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The Adventurers Guild: A Dimensional Shift Edition

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Thread images: 4

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Gods above and below people, sit down and listen up! It has come to my attention, that as of fifteen minutes ago, our guild hall has crossed the dimensional void, and has been transported to some strange new world! Now personally, I know you all want to blame the Guild's "Rift Wizards" for this fuck up, but I'm afraid that isn't quite the case. Although you're all welcome to try...

So, until we get thrusted back to our own plane of existence, I suggest you people make the best of this, and come up with a plan!

In the meantime, I'm going to go drown my sorrows in a barrel of Wyverns Grut ale!
-----------------------------------------------------------
1d4Chan: https://1d4chan.org/wiki/The_Adventurers_Guild

FAQ:
>What in God's name even is this shit?
Well... it's really just a bunch of crack-infused free-form roleplay set in a fantasy world known as Thelia Gran. It was created by the people who brought to life, TG's beloved, "Inquisitorial Penal Regiment", and is very similar in style to TG's "Mages guild".

>When do you guys make these threads?
Usually saturdays at 4PM GMT, and we usually do some actual adventures on our discord throughout the week.

>Can I join in?
Sure, just think of a character and have fun. We've had everything from necromancers, to paladins, to human fighters, to even the occasional demi god show up. Just think of something and join in!

>Is it allowed to have more than a single character?
Yes as long as you don't use it to powerplay.

>So how you guys do the playan'?
We tend to use spoilers for OOC chat, but nothing is set in stone.
We tend to use greentexts for describing a character's actions, but again nothing is set in stone.
Use d20s for combat checks and d100s for other things you want to roll, higher Is better.
>>
>opens his window and peeks outside carefully
>>
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>>618197
>He'd peek over the beastman's shoulder.

So? What's it look like out there? Lakes of lava? Monsters as far as they eye can see? ... Elysium?
>>
>>618202
A whole lotta.. swamp
>he looks into the distance
swamp, trees and some smokestacks

hell no, im staying inside
>he goes to the tavern section of the guild's estate
>>
>>618188
>Exit the guild estate.

New lands filled with potentially horrific monsters?
Sounds fun!
>>
>>618204
>sits on the window shelf of the taven and sips from his tankard, observing the suicidal wizard getting stalked by swamp orcs

"watch out, there be orcs around"
>he shouts

>"oh boy he's gonna get scalped" he thinks and sips rum
>>
>>618204
>He yells out to the Mage as he leaves.

If you make it back, tell us what you find!

>>618203
And why the hell aren't you going out there? Afraid of the possibility of a few demons being out there?
>>
>>618207
I still got a survival instinct, which looks like this guild is lacking of

Maybe if you dare me, and after i finish this rum
>he shakes the tankard and takes another sip
>>
>>618209
Well don't look at me to accompany you out there.

>He'd motion towards the guild mistress, along with the rest of the guild members in the meeting/tavern area.

I've got to keep an eye on them...
>>
>Taking a nice walk through awful awful swamp lands
>Suddenly a splash is heard from behind

>Turning around there are 5 orcs. Many times stronger than me.

Well this is not very nice.

>Grin

But it just might be fun!
>>
>>618213
For their safety or the safety of the natives?

>he finishes the tankard and throws it back to the bar area

Allright *burp* lets do this

>grabs his bagpipes and jumps out the window
https://www.youtube.com/watch?v=PZiomS6CzBA

>>618218
>joins the fray stumbling and drunk, deafening the orcs with the soothing sounds of the bagpipes
>>
>>618221
>He face palms at the beastman's sudden action.

Apparently, a little of both it seems....

>>618218
Well, this could be interesting to say the least.
>>
>>618221
The perfect song for a fight! But I recommend staying out of water.

>Start launching some nice lightning bolts.

I wonder how crisp orc tastes.
>>
>>618228
>>618230
>he uses the bagpipes as a makeshift weapon to take down one stunned orc with a "bwong"
>trips and stumbles into the water, pulling with him another orc

>the lightining bolt zaps a savage orc, splitting his upper body like a banana peel
>the other two orcs look at eachother in horror at the sudden turn of events
>>
Rolled 10 (1d20)

>>618230
>The Orcs stare in wonder at what the creature is trying to do.
>One of them even laughs at his weird hand gestures.
>That is, until they realise that the one laughing at him is dead, and immediately draw their weapons and charge! A mighty warcry echoing out!
>>
>>618245
>gets up from the swamp water and shakes his goat head

Tacktical retreeat!

