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ampire: Metamorphosis Roman ages VI

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You're a 6th gen tzimisce neonate, with a missing sire. Your sire has left you to manage your keep on your own, And you're headed for a very important vovivode meeting.

Your sire's role was as an advisor in this meeting - something that's gonna be hard to replicate. On the upside, your sire had good relations with the southern Vovivode, Vasimil. It seems like vasimil wants to be on good terms with you as well.

You've been studying the journals of your sire to gather information about the earlier vovivode meetings, and together with what Vasimil has said, you've come to some understanding.

You opened up the cellar door, and found some terrible creations: fleshy pods with nightmarish creations inside.

On the upside, Whatever was in there wasn't awake and threatening, merely in stasis.

Beneath the first floor, you found a huge carcass, and a study room - however, the books there are as of now unworkable, written in another language.


Pastebin with general info:

http://pastebin.com/FUDrRALV
>>
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Last thread: http://suptg.thisisnotatrueending.com/qstarchive/399869/

>>416402
>>416386
Last thing you wanna do is piss off a bunch of old-ass Tzimisce.

Well, there might be some truth in this, no doubt. Courtesy is one thing, but intent is another.

You leave your keep, waking the daytime keeper. You've never really spoken to him, but he he seems stern, and doubtful to turn on your back. taking of with the horse-carriage, you barely feel like the master of anything at all.

The ancient curse is still alive. (1- blood, 22/30)
The ancient curse is still alive. (1- blood, 22/30)

You arrive early in the third night, almost wishing that you'd pushed a bit harder previously, it'd been nice to not sleep beneath the flimsy roof of the carriage, feeling uncomfortably exposed to the sun. At last you've arrived. His castle, too, sits upon a hill,and unlike yours, it can properly be called a castle. It's, comparatively, huge, most made of matte grey rock.

Knocking on the large, wooden gates, you're greeted with what you can only assume is one of lazlo's ghouls. It's a tall woman - at least a foot taller than yourself, but thin as a stick, and as pale as a vampire - but her aura reveals that she's a ghoul.

"Ah, I do not recognize you. You must be Jaroslav. Follow me, and i'll escort you to your chambers. From there, you may walk to the main hall. Sustenance will be Provided."

You follow her, and is met with a large, but relatively simple room - better looking than yours, on the other hand.

What do you do from here?

>stay in your chambers untill the meeting, tomorrow.
>go to the main hall
>go elsewhere (write-in)

Also, do we have any particular agenda while here? or should we keep as low profile as possible.

>low profile. Ask little, and answer when spoken to, and try to learn as much by observing.

>Attempt to get some favor from someone, and in turn, be indebted.

>other (write-in)
>>
>>418137
>wander around the most impressive places and take notes on even the simplest things, be stoic whilst doing so.
>Observe a couple things, Engage with casual conversation, make it clear that we are new blood. Chances are people will ask crazy things as to why notes and such are taken. I suppose we can just straight up tell them that the condition the owner of this place is in is far more preferable to our own.
>>
>>418225
>wander around the most impressive places and take notes on even the simplest things, be stoic whilst doing so.

You start walking about the castle, and while you're not really capable of making notes, as you didn't bring any pergament, you have no problem taking mental notes. However, it doesn't take long until you start to feel that you're getting ghoul-eyes upon yourself, and you feel it best to head for the grand hall. However, you take one note of particular interest - they've solved light by holes in the walls, the lit underneath.

>Observe a couple things, Engage with casual conversation, make it clear that we are new blood. Chances are people will ask crazy things as to why notes and such are taken. I suppose we can just straight up tell them that the condition the owner of this place is in is far more preferable to our own.

Entering the grand hall, you truly appreciate how big it is, most of your keep above land could fit inside a single hall, save perhaps the tower for height.

You see several ghouls, but only a pair of Vampires - and according to vasiml's descriptions, none of them are Lazlo.

