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Blob in the Dark: AND WE'RE BACK Edition

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Thread replies: 121
Thread images: 42

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CONTINUED FROM >>
IMGUR ALBUMS OF EVERYTHING:
http://imgur.com/a/6x0dM
http://imgur.com/a/okPPV
http://imgur.com/a/g39lh
http://imgur.com/a/Oexdh
http://imgur.com/a/4s3gi

You are Cytosol, a worthless blob in a world of eternal night.

Right now, you are standing in an opening of Enigma Forest with your pal, Maxwell. There seems to be two familiar-looking dead blobs in front of you. Maxwell was afraid at first, but has since calmed down.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE, APPLES x4, TOY CAR

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE

Highest dice roll of 2d20 in 30 minutes gets chosen
>>
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Current Map of the Overworld
>>
Rolled 20, 14 = 34 (2d20)

>>294777
FIRST AGAIN

Keep on walking along the path.
>>
Rolled 12, 15 = 27 (2d20)

>>294777
Free items, duh! Take the knife and rope and put them in your inventory.

Just wanted to say this is easily my favorite quset so far. Nice job, OP!
>>
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>>294934
You decide to continue walking down the path, but there is no path beyond the opening!
Instead, you just walk back to the fork that you came from.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE, APPLES x4, TOY CAR
>>
>>294935
Thanks! I appreciate it
>>
Rolled 16, 5 = 21 (2d20)

>>294990
FORWARD
>>
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>>295186
You head forward into the very grim opening again.
You're not exactly sure why you went back here, but it is considered "forward".

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE, APPLES x4, TOY CAR
>>
Rolled 2, 14 = 16 (2d20)

>>295226
Rerolling >>294935
>>
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>>295268
You take the ROPE and the KNIFE from the corpses. They don't seem to mind too much.
Maxwell is beginning to think this whole situation is weird.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, TOY CAR, KNIFE
>>
>>295333
FORWARD
>>
Rolled 15, 15 = 30 (2d20)

>>295387
>>
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>>295387
>>295405
You walk forward into the puddle of blood.
As it turns out, this is no puddle of blood! It's just red mustard! And these "blobs" are just bags of tomatoes!
Who could've set this up?

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, TOY CAR, KNIFE
>>
Rolled 10, 1 = 11 (2d20)

>>295422
Go back down the path. Something seems off about that "turn back" tree...

Not much traffic, today, huh?
>>
Rolled 20, 9 = 29 (2d20)

>>295422
Take the spare bow and the spare goggles and turn around to find the last fork that we only explored one side of so we can go explore the other side.
>>
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>>295512
You grab the spare goggles and bow.
You head back to fork to go on the other path, but there is no other path!
Right now, you can only go LEFT to the bloody opening, or BACK to the previous fork.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, TOY CAR, KNIFE, SPARE BOW AND GOGGLES
>>
Rolled 20, 3 = 23 (2d20)

>>295572
Well, go BACK to the last fork and go explore the side we haven't see yet!
>>
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>>295574
You head BACK to the previous fork and go RIGHT.

(Cont.)
>>
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>>295699
You then reach another opening. It seems to be an abandoned playground, with a swing set and sandbox. A little blob girl is on the swing set.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, TOY CAR, KNIFE, SPARE BOW AND GOGGLES
>>
Rolled 3, 16 = 19 (2d20)

>>295705
Split and climb on Maxwell. We are a totem pole now.
>>
>>295717
why tho
>>
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>>295717
You SPLIT into two bloblings and totem with Maxwell.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, TOY CAR, KNIFE, SPARE BOW AND GOGGLES
>>
>>295898
Greet the girl.
>>
Rolled 16, 4 = 20 (2d20)

>>295921
>>
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Rolled 7, 10 = 17 (2d20)

>>295898
Form Mecha Shiva.
>>
>>295926
This is tomorrow's
See ya guys
>>
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>>295926
You go up to the blob girl to meet her.
She says her name is Sheila, and she was looking for her friends before taking a little break to play on the swing set.
She also says that she really wants to leave the forest.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, TOY CAR, KNIFE, SPARE BOW AND GOGGLES
>>
>>298702
Tell her you know where two of her friends are, if she would like to go meet up with them.
>>
>>298744
You gotta roll, my man
>>
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Ah well, since no one else is here
>>298744
You tell Sheila that her other friends are waiting for her.
She is shocked that you have already found them! Sheila decides to follow you to where they are.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, TOY CAR, KNIFE, SPARE BOW AND GOGGLES
>>
Apologies for not rolling before. I'm a little distracted.

