OH SHIT NIGGER(s) it's an adventure about killing vampires n shit.
4 vampire hunters is going to infiltrate a vampire castle to kill the head vampire there for casting a spell than kept the world at perpetual night time.
Each hunter needs at least 1 player to be the voices in their head to tell them what to do n shit.
Just name yourself Hunter 1 or Hunter 2 or hunter 3 or Hunter 4 to identify which team you're going with.
Need at least 1 player for each dude
So we can move on to picking classes and actual team naming.
Previous threads:
http://pastebin.com/sR3G3F2A
https://www.mediafire.com/folder/ici3zlnn9ytyy/ADVENTURES
>>1453278
Whoops, meant to post this picture
Rolled 20 (1d100)
>>1453281
Les fuck shit up.
>>1453291
Ah yes. Well, that's at least 1.
>>1453296
All you niggers voted for this adventure. If you don't start showing up I swear on my fucking life Imma Molotov your home and shoot your dog.
>>1453311
Indeed. Why do I even try anymore. Oh well, since you're the only one here you wanna continue?
>>1453296
You might want to post out on twitter again, OP.
Since everyone's retarded.
>>1453317
Sure m8.
What kinda classes we got?
(I'm also playing rainbow sax soog so I may take a couple of mins.)
>>1453325
THese are what's available
>>1453328
Prolly, I dunno. THat was a genuine mistake. But I guess nobody reads the OP.
Rolled 86 (1d100)
>>1453336
DEUS VULT
We goin crusader on these vamps.
>>1453350
Actually I don't think you can delete your own threads. That wasn't a thing anymore was it.
Also why aren't you joining in
Rolled 81 (1d100)
>>1453370
Nobody likes a smart-ass, boy.
>>1453355
Ya suuure?
>>1453370
We're only doing that becaus he was the only one here actually joining a team
>>1453380
Might as well just make it vampire slayer adventure instead of another team game.
Not even the other guy here is playing.
>>1453387
Indeed, might as well reveal the whole class selection too since there's no point anymore
>>1453380
Well, alright then. I had a rather extensive discussion fromPrimarch Quest, so I was was content for some of your other regulars to take the spotlight. Like those 4 guys from I think /qst/ adventurers before they all died some pitiful deaths.Hunter2,Agile Hunter.
>>1453379
Hey, it could've been interesting.
>>1453387
>>1453399
Calm yo' tits, I was just replying to multiple posts.
>>1453366
It should be? It'd be a shame if you couldn't remove some accidental threads. I think you might get an hour or so to delete posts at the least.
>>1453336
I would've thought it was a spam thread were it not for your signature "OH SHIT NIGGER(s)" OP catchphrase.
Rolled 68 (1d100)
>>1453399
Best to probable go the middle route. Do the regular hunter.
I've come to my senses.
>>1453413
Oh, alright then. I was speccing into Agile Hunter to balance out your Armored Hunter. Whatever floats your boat.
Axe Hunter >>1453399
DON'T YOU WORRY
SOLID RANGER IS HERE
what did I miss
>>1453406
Well actually I never tried it before. Since by the time I started doing these things a few years back you couldn't delete your own threads, I think.
>>1453413
>>1453418
>>1453430
Pick a Hunter number, then choose a class
>>1453441
ARMORED HUNTER ROCKIN CONFIRM
BUT SWORD NEEDS TO BE BIGGER
BIGGGGEEEEEER
>>1453445
Sadly I'll need to leave in 5 hours or so for 3-4 hours.
BUT BEFORE THAT I'M HERE
>>1453453
Axe Hunter is most canon choice of course, OP
Oh good, we have 4 hunters now.
The numbers doesn't matter anyway, it's jsut for me to know which is which.
Now see those class names under your characters? Give yourselves names with those as a prefix
Ex: Regular Hunter Fred.
You can use that as the character's name too. or name them something else, up to you.
>>1453500
Ready, OP?
>>1453500
Does this work? I figured also including the number might help.
>>1453500
Go go go
>>1453500
Regular Hunter Oswell
>>1453539
I don't mind having more than one person play my character with me, though I have no clue how OP feels about that.
>>1453547
Your character develops a split personality disorder?
>>1453547
>though I have no clue how OP feels about that.
op probably wants thread to be populated, so multiple people for char is no problem, just 4 needed to start the game
>>1453508
Always.
>>1453514
nah, no need for numbers anymore, since we have 4 seperate classes we divide up the teams arcording to them
>>1453521
And then there's this illiterate motherfucker
>>1453533
Player names =/= Actual Character names
If a team has more than 1 player then decisions just need to be discussed among themselves then finalized
>>1453553
>And then there's this illiterate motherfucker
that's me, alright
I've choosenrock solidclass after all
>>1453563
Just name yourself Armored Hunter Gar so I'd know which class is it.
>>1453565
My armor is made out of solid steel!
>>1453566GA GA GAGA GA GAGAO GAI GAR
>>1453553
this gonna get interesting
>>1453553
>and then there's this illiterate motherfucker
It cracks me up whenever you rip on him.
>Player names =/= Actual Character names
So then having my name as this is fine because Oswell's name stays the same, right?
Anyway, do you guys want your names to be the character names too or do you want to seperate?
Prolly not, but doesn't hurt to ask.
>>1453569
Who says it wasn't. Did you expect it to be made out of plastic or something?
>>1453582
Yeah pretty much. You could be Regular Hunter Faggot Fancypants the Third esq. and Oswell wills till be named Oswell
>>1453569
>ARMORED HUNTER GAR
Damn, now your name sounds like you came outta a mecha anime.So when are you going to fight your evil twin brother?
>>1453586
Nah, keep the names separate. Would make more sense if we might have multiple players.
>>1453586
Finalize on Joseph for me, boss
That's my character name
>>1453586
>Anyway, do you guys want your names to be the character names too or do you want to seperate?
Separate. The original anon who picked the character can stick with the character's name if they want.
Rolled 78 (1d100)
>>1453586
>do you guys want your names to be the character names too
that, cause there are no colors, orientate via class only will be no fun.
>>1453598
Then what's the name then boi.
>>1453607
It's literally the same as colors. Only I switched out [color] with [class name]
There's no difference between for example Red Faggot and Armored Hunter Faggot. The only thing's changed was the prefix
>>1453617
it'll be easy to tell who's who by their weapons and what they look like, OP
>>1453617
Do I start out with a gf?
I really need one of those in my arsenal.
>>1453617
Horace is the character's name, Paul is my anon name. Horace is unique enough to prevent mixing it up in conversation. Paul is short enough to refer to me by.
