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Towergirls Quest #4

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File: Towergirls_1_Logo_NL.png (21KB, 673x224px) Image search: [Google]
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Hello ladies and gentlemen, welcome back to Towergirls.
The Legacy of Peasant Knight: http://imgur.com/a/Mmt2c
Last time we left off, our hero, the Peasant Knight, mysteriously went back in time by opening a magical box from the asshole wizard.
But unlike a normal time travel spell, you also brought all your bitches and sick loot!
Our tale opens on you, a lone Knight amid a cluster of 22 Princesses, one of which just crushed your flimsy old shack. A cart able to hold up to 4 bitches/items sits nearby.
The time has come, will you answer the call and ride off in search of more bitches?
>>
I feel like we have enough. Lets just rest and be merry for now and for ever
>>
>>189986
Eh, might as well. Gotta catch'em all!
>>
>>190062
That's the spirit I like to see!
Bidding farewell to your Princesses and advising them to stay well, you load up the cart with bread from the Endless Fields and head out, not much else besides your gear to take with you...
Roll 1d20 for a safe journey.
>>
Rolled 3 (1d20)

>>190095
Rollan for safe journey
>>
>>190102
Well shit son. Best'a three?
>>
>>190107
Nope, I've never done rerolls. Cause that just makes for a boring adventure, doesn't it?
94 wish to roll before we continue?
>>
>>190102
Good start.
>>
>>190121
Nah, I'm up for a challenge.
>>
>>190102
Suit yourselves.
The journey... is not as safe as it once was...
The forest in the black of night seems rife with horrors waiting to lash out...
A turn this way, a look that way, demonic eyes stare out at you...
Everything looks like it wants your head...
Perhaps the Blessing of the Gods is no longer with you...
Until at last, the clearing in sight, a pack of Wolves jump out onto the road, freaking out your mule! It's time to fight, three Wolves and you! Is your body ready?
You may now roll 1d100 and proclaim an attack. You wield a wooden shield in one hand and a long scythe specifically made for reaping crop and body alike in the other.
>>
>>190142
Cleave the wolves.
>>
>>190159
Shit, dice. Rollin'
>>
Rolled 47 (1d100)

>>190163
>>
Rolled 43 (1d100)

>>190142
Attack the wolves with the scythe.
>>
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>>190164
>A swift and deadly cleave, it is.
Diving forth into the fray as your mule tries to calm down a ways back, you sweep your blade and manage to catch all 3 wolves with a single cut, impaling them on your scythe before ramming that into a tree as well, however, you continue through the tree, the wolves, not directly carried by your sheer force, end up getting smushed against the tree into a fine paste of blood, fur, and bone...
Suffice to say, you were victorious...
Calming your crazed mount, a return to normalcy you regain. The way into the Desert clearing is quite familiar from your first journey...
Simpler times, really...
You no longer wield the hoe, but you also are no longer an unlearned rube, thanks to the majestic Dragon Princess 2.
After some time of peace, you find yourself before the Towers once more.
Here, there are Princesses. How many, you are unsure... But there are bitches to be had..
Unhitching your mule so he may graze and setting up camp, you are prepared. The trials of the past have taught you well. Roll 1d100 For a safe night under the sky blanketed in stars.
>>
Rolled 80 (1d100)

>>190180
Rolling
>>
>>190184
Sleepin' sound.
>>
File: Towergirls_1_Dungeon.png (32KB, 799x800px) Image search: [Google]
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>>190184
Indeed, the night is peaceful. Not a creature is stirring, not even a Mouse.
In the morning, the sun shines bright and happy upon you, today will be a GOOD day.
Drawing up a map you got from Dragon Princess I so many moons ago, the facility looks something like this...
Thankfully, you still have your Golden Feather, so if you so desire, you may fly to any Tower, for each is capped with a window, or you may go and enter the first tower in front of you and see what is within...
>>
>>190267
Enter the tower in front of us.
>>
>>190267
Enter the first tower.
>>
>>190293
>>190294
And enter you shall! There is no need for your Wings yet.
The first floor is quite normal actually...
A few fine ornamentations line the walls, a stairway to your right leads up and a stairway ahead of you and to the left leads down...
Which shall it be then?
And Roll.
>>
Rolled 59 (1d100)

>>190306
Let's go to the one to the right.
>>
>>190309
Backing.
>>
>>190309
Right and up is indeed right.
The next floor up is... odd. To say it's in disrepair is an understatement, it's an old storage room for eggs, but is currently empty... Not an egg in sight.
>>
>>190347
Keep going up the tower.
>>
>>190358
>Up
The next floor is also abandoned... Nothing worth noting, just a plain floor, a table in the center features a broken down gypsy fortune teller machine... She doesn't seem to be working at all...
>>
>>190366
If there's nothing else on this floor, keep going up.
>>
>>190366
mimic?
>>
>>190372
And up you go...
However, as you pass the Gypsy in her box... a hand reaches out and grabs you...
Looking to the source, it is indeed the Gypsy...
"One last warning, Blessed Knight. You tread on dark grounds... Turn back now and leave this place. For the good of the Gods on high and for yourself. The Accursed Towers will never set you free, besides..."
And with a ragged, gasp, the Gypsy machine, having been in a hunched position, collapses onto the table, falling apart before your eyes...
Do you... heed the warning? or soldier on? The next floor up should hold a Princess...
>>
>>190400
We must soldier on. The princess needs us.
>>
>>190404
Yes, we do this for wenches.
>>
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>>190404
Great point once again.
They need us after all.
Shrugging off the haggard machine's now limp arm, you continue up...
The next floor is indeed where a Princess should be, a half circle of a landing before a doorway to the other half..
But unlike a normal door, this one is marked with a sign unlike any you've seen before...
Do you dare open it?
>>
>>190568
Boot it down!
>>
>>190568
We dare to open it, proclaiming "Princess, I've come for you!"
>>
File: Harpy Princess_B.png (73KB, 448x454px) Image search: [Google]
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>>190576
>>190580
Setting your hand upon the door, breathing a long breath, you proclaim, punching through the door, "Princess, I've come for you!"
Inside... there's a Princess. But it's definitely not right...
It's the Harpy Princess, whom you have already saved in another life...
But... She doesn't seem quite right...
She looks over at you, but doesn't seem to care, just sits on her bed, staring out the open window...
>>
>>190602
Approach her cautiously.
>>
>>190617
Slowly, but surely, you approach this... maiden.
She still seems to not care for your presence, but not mind either way...
It's concerning, really. What IS she?
And sure nough, the answer is plain as day upon closer inspection...
She's not Harpy Princess. She's a doll made in the likeness! Which is why the tower is abandoned, no Princess, no guards needed, no food or anything to keep them alive...
But... why?

And as if on cue, an explosion rings out from far below...
Opening her mouth slightly against the stitching, the doll says "Sorry..." before slumping over dead. And beneath your feet, the entire Tower begins tumbling down! Quick, declare an action, Roll and hope you survive!
>>
Rolled 83 (1d100)

>>190640
Fly out the nearest window and drift to the ground.
>>
>>190648
Backing
>>
>>190648
"Well, shit.." you mumble to yourself...
Not much to do, but fly out and see what the hell is going on...
And out the window you go. Gently floating down, you watch the first Tower crumble...
But not a soul is in sight... Upon landing, it's clear the explosion was at the base, but as to why, who can say.
With the first Tower rubble, it may also be hard to get into the underground that way...
Your options are now:
>Go to any other Tower via flight
>Go through the hole at the center of them all that leads into the lair of the Dragon Princess
>>
>>190713
>Go the tower directly to the northwest of the first tower via flight.
Let's see if there are actually any living princesses.
>>
File: Knight Princess.png (128KB, 423x457px) Image search: [Google]
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>>190737
Indeed, it's best to see if there is any point to actually being here...
The 2nd Tower, as you approach the top floor window, a grinding noise can be heard from within, like metal on stone...
Inside, there is indeed someone working a grinding wheel.
It's the Knight Princess to be precise!

She is left unaware of you upon her windowsill, her back to you as she continues to grind her blade...
>>
>>190798
Approach her and announce that you have come to free her.

Also, ask if she knows anything about what happened with the first tower's destruction.
>>
>>190802
Stepping forward, calmly, you announce in a calm voice, "Princess, I've come for you!"
Looking up and bending backwards, she says without stopping her work, "Oh grand. Feel free to wait on the bed, I'll only be a minute more. I was just about to go fencing with another fighter down stairs, but this is fine too..."
And bending back, she returns to her work...

Sitting about, she finally finishes sharpening her rapier and says "Alright then, shall we go, sir Knight?"
You may now exit down the Tower, but the path will be treacherous or out the window and carry her, you have the strength to do so ten times over at least.
>>
>>190866
Ask the princess which way she would prefer to leave.
>>
>>190872
"Are ya kidding?"
She seems excited now and in a mad dash, runs out the door and down the stairs!
Chasing after her, it seems the next floor down is some type of arena! A duo of Orcs in heavy plate mail are wielding massive clubs before you and her. "We're taking the FUN way out!"
Welp, Action and Roll.
>>
>>190878
Parry any attacks from the Orcs and charge them with your scythe.
>>
Rolled 89 (1d100)

>>190890
Roll
>>
>>190890
Joining up with your new Princess, she indeed wants the FUN! way out. The Orcs go for you first, sweeping their great hammers right for your torso. Putting up your shield, the sheer forces knocks you like a pinball, but you manage to stay up right before countering. A cutting blade between the first one's helm and chest piece, his head lobs clean off!
And onto the next one! He is guarding now, hard to tell what he's going to do...
>>
Rolled 58 (1d100)

>>190920
Run up and attack him, distracting him so that our princess may have the final blow.
>>
>>190925
He blocks the blow with his mace and sensing a diversion, turns it into a sweep, catching your poor Princess wildly off guard, as she goes flying into the back wall! Her helmet is badly dented, but no blood, so it's possible it absorbed the blow....
And with a second swipe, you chop his head off with ultimate certainty. It goes sailing off down the stairs...
Rushing over to your Princess, you remove the Helmet and indeed... she is totally fine... Passed out from the blow, but not a hair on her is touched, somehow.
You could continue this way down or punch a hole in the wall and head to camp now...
>>
>>190934
Punch a hole in the wall and head back to camp. We should rest with our princess.
>>
>>190946
A hole it shall be.
The wall crumbles with ease and you hop out, a short flutter to the ground...
A trek back to camp and indeed, your camp remains untouched, barely outside the destruction of the first Tower...
Laying the Knight Princess down for a rest, you decide that now is a good time to rest for the day... Given the happenings.
Roll for a safe night.
>>
Rolled 36 (1d100)

>>191044
roll
>>
>>191051
The night passes calmly, but in the morning, something is awry...
Knight Princess is up and... looking out the tent window...
Seems you have guests..
Roll 2d100 now.
>>
Rolled 45, 54 = 99 (2d100)

>>191076
Who could it be?
>>
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>>191113
Indeed, your camp has been beset by 2 Knights...
The Arcane and the Druid Knights have shown themselves!
This could go one of two ways...You can try and talk it out or smash face..
Knight Princess is already reaching for her blade...
>>
>>191298
Ask the princess to sheath her blade and try to talk to the knights. Tell them that there are princesses in these towers that would absolutely love to be rescued by knights such as them.
>>
>>191309
"Princess... Now is not the time for that..." you say before giving her her sheath and standing up from your tent...
The Knights, rather new to this whole business, look you down and are somewhat... surprised, they did not expect anyone to be here...
The rippling power of your muscles also aids in striking fear into their hearts...
"Welcome to the party, Knights," you say, leaning on your Scythe, blade-down.
"As you can see, this tower was recently destroyed. I am currently investigating while also saving bitches. Would you care to join me in my endeavors, for now at least?"
The duo look at you, then back to each other, before unanimously saying "Sure."
And just like that, you got 2 (temporary companions!) Thank goodness for level-headed Knights.
You help them set up camp, then have a breakfast for the 4 of you of day old bread... Not the tastiest, but supplemented with Nature Boy's greens and whatever paste Arcane Knight brought make for some tangy sandwiches...
Well then, your options are as follows:
>Clear the Rubble of Tower 1
>Ferry your allies up another tower and work your way down
>Ferry them down directly into the Lair via the shortcut at the center of the Towers
They each can take up to 4 Bitches home as well. Knight Princess is also adamant about saving Princesses with you...
>>
>>191369
>Ferry them down directly into the Lair via the shortcut at the center of the Towers
>>
>>191377
Deciding it best to go straight into the heart, you ask Arcane to begin forming a mystic ladder while you carry Druid and Knight Princess down yourself.
He agrees and begins a long, complicated spell...
As you reach the ground, however, his ladder comes down...
Right on top of a Dragon princess, chilling in her pool of molten gold...
She mumbles something, but seems unfazed.
>>
>>191429
Approach her slowly.
>>
File: Dragon Princess.png (143KB, 447x487px) Image search: [Google]
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>>191434
As you desire...
"We should just kill her..." Druid says as Knight Prin. whacks him upside the head with her foil, "Don't be rude! She's a Princess too..."
And as you come close, Arcane is sliding down the ladder...
And lands with a resounding "whump" as he hits the fat gut of the Dragon princess...
They both seem unfazed...
Seems she's out cold, the fat tub of lard.
>>
>>191649
Explore the lair and see if we can find any other princesses.
>>
File: Towergirls_1_Lair.png (47KB, 800x800px) Image search: [Google]
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>>191664
Indeed, you draw up a map you remember from your previous trip here... a little something like this.
You could wander aimlessly for a while, or you could go somewhere... specific.
>>
>>191753
Head to the westernmost door.
>>
File: Dwarf Princess I.png (59KB, 413x432px) Image search: [Google]
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>>191772
A short trip, really. Along the mountains of gold and treasure piled high to the ceiling, until at last, you find that the door itself is completely filled in with rubble!
But fate is a strange creature.
Just to your North, in the corner, a Princess is hammering away at a forge...
How it got there is a mystery, but she's just poundin' away...
Approaching, it seems it is in-fact, the first Dwarf Princess!
She's as oblivious to your presence...
So Knight does the job of getting her attention and lays her Rapier upon the worktable, saying "Can you make this better for me, Sweetheart?"
She looks up, somewhat surprised she has guests and says "Ach, shore." tossing her current... blade on the pile behind her...
And away she goes, forging what equates to a new rapier using the old one as a mold...
The question is, are you interested in saving this chick? Cause she looks like she's content to just sit there and smith...
>>
>>191835
Let's ask her if she wants to be saved. Also, check with your knight allies to see if they want to save her.
>>
>>191852
You ask your companions, sans Knight Princess who is discussing combat techniques and weaponry with Dwarf 1.
Hell yeah, I love me some shortstacks! They're just the right height to leave books on when I'm doing my work!
Not my cup of tea, but she seems good at her craft.
And then you ask the Princess herself in a lull in their conversation, "Tell me Princess, do YOU require rescuing?"
She looks up at you and says "Nah, not really. I'm fine here. But if ye want teh, I can pack up my crap at a moment's notice."
That answers that question.
>>
>>191904
>Typed the /blue in brackets command
>It didn't stop
Fuck.
>>
>>191904
>>191914
Let the knight who said he was interested make the decision about whether or not he wants to rescue her and move on.
>>
File: Towergirls_1_Lair.png (46KB, 800x800px) Image search: [Google]
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>>191932
I get to decide? Fuckyes.-Arcane Knight
I say... pack up your stuff, I'm taking you home to my wizard tower!
"Suit yourself..." she says. "I'll be done in like, two hours. Come back then and escort me home~"
So it shall be, Arcane will pick up his new shorty on the way out, but where to until then?
>>
>>191964
Head north to that opening (unless that was the door we just went in, then check out that black opening on the western side of the map).
>>
>>192002
North it is! You leave Knight Princess there to help pack and keep her company.
The passage to the North is indeed clear.
A long trek up the tunnel's length, you find yourself at the base of another Tower, presumably the 4th.
This bottom floor is exceptionally plain...
A path to your left and right lead out to other Towers, a stairway ahead leads up...
>>
>>192123
Let's head up.
>>
>>192129
The next floor up... is home to an ancient statue encased in webs...
It rests there, staring directly at the party...
That said, I'm gonna turn in for the night, you've been a great audience.
See you tomorrow.
All 4 of you, I hope.
Updates at: >>>/tg/47460671
>>
>>192159
See you later.
>>
>>191649
is dp supposed to be really fat or something? She doesn't seem that way on the portrait.
>>
>>193329
She's been there for a few months gorging on treasure. So she packed on a bit.
>>
>>193348
never noticed that last bit below the card, neat
>>
>>193515
No problem, simple mistake.
I also tend to take the "DP1 is a total fatass" route. After all, the character tiles are just chibis.
>>
>>193545
isn't that how she is typically portrayed?at least, amongst some fan art
>>
>>193571
Yeah, my point. She's the family Glutton, while 2 is the book worm, 3 is the embodiment of Wrath given human emotions, 4 is Pride, and 5 (will be) a wannabe Dragon Queen.
>>
>>192159
Picking up where we left off...
A great stone statue rests, smiling gently at our trio of adventurers, it seems to not be moving, but there are always oddities around here...

Our party currently consists of Peasant Knight, Druid Knight, and Arcane Knight, joined together for the glory of bitches.
>>
>>195001
Investigate the statue.
>>
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>>195034
And investigate you do...
It's covered in cobwebs, but not a spider in sight...
The statue itself is quite plain, a myriad of ancient bones litter the floor. The first thing that strikes you is the statue itself seems to be watching you specifically...
Its movements are so slight, you wouldn't be able to tell otherwise, but this thing may be alive...
That said, the statue doesn't seem to be able to move anything else besides its eyes. Perhaps... you should ask it a question while your teammates look all around it for hidden switches and such?
>>
>>195113
Ask if there are any princesses around.
>>
>>195120
"Statue, tell me the secrets of Princesses. Where might they be located..."
And on cue, the statue eyes you down before pointing a single, boney hand upward..
Seems there's a Princess in this tower...
The other 2 Knights are rather oblivious to your deed, but a call and you head up the stairs with them.
The next floor is home to a group of Skeletons playing cards...
They pay you no mind... Up or perhaps... join them?
>>
>>195240
Let's keep going up. The princess is in need of our aid.
>>
>>195240
Play some cards with the spooky skeletons, maybe the know something
>>
>>195248
Indeed, you bid the skeletons adieu.
The next floor up is a Ground Floor, you could probably punch a hole in the wall for a quick escape here if need be.
But at any rate, the room is bland and empty, so once more you head up...
This floor is special, for sure...
The walls are buried in spider webs and covered in millions of spiders...
Just EVERYWHERE....
>>
>>195414
how big are these spiders?
can we make a torch?
walk slowly through the room. see if theres anything valuable
>>
>>195430
I second this.
>>
>>195430
Normal sized, you could fit a dozen or so in your palm, you wager.
You lack the materials for a torch, but Arcane pops a mage light on the end of his sword and you can see clearly, there's a fucking ton of spiders, but they all seem content in their webs...
There's a small statue in an alcove that seems to lack spider webs... It itself is in the shape of a spider crouching on a stout pillar...
>>
>>195529
approach the altar and examine it.
>>
>>195529
Approach the statue.
>>
>>195535
>>195536
The statue seems to whisper to you...
"Take it..." a soft call on the wind...
Do you... take it? The spiders shy away as your hands get close...
>>
>>195589
NO RISK NO REWARDS TAKE IT
>>
>>195589
Take it.
>>
>>195599
>>195602
The absolute madmen.
Without another though, you take the Statue...
In a swift moment, all the spiders lunge at you...
They're... devouring you..
No.. they're..
Doing something, you're not quite sure...
The world goes black with Spiders, until at last you awaken..
Spiders fall away as you brush them aside...
You, well, an inspection shows your upper body is mostly unchanged, you seem to bear some venomous fangs now...
But your lower body, hoo boy...
It's basically a giant spider! You're pretty sure your dick is down there somewhere too, but yeah...
This could get awkward with your Princesses...
You have transformed into: The Drider Peasant Knight.
>>
>>195617
AH SHIT NIGGA. WE SPIDERMAN NOW
can we climb on walls? i want to drop from the ceiling onto our foes.

