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Civ thread

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Thread replies: 73
Thread images: 8

File: Civ.png (28KB, 451x370px) Image search: [Google]
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Cont from >>48972523
Long story short:
People from old city of Exerre ran away far from their homes due to enemy raids and to seek new, better land to settle on. They can still trade with old city if it survives.
The city-state of Exerre was one day very prosperious and strong but waged too many wars at once to gain new lands. Enemies destroyed their army and started to ravage their lands. Our people are now far away from them but they can seek to settle nearby in future.


What to do now?
A) Improve defence
B) Start farming
C) Collect resources
D) Go exploring
E) Research
F) Other

Leader: Tiberius kreigmann - Old general from Exerre's army
Population: 33 20 men, 10 women, 2 male kids, 1 female kid
Defences: Wooden wall
Resources: 5 wood
Tech: Basic farming,
Food: 12, farm that can sustain up to 35 settlers
>>
File: Census.png (38KB, 644x488px) Image search: [Google]
Census.png
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>>503802
>>
File: Family line.png (25KB, 600x472px) Image search: [Google]
Family line.png
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New leader decides that we need to name our village. Dubs/top vote decides after 30 min from now on.
Also thanks for Anon for this very usefull tree of families in our village
>>
>>503802
Collect more resources again.
Have tiberius make a speech or something to solidify his rule
>>
>>503812
Nova exerre
>>
Tiberius orders to collect more resources for future need. The great leader gives a wonderful speech about equality inside "Nova Exerre" as he calls it to show tribute of loyality to our old overlords and to show them that we want friendly relationship. But does villagers agree with new name?

What to do now?
A) Improve defence
B) Start farming
C) Collect resources
D) Go exploring
E) Research
F) Other

Leader: Tiberius kreigmann - Old general from Exerre's army
Population: 33 20 men, 10 women, 2 male kids, 1 female kid
Defences: Wooden wall
Resources: 29 wood
Tech: Basic farming,
Food: 13, farm that can sustain up to 45 settlers ( 1:15 per turn)
>>
>>503846
Improve farms and general infrastructure around the village
>>
>>503846
Research Methodes of food preservation
>>
>>503859
Tiberius has a visitor. It is Ryan, researcher who wanted to be head of village by himself. He was inspired by the speech of our great leader to come to him and offer himself as an advisor and grand researcher to help improve Village. For the showcase of power of his brain he shows a method to preserve meat by drying it what can help to store supplies for future winter.
Does Tiberius agree to his offer and make him the Grand Researcher of so called "Nova Exerre"?
A) Yes
B) No
C) Fuck off for now

Also

What to do now?
A) Improve defence
B) Start farming
C) Collect resources
D) Go exploring
E) Research
F) Other

Leader: Tiberius kreigmann - Old general from Exerre's army
Population: 35 21 men, 10 women, 1 male kids, 3<new twins> female kids
Defences: Wooden wall
Resources: 29 wood
Tech: Basic farming,
Food: 14, farm that can sustain up to 45 settlers ( 1:15 per turn)
>>
>>503918
Tech: Basic farming, drying meat *
Food: 14/40*
>>
>>503918
Keep the researcher.
Explore the forests to the east and see if it is safe to set up a lumber camp
>>
>>503927
Researcher stays. For now.
He suggests to send exploration party to check west side of forest. He wants to build a lumber camp over here. He plans to spend 40 wood on it and it will need 5 workers to sustain 10 wood/day production. As the explorers come back they say that it is indeed good place to gather lumber from but also there are a lot of animals to hunt and gather meat for winter from.
Do we:
Build lumber camp - 2 turns. When done 10 wood/turn no matter what as long it has 10 workers
Build hunters camp - 1 turn. When done 3 food/day no matter what as long it has 3 workers
Try to make both - 3 turns. When done 2 food/day for 3 workers and 6wood/day for 10 workers.
>>
Also. Farms now need 5 workers to keep producing 3 food/day. Women can work on farms only for now or take care of children
>>
>>503979
Hunters camp as it is quicker and food is good
>>
>>503991
Aggree
>>
>>503991
Tiberius decides to build hunters camp deeper in the forest, to leave room for future lumber camp.
It will start producing food next turn