>>1453630
No. Oswell has no gf. I'm sorry. The vampires will probably use that against you.
>>1453625
Well yes, that was the point in having them looking different. No need for colors.
RIGHT
4 hunters are sent by the Church's secret Order of Vampire Hunters to slay the head Vampire for casting a spell that kept the world in perpetual night.
They can work together to defeat the evil within the vampire castle.
Or split up and try soloing the final boss as who can do that will get a better promotion.
Anywya, are ya ready?
>>1453646
ready, ready
>>1453646
MY ZANKANTOU-MINI IS READY - aka Colossal Knife. Aka that one regular sized sword.
CLEAVE AND SMITE EVIIIIILLLLfor like 4.5 hours
>>1453646
>They can work together to defeat the evil within the vampire castle.
I'm not ready to get reamed by vampires. Plus Horace is supposed to support Gar's slow ass.
Otherwise, yeah, I'm ready for not ending the world.
Right. For now you're a team.
First challenge:
Find a way inside.
>>1453677
Punch self in face.
Rolled 35 (1d100)
>>1453677
cleave gate in half
Rolled 9 (1d10)
>>1453683
>>1453679
Roll 1d10 against gate
>>1453687
Roll 1d10 for scouting
8-10: Hole in the wall
3-7: Nothing
1-2: Enemy
>>1453678
Rolled 2 (1d10)
>>1453690
Rolled 9 (1d10)
>>1453690
ORYAAAAAAAAAAAAAAAAA
Rolled 7 (1d10)
>>1453690
>1d10
Oh. So we're using a 1d10 instead of a 1d100 for now.
>>1453690
Assuming they fail to cleave the gate open, knock on it.
>>1453693
Gate cleaved.
>>1453708
Damn, that's a good cleave.
Open gate.
Rolled 78 (1d100)
>>1453708
step aside just in case it'll fall down towards me
>>1453708
smash the gate open now so we can actually enter the foreboding castle
>>1453708
Use my hand-dandy mirror-polished sword to check around both corners of the door for an ambush.
>>1453725
Inb4 roll 1d10 to poke.
>>1453725
>also my bad habit of rolling whenever shows up again
Soon you'll roll a 1 when you're eating your dinner.
Rolled 7 (1d10)
>>1453725
>>1453728
Very well. Roll 1d10 to poke
Rolled 7 (1d10)
>>1453737
poke
Rolled 4 (1d10)
>>1453737
I had to open my mouth.
>>1453743
>roll 1
>choke on soup
That could work too.
>>1453753
to be able to choke on soup that needs to be quitesolidsoup
>>1453743
Good poke. you now may move into the Courtyard.
>>1453759
glare in general LOL direction while doing so
>>1453759
move into the courtyard
>>1453762
>Well, that's why we have you, right?
what would you do without meprobably winning and shit
but where is fun in that
>>1453763
It may or may not be a vampire.
Now. Who's volunteering to roll for encounter?
>>1453778
me, of course
>>1453778
Gar, don't fail us now.
>>1453781
Relax man, let the professional handle it.so that he can take the blame
>>1453793
Oh. I thought it was a roll for first strike instead of scouting. Figured you'd be the best in aggroing it.
So who is it? Axeman or Amored Hunter?
>>1453801
let armored hunter handle it
>>1453798
it's basically scouting at this point, it'll decide what we gonna face
>>1453801
Gar got it.
>>1453813
on the other hand we should've asked OP to know what rolls we need to what we going to encounter, but he now can decide of high roll was good or bad.
>>1453821
Now he can decide to rig the fucking roll, you dingus.
>>1453823
>implying he wouldn't do that anyway
how new
>>1453813
There aint no prerolling happening here boi.
Roll 1d10 (again) for scouting.
9-10: Empty Courtyard
6-8: Weak enemies
4-5: Moderate enemies
2-3: Strong enemies
1: It's a trap
>>1453828
Of course, but now he can get away with it too.
>>1453830
Swanky outfit.
Rolled 3 (1d10)
>>1453830
I knew there was trickery to that good roll.
DICE GOD, I SEE YOUR TRUE EVIL FORM OF AN EVIL PRESENCE!or it's just my dirty socks
>>1453830
Eh. He's still screwing us over in the sense we didn't get our high roll, but whatevs.
Take a look at the picture I keep inside my hat.
Rolled 15 (1d100)
>>1453843
now it's more like it.
I guess my socks are quite clean
>>1453855
>Rolled 15 (1d100)
>I guess my socks are quite clean
I'd hate to see it when your socks aren't clean.
>>1453869
They become quite handy to stack against the wall, cause of howsolidthey are
also works as boomerangs
>>1453875
>also work as boomerangs
That's the first time you've gotten me to legitimately laugh. Kudos.
>>1453845
Oswell takes a look at a picture of his vampire hunter crush. Sadly she's currently dating Vampire Hunter Chad.
Meanwhile 3 Mad Ghouls appear
>>1453880
Look for traps to lure them into.
>>1453880
PREEMPTIVE CLEAVE ATTACK INITIATED
>>1453880
JUMPING HEAD SPLITTER ATTACK!
>>1453880
What kinda gadgets I got? Need to know my options for dealing with these fools.
>>1453896
what he said, OP
Rolled 8, 5 = 13 (2d10)
>>1453886
Roll 1d10 to look for traps. You're against my first roll
>>1453893
You have:
- Throwing Knives
- Wooden Stakes
- Smoke Bombs
- Flash Bombs
- Regular old Explosive Bombs
- 1 bottle of Holy Water
>>1453891
>>1453889
>>1453896
Roll 1d10 to do a combo attack on one of the Mad Ghouls. You're agains tmy second roll.
Since this is a Level 1 combo, because you're just starting out, the winner number is whichever is the higher number between you two.
You have a 8 + 7 = 15 Power bonus shared between you two
The Mad Ghoul has a +8 Speed bonus
Rolled 8 (1d10)
>>1453922
COMBOOOOOOOOOOO
Rolled 5 (1d10)
>>1453922
CHESTOOOOOOO
>>1453922
Question one of the smoke bombs on the nature of life.
Rolled 1 (1d10)
>>1453922
>1d10
>>1453926
aw yeah
>>1453937
You found a trap it seems
>>1453937
>the trap found you
Rolled 2 (1d4)
>>1453933
"Vampires suck"
>>1453937
You found a Vampire Girl (male), it calls you a fag then disappears into the shadows.
>>1453926
Combo Attack succesful!
Mad Ghoul 1 now has 1/5 HP!
Now one of them is gonna attack! And it's attacking depending on my roll:
1- Joseph
2- Horace
3- Oswell
4- Gar
>>1453954
holy shit that attack was really effective
>>1453954
Throw a knife to mess up its attack.