are there any exits?
what are our option?
>>
>>195617
Look for our comrades.
>>
>>195640
You can climb walls like a spider, but you're kinda big and easy to spot...
Your exits are: up or down.
>>195641
They're... cowering in the corner, watching you examine yourself...
>>
>>195663
Let's head down. We should find a way to reverse our self.
>>
>>195663
head down. Also im down with trying to reverse ourself, but can we find a way to switch back and forth? I want to lewd princess knight on the ceiling.
>>
>>195722
>>195741
It's possible... But perhaps you'd like to save this Tower's Princess first? There should only be one more before the room of the Princess...
>>
>>195753
Yeah lets do that. SAVE THE PRINCESS

i wish there were more people, this is a really good quest
>>
>>195758
There were before I took a week and a half pause. It's probably cause Memorial Weekend. Check the Imgur album at the top if you want a taste.
>>
>>195776
nah mate I've been here since the beginning. keep up the good work
>>
Don't worry, I'm here too! I was playing some games though, so that's why I didn't post.
>>
>>195789
I'm hosting AND playing games. Get on my level, Scrub.
Alright, good to know there's some lurkers at least.
Back to the party.
>>195758
>SAVE THE PRINCESS!
Rallying your allies, you assure them you're still, well, you.
They're not too happy with your assurances, but you seem fine enough, walking on 3 sets of spider legs...
You are forced to go up the wall to the next floor, since the stairway is too narrow, but you manage. This next floor is home to a pack of Guards...
They seem to have laid their weapons by the next stair and are playing a board game of some description...
Do you... try to sneak up on them? Sneak past? Announce and fight? ...Join their game?
>>
>>195803
Sneak past them.
>>
>>195803
sneaky spider.
>>
>>195803
B-but it was an online game...
sneak past them
>>
what game you playing? Im playing dark souls invading chumps.
>>
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>>195825
>>195846
Overwatch.
>>195809
>>195810
Sneaky Sneaky...
Without another word, you grab your allies, showing them the Guards, then begin scuttling up the wall and across the ceiling, turns out they are playing Mouse Trap. And with a 180 turn over onto the next floor, you're in front of the door of a fair maiden...
Do you dare open the door marked with this insignia?
>>
>>195846
I was totally not playing Overwatch
>>
>>195859
WORST WAIFU
open it anyways
>>
>>195859
Only a coward wouldn't open it!
>>
>>195859
Open the door, proclaiming "Princess, I've come for you!"
>>
File: Drider Princess.jpg (164KB, 434x498px) Image search: [Google]
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>>195866
>>195869
>>195871
Setting your hand upon the door, along with your 2 companions, you all call out as you jointly push open the door, "Princess, I've come for you!"
And your allies jump back in fright as the Drider Princess lunges forth with a hiss, falling off your behind. You are mostly unfazed, used to getting stuff like dogs thrown in your face. A simple jump scare from a Princess' door is NOTHING.
Seeing you not react, she takes a moment and assess you, before saying "Oh. You must be the Drider Knight. I'm surprised it took you so long to find me..."
>>
>>195882
Tell her that you are actually the Peasant Knight and that you have been turned into a Drider.
>>
>>195891
This. And if there's any way to change us back...
>>
>>195891
>>195893
these
>>
>>195891
>>195893
"Maiden, I am not a Drider Knight, I am in-fact, the Peasant Knight, a statue downstairs cause a bunch of spiders to... attack and do this to me... Do you... happen to know any way to reverse it?"
"Well, yeah. It's really simple actually! Just pull yourself out of the spider butt!"
You and the other Knights look at her exceptionally confused.... Until at last, she sighs and just grabs you by the torso and heaves you up...
The spider portion seems to just fall away, the fangs on your face too... And you're back to normal Peasant Knight...
"There! Anyone can use it and it's a painless transition. I can't do that, but Humanoids can, with one of those. It's yours to keep, of course."
Well then...
>>
>>195916
Right...back to business then. We've come to rescue you!
>>
>>195916
Offer to rescue her. She did just assist us, so it would be the knightly thing to do.
>>
>>195922
>>195927
Agreed. "Princess, will you accept my rescue of you?"
The other Knights seem happy you're taking her.
"Happily, Peasant Knight! But we're fucking on the ceiling later. :3"
Well then, seems she knows what she wants....
Time to head back to camp while Arcane and Druid go get the other 2 Maidens? And if so, window or go punch a hole in the ground floor wall?
>>
>>195944
To the window~!
>>
>>195944
Let's go out the window. Best to avoid damaging any more of the tower. Our other knights should get their princesses now.
>>
>>195954
>>195956
Fair enough, they have a ladder resting on a fatass to use.
Donning your "spider suit," you join Drider in a walk down the side of the tower. She'd be somewhat difficult to carry while flying, so this is easier, you chat about this, that and the other, mostly the weather here and in her homeland.
Same with the trip back to camp. Seems she misses home a good bit.
At camp, seeing as how everyone else will be busy for a while, she offers you her Dowries. You may take 1 of them for free, but the rest will take up a cart slot.
>>
>>196056
Take the octagonal amulet.
>>
>>196056
>>196069
Also, can we take one of Knight Princess' dowries?
>>
>>196085
She's hellbent on saving Princesses with you for some reason, so later you will be able to, but not now.
>>
>>196097
Sounds good.
>>
>>196069
>>196085
Without another thought, you claim her Octagonal Amulet! You can now use it to grow up to any 8 extra body parts! This includes 8 more dicks.
About an hour later, a party of 4, consisting of 2 Knight and 2 Princesses returns from the depths below...
They look worn out, Knight Princess collapsing into your arms. You ask and she replies "The Dragon princess work up as we were climbing onto her... It got messy..."
Guess it's time to Roll for a safe night.
>>
Rolled 43 (1d100)

>>196224
>>
Rolled 20 (1d100)

>>196224
>>
File: Towergirls_1_Dungeon.png (34KB, 799x800px) Image search: [Google]
Towergirls_1_Dungeon.png
34KB, 799x800px
>>196234
The night, while not exactly peaceful, is safe...
The next morning, you awake and somehow, nothing went wrong, awry, or poorly.
The three Knights get up, prepare a meal, and feast with the 3 Princesses in tow.
Then you 3 and Knight Princess prepare to head off.
You may return to the Lair, or visit any given Tower that hasn't been raided/destroyed.
Dwarf Princess has already started setting up her forge...
>>
>>196291
Visit the tower in between Knight Princess' tower and Drider Princess' tower.

Also, I'm going to be gone for a few hours, so I won't be posting for a while.
>>
>>196300
well i think we should go for the one all the way in the back.
(if its a tie i will go for this >>196300)
>>
>>196300
>An hour, 7
My, how time flies.
You carry off your allies, leaving Knight Princess to guard the other Bitches, she's annoyed but willing, and arrive at the window of the third tower...
The inside of this room, however, is decorated like a graveyard...
You and your allies are a tad... weirded out.
Bones litter the room which has a floor of soil, it's exceptionally unexpected, to be certain..
>>
uh oh. i sense trickery, keep a close eye on each other, lest these bones rise up and surround you.
walk slowly to the exit.
>>
>>196636
backing this one
>>
>>196636
I'll back this one, but let's make sure we find the princess in this tower.
>>
File: Skeleton Princess.jpg (155KB, 428x454px) Image search: [Google]
Skeleton Princess.jpg
155KB, 428x454px
>>196636
Sorry for the delay.
Letting Arcane and Druid down, you begin looking about the room. The exit is right there, but there should be a Princess on this side...
An idea forming you call out, "Princess, I've come for you!"
And as if on cue, the bones on the floor begin stirring... They don a dress and rise up to form: Skeleton princess!
"Oh, I was having the most lovely nap... I had my flesh and blood body again and I was lecturing some poor fool about mathematics... And then, he whisked me away to a place where I could be forevermore with him...
And now... I'm here... Thank you good Knights, for coming to my aid on such short notice.... But... I can only pledge my heart to 1 of you...
I cut my finger trying to open a cheese stick earlier and it won't stop bleeding, send for help.
>>
is dragon princess dead?
>>
>>196873
Consult with our allies, any of them want Skeleton Princess?
I'm calling 911 right now
>>
>>196884
Nope.
>>196885
Thanks m9.
Leaning upon his axe, Druid says "I have come here to rescue you, fair Maiden, aided by the help of my allies, Peasant and Arcane Knight."
And just like that, it's settled... Druid is scaling the side of the tower, carrying Skeleton Princess, which just leaves you and Arcane...
You could fly to another Tower or perhaps descend this one?
>>
>>196873
Ask the maiden which knight among us she would prefer to be rescued by.
>>
>>196897
Fly to a different tower.
>>
>>196897
Time to fly!
>>
>>196897
fly to the nearest tower, have arcane copy your flight ability in his book
>>
File: Towergirls_1_Dungeon.png (35KB, 799x800px) Image search: [Google]
Towergirls_1_Dungeon.png
35KB, 799x800px
>>196907
>>196917
Yes, but which tower?
>>
>>196920
To the one directly northeast of Drider Princess' tower.
>>
>>196920
NO SKIP THE NEXT TOWER. GO TO THE ONE IN THE BACK.
i dont know why but it calls to me
>>
>>196932
I'll back this, I'm feelin' it too
>>
File: Kobold Princess.png (111KB, 412x447px) Image search: [Google]
Kobold Princess.png
111KB, 412x447px
>>196932
2 TOWERS OVER IT IS!
You take off, Arcane riding you like a surfboard, "Sorry, mate, I can't copy your flight, cause it's a trinket, not a spell. Thanks tho!"
And as you near the window... he jumps off and dives head-first ahead of you, proclaiming, "Princess, I've come for you!"
Landing softly upon the window frame, you peer in and see that inside, Arcane Knight has already ascertained his next shortstack in the form of a Kobold Princess.
Oh well.
Next tower? Arcane will escort his new acquisition himself.
>>
>>197008
Well that happened. We'll head to the northeastern one mentioned >>196927
>>
>>197008
aww, she was one of my favs.
Oh well, proceed to the tower on the right of this one.
>>
>>197020
never mind i go with this.
>>
>>197020
With nobody to Ninja the Princess out from under you..
You head toward the tower to the SouthEast.
Inside, someone is taking a hot bath and humming to themselves...
You announce yourself with a "Princess, I've come for you!" and you get a reply from the adjoined bathroom, "Feel free to join me then, oh good Knight~"
>>
>>197037
I don't see why we don't go and see who this is
>>
>>197037
Peek in to see which princess you have come across.
>>
>>197037
barge inside doing a roll
>>
File: Human Princess.png (96KB, 420x461px) Image search: [Google]
Human Princess.png
96KB, 420x461px
>>197046
>>197049
Cause you landed on the bed, and the door to the bathroom is around a bend in the wall, since it takes up the tower corner.

Taking a peek, ever so gently, you find it is the Human Princess, relaxing with an extra soapy bubble bath.
>>
>>197069
Kneel before the maiden and proclaim that you have come to rescue her.
>>
>>197097
I'll back this.
>>
>>197097
this
>>
>>197097
Falling to your knees before the beauty of the Human Princess, you say to her, "Princess, I have come... to rescue you..."
She looks over and says "Great. Mind washing my back since you're here, though?"
>>
>>197208
Tell her that it would be an honor to do so and proceed to wash her back.
>>
>>197208
do it, you need a bath as well
>>
>>197221
>>197222
"Gladly," you say, stripping down to just your helmet. Slipping into the bath, you have a long and relaxing session with her, she's plush and comfy to just run your hands along... And when she's content, you both get out, get dried off, dressed, and on your merry way. Back at camp, Arcane and Druid have both returned, bitches in tow.
Knight Princess is... exceptionally unhappy to see her sister here, but she holds her tongue...
Human doesn't seem to care and gives her sister a hug, "Good to see you, sis. It's been what? 8 months?" "Yeah..."
And as if on cue, they both turn to you, a gleam in their eyes. They are holding out their Dowries to you... You only have room for 1 more in your Cart...
>>
>>197320
I'd take the Knight Princess' Grandfather's Sword. It guarantees victory against evil, so it may be useful in our future endeavors.
>>
Rolled 2 (1d2)

im torn between grand fathers sword and p'orc bone
i let the dice decide 1 for sword 2 for bone
>>
>>197337
change to sword i guess
>>
>>197335
>>197437
Seeing no harm in one choice or the other, you lay claim to the sword of your first Maiden, the Knight Princess.
Human Princess doesn't seem to care, oddly. She's just happy to be with you. Chance are, there will be much bickering...
But nonetheless, you completed your journey once again. As the sun sets, you begin your final rest...
Roll for a safe Night.
Something is Off...
>>
Rolled 2 (1d100)

>>197525
>>
Rolled 89 (1d100)

>>197525
ROLLING FOR GREAT JUSTICE
>>
>>197540
Thank god for you Anon
>>
>>197540
The fates are Kind indeed...
When next you awake, it is not the morning...
Instead, the sun is a few hours away, gently peeking on the far horizon...
Someone is lurking in your camp...
Knight Princess noticed it too...
Everyone else is still asleep... Do you pretend, or try to find whoever is out there..?
>>
Rolled 56 (1d100)

>>197566
Time to investigate with Knight Princess
>>
>>197566
>>197589
i concur, lets investigate!
>>
Rolled 40 (1d100)

>>197640
FORGOT THE DICE
>>
Rolled 30 (1d100)

>>197589
I agree and roll as well.
>>
WE FUCKING SUCK
>>
Roll to investigate
>>
>>197730
>>
>>197739
"dice+1d100" in the options without the ""
>>
>>197730
Trying again
>sorry for my newfaggyness
>>
>>197779
>Dice rolling follows /tg/'s format (e.g., "dice+2d6" without the quotes in the options field rolls 2d6).

try again mate
>>
Rolled 38 (1d100)

>>197730
>>
>>197795
Thanks for telling me mate
Sorry I rolled so low
>>
File: Dog Princess.png (99KB, 436x607px) Image search: [Google]
Dog Princess.png
99KB, 436x607px
>>197589
Sorry for the delay, familial matter.
In the quiet of the night, you spot her, a demon in the brush...
Eyes as black as night, a fur soft as can be, stained in the memory...
And tears for a name you'll never learn...

It is... the Dog Princess.
She's looking right at you, but all things considered, she shouldn't be this far South and West...
Do you... engage?
>>
>>197836
Avoid engaging her for now and ask Knight Princess what her opinion on the matter is.
>>
>>197836
Call out to her questioning why she's here.
>>
>>197836
question her.

hey are we able to tame her, you know force her to not be as yandare and not kill off your princesses?
>>
>>197862
I second this
>>
>>197876
Yes, but it will take perhaps the rest of your natural life...
>>197868
"Fair maiden of the beasts, why do you lurk in the brush? Come to the fire pit, there is no need for such dogged fear."
You stand up and go to the campfire, lighting it, illuminating her face...
It would seem she has been busy, judging by the blood. Some is old, but some... is fresh. You dare not look away just yet.
Coming forth, hunched on all fours, this foul creature eyes you warily, she seems not even in full control of herself...
"You know why I'm here," she purrs...
>>
>>197903
Did she travel back too then?
>>
>>197903
Stay alert and watch out for any sudden movements from the princess.
>>
>>197933
"Really, I do? What makes you say that, miss?"
"There was no Mouse Knight waiting for me..."
And with a jump, she pounces upon you, Roll and declare your action now, before she overwhelms you!
>>
Rolled 96 (1d100)

>>197974
Toss her aside with all of our strength!
>>
Rolled 71 (1d100)

>>197974
Push her off!

>>197981
Nice
>>
>>197981
"Oh, so you're just going to pretend like I know who this MOUSE KNIGHT is? Fine then, into the fire with you."
And you do just that, plant a boot to her face and slap her with an iron palm into your campfire as it roars to life with all that fur...
She... Well, she's screaming now and thrashing, a lot.
Pretty sure she's in some bad pain...
But for the moment, you just watch her roast.
Your princesses come and join you, unsure of what is going on.
>>
>>198019
Tell them that a demon had come to do unspeakable deeds to them and that you were forced to fight her off.
>>
>>198019
And within minutes, the screaming stops...
So has she...
>>198033
You tell them just so, a demon born of the flesh and blood of a Princess...
And with a start, she rises from the flames...
I cannot be put down like some dog. You. WILL. BE. [u]MINE.[/u]
And with that, she lunges at you again...
This may take a while...
>>
Rolled 63 (1d100)

>>198044
Fling her back down and go at her with your scythe.
>>
Rolled 58 (1d100)

>>198044
And here I felt kinda bad, I just wanted to toss her off and try to calm her down, but if she's gonna go bat shit. Then we fight to the last breath!
>>
>>198053
>>198063
She rolled a 120.
Another foot, but this time, you catch her in the neck, but as you go for the punch, she doesn't go flying off. She seems to be wrapped onto your leg...
And she's just... sitting there... Quietly resting her head on your foot pointing straight up into the air...
This does not seem right. At all..
>>
Rolled 25 (1d100)

>>198094
Calmly try to remove her.
>>
Rolled 59 (1d100)

>>198116
this
>>
Rolled 25 (1d100)

>>198116
Yest this. Remove dog.
>>
Rolled 41 (1d100)

>>198116
This
>>
have the dice gods forsaken us?
i must make the ultimate sacrifice.

i must destroy one of my models for the dice gods
>>
>>198120
She rolled a 37.
You set a hand upon the Dog Princess...
And then gently put your leg down, before sliding it out from her grasp..
She seems... frozen almost.
Hard to say why, but she's just sitting there as if still grasping your leg.
You and everyone else is unsure how to react to a flame grilled Dog Princess in such a state...
>>
Rolled 84 (1d100)

>>198216
patch her up, and then wrap her up as tightly as you can in a blanket, or something to prevent your escape. Then discuss what to do with her.
>>
Rolled 57 (1d100)

>>198216
>>198243
Seconding this.
>>
Rolled 42 (1d100)

>>198243
I'll back it as well
>>
>>198243
You would, but... well, a slight... issue came up.
Having looked away for a mere moment, she vanished into nothing...
All that's left in her place is a note, it reads: "I got a taste. Next time, I'll take a little more. Also, sorry about the mess, they got in my way."
And it's at this moment you look up at the tents of your allies...
To describe it as a scene of horror is pretty apt. The tents, torn to shreds are drenched in blood, the armors of the Knights and outfits of their Princesses strewn all over the place, like a mad 7-armed Giant rampaged through...
It's enough to make you vomit in the early gray dawn...
You and your Princesses are unharmed, but those poor sods got wrapped up in your business...
>>
>>198279
Fall to the ground and cry out why
>>
>>198279
ok, now it is time for revenge. Wait how did skeleton princess die isnt shes already dead?
>>
>>198322
Going into the wreckage, it would seem her skull was crushed with a sledge.
No head, no magic to bind her together, ded unded Princess.
Dwarf was dismemberment, Arcane Knight is a weird one, he was boiled alive in her armor...
Kobold just has a giant hole where her face should be...
And Druid's body seems to have been quite literally eviscerated....
You spend most of the morning cleaning up and burying the poor bastards...
A small funeral is held, not much is said.
In the quiet of midday, you load up the Wagon and take your 3 Bitches home... Roll and hope for no other catastrophes.
>>
Rolled 47 (1d100)

>>198353
can we bring them back somehow some way down the line?
ROLL YOU BRILLIANT BASTARDS. ROLL!!
>>
Rolled 13 (1d100)

>>198353
Rolling for a safe journey
>>
>>198353
Damn, did the previous quest murder companions or princesses? Thought having other knights was kinda cool...
>>
>>198419
No we only encountered 2 knights before and we beat them up. After that we never really had a bad night.
>>
Rolled 35 (1d100)

