[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

/qsg/ - Quest Thread General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 317
Thread images: 33

File: 1463594661677.jpg (340KB, 2400x1568px) Image search: [Google]
1463594661677.jpg
340KB, 2400x1568px
This is a thread created for the discussion of Quest threads, as well as sharing of advice and guidance for aspiring or current QM's.

Older thread: >>203023

Communication:
--IRC Channels--
[The Cabal] #QMC @ Rizon.net (slightly related to quests; enjoys worldbuilding and politics)
[The Hugbox] #ques/tg/enerals @ Rizon.net (barely related to quests; enjoys Larro quests and anime)
--Discord--
[/qsg/ Discord server] https://discord.gg/0zE5SDpEB4RQRNyY (mostly new questers, little advice to be had)
--Twitter--
[QuestMaster Directory] https://twitter.com/Eisenstern/lists/quest-runner-directory (post your twitter link in Spooky/Lively to get added; accounts that spam quest-unrelated messages may get removed)

Basic Advice for QMs:
>Read other quests. Learn from their mistakes.
>Use prompts. Don't remove prompts unless your players are creative with write-ins or they'll stop posting.
>Only give options you want to write. Yes, they will pick the joke and demand you run with it.
>Use a majority vote. Don't use last number of their post or highest roll to decide which option is picked.
>Rolling goes after the option is locked in. Players otherwise choose the best option that can't fail.
>Read your update out loud before you post it. Don't spend hours editing your update because of this.
>Chargen kills quests. Usually. Hide it or remove it until you git gud.
>Never demand your players name anything. They either disappear or post the worst suggestions.
>Don't feed the trolls. Shut down their stupid write-ins before they sink your quest.
>Don't meta-talk during the thread. Save anything not about clarifying the vote until the session's done.
>Don't fear failure. Experience helps more than any guide. Don't get too attached to your premises.
>Don't be afraid to stop. If you're not having fun, don't force yourself. Tell your players and try a different idea.
>Make a Twitter so people know when you're running; so your quest doesn't fizzle out for lack of votes. Link it at the start (and end) of your thread. Give at least several hours notice before running. Use UTC for times; not everyone lives in America.
>Don't be afraid to ask for advice in the IRCs/Discord. In there, you know who's giving the advice.
>Don't write in the 4chan reply window; you'll lose an update someday. Use a word processor that autosaves and back up your previous updates with a private pastebin or file upload.

Archives (updated as of 05 June 2016):
http://suptg.thisisnotatrueending.com/qstarchive.html (thread archiving is opt-in)
http://archived.moe/qst/ (search engine now online)

Further useful links: http://pastebin.com/u5xPbk6w

>QM Query
How much of your original setting was planned and how much was pulled out of your ass?

>Player Query
Which parts of your QM's setting engage you and which ones turn you off?

>General Query
See above. It's not like QMs and players don't overlap.
>>
>>224628
Because I replied too late

>>224230
I did, though maybe not games quite that slow.

More like a survival game.

Specifically I was thinking Cataclysm Dark Days Ahead. Or maybe dwarf Fortress.

The posts would be pictures with some prompts and maybe suggestions. Maybe a little bit of narrative if I'm feeling creative.

Am I alone in thinking it'd be neat?
>>
>>224628
>How much of your original setting was planned and how much was pulled out of your ass?

A lot more of the former than you'd think and a lot less of the later than you'd think.
>>
File: 1463565389786.png (1MB, 960x1280px) Image search: [Google]
1463565389786.png
1MB, 960x1280px
>>224628
>How much of your original setting was planned and how much was pulled out of your ass?
I'm still only on my first thread, so I don't know if I'm yet entitled to answer this, but so far the only thing I planned was the info in the OP. I've winged everything else up to this point.
>>
>>224641
If you're talking about having anons backseat you playing the game, it's pretty rare but it happens.

Like, less than 10 in a year.

The main issue is that of permanence: the "GM" very rarely keeps a steady time for the second thread, and it's not uncommon for most of the original players to be gone.

It works relatively well with DF, though. The sheer investment needed to even make a vote means that those players are also more consistent about coming back another day.
>>
>>224654
So you think a lot of the issue is GM/QM's fucking off, or not asking for much involvement? Since DF draws in more because it requires a lot more like. Investment or knowhow?

Hm.
If you had a big complaint about those types of quests what would you say it is. If I did do it I'd like to make it not shitty.
>>
>>224659
There are issues on both sides, but they stem from the same disconnect between QM and Player.

There's just so much a QM is doing "behind the screen" when you do a vidya play. The QM needs to constantly give out timely updates through screenshots, put up choices or SPACE for choices(small but sometimes important difference) that matter, and frame all this within the accepted "theme" of the playthrough.

Then you have to ACTUALLY PLAY, and fast enough to manage the above, at that.

It's everything about a Let's Play on steroids, with the added pressures of a CYOA/Quest.


Done badly, or even just "good but not great", you won't grab people to stick around for the thread, let alone the next thread. Players are pretty flakey for this sort of thing.

That said, qst's slower board speed will probably help make this sort of thing happen with lower standards of investment. Do not automatically assume this is a good thing. At the very least, you will have an easier time getting the starting momentum going.
>>
>>224664
>>224659
Do note that people can stream for this sort of thing, so you need to justify why it's better to do it here rather than just advertising somewhere to join the stream.

As for DF specifically, the player choices are inherently complex and specific enough that:
>there is a clear indication of what is wished for
>other players can pick up on that and further it along no problem
>people voting at this complexity are familiar enough to understand what's going on, lowering the pressure on you to present everything in a digestible manner

DF is also notorious for making mini-stories through gameplay, so it lends well to this format.
>>
>>224628
Gitting Gud (for a given value of gud):
--Quest Specific--
[QM Starter Guide] https://docs.google.com/document/d/1emQ6IYzRYN4MG45Zl9a-0UH0ARuWLaBB_U924NXc-DY/pub
[Assorted QM advice] http://pastebin.com/nnXayuZT
[How to Start a Quest] http://pastebin.com/FHMtLTaJ (by Exabyte)
[How to Write a Quest Main Character] http://pastebin.com/keF0uGNw
--RPG/Dice Mechanics--
[Stuff About Dice] http://pastebin.com/MhwpNLBm
[System design pointers] http://www.darkshire.net/jhkim/rpg/systemdesign/
--General Writing--
[BIG Character sheet] https://drive.google.com/file/d/0B2_8lKX8mCRGdXBWNlVWSjBtRXM/
[How to English] http://www.cws.illinois.edu/workshop/writers/
[Self-Editing Tips] http://thewritersguidetoepublishing.com/self-editing-tips-from-new-york-times-bestselling-author-gemma-halliday
[Refining your prose] http://davidgaughran.wordpress.com/2012/01/25/self-editing-back-to-basics-part-i-guest-post-by-karin-cox/
[Sentence Length Variety] http://www.kristisiegel.com/variety.html
[Writer's Quick Reference] http://www.ravenscourtpress.com/uploads/4/8/0/6/4806696/a_self-editing_checklist.pdf
--Misc Writing--
[Smut Writing Advice] http://pastebin.com/eVp3jXHv (courtesy of /wst/, please stop begging them for quest smut)
[How to Write Women] http://pastebin.com/M5FNyVWH (by XS, smut based)

Tools:
[4chan X] https://github.com/ccd0/4chan-x (greatly improves 4chan usability; use with your favorite userscript manager)
[sup/tg/ Archive Script] https://greasyfork.org/scripts/2065-sup-tg-archive-quote-functions
[Tweetdeck] http://tweetdeck.com/ (twitter management, good for readers and QMs; requires a twitter account)
[Notepad++] http://notepad-plus-plus.org/download/ (install Autosave2 in plugin manager to not lose everything)
[Writemonkey] http://writemonkey.com/download.php (minimum-distraction word processor)
[Lucid Chart] http://www.lucidchart.com (flowchart web tool; requires email)
[Hexographer Map Tool] http://www.hexographer.com/free-version/
[Polygon Map Generation Demo] http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/demo.html (only gens islands at the moment)
>>
FAQ:
> When is [QUEST] coming back?
Ask the QM.
> [QUEST premise from earlier QTG thread] when?
When you run it.
> Can I run [QUEST]?
Yes.
> Should I run [QUEST]?
Probably not, but that's never stopped anyone.
> Would anyone play [QUEST premise]?
No.
> Give me advice on [QUEST premise].
It's shit.
> How do I git gud?
Lurk and learn. Read quests, ideally a spread of active and finished ones. Check out the links above. Write something everyday.
> Can you help me with [specific QUEST problem]?
Maybe. Take any advice you get with a grain of salt. Don't use your trip unless you're really sure. Try the IRC rooms for somewhat better advice.
> Good run times?
Ideally a chunk of four hours or more between UTC 1600 and UTC 0500. Most days have around the same activity. Weekends tend to be slightly more active than weekdays. Holidays tend to be less active.
> I live in aussieland/the moon/somewhere isolated.
Sucks m8, go to WorldTimeServer.com and calculate a proper runtime for yourself, then cry when it's a shit time with no players.
> How fast should I update my quest?
10 minutes for the voting and 20 minutes for the writing is a good ratio. Anything up to an hour to update is generally accepted. If you take more than 90 minutes to post an update, try an alternative site.
> I DON'T WANT TO SIGN UP FOR TWATTER TO GET UPDATES ON QUEST SCHEDULES
Then don't. Bookmark the page.
> THE TWATTER BOOKMARK DOESN'T WORK ANYMORE
Your QM changed his Twitter username. Find the new one and call him a faggot.
> I DON'T WANT TO GET A TWATTER TO INFORM MY PLAYERS
Nobody's forcing you to. Don't come crying when you get no votes.
> Other quest sites?
>>Anonkun (4chan spinoff, has unique system, currently has administration issues, bogged down with smut quests)
>>tgchan (/tg/ spinoff, imageboard)
>>QuestionableQuesting (SpaceBattles spinoff, bulletin board)
There are others but we don't talk about them.
> Which quests have eBooks?
http://pastebin.com/kbGzcbDb (others might be linked in their individual threads)
> How do I make quest eBooks?
You will need a text editor(optional, useful to strip residual formatting), LibreOffice Writer, Calibre and a PDF viewer.
(1) Find the archived threads, CTRL + F the QM tripcode and copy the posts into the text editor, tag the beginnings and endings of threads somehow.
(2) Save as plaintext.
(3) Open in LibreOffice, apply formatting, use the Headings and Title functions to distinguish between threads.
(4) Save one ODT and one HTML version in a folder with the Quest's title.
(5) Export as PDF, save the result in the same folder.
(6) Open Calibre, Click [Add Books], wait till the import is done, then [Convert Books] and choose MOBI and EPUB.
(7) Complete folder and compress.
(8) Upload to a DDL host.
(9) Post.
>>
>>224628
>(search engine now online)
damn, people are doing WORK.