>>1453956
and so, comboattack was born
need to finish that one ghoul asap
Rolled 1 (1d10)
>>1453957
>>1453961
Aight nigs.
You both roll 1d10. If either of you wins then the attack failed
+5 Speed for Regular Hunter
+8 Speed for Agile Hunter
+8 Speed for Mad Ghoul
Rolled 5 (1d10)
>>1453969
Should I even bother?
>>1453977
No problemo, friend.
>>1453984
Woops, forgot to remove dice in reply.
>>1453984
Good point.
>>1453978
>>1453977
The team effort managed to reduce the Mad Ghoul to 3/5 HP.
now Horace can act since he's the fastest of the hunters.
>>1453996
>1.png
Lol.
Do that swift attack combo where you attack so fast the enemy can't even respond to finish off the 1 HP Ghoul.
>>1453996
so we waiting till Horace acts?
Finish off that 1 HP mad ghoul, horseface
Rolled 7 (1d10)
>>1454004
But are ya fast enough?!
Roll 1d10 against it.
>>1454012
HAYAI!
>>1454018
>Looks like the two heavy hitters on the team, GAR and Joseph deal 2 damage per attack, whereas the other two of us deal 1 damage per attack.
we might try HOLY CROSS ATTACK on that one 3 HP left ghoul
Rolled 4 (1d10)
>>1454018
*sidesteps bhind u*
Now it's his turn. Roll 1d10 to not get *nuthin personel kid* 'd
>>1454031
You managed to *sidesteps behind him*
Now it's Oswell's turn.
>>1454039
oh shit too fast for me
>>1454039
Stab him in the heart.Oh shit, can't breath from this escalation.
>>1454039
Stab this faggot.
Rolled 3 (1d10)
>>1454048
Virgin powers activate.
For being surprised by Horace, the Ghoul is temporarily unable to use his speed bonus!
Roll 1d10
You have a +5 bonus since both your power and speed is the same, use whatever
>>1454056
>virgin powers activate
ahahaha
Rolled 4 (1d10)
>>1454056
Ya see dis? I'z gonna stik ya wif it.
>>1454065
>We did it, team!
unenthusiastic yay
>>1454061
1 Mad Ghoul killed. 2 left
HP of dem other Ghouls:
Ghoul 1: 3/5
Ghoul 2: 5/5
Now it's Joseph's turn.
>>1454070
GO FOR THE DECAPITATION ON THE 3/5 HEALTH GHOUL! If it's not a oneshot, wait until GAR'S turn and do the holy cross attack.
>>1454074
me always ready brotha
Rolled 9 (1d10)
>>1454074
The Axeman's Decapitation Passive allows for a chance to Decap mooks at half-ish health or less
Roll 2d10
First one is hit chance
+8 power You
+8 Speed that guy
Second one is decap chance
Get a >=7 on it and you kill the fuck
Rolled 6 (1d10)
>>1454093
"SOON"
>>1454097
the ghoul ducked juuuust in time. Now it's Gar's turn
>>1454106
Tell gar he's a faggot to boost morale.
>>1454106
YOU ARE GHOUL with 3/5 hp one
THAT MEANS YOU ARE EVIL
YOU ARE MAD GHOUL
THAT MEANS YOU ARE MAD EVIL
CLEAVE!!!
CLEAVE AND SMITE!
CLEAVE AND SMITE EVIL!
Rolled 9 (1d10)
>>1454108
>>1454111
>>1454112
Roll 1d10 to cleave the ghoul
+7 Power for you
And an additional +2 for getting words of...encouragement
+8 Speed for the Ghoul
>>1454125
oh shit niggaaaaa
Rolled 7 (1d10)
>>1454125
ZANKANTOU!
ORYAAAAAAAAAAAAAA!!
>>1454125
Perfect.
>>1454130
I take it back. No fag would have failed that attack.
>>1454130
what do we do with even rolls again?
>>1454140
oh yeah
math is hard without rocks
sorry
>>1454140
A double faget
>>1454142
This.
Rolled 3 (1d4)
>>1454130
So close.
Now the ghoul will attack
1- Joseph
2- Horace
3- Oswell
4- Gar
>>1454147
Analyze the ghouls' weakness.
>>1454147
Oh, shit! Do the limbo!
Rolled 8 (1d10)
>>1454149
MAD GHOUL:
Power: 5
Speed: 8
Health: 3/5
Special: 0
Will: 0
Weakness:
- Death
- Holy
>>1454153
Roll 1d10 to limbo through his attack
+5 You
+8 It
>>1454159
Damn, that nigga fast!
>>1454159
Can't win at all so flick him off as he hits me.
>>1454166
Don't you have that holy water you can splash on him as he tries to bite you?
>>1454169
Yeah, he can marinate himself with holy water.
>>1454169
I'm pretty sure it's too late to do anything different.
On an unrelated note, are my gadgets (save the holy water) unlimited, or will I run out?
>>1454170
In that case, toss up a flash to daze him.
Don't want to waste the holy water yet.
>>1454173
Limited. Like everyone elses'. The difference is you have more than them.
The inventory image is merely to show what you ahve. I didn't bother to draw them true to count.
But you'll find spots where another hunter from the order have snuck in to resupply you. And maybe even give you upgrades.
>>1454180
It won't. You still ahve full health up until now.
What can of an asshole would I be if I make enemies kill you in one hit but you need to damage them 1 HP at a time
Rolled 71 (1d100)
>>1454183
The same kind of asshole you are now.
Toss that flash.
>>1454190
I just assumed 5 power would take 5 hp or something. I dunno.
>>1454187
Ker-flash!
You get bit but you managed to blind the ghoul!
4/5 Hp left for you and the 3/5 HP ghoul can't dodge the next attack.
Now...Who will attack it in this state?
>>1454190
Dude got like 29 Throwing Knives left
10 stakes
5 Smoke Bombs
4 Flash Bombs
5 Explosive Bombs
1 Holy Water
>>1454193
DECAPITATIOOOOOOON
I GO FOR IT, OP
>>1454195
Sure, let the lunatic lumberjack have his fun.
>>1454195
do it you glorious bastard
>>1454191
Nah, the stats give bonuses to hit chance.
Damage per hit rises with equip upgrades. Which will come later.
Rolled 10 (1d10)
>>1454195
Roll 2d10
+8 Power for you
+0 because blindness for it
Get the second roll to be >=5 And it gets decapitated.
