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Animal Tribe quest Evo

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Thread replies: 80
Thread images: 25

File: yolo biches.png (6KB, 542x269px) Image search: [Google]
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this is a tribe evo in which we take several tribes of animals through a journey

each turn you may tell your tribe to perform action and research 1 thing.

to start out, vote for which of these tribes should be in. you can vote for 2 each. only the top 3 will be played. next thread this process will be repeated with a fresh flush of animals. every tribe is on the same map, so try to be practical with how you build your city defenses and try to take some note of what your fellow players are doing (be it for trade or for war)

name fagging would be ideal, but if your not going to make it clear what tribe your working for with a name, try to atleast mention in your post

Racoon
+Stealthy (+20 to all stealth rolls)
+natural thieves (+20 to all theft/raiding rolls)
-Agriculturally inept (-30 to all farming rolls)

Deer
+Fast (+5 to exploration and retreat rolls)
+Resilient (+10% to survival rolls in harsh conditions)
-Coward (-15 to combat rolls)

Pig
+Clever (+20 to all diplomacy rolls)
+master trades men (+20 to trading rolls)
-Fatty (consumes food 2 times as fast)
-Sensetive (loses moral twice as fast)

Platypus
+amphibious (strong swimmers)
+sixth sense (+10 roll bonus when searching for food)
-clumsy (-10 to all tool based rolls)

Cat
+good senses (+10 to all exploration, hunting and recon rolls)
-aquaphobic (greatly dislikes water)

Guinea pig (Masochists only)
+thicc af (+25 to all survival rolls in harsh conditions)
-extreme stupidity (research has a 50% chance of failing)
-Fatty (consume food 2 times as fast)
>>
>>1581979
YOOOOOOO

gimme dat cat tribe
>>
>>1582003
1 vote for catto
>>
>>1581979
>No chicken or frog tribe
Welp.
I'll go racoon then.
>>
>>1581979
I've got to vote for cat tribe because of the memes, and deer tribe.
>>
>>1581979
Voting for piggo tribe.
>>
>>1581979
Racoon plspls
>>
>no chicken
I'll go for deer I guess
>>
>>1582034
If I understand correctly we can vote for 2 tribes, if so, I say cat.
>>
>>1582082
yes you can vote for 2 tribes
>>
>>1582085
Cat & Racoon is my vote then
>>
>>1582068
Cat also
>>
Lemme get uhhhh raccoon tribe
>>
so we're voting for what tribes from the six will be played?

also, wheres the discord link at brother op
>>
>>1582104
we don't have one, I'm not the same op and I don't plan on making a discord.

also currently yes. only 3 will be played. next thread will feature another 6 animals

current votes are

Deer (2)
+Fast (+5 to exploration and retreat rolls)
+Resilient (+10% to survival rolls in harsh conditions)
-Coward (-15 to combat rolls)

Pig (1)
+Clever (+20 to all diplomacy rolls)
+master trades men (+20 to trading rolls)
-Fatty (consumes food 2 times as fast)
-Sensetive (loses moral twice as fast)

Platypus
+amphibious (strong swimmers)
+sixth sense (+10 roll bonus when searching for food)
-clumsy (-10 to all tool based rolls)

Cat (4)
+good senses (+10 to all exploration, hunting and recon rolls)
-aquaphobic (greatly dislikes water)

Guinea pig
+thicc af (+25 to all survival rolls in harsh conditions)
-extreme stupidity (research has a 50% chance of failing)
-Fatty (consume food 2 times as fast)

Racoon (3)
+Stealthy (+20 to all stealth rolls)
+natural thieves (+20 to all theft/raiding rolls)
-Agriculturally inept (-30 to all farming rolls)
>>
+1 platy
>>
>>1582112
put me down for racoon and deer
>>
File: yolo biches.png (6KB, 542x269px) Image search: [Google]
yolo biches.png
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the 3 tribes have been decided:

the Cat (point A)
the Racoon (point B)
and finally the Deers (Point C)

now you guys get to assign your loyalty to these tribes
>>
>>1582135
I think that's obvious
>>
Alright me lads. Racoons. Forever.
>>
>>1582135
CAT

we just gonna cannibalize the old tribevo discord
https://discord.gg/r36b7By
>>
>>1582135
Deer tribe is a go.
>>
File: deer or dear.png (6KB, 1858x514px) Image search: [Google]
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>>1582142
the deers have a small camp made up of 5 logs for seats and a camp fire. the deers manage to find 5 chestnuts and decide they would make a good meal.
>>
File: don't ration with me.png (10KB, 1858x514px) Image search: [Google]
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>>1582152
the cats rest on there dirt mounds out in the plains. disconnected from there homeland due to ship wreck the cats manged to salvage 5 peices of rationed meat from there ship wreck. they've lost all contact to the homeland. it would apear they have to make a fresh start
>>
File: wait they get a tent.png (8KB, 1598x380px) Image search: [Google]
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>>1582151
the Racoons set up a small leaf and twig structure out by a river. they find 5 dead fish on the shore line. the small bandit camp begins to form
>>
>>1582193
Action: Scout near our camp for additional food resources.
Research: Basic shelter.
>>
>>1582222
we hunt for food.