>he waddles back to the guild house, with his bagpipes making a little "bwong" at every step
>>
Rolled 3 (1d20)

>>618245
>More fire. Burn them all.

>Wearing a grim filled with excitement.

Burn!
>>
>>618230
>>618235
>>618245
Huh... I wonder if the guild basement and sub-basement got teleported here as well... maybe I should go look?
>>
>>618255
>comes back in and hangs his bagpipes at the door
honey im hooome

>stumbles over a chair and drags himself to the bathroom to empty his stomach, leaving a trail of swamp water and dilluted orc blood
>>
Rolled 7 + 3 (1d20 + 3)

>>618251
>>618250

>The remaining orcs manage to avoid the spell. Probably due in part to all the humidity and water causing the spell to misfire.
>Being far more used to the muck around them, than either the mage or the goat looking man, they easily close the distance, before trying to gang up on the guy that killed "Ooky Tusk".
>>
>>618259
>He raises a brow at the mans sudden return.

Back again so soon? You were only out there for about thirty seconds!
>>
Rolled 4 (1d20)

>>618262
>Chain lightning.
This is inconvenient. Please die faster.
>>
>>618255
>at this point someone would knock open the basement door
"Will you shut the fuck up i'm trying to sleep here!"
>>
Rolled 20 + 3 (1d20 + 3)

>>618262
>the orc ronin comes down stairs to see where's the comotion coming from
"I am trying to enjoy my tea, but these savages are testing my patience

>he draws his man-tall nodachi sword and charges trough the door, facing the orc tribe with the sword skill of the eastern clans
>>
Rolled 15 + 3 (1d20 + 3)

>>618266
>They don't want to die faster.
>In fact! They seem mote intent on trying to make that happen to you, as they try to swing their weapons against such a puny looking creature as you.
>>
Rolled 19 (1d20)

>>618275
Yeah but I do though.
Don't you want me to be happy?

>Back steps followed by chain lightning.
>>
>>618273
>>618289
>Well, the mixture of a large nodachi, as well as electrocution via a chain of magic electricity, seems to have killed off the four remaining Orcs.
>Leaving their bodies a smoking, bloody mess within the swampy waters of the marsh.
>>
>>618273
>>618289
Huh... I was expecting a better fight to be honest... but this I guess works as well.

Although I hope their families won't be too pissed with us...

>>618270
Well... your unfortunate appearance means that the basement is intact...
>>
>>618296
Yes!
That was fun!
>Checking the bodies arn unfortunately found no money,alcohol, or books.
No good loot sadly. Anyways exploration continues!
>Let's head in a bit deeper to see if I find any settlements.
>>
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>>618296
>>618301
>wipes the blood in his cloth and goes back inside to prepare for an expedition

Marth, gather the volunteers, we have a tribe to exterminate
>>
>>618309
>Marth face palms, before looking to the others.

Is anybody going to go with him? I think he might be one of the new guys.
>>
>>618310
>He can only sigh.

This is going to end badly... I just know it...
>>
>>618318
>he pauses

No-one?
So be it. Marth, it would be wise that you should prove your title.

>he turns around and walks back outside and into the swamp, following the mage

>>618309
>the two adventurers approach the sound of what seems to be a village, raised on stakes above the swamp water made of wood and vines
>>
>>618314
"Where did that cunt come from anyways?"
>you now notice he is covered in dry blood
>>
>>618321
So.
Destroying the stakes sounds like a good idea?
>>
>>618326
Yes

>he focuses and springs his leg in a mighty kick, breaking a wooden stake and making the whole structure wobble a bit, the orcs on top are still oblivious

Try fire
>>
Rolled 4 (1d100)

>>618332
Ok

>Let these wooden stakes taste flame and try to burn as many as possible.
>>
>>618335
>observes the sparks whittle and die

Try again, harder
>>
Rolled 69 (1d100)

>>618341
>Trying to channel his inner arsonist.

>Burn the stakes. Burn as many as possible.

>Unstable laughter.
>>
>>618321
>he'd follow them
"What even is this place? Last time i remember our shack hasn't been located in the fucking swamps"
>>618335
>>618332
"How about you do it right?"
>>
Rolled 16 + 3 (1d20 + 3)

>>618350
>>618355
>the flames lick and engulf the structure, it crackles and pops, collapsing in a ball of fire

>suddenly screaming

>men, women and children scatter as their home colapses, the old, the young the strong and the weak all in shock as fire takes their homes

>the warriors of the tribes are stunned for a turn

>Ronin takes up the nodachi and starts slaying people left and right, men, women ,children it does not matter, it is irrelevant
>>
Rolled 2 (1d20)

>>618378
>Mad Laughter can be heard through the flames. Along with yells of "CHAIN LIGHTNING."
>He slays as much as he can. Without mercy.
>>
>>618378
"How lovely. Do save some for me, will you?"
>he'd take out a a pipe and light it by the help of the burning village
>>
>>618386
>Sadly many of the women and children escape him. And he only caught one stray child.