The lower threshold than last time is also because of its temporary blindness
>>1454201
To keep himself light and speedy, Horace carries few items
- 5 Throwing knives
- 3 Stakes
- 1 sandwich he hids under his sweet hat
Rolled 55, 18 = 73 (2d100)
>>1454211
HI YAAAAAAAAH
>>1454213
That's not a 2d10 now aint it.
>>1454219
Now we can embrace the future of ludicrous quantities of crits!
>>1454219
1 full health Ghoul left
>>1454211
Is Oswell aware of said sandwich?
>>1454231
which one's turn is it now?
>>1454231
give the full health ghoul a very intense stare
>>1454231
Oh. Let's all team combo the last one?
>>1454234
Between you and Regular Hunter.
Or do this >>1454236, depends.
Meanwhile,
>>1454235
>>1454245
Sure, team combo is good for me.
>>1454245
Dunno what I can combo with some regular hunter
so I'll just attempt to cleave last one ghoul
>>1454252
I do a jig on their corpses. And skewer what's left.
Rolled 4 (1d10)
>>1454252
Sure let's go with that.
Everyone roll 1d10
You have a 8+7+8+5 = 28 bonus.
lol
Rolled 4 (1d10)
>>1454260
Kek.
Rolled 9 (1d10)
>>1454260
WRONG PLACE, WRONG TIME
Rolled 9 (1d10)
>>1454260
Rip in pieces.
Rolled 4 (1d10)
>>1454260
CLEAVE
>>1454264
>>1454269
>>1454270
>>1454272
Battle Won.
You got:
- 5 gold coins
>>1454275
wipe the blood off the axe, it's gotta be clean for our next encounter
>>1454275
Observe the courtyard to find what all paths are available to us.
>>1454280
Your name has been off for a few posts, in case you didn't notice.
>>1454275
what about exp?
>>1454290
It's okay, I was going incognito, for tracking purposes of course.
Rolled 10, 8 = 18 (2d10)
>>1454298
>2d10
>>1454301
Huh, how did that 2 get in there. Anyway, it was supposed to just be a 1d10.
Rolled 2, 3 = 5 (2d10)
>>1454298
Sorry m8, was busy.
>>1454301
Thanks for the knife, btw.
>>1454301
>>1454317
You found a passge hidden by an illusory wall
>>1454321
Let's go through the passage
>>1454324
Door's already open. now who's taking point?
>>1454333
I say Gar since he'd shrug off any traps or ambush attacks more easily.
>>1454333
I VOLUNTEER
CAUSE ARMOR IS GOOD FOR MY HEALTH
Rolled 4 (1d10)
>>1454335
>>1454334
>>1454336
>>1454337
Gar roll 1d10 to check for traps
8-10: No traps
5-7: oh shit
3-4: Oh Shit
1-2: OH SHIT
>>1454340
Look at him go. Run, big fella! Make us proud!
...
>>1454353
Gar? Buddy...?
Should we go in after him?
Rolled 8 (1d10)
>>1454353
OH SHIT GAR WHAT HAPPENED
I GO IN I SCOUT NOW
>>1454358
TINY HOLES IN THE WALLS SHOOT OUT DARTS AT GAR!
ROLL 1D10 TO AVOID!
Due to your low Speed. Your result needs to be >=8
>>1454365
Those aren't darts. They'd just tumble in the air because they have no stability. Gar'll be fine.
Rolled 4 (1d10)
>>1454365
that would imply that those darts can pierce mysolidarmor
but fine, I'll humor the trap by dodging attempt
>>1454370
what traaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAA....
*sound of solid metal plates falling on ground*
>>1454373
RIP Gar.
>>1454368
Vampire Magic
>>1454369
The darts bounced off your armor.
Except for one that managed to hit your unarmored pants.
Right in the crotch.
Now your dick is bleeding.
>>1454378
everything will be fine
what's past the darts?
>>1454378
Walk it off, champ. You'll be fine.
Is it dark in here at all, or is that not a problem?
>>1454378
eh, I'm sure it'll be fiiiine.
wound will just heal itself and I'll lose 1 hp, right OP?
You won't say that I'll bleed to death till someone heals it, or darts were poisonous, right?right?
>>1454383
Yeah okay. It's actually dark.
Somebody fumble around in the darkness to check for more traps.
Gar is still bleeding from his penis. He now has -1 maximum HP. And will also bleed to death until someone heals him. And the darts were also poisonous. And his pension funds just got burned. And his imported Eastern Figurines got lost at sea.
Now, who wants to volunteer to roll for traps
>>1454392
>And his imported Eastern Figurines got lost at sea.
jokes on you, I yet to order anything
but really, who is the biggest bro to heal my dick up?no homo
>>1454392
This is evil, OP.
So now's the time for everyone to run in to check up on Gar?
>>1454394
I recommend Gar does it
>>1454394
I'll roll.
Am I witty enough to turn one of my stakes into an impromptu torch?
>>1454396
Nah I'm just kidding. The bleeding just makes him have 1 less maximum HP in battles until somebody bandages up his penis.
>>1454397
with hope on darts with cure?
Right. So let's recap here. Who's making a torch and who's scouting ahead?
>>1454403
blood may attract some vampires to suck it, but I would prefer someone prettier to do so
so please bandage that thing up
>>1454406
it ain't me
those other hunters can do it
>>1454408
Then make him a bandage or some shit. We're all wearing an inordinate amount of clothing. Someone's gotta be able to tear the end of their cape off.
>>1454403
Oh, phew. I was worried for a moment for there.
>>1454394
>>1454404
>>1454406
Well now that we're all now in the same spot, I'll go first.
>>1454409
Oswell uses his spare stakes that he carries a ton of to make a torch.
>>1454410
Joseph tries to keep Gar from bleeding out I guess, somehow. Gar just keeps himself from bleeding out by apply pressure on his dick.
>>1454413
Sure, tear something off my cape.
Rolled 4 (1d10)
Right. NOW.
REGULAR HUNTER OSWELL. Roll 2d10
Your first roll will contend against mine to craft a torch
Your second will be saved for later
AGILE HUNTER HORACE, Roll 1d10 to check for traps
8-10: No traps
5-7: oh shit
3-4: Oh Shit
1-2: OH SHIT
AXEMAN JOSEPH and ARMORED HUNTER GAR roll 1d10
NOW the second roll of Oswell will come in.
If Axeman's roll is higher than Oswell's second roll or Gar's roll then he'll tear a piece of their cape to bandage up Gar's penis.
If it's higher than both then both of them will lose part of their clothing
If lower then no penis bandage and the blood keeps flowing
Rolled 1 (1d10)
>>1454419
god damn it
Rolled 10 (1d10)
>>1454419
awkward, I hope no one turns on the lights
Rolled 9, 8 = 17 (2d10)
>>1454419
Can't think of anything witty to say. Make the fucking torch.