Still no word from the mods?
>>
>>224664
I think I'm getting a better picture. Getting people interested enough to stay around for the inbetween playing the game time.

My thought on that at first was to offer decisions that were kinda broad like 'investigate x' and then get closer to inspect it then suggest 'how do you investigate'. And stuff like that basically.

I suppose it'd be kinda weird to keep people interested since that sort of thing can get slow to wait for if things get hectic.

I still kinda want to try it since I've never seen it, but I'll keep in mind that people aren't super patient for that sort of thing. Maybe make inbetween posts if it goes slowly that 'its coming' or how it's going. Mini progress reports without the hassle of uploading a pic? I dunno. I'll give it some more thought at least.

>>224668
Well, for me the reason is mainly I don't have the set up to stream super easily. Which I guess isn't the best excuse, but there it is.

DF definitely seems to be the more popular of the ideas I thought of. I think you guys are right and the initial complexity mean the people following already understand a lot. That and the game does tend itself to neat little stories, even in failure.

Maybe it'd give me a chance to learn the game more too. I know how to do basics but I've never really done a fort in a non-safe area.
Well. Except once, when the safe area bordered a sinister one. But the worst that happened that time was raining blood...And attacks by crow corpses.

Kinda rambling now but yeah.
>>
>>224672
The FAQ link gives quite a bit of info, including an IRC channel, #Archived.moe on Rizon. The mod is there.
>>
>>224678
I uhh, meant word from the 4chan mods, sorry.
>>
>>224679
The mods work in mysterious ways!
>>
>>224628
>>QM Query
>How much of your original setting was planned and how much was pulled out of your ass?
>Pulled out of your ass
All of it as far as I know my quest is mostly cobbled together from other games and the rest is filled in with made up shit that was created on the spot for the first two parts. I'm now planning out more and thinking about the creation of the world.

Also, that's a pretty sexy new layout for the thread. Are you a new op for these threads?
>>
So I haven't been here since the first few days of the board. Have I missed much?
>>
>>224676
>failure
you mean FUN right?
>>
>>224750
Right right... FUN. How quickly I've forgotten.
>>
>>224741
it's died down quite a bit from what I can tell /qsg/ seems slower than before and /qst/ seems to be about the same pace. You probably missed quests beginning like Jara and a few others that are pretty good. If you like quests then I recommend looking through the board for a little bit. Some quests are not that great while others are really good. I think the reason /qsg/ is slower is because all the shitfits seemed to have died. I like the board but I feel like there is a serious lack of a player base for quests. Like the one I'm running only has around 1 player at most times and 2 at max.
>>
>>224762
>serious lack of a player base
A few quests seem quite active, but counting players it's just (max.) four people posting every few minutes (civ, risk quests).
>>
>How much of your original setting was planned and how much was pulled out of your ass?
Being a fanfic quest, everything that was "planned" I ripped straight out of source material. However, for the first thread or two, I've been winging it with randomly-introduced plot hints before planning actual ideas for plot and future encounters.
>>
>>224762
The effort to write more than two paragraphs of story continuation for just one/two players seems... too much? It can be fun if the participants create interesting write-ins.
>>
>>224800
what are you actually saying?

>interesting write-ins.
Yeah I agree, I really like it when I get a player who is into the quest and does something I didn't expect.
>>
>>224816
He be saiyan dat que-emin' for only 2peeps an unworthy effort fer time spent. He bes one high standard fuk I'da say, lessie he speaks of QMs who're doin really good prep cradling efforts 'n OC. I'da tend to agree in that instance. On the left hand, many'd ask "Small threads? dat ain't no party- ain't no fun." Whathow they ever manage for a QM, players be'n attractions ta players is'n old root of questan. Whenwhat persistence -strong as it may be- fails to draw 'em players bitin the hooks proper, many a QM slink 'n scurry away 'ta better shot inda place of persistin ignored, held fast by 'eir meager hopes of the gud they seek.

An should yer grit go unrewarded, this fate belongs to ye, whether'ye be acceptin of it'r not.
>>
>>224870
woah, man, your dialog goes from tha hood to pirate speak.

What I got from that was:
>'QMing for only a few isn't worth it. He asks too much unless he is talking about QMs who prep cradling. I agree. On the other hand, many think that if it's a small thread there isn't much worth there. People attract people. even if the QM is good but they don't gather the support they will fail. If you fall into this you will probably fail too.'

Is it right Cpt.?
>>
Around what hours (EST) is this board most active?
>>
>>224924
Aye nigga.
>>
How well do single-thread short stories fly? Would that be a good way to see if QMing is for me or not?
>>
>>225006
If it was on tg, yes. Not as sure here.
>>
>How much of your original setting was planned and how much was pulled out of your ass?

See >>224798

Also, would it be a good idea to do a bunch of one-shots that tie-in to the main story of my quest before going ahead with it?
>>
>>225017
There are so many reasons for why so many things are not a good idea.

If it's interesting, do it anyway.

Playing a prologue quest sounds interesting, provided you make it very clear to the players.
>>
>>225017

I planned a lot of it. There was a mythology I wanted the players to eventually become part of, but I started out by building their immediate connections and expanding outwards from there.

As my Quest is heavily character-driven, the focus was on the personalities of the different factions, at any rate. The rest is just number-crunching and cool setpieces.
>>
>>224798
>>225017
...read the question again.
Fanfic is not original.
>>
>>225209
What do you mean? like go assassin's creed?
>>
>>225209
>>225648
wait a second... This wasn't what I clicked.
>>
File: cover.png (275KB, 1000x1300px) Image search: [Google]
cover.png
275KB, 1000x1300px
>>226169
Shilling!
>>
Hey lads, was hoping for a bit of feedback on a quest idea.

>Edgy Harry Potter Fanfic Quest

Something following the cliches of edgy Indy!Harry fanfic, in terms of things like manipulative Dumbledore, special snowflake powers, soul bonds, magical cores, etc.

The MC would either be Harry Stu or the obligatory evil Ron Weasley
>>
>>226493
Do it
>>
>said I would run my quest today
>something came up
>couldn't run my quest today
sorry lads
>>
>>222766
>>222766
>>222766
The Quest to become the Greatest Guardian continues!
>>
From previous /qsg/:

>>221479
>It's bullshit, because really they should be trying to protect her smile.
>Same goes for Planefags quest, where girls are turning Abyssal all over the place. How do you even let that happen?

>How do you even let that happen?

Oh it's simple, getting sane ideas drowned out in say, memespam, shooting the shit and all sorts of horsing around.
>>
I've been reading some Chinese novels to pass the time recently and the setting of one was really neat and I'd like to run a quest or play in a quest that was based off the setting in the future. The main problem is I'm not really sure how the combat in it would work, should it be rather in-depth seeing as it's a martial arts based setting or just more cursory but still there?
>>
>>226951
Not as original as the Souls Quest REDUX, but a hella lot more reckless
>>
>>227440
>>227440
>>227440

Beleaguered Prince Quest #22 is now up and running!
>>
>>224650
Fug Chao when?
>>
File: 1464732940835.png (426KB, 635x640px) Image search: [Google]
1464732940835.png
426KB, 635x640px
>>227523
>>
>>227742
Finally did it.
Ignore the messed up name.
>>
>>222771
Shilling my new quest which is having just a smidge of trouble getting off the ground.
>>
>>226499
Who do you think would make a better protagonist? Evil Ron or Edgy Harry?
>>
the fuck did i miss?
>>
>>227815
Dirty Harry (potter)
>>
>>227903
Fuck yes. I wasn't interested at all until that pun.
>>
File: high noon.jpg (79KB, 1200x630px) Image search: [Google]
high noon.jpg
79KB, 1200x630px
>>227903
>>
Over mind, is Zerg Quest dead?
>>
Show.
>>
>>227903
But how do we make it edgy?

