CONTINUED FROM >>294777
IMGUR ALBUMS OF EVERYTHING:
http://imgur.com/a/6x0dM
http://imgur.com/a/okPPV
http://imgur.com/a/g39lh
http://imgur.com/a/Oexdh
http://imgur.com/a/4s3gi
(Session 8 coming soon!)
You are Cytosol, a worthless blob in a world of eternal night.
Right now, you are at Czech's Store.
He is currently selling:
>APPLES - 20G each
>ROPE - 50G
>BOXES OF MATCHES - 75G each
>FIREWORK ROCKET - 200G
>FISH BAIT - 40G
>FISHING POLES - 100G each
>WARRIOR SHIELD - 450G
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x6, CRIT POTION, ROPE, APPLES x5
Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Highest dice roll of 2d20 in 30 minutes gets chosen
>>325578
Buy the BOX OF MATCHES.
Examine the WARRIOR SHIELD and ask Czech about it.
FIRST
>>325667
gotta roll, friend
Rolled 2, 19 = 21 (2d20)
>>325667
>>325667
You buy the BOX OF MATCHES for 75G.
You also ask Czech about the WARRIOR'S SHIELD. He says that it's a weapon you can equip and use. It has the moves BASH, a standard attack, and GUARD, a move that will negate any damage under 35, and reduce the rest.
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5
>>325734
and I forgot the map
Off to a great start
Rolled 10, 15 = 25 (2d20)
>>325736
But the shield.
>>325741
You exclaim, "B-but the shield!"
Czech looks at you very confused. He has no idea what you're trying to say
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5
Rolled 12, 3 = 15 (2d20)
>>325885
Butt the shield.
>>325922
You decide to butt the shield. However, it is too high up, and you butt the wall below it instead.
Czech yells, "If you knock that off and break it, you're paying for it!"
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5
>>325973
Buy the shield.Yeah, I misspelled it the first time. I just wanted to play along.
>>325981
You buy the WARRIOR SHIELD for 450G.
You then head outside with Maxwell.
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Rolled 18, 2 = 20 (2d20)
>>326103
Haven't made the wrong-field mistake for a while.
Rolled 15, 12 = 27 (2d20)
>>326104
Try to sell Czech a slimefish.
>>326124
You sell Czech one of your SLIMEFISH, which sell for 15G.
Czech also reminds you that the trashcan is here if you need to throw anything away. There are some things you just can't sell.
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Rolled 7, 17 = 24 (2d20)
>>326254
Ask Czech if he wants to accompany us on our next quest.
>>326325
You ask Czech if he would like to join you in your quest. He says that he has to run his shop, so he can't.
Just then, Czech remembered something! He said that a few hours ago, Spleeny was going around asking people where you were. You better go talk to him.
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Rolled 10, 7 = 17 (2d20)
>>326344
Go around the village and try to find Spleeny.
>>326348
You look around town for Spleeny until you find him at the town well.
Spleeny says that a few days ago, he got a letter from HER.
Apparently, she just wanted to thank Spleeny for giving her a home until she recovered. Unfortunately, she also said that she found a very nice home in the infamous Bloodstock, where almost all of the blobs there greeted her and even made her their leader. Only a truly twisted person would be looked up by those criminals
Spleeny admits that you were right, and that that girl is nothing but trouble.
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Rolled 15, 1 = 16 (2d20)
>>326492
Where is Bloodstock? Try to find it on a map or something.
>>326696
TOMORROW
>>326787
OP, you should consider getting a twitter. I never know when you're running, so I usually end up missing out on participation.
>>326696
You ask Spleeny if he would know where Bloodstock is. He has no clue.
Maxwell chimes in and says that, while Bloodstock is something we'll have to do, we should probably focus on our main objective.
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
>>329370
That IS a good idea, but we'll have to see.
Rolled 14, 8 = 22 (2d20)
>>329402
Go back to Enigma Forest for the rematch.
>>329572
You head back to Enigma Forest to challenge the ENIGMA SPIRIT yet again.
