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an actually 'hard' civ evo part VI

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Thread replies: 252
Thread images: 50

File: new mappu deska.png (83KB, 1580x924px) Image search: [Google]
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exploration and colonization edition

okay so welcome to part 6 of this civ evo,
It has been 40 years since the last turn, a lot of happened...
all the races have simple stem machines except for the trolls and gnolls who have better ones, all the tribes have springpowder and the trolls have bolt action rifles. those are the most important changes read the summaries for more!

the last time the snakins, radishes, trolls and septston fought together to destroy the bats that wanted to invade this island, the trolls and gnolls both found 2 continents: 1 west and 1 east of the main island

>pick a nation (no more then 4 members)
>choose up to 5 actions/cultural things
>the more things you choose the smaller the chance of succeeding is
>every turn is 1 month
>you can expand your land but this time Ill draw a region instead of premade region
>you can place a town and later expand it to a city if you have enough citizens
>survive and have fun


ask me anything you want to know about the races and stuff! also advice is very welcome!!
>>
>>221218
NOO MUH TECH ADAVNTAGE
>>
Can I found a new race?
>>
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ow fml I used the wrong image for the thread I made one special for this one :(
>>221224
don't worry you still have one
>>
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>>
>>221232
Where is the demon trolls?
Also there was islands to the west before the big continents
>>
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>>
>>221218
OP it better take them 10 turns to get muskets.. Because thats what happened to me
>>
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>>221232
posting it anyways
>>221236
or right forgot about those and the demon trolls havn't been seen yet (jut give me a few turns)
>>
>>221243
yep it will, muahahaha
>>
>>221226
?
>>
>>221257
Good
Just enough time to have a war on 3 fronts
>>
>>221262
Can he be demon trolls?
>>
>>221262
wait what do you mean?
>>
>>221270

As in, there are a ton of players for this thread already, so can I spawn in an empty location as a new race?

There's a new faction in town.
>>
>>221275
um, we actually need more players... so I don't want to make a new race aslong as it isn't really busy
>>
>>221275
just join the snakes
>>
>>221307

Very well.
>>
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>>221232
Tech: Wind up machine guns https://en.wikipedia.org/wiki/Gatling_gun
Action: Keep following trail of demons. Send men in exploration parties into forest
>>
Tech: Scale-inspired armor that can protect against these new "bullets". Steel, copper, wood, doesn't matter.

Action: Expand our northern border.
>>
>>221302
So what happened to the bats? Who got them?
>>
>>221376
you got we got snakes got
>>
>>221227
cool do we still have a large amount of bats in our population or have they died out? anyway my turn is:
Culture:Radish civilians after they pick what they want to do when they get older (at age 10) they get put into a school for their choice (eg farmers go to farm school,Warriors go to warrior school ect)
Tech:Basic arithmetic (maths)
>>
>>221392
Let's invent calculus.
>>
>>221401
thats next turn we cant jump into it
>>
>>221407
Sorry, i know i was just thinking ahead. Math and science is going to be very important from now on so I wanna get a head start.
>>
>>221414
i think time is needed to if we make clockwork we can open up the door to a wide range of inventions
>>
>>221302
Is our population of bats happy? Has it grown? Have they been treated like equal citizens in this time skip?
>>
When's the round over? I've never played this before.
>>
>>221420
they are about 20% of your population and they are being treated normally and they are happy
>>
>>221423
your done we need the turns for the rats then we start next turn
>>
I have to go soon and I would like the gnolls their action... someone?
>>
>>221432
already? its only been 30 minutes
>>
>>221432
Action: Explore the east continent.
Tech: Wagons with water and shit so we can survive in desert
>>
>>221438
yeah Ill be back in a hour or something
>>221440
thnx
>>
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>>
C: I wonder if there's any BatRadish hybrids now.
>>
>>221453

Tech: Continue armor research.

Action: Secure the North.
>>
Next turn
Action: Keep exploring
Tech: Steam Boats

Another turn
Tech: Submachine gun.. Using the recoil of the hammer. The spring loads another bullet into the chamber..
Tech: Dynamos ( Using magnets we make dynamos which turn kinetic energy into electric)
(its a piece of the process)

Next Turn
If we found demon trolls
then propose alliance
Try marry them

If not
Action: explore
Tech: Advanced cannons.. Basically artillery.. Howitzers and such
We already have the bullet tech so it should be easy
>>
>>221449
ok lets do
Tech:Advanced Calculus
Tech:clockwork
>>
>>221451
Action: Search terrain around our new cities on eastern continent, maybe we will find new resources and plants.