>>298870
Return to her friends!
>>
Rolled 1, 12 = 13 (2d20)

>>298905
>>298870
ffs
>>
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>>298905
You head back all the way to the opening near the entrance to reunite the lost children!
They all seem overjoyed to see each other.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, TOY CAR, KNIFE, SPARE BOW AND GOGGLES
>>
Rolled 20, 16 = 36 (2d20)

>>299022
Give them the toy car if they promise to come back to town with you.
>>
>>299053
I second this.
>>
Rolled 8, 6 = 14 (2d20)

>>299022
Ask the children whether or not we've found all of them
>>
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>>299053
You give the children the TOY CAR to play with.
However, Henry speaks up

HENRY: "We can't leave yet, we still need to find our SPECIAL FRIEND!
He said he would be to the RIGHT of the hanging deflated basketball!"

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, KNIFE, SPARE BOW AND GOGGLES
>>
Rolled 10, 12 = 22 (2d20)

>>299187
Ask Henry what his friend looks like.

Thanks for running this session, OP.
>>
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You're welcome
>>299205
You ask Henry what his SPECIAL FRIEND looks like.
Henry says that it's kind of hard to describe, he just looks like any other blob.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, KNIFE, SPARE BOW AND GOGGLES
>>
Rolled 20, 5 = 25 (2d20)

>>299336
Go to where the deflated baseball was.
>>
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>>299366
You try to find a deflated baseball, but you don't seem to remember anything about a baseball!
In fact, you don't even think baseballs can deflate.
Instead, you find the fork with the deflated basketball. That's funny, you could've sworn there was a spooky-looking tree here.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, KNIFE, SPARE BOW AND GOGGLES
>>
Rolled 4, 12 = 16 (2d20)

>>299497
Do a 360 and walk away.
>>
Rolled 20, 12 = 32 (2d20)

>>299497
Examine the basketball.
>>
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>>299564
You check out this weird basketball.
It seems like someone made a hole through both ends of it, and tied a rope around it.
In this monochromatic world, it almost looks like a noose from a distance. Crazy, right?

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, KNIFE, SPARE BOW AND GOGGLES
>>
Rolled 5, 6 = 11 (2d20)

>>299650
I think we already went behind this tree and climbed it, which doesn't give many places for a blob to be around here.

Let's go for the obvious option and call, like "Is anyone here?"

Hopefully it's not an imaginary friend. I'm just starting o0n the obvious train of thought,
>>
Rolled 11, 10 = 21 (2d20)

>>299650
Enter the path on the right.
>>
>>299692
Alright, this is tomorrow's
>>
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>>299692
You head on down the RIGHT path.
After walking for a few minutes, you find yourself at a very large opening.
What the? The children are already here? But where is their FRIEND?

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, KNIFE, SPARE BOW AND GOGGLES
>>
slow thread today
>>
Rolled 16, 4 = 20 (2d20)

>>302272
Sorry, look at whatever the kids are staring at.
>>
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>>302312
You try to figure out what the kids are staring, but before you could, they turn around quickly!
Their eyes glow a dim blue, and a large, familiar eye comes into view...

(Cont.)
>>
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>>302359
ENIGMA SPIRIT appears!
A ghost BOSS that controls the souls of whoever perishes in the forest!

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, KNIFE, SPARE BOW AND GOGGLES

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
>>
Rolled 6, 10 = 16 (2d20)

>>302364
Take out a bar of URANIUM ORE.
>>
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>>302412
You take out one of your URANIUM ORE.