The sort of thing that people thought was cool in mid-2000s Indy!Harry fanfiction
>>
Question, if I must make one.

When writing a quest, would it be best to leave the name out so that the people can just self-insert into their own ideas? Such as, refer to the main character as 'they' and so forth.

Any foreseeable problems with this?
>>
>>229313
It'll be weird if another character wants to refer to them by name.

Personally mine has a name, but I still just use "You" for narration purposes.
>>
>>227791
Story-based Quests do well when you've erected an entertaining support cast - if the universe is grim, put some grounded-ness into it; if you have a light-hearted nature of a quest, insert a few contrasting characters to interact with the MC and the Questers. Have them interested in your world - they don't have to like it, but they should be curious about it.

Personally, I'm running a Universe where the dynamics are compared and contrasted - you have light-hearted characters like Old Man, but you also have the really brutal aces and disturbed psychos. It's about how the world interacts with the Questers instead of how the Questers interact with the world, get them a hook to draw them in - like bait, but more cheerful.

>>227047
Eh, I'm personally running with the Abyssals as an alternate-Universe Wrath of Poseidon where humanity is losing. So long as people don't drop the ball on the characters around them and are concerned with the Avatar's relationship with them, you're doing good. Questioning why the tangent doesn't go all over the place doesn't do much if you're a QM. You want to balance the fun and keep people coming back.

>>226858
Try and ESCAPE THE VAULT quest. From my experience, they're simple to run and are shorts and sweet.

>>226493
Run a Quest where the characters are aware they're acting OOC and just do it because they can't be arsed and waiting for the next book. Have Snape go "hang on, why am I sleeping with Black?" or Ron going "Harry, this is the 116th time. Just do some of those bloody kung fu moves you never do outside of these stories so we can get the fuck on with our lives".
>>
>>229313
I believe so, but I also haven't had any complaints about it yet. I just have them refer to the guy by rank as a cheat - I've taken it to extremes by giving practically no one names in my story. Just ranks.
>>
File: shrug.png (22KB, 275x200px) Image search: [Google]
shrug.png
22KB, 275x200px
>>229621
I honestly thought the way you do it was just a Bioware-inspired thing
>>
>>229718
The story construction is:

X-Com Combat, Dragon's Dogma Relationships, BioWare/Black Isle Characters (pre-DA2) and Pacific Rim setting. If it works, it works.

The nameless thing is just to get people to insert themselves better into the story. That part is a coincidence with BioWare's.
>>
>>229890
>Kancolle
>mixing in X-Com and Bioware

That's a combination I won't do. Well, I hate X-Com and Bioware being shoved everywhere.

So, suppose it's given that I have do not grimderpedge apocalypse status quo of Kancolle, but everything was borne out of "Abyssals were first able to secure the nuclear subs, and proverbially pressed the reset button on the world".

Where do I go from here about the state of the setting? I'm tempted to just use that reset button as a giant handwave so I can skip to the new status quo and kick off the story in proper?
>>
>>227791
>Shilling my new quest which is having just a smidge of trouble getting off the ground.

>Ori

Your problem is and always has been "never sticking to any semblance of a schedule" and "forgetting I've been running a quest thread in the first place"
>>
>>230067
Well, what story do you want to do? If you go by shipgirls being ships, that should make them immune to radiation, and you could do a whole story about them being the best defenders of the last scraps of humanity as the Abyssals own the oceans and coasts with impunity.

If don't wanna do post-apocalyptic stuff, then a reset button could be useful, depending on what you have in mind.
>>
>>230105
>Questioning why the tangent doesn't go all over the place doesn't do much if you're a QM. You want to balance the fun and keep people coming back.

I did say reset button. My goal with that is to nip Frodo and milnerds in the bud.

A reset button, but not as utterly unrecognizable as say, any post-apocalypse/Nausicaa/Shin Sekai Yori/Underwater Ray Romano or whatnot.
>>
>>230067
But on the planet I've set it in Nuclear warfare was bitten in the bud before it ever came into fruition because everyone realize, save Not!Africa because they've been in a thousand-year turmoil and fucking each other over for power.

If you go to my latest thread you can see what I did to the world, maybe you can use it as inspiration. I didn't set it to Grimdark at all. Just that war takes its toll on a lot of people.
>>
>>230109
>nip Frodo and milnerds
You mean minimal fantasy and WW2 stuff? And what do you have in mind that requires a full reset?
>>
Man, this board is primarily text quests. Are drawquests welcome? can they be borderline-furry? Can I just sorta treat this board as not-TGChan?
>>
>>230146
We had an influx of drawquests actually early on, and drawquests are always welcome.
>>
>>230146
Drawquests yes. Borderline furshit maybe no. Depends on moderation.
>>
>>229617
>Run a Quest where the characters are aware they're acting OOC and just do it because they can't be arsed and waiting for the next book. Have Snape go "hang on, why am I sleeping with Black?" or Ron going "Harry, this is the 116th time. Just do some of those bloody kung fu moves you never do outside of these stories so we can get the fuck on with our lives".

I'd honestly rather play it straight, go full CUHRAYZEE, and have stuff like cyborg ninja Harry who can turn into a dragon, Darth Vader Ron who dirties his hands for the Greater Good - leading an army with a sword made of fiendfyre, Voldemort is summoning giant flaming demons, Snape is really Itachi Uchiha. Then try and salvage something coherent, if a tongue in cheek and silly, from the ruins brought about by embracing that sort of fanfic stupidity
>>
>>230326
So, basically a 16 year-old's Fanfiction.net Harry Potter fanfic circa 2007?
>>
>>230137
Why a reset? Because Frodo sez, why don't we use (insert modern tech) to win, or "why don't we just throw bleeding edge tech onto our girls" etc.

You were the one who said "full reset", I didn't say "we stone age nao" or some shit.
>>
>>230342
Absolutely. But where the world provides an actual challenge to MC instead of just being a plaything for a Mary Sue
>>
Shilling Elf quest.
Half man, Half elf, completely hated, and less than happy about it. Stop on by and join in on the path of revenge.

Still in the first thread, and should be a lengthy one since its a day off for me.

>>224914
>>224914
>>
>>230401
I'd discourage it, personally. Unless you're making it a parody Quest, I have my doubts it'll work. Your premise already says it shouldn't even have Harry Potter in the name - that it should be its own original work.
>>
>>224628
> QM Query
Honestly, I tend to pull a lot of stuff out of my ass. I know basically what I want but not the details until I actually write.
>>
Is there a way we can make it a rule so that when QMs decide 'this isn't fun anymore' or 'Shit came up' they have to make at least one post saying 'bye forever' or something.

Seriously, the number of abandons is annoying the shit out of me.
>>
>>224456
That's not really fair. The Dracolich's phylactery and last physical remnant was sacrificed to a spirit in order for his mentor to regain his memories, which in turn were needed for him to defeat a "eldritch abomination" incursion that might've killed tens of thousands of people. He's also stopped another said eldritch abomination incursion started by a hostile neighboring country. And he has gone out of his way to help that one orphan who was a victim of said dragon attacks. Even got her registered into a magic academy and protected her by some filthy humie rapist. Oh, and foiled a coup attempt that would've plunged his nation into chaos that was orchestrated by eldritech abominations and a conniving princess. Rescued an dragon egg that was left to die and raised the dragonling like his own son. Mik is a mixed bag. It makes him fun.
>>
>>230496
did you see the gif?
>>
>>231089
PLS DON'T REMIND ME
>>
File: 1444710830330.jpg (942KB, 1748x1181px) Image search: [Google]
1444710830330.jpg
942KB, 1748x1181px
>>230067
What the fuck is this gay shit?

KanColle literally only needs to be the post-WWII world but with shipsluts and demonic shipsluts.

Anyone trying to make it ultra-grimdark is forgetting these semen demons are part of the game.
>>
How should collective rolling be handled? Best of three?
>>
>>231385
Solid choice yeah.
>>
>>231397
What are some suitable dice rolling rules that won't make everything super easy with that kind of rolling?
>>
>>231416
3d10 has a better curve than d100s persay.

You can always adjust your DCs to compensate for best of three odds as well.
>>
>>231416
Set a target number
Make them roll multiple dice at once (Say 3 dice)
Majority of dice have to be at or above TN to count
>>
File: 2.jpg (646KB, 892x890px) Image search: [Google]
2.jpg
646KB, 892x890px
For those interested, an update on the Paladin of Avalon is up.
http://anonkun.com/stories/the-paladin-of-avalon/-JRvxJl3loGBg9Bo64XE/26-rise-of-chaos/EgKvFY9PoHMsTcw4J
>>
>>231171
No one's made any of the stories Grimdark. Just put them in a setting where combat with girls instead of conventional warfare is absolutely necessary. I myself based the background on the light novels, which are a lot darker than what I'm running.
>>
>>>231656

New Quest. Called Demon's School.
>>
File: 1462719968890.gif (2MB, 400x407px) Image search: [Google]
1462719968890.gif
2MB, 400x407px
>Best Quest on right now?