Tech: Steam Boats (use our waterwheel, gears, pistons and steam engine)

Action: send more and better equipped explorers to explore eastern continent.
>>
Wha oh a lot has happened
>>
>>221224
You still have some
Also did we have a alliance
>>
Tech: Research Muskets
Action: Expand north into the Continent.
>>
>>221601
Turn after
Tech: Research more advanced Steam engines
Tech: Improve upon whatever cannons/ muskets we have researched
>>
then the 3rd term
Apply more advanced steam engines to tanks.
Tech: Comtinue to research gunpowder weapons
>>
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>>221615
you are not the only snakin here...

also no drawings 2night, i have to do this on a laptop
>>
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>>
>>221673
>Tech
queen want to do this turn ?
>>
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>>
Other snakin, we still have tons of coal from our mines right? Let's try to develop coal engines.

Also, armour piercing knives/fist weapons, assassin style, and train our soldiers in small unit tactics, ambushes, and infiltration at some point.
>>
>>221673
lets do
Tech:piverts
Action:set up a town in the middle of the our area in the island,send 4000 to populate it
>>
>>221661
Tech: larger ships
Tech: steam train
Action: connect all major cities with trains.
>>
>>221715
Wait, we can't steam train because no bridges. Change that action to :dig undersea tunnels/highways connecting all cities.
>>
>>221670
Gorgeous sounding mushrooms holy cow. Could you export some of this to us? Idk what you would want but you can have dyes in exchange.
>>
>>221718>>221715

I just saw this, sorry
>>
>>221728
hey what is your action?
>>
>>221710
This, but idk what they mean. So new ones.
Action:Explore more of our south east land.
Culture: Unity: We are all family
Tech: Study the movement of things. The way they fall, how birds go up. Physics.
>>
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>>
>>222447

Develop our armor to be even better.

Perhaps we can put a coal engine in a suit of armor.
>>
>>222459


> forgot action

Expand North.
>>
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>>
>>222470
Tech: big ass steam ships
Tech: refine steam engines (greater efficiency)
Action: expand on eastern continent
>>
>>222467
Dude we mead to revise our cannons.
How about this
Research better armor
research better cannons
>>
>>222534
Yeah. Now there is a lot of more people and goods to transport. We need to make bigger ships.
>>
>>222864
Who the hell are you?
>>
How many snakin members are there?
>>
>>222893
I'm lurking but just gonna post suggestions really
>>
>>222443
We will record these markings and keep an eye out for more. We want to discover more before we try to decipher them.
Action: Continue exploring. Move west from the location of the tree.
Action: Encourage mating between the radish and bat people.
Tech: Make thin sheet of metal and stack them with moist sheets of paper between them.
>>
>>222893
You could Join
OP Inwasnt laying out all the turns just suggestions
>>
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The youngsters are the future :,)
>>
>>223778
what fucking monstrosity is in the top right.
>>
>>223841
>>222993
You are now reminded of the size difference between an adult bat and a adult radish. Take that into consideration.
>>
>>223892
im talking about the half bat half FUCKING PLANT donkey of a fucked up piece of nature
>>
>>223919
I saw that also, I was saying something almost 3 times as big as a radish had to breed with one to create that, willingly.
>>
>>223919
:,(
>>
>>224066
It is kind of a disconcerting combination. like salsa flavored milk.
>>
>>224085
I'll fix it...i was rushing the whole thing. So tired. :(
>>
>>224066
NOOOO dude im just kidding, its a great drawing, i was just making a joke, i actually like it.
>>
>>224085
btw mouse its me mongol. just lurkin
>>
>>224120
Hey I'm the Snekin Navigator!
>>
>>224143
>>224123
Yo!
>>
>>224174
Woah
>>224123
>>
>>223778
HAHHAHAHAHA I can't wait for the bats to subjugate the radish people HAHAHAHA
They too different not to have a civil war
>>
Tech: AutoPistols (Recoil loads next bullet into the chamber from the magazine)
Action: Train the radish peoples in crater town to be like trolls. Make them into assassins since we lost our kawaii Monkey assassins.
>>
>>223778
lol so cute
>>
>>224691
Is there actual half radish half bat monsters??
>>
>>224695
I mean are there human dog hybrids? yes! they are called werewolves so i guess these are called batish, or does that sound to much like fetish...?
>>
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>>224697
Jesus
>>
>>224722
HAHAHAHAHA
>>
>>224735
Can I make a crusade to rid the world of this degeneracy...
>>
>>224743
sure i guess so...
>>
>>222432
have the trolls engage in a massive orgy to create an army of babys
>>
New turn
Tech: AutoPistols ( Recoil loads the next round into the chamber)
Tech: Chemistry
>>
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Whats that coming over the hill is it a monster? Is it a monster!!!!!!
>>
For Op's Eyes Only
There has to be an event where the bats turn evil and start killing.. I mean you can't just accept fucking monsters into your society without backlash.. They have to be imprisoned and used for experiments of an ebil nature :DDDDDDD
>>
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>>224790
HAHHA Skip the super magic tree toplel
>>
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>>
>>224783
Tech: Submachine guns (pretty easy now)
Action: Send scouts east and everywhere to look for OIL...
Tech: Advanced Chemistry
>>
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>>224794
Action: Create new city
Tech: work on desert equipment and some vehicles for our explorers and army.
Action: start building railroad net between our cities on easter continent.
>>
>>224790
Cmon OP don't use the word language. You've already told me magic doesn't exist even though there was a curse on the north and south. So when I wanted to try and research it you said it didn't. How could this be a magical tree then.
>>
>>224854
The word Magic*. (iPhone keyboard blows)
>>
>>224854
lol it isn't, magic did exist somehow but you can't research it, the tree may or may has something special to it tho
>>
Wheres all the snakes
>>
>>224859
Action: Trek back to the magical tree to study it and see what's up.
Action: Retrieve large amounts of sulfur from my volcanic island.
Action:Train all my people in guerilla warfare.
>>
Where dem snakes at
Because I want them here right now
>>
>>224787
>Snake tribe
Action 1: Send explorers to western continent.
Action 2: selectively breed Our birds to make them bigger.
Action 3: Send settlers on western continent
>>
>>225421
We have a agreement not to settle other continents I think.