Henry gets the same idea, and takes out the piece of URANIUM ORE you gave him.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, KNIFE, SPARE BOW AND GOGGLES

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
>>
OP, can you remind me of any info about the STAR AMULET?
>>
>>302554
Using the STAR AMULET will teleport you back to the Save Point
>>
Rolled 11, 9 = 20 (2d20)

>>302533
Wait defensively for the ENIGMA SPIRIT to attack..
>>
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>>302657
You wait for the ENIGMA SPIRIT to attack.
However, Henry uses GHOST WISP and uses the URANIUM ORE to power it up, resulting in 50 damage to Maxwell!
Trevor runs off, but to where?

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, KNIFE, SPARE BOW AND GOGGLES

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
>>
Rolled 15, 6 = 21 (2d20)

>>302703
This evil ghost little shit just used the spirits of the beloved dead to lure us into a fight. If we weren't going to kill it anyway, we're sure as fuck killing it now.

Merge and SPEAR SWIPE the URANIUM ORE out of Henry's grip, protecting Maxwell while begins his CHARGE
>>
Rolled 10, 6 = 16 (2d20)

>>302703
Let's use FIRE RUSH on the ghost whilst Maxwell fires a LASER SHOT at it.
>>
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>>302849
You SPEAR SWIPE Henry, disarming him and dealing 35 damage.
Maxwell begins to CHARGE.
ENIGMA SPIRIT is starting to VANISH!

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x4, KNIFE, SPARE BOW AND GOGGLES

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
>>
>>302913
Use Maxwell's CHARGE SHOT to open up a can of NUCLEAR FIRE RUSH on ENIGMA SPIRIT.
>>
Rolled 10, 1 = 11 (2d20)

>>302926
>>302913
>>
Rolled 14, 6 = 20 (2d20)

>>302913
Give Max some apples to heal and GUARD while we wait for the spirit to reappear.
>>
Rolled 6, 3 = 9 (2d20)

>>302913
Seconding >>302926
>>
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>>302941
You try to GUARD, but you don't know how!
Sheila attacks you and deals a reduced 22 damage.
Maxwell eats an APPLE and heals 20 damage.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x3, KNIFE, SPARE BOW AND GOGGLES

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, CHARGE SHOT, FLEE
>>
Rolled 5, 3 = 8 (2d20)

>>303111
ENIGMA SPIRIT has vanished, and we aren't here to kill the kids. Let's get the hell out of here and back to town to retrieve our friendly neighborhood crazed gunman and mayor Bloggo.

I'm sure they would both enjoy a walk in the woods for their own reasons.
>>
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>>303144
Both you and Maxwell try to FLEE back to town, but the ENIGMA SPIRIT reappears and deals 70 damage to Maxwell!
ENIGMA SPIRIT's VANISH is apparently a never-miss move, and can only be avoiding by attacking the BOSS before it uses it!

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE x2, APPLES x3, KNIFE, SPARE BOW AND GOGGLES

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
>>
Rolled 6, 9 = 15 (2d20)

>>303346
Oh shit, I messed up.

Take crit potion, do fire rush+charged shot for massive damage.
>>
Rolled 14, 13 = 27 (2d20)

>>303346
If we can hit ENIGMA GHOST now, drink the CRIT POTION to empower our ATOMIC FIRE RUSH and make this defiler of the dead regret everything.
>>
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>>303385
You drink the CRIT POTION. All attacks in the next three posts will be critical hits!
Maxwell tries to do a CHARGE SHOT, but lost his charge when he got hit. As such, Maxwell decides to CHARGE again.
Trevor returns with a large rock.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, KNIFE, SPARE BOW AND GOGGLES

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, CHARGE SHOT, FLEE
>>
Rolled 10, 18 = 28 (2d20)

>>303548
Can we do that thing where we combine one of Maxwell's attacks with one of our attacks, like maybe his CHARGE SHOT with our FIRE RUSH? I think we should do that.
>>
Rolled 13, 14 = 27 (2d20)

>>303568
Seconding that.
>>
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>>303568
You use the great ATOMIC FIRE RUSH on ENIGMA BEAST.
The CRIT POTION's effects on you cause your damage to be a critical, resulting in a whopping 179 damage!
Of course, you received a critical 16 recoil damage, and Maxwell receives 10 recoil damage.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, KNIFE, SPARE BOW AND GOGGLES

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
>>
>>303736
*ENIGMA SPIRIT
sorry
>>
>>303736
Maxwell should do that CHARGE thing again while we do a straight FIRE RUSH on the ENIGMA SPIRIT. No sense wasting our CRIT POTION time.