- Three Kingdoms
- Hero Guardian
- Melancholic
- Beleaguered Prince


Senate and Rex Regum show promise too if they take off.
>>
>>231805
I'd personally rank Audit Quest as the best of the collection on the lot. Imaginative and original, a humorous premise just made for pure fun.
>>
>>231909
Although I've heard people dislike it simply because of the person who runs it and his method of QM'ing.

>>231805
>Melancholic
Get over here, Sue and claim your trophy.
>>
>>231924
I don't care about the QM so long as I enjoy the quest. I separate my dislike for a person with my enjoyment of what he or she gives. If I put my personal bias for the person get in the way of what is a good experience they've provided, I might as well join the Academy Award panel.
>>
>>231663
How much of the light novels have been translated?
>>
>>231171
I didn't say anything about wanting to make it grimdark you dingus.

One problem that comes up with a post-WWII world with a Kancolle story is, "Where is the rest of the world/humanity and where are their conventional weapons, if doing anything at all?"
>>
File: eeeeeeeeeeeee.jpg (79KB, 752x741px) Image search: [Google]
eeeeeeeeeeeee.jpg
79KB, 752x741px
>>231805
>>
Are we getting our own 4chan cup team?
>>
>>232187
What's a 4chan cup?
>>
>>232122
Don't get to happy. We need you to be depressing and shit for the quest.

>>232196
Don't know, but it comes with two girls.
>>
>>232196
>>232201
Twitch Soccer Event held every year where computers fight on FIFA. Boards get a team based off inside memes.
>>
>>232207
So our team would be based off of Planefaggotry, Kancolle, hating Vox, QMs abandoning quests after a while...what else?
>>
>>232235
Having so many Culture Evo threads, MS Paint, and Not being /tg/
>>
>>232235
>>232268
Don't forget prominent quest characters like Delilah, Peter Titmouse and Mary
>>
>>232235
And Jara's Curse
>>
>How much of your original setting was planned
~70%
>and how much was pulled out of your ass?
~70%
The excess 40% is the fact that I made TOO MUCH setting stuff and only used about 50/50 planned/setting with the last 20/20 being excess that never saw the light.
>>
>>232291
>>232274
>>232268
Also:
>/tg/ was flooded with quests
>Questing is gonna die truth or not it's still a meme
>The entire clusterfuck that was the /qst/ announcement
>>
>>232235
Aren't Planefag's Quest, Boat-Kun's and mine the only KC quests up? Most of all else is original content.
>>
>>232320
Also Merc's one.

But really, 4 quests at once, all of them in the same franchise? You can't tell me that it ain't somewhat of a meme now, even a minor one
>>
>>232340
Merc's is here? On /qst/?
>>
>>232346
Ah wait, fucked up.

Yeah, I guess only 3 quest here. My bad.
>>
>>224628

>How much of your original setting was planned and how much was pulled out of your ass?

80% planned, 20% absolute bullcrap.

>Which parts of your QM's setting engage you and which ones turn you off?

The depth- if a QM can deliver a world with some actual depth, like in European Dragon Quest, then I enjoy the quest all the more.

I have my own question and that's, is there a point where things can get too complex? I'm starting to question that in my civ. evo. Any thoughts?
>>
>>232478
>can get too complex?

For you or for your players? If it's the former bullshittery is all well and good to recover but if it's the latter and your player's can't actually comprehend the ramifications of any given choice then you've got problems.
>>
>>224628
>which ones turn you off?
You can honestly have pretty vague or bog standard settings, presentation is what matters.

Not a fan of exposition-style. Worst is when someone is literally telling it to you like a machine, but it's very hard for me to open a thread if the first thing I see on the catalog is the QM trying to explain the setting. This is probably a matter of personal taste though, judging from reply counts.
>>
File: 1aa.gif (2MB, 500x483px) Image search: [Google]
1aa.gif
2MB, 500x483px
>>231805
>Hero Guardian
>>
>>232489
Mostly on my end. My stats system is getting complicated, mostly to add some challenge to the quest.
>>
>>232291
>Jara's Curse
Oh holy hell, this is why QMs who are unprepared/want to play it safe should simply decide the success at their own discretion.

THE DICE ARE EQUIPPED WITH DESIRE SENSORS, WAKE UP SHEEPLE
>>
>>232559
>Save Viva Pinata Princess.png
Seriously man, we had a huge ass string of 1s and nearly ended up assimilated into a witch's ass fat.
>>
File: You made god cry.png (145KB, 509x368px) Image search: [Google]
You made god cry.png
145KB, 509x368px
>>232585
>>
>>232615
Didn't mean to leave my trip on.
>>
>>232511
>telling it to you like a machine

MECHANIC needs to get over with trying to appease all the Q&Aers and spergs instead of telling them to calm their tits down and let him reveal relevant chunks of the setting as he goes along or when it's needed.
>>
>>232622
I give Q&A sections more leeway, because it's specifically not in Quest Mode.

I DO prefer more anecdotal tidbits and general trivia though. Things that aren't immediately relevant, or to get a more nuanced sense of the perspective of, say, regular townspeople.
>>
>>232122
Hey, if you aren't too busy would you mind maybe joining my quest?
I'd be interested in seeing your write ins.
>>232383 (OP) (You)
>>
>>232619
No problem.
Is God crying because of our struggle or cause we didn't make that ass fatter?
>>
There been any murder threads on here yet?
Used to see them in /mlp/ when I was being a fucking spaghetti spitting autist, but that was forever ago.

They were good fun and usually lasted for about an hour. If anyone's interested, I can explain the rules?
>>
>>232622
I like answer trivia about the world I create. If I minded, I'd just tell them "nope". People being invested in my world/setting/character makes me glad as a QM. Means you did a good enough job that they latched on.
>>
>>232637
A QM does not beg.
>>
>>232666
>Can we just make shells out of Kantai cores and kill them abyss monsters conventionally?

I recall some sperg in PF's threads they nickname Spacefag, because he wanks to over the top implausible (in quests) upgrades.
>>
>>232669
I'm asking this dude specifically calm your tits
>>
>>232676
My nipples will remain quite flustered, thank you.
>>
>>232674
If it annoys me enough not to answer or if it spoils the course of the story and perception of characters, I'd play into the warning. So far, haven't gotten any questions that have been outright full of hate.

That's a plausible question, though - because for all intents and purposes, conventional warfare should still be applicable, so why isn't it? So I'm answering that.
>>
>>232676
Don't worry, I got you man.
>>
>>232235
>>232235
I don't hate Vox, I just shit on him constantly.
>>
>>232478
Artic it's gotten way too complex but as long as you're willing to handle it and don't punish us for our suggestions not lining up with the random mechanics you keep inventing every few posts then it's all good.
>>
File: enhanced-buzz-1381-1371742191-7.jpg (116KB, 625x409px) Image search: [Google]
enhanced-buzz-1381-1371742191-7.jpg
116KB, 625x409px
Hey guys, there's a murderer out to get us, and I recommend that you take shelter in this thread immediately.

>>232723
>>
>>232235
Dafuq?
>>
>>232711
:D
>>
So did any of the old /tg/ quests end up coming over here or did they all stay. I know Banished moved at least.
>>
>>232761
A complete move?

I count
Beleaguered Prince
REBORN IN AN RPG
and about 2 more?
>>
>>232761
Black Company
Snakecatcher
...a few more. Anything that has had +10 threads is likely to have started on /tg/. Would that make it 50% of them have moved?
>>
>>232761
I find it interesting that the big name quests whose QM's migrated to /tg/ from other boards were okay with coming over while the indigenous QMs were less keen to do so. Planefag clearly got his start and his playerbase from /a/, and I know Soma and most of his players came from /b/.
>>
>>232800
I think it's a ot less than that, around 30%. That said, quite a few quests haven't run at all since qst started.
>>
>>232809
And Questy (aka Okk here) got his playerbase from /vp/
>>
>>232822
Oh, I could name others. I wonder if Crusty will come over here once he gets his internal organs sown back together, he was from /co/ right?
>>
Any SMT quests in circulation?
Any SMT quest ideas that should be run?
>>
If I'm running a smutty quest offsite, where could I advertise it without falling afoul of the no advertising rule?

>>231416
I experimented with the following system:

Protagonist: best of three.
Supporting characters following player orders: best of median or mean of 3 rolls.
Supporting characters following QM/default orders: 1 roll (by QM).

I think it would work, but that quest died before I could get far enough to know for sure.
>>
>>232883
SMT London was good. Covers the Nocturne spectrum.

TF666 is taking its time. Covers the Demonica related stuff.

Persona 20something runs at a faster pace than TF666, but its structure also implies it'll take FOREVER to finish.