Disappointing.
>>
>>618378
>>618386
>>618390

>Ronin's sword runs with blood as he wipes it in his stained cloth
We are nearing the shores, this tribe will not trouble the guild anymore.

>oobserves the mage frying some dying orcs
Mage, you must steel yourself, you fight like a scorceror. A mage's power comes from a clear mind, not fiery emotion.
>>
Rolled 5 (1d20)

>>618396
>Hearing the Ronin's advice over the noise he ponders.

>Deep breaths.

>He aims towards a group of orcs and mouths the words
"Chain lightning."
>>
>>618406
>observes the bodies twitch and tense in the water

Its an improvement, keep practicing. Lets continue.

>the group eventually reaches dry land, the area continues into a rocky savannah, part of it floating in the air with chunks of terrain drifitng in the sky
>>
>>618406
>It is slightly more effective. Killing two of the group.

"Better. Not good but better."
"Maybe this calm thing might be better after all.
>>
>>618418
"Calm can be good, when your only aim is to kill"
>he would twitch
"But when you want to savour in the pain, you let loose your madness"
>>
>>618417
Ok the orcs have been sufficiently dealt with.
Now we have a Savannah with floating rocks.

Let's scout for any settlements.
>>
>>618446
Tents in the distance, lets head there

>he heads in the direction
>>
>>618454
That's as good a plan as any.
I wonder if they'll try to kill us.
>Following.
>>
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>>618446
>>618454
>The Dark Seer walks out of the guild
>She quickly makes it to the group and follows behind
>>
>>618458
We will kill them first

>>618461
>his hand goes to the blade handle but notices one of his students and just nods at her

>eventually the small group reaches the tents, its a caravan camp, and half-drow traders sleep in their tents in the middle of the day, while their fire burns green to keep away any predators
>>
>>618461
I have never had any luck with people with dark in their name or those that wear black everything.

Hopefully you prove that worry wrong.
>>618471
I'm gonna go off and talk to them.
>Starts heading to a random trader to talk to.
>>
>>618471
>Her dark gaze looks at the tents as she unsheathes her axe from under her fur cloak
>>
>A portal opens
>It unceremoniously spits out an armored figure
>dusts off and stands up shaking his glaive
TALOS DAMNED MAGE! I TOLD YOU LESS OF THE NIRNROOT EXTRACT!

>Looks at group.
And who by the Nine are you sorry lot?
>>
>>618471
"Tell me....ronin, do you feel anything when you kill? Any stimuli, any...pleasure?"
>>
>>618482
>the young man awakes and starts talking in an unknown language
>the others awaken and get up, they look at the orc and scramble to their weapons, trying to shoo him away

>they yell and point arrows at the newcomers, trying to see them off
>there are five of them
>>
>>618495
I feel nothing but the resistance of their flesh

>>618500
>he does not budge, hand on the handle of his nodachi
>>
Rolled 89 (1d100)

>>618500
>She delves into her powers, attempting to see where they will shoot the arrows so as to take them by surprise when the fighting starts
>>
Rolled 18, 14, 7 = 39 (3d20)

>>618495
>>618506
>>618509

>three bowmen and two spearmen, their arrows fly
>>
Rolled 48 (1d100)

>>618500
Wait a second.
>He searches his pockets and bags for materials.

>Let me try for telepathic communication and end this fighting.
>>
Rolled 5 (1d20)

>>618516
>With a brute's grace, she dodges to the side and slams the edge of her axe into the neck of the nearest drow
>>
Rolled 6, 19, 17 + 3 = 45 (3d20 + 3)

>>618516
>he strikes each of them before aknowedging the wounds he recieved
>>
>>618530
>two of the drow fall with their torsos split by massive wounds
>the third one colapses with a severed arm

>Ronin takes a moment and colapses to his knees, one arrow pierced his gut and another sticks out of his lung

>he leans on the blade, grunting as his lung fills with his blood
>>
Rolled 70 (1d100)

>>618516
>tries to roll out of the way
>>
>>618543
>He watches them all get brutally slaughtered.