This thing deserves all the ass beating that we can give it.
>>
Rolled 16, 14 = 30 (2d20)

>>303736
Don't let up. Fire rush again while Maxwell charges.
>>
>>303751
gotta roll, man
>>
Rolled 3, 18 = 21 (2d20)

>>303759
>>303751
Balls. Luckily, >>303754 seems to have the same idea and good dice.
>>
>>303754
Alright, this is tomorrow's
I'm hoping to start earlier tomorrow, but no promises!
>>
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>>303754
You use another FIRE RUSH and deal a critical 89 damage to the BOSS! You receive a critical 16 recoil damage.
Maxwell begins to CHARGE.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, KNIFE, SPARE BOW AND GOGGLES

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, CHARGE SHOT, FLEE
>>
slow day
>>
Rolled 8, 9 = 17 (2d20)

>>306139
Use ATOMIC RUSH and waste this spooky.
>>
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>>306633
You use a critical ATOMIC FIRE RUSH and deal 179 damage!
Of course, you both take recoil damage.

(Cont.)
>>
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>>306749
The ENIGMA SPIRIT has reached its SECOND PHASE.
It has learned ONE new move.
The CRIT POTION has wore off.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, KNIFE, SPARE BOW AND GOGGLES

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
>>
Rolled 12, 2 = 14 (2d20)

>>306757
Knife 'im.
>>
Rolled 3, 20 = 23 (2d20)

>>306757
Spear swipe and regular laser
shot. Should do the kill.
>>
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>>306964
You try to do a SPEAR SWIPE, but Trevor then throws the rock at you and deals a reduced 48 damage!
Maxwell does his LASER SHOT and deals 45 damage to the ENIGMA SPIRIT

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, KNIFE, SPARE BOW AND GOGGLES

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
>>
Rolled 20, 8 = 28 (2d20)

>>307078
FINISH HIM.

>>306784
>>
Rolled 20, 7 = 27 (2d20)

>>307078
Spear swipe while Maxwell heals with an apple.

Just like >>307091 said: Finish him.
>>
Rolled 16, 11 = 27 (2d20)

>>307078
... Leave. Just leave. Sheila's spirit is still here; if the revive potion doesn't work, Bloggo has the opportunity to say goodbye as long as she's still here.
>>
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21KB, 1200x800px
>>307091
You throw the KNIFE at ENIGMA SPIRIT to finish it off, but it didn't work!
What!? The health is at zero, but the BOSS is not defeated!

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
>>
Rolled 8, 1 = 9 (2d20)

>>307401
Capture him in the empty bottle you used for the crit potion.
>>
Rolled 16, 11 = 27 (2d20)

>>307401
Grab Sheila and Trevor, have Maxwell grab Henry, and let's use the STAR AMULET to take them all out of here and away from ENIGMA SPIRIT.
>>
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>>307462
You try to grab the children to take them out of the forest, but they attack back!
Sheila deals a reduced 22 damage to you, and Henry deals a fatal 45 damage to Maxwell.
Trevor begins to run off again, and the ENIGMA SPIRIT begins to VANISH.
Maxwell is KO'd! If he gets hit one more time, he'll perish!

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE
Maxwell's Abilities: REPAIR, LASER SHOT, CHARGE, FLEE
>>
Rolled 3, 7 = 10 (2d20)

>>307675
Use the STAR AMULET to teleport without the kids.
>>
File: blob359.gif (11KB, 1200x800px) Image search: [Google]
blob359.gif
11KB, 1200x800px
>>307688
You use the STAR AMULET and teleport back to the Save Point.
Man, you really aren't having good luck with the bosses.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES
>>
Rolled 11, 12 = 23 (2d20)

>>307866
Time to go visit Euka for moral and medical support.
>>
>>307880
okay, I'll do this tomorrow