A few years back there were a couple Persona quests that weren't as good.

DDS is largely untapped, and nobody's tried a Raidou Quest yet. In theory, the structure is all there to run a Devil Summoner Quest with a 1 week time limit and everything, but that's a lot of pressure to manage party member deaths and such.
>>
>>233090
Quote of the year right here. /qst/ in a nutshell (for now).

"Bipedal scorpion futa" should be in the 4CC roster.

fucking spam filter
>>
>>233120
Literally every single chargen quest ever results in a monstergirl futa, friend.
>>
>>233120
Agreed.

"Futa Scorpion Girl" should be on the 4CC roster.
>>
>>233120
>>233145
Futa Monstergirl Loli has a "better" track record
>>
>>232809
Hey now, I got my start running quest on /b/ way back in 2009/2010, when I was running Civ Threads back with them original fuckers who came up with the idea. Then I hopped ship when the mods started deleting them for no discernible reason and dragged Civ along with me to /tg/. That was 2011. Five years ago man. BQ has only been running for two.

God I hope my players aren't from /b/.
>>
>>233120
>>233145
>>233100
>>233148
Do tell, which one of you was this fine gentlemen here? I wonder why you feel the need to shit up a thread with chargen before blaming it on some scapegoat.
>>
>>232674
A good chunk of his audience comes from SB where they masturbait to that
>>
>>233163
What's the prize for being that "fine gentleman". I'll be him if it means we can add "Futa Scorpion Girl" to the roster instead of "Bipedal scorpion futa". I find my name to be much more pleasing.
>>
>>233186
Your prize is nothing, you get Loli Monstergirl Futa instead of that.
>>
>>233194
Fuck. Then it's not me.

It's the other guy. Notice how I don't write like the guy from that thread at all?
>>
>>233206
Im pretty certain that one of you shitters samefagged before whining about it and posting it on here.
>>
>>233216
Look, I hate to see somebody be so terribly wrong when they've dedicated themself to believing so strongly in an idea, so I'll say:
"Yeah. It was me, bud. Throw me in the slammer and swallow the key. I did the crime, so it's only right for me to do the time. Know I regret nuffin'."

Feel better, champ?
>>
>>233230
To be honest, you should kill yourself.
>>
File: Smug.png (71KB, 258x272px) Image search: [Google]
Smug.png
71KB, 258x272px
>>233245
Now now. Where's the fun in that response? So bland and typical. A repeated line from across the ages that convey no colorful personality. Might as well have posted a completely gray picture as a response, at least that would have been a somewhat unique response.

But please go on. I do enjoy the sudden predicament I've been dragged into. A sudden case of misidentification mixed with a false accusation. If I were schizophrenic, I'd likely see a spikey haired blue suit wearing lawyer by my side yelling "OBJECTION" at these ridiculous allegations.

See how I try with my responses? See the effort put into them? Can you not match them? I'd enjoy this game a lot more if you were more into your role. If you're going to play the fool, then at least play it right. The crowd will not be entertained by such a lackluster performance.
>>
>>233269
*tips fedora
>>
File: tips fedora.jpg (62KB, 476x717px) Image search: [Google]
tips fedora.jpg
62KB, 476x717px
>>233273
>>
>>233274
*tips fedora
>>
>>233281
>when you go on /qst/ expecting to see colorful personalities and instead get the same as every other board
I'll admit. I am a bit saddened by this.

Welp. It was fun while it lasted. Peace nigga.
>>
This thread literally /s4s/ tier
>>
>>233286
Look here faggot, we serve hard liquor quest to anons who wanna get shitposted fast, and we don't need any characters to give the place "atmosphere"!
>>
>>233120
>>233145
Chargen trolls deserve zero recognition.
>>
File: 1435055950921.jpg (144KB, 572x303px) Image search: [Google]
1435055950921.jpg
144KB, 572x303px
Let's say you have a quest, and there was that small group of people eagerly waiting for the next episode, but you were MIA for a month and now you feel like you have failed them and now you don't think anyone would care for the next episode
You also have so much work you barely have time to yourself other than casual browsing, what would you do?
>>
>>233510
Post what I have and tell them that is all I have and thank them for their time because I won't be able to continue due to the circumstances said.
>>
Testing something out
>ALL THE HELL
>>
>>233510
People would still care. Some QMs go off the rail for a lot longer than one month, for sure.
>>
>>233130

Not mine. Hell, none of my players even want anything like that in my quest and took a "Nightmare" the MC had about the subject at face value.
>>
>>233781
Why don't you chargen Monstergirl Futa... and turn it so depressing that they actually start to care for the Futa. It can be that she's trying to find love but finds prejudice... and she spills spaghetti when she's finally around someone she likes and has to ease him into the comfort zone of her having a dick.

Have her angst over it and have characters to play off her worries about being a monster and a hermaphrodite and make the readers feel like they're the guys who made her like this and have to deal with it.

Then at the end give her a happy ending with her beau and end the Quest with a smile.
>>
>>232104
It's a magical girl series, so real technology doesn't have to be worth a fuck.

Or you can copy Strike Witches and make contemporary tech viable but weak and vulnerable in comparison to a couple of pantsless girls.
>>
>>233782
Futa!Scorpion: H - Holding hands should be okay, right? Maybe I can make him hold hands with me! :D
>*Roll for Courage* - FAILURE - No hand-holding
Guy: Futa-chan, come on. The village doors'll be closed, you know?
Futa!Scorpion: E - Eh, of course, c - c - can I - !
Guy: Have a radish? Sure!
Futa!Scopion: D - Danke... T~T

Futa!Scorpion: I - I have to confess today! I will confess! Guy-kun will definitely - :D
Girl: Eh~ Is Futa-chan going to confess to Guy-kun~? She'll probably scare him off with her thing, right~ Not that it's a big thing anyway~
Futa!Scorpion: N - No! I - I just want to... I just want to ask him out to the fair is all!
Girl: Oh~ I wouldn't do that if I were you~ Guy-kun might hate you.
Futa!Scorpion: W - Why?
Girl: Because...
>*Roll for Steadfast* - FAILURE - Futa-chan wilts
Girl: Because Guy-kun will never see you more than a freak, you know?
Futa!Scorpion: Guy- Guy-kun wouldn't! He couldn't!
>*Roll for Fortitude* - FAILURE - Futa-chan runs away
>>
>>232883
Devil Summoner London and New Cycle, Part 1 and Part 2 of the same story. Completed but really good and is worth a read if you are interesting in SMT Quests. Nocturne like, in that after the apocalypse happens there are only a few humans left that decide the fate of the world and most the cast are demons who get fleshed out more than their Game counterparts due to being in Quest format.

http://suptg.thisisnotatrueending.com/archive.html?tags=Devil%20Summoner%20London%20Quest

SMT Devil Summoner:Task Force 666. Ongoing, slower paced than London. PC becomes a squad leader in an secret international demon counter force. As it is now, it's about solving cases around North America that involve demon activity. Also Lucifer is fucking everywhere in his human disguises.

http://suptg.thisisnotatrueending.com/archive.html?tags=Devil%20Summoner%20Task%20Force%20666%20Quest

Persona 2129. Ongoing. Set after the games (even 5) half the world's population gained Personas and society has changed because of it. Shadow attacks are regular. MC is the first Wild Card in a long time, but has to keep it secret cause his predecessor nuked Korea. Exactly what'd you expect from a Persona title, balance social life at school with fighting a Shadow world to save mankind.

http://suptg.thisisnotatrueending.com/archive.html?tags=Persona%202129%20Quest
>>
>>232883
>Any SMT quest ideas that should be run?
You can honestly do whatever you like, the setting is vast and you can easily make your own world and plot with the pieces you have available.

Go nuts.
>>
Test
>>
I'm interested in writing a quest about the era of gods and human adaoted to our present time, the problem is that I'm not sure where to go with it, I was planning in making it some kind of fight theme quest with development towards different endings (gods and humans coexistence, gods domination, or a ragnarok kind of war human vs god).

Opinions?
>>
>>233787
What if I just ape Xenosaga with the Gnosis and put it at that, so they need shipgirls and their relevant weapons.
>>
>>234477
Yes, that is the best way to do things. Different dimensional beings that share space but don't go well with reality that can only be fucked up through specific circumstances solve all problems.
>>
>>234239
You are a young demigod born of a farmer's wife from a night of passion between her and one of the gods that left your stepfather confused and inadequate feeling.

Because of the immortal blood running through your veins, you possess strength and stamina well beyond any mortal, and the powers of your true father grant you a degree of command over his Dominion in the pantheon, perhaps you can command the wind and weather, call fire to your aid, or herd the beasts of the untamed wilds as your minions in battle.

A coming conflict threatens the balance of power within the pantheon. Are you a bad enough dude to save the mortal world from the coming war among the gods while potentially drowning in nymph pussy and/satyr dick?
>>
>>232187
Hopefully not
>>
>>234705
>>234239
Basically Percy Jackson?
>>
QUEST REVIEW

Premise:

Dungeon Life Quest: written by Vox, with the noteable achievement of writing consecutive threads every day from November until February where it encountered its first hiatus.