Well this turned out fine for everyone. Except the guy with a bleeding penis.
>>1454436
i'll just hold the torch while you guys bandage him up
>>1454436
That doesn't look too good. yeah.
can we suppress the bleeding with our sheer will?
I also heard that burning the wound may help to close it.
Also where all that blood goes anyway?
Don't worry, the high pressure penis blood gushing and the rising level of dick blood about to drown you all is merely a metaphor.
So now let's recap. Who's doing what?
>>1454440
You are Paul.
>>1454443
Hand the torch to the axefaggot and I tear off the bottom half of my coat to wrap up this sobs dick.
>>1454443
I'm trying to minimalize my bleeding with sheer willpower
Rolled 1, 5 = 6 (2d10)
Alrighty then.
Now.
AGILE HUNTER, roll against my first roll to search for trap off switch for this entire passage
REGULAR HUNTER, roll against my second roll to see if this is homo or not
>>1454450
I think you're achieving the opposite of that, given that I'm up to my neck in your cock-blood.
Rolled 3 (1d10)
>>1454453
Not if I say, "No homo."
>>1454458
Why, Dice God. Why dost thou forsaketh me when I needest thou most?
>>1454457
The rising level of blood is just a perception trick, an illusion by the vampire lord of this castle. He's just bleeding normally. Prolly.
Anyway.
Horace managed to disable the traps.
While Oswell stopped the penis bleeding. But now he and Gar are now homos.
>>1454467
hey, why would I be the one?
>>1454467
Look for some loot in this secret passage. Surely there's something good around here for all these traps?
>>1454467
now that the traps are off, let's explore!
>>1454470
Cuz you let me do it. Homo.
>>1454470
Your dick got touched by a dude, you're a homo now.
>>1454475
If they fail the homo roll, yes.
>>1454477
why I never got homo roll attempt then?
>>1454475
>what was I supposed to do? keep bleeding?
Could have objected and did the bandage yourself. Homo.
It is a well known fact that all doctors are indeed homos.
Anyway, let fags be fags and let's explore the now safe passage.
roll 1d10 for loot finding, anyone who wants to.
9-10: phat loot
6-8: okay loot
2-5: meh loot
1: nothing
>>1454478
Because Regular hunter was the doctor in this situation, duh.
Rolled 5 (1d10)
>>1454482
patient can't be a homo then
any crotch armor?
Rolled 6 (1d10)
>>1454482
phaaaaat loot
Rolled 9 (1d10)
>>1454482
Hey, what's this interesting and probably valuable object I've discovered?
>>1454483
Nah, you still got your dick touched by a dude. You're a fag.
>>1454488
I blame elves
Rolled 1 (1d2)
>>1454486
>>1454485
>>1454484
>>1454483
Well let's see
If 1: i pick the lowest roll
if 2: I pick the highest roll
>>1454492
what a douche
would've been useful for Gar right about now
>>1454491
You're an honorary one now.
Because you're a faaaggg
Oh and the party managed to find:
1 gold coin
woo
Rolled 1 (1d3)
>>1454492
3, it's an exclusive object only Oswell can use.
>>1454496
i'm notalso I'll leave in 30 min, so good luck
>>1454496
keep exploring, OP
also what is the gold gonna be useful for?
>>1454497
hah
>>1454502
I hate you with every fiber of my being.
Anywayyyy. Since there's nothing left in this passage the only way now is to exit it. It leads into the First Floor Kitchen.
>>1454500
Yeah probably.
>>1454503
That hurts you homo.
>>1454506
Head into the Kitchen
>>1454506
>First Floor Kitchen.
any broth?
>>1454506
>That hurts you homo.
Stop reminding me!
We should attempt to sneak into the kitchen.
Right, heading into the kitchen.
Now who wants to vonlunteer to roll for encounters?
>>1454517
the others can handle it
>>1454517
I'll volunteer. You guys watch my back.
>>1454517
me to prove I'm not a fag
>>1454520
Nah, just let Paul do it. This won't prove anything. Trust me. We are forever branded.
>>1454525
Pls no. I'm already a faggot. I don't want to be hollow too.
>>1454525
*the Dicksign
Seems Gar stepped down. Alright. Agile Hunter Horace checks out the kitchen.
Roll 1d10
9-10: Empty Kitchen
6-8: Weak enemies
4-5: Moderate enemies
2-3: Strong enemies
1: It's a trap
>>1454530
The Thiccsign
>>1454536
Not for homos like you.
>>1454537
[Internal Screaming]
>>1454538
Yeah prolly. But since he's a fag now only Vampire Hunter Chad gets to indulge in it.
>>1454539
real menride each other
https://www.youtube.com/watch?v=yzqusXW0SII
>>1454548
I don't like talking about it.
ANYWAY. Horace checks out the Kitchen. luckily it's unoccupied at the moment. Being a Vampire Kitchen, don't uh, go through the food larder. Or the broth. or anything that's red, really.
>>1454543
Well the feeling is probably mutual, you're dead to her too. because you're a homo.
>>1454551
check out those knives hanging from the wall there
>>1454551
check for broth
>>1454551
I would say to pour some of my holy water into the broth to give them a bit of a surprise, but I feel like it wouldn't really accomplish much. This room is boring.
>>1454558
Yeah, but how far along will we have gotten by the time they eat? See what I'm saying?
>>1454553
Regular old kitchen knives. Careful. They're sharp.
>>1454554
The cauldron has a red broth in it. Yeah, figure out what it is.
>>1454555
Roll 1d10 to search for some hidden loot
9-10: phat loot
6-8: okay loot
2-5: meh loot
1: nothing
If any of you chose the Whip guy then you would have the incredible superpower to whip open walls and make roasted chicken and porkchops appear
>>1454561
take those kitchen knives, especially that cleaver on the right
>>1454561
>The cauldron has a red broth in it. Yeah, figure out what it is.
OH MY GOSH
IT'S BORSCH
THOSE VAMPIRES ARE COMMIES
Rolled 4 (1d10)
>>1454561
>>1453278
>>1454560
At the top there's the head vampire, who might be too much for us to handle. If it is, we can ditch the place, wait for him to accidentally kill himself, then return to reap the rewards.
Otherwise, yeah, rare holy water to use might be better saved elsewhere.
>>1454561
>If any of you chose the Whip guy then you would have the incredible superpower to whip open walls and make roasted chicken and porkchops appear
Yeah, but since you revealed it early on I figured we should try earning it first.
>>1454561
>chicken
>porkchops
But not beef, so what you're saying is 'he's useless.'