we create long slender spears from the logs.
>>
File: deer or dear 2.png (9KB, 1858x514px) Image search: [Google]
deer or dear 2.png
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>>1582274
the Deers work out how to make tents/roofs out of dried grass. this allows them to make basic shelters. one dear manages to a bush full of berries. they try these berries to make sure they are edible. they taste sweet and don't cause any problems. he tqakes them back to the tribe and presents them to the rest of the tribe
>>
File: don't ration with me 2.png (11KB, 1858x514px) Image search: [Google]
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>>1582288
the Cats use some stray rocks to sharpen logs into primitive spears. they use these to hunt some feild mice and manage to catch 3
>>
>>1582384
Research: Agriculture
Action: Scout for more edible plants/mushrooms
>>
>>1582256
Ah!
Action: Under new leadership, we begin our quest to be the best of the best! First order of business, We begin to gather some sharp sticks that will help feed us and relieve others of their food!

Research: We need swanky lodgings in order to really be the best! But, we don't know how, not yet atleast. We learn how to make actual shelter now.
>>
>>1582424
Also, op, are you going to do a turn. system or just post turns as they come in?
>>
>>1582422
Do we have to use up an action to plant stuff
>>
File: they get twigs too.png (7KB, 1598x380px) Image search: [Google]
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>>1582424
the Raccons find some Pointy twigs. awhile no where near as effective as the cats sharpened logs, they are much less un-weildy and do there job reasonably well.

using some leaves and twigs they find to make a simple shelter.

a racoons gotta eat. the racoons devide a fish up among themselves. they feel well fed but are now one fish short.

>>1582424
turn based. were currently on turn 2
>>
>>1582488
although if some one doesn't post there action fast enough every other group will be done first,, however they will also get to make multiple turns at once
>>
>>1582403
cats explore their surroundings

they fashion their spears into digging tools
>>
File: they get twigs too.png (7KB, 1598x380px) Image search: [Google]
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>>1582488
forgot to include tents in post
>>
>>1582488
Action: We explore our immediate surroundings.
Research: These houses may be swanky, but they are not swanky enough! We use some sticks to make a frame of a large square, big enough to fit all of us. (This may take multiple turns, we are making a wattle&daub hut.)
>>
>>1582534
Why does my name keep falling off.
>>
File: don't ration with me tri.png (8KB, 1858x514px) Image search: [Google]
don't ration with me tri.png
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Rolled 31 (1d100)

>>1582506
cats scrape scoop shapes into there sharpened logs, allowing them to move dirt around

the cats send a battalion of 3 cats armed with shovel spear logs out into the feild.

what they find will be determined by this roll. +10 bonus due to strong senses

>1-15 fuck all
>16-40 something insignificant
>41-80 something useful
>81-94 something awsome
>95-100 something legendary
>>
File: don't ration with me quad.png (9KB, 2030x514px) Image search: [Google]
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>>1582547
the cats find some washed up red wood. this wood is like normal but its A. red and there for better and B. even stronger then normal wood
>>
File: they get twigs woo.png (9KB, 1598x380px) Image search: [Google]
they get twigs woo.png
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Rolled 80 (1d100)

>>1582534
the racoons create a square large enough to contain 15 racoons. for now its pretty useless. it could be useful in teh future tho

what they find will be determined by this roll.

>1-15 fuck all
>16-40 something insignificant
>41-80 something useful
>81-94 something awsome
>95-100 something legendary
>>
File: fish up.png (9KB, 1598x380px) Image search: [Google]
fish up.png
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>>1582585
the racoons find a massive surpluss of dead fish up stream, as well as very very wet grass. it would apear a large wave knocked several fish onto land to drown. this should feed the tribe for a while
>>
Research: Agriculture
Action: Scout for more edible plants/mushrooms
>>
Action: We begin weaving twigs between the stick foundation, making it stronger and more protective.
Research: We look around the river for things to help us build our shelter.
>>
>>1582707
I can't beleive I forgot about you deers. sorry. I'll work extra fast!
>>
File: agri.png (10KB, 1858x514px) Image search: [Google]
agri.png
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Rolled 49 (1d100)

>>1582708
the deers work out how to make farmable land and create a single seed bed they can use to begin growing plants. next turn in your actions write "cultivate [enter plant here]" to plant a crop

the deers search for plants to turn into crops. +5 to search roll due to superior agility

>1-20 fuck all
>21-70 something useful
>71-90 something awesom
>91-100 something revolutionary
>>
File: ricu.png (10KB, 1858x514px) Image search: [Google]
ricu.png
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>>1582760
the deers find rice growing in a far away. they take a good quantity of rice back to camp
>>
>>1582760
>>1582707
in my panic I apear to have linked the wrong post
>>
File: 1497723841205.png (8KB, 1598x380px) Image search: [Google]
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>>1582708
the racoons tie some rope together to create a sturdier frame.