You play as Brianna la Croix, journeyman necromancer, and her story begins after she has been arrested for reviving a guard with necromancy in the city of Glen. Brianna has been sentenced with being exiled to the Dungeon, a 13 floor mega dungeon underneath the city, and tasked with either finding lost Crown Jewels or living out the rest of her life in the floors of the Dungeon. What at first appeared to be a dungeon exploration quest is quickly revealed to be something else entirely.

Instead, Brianna is sucked into a plot concerning a faction called the Chainbearers that has subjugated each floor, each individual Chainbearer acting with their own goal in mind while also participating in an unknown Master Plan that required the binding of an Angel.

Said Angel has told Bri that she is the new “Heritor” of the Dungeon, and discusses with her every night in her dreams. Lora, the name the Angel gave because she was not able to reveal her true name, attempts to assist Bri with ousting the ruling Chainbearers and freeing her from the chains that bind her to the will of the Chainbearers.

Along the way Brianna encounters characters, makes friends, finds love, and gathers allies to free each individual floor. As of this current point in time, Bri has liberated 7 of the 13 floors, so there is still plenty of the quest to participate in, and plot to likely be revealed, as time goes on!

---
>>
>>235015
Mechanics:

Dungeon Life Quest, as Vox himself states multiple times is meant to be a narrative story, so the majority of decisions consist of a majority vote for a course of action without the addition of dice rolls by the readers. In rare instances a hidden roll on the part of the QM would supplement a particularly difficult action.

Because of this lack of emphasis on dice mechanics, the metaphysics surrounding magic in DLQ is also not as thoroughly explained as you might expect in a fantasy setting. Necromancy is not explained by spells and their descriptions logged in a pastebin, but rather the magic and its effects are shown through Bri’s use of it in the narrative.

Despite how this may appear, I do not find that the story of DLQ was in any way lacking due to a lack of directly explained magical metaphysics. Instead the story focuses on what is easily the strongest aspect of Vox’s writing: his characters.

Before I dive into analyzing the writing, it is important to note that the story is divided into Arcs that signify the clearing of each Floor of the Dungeon, with interludes in between that marks the passage of time, characters being able to relax, slice of life scenes, etc. The archives have them clearly listed, though I will suggest that you do not approach the interludes as unnecessary to the quest as a whole. They are definitely relevant.

---
>>
>>235018
Writing:

Of course only the good aspect of Vox’s writing is not just his characters – the fight scenes are quick and vicious – but the quest is driven by its characters and how they interact with each other as much as the actual plot.

The primary example of this that you will encounter as you read the quest is how Bri’s Heart of Gold and her task to be the person who Does Something when Something Needs to be Done has guided the entire tone of her time in the Dungeon. Looking back now afterward, I can imagine how different the story could have been if the readers had voted for Bri to feel wronged, bitter, and wanted to get revenge for the unjust treatment she received for helping people. The readers had plenty of opportunity to determine the personality of the character in whatever direction they may have wanted her to be, and the Bri of right now in the quest is the product of those early decisions.

Another aspect of the early arcs of the story that have influenced the quest as the whole is Bri’s relationship with Nathan Bookchild, a militia trainee who she killed and revived so that he would be cured of a deathly illness, and Amy or Falling Knives, a half harpy woman who she saved from a cage in a trapped room shrouded by illusions and was forced to slice off her infected wings to keep her from dying. These two are the first examples of Bri going out of her way to save others as dictated by the readers, who both ended up joining her adventure deeper into the Dungeon. Because of Bri’s selfless efforts, both of them came to fall in love with her.

This led to one of the most interesting and mature relationships I have ever encountered in most novels, let alone a quest: a situation where they all decided to be polyamorous lovers with each other. I will not spoil how the relationship develops as the quest progresses, but I will state that it has created plenty of cute and memorable moments while adding a much appreciated slice of life aspect to the down times of the quest.

---
>>
>>235024
Writing Part 2:

Another important narrative decision on Vox’s part arises near the beginning as well: the full point-of-view shifts between characters. Giving the readers direct control over a character who isn’t the MC is not uncommon in quests, though DLQ takes this narrative trick and uses it masterfully in foreshadowing and character development. Many major moments in the plot are also paired with a character shift vote, providing the story a unique view that comes with the readers becoming more interactive with the story and its characters.

Because of this prolific and well implemented shifting between characters, most of the playable characters carry the same, or at least similar, importance as Bri to the story. While no “minor” character feels entirely flat, the major characters that are given these POV shifts (whether the scenes are explicitly reader dictated or not) feel all the more authentic as people. While it is obvious that Bri’s actions impact people’s lives, side scenes and the interlude periods between major arcs show us just how important these actions and their consequences are.

If a character is given attention to be written into Vox’s story, you can bet that they will have depth and be complex enough to form a real and lasting connection with them as a reader. Even the brief glimpses that the players are given concerning the Chainbearers and their interactions with each other create a perfect mixture of foreshadowing and authentic characterization that makes you want to face them as Bri and crew in the story proper.

---
>>
>>235028
Writing Part 3:

Playable characters each are paired with a “theme” that describes their life and how playing as them impacts the story and the decisions made. Bri’s theme is “No Good Deed Goes Unpunished,” as seen in the beginning by her arrest and exile into the Dungeon, but during a close analysis of the story through her POV (i.e. the majority of the quest) you can see this theme arise time and time again. The theme not only surmises the character, it also guides the potential courses of action that the readers can perform as them. While it could be argued that a stated character’s theme may simplify them to only act along that theme, I find that Vox’s characterizations paired with their themes furthers their complexity.

If I were to briefly explain each major and semi major character and their theme (either stated or speculated upon) in this quest, it would not only be thrice as long as this whole review with the sheer amount of detail each character has, it would also be spoiling the fun of getting to know them. This depth of character is paired with an emphasis on a “less is more” style of writing. This allows for the characters to show how they are as people through their actions and their dialogue without being burdened down by too much surrounding prose.

---
>>
>>235034
Writing Part 4:

Another intriguing way that Vox explains the world of DLQ is through the use of stories told mainly by Bri, but also by other characters as well as meta-setting tales. Due to the focus of the quest in the Dungeon and its floors, we the readers are not able to see as much of the world at large as some might like; so, when a character shares with each other the things they’ve experienced and the stories they were told as a child, we the readers are also taught about it in an organic and entertaining way. Examples include the history of the La Croix family being explained through Bri’s stories, as well as the history of Necromancy as a whole.

There are plenty of world-building explanations in supplementary google docs that are, while not necessary to the enjoyment of the quest, greatly heightens the reader’s understand of the particular cultural/social/magical reasons why things are occurring as they do in the quest. A warning to future archive bingers: The main google docs page has been kept well enough updated, meaning it contains major spoilers that may lessen your enjoyment of the story and the twists and turns it may take. Read them at your own risk.

---
>>
>>235040
Conclusion:

If you are looking for a fantasy quest with a defined and interesting plot, well-developed characters, a mature and authentic feeling romance, and plenty moments of humor and emotional intensity, I highly suggest this quest. The characters and how they are portrayed are worth examining for anyone having trouble with giving their own characters depth and a feeling of authenticity. Especially for Vox’s first quest, as he openly admits in the first couple of threads, the success of the concept and how the characters developed into participating in an engaging and exciting story is hard to deny.

The quality of the writing is always consistent and feels fast paced, though there are certain arcs where mistakes were made and can be considered mild bumps in the road. Despite this, the quest has the sense of being in an upward swing towards a climatic and intense reveal. This is crossing into my opinion as a reader rather than my perspective as a reviewer, but Brianna La Croix’s story is only beginning.

And, as of right now, DLQ is on hiatus and is stated to be returning sometime in July, so now is the perfect time to dust off the archives and catch up!

I will be around to field questions if there are any, clarify/expand upon certain pointed if needed, etc.

Thank you, Vox, for writing such a fun little quest.
>>
Is Jara's ass quest of bad rolls gone forever?
>>
>>219501
I'm back. Ready for the next part of the quest.

>>235044
Jesus christ man. That is what I call player feedback.
>>
>>235070
Aye, and this isn't even half of what I took time to think about concerning this quest, but like I said, I'd be writing forever if I were to analyze each particular interesting point, you know?
>>
>>235075

What's the review after this? Still looking forward to the Joker Quest review.
>>
>>235126
In fact, this was the only quest on my list to review. Similar to review anon, a 10 thread minimum is required, as well as the QM asking me to review their work.

I've never read the quest but I've heard a lot about it, so it might be an entertaining read.
>>
>>235132
Well, if you're itching to review something else, I'll throw my own quest on the platter for you. Dark Gate Academy, currently ongoing, 21 threads in. You're free to tear it apart.

If you like dumb anime waifu quests with a horribly underdeveloped plot and setting, then
a) What's wrong with you
b) That's what this is, so have fun.
>>
>>235143
Link to the archives, friend?
>>
>>235149
Oh yeah, forgot to include in that post.
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Dark%20Gate%20Academy
>>
>>234980
I'm not the guy who made the story, I made the question only.
>>
>>235156
Anything I should expect/look forward to/be warned about before reading it?
>>
>>235186
So you're a new reviewanon?
Do you consider finished quests worthy of review, and if so, can they break your 10 thread minimum?
>>
>>235132
Exciting to see other people get their perspectives in order. Though now that you've actually put yours out there, I guess I should get back to work on my backlog.