>>1454561
Anyone else want to look through for stuff?
>>1454562
>>1454563
YEah sure, if that's what you want to believe
>>1454564
After much searching, you managed to find a coin somebody forgot at the bottom of the kitchen counter
>>1454566
Yeah, can't get enough of them beefcakes huh you fucking faggot
>>1454568
this will do nicely
this cleaver will be our mini head chopper
>>1454568
Well, now we got these coins... I guess we've a decent amount now.
I'll look for some other paths for us to use.
>>1454568
>YEah sure, if that's what you want to believe
I also want to believe that some anon will get into the thread for GAR sake, cause I'm outta here for 3 hours or so.
so GAR officially in standby mode, after being shocked by vampire commies
good luck with rolls, other anons.
>>1454568
>Yeah, can't get enough of them beefcakes huh you fucking faggot
I'll be honest; I really didn't see that one coming.
Anywho, let's get the fuck outta here.
>>1454574
>>1454573
>>1454572
>>1454575
Now where shall you head to next
>>1454576
Servant quarters is a safe bet
>>1454576
Servant quarters, Gar can sleep over there.
>>1454576
Servant's quarters, I'd say. Best to hit the fuckers before they can get us when we're more vulnerable. Plus, opportunity to learn some things about the castle layout and what not.
>>1454577
>>1454578
>>1454579
Ah yes. The Servant Quarters. Less chance of vampires. More chance of Ghouls.
Look, there's one right now.
>>1454582
Quickly, finish him!
>>1454582
throw the cleaver at his neck for a DECAPITATION
Rolled 5 (1d10)
>>1454584
Roll 1d10
Since he aint at half health right now the passive doesn't activate.
But you can give him a wound to stop the dude from calling the other ghouls.
+8 Power You
+5 Speed ghoul
Rolled 3 (1d10)
>>1454587
CLEAVE
>>1454588
Well done, mah boy.
>>1454587
On another note, you guys think we should drag Gar along as a meatshield?
>>1454592
I can see the logic in that but, he'll just be following us anyway. We can just toss him into an enemy whenever.
>>1454595
Lol. Would that be too cruel?
>>1454596
Nah. Not if the situation demands it.
>>1454588
The cleaver hits and now he can't call out for his friends withouth going "gllrrruflgagdgkkkkrrrkkkllllglrrrhhh"
Now it's Horace's turn since he's the fastest
Oh and the ghoul has 2/4 HP left
>>1454589
Well you see.
Passive: The passive form of a verb is being used when the grammatical subject is the person or thing that experiences the effect of an action, rather than the person or thing that causes the effect: For example
'He was released from prison' is a passive sentence.
In the sentence "He was hit by the ball", "was hit" is in the passive voice.
Special :
. not ordinary or usual
. especially great or important, or having a quality that most similar things or people do not have:
.
>>1454601
The more you know.
On a side note, I haven't slept yet, and I have to head to work at 12:30, so I may pass out pretty soon.
>>1454601
hmm, we should save the game soon if more people don't show up, OP
>>1454605
>>1454606
Yes. Let's just kill this thing. And my hopes and dreams. Then we save game.
>>1454609
Thanks for the run, OP.
I'll catch you all later.
>>1454609
Yeah, thanks for the session, QM.
>>1454609
hand that cleaver back to me, paul
I wanna finish this off with a one handed decapitation
Hello nigs i just woke up.
Joining axe team
>>1454613
>>1454615
Yes. Just join when checkpoint's coming up.
>>1454615
alas, I would love to continue but we've got no one on armored hunter team
>>1454620
Could jsut be only Axeman running around with two voices in his head.
>>1454618
Armor dude is W O K E
>>1454628
The torches are passing at such speed! I can scarcely keep track!
Right so let's check here. Regular Hunter's asleep and Agile Hunter says he;ll be going here >>1454621
So currently this are who will be continuing right?
>>1454631
axeman always ready to fight
>>1454631
Yep.
Technically we've got 3 players at the moment, so either hunters could be filled.
>>1454636
now, onto those servant quarters, OP
>>1454636
so what do we do my ebony fellows
>>1454638
>>1454639
Right yes. Walk past this corpse and head to them rooms where the vampires keep their ghoul servants.
>>1454641
hmmm
ghouls don't seem too tough
>>1454641
Can ghoul blood/ghoul body parts be used for anything? Like, to make poisons, antidotes, that kinda shit.
If so, i will collect some.
>>1454642
What's suspicious about a buncha rooms where ghouls are kept. What? You gonna alaert them accidentally and have them swarming out?
>>1454643
Well yeah. They're the bottom of them vampire society n shit.
>>1454646
Prolly not. Prolly yes. You'll roll for it when you try. So collect some just in case.
>>1454649
alright, check the first door to our right
>>1454649
So yeah, i'll get a ghoul eyeball and one vial of blood or something.
And peek inside the door to the nearest left.
>>1454650
>>1454651
>>1454654
Roll 1d10 to see what you find in the door you chose
8-10: Upgrade Shop
2-7: Ghouls
1: An alarm.
Rolled 1 (1d10)
>>1454655
probably ghouls
Rolled 10 (1d10)
>>1454655
well shiet
Rolled 9 (1d10)
>>1454655
>>1454658
>>1454659
Gar and Oswell managed to find the room where another Hunter snuck in to support the party. Meet him and he'll open the Upgrade shop
>>1454657
>>1454656
LKuckily for you you looked into the same room so one roll overrode another.
You found some ghouls playing cards.
>>1454660
IT'S HEAD CHOPPING TIME
DUAL WIELD THE AXE AND CLEAVER AND GO TO TOWN ON THESE GUYS
>>1454660
Intimidate them! Use our best death glare to keep them quiet, and then throw our knives at their necks so we know they won't speak.
>>1454660
Go take care of those ghouls before meeting the hunter.
I have some pent-up frustration because no gf
Rolled 4, 6 = 10 (2d10)
>>1454661
Weapons equipped.
>>1454663
And since you're the fastest, you'll go first.
Roll 2d10. First is for Intimidation, second is for Knife throwing
First roll you get a +5 Special bonus
Ghouls get a 0 Will bonus for defense
Second roll you get a +8 Speed bonus
Ghouls get a +5 speed bonus
>>1454664
And Oswell moved into the room
Rolled 7, 5 = 12 (2d10)
>>1454667
>2d10
>>1454660
I run to the boys too!
>>1454670
Yes. now you know. And now you will also know that Will is for defending against most Specials
>>1454672
Im coming!!