Also rolling for a safe journey. May the gods hear our prayers.
>>
>>198419
Yeah, it's just all in the timing and rolls, really.
Had you NOT rolled well with the nightly, EVERYONE would be dead and it'd just be you and her...
I don't pull punches, but your luck has run dry since you entered the 2nd Run.
You can check the Imgur for examples of what happened, the worst thing was a few near-death experiences, a death experience, and being too slow to save a Princess from the Altar of the Gods.
>>
>>198377
Well, I mean, nothing is IMPOSSIBLE. You just gotta roll well enough and in the right situation. Cause no critical success if going to bring back the dead if you're just harvesting crops.
You can feel your Vacuos burning, As to why, who can say. Perhaps you did something right? Or wrong?
You'll probably meet Shade in your dreams tonight...
The trip is peaceful however. Not a creature is stirring, not even a Princess.
You stop by the first town you find, Thunderstone, and register your Princesses and yourself, relaying information on the deceased, before returning home...
It is clear your Princesses have been busy...
In less than a month, they managed to build up a manor big enough to fit all your bitches.
News traveled ahead of you and told of your arrival, so they also set up decorations and everything!
A grand party was held, much joy was to be had of three more Maidens for the throne, but of course, you had to inform the gathered of the grave news as well, of the dummy, the demon, and the death...
The night ends on a quiet note, but you sleep well.
Shade is indeed there...
"We gotta talk."
>>
>>198475

we failed giving them a safe journey didn't we?
ask for forgiveness. Ask him if theres any way to ward of this demon. It was over in a blink of an eye.
>>
>>198475
"Up until now, you've been pretty good, but well, THAT. I admit it wasn't totally your fault, but at the same time it is. You are haunted by a nightmare of legend older than I am. This time, I will warn you, but do NOT let that creature kill those in your care again. And all five of those people were in your care the moment you accepted them into your party, for you are the more experienced warrior. You have the power to conquer even a devil such as that. Do not let it happen again. Understood?"
>>
>>198533
yes. Ask if there is any weaknesses we can exploit from it.
>>
>>198554
"Weaknesses? She has but one. But nobody has figured it out after so many years... There's a riddle, actually given by her to the world, for even she yearns for death above all else. 'The king on high turns his eye. The Prince turns and scoffs. The Princess offers their hand. But in the end, it all means nothing, for they are all but pawns. And the Pawn shall be the undoing of all, for he will do that which none has ever dared. Blood and fire shall follow him forever, but if he can rebuff them time and again, he shall find that the world is his. The Key is in the Dirt. The Lock is in the Heart. Open the door and let it all be for naught.' It makes absolutely no sense and philosophers across the ages have puzzled it for far too long. But honestly, I think it's a lie. Use it how you may, but she definitely has a weakness... if you can find it."
And with that, Shade drifts back into the darkness, leaving you in an empty state in this deep blackness... You will wake up on the morrow. But that with be my tomorrow as well. Good night, Anons. Until the next dawn.
>>
>>198647
see ya later, good thread.
>>
File: Peasant Knight's Quest.png (4MB, 2839x2909px) Image search: [Google]
Peasant Knight's Quest.png
4MB, 2839x2909px
My, how time flies when you're managing a sprouting Kingdom...
Several months have passed since the first Tower Incident.
>Your kingdom has already begun to attract people wishing to be near their Princesses
>A small town has formed about your Manor
>Due to the monetary backing of your kingdom, you have managed to provide pretty decent living for them as well
>Your crops are bountiful and your people happy
>Catthew managed to rebuild his combat mechs and has repeated sparring matches with you, your fighter Princesses, his wife, and really whoever. It's a local favorite to watch
>Rumors are spreading fast of a demon meddling in affairs she doesn't belong in
>You hone your skills day in and day out. She will strike again and you will be ready
>Dragon Princess 2, since returning to the past, has spent night and day in the library studying and postulating time mechanics with every magical book related she can find... But to no avail, she just can't seem to figure out what's bothering her and she won't share. However, news of the Dog Princess brought an even more grave look upon her face, but she continues to be silent... she has not slept in months
>One day, a letter arrives, addressed specifically to you..
>Only one, oddly.
It reads: "Help, Demon. Come Quick."
That's it. Attached is a compass, which you suspect, from the crayon writing, will lead to something nobody wants to see... Grape is there in the main hall when you get it and is also distressed...
It seems the call to arms is now. Do you accept?
>>
>>199900
Yes, we accept. Let's go.
>>
>>199921
You cannot turn down this request. Dragon Princess is concerned since her letter did not show up, another inconsistency in the timeline...
But nonetheless, you ride, only 4 cart slots still, it is a non-issue.
Roll for a speedy travel.
>>
Rolled 26 (1d100)

>>199941
>>
Rolled 90 (1d100)

>>199941
>>
>>199970
The journey to the Far West is quite...
Tiresome.
Signs on the road tell you repeatedly: Turn back, flee, abandon hope, only a fool would continue, etc.
There's something lurking numerous times on your travel, but it seems content to leave you be...
And at last, you pass through the town of Peasants, you pay them no heed, for they do not know the danger this time.
And then, before you stands the Grape Castle. It is in even worse disrepair than your first time here.... There are no cardboard cutouts guarding it, massive holes pepper the walls...
Inside, signs of a fight are everywhere...
The grand doors have been torn clean off their hinges...
The main hall is a wreck, chunks of the roof and walls litter the floor, the throne has a giant tree smashed branches-first into it...
It's hard to say what went down here..
You can travel left, right, or forward into the back room...
>>
>>199975
I say the backroom
>>
>>199975
Let's go right.
>>
back room.
here we go boys
>>
>>199982
>>200121
>Back room
You're going to start where it all began...
And well, you find something.
Two Princesses, bags over their heads, bodies tied up, are sitting in the middle. And against the back wall, Dog Princess is sleeping...
Seems she's been busy and stalking your adventure...
>>
>>200219
Quietly rescue the princesses without waking up Dog Princess and get them to safety.
>>
>>200219
try and save the princesses. quietly keep them close. Pull out the grandfathers sword if we are not able to kill her by normal means. it will at least keep this evil at bay if she wakes. it guarantees victory against evil
>>
>>200241
>>200256
Slowly, gently, you sneak up and tug at the bag's strings on each of their heads...
It starts to come undone...
And as you finally get it off, you realize: they're just dummies, like Harpy. In unison, they say "Sorry..." before exploding and blowing you back against the wall...
This is enough to wake the Dog.
She calmly stands up without another word and approaches you... Surprisingly, there's not a speck of dirt or blood on her. You manage to scramble to your feet and grab the Grandfather's Sword before she gets to you. You are now wielding: 1 Scythe, 1 Shield, and the GFSword, thanks to the power of the Octagonal Amulet.
>>
Rolled 46 (1d100)

time for a fight!
FEND HER OFF. KICK HER OUT OF THIS CASTLE.
we just have to rebuff her time and time again
>>
Rolled 93 (1d100)

>>200307
Parry any attacks with the scythe and attack her with the sword.
>>
Rolled 60 (1d100)

>>200307
Kick her ass!
>>
>>200334
"Maiden, I have come to save Princesses, yet again. And instead, I find you tearing apart castles willy nilly. Why do you continue this mad attack? Begone!" you say, whacking her time and again as she claws at you.
"Do you honestly not remember? Are you this big of a fool? Or are you playing dumb? I know what you did. And you belong to me. SUBMIT."
And with one final swipe, you press her back with the shield before chopping her head clean off.
"Maiden, you dance a dark path, but I will break all who oppose me."
You think I oppose you. How.. silly. Why would I ever do that? She says, picking her head back up and reattaching it.
"I'm not evil, you just haven't figured it out yet."
>>
Rolled 93 (1d100)

>>200439
Ask her what we did. Also, attack her with our sword should she try to make a move.
>>
>>200439
Save us both the trouble and just explain it.
>>
Rolled 42 (1d100)

it doesnt matter how many times you throw yourself at me i will never submit!
BEGONE!
alright guys we got to talk about this.

>'The king on high turns his eye. The Prince turns and scoffs. The Princess offers their hand. But in the end, it all means nothing, for they are all but pawns. And the Pawn shall be the undoing of all, for he will do that which none has ever dared. Blood and fire shall follow him forever, but if he can rebuff them time and again, he shall find that the world is his. The Key is in the Dirt. The Lock is in the Heart. Open the door and let it all be for naught.'
>>
I dont know who the king and prince are. so maybe we should visit them, we are the pawn obviously . Blood and fire will follow is dog princess murders and explosive dolls. We have to beat her multiple times. As for the dirt, maybe dig in our fields we find something? Idk about the lock.
what do you guys think?
>>
>>200455
"Then tell me, what did I do. Since you seem to know me better than I do."
Well, that's simple, you killed me. Time and time again, you beat me down and torn me apart, burned me, ate me alive, rent my body in twain, sold me into slavery, killed my own children in front of me. Beat me, left me for dead, never showing me a lick of affection. And then, I came into power, a deep energy that cannot simply be snuffed out. And you disappeared. For so very long, I searched. And now, I've found you... And you're never leaving again.
She's... hugging you.
>>
>>200483
Maybe the lock in the heart is the heart of the Dog Princess. If the key is the dirt in our fields, then maybe we should offer her the chance to stay with us and live in our fields. (That's just a theory)

>>200492
Offer to rescue her as long as she doesn't kill anyone.
>>
>>200500
maybe, after rejecting her for so long the problem could be opening up her heart.
also make sure we tell everybody to watch their backs with her around. AND KEEP HER AWAY FROM THE OTHERS AT ALL COSTS
>>
>>200500
"After almost 12,000 years on this earth, you know I cannot promise that. Just stop trying and let me win. Please."
She's gently weeping into your shoulder. It seems she doesn't want to fight now.
>>
>>200554
push her off. reject her, we cannot let her win. we must endure.
>>
>>200554
Tell her that we will only do that if she rejects her murderous nature. Otherwise, we will not give her a victory.
>>
>>200554
our mansion is secured and the ladys are safe and cared for.
lets start a new quest accept her, travel with her FAR away from our mension and stat working on curing what is wrong with her
>>
>>200600
i could get behind this.
If not well I will stay by my original post.
>>
>>200656
thing is dog is the biggest thread to everything we have build and the only way i can see to keep what is ours safe is to keep her buisy and occupied and figure out how to make her better.
just refusing her and fighting her over and over again wont acomplish anything.
and our girls and lands are safe right now arent they?
so we have time to spare
>>
>>200707
yeah i asked that question before here
>>197876
he said
>Yes, but it will take perhaps the rest of your natural life...

We would old before we help her.
>>
>>200734
thing is right now we have an oportunity, the riddle is not easy to solve if we dont know more about her, if we were to keep her far away from our lands and squeez her for information then we have a way bigger chance to solve the puzzle.
its not like we have to do this forever or something

as for the riddle
>'The king on high turns his eye. The Prince turns and scoffs. The Princess offers their hand. But in the end, it all means nothing

i guess that means that the princesses family is very disaproving of something,maybe us or a earlyer incarnation of us she is like 12k years old so there is a chance that over time she tracked down reincarnations of us.
whatever it was might have ben what cursed her to her fate

the key being dirt and the door being heart
question is whos heart is the key hers or ours?
>>
The signals while odd, you decide a plan...
"I will give you a chance, Pup."
She looks up at you, tears in her eyes, giving you the puppy dog face, somehow...
"I will spend the next 6 months with you far away from the rest of the world. If you can prove you are worth my affection by the end of those 6 months, I will be all yours. Do you accept?"
A look of dawning awe comes over her before she leaps into your arms saying "I accept! 6 months is MORE THAN ENOUGH!"
And with that, your Quest to the Grape Fortress ends. You saved but 1 Maiden, but your quest with her is far from over...
Roll for a safe venture into the wild deep...
>>
Rolled 85 (1d100)

>>200830
>>
Rolled 51 (1d100)

>>200830
>>
>>200830
dice+1d100
>>
>>200860
In the Options/Email field.
>>
Rolled 99 (1d100)

>>200860
fucks sake i suck...
>>
>>200871
Not with that roll
>>
>>200871
>>200895
fucking nice
>>
Rolled 36, 24, 74, 84, 53, 30, 46, 14, 23, 20 = 404 (10d100)

>>200895
No problem, a bit of off topic is fine. Welcome to the party for real.

>>200871
The ride is peaceful. Dog Princess rests in your lap most of the way, just happy to be near you. Until at last, you come to an old ass cabin in the middle of nowhere. It's sheer luck you found it, but it works. The wood stove in the back can keep you two warm, there's plenty of game to hunt, and you can be alone with the Demon.
Gonna type up a brick next, so to make my life easy, roll 10d100.
>>
Rolled 29, 13, 68, 29, 23, 53, 62, 90, 32, 89 = 488 (10d100)

>>200934
You want that from us? If so, here we go
>>
>>200941
Yes actually, was rolling mine out in the open as well, cause this is a for/against battle on equal grounds.
>>
>>200813
so about the riddle.
i have ben thinking and i think that 12k years ago the princec fell in love with our previous incarnation, and she eather wantet or did run away with us.
her parrents disaproving of that cursed her with what her problem is.
i guess the only thing that will break the curse is for her to retake her kingdom as rightfull ruler but she probadly has tro do something else first.
like move her obsessive love away from us and onto her kingdom.

its just mindfuckery but why not venture into her old lands and see whats going on there?

other theories would be nice
>>
Rolled 5, 21, 46, 42, 70, 56, 65, 65, 35, 13 = 418 (10d100)

>>200934
>>
Rolled 59, 87, 82, 42, 56, 66, 68, 77, 40, 12 = 589 (10d100)

>>200934
>>
>>201007
I think we got a winner.
>>
Rolled 65, 31, 78, 4, 75, 88, 86, 86, 38, 67 = 618 (10d100)

>>200954
that sounds great actually.
I have a feeling however that, the underneath the soil of a kingdom (either ours or hers) lies something.
>>
>>200954
>>201028
These theories seem possible. Maybe we'll find out more about the princess and her past while we're at the cabin.
>>
>>201054
lets hope so
>>
>>201028
>After settling in to the cabin, time just seems to fly...
>You ploughed her fields at least three times a week
>You'd go out hunting together every week and come home, exhausted, but loaded down with wild creatures for the next whole week
>It's quite cozy, she's always nice and tells you snippets of her life through the centuries, but never anything on the OLD days, just tidbits of her adventures across the world...
>One day, nearing the 6 month mark, you finally ask her
"This has been lovely, but I want a real answer this time. What happened so long ago? To cause you to be who you are?"
She looks at you, long and hard, hesitant for sure.
"So very many moons ago, I was born beneath the night sky to a mother who lacked a husband. She raised me in our home, a grassy knoll with a single ancient pillar of beautiful alabaster. All around us, similar hills and the like existed here, but this one was ours... We'd enjoy our days in the field, me dreaming of what might come in the future... Well, it came. A valiant Knight riding upon a magnificent horse. He was searching for the 'perfect Maiden who would bear his grand blessing.' Being the pup I was, at a mere 14 years of age, I came forth against my mother's wishes. His 'grand blessing' was a two-part curse... First, he brought me to his lair, a dark place deep underground... And there, he gouged out my eyes, tongue, and severed my fingers. He replaced them, after inserting a profaned magical object into each... And their energies flowed through me. They gave me unconditional immortality. And from then on came the second part.. He beat me, tore me to shreds, partook of my flesh and so much more. I had nothing else, so I bore it... He'd leave me for dead in the wastelands of the West, time and again... And I'd come crawling back, dieing of dehydration and starvation time and again, until at last, I found him... He'd ensure I'd come back to full strength before beating me down again.. And it just kept happening. I saw no other out. And then one day, in his old age, he told me something. 'Thank you, you have been too good to me. I will now tell you the secret to set you free, but just know, you will have to find me again, in another life, m'dear.' And then he sang a sorrowful poem to me, one of kings, princes, and Princesses, of keys and locks, of hearts and freedom hidden within. To this day, I do not understand it, but I do know, that YOU are HIM. Your scent is identical, your spirit matches to a perfect point. I spent the next 12K years wandering, searching, yearning. Eventually, i started cutting down anyone who got in my way, it made it so much easier, cause the Heroes always came to the aid of the harmed... I have seen thousands of kingdoms rise and fall, with or without my intervention. From the Age of Gods, to the Age of Deities, Kings, Queens, the year of the Prince of Dreams, and finally, almost two thousand years of the Age of Princesses."
>>
>>201210
And finally the day comes. You brought a Calendar for this reason. She never touched it, willing to keep her promise. "I won't give you up again, but before I do anything, what will YOU do, Peasant?"
>>
>>201210
well... that was unexpected
dump question did she ever find out what her "grand blessing" was?
it sounds kind of odd to see a torture slave as a grand blessing, when your a sick enough fuck to have a torture slave.

and on what we should do
an apologie would be a good start and think some more about what to really do

now i REALLY want to help her out somehow
>>
>>201256
yea i have a plan but i need some ooc info first
do we still have the means to timetravel?
im not done with reading the previous 3 quest logs
>>
>>201291
>time travel
Nope. You've exhausted every source available to you currently.
And enjoy reading, you can skim a bit without too much worry, especially when I get into adding other's posts.
>>
>>201256
Tell her that she has fulfilled her end of the bargain, and now offer to bring her to your kingdom.
>>
>>201281
i think we need to look deep inside ourself to find the answer. Maybe we should meditate on it.
We are a peasant, our home is in the fields to the soil maybe there is where we meditate
>>
>>201306
yes but we need her word that she will "behave" untill he have solved the problem
oh yea and give her a literal oath that we wont rest untill we have fixed what our last incarnation did
(fuck if i know how though, but she deserves it)
>>
>>201317
worth a try
>>
for easy reference
'The king on high turns his eye. The Prince turns and scoffs. The Princess offers their hand. But in the end, it all means nothing, for they are all but pawns. And the Pawn shall be the undoing of all, for he will do that which none has ever dared. Blood and fire shall follow him forever, but if he can rebuff them time and again, he shall find that the world is his. The Key is in the Dirt. The Lock is in the Heart. Open the door and let it all be for naught.'

ok bear with me here
what if our last life wasent just some random sick fuck but had an actrual agenda bigger then we think?

>The king on high turns his eye. The Prince turns and scoffs
its obvious that those are metafores but i think metafores for big things
both dog and our last live was during the age of gods so the king on high was most likely the main diety and the prince the curent ruler.
they turned there backs wile the princes dident

did the gods forsake our last self?
and is the princes the main tool to to his plan?

>the Pawn shall be the undoing of all, for he will do that which none has ever dared

i have a feeling that our last life literly had a plan to topple the gods or become one of them

>Open the door and let it all be for naught.'

so that wen he (or us) gain ultimate power we can change everything we see fit, both past and pressent.

im not even close to finding out what the plan was or what we can do but somehow i doupt that a dude that seeks the gods and tortures a little girl for a lifetime and then lets her wander the planet for 12 millenia wont have some bad cards up his sleeve.
if we continue to persue this then we most likely have to face our previous self as the big bad with fuck knows what capabilities.

eather that or im just a faggot with a boner for the grandious and epic.

at this point im thinking if it might be a good idea to share this theorie with the dog princess.
>>
>>201527
It might be worth asking her about it sometime.
>>
>>201527
Also, the prince could be the Prince of Dreams that she mentioned.
>>
>>195916
Spider mech, spider mech, does whatever a crime-against-nature does.
>>
>>201563
oh. yeah you could be right.
>>
ok so first things first we should
1
apolegice for our last life being the sickest of fucks
2
tell her we wont rest untill we will solve this
3
examin her eyes toung and fingers that evil us (thats what i will call him from now on) removed and replaced with eldritch shit maybe wi can find out something from it
and if our uneducated pessent ass is to dump for that then maybe the dragon princess back home
>>
You crazy fucks, always diving headfirst into Bad Ends before I arrive.
>>201788
Our last life was spent rescuing princesses, though. We died to DP4 and Shade brought us back. We didn't do any of these weird rituals to Dog Princess. ...We should ask Shade if he had anything to do with this.
And if she has knowledge of our Dragon Mask lie, then she knows of things that have not yet happened, or may never happen at all in this timeline. Perhaps her perception of time is... expanded, and she can see the future as a guide to what must be done.
Currently, I would return home and consult every arcane resource we have: Eldritch, Demon (hope she's not mad about taking the Grandfather's Sword by the way, real class act lads), Gazer, all thre- er, four Dragons, even Angel Princess. And be very careful not to achieve DgP's lust gift, poor Kaiju Princess especially would be in a jam.

We're not going to run into any more dummies with Dog Princess mollified, right?

Too bad Cerberus Princess is still in development. She could help us rescue the Knights and Princesses from their untimely death.
>>
>>202037
dude i just said last because it was easyer.
if reincarnation is a thing then it will happen over and over again.
who knows how often dog has tracked our asses down oder the 12 millenia since evil us did his thing.

you have a point though she could be just make all that shit up
>>
>>202037
This

Shit looks rushed as fug after the encounter with DogP in the fortress.