What to do now?
A) Improve defence
B) Improve farming
C) Collect resources
D) Go exploring
E) Research
F) Other

Leader: Tiberius kreigmann - Old general from Exerre's army
Population: 36 22 men, 11 women, 1 male kids, 3 female kids
Jobs:
Hunters: 3 men
Farmers: 2 women, 3 men
Defences: Wooden wall
Resources: 9 wood
Tech: Basic farming, drying meat
Food: 18/40 farm and hunters camp that can sustain up to 90 settlers ( 1:15 per turn)
>>
>>504048
Hold some sort of fertility ritual to kickstart pop growth.
Also start lumber mill
>>
>>504048
>11 women
>3 female kids

New female kid or did you forget to substract 1 from kids?
>>
>>504065
Tiberius starts to implement benefits for being a mother. Women are freed from work in village and recive more food rations. Due to sulprus of food this boosts the population growth significantly.


What to do now?
A) Improve defence
B) Improve farming
C) Collect resources
D) Go exploring
E) Research
F) Other

Village: Nova Exerre
Leaders: Tiberius kreigmann - Old general from Exerre's army
Ryan the Grand Researcher
Population: 40 22 men, 11 women, 2 male kids, 5 female kids
Jobs:
Hunters: 3 men
Farmers: 2 women, 3 men
Mothers: 6 women
Unemployed: 16 men 3 women - they do turn stuff like collecting resources
Defences: Wooden wall
Resources: 9 wood
Tech: Basic farming, drying meat
Food: 20/40 farm and hunters camp that can sustain up to 60 settlers ( 1:10 per turn)
>>
>>504101
Shits good now
>>504065
No wood to even think about making lumber camp
>>
>>504129
Continue to build lumber mill
Have the unemployed start marking out a clear path toward the forest
>>
>>504132
>>504135
Have the unemployed start collecting wood
>>
>>504129
Collect resources in the woods
>>
File: Census2.png (44KB, 706x516px) Image search: [Google]
Census2.png
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>>504132
>Shits good now
Ah you have everything tracked down now?

Here's what I thought was going on atm.
>>
>>504151
Unemployed collect wood for future projects. Pop is still booming.


What to do now?
A) Improve defence
B) Improve farming
C) Collect resources
D) Go exploring
E) Research
F) Other

Village: Nova Exerre
Leaders: Tiberius kreigmann - Old general from Exerre's army
Ryan the Grand Researcher
Population: 43 23 men, 11 women, 2 male kids, 7 female kids
Jobs:
Hunters: 3 men
Farmers: 2 women, 3 men
Mothers: 9 women
Unemployed: 17 men 0 women - they do turn stuff like collecting resources
Defences: Wooden wall
Resources: 9 wood
Tech: Basic farming, drying meat
Food: 20/40 farm and hunters camp that can sustain up to 60 settlers ( 1:10 per turn)

Is there way to make reply window bigger? Its annoying
>>
>>504189
Explore coast
>>
>>504189
Resources: 39 wood*
Food: 21/40
>>
>>504213
How much wood for lumber camp?
>>
File: Civ2.png (50KB, 451x554px) Image search: [Google]
Civ2.png
50KB, 451x554px
>>504197
Tiberius sends expedition to explore coast of <lets make name for sea> They also are ordered to explore plains south to Nova Exerre. As they come back they report hills and caves not far from the village. As for the coast theres nothing interesting except large fish supplies.
Few workers decided to gather some more wood, increasing stockpile to 45.
1,2,3 are places avaible to build lumber camp. Pick one of them sizes doesnt matter.