>>1454668
Silenced the ghouls. Each has 3/4 Hp left
Now it's Regular Hunter's turn
>>1454669
And Gar arrives on scene
>>1454674
Well, intimidating non-boss vampires and ghouls is something all hunters have.
But you specifically has the abilities:
- Run around so fast that enemies see you as invisible
- Do a sick cape swish to distract your enemy for a free rapier stab into their juggular
- Can backflip
>>1454683
Check special abilities
>>1454683
Thanks for the backup, folks.
>>1454683
>Well, intimidating non-boss vampires and ghouls is something all hunters have.
Sweet.
>- Run around so fast that enemies see you as invisible
Oh! So that explains the sidestepping shenanigans that were going on earlier. It was similar not to the level of activating one of my specials.
>>1454683
I wanna know what I can do with my special stat
Also when my turn comes up Cleave both ghouls with a spineroo
>>1454685
You can:
- Carry more items due to having more bags and pouches
- Do a sucker punch, stunning the enemy
- Be a homo
- Not get a gf
>>1454687
You can:
- Yell at the enemies so hard they fall over
- Like Axeman, has a chance to one hit kill an enemy with your cleaving. But Unlike Axeman, this only activates if the enemy has less than half health left, but the threshold is lower so it's easier to do.
- As mentioned in character screen, immune to neckbites due to armor
>>1454693
do some juggling with the axe and cleaver while waiting for regular hunter to do his action
>>1454693
Sucker Punch one ghoul in the dick
Rolled 1 (1d10)
>>1454696
Roll 1d10
+5 Special for you
+0 Will for ghoul
Rolled 2 (1d10)
>>1454699
FALCON
PUUUUUUUUUUUUUNCH
>>1454702
The Ghoul is now stunned and has 2/4 HP left. Giving whoever's next a free hit.
And that guy is the Axeman
>>1454703
FREE HIT YOU SAY?
DECAPITATION WITH THE AXE AND CLEAVER!
>>1454706
Either way he's dead. This roll is to see if you can decap it or not.
Roll 1d10
Get a >=6
Rolled 2 (1d10)
>>1454709
might get stuck
>>1454710
Nah, you jsut opened up his throat.
The ghoul is dead.
one Ghoul left.
Now it's the Armored Hunter's turn
>>1454715
seems like there's no shortage of blood today
>>1454717
It's gonna be a running gag for this adventure.
Same as the running gag of the thread being dead.
>>1454717
high-five Joseph for glorious team-play
>>1454719
Save game then, OP
but have a cool pose of Joseph and Oswell doing a high five
Now where's that armored homo
Rolled 6 (1d10)
>>1454723
here I am and Imma chop this bloke
>>1454723
Probably somewhere sticking his dick in a greathelm
Rolled 7 (1d10)
>>1454725
>>1454725
Right.
+7 Power You
+5 Speeed It
>>1454727
kill the last dude with my big fucking sword pls
>>1454728
>>1454729
The sword chop combined with the fact that it's gushing blood from the neck killed the ghoul.
Battle won.
Party gained 2 Gold.
>>1454731
let's go to the upgrade shop now
>>1454731
Help collect some ghoul parts for Oswell to store, look around the poker room.
>>1454732
lets totally do that
>>1454732
>>1454736
"Ah, greetings Hunters. Care to browse my selection of upgrades?"
>>1454733
>>1454738
You found a deck of playing cards along with the ghoul parts.
>>1454740
see what he's got for upgrades
>>1454740
Of course, my dude.
Also, what can you trade us for this deck of cards?
>>1454740
B R O W S E it
>>1454744
I was figuring we keep it so we try playing a game of chance against some of the tougher bosses.
>>1454746
We'll see what this guy offers us, then we can decide.
And if we do sell it i totally expect the final boss to be a professional poker player vampire that will only fight us on even grouinds if we play with him.
>>1454747
Sounds like something the QM would do, yeah.
>>1454741
>>1454743
>>1454744
>>1454745
"Well my friends, I can upgrade your individual weapons so they'd do more damage per hit. And for the armored one I can upgrade your armor into something even sturdier. Of course I can also sell you any supplies you may need.....And for the deck of cards I can either offer you a llimited edition trading card or a candid picture of Oswell's crush. or this pot roast I have."
>>1454748
No it doesn't, stop thinking that.
>>1454749
bigger axe for me
>>1454749
...Is that a katana?
Really?
I'm not weeb hunter.
>>1454749
We berserk now.
I wanna upgrade my sword.
>>1454751
"Well for you my man I can either make it do more damage or a easier time chopping heads"
>>1454754
"Same goes for your greatsword. More damage or better cleaving chance?"
>>1454752
"Well i dind't say oswell will be the one getting it"
>>1454752
"It wouldn't if you pay enough"
>>1454753
"It's just the lighting, it's a longsword"
>>1454749
Also, do you have a craft-bench? I'd like to make some things.
>>1454757
easier time chopping heads
is there anything you can do for this cleaver I found? I like throwing it
>>1454757
More damage!
I have to go, was nice bread.
I will continue the legacy of chester the snekman some other time
ty op
>>1454758
>>1454765
"Do I sell potions or bombs? of course! and the crafting bench. You say that like I have one tucked inside my coat....because I do, feel free to use it"
>>1454759
>>1454765
"And since you're jsut starting out. All upgrades will cost you only 2 coins each. And for the cleaver, i can attatch a chain to it so you can retrieve it easier"
>>1454766
See ya.
>>1454768
So wait, how much money do we actually have?
>>1454768
>>1454770
Hm, if this is the case then it sounds like we should do this as a group purchase because it'd go through a large chunk of our budget.
Upgrading the Axe and Longsword sounds like something we should do, the two heaviest weapons in our arsenal means they can execute faster.
How many ways are there to improve the Speed stat?
>>1454768
"Ayy, thanks dude!"
I will try to make poison with the ghoul eye and the blood, and some homemade sharpnel bombs with the ghoul teeth.
>>1454770
Actually 9
5 from the first fight
1 From the corridor
1 from the kitchen
2 from the last fight
Rolled 6 (1d20)
>>1454771
"Well my man, you can go the cheap route and buy this potion for 1 gold. Take a sip and it gives you a speed boost in battle. Should last you a couple of fights. Or go the more expensive route and buy this pair of custom made boots"
>>1454772
Roll 1d10 to craft
>>1454774
Remember that the armored hunter always goes last, he's a slow fucker.
And we can always sell our old weapons to get more cash
Rolled 8 (1d10)
>>1454778
check my l33t skillz
>>1454779
You're upgrading weapons, not buying new ones.
>>1454779
I thought we're straight up upgrading them, instead of buying new ones. If we could do that that'd be great.