Also pls fix broken english I can't picture anything but babbys 1st RP session.
>>
>>202161
>>202072
>Also pls fix broken english I can't picture anything but babbys 1st RP session.
>>
>>202161
Was that last line addressed to me or..?
Cause I've never been a good writer myself, more a numbers guy. But numbers aren't entertaining.
>>
>>202206
To this guy>>202072
>>
>>202225
english isent my native language so sorry about that
>>
>>202037
yeah lets go home first, i agree with you
>>
>>202037
Since it's been a while, I'll just call it on this post for the sake of moving along.
"Maiden, I swear, I will do everything in my power to make this right, but you must be willing to not hurt anyone else until I can fix it. Can you do that?"
She rises up, a dark energy seems to come over her... But she doesn't act on it, only states: "No. It's me or them and you can't kill me. If you leave now, I will continue to tear your world apart, piece by piece. And the next chapter will be *exceptionally* dark. So your decision is?"
>>
>>202292
I say we lie and telk her we'll stay, then dig a hole when she aint looking and bang her on the head and knock'er out then throw her into the pit we dug, then entomb her alive and be done with it.

If that don't work then just dismember the bitch and nail her bits and pieces to different places so she can't come together again.

Go back finish rescuing the damsels in distress and if we ever find help for her problem we go back and fix it.

No hard feelings right?
>>
>>202292
ask her "if i chose you, what will you do?"
i have to admit at this point, i question myself to much that i was overthinking things, to come up with anything usefull.

some imput please dudes?
>>
>>202292
Here's what we do: Wearing the Dragon Mask, we tell her that we will stay with her, but we have some things to take care of and she should just wait here until we get back. Then, we run home, talk to DP2 and Shade to see if they know anything about this and how to solve it, and ask Sphinx Princess, who is good at these sorts of things, if she can solve the riddle regarding Dog Princess' history.
>>
we cant kill her but we can seal her away right. see if we can knock her out.
ask her this first
>>202357
It seems whatever we can do to solve this is either back home or later down the road.
>>
>>202292
That's not a choice.

For the record, the way to a man's heart is not by threatening all he holds dear.

Fine, we'll set out to find this lair, totally unprepared and without allies besides a psychotic banshee, to seek answers from "our" past self on why he cursed you.

First stop on our journey should be to seek out the two princesses famous for their Key- Crest and Armor Princess - UNLESS YOU'RE GOING TO KILL THEM TOO, DOG. (part 1 of 2)
>>
>>202358
i second that
the other choices we have just arent worth taking.
abandoning everything we worked for out of giult is just stupid, and trying to seal her by our very unmegical selfes seems like a waste of time.
so does the dismemberment and burial.
>>
>>202358
Seconded.
>>
>>202354
>>202357
>>202358
Do you guys even read? The Dragon Mask failed before, we haven't even told her the lie in this timeline and she's already hunting us down for it. It's only a temporary solution.
We barbecued her into a hot dog and her shade popped out still trying to kill us, and later she appeared at Grape Castle fully intact.
She just clearly stated she will keep on killing if we head back to the castle to try and seek help for her.

(part 2 of 2)
Look, Dog Princess. We already said we're all yours, for better or (very much) worse. Trust us to uphold our part of the bargain. We only sought the Princesses because they possess ancient knowledge. Will you agree to seeking out sages with knowledge to understand what was done to you, be they acolytes of other Princesses' kingdoms or not?

To somewhat revise my first step, basically my plan is we contact Princesses with attributes that may fit the prophecy: for example, Armor and Crest Princess for their key/lock combo, others as we narrow down the list. Some of these Princesses have already been rescued, however. If Dog Princess agrees to it, we would send for them and meet them outside the kingdom's boundaries. If she does not, well, she's impeding her own progress towards a solution.
Before doing any of that, though, we attempt to approach the lair of the dark Knight to see if our past self left any clues - towards the prophecy, his reasoning, anything.

A final amendment: examine Dog Princess herself for these dark artifacts. if they're implanted, get thee to a surgeon to expose them. She can clearly survive cruder methods of invasive surgery, but that's what her tormentor would do. Not us.
>>
>>202529
ok now your making sense
im still reading the last parts and am only at the merchent princess right now so im working with little knoledge.
>>
>>202566
>>202529
well shit you are right you have my vote.
>>
>>202529
>>202566

Do we even know where his lair is? We should ask Dog Princess about it. Other than that, this sounds like a good plan.
>>
>>202409
>>202529
>>202566
"I can see you've thought long and hard about this, truly. And if you're serious, I am willing to make a conscious effort, for a little bit, to not slaughter everyone I see... But I can't promise there won't be some casualties at least. I'll try to help you help me. At the very least, nobody *important.* I'll go hunt down the Crest and the Armor, they might be able to help, considering they make pretty good locksmiths."
"Before we part, then, do you know where I might find my old Lair?"
"Why yes actually, you can probably still find the burnt out hole I made of it to the South on the Grand Mesa. But there's nothing left, I scoured that place for anything and everything, don't waste you time..."
Answering at least one question then, you begin examining the poor girl... There is not a single marking anywhere on her body to indicate the usage of dark artifacts, magics, or anything else. Just flawless skin and fur...
Content, you release her.
"In the end, you're all mine. You always will be..." she says, backing out the door, before breaking into a sprint into the forest...
You REALLY hope she's going to keep her end of the bargain...
>>
>>202669
1. No evidence and nothing left, huh? We'll have to see this for ourselves. Some magical echo may remain attached to the place.

2. It's time to consult our Princesses. See what they have learned and what they can tell us. Surely an event that left a crater like that has gone down in history.
We have need of Eldritch Princess's premonitions and Lust Bonus (scratch that second part, Dog Demon probably doesn't sleep.)

3. We have yet to confirm if doubles of past things and princesses taken exist. If they do, I have a mighty need to visit DP4's dungeon. The place to go for this would be DP2's castle, with DP2 again by our side. We have a second chance to prevent Frog Princess's death.
>>
>>202772
this
>>
>>202772
Deciding it best to see for yourself, you begin the search for this "Grand Mesa." You head is full of thing right now and it's hard to keep it all straight, really...
But one thing you do do is call upon the birds of the forest, a small Blue Jay comes to your aid and you write to your Princesses back home: "I will return soon, know I am well. I am investigating something important."
And off it flies into the great blue, hopefully to your home.

Continuing south, there is indeed a large Mesa here...
It takes you quite a few hours, but you manage to climb it...
And well, it's flat as can be. There's no telling where the hole is...
Roll and hope you find it quickly.
>>
>>202772
what he seid,
i just finished the threadlog of the first quest and its fucking 3 in the morning here so im going to sleep.
try not to get all our girls killed wile im gone.
see ya tomorow faggots
>>
Rolled 74 (1d100)

>>202866
Rolling
>>
Rolled 22 (1d100)

>>202866
If the deed to this place is still in our name, I'm all for renaming it Mesa Jar Jar Binks.
>>
Rolled 13 (1d100)

>>202866
rolling
>>
>>202872
Just got back.
The Mesa itself is indeed barren, but it doesn't take long at all, really. You seemed to have walked right to it! It's, well, it's a hole in the ground. There's a boulder blocking the entrance, but the whole thing is covered in ash, from the lip of the hole to the rock itself, black as night...
Do you move the stone?
>>
>>203089
Let's do it.
>>
>>203089
MOVE IT
>>
Rolled 38 (1d100)

>>203089
Yes.
>>
Rolled 88 (1d100)

do we roll for this?
rolling just in case
>>
Rolled 81 (1d100)

>>203098
>>
As expected.
The rock is surprisingly well stuck in there..
But after a good five minutes of tugging, turning, and twisting, it comes dislodged. Setting the boulder to the side, it would seem there is indeed a tunnel leading down, so you show yourself in...
The walls, floor, and ceiling as you spiral downward are as black as night...
And then, suddenly, as if in a dream-like state, you stop moving. Your body doesn't, but you do, just along for the ride...
Everything starts to shine with an exceptionally bright glimmer...
The walls go from a plain black lined with a dozen layers of soot, to a pale limestone...
The floor it finally winds down to is quite plain. The room itself is hewn from the stones, various objects and tools of a myriad of natures line the shelving carved into the walls. The ceiling features a number of "natural" lighting implements in the form of Fireflies kept awake and reproducing year round thanks to potent aphrodisiacs in their light slots.
You call out, in a somewhat foreign voice, "I'm home~"
And Dog Princess, lacking her crown, comes bounding around the corner... She pounces upon you and begins licking you all over... Seems she was quite affectionate.
Watching all this, the day unfolds, you play with her, have a nice lunch, relax on the Mesa together, the soot of the entrance nowhere to be seen...
And then night falls. You have a quiet dinner, Dog Princess seems distressed...
And then it happens. You lash out at her, with your knife in hand, cutting her across the bridge of her nose...
She falls to the ground with a yelp. And you just grab her serving plate and toss it right at her head... It shatters into fine pieces across the floor.. She just gets up and starts picking up the pieces, a thin trail of blood going down her cheeks.
When she's done, you grab her by the ear, why is hard to say, but you drag her with brute strength into the next room, one you haven't seen before personally. It's like a bedroom, but set up with some... devices. You personally toss her into one of them, a stone wash basin carved into the floor. The poor dear is trembling as you turn about, grab what appears to be a large vial of... something.
You turn about, uncork it, and just dump it onto her... She falls to the ground, screaming as patches of fur burn away, flesh falling with it...
Her right arm even just falls off...
The screams stop, so does the movement... Until at last, she stands up again. Her flesh is burning BACK ONTO her body... She replaces the arm and says, eerily calmly, "Anything else, master..."
You slap her. Twice. Three times. You just keep slapping her...
The slaps turn into punches. Until you eventually grab her and pound her head into the basin... She just takes it. Until her skull totally collapses. And it just... comes back. It's quite sickening to watch someone's skull reform around their splattered brain, muscles around that, then skin, fur, and hair about that...
But it happens. 1/2
>>
>>203176
You stand up and say "Clean up that mess. Then you can join me in bed."
And indeed, you walk over to the bed in the corner near the door, get under the covers, and pass out without another word...
It is at this point, you wake up, back on the soot stairs down...
You got a glimpse of... something. But do you continue down and see what's left?
>>
>>203195
We must continue.
>>
File: 60s driderman.jpg (49KB, 676x461px) Image search: [Google]
60s driderman.jpg
49KB, 676x461px
>>203195
If there is more to see, we must find it.
>>
>>203195
continue

this is NOT my fetish
>>
>>203207
And thus you do. The soot continues all the way into the room...
This place is also trashed. Large stones cover everything. Nothing seems left intact, just this room and destruction...
But you move on. The next room is definitely more promising. The bed is totally untouched. The rest of the room is in ruins, but this bed doesn't have a speck of dirt, soot, or stone on it, like it was made yesterday...
You toss the covers aside, the top sheet, the bottom sheet, and reveal a straw mattress beneath. The straw goes all over the room as you tear it apart. And indeed, there is something there..
A small black stone that is different from the limestone of the walls, floor, and ceiling. It doesn't seem significant, but you grab it..
Is there anything notable you want to look for in this room before leaving for home?
>>
>>203236
It's not mine either when they don't want it to happen.
>>
>>203251
search around maybe look under the rubble you may find something.

>>203256
mutual abuse best fetish
>>
>>203251
>>203279
Seconding this
>>
>>203279
>>203285
You spend the next several hours moving rocks around, pulverizing larger stones, and just doing maintenance work, really..
In all, you find 12 more of those black stones..
They don't fit in at all and are exceptionally easy to spot, somehow, even in the pitch black of the room.
13 stones in total, after about a quarter of a day.
But you are almost certain there's nothing left.
>>
>>203312
Almost certain! Test for secret walls in the bedroom.
Then leave.
>>
>>203312
Make sure that there is nothing of interest left and see if the stones, when put together, mean something.
>>
CHECK FOR FALSE WALLS
>>
>>203323
>>203329
>>203351
There are no secret walls. It's just nothing but stone, pure and simple.

The stones together also don't do anything, but they seem important, so you pocket them.
And thus, you walk back up, across the Mesa, climb down, and return to your cart...
Roll for a safe trip home.
>>
Rolled 74 (1d100)

>>203439
>>
Rolled 73 (1d100)

>>203439
>>
Rolled 68 (1d100)

>>203439
>>
>>203444
A safe trip indeed. The countryside, desert, and forest are all quite inviting, not seeming to care that much.
At home, it's clear your people have been busy. The library has been massively expanded, seems DP2 has had a myriad of books imported on a variety of topics.
She looks haggard as hell too, like she could keel over any minute.
You show her the stones and she seems... intrigued by them. Something about "Ancient Magic" before holing herself up again in the depths of the archives.
Fast forward a week later.
You received a telegram from the North! It reads: "Good Peasant Knight, we require your assistance. Someone has stolen away our Princesses in the night. It is believed dark rituals will be involved soon. Please, we require your help..."
>>
>>203581
Let's go.
>>
>>203581
off we go, but dp2 must rest and relax first. give her some comfort first.
>>
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>>203602
i second this, comfort her with the dick, by force if you have too. slay that draconic punani
>>
>>203617
idk how to roll, testing
(1d100)
>>
>>203628
what did i do wrong
>>
>>203628
>>203631
Put dice+1d100 in your Options/Email field.
>>
>>203617
put dice 1d100 in the options field.

Also, abstain for now. Give her a massage instead, perhaps with the goo again. We need to press for more information.
>>
Rolled 83 (1d100)

>>203636
>>203635
thanks, rolling for gently and soothingly dicking dp2
>>
>>203651
Please read the quest before slaying dragons with your dick, you'll see why it's not a good idea right now.
>>
>>203602
>>203617
"Hey... You say, having finally tracked down DP2 again amidst her books. She's worn out, clearly...
"What do you want..." She says, a tad worn out.
"I got a letter, it's your Castle." you show her and she quite clearly tenses up...
"I'm going and you're not taking me."
Looking at her quite quizically, she continues, "I'm flying there myself. Suit up, we're figuring this out."
Well, I guess Roll.
>>
Rolled 89 (1d100)

>>203687
>>
Rolled 36 (1d100)

>>203687
>>
Rolled 11 (1d100)

>>203687
Saves us the cart space at least. To adventure! Again!
>>
Rolled 11 (1d100)

>>203687
barrell roll
>>
Rolled 37 (1d100)

>>203687
>>
Rolled 98 (1d100)

>>203687
Fingers crossed
>>
>>203825
Fukken sweet roll dude.
>>
>>203825
Sorry for the delay again.
You pack up what you believe will be needed in a harsh winter land, clothes, torches, firebombs, food, all the necessities.
The trip is peaceful, DP2 flying overhead, turns out she can sleep while flying, despite that fat ass weighing her down...
The castle looms ominously, it seems someone is already casting the dark ritual within...
There's no time to unpack, you rush in with DP2, the cart in the cavern.
Using the old tactic, you toss a bomb at the wall ahead of you and sure enough, it blasts right into the Ritual chamber. There's no Princess in the cage, though...
So you zip around the Altar, DP2 the other... And at it are the Crest Princess a whimpering head... With Dog Princess looming over them, chanting something deep and resonating, a ritual dagger in her hand... You need to act NOW!
>>
Rolled 32 (1d100)

>>203866
Fly directly into Dog Princess, yelling 'AAAAAAAA' all the while (to charge your power)
>>
Rolled 19 (1d100)

>>203866
punch dog in vagina and use your cqc to disarm her
>>
Rolled 10 (1d100)

>>203866
Rolling for this >>203879
>>
Rolled 39 (1d100)

>>203866
ROLLING
>>
>>203879
would using a megaphone increase the rate of power charge and destructiveness?
>>
>>203894
You tried. We tried.
>>203905
What megaphone? The yell is only to buff our strength anyway, not directly harm.
>>
>>203912
i just thought maybe the megaphone could raise the buffs efficacy as well as strike greater fear into an enemies heart
>>
could we use our wings to fly over there faster?
>>
Rolled 13 (1d100)

>>203879
>>203894
>>203912
I can try.
>>
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>>203929
FUCK!
>>
SHIT NOT CREST PRINCESS SHES 2 QT TO DIE!
>>
>>203930
So this is what despair tastes like. Looks like we may be close to a Bad End
>>
SOMEONE PHONE A FRIEND FOR HELP
>>
Rolled 20 (1d100)

>>203902
I feel bad, so here's one last hope.
>>
Rolled 63 (1d100)

>>203930
>>203940
Your call has been answered.
>>
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Rolled 14 (1d100)

>>203940
Somebody need Help?
>>
>>203949
Wew lad.
>>
>>203879
>>203884
>>
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>>203949
Still not enough.
You charge forth into battle, yelling at the top of your lungs, tackling the Dog to the floor, but it's too late...
"Sorry~ It had to be done." and with that, the ritual is complete...
But... Crest isn't there!
The sacrifice ritual instead... devours a steel beam DP2 put there!
And the gift bestowed to Dog Princess is that of a Steal Beam... through her left eye socket...
And now she's screaming. So are you at her for being such an idiot. DP2 is consoling the Crest.
Dog is also beating on you, yelling at you too. "You idiot! I just needed Crest and Armor! Those two would be the key! WHY? WHYY?"
And she just breaks down into sobs... "I just want to be free. Please stop trying to help... I can do it myself." And she just falls limp, seems the rod finally shut her brain down...
She'll wake up in a minute, but for now, you can breathe..
>>
>>203949
love ya mate
>>
>>203963
AYYYYYYYYY.
Ask dp2 if theres any way to seal her away in a coffin or something. For a period of time.

wheres armor?
>>
>>203972
Armor is chilling in a cage on the side wall.
Seems Dog sound proofed the Prisons so you can't hear shit. So she never even noticed you blowing in or anything, a few did, but not her.
>>
>>203963
Let's keep the pole in between her brain so it can't reform completely, it'll just keep shutting her down in theory right?
>>
>>203978
That gives you an idea actually.
You force the Pole in deeper and bind both her arms with rope.
Indeed, as it reforms, she just starts screaming again, until it breaks her again... This could work for a short run solution, but chances are, she'll break her bonds sooner or later...
>>
>>203963
Speak with Crest. What did Dog Princess say to her? Did she run off half-cocked assuming our first guess would be correct without even checking?

When she's done talking, send her and the other Princesses out of the room. Remove the beam, but not the bindings. We need to have another talk with Dog Princess.
>>
>>203985
thats kinda fucked but she does deserve it, what would her ritual have done for her anyway
>>
>>203991
i second this except wrap the beam around her for extra sealing, maybe have dp2 encase her lower body in ice as well
>>
>>203999
>999
Just for you, a bit of insider info:
If she had successfully sacrificed both Armor and Crest, she would have become a walking mass of destruction able to obliterate anything in her way and been unstoppable in the literal sense. Cause her Kingdom is just herself now, so she would inherit the boons of both Gods.
>>
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>>204007
OH
>>
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>>204007
crikey mate, evac the ladies post haste
>>
jesus anons you fucked things up bad, WHY DIDNT YOU TURN BACK AT THE DOOR, YOU WERE WARNED OF THIS UNSPEAKABLE EVIL THAT IS DOG BEFORE YOU ENTERED
>>
>>204007
So we just avoided a total death end for now. In that case, I agree with >>203991 and >>204005
>>
>>204005
Another brilliant idea really, you call over DP2 and ask her to help restrain the Dog. "Happily, I don't like seeing wretches steal my job."
You twist the bar and smash it through her head not only through the eye, but through both ears as well. And then DP2 encases her in not one, two, or even three, but a DOZEN layers of bitter Ice. Screams resonate from within every few minutes, but reside time and again... Given the location, that should hold for... a while.
And now, for the important matter. "Crest..." you say, "I have come for you and Armor Princess. I need your help in fixing the demon who nearly killed you."
She's just staring at you... And then, without every saying anything, she is holding her Lust gift out to you, just on her tongue, no labor required. Seems she knows what is up. And now, I guess you go free Armor?