At this point I don't even care. Don't kill them all though. We need one alive.
>>
Rolled 4, 16 = 20 (2d20)

>>618523
>her hit finishes the armless one

>>618545
>dodges nothing, for all shots were aimed at the orc

>two more drows, armed with spears remain, they strike at the crab and seer

>first roll seer, second crab
>>
Rolled 3 (1d20)

>>618523
>>618559
>She grabs onto the spear itself and puts it in an arm lock before swinging her axe into the spear man
>>
Rolled 20 (1d20)

>>618559
>the spear would hit Krabs square in the arm
>shoulder to be exact
"OH FOR"
>he would blast a blinding light
>>
Rolled 18 (1d20)

>>618566
>she misses him, he taises his dagger to stab her

>>618585
>the woman's eyeballs melt and she screams in agony as she passes out from the pain
>>
Rolled 16 + 5 (1d20 + 5)

>>618589
>She grunts as the dagger pierces a joint in her armor
>She retaliates by running her horned helmet into his skull
>Bonus because he is near enough for an easy hit
>>
Rolled 2 (1d20)

>>618589
>he painstakingly pulls the arrow shaft from his gut and throws it like a dagger at the drow attacking the seer
>>
>>618600
>>618602

>the drow's face explodes in blood as it's nose is crushed, the thrown arrow shaft bounces harmlessly off him and he goes down to cry in agony and hold his face
>>
>>618612
>He'd force the spear out and waddle over to the ronin
"What do you need?"
>>
>>618612
>She pulls out the dagger from her joint limb and steps over the drow, her foot landing on his chest
>She twirls the blade around in her hand threateningly before stabbing it straight into the base of their skull
>>
>>618612
This is entertaining
>Pulls out a container of water and takes a drink
Capture one for me though.

We still need to find out where we are.
>>
>>618622
Healing magic or health potion..or i will die
>he coughs blood and clutches his gut

>>618628
>the woman drow regains conciousness and writhes on the floor in agony
>>
Rolled 60 (1d100)

>>618634
>She retracts the blade from the skull of the drow she killed before walking to the one who was blinded

>>618632
>She grabs the woman by the collar and raises her onto her knees before giving her a backhanded slap to knock her to her senses
>rolling for backhand effectiveness
>>
>>618650
>she stops flopping about and just hangs there, breathing raspily as the blood and remains of her eyes trickle down her face
>>
>>618634
>checks his pockets
"Wait..wait...there it is!"
>he'd pull out a small red vial
>>
>>618672
Give it to me
>his face looks very intense
>>
>>618650
Nice.
Exterminate the rest as you please.
>>
>>618665
>She sheaths her axe and tucks the dagger into her belt and waits for someone to question the trader
>>
>>618675
>hands it to him
"You owe me one, ronin"
>>
>>618683
Are you the mage or what
>>
Rolled 8 (1d20)

>>618687
>takes it and drinks
You get a free class

>>618685
>he gets up and rips the other shaft out of his chest
>walks up to the drow and punches her, letting his calm out the window for a moment of vengace
>>
Rolled 6 (1d100)

>>618685
They're a dead?
That was surprisingly simple.

Let me handle them
>Rolling to establish a telepathic bond with the trader.
>>
>>618695
>her head jerks back and blood pours from her mouth

>she coughs weakly

>>618698
>no response, just pain
>>
>>618698
>>618708
>She shakes her head at the wizard
>She points to her own head and moves the finger in a circle
>She then points to the head of the drow
>She's trying to explain that she is too out of it to get a good telepathic bond
>>
Rolled 57 (1d100)

>>618698
>Pain rage and hate flood his skull as the trader resists.

Impudent.

>Continue to attempt to establish the connection.
>>
>>618717

>connection established
>>
>>618713
I've done it.
Keep them restrained.
I'll attempt to rouse them.

>Pulls one of his two emergency healing potions out of his bag.

Good thing I saved mines.

>Try to get the trader to drink it.
>>
>>618729
>She crouches behind the trader and restrains her
>>
>>618729
>takes the potion and forces it down her throat as she coughs

>her eye wounds heal up, but she is still blind, she stops bleeding and somewhat recovers from the shock
>>
>>618722
Hey are you awake?
Answer me.
I need to know where we are.
>>
>>618745

y-you are in the great desert, near the orc's oasis..
>>
>>618748
Oasis?
And which direction would that be?
>>
>>618758
>she guesses and points into the direction of the swamp where the guild's house materialised
>>
>>618764
Oh yes that orc encampment!
We killed them all.

Now you are going to come with us and not cause trouble and you will provide information as we need it if you have it on hand.