However, on your way there, you see a familiar looking blob sweating up a storm.
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Rolled 8, 15 = 23 (2d20)
>>329584
Call out to him.
>>329599
You call out to the blob. It turns out to be Mayor Bloggo!
MAYOR BLOGGO: "You! I finally found you! I heard about your story on the radio, and realized that one of those missing kids had to be my own daughter! I went into the forest with Havens for protection, but now he's fighting off that weird ghost thing and all the kids!"
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Rolled 2, 3 = 5 (2d20)
>>329675
Tell him that we're going to join the fight and we'll, of course, be careful about the children. Then run to the location they were at last fight.
>>329703
You tell him that you'll protect the kids to the best of your ability, and proceed on into the opening.
Havens is already here.
HAVENS: "Oi, about time you showed up. I thought I was was gonna have to fight this thing alone!"
Note: When you FLEE from a BOSS, it will recover 1/4 of its max health
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
Havens' Abilities: TARGET, SNIPE SHOT, RELOAD, FLEE
Rolled 7, 17 = 24 (2d20)
>>329791
Let's defend ourselves with the WARRIOR SHIELD while Maxwell attacks the spirit by firing a LASER SHOT and Havens attacks it with SNIPER SHOT.
>>329847
You equip the WARRIOR SHIELD and GUARD.
Havens and Maxwell use SNIPE SHOT and LASER SHOT, and deal 80 and 45 damage respectively. Havens has two shots left.
Trevor begins to run off.
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Abilities: STEAL, SPLIT, BASH, GUARD, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
Havens' Abilities: TARGET, SNIPE SHOT (x2), RELOAD, FLEE
Rolled 5, 5 = 10 (2d20)
>>330016
Maxwell and Haven fire again whilst we chase after Trevor.
>>330291
TOMORROW
>>330305
Thanks for running today.
>>330321
Welcome!
>>330291
You try to run after Trevor. However, since you can't FLEE from a fight without choosing the ability or the STAR AMULET, you decide to just BASH him so he wouldn't run away.
Havens and Maxwell fire at the ENIGMA SPIRIT and do fatal damage, but it still survives!
Havens has only ONE shot left
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Abilities: STEAL, SPLIT, BASH, GUARD, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
Havens' Abilities: TARGET, SNIPE SHOT (x1), RELOAD, FLEE
>>332840
360 no-scope the fucker.
>>333008
QUICK, ROLL
>>333008
Havens fires again! It had no effect!
In addition, Henry attacks Maxwell and deals 45 damage.
Havens is out of shots.
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Abilities: STEAL, SPLIT, BASH, GUARD, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
Havens' Abilities: TARGET, RELOAD, FLEE
Rolled 8, 11 = 19 (2d20)
>>333037
Shit, uh, attack Henry with bash and have Max use a laser shot.
Rolled 10, 2 = 12 (2d20)
>>333037
Give Maxwell the WARRIOR SHIELD and FIRE RUSH the spirit whilst Havens RELOADS.
>>333050
You use a BASH on Henry while Maxwell shoots him, dealing a combined total of 75 damage.
The ENIGMA SPIRIT is beginning to VANISH
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Abilities: STEAL, SPLIT, BASH, GUARD, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
Havens' Abilities: TARGET, RELOAD, FLEE
Rolled 9, 13 = 22 (2d20)
>>333131
I went back to the last thread to check out the ES's description, again. I guess we're supposed to kill the (kids?), but that seems like a double bluff.I say we threaten to burn down the forest with our matches.
Rolled 1, 1 = 2 (2d20)
>>333131
Attack the girl with a shield BASH. Was Sheila her name?
>>333149
Looks like this one wasn't meant to be. Probably Bloggo getting in the way of my dice.
Changing to support threatening to burn down the forest.
>>333148
You decide that the best course of action is to burn down the forest. You begin to light a match, but Maxwell stops you.
MAXWELL: "Are you crazy!? We're too deep into the forest to get out in time! We'd be killed!"
The ENIGMA SPIRIT has VANISHED.