>>204020
>Implying Anons don't like a nice horror story
>>
>>204020
BECAUSE SHE WOULD HAVE KEPT STALKING US AND KILLING OUR COMPANIONS AND PRINCESSES.
>>
>>204023

in addition to this have her encased body placed into a tight fitting hole and have dp2 encase the whole god damn fortress in as much ice as possible leaving an exit to be filled as soon as youre ready to leave
>>
>>204024
i mean turn back before she was first discovered, WE HAD BEEN WARNED
>>
>>204023

wait cant we have dp4 just turn her into a glass statue?
>>
>>204039
Where's the fun in that?
>>
>>204043
Yeah, but she didn't come, she's been stuck in the hall of mirrors honing her skill.
>>
>>204044
im salty that she killed kobold princess and knight bros
>>204046
is that cannon?
>>
>>204024
Referring to our first visit to Gen 3 and seeing Dog Princess's door.

>>204023
Obtain Armor Princess's lust gift posthaste (lust starts at 5 anyway, but use Worthy Harp to speed the process along) and enter the ICE ICE, BABY to speak with Dog Princess directly. Everyone else, get clear!

>>204043
We specced DP4 the other way, and she's not here right now. Again, her physical body can repair.
>>
>>204050
yeah her physical body can repair but its not infallible obviously by the fact that shes fucked over by the pipe thru the head right now. also theres got to be some kind of perk weve got back home that can be used against her, i know theres atleast one princess somewhere with an ability we can use to tame dog and still enjoy the rest of our bitches
>>
>>204046
oh youre the gm my bad>>204047
>>
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>>204047
Yes.
>>204050
Due to the situation in which you got DP4, she actually has both.

>>204035
"We're leaving this place. And if you would kindly, begin freezing this whole place solid. I want her to have to work for at least a year to get out of here."
DP2 looks at you and nods. You begin digging a hole right in the altar, one punch at a time. After a good twenty minutes, you climb out and heave the Dog in, ensuring the ice doesn't crack when it hits bottom. And then, you pour on the stones. DP2 is making quick work on the outside of the castle, she had the various occupants evacuate, and just Ice Beamed every tower, making sweeping walls of ice from Tower to Tower, leaving an opening front and center.
And then she just fills it all in with ice... Layer upon layer.
You take this moment to free the women inside as well and ask Armor Princess for her half of the Key. She assents, a tad hesitant. And you bind the parts with an easy "Click." Which also binds Crest and Armor into the Dullahan Princess. She looks... happy to be together again. The other select Princesses congregated look worried, but happy to be free.
And with that, you begin ushering the various Princesses out into the courtyard and then you cart beyond as DP2 begins insulating the entire inner sanctum, the halls, and sealing it all off.

As she finishes off, she lumbers over, exhausted, and passes out on top of your cart...
Seems you'll only be able to take 3 more Princesses, only 2 more since Dullahan has already taken a slot, presumably since you took her Gifts.
The ones not present are Merchant, Angel, and Cat.
>>
>>204065
Could gorgon princess turn dog to stone?
>>
>>204074
"I'm not getting near that *thing.*"
Also, I gotta sleep, sorry Anons. You can argue over who to take in the last 2 slots and who to spend wealth/power on while I sleep.
Your current Wealth power are listed at 68/71. You get 1 Worship for free, but you can't take DP2 again, each additional Worship costs 1 Wealth or Power, and if they're a Princess you didn't save, 3 Wealth or Power for their Worship OR Renounce. You automatically Renounce any saved Princesses who you do not Worship and due to the Renounce of Dp2 still in affect, any Renounces you take will affect you, Dullahan, DP2, and whatever other Princesses you take.
>>
>>204081
do we have goblin princess? if we get her crown maybe we can mitigate dog
>>
>>204065
Dammit, we just need to talk with her, not piss her off even more. We already have a possible cure!
Well, take WITCH and ARCANE, worship Witch's idol for free. We can afford to worship Arcane and Dullahan's idols as well. Everyone else, run like hell!

We've confirmed there are no duplicates, but that's okay. I don't think we need it to free Dog Princess. We're coming back for her.
>>
>>204081
Goodnight GM. Whew, this has been harrowing.
>>
>>204065
Take Arcane and Pirate. Worship all Crest, Armor, Arcane, and Pirate for 3 Power. We can simply float away from Dog now. And she will be unable to defeat our kingdom.
>>
>>204119
save witch and gorgon
worship witch idol and both dullahans.
witch so we (and others) can learn magic to repel dog herself.
gorgon princess because shes an architect. She could make traps or hidden passage ways to escape any danger.
dulla to strengthen our army and cant be conqured (not from dog though)

>>204119
though making our kingdom a giant ship sounds cool. We are a peasent we grow crops and have to be close to the earth. Thats just my 2 bits though
>>
>>204119
naw man if she gets free our kingdom could end up in davie jones locker. also pegging is gross.
i say we free worship dullahan princess aparently dullahan is crest and armors perks combined , take arcane and dawn elf princess and worship em. witch is fine if you dont care about having a spooky kingdom which i rather we didnt. zombie has a nice worship too but ew zombies. all i care about is getting arcane so we can combine her with sword and dullahan
>>
>>204135
https://1d4chan.org/wiki/Towergirls#Primeval_Princess
>>
>>204137
oh yeah forgot about her ok
>>204135
but id rather have the gorgon than elf
mostly because i really like gorgons
>>
Okay, so rather than leaving everyone else out in the cold, we can cheese the fuck out of this.
HUMAN PRINCESS LUST GIFT: MYTHRIL RINGS + MONKEY PRINCESS IDOL: RENOUNCED*

You (and the Princesses you rescue) grow to a random size during sex. Repeatedly fuck until the Princess becomes small enough to send through the mythril ring. You can send everyone that you don't bring in the cart home this way, the size change wearing off shortly after they are sent through. You can use the D20 to last longer in this endeavor, but you do have "at least a year" to accomplish this. (Not to mention your marathon with Raider Princess.)
After all is said and (vigorously) done, you should have Nomad, Centaur, Dullahan and DP2 in the cart.
The cost of worshipping all princesses' idols (except for those you want renounced) will be more than covered by saving the entire board at once.
(*Note: This idol renouncement makes directly using the Rings for sex ill advised.)
>>
>>204144
every idea i hear is better than the last.
but HOLY SHIT MATE, that sounds like the greatest plan i ever heard of. 10/10 props for that.
If OP confirms we can do that. I will back you up 100%
>>
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>>204144
GENIUS, if sir GM will give input on how the renouncments will work in this case i will second this
>>
>>204167
I'm back. Since you are able to get the Princesses home, it qualifies as "saving them."
There is exactly 1 problem however: you have both Mythril Rings.
>>
>>204144
A plan hatches inside of your head.
While you could abuse the Renounced Monkey Idol effect...
Instead, why not abuse the Lust Gift of the Monkey Princess?
Suffice to say, you end up going to town on her in the cave nearby (and she ends up breaking through the roof of the cave...)
But you earn that Wukong Dong.
Next step: You call on the aid of the Worthy Harp and use it to draw in a Canary.
"Take this ring and bring it to my kingdom..." using a mental image of your homeland, the bird flies off... This process takes about two days, but you are sure it is home, one of Catthew's litter stuck its head through.
And thus, you are prepared to save ALL THE BITCHES.

The process is quite simple, really.
You jam the dong up a girl's arse and then have them shrink down to 1/5 of their size, then shove them through the ring. It's a bit of a tight fit, but it works...
You start at the top of the list and work your way down...
>Dawn Elf, Assassin, Pirate
>Ogre, Zombie, Plant, Witch
>Fairy, Gorgon, Frog
>Monkey and Arcane
All that leaves is Nomad, who is quite... scared of this method and Centaur, who was just outright too big even at tiny size due to the horse butt.
This whole process took about... three weeks given the bird was slow as shit and coercing the various Princesses to shrink down, grow back up on the other side, and pass the dong back through, not knowing what was happening on the other side.
And with that, you managed to save ALL the BITCHES of Gen 2. Even the previously deceased Frog.

That said, your Wealth/Power will now jump up to 103/110. If you wish to maintain a Balanced Wealth/Power for the benefit in Gen 3, you will have to Renounce one Statue... Which will affect ALL the Princesses you just saved and DP2.
>>
>>204493
WAIT, NO. I AM BAD AT MATH!
Since you get a Freebie, you can take them all!
>16 Princesses
>1 Worship for free leaves 15 Idols
>Takes 7 from Power, leaving 8 Idols Renounced
>Then take 4 Wealth and 4 Power to worship the last 8
>>
>>204493
>1/5 size(avg of 1 ft tall) is small enough to contort through the ring
Well, depends on the ring size I guess, maybe they're hoop earrings.
>>
>>204504
You put the dong in the ring first and stretched it up a bit.
>>
>>204506
Clever girl. My original thought was to use Reverse Fossilizer + Fairy Stockings, but stone != metal
>>
>>204493
>>204498
And in the end, you pack up your supplies, content to have done so very much, and start on the long and winding road home.
Roll and hope for the best.
>>
Rolled 12 (1d100)

>>204527
Rollin.
>>
Rolled 54 (1d100)

>>204527
>>
Rolled 42 (1d100)

>>204527
Here goes nothing
>>
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>>204563
>42, the fate's reign
Your journey is not only peaceful, but you have some lovely chats with Dullahan, Centaur, and Nomad, riding on top of DP2's fat ass, cause she passed out in the cart sideways.
And yes, she's still out cold after 3 weeks and even after you get home, seems she wore every ounce of energy she had out over the past ~year and a half studying and then all that Ice....
Suffice to say, you dote on her for a while, ensuring she is stable.
And after a day or two of that, a grand party is held in honor of all the Bitches coming home!
A long and lavish party, it wears on long into the night, you and your Princesses dance with a variety of people, including one another, everyone is merry at this grand ball, with DP4 on decorations, using her mirror tricks to make the room seem infinitely larger and also to transform the room itself into a pseudo-disco ball for a grand light show.
The world also bends to accommodate your land, now gaining a massive seaport, enshrouding in the trees mysteriously, and so much more from the Blessings of the Deities.
The night eventually winds down, of course, you and a few of your Princesses spend a good bit of time cleaning up while the rest turn in for the night, until finally as the last awake, you go and pass out on your bed alone, it's been a tiring life, but you're happy, for sure...

You are visited by Shade that night in your sleep. Before he can say anything, you open with "What the hell is wrong with Dog Princess."
To which he replies, "From what I've seen, YOU. She is OBSESSED with you and power to keep you close to her. I've been scrounging around for every bit of information I can find and it's tough work, cause I never thought she'd get this wild. But it's clear she's willing to do *anything* now. I think it's cause she knows her time is up. The end is nigh and she doesn't want to let go... Anyway, I wanted to congratulate you on saving so many people. I am deeply impressed at your cunning plan, perverted as it may be. Those stones you have gathered are a key, I am sure, but as to what, I am unsure. Keep them handy, they may prove useful. I'll contact you again if anything comes up or if I finally find one of the Old Gods, I know he's lurking somewhere in Stone's Throw, the Dwarf settlement in the mountains, and he should know *something.*"
And you pass out again, engulfed by the darkness. Seems you did good. But for now, you get to rest...
Now writing up the next timeskip.
>>
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>>204608
Several months, about half a year, have past since your last escapade.
>Catthew has rebuilt his family and their cat-sized manor in the back yard
>Dog Princess has not risen from her grave, according to Gazer, who went out of her way to leave a few Eye Orbs about the place to keep watch
>DP2 woke up after about three months in a coma, revitalized and ready to get back to work. Before she is able, however, you take her on a day of pleasure and peace since she's more than earned it
>She then locks herself in the back of the Library again, oh well
>Your kingdom continues to grow steadily, swarms of soldiers pour into your army with every child, not many overall, but Drider and Ant have a few (thousand), so you get a few (hundred thousand) new soldiers from each
>You feel like you're on top of the world, really.
>And lastly, the letter indicating the theft of the Princesses of the Eastern Continent marks the time to go forth and save more Bitches, Gold Dong and 1 Ring in hand, among all your other Gifts.
Roll and let's see how it goes.
>>
Rolled 98 (1d100)

>>204656
>>
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>>204726
You set off on another epic adventure indeed. Loaded down as always, you traverse to the docks, get on, when out of the blue, another letter floats down: "Wagon size: 8. Sorry for the delay. Be sure to leave room this time, asshole."
Seems the dick wizard wants some cart space. Wonder why.
Anyway, you set sail on a merchant vessel headed to the continent. They dump you on the wasteland plains, same as always.
And at the heart of it all, you find the Towers that stretch far into the sky...
And soaring up, you land on the old Bridge...
Time to explore, mayhaps?
>>
>>204841
Let's head to the nearest tower.
>>
>>204870
Considering you don't like standing on rickety old bridges, you are in-fact, already in the nearest Tower, this one held Sphinx in the last timeline... And the Bat Brides, you think.
>>
>>204922
Then let's explore this tower. We'll see if there is anyone here in this timeline.
>>
>>204969
Indeed, this should be an easy bout, really.
The first floor, a bunch of Goblins and a Forest Troll are playing cards at a table. They pay you no mind, same as always.
The next floor up, however, the Bat Brides are there, hanging upside down. They seem excited to see you. "Ooh, look who's here. A Hero. Come to rescue us deary?"

Also, I may go in and out a bit, storm rolling in, if it gets bad, shutting computer down due to paranoia.
>>
>>205092
Tell them that you are here to rescue any princesses that may be trapped within these towers and ask if there is one nearby.
>>
>>205092
Ask them for help. Tell them We'll rescue them and any princesses in this castle if they fly around and note the locations of the princesses on our map.
This plausible?
>>
>>205115
>>205198
"Ooh, he sounds bold. Maybe he has some secret way to get everyone out!" They begin chattering to one another before finally saying to you, "Okay! Give us like, 10 minutes!" and they fly out and down the stairs... They seem strangely cooperative.
>>
We should collect all the dragon PS, also take the batgirls too if they want to come. Our stable of bitches is more than big enough to accommodate them also do we have goblin princess she could be key to taming dog
>>
>>205262
>>204608
Those are who you have saved.
>>
>>205259
Wait for them to come back.
>>
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>>205294
"We're back~ here's a map! Have fun~"
And what happens next is quite odd. They fly into your pocket. They were quite sizable and you aren't certain how, but you're now carrying a bunch of bats in your butt pocket.
>They found their Princess, but came back to you anyway
Weird.
>>
>>205353
Let's head northeast to Tower 11.
>>
>>205382
>I fudged the numbers a tiny bit
Oh well. Anyway, you trek down the stairs, wave goodbye the monsters playing cards, head across the bridge, and finally come to the next tower...
The Gay Orcs and Sword Princess should be here... Shall you head on up then?
>>
>>205409
Yes, let's head up.
>>
>>205474
And up you go then!
The next floor is an armory...
Weapons and armors line the walls, nothing painfully notable.
The next floor however, there are 3 Orcs having a tea party...
They seem to not notice you. Do you wish to join them perhaps?
>>
>>205504
Continue to the top floor.
>>
>>205504
Keep going up.
>>
>>205504
CRAP MISSED THE BEGINNING.
also head up.
>>
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And indeed, up you go...
They smile and wave as you pass.
The next floor up is yet another armory...
And the floor after that, wow it's been a while since you've done this... is a half-circle with a door set into the wall, marked with a symbol...
>>
>>205723
Open the door and proclaim our catchphrase.
>>
>>205743
Resting your hand upon the heavy oaken door, you press it open and proclaim:
"Princess, I've come for you!"
But, it seems she is not here...
It's just another Armory, home to a variety of ornate and interesting weaponry...
>>
>>205723
princess i have come for you!
but say it calmly this time.
>>
>>205757
look around, mainly at the weapons. Perhaps we could fine a new weapon to our arsenal?
>>
>>205757
Search the armory. The princess might be hidden among the weaponry.
>>
>>205761
>>205765
Indeed, roll 1d9 now. That many weapons have caught your eye...
>>
Rolled 4 (1d9)

>>205778
>>
Rolled 6 (1d9)

>>205778
>>
Rolled 5 (1d9)

>>205778
We're not limited to just one, with our Octagonal Amulet. You lust after many weapons, knight. Find the weapon that lusts back.
>>
Rolled 6 (1d9)

>>205778
Go, dice roll!
>>
File: Sword Princess.png (141KB, 438x616px) Image search: [Google]
Sword Princess.png
141KB, 438x616px
>>205803
While your point is fair, you fail to realize, but one tool is all you may need.
And in the end, the one you find is that of a Katana. Folded a thousand times over, this deadly blade screams "I will save you, Princess!"
That and the fact it said "HI!" when you walked up.
Picking her up, you find this is indeed, the Sword Princess. "Maiden... I have come for you..." you say to her. She seems quite excited to see you. "Oh brave Knight, thank you, but I cannot leave yet, you must find my Shield Maiden, lest she be left behind. Until such time, carry me with you in my sheath and I shall be at your beck and call."
>>
>>205821
well to tower 12 then.
>>
>>205821
>>205836
I second this. Let's fly there and find the Shield Maiden.
>>
>>205821
Let's head to 7 to find the Vampire Princess for the bat brides first.
>>
>>205836
>>205853
Indeed, no sense in taking silly bridges. You toss yourself through the ceiling and out into the open air! It feels good, but you can barely breathe, so you quickly make your way down to the more... air available section on level with the Bridges.
You swoop in and fly up past all the gore and into the 3rd floor Armory of Tower 12. You unsheathe Sword Princess and say, "Maiden, I've come for you!" at this, a purple and silver shield floats up and announces her presence, "Oh deary me! You found her! My poor Sword..." and the shield... takes your Princess from you, coddling her in ghostly hands... Sword princess says "I am not a child, unhand me, Maiden! That is an order!" While not shocked, Shield Maiden is somewhat hurt by this call. Sword and Shield reunited, you equip them both, Shield upon your back, and Sword on your hip, in addition to your normal equipment.
And then it occurs to you, since they don't actually have orifices, you have nowhere to stick your gold dong, so instead, you decide they'll be taking a cart slot...
You are now free to fly to any other Tower, most of which you still haven't seen...
>>
>>205889
Let's fly to Tower 7 then.
>>
>>205889
tower 7 vamp princess this time.

i think after this we should go after dp3.
and leave room just like the wizard said.
>>
>>205903
Don't forget, you can stuff just about anyone through them Mithril Rings if they got a butt, mouth, or vagina, assuming they're smaller than a horse.

>>205897
You make the trek back down and fly across, North East to Tower 7. And the Brides fly out of your pocket and up the stairs...
Seems they are excited too.
You follow, the next floor up is a giant freezer actually, jars of blood line the shelves and the air conditioner seems to be set to "Ice Age."
After that, however, is a flowery field. In it a bunch of bunny girls are frolicking. However, when they see you, you are beset by a literal wave of rabbits all hugging the shit out of you and topple.
Just to be safe, I'd Roll to get them off you.
>>
Rolled 27 (1d100)

>>205916
>>
Rolled 9 (1d100)

>>205916
>>
WELP.
SOMEONE CALL THE POLICE FOR HELP!
WE ARE ABOUT TO BE CUDDLED TO DEATH
>>
Rolled 11 (1d100)

>>205916
Row row, fight the powa
>>
Rolled 26 (1d100)

>>205916
>>
>>205959
Sorry, didn't mean to do that.
>>
Rolled 55 (1d100)

>>205916
>>
Rolled 57 (1d100)

>>205916
>>
File: Vampire Princess.png (100KB, 432x622px) Image search: [Google]
Vampire Princess.png
100KB, 432x622px
>>205925
They got a 15.
You toss off Bunnies, but with every one you remove, another two take their place, they're just enamored with you, until at last, someone says "That's enough! Do not disgrace your Princess!" And the bunnygirls all hop off you and stand at attention before the... Vampire Princess? Well, seems she's got the authority to keep people in line...