What to do now?
A) Improve defence
B) Improve farming
C) Collect resources
D) Go exploring
E) Research
F) Other

Village: Nova Exerre
Leaders: Tiberius kreigmann - Old general from Exerre's army
Ryan the Grand Researcher
Population: 43 23 men, 11 women, 4 male kids, 7 female kids
Jobs:
Hunters: 3 men
Farmers: 5 men
Mothers: 11 women
Unemployed: 17 men 0 women - they do turn stuff like collecting resources
Defences: Wooden wall
Resources: 45 wood
Tech: Basic farming, drying meat
Food: 22/40 farm and hunters camp that can sustain up to 60 settlers ( 1:10 per turn)
>>
>>504276
pop is 45 now
>>
>>504276
2 as location for lumber camp.
Maybe we do some research that allows us to do 2 actions in a turn
>>
>>504296
You need more people for that not research
Also soon i will go to bed 2am for me now and i'm pretty tired. But i will come back.
>>
>>504324
Ok dude
>>
File: Civ.png (53KB, 451x554px) Image search: [Google]
Civ.png
53KB, 451x554px
People started building lumber camp. Also Tiberius ordered patrol route to be made around village. Lumber camp will be done in 2 days and produce 10 wood for 10 working men

What to do now?
A) Improve defence
B) Improve farming
C) Collect resources
D) Go exploring
E) Research
F) Other

Village: Nova Exerre
Leaders: Tiberius kreigmann - Old general from Exerre's army
Ryan the Grand Researcher
Population: 47 25 men, 14 women, 3 male kids, 5 female kids
Jobs:
Hunters: 3 men
Farmers: 5 men
Mothers: 11 women
Unemployed: 0 men 0 women - they do turn stuff like collecting resources (all busy making lumber camp)
Defences: Wooden wall
Resources: 5 wood
Tech: Basic farming, drying meat
Food: 23/40 farm and hunters camp that can sustain up to 60 settlers ( 1:10 per turn)
>>
All for now. Will come back later at 16-17 CEST (4pm-5pm CEST).
>>
I vill be hear
>>
>>504416
I'll come back and follow this quest later.
>>
Bumpdump
>>
>>504416
I'm back. Lets continue.

Lumber camp will be done in 1 turn and produce 10 wood as long as it has 10 working men

What to do now?
A) Improve defence
B) Improve farming
C) Collect resources
D) Go exploring
E) Research
F) Other

Village: Nova Exerre
Leaders: Tiberius kreigmann - Old general from Exerre's army
Ryan the Grand Researcher
Population: 49 26 men, 15 women, 3 male kids, 5 female kids
Jobs:
Hunters: 3 men
Farmers: 5 men
Mothers: 11 women
Unemployed: 0 men 0 women - they do turn stuff like collecting resources (all busy making lumber camp)
Defences: Wooden wall
Resources: 5 wood
Tech: Basic farming, drying meat
Food: 24/40 farm and hunters camp that can sustain up to 60 settlers ( 1:10 per turn)
>>
>>506413
Improve farming pls my lad
>>
>>506422
Ryan starts developing new farming technologies. Says he should have first effects in the next turn.
Lumber camp is done and will start to operate in the next turn.

What to do now?
A) Improve defence
B) Improve farming
C) Collect resources
D) Go exploring
E) Research
F) Other

Village: Nova Exerre
Leaders: Tiberius kreigmann - Old general from Exerre's army
Ryan the Grand Researcher
Population: 50 26 men, 15 women, 3 male kids, 6 female kids
Jobs:
Woodcutters: 10 men
Hunters: 3 men
Farmers: 3 women 2 men
Mothers: 9 women
Unemployed: 11 men 3 women - they do turn stuff like collecting resources
Defences: Wooden wall
Resources: 5 wood
Tech: Basic farming(being improved), drying meat
Food: 25/40 farm and hunters camp that can sustain up to 60 settlers ( 1:10 per turn Reduced by 1/3 due to increased rations for mothers)
>>
>>506427
Upgrade defences
>>
>>506435
Ryan developed a new method to grow crops. Farms now can provide 4 food/turn for 5 workers
Tiberius decided to rally people in front of his house. As he gave next motivational speech he mentions our old enemies of Zerra who used to ravage lands of old City-State Exerre. He does not want any of it to happen again and decides to prepare better defences. Wall is feinforced and there is plan to make village militia.