One is a small shape, with an eerily androgynous face. While it seems harmless, you can almost taste power in the air around it - you assume this to be Lyobomir.

The other is a beast of a man, well over two meters tall, and wider shoulders than a pair of commoners. However, his face, while rugged, looks very "normal" His appearance, if one is to believe it, tells you that he was embraced in his forties.

>approach Lyobomir

>approach the other vampire.

>other(write-in)
>>
>>418314
What do we know of Lyobomir?
>>
>>418365
He's the oldest of the local vampires, Meaning at least more than half a century, but more importantly, he's koldun. Some blood magic runs in his veins. You've heard very little of these powers, but be damned, if they're able to call fire, you'd best be in respect, if not fear or awe.
>>
>>418314
That's a bit above our league.
He's not someone we probably should talk to unless introduced.

>approach the other vampire.
Ask if his impressive physique is all natural
>>
Wait, wait!
Auspex and check their moods.
>>
>>418403
>>418412

After regarding Lyobomir for a faint moment, you advert yourself. something about them is so alluring. You have never experienced this feel of such insignificance before, even as your sire approached you as a human. His aura radiates calmness, shaded a pale light blue.

Finally pulling away, you head for the other vampire, fortunately seated as far away as possible. After a quick introduction, you learn that this is Preben, the youngest vampire apart from yourself. Not that it says much, as he's well over a hundred, according to Vasimil.

>Ask if his impressive physique is all natural

He gives you a slight chuckle.

"What is natural, about the kindred anyways? If you're asking if they're crafted on the other hand, it both is and isn't - not in flesh-crafting ways, no. I could fight three men on a good day even as a human, but not as easily as now."

You get the feel that he's not savage only in the first way you expected - but in demeanor too. He speaks without the finesse you've experienced with your sire and Vasimil - even your squire, at times.

>Inquire about local affairs
>other (write--in)
>>
>>418444
Ask if he wants to armwrestle and use potence.
>>
>>418461
>Ask if he wants to armwrestle and use potence.

He lifts and eyebraw, but gives you a smile.

"Not what i expected comming here. But on the other hand, i can't back down"

Roll str (3d10 + 1 free success) (-1 blood, 21/30)
>>
Rolled 2, 10, 5 = 17 (3d10)

>>418470
Tell him that yours aren't grafted on either, so it should be a fair contest.
>>
Rolled 2, 3, 3 = 8 (3d10)

>>418470
>>
>>418470
Hope this ends up with some nice introductions.
>>
>>418476
>>418478
>Tell him that yours aren't grafted on either, so it should be a fair contest.

On the other hand, It's not much of a contest. For the first couple of seconds, it seems even - but he's merely assessing your strength. after that, you can barely blink before you find your fist on the table, thankful that undeath dulls pain to some degree.

Preben looks a little dissapointed, but still content. his aura changed to slightly red - most likely something positive, if not outright happyness.

> tell him that you're impressed by his might, inquire about how he got it.

>other (write-in)


>>418478
Hello inky, i see you're bringing your usual rolls.
>>
>>418515
>Tell him that you're impressed by his might, inquire about how he got it.

Also congratulate him on his victory.
>>
>>418545
>Tell him that you're impressed by his might, inquire about how he got it.

He tells you about how his domain is next to a larger patch of wilderness - apparently, the Gangrel of that area are not as reluctant to provoke fights. over the years, it gives character. He adds; "My revenant family is gifted with strength, and it seems like this has carried over to me."

I'm heading to bed, it's getting awfully late.
>>
>>418515
>Tell him that you're impressed by his might, inquire about how he got it.
How do you know who? Was I in the same thread as you?
Also I need to catch up with your thread, I just rolled since I saw the post
>>
>>418601
I posted a bunch in the early civ burglar threads - his last quest.
>>
>>418665
I don't recall seeing your name. But I still keep up my low rows. So see you next time. I should really start reading this. Since I just rolles at random when I saw this.
>>
>>418599
We should tell him this is our first time in one of these meetings and ask if he's got any tips.
>>
>>418599


You ponder his answer for a bit, looking over the hall. It seems as vasimil has arrived, hes accompanies by two ghouls, of what you can only assume are his guards. They are slender with large boned plates instead of skin but fleshy openings by the joint, for what you can only assume is for mobility. from what you can tell, they are perfectly alike. Vasimil himself has a very toned down aura - you can only assume he's calm, or hiding his feelings.