I should be able to start early tomorrow, but we'll see
>>
>>308086
Thank you for running!
>>
File: blob360.gif (13KB, 1200x800px) Image search: [Google]
blob360.gif
13KB, 1200x800px
>>307880
You go see Euka to get fully healed.
You look away as Max and Euka flirt.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES
>>
>>310276
Is there a library that has books on the paranormal? Maybe we can find a way to beat the boss through study.
>>
>>310313
Gotta roll, senpai
>>
Rolled 17, 1 = 18 (2d20)

>>310276
Let's let Max spend some quality time with Euka while we go discuss things with mayor Bloggo.
>>
File: blob361.gif (14KB, 1200x800px) Image search: [Google]
blob361.gif
14KB, 1200x800px
Ah well, we're slow anyways
>>310313
There is no library in Gooley, so you decide to go to the only place you know of with books: Maxwell's house.
While there, Maxwell reads some of his comics, and you look at a book titled "Mystery and History of this World".

(Cont.)
>>
File: blob362.gif (55KB, 1200x800px) Image search: [Google]
blob362.gif
55KB, 1200x800px
>>310482
You find an article that might help you.
"Connect to the spirits and increase its life", huh?
You feel like this is important.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES
>>
Rolled 16, 10 = 26 (2d20)

>>310487
Read the rest of the book.
>>
File: blob363.gif (13KB, 1200x800px) Image search: [Google]
blob363.gif
13KB, 1200x800px
>>310487
You decide to read more of this interesting book, but it's so big, you're not sure where to start. So, you go to the table of contents to look at what the book has to offer.
Seems a bit bare bones, doesn't it?

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES
>>
Rolled 8, 1 = 9 (2d20)

>>310610
<i>Mystery</i>!
>>
File: blob364.gif (21KB, 1200x800px) Image search: [Google]
blob364.gif
21KB, 1200x800px
>>310861
You turn to the page on "Mystery"
"According to the mural found at the Lunar Shrine, there are "seven beings" in this world that have a strange connection to the Lunar God. These beings are sometimes referred to as "Beings of Sacred Security" or "BOSS".
The BOSSes are part of a prophecy, meaning that a BOSS may not be in this world at the moment, but will be in the future. Even if it doesn't exist yet, it still has a connection to the Lunar God."
"No one is sure if these beings exist or not"

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES
>>
Rolled 16, 4 = 20 (2d20)

>>310920
Go ask the mayor about what exactly happened to his daughter. Comfort him if needed.
>>
File: blob365.gif (10KB, 1200x800px) Image search: [Google]
blob365.gif
10KB, 1200x800px
>>311007
You try to look for Mayor Bloggo to ask about his daughter, but he is nowhere to be found!
Where could he have gone off to?

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES
>>
Rolled 19, 13 = 32 (2d20)

>>311059
Go to shop, maybe? We could at least see if there's something we could use against the Spirit.

Sorry for dictating the situation, but nobody else seems to be posting.
>>
File: blob366.gif (14KB, 1200x800px) Image search: [Google]
blob366.gif
14KB, 1200x800px
>>311078
You head on over to Czech's Store.
He is currently selling:
>APPLES - 20G each
>ROPE - 50G
>BOXES OF MATCHES - 75G each
>FIREWORK ROCKET - 200G
>FISH BAIT - 40G
>FISHING POLES - 100G each
>WARRIOR SHIELD - 450G
>>
>>311251
whoops

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, ROPE x2, APPLES x3, SPARE BOW AND GOGGLES
>>
Rolled 15, 15 = 30 (2d20)

>>311258
Shoplift.
>>
Since this thread is almost dead, I'm gonna make another tomorrow.
Also, I'll keep rolling open until then, just to let others post.

Thanks for sticking with me
>>
>>311455
Hey sorry OP, I got distracted running my own quest. Looking forward to joining you tomorrow.
>>
>>311653
Don't worry about it, man
What quest are you running? I might join you
>>
>>311764
I don't like shilling my quest, but it's the Pokemon Adventure one.
>>
BUSY TODAY
BE BACK TOMORROW
Thread posts: 121
Thread images: 42


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