We should prob focus on bird/ armor / cannons
>>
>>225447
I don't remember a treaty about not settling elsewhere by you.
>>
Niggas
You dont want to settle the west

....
You really dont want to do that .... :DDDDD
>>
>>225641
Yeah that's pretty fair. OP kind gifted these regions to us and you have north.
>>
>>225702
Retaliation would actually be justified in this case for the trolls.
>>
Everyone has turns then
>>
im sorry guys i've bene kinda busy with the new thread of opee Ill be updating soon
>>
>>225742
no fucking way we meet again in every thread lol
>>
>>225742
lol

not doing war this time huh?
>>
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>>225727
Why did the Radishes settle in the north then? If everyone gets a continent, then everyone needs to stick to their own continent. Radish in South, Troll in West, Snakin in North and Gnolls in east.
>>
>>225871
the radishes were fighting against the bats
>>
>>225871
Rad Radish made that town. I asked if it was okay to keep it and the person in charge of the snekin at the time said it was fine. Had he said no, I would have given up the town. I'm all about peace so let's work this out.
>>
>>225784
nah nah.. I already did a few threads back
>>
I wish there was more of a focus on culture in this quest

Like the culture trees have updated like twice for each race max
>>
HOLY FUCK THE SNAKES ACTUALLY DID IT

Action: Scout along the coastlines of our continent
Tech: Refine the oil into petrol because we have chemistry
Tech: Petrol engines
>>
>>225991
Same. That was the route I was taking way back, but tech is the only meaningful thing to have here.
>>
>>226037
Nah
we the only ones who praise tech..
We didn't get a god soo
Also you get magic
>>
>>226044
lol i got 0 magycks.
And wow i didn't notice your lack of religion. damn. Makes sense now.
>>
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>>225845
Action: Continue building of railroads between our cities.

Tech: Fishing trawlers

Action: Create another colony (red) send there 200k ppl.

btw can you add our new cities to map?
>>
>>226084
this might sound dumb, but whats the fifth nation? Ive been wondering for a while because theres only 4 sheets and bats are gone.
>>
>>226422
thats a gm controlled nation
>>
>>226422
NPC, that was that multiculti city-state.
>>
>>226437
>>226440
thx
>>
>>225856
>Snake tribe
Action 1 : Send 600k of settlers to our new city in western continent.
Action 2 : go south and west from our city and search for resources there.
Action 3 : build big shipyard and wooden Walls around this new city.
>>
>>226595
We should focus on cannons
And expansion
>>
Action: Research better cannons
Action: Make a colony the size of the Radishes in the southern continent..
>>
>>226923
That's fair I'll accept it. I accept your people we have a piece treaty. But if you'd like, you can build the town and we'll just trade towns. I'll give up my town in the north and I'll keep the one you build in the south.
>>
>>226923
Seriously whatever you think is best. It's not like I don't want you here in the south. This queen is a bit tipsy so maybe I'm over stating this stuff.
>>
>>226044
Hey Trolls. We are a peaceful nation. Would you like to make a peace treaty? I am weary of your might but if we really have nothing to fear you will agree to this. We wholeheartedly don't want to get in your way wither since although you joke you are not serious about harming someone.
>>
>>227547
Really?
Whatever you feel you want to do . I really was just building this for trade