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Abilities: STEAL, SPLIT, BASH, GUARD, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
Havens' Abilities: TARGET, RELOAD, FLEE
Rolled 19, 15 = 34 (2d20)
>>333195
The children still look possessed. Call their names and see how they react.
>>333207
The ENIGMA SPIRIT reappears and deals 70 damage to Havens!
You try to call out to the children, but they don't seem to respond. You're beginning to think that these aren't actually the children, but recreated projections of their souls...
if that makes any sense.
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Abilities: STEAL, SPLIT, BASH, GUARD, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
Havens' Abilities: TARGET, RELOAD, FLEE
Rolled 1, 16 = 17 (2d20)
>>333279
Each of us will pick up one of the 'children' and FLEE the fight with them.
>>333295
You try, once again, to grab the children and get out of here.
You and Maxwell both get attacked. Havens shakes his head.
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x5, WARRIOR SHIELD
Abilities: STEAL, SPLIT, BASH, GUARD, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
Havens' Abilities: TARGET, RELOAD, FLEE
Rolled 18, 3 = 21 (2d20)
>>333387
As a forest spirit, perhaps the spirit fears fire? It disappeared when the lit the MATCH.
Let's give Maxwell the WARRIOR SHIELD and then set the tip of the FISHING ROD on fire with a MATCH.
>>333403
>the
*we
Rolled 10, 7 = 17 (2d20)
>>333387
Just kill the kids, senpai.
>>333403
You give Maxwell the WARRIOR SHIELD for a moment, put a MATCH on the FISHING POLE, and wave it around the ENIGMA SPIRIT.
It seems unamused.
Havens shakes his head some more
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x4, WARRIOR SHIELD
Abilities: STEAL, SPLIT, BASH, GUARD, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
Havens' Abilities: TARGET, RELOAD, FLEE
Rolled 4, 2 = 6 (2d20)
>>333478
I'm out of ideas apart from bashing the children spirit things until they fall unconscious or die, so let's ask Havens for his ideas. He is shaking his head at us, after all. While we ask him, let's cast the match through the spirit a few times to piss it off.
>>333578
TOMORROW
Rolled 12, 11 = 23 (2d20)
>>333478
Just start targeting the children. Have Havens reload.
>>333730
You have Havens reload with three more bullets.
Suddenly, Mayor Bloggo jumps from behind and BODY SLAMS Henry, defeating him!
MAYOR BLOGGO: "These are not the kids! They are just illusions! I know my daughter would never harm anyone!"
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x4, BEAST'S FANG
Abilities: STEAL, SPLIT, BASH, GUARD, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
Havens' Abilities: TARGET, SNIPE SHOT, RELOAD, FLEE
Rolled 4, 10 = 14 (2d20)
>>335951
Clearly Mayor Bloggo is the illusion! Attack him.
>>336206
You attack Mayor Bloggo!
MAYOR BLOGGO: "CYTOSOL! I'm not the illusion! They are!"
Meanwhile, ENIGMA SPIRIT uses its new move DISABLE and disables Havens from using SNIPE SHOT.
What now?
Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES, MATCHES x4, BEAST'S FANG
Abilities: STEAL, SPLIT, BASH, GUARD, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
Havens' Abilities: TARGET, RELOAD, FLEE
Rolled 5, 8 = 13 (2d20)
>>336254
Bash+shot on Trevor, I guess.
>>336613
Okay, I'll do this tomorrow
Things have been getting slower recently.
I hope this quest isn't dying off
>>336681
It's because this thread has gone into autosage because it's been 72 hours.
Because it isn't bumping, anons like me who use a board catalog to check what threads are alive by what's bumping can't tell that this thread is alive. I've been checking /qst/ all day on the 4th but I didn't see your latest session at all.
If you want to get more players, make a new thread.
>>336767
Alright. That makes sense.
I'll make a new thread tomorrow then, if I'm not too busy
BLOB IN THE DARK WILL BE ON HIATUS FOR A LITTLE
Some family things came up. It might be a week or two, but I will return!
>>341721
Have a good week, man.
>>341721
No problem.