>>205967
No problem, you can roll as many times as you want.
I just won't count any after the first. :^)
>>
>>205977
Thank the princess for her aid and proclaim your intention to free her from this tower.
>>
>>205977
proceed to save her, and thank her
>>
>>205987
"Maiden, thank you for saving me, suffocation is not a nice way to go..."
"My pleasure, darling. My Bats tell me you plan to rescue EVERYONE?"
You smile and say "But of course, here, suck on this and think 'small.'"
You stuff the Dong in her mouth and pull out your really big ass Mithril Ring.
She does indeed shrink and then you drop her in. On the other side, Wyvern Princess awaits, grows them back up, and tosses the Dong back to you. You repeat this with all the Bat Brides. "Thank you again..." you call after the last of them, they wave back to you, accountably "saved." You may now pick their Wealth or Power Bonus before we soldier on.
>>
>>206016
Let's go with the Wealth Bonus.
>>
>>206016
Yeah, Wealth.
>>
>>206066
>>206087
The Brides accept your order and you pack up the Ring.
And now... you have a horde of rabbit girls camping on top of your helmet, clinging to one another... "We're ready to go!"
Well, they certainly are ambitious.
"Just stay here, sweethearts, I will go fetch your Princess and save you here, I don't want any of you just falling off the side of the Towers and Bridges." They seem saddened, but agree.
Where to next, good Anons?
>>
>>206097
Head to Tower 13 to rescue the Rabbit Princess.
>>
>>206097
to 6
>>
>>206105
this
>>
File: tegaki.png (18KB, 400x400px) Image search: [Google]
tegaki.png
18KB, 400x400px
>>206105
>Tower 13 it is.
The first floor up is, as before, a field full of woodland creatures...
The second floor just has an Ice Table from where Geode Dad used to be, the Third floor seems home to even more woodland creatures, nothing painfully notable.
And lastly, you come to the door of the Rabbit Princess, presumably.
>>
>>206166
open the door calmly.
Then yell out our catchphrase.
>>
>>206166
>>206171
Seconding this
>>
File: Rabbit Princess.png (101KB, 433x677px) Image search: [Google]
Rabbit Princess.png
101KB, 433x677px
>>206171
>>206198
You place your hand upon the door, like many times before. You press it open, look in and yell "Princess, I have come for you!"
And suddenly, you are beset not by many small rabbits, but one big rabbit. She's quite caring and is nestling your head in her bosom.
"Perfect, I needed someone new to play with..."
>>
>>206213
"play" with her gently. Before sending her home.
>>
>>206213
Invite her to come with you. You'll have plenty of time to "play" then.
>>
>>206226
Let's keep her in the party for now to keep a handle on her children.
>>
"While I'd love to play, your children are waiting for you in another Tower and then i can just teleport you to somewhere safe."
She looks you up and down before saying, "You know magic?"
You reply, "Nope, but I got plenty of artifacts."
And you basically go like Superman, grab her Bridal style and smash the ceiling with you head, spouting, "Up, up, and away!" before promptly going back down cause no atmosphere. Back in Tower Seven's 3rd floor, filled with bunnies, you whip out your Mithril Portal, can't really call it a ring, and stuff the Dong in the Princess' mouth, saying "Think small."
And as before, you drop rabbit after rabbit into the hole. There's... well, there's at least two dozen of them. It takes almost an hour, but you finally get them all through.. They all bow simultaneously to you, waiting for your command on Wealth/Power.
>>
Rolled 9 (1d100)

Giveth her the royal D in Fraulein's sweet, funky, bottom. Then go slam bam thank you mam dp3
>>
>>206264
I say we go with the Power Bonus. That way, if we ever get caught in an undesirable situation, we can have someone else step in and replace us.
>>
>>206264
Wealth, get that Heir's Coin to be rich AND powerful from your small army of children.
>>
>>206289
this
>>
>>206289
What this anon said
>>
>>206289
And so it shall be. One moment. Feel free to choose the next tower as you stow away your materials to move onward. Sword Princess is getting a bit antsy, she expected more combat.
>>
>>206433
Let's fly to Floor 6.
>>
>>206438
I meant Tower 6.
>>
tower 6
>>
>>206433
6
>>
Tower 12
>>
>666 the tower 6
So be it. To the far Northeast of the compound, this tower is identical to every other, but something strikes you as you prepare to ascend...
There's no green gas. This entire complex should be flooded with green smoke, but there's none. What the hell.

Either way, you ascend for that is what you have come to do...
The next floor up seems like a gag shop. Just a bunch of joke items you'd give to a friend as a laugh line the shelves...
Pies, banana peels, fake barf, and so much more...
You leave it be, such trivialities are beneath you, always have been.
The next floor, however, it quite strange. There's a single chair in the middle of the room, facing towards a stage with the curtain closed.... do you sit down?
>>
>>206458
Sit down. The princess may have set this up.
>>
>>206458
Well, you already unlocked DP3's Lust gift. She's probably not dead, probably.
Sit down awhile.
>>
>>206458
Check for whoopie cushion
>>
>>206501
You do, there's none, just a plain wooden chair, no carvings, nothing...
So you sit down.
And the stage lights up... A Marionette walks on stage from nowhere and says in front of you, "Our tale for this evening is one of loss, gain, sorrow, joy, and sometimes when you lose... you win."
And she just walks off into nothing...
And then, the curtains open on several identical dolls all with slightly differently colored outfits on stage..
They're doing a weird dance. And then, they all drop dead, for some reason.. And on comes one final doll, wearing what looks to be the pelt of a Corgi...
She screams and howls, beating on the other dolls. And then, one of the others stands up, now donned in a suit of armor and they have some sort of false duel, where they slap each other... Repeatedly.
And then the Knight holds up what appears to be a handful of rocks, tosses it at the Dog Doll, and she just... drops dead?
The curtain closes and that seems to be it.
It makes utterly no sense, but the curtains reopen before the cast standing for a bow...
You stand up and clap, quite confused...
"Well, what're you waiting for? You know how ta kill her now, so DO IT!"
And someone else is clapping behind you...
>>
>>206567
WHAT
look behind you
>>
>>206567
Turn to see who is behind you.

I'd assume that those rocks are the stones we picked up in the Mesa and are the way to kill the Dog Princess.
>>
>>206567
Quickly turn around, putting your guard up
>>
>>206567
Wait, those dolls...were you the one rigging them to cause disasters!?
>>
File: Jester Princess.png (58KB, 431x603px) Image search: [Google]
Jester Princess.png
58KB, 431x603px
>>206579
>>206580
>>206582
>>206593
Alright, I got some bad news.
My computer just completely and unequivocally just shit itself.
I might have just lost all my data. Gimme a bit to get that in order. But for now, I'll leave you with 1 more post.

You turn about and well, your fears are unnecessary. It's Jester Princess!
"Good job Dolls, you gave away the point of the story... In just 3 minutes. Astounding I should have you all dismantled..." and then she just starts laughing like she told the funniest joke of the century, until she can't breathe and almost passes out. She stands up and says, "Alright, I'm all yours, handsome~."
>>
>>206616
And, ah, it's coming back online now...
>>
>>206616
Thank the princess for her assistance with your quest and rescue her.
>>
>>206628
"Princess, you're a life saver." you say, as you lay out the Mithril Gate. "Now please, suck on this while thinking 'small.'"
She does and happily hops through, her Dolls are a tad annoying, you end up sticking it up their arm joints since their mouths don't move, for some reason...
But in the end, you saved another Princess and her allies.
Which of her Wealth/Power gifts will you take?
>>
>>206676
Power bonus!
>>
>>206676
>>206678
Agreed
>>
>>206678
>>206680
You relay this to the Dolls and to the Princess before storing the Ring as they walk away...

And that ends today's session. Tomorrow will feature a late start, apologies.
>>
>>206567
> And on comes one final doll, wearing what looks to be the pelt of a Corgi...
Dog Princess
>She screams and howls, beating on the other dolls.
Her metaphorical murder spree.
> And then, one of the others stands up, now donned in a suit of armor and they have some sort of false duel, where they slap each other... Repeatedly.
Us.
>And then the Knight holds up what appears to be a handful of rocks,
The 13 black stones.
>And then the Knight holds up what appears to be a handful of rocks, tosses it at the Dog Doll, and she just... drops dead?
How we throw the stones at her breaking the curse. She's the lock, and they are the key. This is how we solve our 12,000 year old doggo problem.
>>
Makes sense.
>>
File: Hourly Sisters.png (358KB, 969x969px) Image search: [Google]
Hourly Sisters.png
358KB, 969x969px
I return from beyond.

With another Maiden Saved, you take the initiative and move to Tower 17, less ferry work that way..
The 2nd floor is a store room, filled to the brim with water and cheese.
The third, however, is clearly the home of 11 sisters... They're all staring at you from a bed set on the side of the room..
>>
>>208827
Give them a cheesy one-liner.
>>
>>208857
"Gee, I wonder what time it is..."
One of the Mice, the tiniest one hops up and says "1:02! A.M.!"
Seems she knows her clocks...
This seems ot have broken the tension and you're now being swarmed by mice babes...
Roll and declare your action.
>>
Rolled 65 (1d100)

>>208896
princess i have come for you?
while avoiding the mice
>>
Rolled 18 (1d100)

>>208896
Ask which one of them is the princess.
>>
File: Mouse Princess.png (108KB, 442x638px) Image search: [Google]
Mouse Princess.png
108KB, 442x638px
>>208935
They look at you, like you're retarded, before just all pointing up...
Seems the Princess is up stairs. And then you get dog piled upon again.
>>208912
You heave yourself up the stairs, pounding on...
The 4th floor is another store room, the Mice hop off you for a bit to have a snack, before resuming the perilous climb...
And finally, you reach the top floor..
You don't even bother looking at the door, you just plow into it and it falls over with you, spilling Mice Girls all over the floor.
When you look up, Mouse Princess is there, looking quite... sternly at you, seems she doesn't like having all her sisters invade her room... "Princess, I've come for you..." you're quite worn out indeed.
She simply sighs and says "Fine, settle in girls, we're gonna have one last meal before we get rescued."
And as you pass out, who knew mouse bitches were so heavy..., they stampede over you downstairs to raid the pantry...
Roll now.
>>
Rolled 19 (1d100)

>>208960
>>
Rolled 45 (1d100)

>>208960
>>
Rolled 61 (1d100)

>>208960
>>
Rolled 62 (1d100)

Wakey wakey
>>
Rolled 24 (1d100)

>>208960
rolling
>>
File: Towergirls_3_Layout_1.png (81KB, 1000x800px) Image search: [Google]
Towergirls_3_Layout_1.png
81KB, 1000x800px
>>208985
When next you awake... well, everything is how you left it, more or less.
The Mice are eating a feast of cheese and the like.
So you get up and say, "When you're done, Princess, would you kindly suck on this and think 'small?'"
She replies, "If it will help, sure."
You lay down the Mitrhil Gate, and when she's done, she follows the usual trick, her 11 sisters follow, almost small enough naturally to fit through, and then pack up. Truly a brilliant move bringing this doodad.
As you meander down the Tower munching on Cheese, which Tower is next on the To-Do?
>>
>>209012
To 3 next.
>>
>>209012
Let's go to Tower 16.
>>
>>209012
tower 3

i forget what gen is the squire?
>>
>>209053
THIS ONE.
Tower Three shall be the next to be emptied!
However, when you get there, there's already a problem...
Two Knights, worn the fuck out, just finished climbing all the way up here! And they're camping at the base of this tower! Roll 2d100 and find out who it is.
>>
Rolled 31, 55 = 86 (2d100)

>>209064
>>
Rolled 41, 53 = 94 (2d100)

>>209064

squire best girl
>>
File: Knights_Quest_2.png (154KB, 885x624px) Image search: [Google]
Knights_Quest_2.png
154KB, 885x624px
>>209069
Why it's Gold and the Bard Knight! Seems Bard kept casting "Song of Strength" to get them up here, judging by the fact their muscleature is notably too large for their outfits...
They haven't seen you yet, what will you do? Seems Sword Princess is hungry for blood.
>>
well im itching for a fight what about you guys?
>>
>>209081
Approach them and ask what their intentions are.
>>
>>209081
Approach them while complementing their buff muscles
>>
>>209094
>>209123
"Hello, gentlemen, tell me, what brings you to this sky fortress today?"
They look up at you and say in unison,
"Bitches." -Gold
"Lovely Ladies~" -Bard
"I see..." you comment. They seem content to not fight you, but that would mean losing out on some Princesses...
>>
>>209145
make a subtle insult at gold knights armor , see if we can trick him into attacking us. So we can fight them
>>
>>209145
Suggest working together to free the princesses.
>>
>>209145
Let them rescue some, it's only fair right? They did come all this way.
>>
>>209276
Agreed. It must have taken them forever to get there
>>
>>209276
>>209367
You decide to ask.
"How did you guys get up here?" to which they reply "The power of song~" and "Brute force!" respectively. To which you reply by saying "Why not get yourself a pair of these?" as you flare open your wings.
They "ooh" and "ahh." over them for a minute before Gold says "Great idea! We'll have to find some later, indeed!"
"So tell us good Peasant Knight, hast thou saved any Princess yet?"
>>
>>209412
A few. (play it off)
>>
>>209412
Tell them that you have saved a few.
>>
>>209429
>>209431
"A few." you say, offhand.
They seem content with that answer, "Kickass!"
Doing the math real quick, there's exactly 12 Princesses left in the Towers if you include Sword. Which means you can safely take 3 others besides her without pissing off the other Knight, cause they'll probably take a full cart.
>>
>>209458
Seeing as how we already have five princesses (which is one over our limit) and we don't want to disappoint any of them, I suggest that we attempt to leave the towers now before the knights realize they won't get their full carts and try to steal one of our princesses. If you guys think we should give up one of our princesses, then I suppose we should leave behind Rabbit Princess, but that's only if we have to do so.
>>
>>209500
they are back home, they cant steal them from us.

>>209458
go for tower 20 i want to fight
>>
>>209555
Trips confrims and I concur
>>
>>209555
"Well then, lads, I'm not gonna hold back anymore. Best of luck, cause it's a race to save bitches now!" They look over and you're already flying out the doorway before they yell "OH SHIT!" and start scrambling, one up the tower, one across the Bridge to the next...
And all the way in the South Eastern corner, you enter the Tower of the Dragon Princess 3..
You climb up two flights, as always this Tower is quite bland, just store rooms for 3 floors...
You grab the Chair on the way up and set it down before Dragon Princess. "I brought your friend, Princess!"
She looks up from her sulking, indeed, she still has the toothbrush, somehow...
And she runs up and hugs the living shit out of you...
>>
>>209598
oh i kind of forgot about him being dp3 friend.
i thought he was an enemy knight

Since we are here, lets rescue her
>>
>>209598
>>209631
I agree.
>>
>>209631
>>209650
"Princess, I've come for-" And you ran out of oxygen, she's yelling "thank you" repeatedly, but doesn't seem to realize she's killing you...
Roll to break grasp?
>>
Rolled 12 (1d100)

>>209670
>>
>>209670
Rolerino
>>
Rolled 28 (1d100)

>>209691
>>
Rolled 46 (1d100)

>>209670
>>
Rolled 44 (1d100)

>>209670
We have more limbs than her now!
>>
>>209719
YOU RAISE A GOOD POINT ACTUALLY!
10 ARM COUNTER PUSH!
AND she goes... sailing through the ceiling...
And she's coming back down..
It might be a good idea to move out of the way, perhaps? before getting flattened.
Or.. you could catch her.
>>
Rolled 33 (1d100)

>>209728
CATCH HER
>>
Rolled 26 (1d100)

>>209728
Though the dice gods have abandoned us, I roll to the heavens above and say,
CATCH HER
>>
Rolled 4 (1d100)

>>209728
Roll to Catch!
>>
the ass was too fat
send help
>>
Rolled 45 (1d100)

>>209728
Catch her.
>>
Rolled 94 (1d100)

>>209728
Blessings.
>>
>>209788
Also that was a roll for catch. I saved the princess.
>>
Rolled 48 (1d100)

>>209728
Lad, I thought we were as strong as a Kaiju.
>>
>>209788
Looks like my delay was useful.
A brilliant idea comes to you as you prepare to catch the Dragon princess!
She is moving fast enough to make it possible for her to slip through a rather small space...
So you lay down the Mitrhil Ring, fly up and begin plummeting with her, stick the Dong in her mouth, and yell, "SMALL!" as she falls, jumping off at the last moment, she did indeed shrink and falls through into your home, safe and sound. You toss the chair in afterward for good measure. In return, you get a Gold Dong back!
>>
>>209819
While you are correct, your arms are, if you took a multi-ton dragon on your body, you'd be crushed flat with some immaculate arms and some paste left behind.
>>
tower 19
even if its empty doesn't mean something interesting wont happen.

Plz be squire
>>
>>209820
Let's go to Tower 19 since it's the closest.
>>
>>209854
There are no characters from that sheet in the Towers.
>>
>>209820
So, OP. Just a meta question if you'd be willing to answer it for us. What happens to our kingdom if we die? I mean for real this time? Does it just dissolve in an instant? Or would we hear about it in our adventures as a new knight?
>>
>>209864
I have... plans if you ever truly die. They may or may not invoke feels.
>>
>>209868
Kinda like how I felt reading the Dog Princess in the Mesa post, but stretched across an entire new Quest.
So don't die. :^)
>>
>>209854
>>209855
Tower 19, close and easy!
However, as you ascend to the second floor, it's clear you're not alone... This room has been picked clean... Nothing has been unturned in search of something..
And the next floor up, you find the Culprit! Gold Knight is turning each floor upside down looking for people! However, as he stands up from beneath a table and spots you, he readies his spear, "This tower is MINE, Peasant! Go back down and stay where you belong!"
>>
>>209900
Nice dubs.

Guy's worked hard I say we offer him a chance to live with his princess back in our Kingdom and keepon looking for princesses somewhere else.
>>
File: 1458969935051.png (46KB, 320x320px) Image search: [Google]
1458969935051.png
46KB, 320x320px
>>209868
>>209881
I see...
Onwards!
>>209900
Methinks he needs a lesson. challenge him to a duel to the end of a friendly bout. Loser must leave the castle
>>
Rolled 32 (1d100)

>>209905
sorry
>>
>>209900
ok fly off to tower 8

>>209904
nah hes untrustworthy
>>
>>209900
>>209904
Seconding
>>
>>209904
>In your kingdom
>In your kingdom
What the fuck did you just fucking say about me, you little bitch? I’ll have you know I graduated top of my class in the Winged Knights, and I’ve been involved in numerous secret raids on Dragon Princesses, and I have over 300 confirmed Bitches. I am trained in gorilla warfare and I’m the top Bitch-getter in the entire Knight force. You are nothing to me but just another target. I will wipe you the fuck out with precision the likes of which has never been seen before on this earth, mark my fucking words. You think you can get away with saying that shit to me? Think again, fucker. As we speak I am sharpening my blade right now so you better prepare for the storm, maggot. The storm that wipes out the pathetic little thing you call your life. You’re fucking dead, kid. I can be anywhere, anytime, and I can kill you in over seven hundred ways, and that’s just with my bare hands. Not only am I extensively trained in unarmed combat, but I have access to the entire arsenal of the King's Armory and I will use it to its full extent to wipe your miserable ass off the face of the continent, you little shit. If only you could have known what unholy retribution your little “clever” statement was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn’t, you didn’t, and now you’re paying the price, you goddamn idiot. I will shit fury all over you and you will drown in it. You’re fucking dead, kiddo.

And then he rushes at you...
Perhaps declare an action and Roll?
>>
Rolled 66 (1d100)

>>209935
Parry his attack and use Sword Princess to deliver our counterattack.
>>
Rolled 64 (1d100)

>>209935
parry and thrust
>>
Rolled 51 (1d100)

>>209935
Step to the side and trip him, then kick his shiny golden ass. Literally. Just kick it.
>>
Rolled 91 (1d100)

>>209935
Fire everything!
>>
>>209935
Aren't you supposed to not kill adventurers? Lest ye betray shade or something?
>>
>>209957
Last I recall, he said "Help anyone seeking passage elsewhere."
This guy looks like he's seeking passage to the afterlife.
>>
>>209942
You swipe your arm as his blade comes down, it clatter to the side and so does he.
"I will shit fury all over you." you say, drawing forth the Katana Sword Princess. And then you stab him through the fucking mask, pulling it out slowly, until finally he drops to the floor.
And you see a little golden angel float up into the sky...
Suddenly, in big bold letters, "Gold Faggot Killed!" flashes in front of you...
He was kind of a dick to be fair. Upwards?
>>
>>209968
Let's continue on.
>>
>>209968
continue
>>
File: 1xzQkSo.png (182KB, 400x400px) Image search: [Google]
1xzQkSo.png
182KB, 400x400px
>>209968
Jesus, was that really something.
>>
>>209968
Can we loot his shit first? His armor's kinda cool and the one thing that's ruined is his helmet/mask so...
>>
>>209995
Actually, his Helm is just fine, just the front plate and back of the helm has a razor-thin hole in the center of it.
But yeah, you're welcome to loot his shit...
All he brought was his armor, the Spear, and some food.
>>
Figured this time we could have kept our knight bros alive
>>
>>210008
Do it, loot his armor and eat the food.