Also I really wish we could focus more on threats/ quest that all cultures could. work together on
I don't really dont want to keep researching my army it's boring
>>
>>227819
Build your town here. It's what I would like. It would be like an embassy. Maybe we could help the trolls looks for the Imps (red trolls). You search in the north part of the west continent and I'll search on the south part of it while they continue straight westward. But you settled there and they are angry. You should discuss that with them. Unless you have something else in mind? Like research guns together? Since we are the peaceful nations.
>>
>>227861
For defense of course. We would rise to defend in case of a greater threat. Or someone waging war unjustly. The world police type thing is up to OP's city state.
>>
I'm kind of done with this thread. The new snakes have no idea how to deal with some of the other nations .
Plus the Trolls have goddamn sub machine guns and have a serious superiority complex.
It's only a matter of a time before they decide to go lolz genocide o everyone.

we should have used dice.
>>
>>228107
It's about fun. If you want to abandon then it is fine. But id rather fight the good fight than just give up, I believe in the trolls even though the main guy jokes around a lot.
>>
>>228107
Send spies and steal their technology. It's an arms race now.
>>
>>229221
who are you?
>>
Rolled 62, 91, 59, 89, 89, 88, 99, 31, 66, 57, 23, 91, 1, 36, 4, 80, 6, 68, 64, 99, 48, 37, 27, 89, 94 = 1498 (25d100)

>>229221
>>
I'll sign as many peace treaties as you want if the snakes move their colony off my homeland
>>
>>227819
>>228107
>I'm kind of done with this thread.
So last of snekin guy resign from game.
What now with snake nation OP?
>>
Tech: safer and stronger cannons
Action: Expand the town on the western continent into a port city and continue colonising the lands around it.

Culture: Try to ride our birds once again, 40 years of selective breeding should have worked wonders.
>>
OP, roughly how many of the bats are in each nation now?

Radishes, want to form an alliance and build a multinational city where our lands meet in the north?
>>
Gnolls, you have better steam engines than us, and we have coal engines, want to share tech?

You could larger, sturdier and faster trains, like British coal tanks, and share train and railway blueprints with us in exchange.
>>
>>229442
Could you post a pic, with which lands you want us to give up marked?
>>
>>229777
The one on the western continent

I'll even sign a treaty where Troll Military High fire rate guns aren't allowed on the original continent
>>
>>229799
I think we should do something like this:
Western continent - Trolls
Eastern continent - Gnools
Northern continent - Snakes
Southern continent - Radishes.
Middle continent and silands - like on start of this era.

Who can confirm that?
Maybe we should sign some offical treaty?
>>
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>>229918
I proposing this. (map)
>>
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>>229918
>>
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How about this since i have the least clay
>>
>>229951
nope.

Every nation have own continent and should stay there. We can trade what you want.
>>
alright then
The snakes must give me the colony on the western continent.

thats all
>>
>>229997
Done, but the 600k colonists the other player sent there are coming back home

Senpai:
Action: return the colonists from the western continent to the northern one, build a port city just south of the trinston colony to house them.

Tech: Safer and stronger Cannons

Culture: Attempt to ride our flying birds.
>>
>>230014
Also waiting to hear back from the other two factions on my trade offers
>>
>>225836
Tech: Petrol from oil using chemistry
Tech: Petrol engine using pistons that use the exploding petrol to function.
>>
what about the rasdosg colony on the northern island? Does that mean the snekin can have a colony on the southern island.