Or the others will kill you in what will probably be the most painful way you can think of.
>>
>>618772

>she thinks that her life is over and starts crying
>>
>>618772
>She gets up, pulling the drow with her and forces her to walk with the group
>>
>>618782
Stop crying damnit.
They won't kill you.
As long as you stay out of there way at least.
Now if you don't stop crying and come along they might get impatient and kill you.

So get up we're wasting time.
>>
>>618796
>>618798
>they walk trough the desert for a while, the sun sets and the stars shine, the woman says she is taking them to the nearest settlement

>its night time and progress is slow
>>
>>618802
>She keeps the drow walking until we stop.
>>
>>618802
When do we stop to rest?
I want to stop to rest.
Did I mention I like stopping to rest?
>>
Rolled 10 (1d100)

>>618824
>raises his hand and stops

...
>>
Rolled 3 (1d20)

>>618824
>>618831
>>618832

>two orbs of green appear and a huge horse-sized sabretooth lion with red fur attacks, charging straight at the ronin
>>
>>618831
(Gotta love when I forget to use my name)
>>618832
Are we stopping to rest?
>>
Rolled 2 (1d20)

>>618836
>he catches the beast's mouth by the fang and lower jaw
>he attempts to break it's jaw with his brute streingth
>>
Rolled 1 (1d20)

>>618836
I wonder how that thing tastes.

>Magic missile.
>>
Rolled 15 + 5 (1d20 + 5)

>>618832
>>618836
>She moves the drow behind her and holds her by the wrist as she uses her other hand to unsheathe her axe and throw it straight into the alien saber tooth
>Bonus because its busy with the ronin
>>
Rolled 18 (1d20)

>>618851
>>618842
>the missle misses completely

>the sabretooth escapes ronin's grip and claws at him, hissing

>>618855
>the axe hits it hard and cuts a major nerve, making it unable to use its fast sprints, pinning it in place
>>
Rolled 5 + 3 (1d20 + 3)

>>618866
>the beast's claws leave three deep wounds down his chest
>the orc roars, drawhs his nodachi and goes for a cutting blow on the beast's head
>>
Rolled 20 (1d20)

>>618866
>Lightning bolt
How did I miss that?
>>
>>618866
>She speaks in whispers, a low rumbling voice

"....Dawn.....Breaker...."

>The axe digs deeper into the beast before flying back into the seer's hand
>>
Rolled 8 (1d20)

>>618866
https://www.youtube.com/watch?v=PZiomS6CzBA

>charges, even drunker than before and does not even aim at the tiger, he just runs into it full force while blasting the bagpipes

>ronin passes out
>>
>>618871
>tis merely a scratch

>>618873
>the force of the lightning insta-cook the tiger and seperate the skin from the body explosively

>>618881
>tangles into the lions skin and collides with the skinned corpse of the tiger, making both stumble and roll down a sand dune
>>
>>618888
>Whistles
That seems thoroughly cooked.
Everyone I think I made dinner.
Check to see if it is edible.
>>
>>618899
>snoring, lying under the tiger
>>
>>618888
>>618899
>She shoves the drow in front of her again and moves her towards the cooked alien
>Motions for her to take a bite
>>
>>618921
She's blind remember?
You blinded heIllI'll just do it.
>Just takes a bite of the dang tiger.
>>
>>618935
>heIllI'll
Wow I stuttered heavily.
>>
>>618921
>She shakes her head. Must be the tire of walking for so long.
>She moves the trader away from the flayed tiger .
>>
>>618958
>The drow whimpers

>>618935
>The tiger tastes good
>>
>>618973
This... is actually delicious.

Everybody come try this!
You too Miss... what's your name trader? I never got it.
>>
>>619000
>She looks to the direction of his voice
>You understand her thanks to the telepathy

"Its....Its Mirae, sir..."
>>
It is night time now. The sky fills with hundreds of thousands of stars as three moons come into focus. It is a beautiful sight to behold.

You might require rest after the journey you were on for so long.
>>
>>619013
Well say if you want to eat or something.

I'm going to rest in some nice comfy sand.
>>619040
>Lie down in the dirt and drift off.
Let the others do what they may.
>>
>>619058
>The drow looks up pleadingly

"P...Please..food woul....would be nice...."
>>
>>619077
>The Dark Seer grabs a piece of meat from the beast's corpse
>She attempts to feed the drow
>>
>>619102
>The Drow eats the meat greedily
>>
>>619115
>Come out of nowhere
>Tap Arn on the shoulder
>"Thanks for leaving me behind, guys."
>>
>>622224
>"Boo."
Thread posts: 135
Thread images: 4


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