Good work Observer, I'm curious to see how my thoughts on DLQ compare with yours.
>>
>>235207
Pitch it to me Anon, and I'll consider it.

>>235208
Good to see that you're still around. Any thoughts on how my review was? And I also look forward to reading your review. I know Vox will be ecstatic.
>>
>>235186
Waifu wars, albeit the most civil and understanding one I've ever seen for the most part.

A lot of Anime cliches. I didn't set out to write anything good, but to have a fun enough quest that played on a lot of tropes. There's very little original stuff in it.

Plot and setting are underdeveloped, as I said. Pretty much no mechanics, other than occasional D100 rolls at moments. Can sometimes get a pretty railroady, in that a lot of player choices are geared towards developing the MC's personality (and choosing his waifu) instead of branching the plot, though there is a good share of plot branching choices.

One thread in particular (#18) I ragged on for being a huge railroad exposition filled snoozefest, which it was.

Filler. Lots of Anime-style filler. Just an unreasonable amount of filler. The filler has consumed all.
>>
>>235221
>>235208
Starting a website when?
Writing articles about how questers are dead and they don't need to be a QM's audience when?
>>
>>235231
Hm.
That sounds like it could be a lot of fun, actually.
>>
>>235221
Well, when the new board launched I decided to try and get an idea of what it's general livelihood was like from the perspective of a new QM, and try out an idea I was sitting on for a while. It's just a quick, three thread quest about a detective in a cyberpunk future and his robot partner investigating a string of murders.

http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Cyberpunk+Detective+Quest

Honestly, I'm mostly asking mostly to get feedback, since the whole thing was really different from how I usually do things in just about every way.
>>
>>235250
Different how? And yes, getting used to QMing at first is a weird yet oddly intuitive process. In fact I'll give the threads a read in a little bit and discuss my thoughts right after, deal? I have a free evening tonight and all.
>>
>>235132
Hello, good sir.

I'd like to ask you to review Paladin of Avalon if you're so willing.

It is a story of a young paladin of with a great task before him, caught up in a story bigger than he can, at first, imagine.
And of an ancient island that is the last spot of darkness in an ocean of victorious light.

It can be found here – http://anonkun.com/stories/the-paladin-of-avalon/-JRvxJl3loGBg9Bo64XE/home
>>
>>235259
Different in tone, style, and genre. The only other thing I QM is far, far more crunch heavy and is more like a character driven civ, or at least that's how I'd describe it, so running something focused on just two characters without managing resources and so relatively constrained in scale was a new thing for me. My other is around 50 threads long and is roughly similar in style to the one that killed Reviewanon in the first place, so I've avoided asking for that one to get looked at.

Thanks for giving it a look, man. I should still be here most of the night.
>>
>>235221
>Any thoughts on how my review was?
You didn't talk about how experimental some things were, like the dice mechanics. Not necessarily a bad thing, rather it shows that Vox is constantly trying(and sometimes failing) different things.

Too much about individual characters, not enough about overarching themes and how well they were tackled.

There also wasn't anything.....negative. There are indeed faults in some areas(ONES I ALREADY POINTED OUT AND YOU ALREADY KNOW, VOX, SO DON'T ASK ME) that you should very well tell people about before they go into it.
>>
>>235221
I think reviewing a review is getting dangerously meta, but my primary comment after reading it is that I didn't notice much actual critique of the quest.

You mentioned a lot of things the QM did right in your eyes, and bits or pieces of things you approved of, but there wasn't a whole lot (if any) commentary on places you felt the quest struggled, or things which could have been done better. As a read, it's great for telling people about the quest and things you enjoyed or think did well!

But as far as QM feedback goes, I don't know that much improvement could be extracted from it. Vox may think differently though, different strokes and all. I'm generally more nitpicky or prone to pointing out negative aspects when I go through things because I figure that telling the QM they did great will make them feel good; Giving feedback on what could have been done better helps them get better.
>>
>>235359
>>235364
Noted, I knew I was forgetting something, but I wanted to get it posted and up now that I was back. You both are right, absolutely.

Now that you said all of that though..

I'll be writing a little more, to say the least.
>>
File: image.jpg (84KB, 566x348px) Image search: [Google]
image.jpg
84KB, 566x348px
>>235380
Hope you keep on doing reviews, pretty good writeup of DLQ, and i just might have to go read it now.

when either of my quests hit 10 threads id love a review to get some good constructive feedback.
As a first time qm, things were definable shakey and sub-par at the start, and i didnt find a good mechanic to stick with on rolls till like 4 threads in.
But the one thing i have yet to get any of but desperately want is some solid, honest feedback on how i could improve.
Besides a consistent schedule because i know my ass needs that shit, life has just been a real killer lately, what with moving out into a new place, and a girlfriend whos been stuck in the hospital almost 2 weeks now, while work forces mandatory overtime up my ass.
>>
>>235514
I understand your pain, I also have a quest I probably ought to continue, and another I've been working on and want to start, but having the consistent time to do so..

If I'm around I'll be sure to say hi with my trip. Just keep working at it mate! If people are reading it, they want to read it, ya know? That's a big thing to recognize about your writing that seems too obvious to actually "get," but it's true.
>>
File: image.jpg (171KB, 700x428px) Image search: [Google]
image.jpg
171KB, 700x428px
>>235528
True that.

On average i manage about 3-5 contributors when i can manage a session, and i know i have just as many lurkers in other timezones. Even if that number came down to 1 active poster, im having enough fun writing i would still keep going with it.

Personally im the sort of guy who likes to sit down to a whole lot of shit to read, so of worst does come to worst, id keep writing if only to provide such an experiance to people down the road who wanted a 10+ archive to browse.

Needless to say hosting a quest has done a great deal for my adaptability in writing and my own creativity. Overall its been a real pleasure, and im thankful for how far I've managed to get.
I was expecting a lot worse from my first.
>>
>>235132
No, wait! Review Melancholic Quest! It's not anime at all!
>>
For the few people here who have actually seen my quest, Supernatural Butler Quest, I am picking back up the second thread. I apologize profusely for disappearing.
If any of you are interested,
>>223411
>>
File: sHOU-ohno.jpg (168KB, 591x728px) Image search: [Google]
sHOU-ohno.jpg
168KB, 591x728px
>>235595
We are the most anime desu
>>
File: sigh.png (207KB, 817x1188px) Image search: [Google]
sigh.png
207KB, 817x1188px
>>235323

Shameless (almost shameless) advertising!
>>
>>235625
Shit, I forgot about the 72 hour autosage thing.
New thread:
>>235724
>>
>>235625
Fuck me, I forgot abut the autosage.
New thread, if anyone cares
>>235724
>>
>>235742
ignore this
>>
>>235742
Ignoring!
>>
>>235749
Fuck you i do as i please.
>>
>>236098
For the anons who stopped waiting for next thread
>>
File: Dungeon Life Quest.png (194KB, 500x500px) Image search: [Google]
Dungeon Life Quest.png
194KB, 500x500px
>>235015
>>235018
>>235024
>>235028
>>235034
>>235040
>>235044
My thanks for the review, my friend. As some other folks noted, it was a bit light on critique; it seemed more like a review aimed at potential readers, rather than the QM. Which isn't necessarily a bad thing, but it's definitely /a/ thing.

>>235208
I look forward to it! Honestly, if you can find the time/articulate the thoughts, something I worry over learning the skills involved in Being A QM - stuff like interacting with the audience, how you reveal, conceal, and hint at information, that sorta thing.
>>
Why are namefags even not banned for their attentionwhoring?
>>
Checking if 4chan is still broke
>>
>>235126

JQOP never posts here anyway. I want to see that too.
>>
>>236211
>/a/ thing
....ah. Now THERE is a misunderstanding born from your method of emphasis.
>>
>>236399
...I did not think that through.
>>
Shilling the new thread of Dark Gate Academy.
>>236643
>>236643
>>236643
>>
So has there ever been a a quest based on the world of Ivalice? There's enough stuff for there to be good battle segments and story.
>>224628
>Player Query
A really big turn off would be if the quest was waifuing hardcore and enter magical realm levels of characters, especially when there's anons that suggest stupid things that don't fit the quest like bipedal scorp-futa girl that someone keeps stubbornly try to insert everywhere.
>>
Ded thred.
Ded bord.
>>
After a week or of hiatus, we are back!