What to do now?
A) Improve defence
B) Improve farming
C) Collect resources
D) Go exploring
E) Research
F) Improve military
G) Other


Village: Nova Exerre
Leaders: Tiberius kreigmann - Old general from Exerre's army
Ryan the Grand Researcher
Population: 50 26 men, 15 women, 3 male kids, 6 female kids
Jobs:
Woodcutters: 10 men
Hunters: 3 men
Farmers: 3 women 2 men
Mothers: 9 women
Unemployed: 11 men 3 women - they do turn stuff like collecting resources
Defences: Wooden wall
Resources: 0 wood
Tech: Improved basic farming, drying meat
Food: 27/40 farm and hunters camp that can sustain up to 70 settlers ( 1:10 per turn Reduced by 1/3 due to increased rations for mothers)
>>
>>506447
Defences: Reinforced wooden wall *
>>
>>506447
Have the unemployed men form a militia and patrol the surrounding area
>>
>>506450
When you do that you can't gather more resources or build stuff without harming production. Unemployed build/collect extra stuff etc
>>
>>506451
Ah right have a portion of the men form a militia
>>
>>506488
Tiberius orders 5 of unemployed men to from militia and patrol around Nova Exerre. As the militia is formed he realizes that villagers have no weapons.

What to do now?
A) Improve defence
B) Improve farming
C) Collect resources
D) Go exploring
E) Research
F) Improve military
G) Other


Village: Nova Exerre
Leaders: Tiberius kreigmann - Old general from Exerre's army
Ryan the Grand Researcher
Population: 52 27 men, 16 women, 3 male kids, 6 female kids
Jobs:
Woodcutters: 10 men
Hunters: 3 men
Farmers: 3 women 2 men
Mothers: 9 women
Unemployed: 7 men 4 women - they do turn stuff like collecting resources
Defences: Reinforced wooden wall
Army: 5 Militia-men armed with wooden sticks
Patrols: 5 Militia-men armed with sticks - around Village
Resources: 5 wood
Tech: Improved basic farming, drying meat
Food: 28/40 farm and hunters camp that can sustain up to 70 settlers ( 1:10 per turn Reduced by 1/3 due to increased rations for mothers)
>>
>>506511
F) Improve military
>>
>>506511
F) Improve military
>>
>>506557
Tiberius orders further increase in militia ranks.
Now 8 of villagers are militia-men
Rest of unemployed decided to gather some wood.


What to do now?
A) Improve defence
B) Improve farming
C) Collect resources
D) Go exploring
E) Research
F) Improve military
G) Other


Village: Nova Exerre
Leaders: Tiberius kreigmann - Old general from Exerre's army
Ryan the Grand Researcher
Population: 55 28 men, 18 women, 3 male kids, 6 female kids
Jobs:
Woodcutters: 10 men
Hunters: 3 men
Farmers: 3 women 2 men
Mothers: 8 women
Unemployed: 5 men 7 women - they do turn stuff like collecting resources
Defences: Reinforced wooden wall
Army: 8 Militia-men armed with wooden sticks
Patrols: 8 Militia-men armed with sticks - around Village
Resources: 25 wood
Tech: Improved basic farming, drying meat
Food: 29/40 farm and hunters camp that can sustain up to 70 settlers ( 1:10 per turn Reduced by 1/3 due to increased rations for mothers)
>>
>>506642
>B) Improve farming
>>
>>506702
Farm size has been increased. Now there can be up to 15 workers that will produce 12 food at most per turn.