>politely end the conversation, and meet up with vasimil.
>ask about revenants
>ask about advice from Preben.
>other (write-in)
God damn, every time i start a thread it feels like something comes up the subsequent day. At least I'm not hungover any longer.
>>
>>424114
>politely end the conversation, and meet up with vasimil.
Tell him that he's a pretty cool guy and that we will look forward to hearing stories of his herculean might.
>>
I wonder what this guy's role is in the clan.
It would be quite silly if the first thing we did in here was armwrestle their equivalent of a sheriff.
>>
I wonder if he thinks we're also from a Revenant family.
>>
>>424248
>politely end the conversation, and meet up with vasimil.

You pull away from the conversation - telling him that you have matters to be done.

Walking up to Vasimil, you're met with a fairly cold gaze - different from as he was when you met him in private. a closer look reveals that his appearance has changed a tad, but barely more than what you can tell.

What do you do?

>feign a first time greeting, to trick others that you've not met. (manipulation+empathy, 1d10)
>inquire Vasimil about the current state of affairs - what are we to do.
>ask about direct matters.
>other (write-in)
>>
Which one was Vasimil again?
>inquire Vasimil about the current state of affairs - what are we to do.
>>
You know, I'm really tempted to roll that dice, but since we've got like no empathy or manipulation, that's hardly something we should attempt.
Especially since everyone in the room's got auspex.
>>
>>424461
Which one was Vasimil again?

He's a metamorphist, and he's the reason we have whatever little knowledge on the meeting. He's seemed willing to support us, and he was aligned with our sire. Also, he's said he'd be willing to give us some "blueprints" for body modifications. His motive's aren't apparent, on the other hand.

>>424461
as you start to speak, it seems obvious that Vasimil doesn't want to partake in this discussion at all. However, you can make out that he's trying to tell you something else. You suspect that he wants to talk in more private, than this. he gives you a dead gaze again, and his two ghouls move, perfectly synchronized, into a threatening posture.

You back off, uncertain.

>return to your chambers.
>introduce yourself to Lyobomir (anyways)
>other(write-in)
>>
>>424541
>return to your chambers.
Also, have a snack on the way. There were "refreshments" to be had I believe?
>>
>>424570
>return to your chambers.


You return back to your chambers, and once there, you remember what was said about refreshments. In your room sits something that can only be described as a doll. It's faceless, blind, without hair, ears or gender. The only "feature" on it is a red circle on it's forehead. It stands perfectly still in one of the corners in your room.

>feed from it
>don't

also, specify if we should do something here while we wait.
>>
>>424656
>don't
Ew. Processed food. Maybe later.
I'm gonna be honest, this is kind of a let down.
Big party such as this and they're serving spam?
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>>424656
I mean, I guess we could fleshcraft it into something that looks appealing, but that's kind of like telling the guests to cook their own food.
I'm going to be honest, I'm mildly offended.

I mean, yea, we're a newbie, so they don't have to do anything for us, but if it's like this, we should have brought our own snacks.

Note to self: Acquire an attendant/blood doll.
>>
>>424666

On the other hand, these kind of retainers don't struggle, and they don't sweat. Twice removed from humanity. Each to their own.


(I'm not feeling all that great, will probably continue tomorrow or possibly later.)
>>
>>424737
Stay shiny
>>
I guess it's safe to drink though, seeing that Tzimisce have that 3 day guest right that they believe in.
Still, I think that since our character has stats built like he was a really good tracker in his life, it would make sense he does enjoy the hunt even in death.
Thread posts: 36
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