Also it will take time t explore these lands. So should we form a committee to help eachother explore this shit

BTW Trolls that western city was founded by a New snekin who had no Idea what he was doing.
>>
Also I just realized the size difference between the southern continents and the other continents.
>>
>>230045
wew, from where you get oil ?
you know that radish and snake ppl don't have even usefull steam engines?
>>
>>230250
Trolls have machine guns...
We have the tech advantage
Like they didn't even have gunpowder and now this thread Op just gave it to them as well as steam engines (basic ones )
>>
Oh how i enjoy these "an actually pretty easy but claims its harder than the others quest" threads
>>
>>230266
It says "hard"...
>>
>>230344
Exactly
>>
>>230379
dumbass
>>
>>230445
No, u
>>
okay peeps working on a new update desu
>>
okay so I am kinda twisting this qst into a more unserious one, bc im kinda tired of doing things the 'normal' way if yall know what i mean
>>
>>230482
MAKE MORE ENEMIES
MAKE MORE EVENTS
MORE DEATH
>>
>>230491
yeah yeah im working on making fights
>>
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>>
FMS
Why not have it so that 1 cultural action a turns free for a bit, breath a bit of life into the civs

Hell you could just say its a renaissance or cultural awakening of sorts
>>
>>230507
The radishes are dreaming of zombies and we've found a mushroom man that's clearly off his tits.

I would say we should trade with him, but do we even have a gnoll tail? We can't just kidnap a gnoll because a stranger asked us to.
>>
>>230544
forgot name
>>
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>>
>>230503
Action: explore the eastern continent
Tech: I thought I already made steam trains but OK
Tech: smaller, more efficient, steam engines
>>
>>230559
What do you think of giving us a free cultural action every turn for now?

Also those 600k snakin were supposed to leave the west and go to the north, but not too important.
>>
IM GOING TO BURN THAT SNAKE CITY TO THE GROUND

YOU HAVE 1 TURN TO LEAVE
>>
>>230570
okay everyone gets one free cultural thing sigh
>>230575
FIGHT FIGHT FIGHT!!!!
>>
>>230561
>>230578
In sight of this new development, we would like to welcome immigrants of all races into out tunnels, after all weapons have been turned over to the military of course.
>>
>>230585
A troll never leaves his automatic submachine gun behind
>>
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>>230575
Nobody else is throwing a tantrum because someone built a toehold on their continent, next time you want a zone to yourself mark some borders you dumb nigger

Culture: This is clearly the fault of our current leader, remove him from office. From now on we elect an Emperor who rules for life, or until clearly unfit for rule.
Action: The western colonists dismantle their city and return to the north, pic, from blue circle to blue cross.
Technology: Reinforced Platemail
>>
>>230588
Then a troll never enters the city. Besides, that is on a troll to troll basis, mostly trolls who decided to leave your nation and join ours. And furthermore, that aspect of a troll's personality was never established in canon.
>>
Culture: nationalism
Tech: cars
Action: take north of our settlements on the western continent
>>
>>230596
ugh so boring I want some wars
>>
>>230637
Well put in enemies

Or make the trolls hate someone
>>
>>230559
Action: Explore and claim the eastern continent coast
Tech: create smaller, more efficient, steam engines
Tech: Create steam locomotive (and wagons connected to it)
>>
>>230503
With more food (fish) we will get more boost to population I think :^)
>>
>>229931
Our borders are here btw.
>>
We need to be destroyed.. The trolls need a mortal enemy race on our tech level or with magics
>>
>>230637
Op are you here?
>>
>>230607
Trolls described as the most loving caring of all the races

They also have the most ruthless evil rulers imaginable
>>
>>230596

Finally back.

I don't like idea to have emperor. I like the current system but instead for election for every year, it should become every third year.

The current elected leader must pick a ex-leaders as their right/left hand, advisor or vice-leader.
>>
you guys, is it me or is this qst getting real fucking boring?
>>
>>230943
Well if you'd do your damm job!
>>
>>230943
Put in an impossible event.. Then we get shipwrecked on a new island and we start again :DDD

But seriously we need an event which forces me of all people to share gun tech
>>
>>230943

Maybe we need more events. Example like suddent civil war, mysterious terrorist or the ancient demon king came back and spreading the world with monsters.
>>
>>230943
The radishes dreamt of zombies already right? I'd just start plaguing the place up then go full army-of-the-dead if you really want to shake things up.

