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Haven Academy Quest #1 Part 2

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Thread replies: 22
Thread images: 1

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(Previous thread: http://suptg.thisisnotatrueending.com/qstarchive/792421/)

You are Grau Himmel, first year student in Haven Academy, leader of team GNJR, and descendant of a long line of Hunters and Huntresses. You are currently in your first day of classes and sparring against a Faunus student named Brennan Arctos. You both started off trying to put each other under suppressing fire, and now the time to trade blows has begun.

You hear the machine pistol Brennan's using go 'click' a few times. He grunts and switches it back to the large survival knife it started out as and charges at you, keeping his body low to the ground before swinging the blade up.

>Convert your weapon to sword form, block the knife blade.
>Dodge
>Write in
>>
>>797942
>Convert your weapon to sword form, block the knife blade.
>>
>Convert your weapon to sword form, block the knife blade.
>>
>>797942
>Convert your weapon to sword form, block the knife blade.

Given his slow /qst/ is you didn't really need a new thread.
>>
>>797942
>Convert your weapon to sword form, block the knife blade.
>>
>>797942
>Convert your weapon to sword form, block the knife blade.
>>
>>797951
>>797971

You switch your weapon to sword mode and take a defensive stance.

>Roll 1d100
>>
Rolled 34 (1d100)

>>798082
>>
Rolled 40 (1d100)

>>798082
>>
Rolled 70 (1d100)

>>798082
>>
You just manage to block Brennan's knife. You gotta hand it to him- he moves really damn fast. Brennan leaps back, watching you intently, trying to read your posture and glean your next move.

>Attack plan?
>>
>>798129
Knives are fast but have limited reach. Abuse that by making quick thrusts and short quick slashes at him. Keep him on the Back foot and use your reach to inflict death of a thousand cuts.
>>
>>798158
>>798129
+1
>>
>>798158
>>798164
Knives are fast, but they have limited reach. You decide to use your reach to your advantage by making quick thrusts and slashes to keep him on the back foot.

>roll 1d100
>>
Rolled 78 (1d100)

>>798212
>>
Rolled 3 (1d100)

>>798212
>>
You keep Brennan on the ropes, taking jabs and quick slashes when you can and not letting up on him. With each strike you chip away at his Aura, as it is monitored on a large wall-mounted screen. Eventually, you wear him down and deliver a final, decisive blow.

"Winner: Grau Himmel!" announces Professor Grove. You walk back to your team, feeling pretty good about yourself.

"Great work, Grau!" says Nadeshiko.

>"What can I say? I aim for perfection."
>"Eh, it wasn't that impressive."
>Write-in
>>
>>798746
>>"Eh, it wasn't that impressive."
>>
>>798746
>"What can I say? I aim for perfection."
>>
Rolled 1 (1d6)

>>798753
>>798781

Tiebreaker, rolling 1d6 to determine who wins: even for first vote, odd for second vote.
>>
>>799545

"Eh, it wasn't that impressive..." you say, brushing it off as no big deal.


-----

Meanwhile, in Windpath....
A man in a heavy red coat leans against a wall in a vacant alley, panting and trying desperately to wipe the blood off his fingers with a handkerchief.

"Damn...I've done it again...at this rate, I'll have to leave town." he mutters to himself.

"That might not be necessary," says a man from a shadowy part of the alley, their voice deep and powerful. The man in red coat looks around wildly, trying to find the speaker.

"Who are you? How much do you know?" he demands, drawing a saber from his side. The man hidden in shadows lets out a throaty laugh. "Do not panic, I won't report you to the city guard. I'm simply here to make an offer...my compatriots can help you out of your little predicament, so long as you're willing to join us...

(Sorry if this is ending abruptly, but there doesn't seem to be much activity today...)
>>
QM, you need to remember to post on Twitter when you run. I had no idea that this was still going until I scrolled the the catalog. Glad to see you still alive, btw.
Thread posts: 22
Thread images: 1


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