I think it'd be nice to have a change of wardrobe. Bitches dig gold.

Also, can't kill on an empty stomach.
>>
>>210008
Gold is pretty useless armor. Take the spear instead.
>>
File: tegaki.png (4KB, 400x400px) Image search: [Google]
tegaki.png
4KB, 400x400px
>>210020
You raise a good point actually! You sit down to what equates to a feast for you, an actual TURKEY SANDWICH! With MUSTARD!
You haven't had one since you left home, and it brings a tear to your eye...
Washing it down with water, you rebuff yourself and head up.
The next floor is quite odd, a myriad of torches line the walls, all bearing a blue flame...
And the stairs lead up once more to the top...
This door is marked with a weird hand-drawn symbol...
>>
>>210040
o-open it
slowly, peak into the room
>>
>>210040
Open the door and announce that we have come to rescue the princess.
>>
>>210046
Then waltz in and loudly proclaim our catchphrase
>>
>>210046
You set your hand upon the door and gently press it open to peak in...
A Princess with immaculate wings is resting on the bed, staring out the window...
directly at the sun.
>>
>>210074
Announce that you have come to rescue her.
>>
>>210074
this
>>
Rolled 45 (1d100)

>>210074
>Inb4 it's another doll.
Shiggy.
Announce yourself and approach with caution.
>>
File: Moth Princess.png (97KB, 432x628px) Image search: [Google]
Moth Princess.png
97KB, 432x628px
>>210077
>>210082
>>210086
"Princess, I've come for you!"
"That's nice... have you seen this really... bright thing?"
She's preoccupied, so you take this time to move about the bed and get a good look at her, and it's the Moth Princess!
>>
>>210092
oh give her the shiny gold helmet to distarct her with while you save her
>>
>>210092
Tell her that you see it all the time where you come from and offer to bring her outside of the tower where she can see it much better.
>>
Rolled 77 (1d100)

>>210092
Ask her if she'd like to see your Crotch light.
>>
Rolled 1 (1d100)

>>210126
ha this
>>
>>210127
WHAT HAVE I DONE
CHANGE BACK TO MY OLD POST
>>
>>210126
"Does your crotch shine?"
You reply, "But of course." And sure enough, as if deigned by the Gods, when you pull away your pants, your crotch is emitting an immaculate beam of light...
She is totally mesmerized.
>>
>>210159
Tell her that if she comes with us, she'll get to see this beauty as much as she wants.
>>
>>210161
This
>>
>>210161
"Ooh, that sounds lovely... But my mum said not to leave my Night Lights behind... Could we go find them?"
>>
>>210213
i guess off to tower 3 then
>>
>>210242
Sounds like a plan, you two can fly together even!
But that is for tomorrow, hopefully we will close out the tedium of Gen 3 and move on.
>>
>>210247
Hey OP. Would you mind if I borrowed your Knight chart?
>>
File: Towergirls_Knights.png (3MB, 4504x6184px) Image search: [Google]
Towergirls_Knights.png
3MB, 4504x6184px
>>210250
No, not at all. Mine's a bit used cause I did a bad save when i was tired, though. I'll fix it eventually.
>>
File: Towergirls_Knights_2.png (8MB, 4216x5536px) Image search: [Google]
Towergirls_Knights_2.png
8MB, 4216x5536px
>>210254
Thanks. I've been some research into the game and it seems pretty loose and up for interpretation? Except for the chocolate dicks And I've been trying to get the most recent list up to date. I was thinking about trying out QM'ing and I figured TowerGirls would be a safe bet. Is this okay with you? I won't go through with it for a while however I won't do it at all if you would prefer me not to until your finished. Just trying to get my assets together.
>>
>>210257
Be my guest, the more the merrier. Everything is up to full interpretation. From the mouth of Gats himself.
Plus, I may end up crawling in a hole and dieing again after finishing this Quest, I tend to do that.
Did it with the one on /tg/, did it with the one on /trash/, but we'll see.
>>
>>210263
Hopefully not. Would you mind dropping a .zip or a mega download later at your convenience full of the Tower girl assets you possess? I'd probably have to move to /aco/ for mine though, I was thinking about making it Lewder.
>>
>>210267
Yeah, sure. Uploading now.
>>
>>210278
Bless you. I really appreciate this.
>>
>>210282
No problem. Half done. One warning in advance to anyone who downloads it: it's an unfinished mess, but it's my entire Towergirls folder. You can use whatever is inside however you want and it's also a look into a tidbit of history of /tg/ and /trash/, but will make little to no sense unless you were there, I've been through at least 6 iterations of hosting "style."
I don't even have half the Princess Tiles made, it's kinda comical.
>>
>>210290
http://www.fast-files.com/getfile.aspx?file=114544
I'm gonna sleep. You may find the "Rare Loot" page comical. I don't dole out enough chests..
>>
>>210301
>http://www.fast-files.com/getfile.aspx?file=114544
Thank you very much! Goodnight OP.
>>
>>210301
My web browser is begging me on its hands and knees not to download this file because it's 'malicious.'
>>
>>210341
No problem.
>>210349
It's Fast Files. And most anti-virus will "detect" anything that has <6.3 billion downloads and is <1 year old as "malicious."
>>
File: Dragon Princess III.png (111KB, 474x670px) Image search: [Google]
Dragon Princess III.png
111KB, 474x670px
Sorry for the delay.

It also just occurred to you, you never picked Dragon Princess' Bonus.
You ponder this, while flying through the air with a Moth girl on your back, surfing like a retard...
At least she's happy as you head towards the third Tower...
>>
>>211205
Let's go with the Power Bonus.
>>
>>211205
>Surfing *on a retard
Power bonus. New milestone: 10 arms of superhuman strength!
>>
>>211220
Cheeky.
>>211216
Indeed, Power is the way to go! It's already coursing through your veins, all it needs is some time..
Another unfinished end, Mouse Princess's Bonus..
You have landed at Tower 3...
The 2nd Floor is home to a herd of various giant animals... They don't seem happy to see you and the Moth, through...
>>
>>211269
Run past them to continue climbing up the tower.
>>
>>211269
Can you fly over them?
>>
>>211307
No, they'll just catch you by the legs, which would be WORSE than getting your helm chewed on, cause at least that is protected.
>>211295
Roll
>>
Rolled 75 (1d100)

>>211325
>>
Rolled 77 (1d100)

>>211325
Attempt to soothe the savage beasts with music before charging in, play a power ballad on the Worthy Harp.
>>
>>211329
You plow forth through a myriad of beasts great and small, until finally, dragging the Moth Girl with you, she is flailing in the air saying 'Wheeeeeeeeee.'
At last, you get to the next floor, an Elephant roaring at you from below.
Chances are, you'll be punching your way out of the tower...
And before you can process what happens, Moth Princess jumped headfirst into a giant blue fire!
>>
>>211342
Jump in and save her.
>>
Rolled 15 (1d100)

>>211342
Pull her back out.
>>
>>211355
"Princess, why are you so retarded!?" you call form, diving in after her.
As it turns out, however, your fears were for naught. The fire ebbs away, revealing it was her Wisps luring her in...
>>
>>211371
Awesome. Where are we now? Mapwise?
>>
>>211371
Now that that's settled, head up the tower. Take the Wisps, too.
>>
File: Towergirls_3_Layout_1.png (82KB, 1000x800px) Image search: [Google]
Towergirls_3_Layout_1.png
82KB, 1000x800px
>>211379
>>
File: tegaki.png (5KB, 400x400px) Image search: [Google]
tegaki.png
5KB, 400x400px
>>211384
>>211386
At any rate, Wisps in tow, they float about you, happy you saved their Princess, you head up...
The next floor is home to even more wildlife, but they don't seem to give a shit about you, so onwards and upwards, until at last, the door before you shows the symbol in pic related...
>>
>>211469
We're going in.
>>
>>211506
But, before you can even consider opening the door, a scream rings out...
Upon inspection, you find it coming from your Mithril Portal...
"GET YOUR ASS BACK HERE NOW!" Gazer Princess is flipping shit, yelling at you, "SHE'S OUT! GET IN THIS PORTAL!"
Looks like we got a serious change of plans folks!
Instead of going to the door, you punch a hole in the wall, grab onto Moth Princess, Wisps latched on by the mouth to her wings, and jump out an down to the ground FAR below!
You toss Sword, Moth, Shield, Wisps, and Portal onto the cart, slap the Horses on the ass as they gallop off toward the coast...
You tell your passengers, "Be safe, it's a straight line to the coast, then a straight line across the water to my place, you'll be fine, a boat is waiting!" and a dong later, you're through the Portal.
You look at Gazer who is flipping shit, her tentacle eyes are spazzing out, looking every which way, so you slap her. "WHAT HAPPENED?"
Taking a moment to calm down, Gazer says, "Nothing at first, but then... just suddenly, a hole in the ice got blown forth... And then, she walked out into the snow, out of my sight, heading South... Then she walked out again. It's like she was stuck in a time loop, one after another, she walked out into the biting cold, just trekking south... I'M NOT OKAY WITH THIS."
>>
>>211530
She must have regenerated multiple bodies! Before you go after her, have Cyclops Princess forge the cursed stones into a mace of doggy diplomacy.
>>
>>211530
>>211561
Seconding this. However, leave one of the stones out of the mace in case the mace is destroyed and we need some other way to deal with her.
>>
>>211561
>>211576
You find Cyclops Princess hammering away at the Forge of your Estate...
You ask her, "Can you socket these into a mace?"
She looks at you, then the stones, and says, "Nay. That will ruin them. Ye play a fool's game, but ah can tell you, it ain't as simple as hittin' 'er with 'em."
You're starting to wonder if you're the only person who doesn't know everything about Dog Princess already.
>>
>>211617
Go after Dog Princess and bring the stones.
>>
>>211622
Fine idea, it would seem...
But well, you don't know where she is...
Presumably, she's marching South, which would put her a couple dozen miles West of here, actually..
Roll and hope you don't miss her, cause you gotta fly there!
>>
Rolled 70 (1d100)

>>211740
>>
>>211750
The flight is quick and easy, but on the way over, your Dragon Blood begins to kick in..
You have permanently grown a second pair of arms!
Chunks of skin begin to grow quite green and clammy, scaling over...
But there is no real time to think.
You approach where you think the Dog should pass through...
And sure enough, she comes meandering up from out of sight over a hill. She stops upon seeing you, perhaps waiting for you to take the first action?
>>
>>211805
Approach her and ask what she's doing.
>>
>>211811
You're a tad angry, your blood boiling at a balmy 104 degrees Fahrenheit.
Stomping up and standing before her, she seems... shorter. Or perhaps you're taller now, it's only a few inches, but it makes a world of difference...
You all but yell out at her, "How the hell did you get out of your tomb?"
She looks up at you, somewhat bored, "I broke my bonds, finally got that fucking BEAM OUT OF MY HEAD, then began clawing my way out to the Altar. And you know what I did? I did nothing but sacrifice myself upon that Altar for two weeks. And you know what it turns out is the Boon of the Dog Princess? Surprising, really, there is none. I sacrificed myself an d a clone of me appeared nearby. Why, hell if I know, but I did it again and again and again, until I had a veritable army of myself! Oh also, you're surrounded."
Indeed, you are encircled by what accounts to at least a thousand Dog Princesses....
>>
>>212095
So which one's the original? That always gets them fighting.
Also, do the others share her immortality curse?
>>
>>212128
"To answer those questions, I am. And no, they don't. I am the original here, and they know it. We all want the same thing... We all have the same memories... Now then, what will you do, Dragon Boy~"
Seems your tail came in.
>>
>>212136
I will chase my own tail for a bit. I must know what it feels like.

And then, I will offer you freedom. I have the means to lift your curse!
>>
>>212136
>>212164
Seconding this
>>
>>212164
>>212166
"be my guest then, we got Popcorn until you are done."
And thus, you indulge yourself for like, 20 minutes... It's quite interesting to see it just on the edge of your vision...
You grow bored, however, and stand up.
The Dog Army stands up soon after and the Princess says, "Content?"
Your Draconic Transformation has finished in all this time.
>>
>>212201
Tell them that you can lift the curse now.
>>
>>212201
>>212164
Offer part 2 of the deal.
>>
say you can lift the curse, if she reacts badly.
slap her in the face with the stones in your hand do not throw it.
You might lose them in the snow.
>>
>>212251
"I am prepared to lift your curse."
She looks you up and down before saying "Then come get me. >:3"
And you just got dog-piled by Dog Princess Clones. The real one may be in here, but it's hard to say...
Declare an action and as always, Roll.
>>
Rolled 65 (1d100)

>>212362
toss them off you with your brute strength. Then ask which of the dog princesses is the best one.
>>
Rolled 4 (1d100)

>>212362
Beat them back with the stones.
>>
Rolled 16 (1d100)

>>212362
Barrage of Stones-in-Fists! ATATATATATATATATATATATATATA
>>
Rolled 91 (1d100)

>>212362
>>
>>212371
>>212483
You heave and thrust with all 12 arms and when finally you make space for yourself, not even remotely out of breath, wondrously, you say, "Tell me fair maidens, who is the greatest Dog Princess of all?"
They all look at you quizzically before pointing at the only Dog Princess running still farther Southbound..
And she's made damn good headway. Will you make chase?
>>
>>212550
give chase, when you get close throw the stones at her.
>>
>>212550
Of course. Chase her down.
>>
>>212550
"Thanks, dummies!"
Knock them off and fly after the original.
>>
>>212550
Use Tackle!
Fly after her, since you kept skipping leg day.
>>
"Thanks, retards!" you call, taking off after that devil of a Dog.
"You won't escape this time, damnit!"
And you tackle her to the ground!
She struggling to get away from you and the Horde is not far behind... It may be prudent to think fast...
>>
>>212846
Fly away as fast as you can
>>
>>212846
Hit her with the stones
>>
>>212846
Pelt her with the stones.
>>
>>212861
>>212863
>Stones
"I AM ENDING THIS, YOU WHORE OF NIGHTMARE!" You yell, slamming a palm with the 13 stones into the back of her head.
Everything goes deathly silent, the stones mashed between the back of her head and your palm, now somewhat sweaty...
It's not that simple, you mongoloid. If it were that easy, I would have done it TWELVE. THOUSAND. YEARS. AGO.
You just got kicked by a pair of hind-legs far into the sky, thankfully you still have the stones.
But, well, this could get interesting...
The Dog Clones are piling up around the Princess...
And rising up...
It takes them a minute, you just sort of floating in the air there, but as it turns out, they're... a lot more flexible than one would expect...
A giant version of Dog Princess made out of Dog Princesses is standing before you...
Her mouth opens and bellows, NOW. DIE.
It may be prudent to dodge.
>>
>>212885
Let's dodge then.
>>
>>212891
Sorry, DodgeRoll.
>>
Rolled 29 (1d100)

>>212891
>>
Rolled 67 (1d100)

>>212897
>>
Rolled 85 (1d100)

>>212885
rolling
>>
>>212906
A gigantic swarm of Dog Princesses for a hand comes flying at you, you dodge up, but the other hand grabs you... The squeeze is on... And then, you get slammed into the earth... I doubt you can take another hit like that... Oh hey, and the foot is coming to stomp on you... What do?
>>
Rolled 47 (1d100)

>>212917
Bring out the Grandfather's Sword and slice the foot off.

I'm rolling just in case.
>>
Rolled 60 (1d100)

>>212943
dodge and cut using gs sword
>>
>>212917Slice through the foot up to the head and grab the original.
>>
>>212943
>>212968
>>212969
Oh a carvin' you go! A blade in each hand, you throw Princess after Princess aside! And you find something... interesting, once you carve a hole through ~4 layers.
They're hollow on the inside, you're currently standing inside a foot whose shell is Dog Princesses. Begin climbing, perhaps as she stomps across the terrain trying to crush you?
>>
>>212997
Make internal slashes and holes on the way up to slow the giant monster down.
>>
>>212997
>>213011
Backing this
>>
>>213011
this,

maybe when we find the original we force her to eat the stones?
what do you guys think?
>>
>>213036
Wouldn't she just slice herself open just to eject them?
>>
>>213036
That's possible.
>>
>>213036
>>213011
>Internal Bleeding
Sounds like a plan then...
You use your Scythe as a Climbing Pick, hacking away at Doggos with the Grandfather Sword, Gold Spear, and your free 8 arms. Eventually, you make it to the body cavity...And there, where the heart should be, is the Dog Princess you seek, the only one who bears a Crown. The trek up is still tiresome, but exciting also. But what will you do when you get close enough to dive on her?
Cut the Tendons made of Dog Princesses holding her up? Just go for the kill and hope it crumbles before she revives? Something else?
>>
>>213062
Go in for the kill with the Grandfather's Sword.
>>
>>213062
finish her. stab her with all weapons
>>
>>213062
We have another curse-neutralizer that we do know how to work: the enchanted geode. Set it to absorb from her.
"I wasn't talking about the stones when I said I could free youuu!"
>>
>>213095
could that work?
SHOULD THAT WORK?
Lets try that after we kill her
>>
>>213075
>>213093
*Insert Suicide Bomber sounds here*
She is caught completely off guard, and as you shove three blades into her throat, a gurgle as blood spurts into your face, the whole Colossus begins to fall apart...
In a matter of moments, you're on the ground, grinding her face into the dirt, "Stay down, this time, DAMNIT. AND TAKE THIS!"
You use the Enchanted Geode to absorb her curse. But it doesn't seem to do much... The inside of the rock turns an inky black, but she is unchanged. However, when you turn her over, it's clear she passed out, probably from shock. And well, one of her eyes is missing. And it's not regenerating, like it just disappeared.
What to make of it, you aren't sure, but the Clones seem wary of you now...
Peculiar.
>>
>>213189
Shove one of the stones down her throat and stab her with the Grandfather's Sword.
>>
>>213189
maybe using the stones, on each of her enchanted body parts will absorb the curse like the geode. I only remember the eye and tongue though. Place a stone on her tongue first.
>>
>he gouged out my eyes, tongue, and severed my fingers.
Absorb the other eye, and the tongue, and h-hold hands to get the fingers.
>>
>>213279
The Geode is full!
>>213268
You settle a Stone upon her tongue, but it does nothing...
So instead, you gut her again, to keep her down, the Clones recoiling in horror, and then tear her tongue out and stuff it back in WITH the stone...
And sure enough, it turns to dust, leaving behind a perfect Pearl white stone. Seems you found the answer. Repeat upon the Eye and Fingers?
>>
>>213318
Sure, let's do it.
>>
>>213318
end it
>>
>>213321
>>213322
You rend each finger from her hand, you want this DONE. One, two, three, four, and plunge the Stones in, then the Thumb! And indeed, her entire arm falls away, leaving behind 5 perfect, white stones.
But, too greedy were you! She recovered! Her eye, arm and tongue are gone, but she still manages to say, "GET HIM OFFFF ME!"
And suddenly, you are torn from victory by Dogs, so very.. many dogs.
The adrenaline is beginning to seep from your body. But you fight on, knocking more and more Dogs away. She will not live another day. But alas, you are not able to finish it. She shambles off into the distance, you barely catch a glimpse as still more Dogs pile on, JUST HOW MANY DID SHE MAKE?
And with that, you pass out... Who knows where you will end up, but you imagine, it will not be good.
Your Geode explodes on all the dogs around you mere moments after, but oddly, it does not make them immortal, instead it turns them to rotted ash that blows away with the wind...

So ends today's session. Tomorrow may be the Grand Finale. Until then, I bid you adieu.
>>
>>210301
Should this download be an hour really?
>>
>>213444
Forgot to mention, late start today.
And yeah, cause I dumped it onto the first free file sharing site I found before I passed out.
>>
>>213932
Scratch that, cancelled for today, shit came up.
Chances are, we may archive tonight as well, if that's the case, I'll open a new thread tomorrow.
>>
When next you awake, the world has changed...
Your eyes flutter open, it takes a little while, but finally you see a bevy of Princesses gathered around, looking worried down at you, even DP2 and 4.
When it's clear you're awake, DP2 says, "We've got BIG problems. And I don't mean 'There's a Dog Demon on the loose' big. I mean 'world's gonna fucking end' big. And it's CAUSE of that dog demon. Her and some of her I guess I'd call them servants, escaped. They've set up camp in the old lair of Dragon Princess 4. And suffice to say, we're both pissed that she continues to defile our sanctuaries. So get your ass up, we're purifying that pup."