they also go searching for something to make there house out of along the stream

>1-20 fuck all
>21-70 something useful
>71-90 something awesome
>91-100 something revolutionary
>>
Rolled 6, 3 = 9 (2d6)

>>1582794
forgot roll
>>
Rolled 34 (1d100)

>>1582797
and now the right dice (oh god this thread is falling apart already)
>>
File: muddy.png (8KB, 1598x380px) Image search: [Google]
muddy.png
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>>1582803
the racoons find some wet malliable mud down stream. its not perfect but it'll do its job just fine.
>>
>>1582771
Action: Cultivate berries
Research: irrigation to keep our crops watered
>>
>>1582794
>>1582774
Research: Make some crude hoes by attaching some rocks to sticks using rope made out of dried grass.
Action: plant 4 berry bushes
>>
File: deer 4.png (13KB, 1858x514px) Image search: [Google]
deer 4.png
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>>1582828
Deers create primitive hoes using grass roping. they use these hoes to cultivate the berry seed. the crop will be fit to harvest in 2 turns
>>
>>1582865
Action: Scout for more sources of food nearby
Research: irrigation for our crop
>>
>>1582557
scout again

learn to burn shit wood and cook mice
>>
>>1582872
the deers irrigate the crops to allow for water flow through them better. this boosts crop growth speed and the likely hood of a good turn out.

the deers go out on an adventure to go find MORE food. +5 because of imrpoved speed

>1-20 fuck all
>21-70 something useful
>71-90 something awesome
>91-100 something revolutionary
>>
File: deer 5.png (11KB, 1858x514px) Image search: [Google]
deer 5.png
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Rolled 4 (1d100)

>>1582947
>>
>>1582950
the deers find absolutley nothing. no matter how far or fast they run they fail to find anything. to make matter worse they stray dangerously close to what looks like another settlement
>>
>>1582950
We don't have rice seeds anymore ? Also do we have to make more seed beds before planting or will we build them automatically?
>>
File: catto 5.png (10KB, 2030x514px) Image search: [Google]
catto 5.png
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Rolled 64 (1d100)

>>1582900
cats learn to create fire. this allows them to cook mice.

the scouts find another animal moving incredibly quickly through the feild. they manage to just about recognise it as a deer. the Cats attempt to follow the cat to the village

the deer is very fast though, as proves difficult to follow. +10 to roll thanks to improves senses. -5 due to deers speed (+5 overall)

>55 the deer slips away
>45 you manage to get to the
>>
File: fixed deer 5.png (14KB, 1858x514px) Image search: [Google]
fixed deer 5.png
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>>1582971
shooto oopso. I'm going to clean out my folder
>>
>>1583019
the 2 cat scouts approach the deer village in the distance. what could this mean? love or war? the results are yet to come
>>
>>1583047
>>1583019
They rolled high, or we did. Doesn't that mean the deer slipped away?
>>
>>1582950
Research: fertilizer made out of shit weeds and other organic trash
Action: plant all 4 rice seeds
>>
Rolled 96 (1d100)

>>1583019
fucc. once again sorry. re-rolling (I need more sleep)

>0-55 deer slips away
>56-100
>>
File: deer 6.png (14KB, 1858x514px) Image search: [Google]
deer 6.png
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>>1583174
welp the cats still find deer land, onward

>>1583154
the Deers manage to make a simple fertilizer using pasted grass. this boosts agricultural productivity

the Deers plant all 4 rice seeds. they will be harvestable in 4 turns

Crop harvest time! lets see what the deers get
+10 due to irrigation +20 due to fertiliser

>0-35 crop withers and dies, yeilding no berries
>36-50 the crop yeilds very few berries
>51-90 the crop yeilds a good amount of berries
>91-100 the crop yeilds MANY berries!
>>
Rolled 51 (1d100)

>>1583231
>>
>>1583237
the deers gain a good amount of berries. this should keep the deers fed.

thats all for tonight folks. its getting late for me. see ya'll tomorow
>>
>>1583378
Action: Plant any new berry pips we got from our harvest.

Research: Food storage (drying/curing etc)
>>
File: deer 7.png (14KB, 1858x514px) Image search: [Google]
deer 7.png
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>>1583378
woke up with the painful realisation I didn't post this
>>
>>1584571
>>1584557
>>
Wait what the fuck
Why did the deers just get three turns.
You should wait for everyone to post then update turns to prevent what just happened.
>>
>>1585336
Why did the deer get 3 turns before the racoons got a single*
>>
>>1585359
>>1582493

Also we're all at turn #6 if you count, so basically we were catching up.
>>
We are on turn three. We posted the actions. Images don't really matter because he posts them before and after rolls, which are not actions.
>>
actually the deers are SLIGHTLY ahead now. the Raccoons and the cats are 1 turn behind
>>
Action Put that mud on the newly thatched up house.
Research Sharpened sticks to spear fish
Thread posts: 80
Thread images: 25


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