There was a skeletal dragon on the southern continent right? Get that thing flying around.
>>
>>230740
Yeah, i've been thinking and I don't the idea of a ''one man one vote'' nation. I'll make a political leader elected every five years, with other leaders for military, builders, treasury etc and any other houses/guilds we establish later.
>>
>>230575
Dude calm your shit.
It's one city That a new snake jsit built accidentally
>>
>>230943
It's getting really boring I would love to restart but next time using more events

Also use dice for getting tech and maybe
a tech sheet like this
Pop: 20 (+1/turn)
Food: 8 (-1/turn)
Defenses (Judgment's peak): 1
Military: 1 (Cousins in arms) [1x]
Tech: [metallurgy I] [Infantry I] [Archery I] [agriculture I]
Magic: [enchanting I]
Resources: [Wood: 4] [Stone: 3][Copper: 3] [Tin: 3]
Bonus:[Intermarriage]: The demons and elves are unusually tolerant of each other, which appeals to many nationless. +5 to pop recruitment rolls.
Flaws: [Bureaucratic Hell]: The bureaucratic loops the coalition has to go through to expand its territory are immense. -5 to expansion.
Structures: 1 [farm] food +
>>
>>231411
yeah i've been thinking about somethings so pls let me know what you think about this:

so I think I should start with 3 races/groups
each has their own problems e.g:
one race have been slaves for a long time and they finally have broken free from their masters but they are very poor and don't have much food.
something like that
every group is good at one thing, one has some magic the others are good sword fighters and the other group can make big structures more easily
I also want it to actually be more difficult lol Like not everything is going to succed and if you want one thing you may have to get a cultural thing first
thought?
>>
>>233700
Sounds pretty good
>>
>>233700
What about some fantasy: dwarfs vs elves vs humans.
or some post apo with 3 tribes/gangs.
Also you can create some hex map, it will be easier to place stuff.
>>
>>233700

Maybe we need to make dice rolls to see if we success. Some tribes may have bonus to their check while other have penality check to success their development.
>>
can we end this one.. like zombies just happen and we fucked.. except the trolls who build a nuke and blow up the world

Or the trolls just kill everyone
>>
>>233721
yeah I want 3 fantasy races but I want them to be more human like than the ones we have now
and Im thinking of not making a map maybe making a simple one and later one you can explore things
>>233722
I were more thinking about scouting things and complicated tech and hard actions
>>233728
yeah sure lets just have last turn were you can do some crazy ass shit
>>
>>233728
What about some happy end?
Op will just show future of this 4 nations?
>>
THE WORLD WILL END IN FIRE
>>
OKAY EVERYONE POST YOUR CRAZY ASS LAST ACTIONS
>>
Tech: HELICOPTERS
Action: Invade the snakes
Action Invade the radishes

MURDER THE BATISHES
JESUS PRESERVE US

MURDER
BLOOD
GENOCIDE
DEATH
>>
>>233744
Also had in we try to build a nuke
we split the atom badly and it wipes out the western continent
>>
>>233741
Put coal engines into our boats and tanks (YES WE HAVE WOODEN TANKS), sacrifice most of the masses to Faeles, in an effort to both to ressurect him and bring our machines to life, but they achieve true AI, start upgrading themselves and rebel.
>>
>>233754
Also, they're evil, like 'I have no mouth and I must scream' tier sadistic evil
>>
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okay so the trolls decided to invade the radishes and the snakins, they could only invade the southern continent and when they tried to make a nuke, they fucked it (up) and it destroyed the whole fucking western continent, the snakins conquered faeles and all the snakins and their lands combined into this super god and vanished.....
septston held a daily orgy or something and they got a lot of fucking babies and conquered the main isle
>>
Tech: Submarines
Tech: Flying machines - bombers
Tech: Napalm bombs and flamethrowers.
Tech: Armored trains with long cannons.

Action: Breed rly fast. Invade the radishes, take whole southern continent. Later take rest of world.
>>
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the gnolls went insane and bombed the whole world destroying the atmosphere and making it fking hot so it is basically one big landmass
>>
Alright gg
When can we expect a new quest?
>>
I also want to suggest that each tribe control Heroes, named character who real stand out among it brethens (but not more than 2 or 3 heroes for easier management).
>>
>>233772
I have no idea, i don't want to rush things but I hope somewhere next week,
heres my twitter if you want to stay 100% up to date
https://twitter.com/senpaiQST
>>
No ways sepstons win
SUBMACHINE GUNS NIGGUH
POP A CAP IN YO ASS
>>
>>233768
Rats won.
Victory and glory !
>>
If we were realistic
Trolls win
>>
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woah
>>
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>>233834
This is so accurate

Dude Next thread I won't be hitler

GUYS I"LL BE PEACEFUL I PROMISE

too peaceful muhahahahahahaha
>>
>>233722
yes
>>
wow... I missed so much... and then we got fuckin' nuked
Thread posts: 252
Thread images: 50


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