You get up, indeed, you are pretty damn sore, turns out it's been almost a week since the last encounter. Cyclops has prepared a new tool for you.
"Ah no you like yer blades, so I made ye somethin' outta those 6 Stones. A hand-axe with augmented regeneration/decay properties. It won't simply kill 'er, but it can slow down her healing long enough to get shit done. Best of luck... You're gunnae need it."
You want to ask if she's half Dwarf, but hold your tongue for now.
I guess we shall Roll for a safe journey then.
>>
Rolled 5 (1d20)

Rolling
>>
>>217193
D100, please.
>>
Rolled 66 (1d100)

>>217194
Ah, sorry
>>
Rolled 84 (1d100)

>>217166
Rolling
>>
Rolled 7 (1d100)

>>217166
>>
File: Towergirls_4_Logo_D.png (41KB, 990x322px) Image search: [Google]
Towergirls_4_Logo_D.png
41KB, 990x322px
>>217198
Dragon Princesses flying above and you with your cart below, you head out...
The sun is in a permanent eclipse, bleeding onto the sky, like something out of a horror movie.
You head out, a Golden Spear, your Scythe, a Hand-Axe, GF Sword, and Sword Princess in stow, 7 black stones stored in a pouch, for easy access. The trip doesn't take as long as you expected, good headwind probably.
And then, you come to it... The whole place is a broken-down wreck. Worse than the last time you came here.
But as far as you know, she's here..
A hooded figure stands guard outside, you cannot make out anything about them, but they are holding a hand out and gesturing for you to go inside as your Dragon Girls land.
>>
>>217238
make sure the dragons are away from the figure, before interacting with it.
(could be an explosive doll)
>>
>>217238
Equip the spell ward and approach slowly
>>
>>217317
>>217297
Indeed, better safe than sorry as you don the Ward.. Why weren't you wearing this all the time again?
You walk up and pull down their hood...
It's a Dog Princess! One of the new ones.
"She's waiting, yaknow. We're not gonna fight you this time, she just wants you."
Kill her anyway? Or proceed inside.
>>
>>217341
Just proceed inside.
>>
Sally forth! What need is thereto kill her when thousands more are to come?
>>
>>217341
into the fray
>>
>>217341
Proceed inside while cautious of traps
>>
Indeed, there is no need in killing this Pup. You proceed inside, followed soon after by your Dragons. The whole place is a broken-down wreck on the inside too, like someone's just been blast mining in here. And you meander down the halls, following the trail of Dog Princesses ushering you forward, until at last, you come to the Master Chamber...
Here, another, probably final, hooded Figure sits upon the dilapidated Throne, DP4 is starting to become enraged just seeing this...
>>
Try to calm DP4 and ask what the Figure wants.
>>
>>217405
dont let the dragon do anything reckless, before speaking to the dog.
>>
>>217405
Have dp2 take 4 away, you wouldn't want them getting harmed, after all, they aren't buffed out like you are, so probably only you and dp3 should continue, as like you, she is built for battle
>>
>>217480
Indeed, there's no need for that. She could be helpful, but not with her head on fire.
You motion for DP2 to keep her busy, she leaves to do something, followed by a pack of Dogs deeper in.
And now you stand alone with DP3 before the figure.
She stands up and pulls back her hood to reveal it is THE Dog Princess.
Her right arm has been replaced with a Constructed replacement, same with her Tongue and Eye, reminiscent of a red version of Golem Princess' body.
"Took ya long enough, I was ready to just end it all. Now then, lay down and accept me, already!"
>>
tell her to accept deez nutz and begin jamming the stones inside her while banging her like hate fuck
>>
>>217567
ok
pretend to approach her in defeat before, cut her across the gut

If the clones move have dp3 use her breath on them.
>>
Rolled 15 (1d100)

>>217599
>>
offer her the D one last time and give her the rocks when her guard is down
>>
>>217567
>>217600
Seconding this
>>
>>217567
You and dp3 could unleash the most toxic of storms with your combined war dragon breath
>>
>>217600
>>217611
An idea forms in your head.
"You want me so bad? Then you will have me, if you agree to salvation of this world."
"Sure!"
She seems exceptionally excited as you walk forward and kneel, four arms pressed against the ground, Hand-Axe held in #5 behind your back.
She meanders up and reaches out to pet your head, contentedly, when with a sudden whip up, you slice her across the mid-section. She staggers back in shock, before saying "You whore! Get him!"
And a swarm of Dogs begins stomping towards you, which is met with the dual Breath of two Toxic Dragons. Overwhelming all those Pups, but somehow, Dog Princess remains upright.
"Fine, if you want to play Dirty, we'll play Dirty."
A deep rumble comes from the Earth below...
You may wish to Roll for preparedness.
>>
Rolled 19 (1d100)

>>217684
uh-oh
>>
Rolled 88 (1d100)

>>217684
>>
Rolled 71 (1d100)

call upon the power if the original dragon: bruce lee
>>
>>217708
"Your tricks won't work on me!" you call forth, taking to the air in the dilapidated Ballroom.
So too does DP3.
"Sorry, but my tricks are pretty good this time. :3"
And suddenly, with a massive eruption of dirt and floor tiles, several titanic machines burst forth and reveal themselves. They're Mecha of some description, arms tipped with drills, bodies of spikes, and presumably, an operator in the torso, since they lack a head...
One of them plowed directly up from under your feet, the drills falling literally inches short...
Seems she's going to pull out ALL the stops.
>>
>>217731
Slash at the torsos of the machines to take them out of commission.
>>
>>217731
Tell dp3 to bring back the other dragons to help, while you attack the torso
>>
>>217731
RIP AND TEAR
then make a hole through the backof the torso.
>>
>>217744
>>217760
>>217872
"I should have you know, I called in ALL my favors and owed debt this week. That includes things with Gods long forgotten, whose power has been untapped until now! You cannot beat me. ADMIT. DEFEAT."
You ignore her and plunge two Swords, an Axe, a Spear, and a Scythe through the torso of the Mech, a howl of pain echoes from within before it topples over.
An eye twitch with a gentle smirk, something changes about her... She's sprouted a pair of wings, Angelic and bright, they're almost blinding as she rises up. "EVEN THE GODS TURN AGAINST YOU!"
And with a bolt of lightning, DP3 takes a heavy hit to the chest, not enough to kill her by any means, but it's still pretty bad. "I'll be fine, just... don't die."
And she passes out, her regenerative properties kicking in.
Seems you're alone versus three more Mechs and a Dog Princess of Death and Destruction.
>>
>>217889
Well, keep taking down the Mechs then.
>>
doesnt our kingdom have a fuck huge army, call thatt shit in
>>
what good is an army if you dont ever sortie it, im sure this is a reasonable occaision
>>
>>217889
We have our own wings. Take to the air and take out those mechs.
>>
>>217957
>>217971
No, not really, you got like, 1500 troops total.
Maybe later.
>>217977
You unfurl your wings, of which you are surprised, there are four. Seems Dragon Wings came in while you weren't looking.
And you take to the air, chopping Mech arms out of their sockets! Eventually, you are left with 3 Machines incapable of combat, so you simple stab their drivers and be done with it.
It is at this moment, Dog Princess finishes casting some dark ritual...
And the entire room explodes.
Not literally.
The whole mountain the Dungeon was held in burst forth and the floor you stand upon tossed high into the sky before suspending there. "WE FIGHT. UPON MY STAGE TONIGHT!"
She's casting another spell already...
>>
>>217889
Seeing one of your princesses hurt sends you into full RIP AND TEAR mode, adrenaline pumping, you give dog princess the most intense fight of the past 12000 years
>>
why didnt we combine sword princess with dullahan and arcane
also rip and tear, use trap card to reflect magicks
>>
>>218271
This
>>
>>218215
Fly at her and prevent her from casting the spell.
>>
>>218271
Cause then you couldn't wield her in combat.
>>218295
Woe! You are too late! Her mechanical arm drops to the ground as a new, giant arm takes its place and swipes you to the side!
She is transforming herself into something horrid! Roll and declare a new action!
>>
>>218330
Against what we fight against and what items do we have anyway? Dog princess?
>>
File: Peasant Knight's Quest.png (5MB, 4000x2909px) Image search: [Google]
Peasant Knight's Quest.png
5MB, 4000x2909px
>>218345
You still fight the abhorrent Dog Princess, your tools are the Sword Princess, Gold Spear, Hand-Axe, GF Sword, and your Great Scythe.
You have every Lust gift except the ones from the Princesses in the last 2 Columns.
>>
>>218330
Fly at full speed, stab her straight through the heart with the spear. While you have her tear out her eye and put a stone on it.
>>
>>218385
Thx. Some more questions.
Is it possible to plunge a sword through the mythic ring?
Can I use DP4 glass ability on dog?
Can't we use grand fathers sword or why are we still fighting?
So many posiblitys
>>
Rolled 69 (1d100)

>>218330
Rush at her with the Grandfather's Sword and put a stone on the cursed body parts.
>>
Rolled 96 (1d100)

>>218421
If the ring of human princess and GF Dword works this way then:
Rush towards her preparing to striker her down with the sword. In case something unexpected happens throw one of the rings on her with the swing of the sword. When thrown back stab her through it with the ring. I guess even a little pick is enough to do the job with this sword.
>>
>>218393
>>218472
Why not both?
You rush her and catch her in the throat, a gurgle escapes her lips as she tries to finish, but fails miserably.
And with another hand, you rip out her eye and jam in a black stone, the ball turning to dust in your hands.
But five more remain as she whacks you away with her cleaving arm and she finishes the spell. "The Fated Blood, the living Lost, the Forgotten King, all ye have but one oath to me! Return now and bear the fruit of age's past!" And a massive storm erupts about the Dog, enveloping her in wind, storm, and so much more, coiling, twisting... congealing.
Until finally, she steps forth, her body is an amalgamation of elements, twisted nightmarishly as two sets of arms bend and flex, becoming accustomed to their new home.
I believe the term for this is "Ascended" as she slams into your face with a four-fisted power slam.
You also are unsure which of her left arms qualifies as the one that needs Stones now...
>>
>>218644
You said here>>218385 that we have the Lust Gift of all princesses except those in the last two columns. So, I say we use Angel Princess' Lust Gift, the Worthy Harp, to emit an aura that will cause Dog Princess to obey our commands and tell us which arm is the one that needs the stone.
>>
>>218665
Combine that with sword princess power bonus (if we can use it) and it should work out. Just gotta bring her to talk to us ...
>>
use banners legion to summon a squad of demon knights to help
>>
>>218689
You don't have the Banner, you never took it.
>>218665
Indeed, that is brilliant! As you whip it out, however, she sees it and... chops her ears off.
That might not work now.
>>
>>218720
Use your massive peasant intellect to guess which arm is the correct one.
>>
>>218720
use the signet ring to summon lightning and blind her with it.
Then cut off the two remaining left hands, and fly away to use the stones on them.
>>
>>218720
Now she can't hear you, try to stay out of her line of sight
>>
Wisps! Power Bonus!
Show us the arm we need to chop!
(They're wisps, their means of travel are as mysterious as they are flammable.)
>>
>>218736
>>218794
You call upon the Wisps, for their light shall guide you.
And indeed, down from the heavens above, a Wisp descends and lands on her upper left forearm.
It winks at you before disappearing.
Target: Acquired.
But oh shit! She's winding up for a big hit!
Will you block it or dodge?
>>
>>218924
Dodge it.
>>
>>218940
dodge
>>
use judo to redirect her attack and momentum to send her flying into a wall
>>
>>218940
>>218952
You leap to the left as her fists come crashing down and do a backflip over her head onto her arm.
Assuming you want to cut off the profaned arm, go ahead and Roll for it.
>>
Rolled 79 (1d100)

>>219111
>>
Rolled 4 (1d100)

>>219111
>>
Rolled 20 (1d100)

rollin
>>
>>219125
You hack, saw, and bash on it, she notices and begins trying to pick you off until finally, the arm of the Living Lost comes crashing down. She's flipping shit now, trying to claw at you as you fly up with the arm, scaling along the length, until at last, you come to the palm. The Fingers come off easily, the stones come forth, ready for use, and in they go!
Her eyes going wide, Dog Princess watches in horror as the whole arm dissolves, her other Arms fall away, legs too.
All that remains is a torso and a 1-eyed head.
She doesn't look to good either as you land in front of her...
"Any last words for me..." she whispers upon the wind.
>>
>>219276
Utter our catchphrase.
>>
>>219276
I am sorry,it could have ended differently.
May you find peace in the next life.
>>
>>219276
i fight for my friends
>>
>>219295
In the end, you settle on the ultimate end-all be-all intro and conclusion.
You lean down in close and say, "Princess, I've come for you."
And she replies, "I know."
What happens next is quite unexpected, actually. As the last vestiges of Dog Princess fall away, all that remains is a small child in the semblance of her... No more than a month old, she begins crying. So you do the only logical thing and take her into your arms, begin consoling her to the best of your abilities...
Dragon 3 has awaken, and she's looking very... peculiarly at you, but says nothing.
Cause you're falling. Fast. Seems that pact with the Gods wore off. You may wish to make a Roll and hope to not break your legs.
>>
Rolled 40 (1d100)

>>219342
>>
Rolled 88 (1d100)

>>219342
>>
File: Towergirls_6.png (1MB, 1700x4173px) Image search: [Google]
Towergirls_6.png
1MB, 1700x4173px
>>219433
Your wings unfurl easily enough, it's the debris that's a real threat. But sure enough, you weave in and out all the way down. DP3 doesn't care and just shifts into a belly flop.
Until finally, you land upon the ground, the Ballroom now open to the air, an awestruck DP2 and 4 looking on.
Especially when they see the young child in your arms.
"WHAT. THE. FUCK. WE LEAVE FOR TEN MINUTES TO GO PLAY CHUTES AND LADDERS WITH THE DOGS AND YOU DO THAT!? WHAT EVEN HAPPENED!?"
DP2 seems... mad.
DP4 however, doesn't seem to care, she kneels down before you, takes the baby in her arms, nursing it gently, before saying, "We're going home. The Dogs died when she did and all the Princesses have fled this place. Let's take some time off."
Your party of 5 makes their way out of the Dungeon and loads up onto the cart, the Baby Dog Princess fits comfortably on your lap, leaving a whopping 5 spaces in your cart!
Now then, one last part awaits. Tell me, Anons, which Companions would you like in this next chapter? You may pick any 5 from this chart.
>>
>>219473
I'm going to go with the Paladin General, the Barbarian General, the Citrine Beast, the Noble Courtier, and the Monk Courtier.
>>
Monk Courtier, Physicker Master, and Sinhalite Beast.
Remember to leave spaces, we were asked to in the note.
>>
>>219545
You were asked to leave space FOR the Companions.
>>
>>219473
SQUIRE COURTIER, physicker master, lazulite beast, border general, and wizard master
>>
>>219568
In that case, Tentacle Courtier and Funk Master too.
>>
>>219473
Citrine or sinkalite beasts
>>
Votes have been tallied. I'll write up the next bit in a moment. 4 characters won and I chose the last one of my own volition cause they're adorable.
>>
Our tale takes us to a tavern on the side of the road, sitting in the middle of nowhere. Strange place, really. But you decide to stop here and see some of the news and happenings in the past few months.
Inside is a variety of people, great and small, all looking at you quizically for a moment before returning to their drinks and games.
The bartender gives you a strange look as you walk up to the counter. He says, "What're you looking for, strang'ah?"
You say, "I'm curious, what has happened in the past few months?"
He looks at you like you've been living under a rock before saying "Why, the world damn near ended! The Demon of myth excaped from her tomb and nearly doomed the whole planet! Where the fook have you been?"
You look at him a dead glare in your eyes, and say, "Saving bitches."
It doesn't quite hit the mark, he seems to get bored again and says, "Oh, ah adventurer eh? We got a few people round these parts who need savin' if you got the room. Specifically all them buggers over there," he points with the mug in his hands at everyone else in the bar, "and thems bugs outside." he gestures at several packs of Beastly creatures meandering about in the greenery behind the Bar
"We all ended up here and well, would ye believe me if I said 'dis place was haunted? Nobody who comes can leave, nor do they age. We've been stuck in Limbo for a while, really. Ah've been here probably the longest looking on a good two hunerd years or so. Nobody knows why this place is here, but only a Knight can save ye, for some reason. So 'elp yourself."
You are quite surprised actually, to hear of such an oddity in the middle of nowhere.
But nonetheless, no need to pass up an opportunity like this.
You ask about and it seems like a select few people and Beasts would make for nice additions to your troupe.
These include the Monk Courtier, who threatened to crush you between her thighs if you try to take off her mask,
Physicker Master, who for lack of words, was able to convince you he's a master of Medicines, somehow,
The Squire Courtier, who was just too adorable to pass up, really,
The Citrine Beast, who seems to have taken a liking to you, really seems to know what it's doing, somehow.
And the Sinhalite Beast, who really impressed baby Dog Princess more than anything with its aerial maneuvers, but you decided, "why not."

And thus, you decide to make one final Roll for the journey home...
>>
Rolled 27 (1d100)

>>219802
FINAL ROLL
>>
Rolled 96 (1d100)

>>219802
>>
Rolled 88 (1d100)

>>219802
Rolling homeward bound.
>>
File: TowerKnight.jpg (111KB, 422x287px) Image search: [Google]
TowerKnight.jpg
111KB, 422x287px
>>219820
Indeed, you have a peaceful ride home, taking turns with the Baby, the Beasts pull the cart for you now.
Until at last, after FAR too long, you arrive home to a pack of infinitely worried Princesses, Villagers, and Soldiers.
Indeed, the relief they have is endless seeing you home safe and with so many new charges!
Great revelry is had that night in celebration of everything, really, a feast, a gala, and a final toast for the night celebrating the Princesses and everyone else coming together in this bountiful glory.
That night, however, you are visited by Shade.
"You have done well, Peasant, to the point you shouldn't even be called that anymore, and so much beyond that... But, I must tell you, my time runs short. There was a reason I said I was "The last god. We can't survive as Gods forever, we live far shorter times if we use our powers, something I used far more sparingly than any other before me. I guess what I'm saying is, I'm retiring. I'll still be around, but you won't be able to reach me... Sorry." and with a final adieu, Shade walks away from you in the dream world, as he meanders further and further from you, the dream seems to get lighter and lighter until you are completely blinded by it!
And indeed, he is gone, like a shadow under a burning sun. It leaves you somewhat empty inside to see him go.
But nonetheless, he did it and you must look ahead.

After all, the future is always on its way.

That's it folks, you beat the game. You saved the Princesses, defeated the Antagonists, and got the Good End. I'll be back some time in the future, same old channel, same old hour.
>>>/tg/47567767
You are welcome to ask any questions and I'll answer them to the best of my ability from now until the Thread Archives/I go to sleep.
>>
>>219940
Nice quest. Thanks for running it.
>>
>>219940
Thanks for running been fun.
Also where are the lewds?
will there be an epilogue?
>>
>>219952
Thank you for participating.
>>219956
>Lewds
I mean, I could write up something, yeah. Anything you had in mind? No promise of quality.
>spoiler
Regrettably, no.
However, there will be another session if and when the /tg/ thread finalizes Gen's V and Fan 2 for sure.
Otherwise, same world, different Knight next time.
>>
>>219961
>Anything you had in mind?
maybe something vanilla with dp3 or knight princess.

with a game surrounded by fetishes, theres a lack of written content. Adventurous or otherwise.
I came here for lewds, but stayed for the cool adventure and story.
Good work
>>
>>219974
>vanilla
What, you don't want some BDSM and/or gore? :^)
I'll see if I can whip anything up. If I deliver, it'll be in the /tg/ thread.
>>
How was Dog Princess going to end the world, other than a conquering army of clones?
>>
>>220532
I call in the Dog princess factor and that everything is possible considering it.
>>
>>220532
Long story short? A few of the favors she called in were for apocalypse-level disasters to ravage the world and plunge it into a long-running nightmare that would kill off everyone.
Thread posts: 824
Thread images: 58


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