>>238231
>>238231
>>238231
>>
about 40 days later and its still a fucking mess

all the quests here are cannibalizing each other's playerbases

just admit this board is a failure and kill the board mods
>>
>>239194
>all the quests here are cannibalizing each other's playerbases

What did he mean by this?
>>
Lads, gimme some ideas on a new quest. Some general stuff like setting and what we do etc...
>>
>>239230
>inb4 bipedal loli scorpiongirl trying to struggle with lack of fingers
>>
>>239230
party of 4 PCs taking on an army. That's it.
>>
File: wot.png (33KB, 221x178px) Image search: [Google]
wot.png
33KB, 221x178px
Take a break for a few months and suddenly there's a fucking quest board and it moves slower than fucking AT&T. How do I even process this trainwreck?
>>
>>239328
Run on /tg/ like normal if you are a QM. It's still allowed over there.
>>
>>239245
plsnomonstergirls
>>
>>239330
Well that's a relief. Seems the mods are only pants on head retarded rather than full retard. Guess I'll just see how things pan out for the time being.
>>
>>239346
Telling people to go to /qst/ in a quest thread has also become a bannable offense. The mods actually are doing a really good job of cleaning up any shitposting that shows up in quest threads (or at least shitposting that is unrelated to the actual content of the quest. Any shitstorms you may cause among your players are still up to you to manage.)

All in all, my only real issue is forcing the general on /qst/, since I feel as if the discussion on tg would be more lively.
>>
>>239359
Well that's rather uncharacteristic of them. I guess they've changed their modus operandi away from "Nuke any thread that's getting associated with quest vs. anti-quest."

Considering the past history regarding QTG and WQDT, they probably wont allow it on /tg/ solely because they would have to dedicate mods to keeping an eye on that one thread in particular.
>>
>>239380
No, they still nuke threads that are just outright bait meta anti-quest threads as always, but if someone shits on a quest for being a quest, they will respond with surprising speed to remove the shitposter and at least delete the responding comments.
>>
test
test
>>
>>239597
The tests came back positive. That'll be $20000 thanks.
>>
Anyone remember Kraven and Lost Primarch quest from /tg/?

What ever happened to that guy, I miss it.
>>
Testing
>>
>>241189
>Wide text doesn't work on 4chan
Welp
>>
>>241340
Yep. No board has font formatting for size.
Here on /qst/, the OP of a thread has Bold, Italic, red, green, blue, and a few other tools, but no size modifications.
Also, generic Anons in a thread have spoilers, that's it.
>>
>>241895
I'm guessing he's talking about full-width text, not font formatting, they're two different things.

Although, that not working has me wanting to try testing a two other things.
≪≫
「」
>>
>>242372

aight, new threads up. It isn't mercenary quest but something new, hope you guys'll like it,

no monster girls![spoiler
>>
>>239865
I remember. I'd like to know that too. I haven't seen a Lost Primarch Quest in a really long time.
>>
>>239230
I wanted a witchunter quest in a grimdark fantasy setting I miss warhammer fantasy
>>
File: 5.png (63KB, 800x485px) Image search: [Google]
5.png
63KB, 800x485px
Varuna Base Quest is up.

>>>/tg/47712316
>>
Anyone would be interested in a quest where you are playing as a NOT!Dreadnought in a fantasy setting?
>>
So what the he'll happened to Homeless Mutant Quest?

Haven't seen Crusty around at all and his Twitter has been dead for months.
>>
You know what quest I'd like to play?

A HoI4 inspired quest.

Play as a country in WW2 and shit.
>>
File: Fuck you.png (51KB, 800x627px) Image search: [Google]
Fuck you.png
51KB, 800x627px
>>243646
>HoI4 inspired
>HoI4
>>
>>243747
>waaaaaaaaaah HOI 3 was better!!!!!!!


who fucking cares. Go sperg on /vg/.
>>
>>243800
That's true, but that wasn't my point.
It would just be a World War II civ game or quest or something like that. Not an "HoI4 inspired" quest.
>>
>>243812
But anon, if you don't say your quest idea is inspired by the latest and greatest games then people will never play in them!
>>
File: OP.png (117KB, 639x639px) Image search: [Google]
OP.png
117KB, 639x639px
Starting up a quest about fighting and stuff.

Join me if you want to!

(Sorry if it's not cool to advertise)

>>243887
>>
File: Xenoblade X splash.jpg (146KB, 1280x720px) Image search: [Google]
Xenoblade X splash.jpg
146KB, 1280x720px
If QMs like to use X-Com so much as an component, underlying or overt, then I might as well use the other "X" (and the rest of it's kind) in a quest's framework then.

No objections?
>>
Okay hear me out

Its a cape quest
Aquaman is dead
You're his son
Take back the throne while also being a superhero or Vigilante
Then we politics now
>>
File: 611418.jpg (426KB, 960x800px) Image search: [Google]
611418.jpg
426KB, 960x800px
Also Exalted Age is live if anyone gives a fuck
>>
>>244126

Beleaguered Prince Quest #23 is now up and running if anyone wants to join us.
>>
>tfw forgot to archive the first thread of my quest and now it's fucking gone forever
RIP
>>
>>244503
https://yuki.la/qst/page/75
Search for it in here.
>>
>>244526
Cool, it still exists. Thanks anon!
How does this archive work? How long will it be around? Can I safely link to this archive for future threads?
>>
>>244568
I dont know.
You should probably ask the suptg guys in the irc if they can archive it for you once you find it.
What was the quest?
>>
>>243997

If you start it, I'll play.
>>
>>243812
>>243826

Sorry for being a fag and wording it that way.

What I meant was that you could play as your own alternate timeline country like fascist Mongolia or something.
>>
File: Jay and Avi's Bizzare Adventure.jpg (164KB, 1206x689px) Image search: [Google]
Jay and Avi's Bizzare Adventure.jpg
164KB, 1206x689px
>>244594
>irc
wew
>what quest
https://yuki.la/qst/199942
>>
File: archiving.png (8KB, 266x280px) Image search: [Google]
archiving.png
8KB, 266x280px
>>244568
suptg archiving is easy. All you need to do is click on the circled button and follow the directions given.
>>
What in the world is wrong with the connection? Keep failing when I try to upload a picture.
>>
Test
>>
File: 1463138221497.jpg (169KB, 765x510px) Image search: [Google]
1463138221497.jpg
169KB, 765x510px
TESTING TEXT + IMAGE UPLOAD
>>
Not shilling, but I've been trying to update my quest and it just hasn't been happening - keep getting [red]Connection Error[/red]

>>236567
>>
>>245024
fucking hell, testing again.
>>
>>244625
>>244503
archived.moe/qst/ also works
>>
For those that want to post, try cutting up your post into several parts. That what I figured out the hard way. Lost almost an hour of quest time.
>>
>>243380
What the heck is in his right hand?

It's not a multi-melta, missile launcher, claw or anything I recognize.
>>
>>245605
Maybe it's some kind of shitty plasma weapon? Seems to be leaking stuff all over the place from vents, might be condensated plasma.
>>
>>245608
I am fairly certain that's a plasma cannon mounted in a way that it's firing wouldn't demand the torso to turn.

>>245608
That's what freshly fired plasma looks like son.
>>
>>243646
If we get to that point, my quest, the single Pokemon civ. evo. quest, might be what you're looking for. Or maybe not, what do I know.

(Of course, you have to work to that point so for now you're more or less playing EU4 instead.)
>>
What tickles questers fancy more, sci-fi or fantasy?


"Well anon, given the choice I'd definitely prefer to follow a quest about..."

> "A captain of a spaceship, traversing the stars."
> "A nobleman, managing and expanding his fiefdom."
>>
>>245773
> "A captain of a spaceship, traversing the stars."
Fuck yeah exploring the endless universe
>>
>>245773
>> "A captain of a spaceship, traversing the stars."
Sci Fi is a winner
>>
>>245773
Can the captain be a futaloli?
>>
>>245812
On Akun yes
>>
>>245773
>"A nobleman, traversing the stars"
>>
>>245948
Literally Rogue Trader
>>
File: Knight-Templar.jpg (195KB, 412x330px) Image search: [Google]
Knight-Templar.jpg
195KB, 412x330px
>>245948

THIS. A crusader knight gets transported to an alien world.
>>
File: Spartan_vs_Elite.jpg (683KB, 1024x1024px) Image search: [Google]
Spartan_vs_Elite.jpg
683KB, 1024x1024px
>>245952
>Human Deus Vult vs Alien Deus Vult
>>
>>245950
I'd love me some Rogue Trader quest
>>
>>245956
>Space opera featuring space Catholics fighting space Orthodox with an alien hoard of space Muslims marauding their way through the Holy Stars, the sacred but otherwise unimportant birthplace of mankind.
>>
>>246540
Shilling
>>
>>247058
Well, I'm finally back. Do people still like Nasu shit?
>>
>>247203
I didn't realize I was an hour late to this.

This is such a dead board.
>>
Supernatural Butler Quest 3 is up, if anyone is even here:
>247398
>>
>>247603
Sorry
>>247398
>>
New thread?
>>
Just started something that I think has potential:

>>246769
>>
So is it alright to shill quests, or do people look down on that kind of stuff?
>>
>>247791
Just where do you think we are?
>>
>>247809
That doesn't really answer my question.
>>
>>247791
The answer to that question is: Yes.
>>
New Thread: >>248279

I'm pleasantly surprised this one lasted as long as it did. Usually someone makes a new one as soon as it hits autosage for some reason.
Thread posts: 317
Thread images: 33


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.