What to do now?
A) Improve defence
B) Improve farming
C) Collect resources
D) Go exploring
E) Research
F) Improve military
G) Other


Village: Nova Exerre
Leaders: Tiberius kreigmann - Old general from Exerre's army
Ryan the Grand Researcher
Population: 60 31 men, 22 women, 3 male kids, 4 female kids
Jobs:
Woodcutters: 10 men
Hunters: 3 men
Farmers: 11 women 4 men
Mothers: 8 women
Unemployed: 6 men 3 women - they do turn stuff like collecting resources
Defences: Reinforced wooden wall
Army: 8 Militia-men armed with wooden sticks
Patrols: 8 Militia-men armed with sticks - around Village
Resources: 25 wood
Tech: Improved basic farming, drying meat
Food: 29/40 big farm and hunters camp that can sustain up to 150 settlers ( 1:10 per turn Reduced by 1/3 due to increased rations for mothers)
>>
>>506722
E) Research
>>
>>506728
Please specify what you want to research
>>
>>506741
Better weapons
>>
>>506764
Tiberius tells Ryan to make better weapons but he cant. Need better resources than wood and stones.
>>
>>506871
Then I vote for
D) Go exploring
>>
>>506722
>D) Go exploring
>>
>>507009
Tiberius orders few men go go exploring.
Where do they go?
A)North
B)East
C)Soutn
>>
>>507022
>A)North
>>
>>507022
>A)North
>>
File: Civ.png (65KB, 451x682px) Image search: [Google]
Civ.png
65KB, 451x682px
>>507039
Thats how it looks.

What to do now?
A) Improve defence
B) Improve farming
C) Collect resources
D) Go exploring
E) Research
F) Improve military
G) Other


Village: Nova Exerre
Leaders: Tiberius kreigmann - Old general from Exerre's army
Ryan the Grand Researcher
Population: 60 31 men, 22 women, 3 male kids, 4 female kids
Jobs:
Woodcutters: 10 men
Hunters: 3 men
Farmers: 11 women 4 men
Mothers: 8 women
Unemployed: 6 men 3 women - they do turn stuff like collecting resources
Defences: Reinforced wooden wall
Army: 8 Militia-men armed with wooden sticks
Patrols: 8 Militia-men armed with sticks - around Village
Resources: 25 wood
Tech: Improved basic farming, drying meat
Food: 29/40 big farm and hunters camp that can sustain up to 150 settlers ( 1:10 per turn Reduced by 1/3 due to increased rations for mothers)
>>
>>507076
Try to make some fishing jobs
>>
>>507115
This
>>
>>507115
3rded my boyo
>>
>>507115
Too much food for now but ok.
Villagers build fishing huts on the nearest Fish supply. That consumes all wood storage.
One fisherman can produce 1 food per turn.
Fish supply has 800 food left. As long as supply has over 200 food it will replenish over time when not used

What to do now?
A) Improve defence
B) Improve farming
C) Collect resources
D) Go exploring
E) Research
F) Improve military
G) Other


Village: Nova Exerre
Leaders: Tiberius kreigmann - Old general from Exerre's army
Ryan the Grand Researcher
Population: 62 32 men, 23 women, 3 male kids, 4 female kids
Jobs:
Woodcutters: 10 men
Hunters: 3 men
Farmers: 11 women 4 men
Fishermen: None/5 Fish supply 800/800
Mothers: 8 women
Unemployed: 7 men 4 women - they do turn stuff like collecting resources
Defences: Reinforced wooden wall
Army: 8 Militia-men armed with wooden sticks
Patrols: 8 Militia-men armed with sticks - around Village
Resources: 0 wood, not very many tools left
Tech: Improved basic farming, drying meat, fishing
Food: 33/40 Fisherman's hut, big farm and hunters camp that can sustain up to 150/200 settlers ( 1:10 per turn Reduced by 1/3 due to increased rations for mothers)
>>
File: Civ.png (65KB, 451x682px) Image search: [Google]
Civ.png
65KB, 451x682px
>>507247
Map update
>>
>>507247
Research and/or improve military
>>
>>507262
Need new materials. Or do you want just more wooden clubs?
>>
>>507268
Sorry but i have to go. I'll be back on sunday. I guess 12-13 CEST (+/- 1pm CEST)
You have time to decide where to find new sources of new materials
>>
>>507278
Okie dokie artichokie
>>
>>507247
C) Collect resources
From the hills and caves
Thread posts: 73
Thread images: 8


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