>>1454772
>>1454778
Yo dawg', you should wear some protection first!
>>1454778
>Or go the more expensive route and buy this pair of custom made boots"
Oh you sly merchant. How much is it?
How much can I carry without interfering with my speed stat?
>>1454778
what bonus would upgrading the cleaver do?
>>1454784
I think it'd be the same as upgrading a knife, but the cleaver can do melee and throwing well.
>>1454780
By combining the ghoul blood and some materials on the bench, You managed to mix up some poison. While the teeth made for some good shrapnel for your shrapnel bombs
>>1454782
"well, the potion's 1 gold and the boots are 3. Potion gives you +1 speed for like 3 battles. 4 if you take tiny sips. While the boots give you +2 as long as you wear them"
>>1454784
>>1454788
"Yeah, what that guy said"
>>1454791
Whoops forgot pic
>>1454791
>>1454792
So wearing the boots would give me +2 speed, or enough to max out the normal stat for speed and bypass some of the faster enemies around. Sounds useful, I'll take it.
Boots for me, and axe for Axeman so far.
Sounds more cost-efficient to throw a bunch of knives for now, unless both of your inventory is similarly as size-restricted mine.
>>1454793
Have you checked your inventory yet to see how many knives you still have?
>>1454792
How many bombs did i make?
And how many coins would an armored coat cost?
>>1454793
>only 2 gold
"So you want the chain or a better axe blade?"
>>1454795
"Very well, confirm the transaction. 3 gold for the boots, yes?"
>>1454796
"Ya made 3 bombs. And to armor up your coat I can do it for 2 gold coins"
>>1454797
Joseph has (aside from his axe and cleaver):
- 2 kitchen knives
- 3 Throwing knives
- 3 Stakes
- A whetstone
- Hand lotion
>>1454800
ask him how much he'd buy the kitchen knives and throwing knives for
>>1454800
Last question i swear, what about a sling or something to throw my items better? How much would that be?
>>1454801
"1 gold for 2 knives"
>>1454802
"1 Gold coin"
>>1454800
>3 gold for the boots, yes?"
Confirm. Speed is what I'm speccing for at the moment. Being able to gain the initiative on faster enemies means I can disable them for the rest of the party.
How much can we carry without interfering with our speed stat? Our seems significantly smaller compared to Oswell's.
>>1454801
This sounds like a better exchange.
>>1454791
>>1454800
>>1454802
Also maybe something like a crafting or alchemy book so he doesn't blow himself up next time?
>>1454804
sell two throwing knives, sell two kitchen knives and buy the axe blade which lets us chop easier and the chain for the cleaver
finalize it
>>1454807
Stakes can already be thrown.
>>1454809
What, really? I thought we had to run up to them to stake them in the chest.
So we can throw them at their hearts for an instant kill?
>>1454805
"Pleasure doing business withcha"
Lost 3 Gold.
Party now has 6 Gold
Horace now has a new pair o' boots, giving him a total of 10 Speed
"As for the book, well. I have one right here, 3 coins. It gives a +3 crafting bonus"
>>1454806
Joseph only has 1 throwing knife left
His axe decap roll has been lowered from a base 7 to 6, like before if the enemy is stunned it gets even lower
His cleaver now has a chain attached, allowing it to be thrown multiple times
>>1454810
Not exactly. Stakes at melee range is an instant kill if hits a vampire. While if you throw it has less..penetration. So it would only damage. plus a thrown stake is easier to dodge for a vampire.
>>1454812
you guys can spend what you want now, I'm satisfied
>>1454812
wait a sec.
I have 29 throwing knives.
I'll give you 8 for 4 coins.
You give me that alchemy book and armor for my coat.
>>1454814
Well yeah. Death here as in dying, general harm. As in that was a joke.
Anyway, Vampires may not die of old age like humans and can take more damage, but a good head chopping could take out one. A stake to the heart works too. But it gotta be a wooden stake though, for some reason. People tried metallic ones and it only stunned them, weird. Really hot fire could keep one down temporarily, or at least burn away the outer skin to keep it in constant pain. and of course, sunlight disintergrates the fanged fuckers. Which is why the Vampire Lord of this Castle casted as spell of Perpetual night over the lands.
And then there's the super ultimate secret vampire hunter than can harness the power of the heavens itself to purge the scum from the earth
>>1454817
Oswell has like, 90s comic book character level of pouches under that coat
>>1454818
>Well yeah. Death here as in dying, general harm. As in that was a joke.
Ah, right. I figured it classified the crippling weaknesses like the ones you mentioned, and possibly necromantic control.
What's the secret to accessing the other classes?
>>1454819
>>1454820
So the dude is like theMerchant from Resident Evil?
>>1454816
You actually have 30 throwing knives in total. 29 was when you threw one earlier.
>>1454816
Lost 8 knives. Now you have 22.
Since your thrown knife was returned by horace.
Got a crafting book
Your coat has been upgraded, lined with better thicker leather and all that good shit. Giving you 2 points of Max HP
>>1454822
>What's the secret to accessing the other classes?
Die.
>>1454822
>So the dude is like the Merchant from Resident Evil?
Yes. Explains the hood + mask combo. He's also actually related to the merchant upgrading your shit. They're actually running a scam on the party, oh no.
>>1454827
anything else we need to buy? or can we get a move on?
>>1454827
Psshh, whaaat? I would never do that. I don't even know who cousin Hecto- i mean, this guy, is.
>>1454827
>Die.
Oh. Well I'm not too fond of that idea.
>He's also actually related to the merchant upgrading your shit.
This explains why their characteristics seemed so similar.
>They're actually running a scam on the party, oh no.
>>1454833They played us like a damn fiddle!
>>1454830
Did we buy anything for the Armored Hunter? What can we give him since he's so slow, boots? Or make him more tanky?
>>1454193
>>1454833
You've also got 10 stakes. Since you can carry the most out of us, you're also the most suited to carrying a crossbow to fire stakes if you wanted to.
>>1454827
Can only crossbows effectively fire stakes to compensate for lower penetration?
>>1454830
"Well, there's this...mystery box that I have"
>>1454833
"Indeed. I can tell you with certainty that I do not know Oswe--I mean, this Regular Hunter man standing before me"
>>1454837
I already know what's in that box, it's u r a fag
>>1454839
"No it isn't. OR IS IT?! Point is, it's a mystery"
>>1454835
>Can only crossbows effectively fire stakes to compensate for lower penetration?
Guess what the Sniper class does
>>1454841
how much does it cost for the box?
>>1454844
"For you guys? Very cheap. 4 Gold Coins"
>>1454846
Yeah,
>>1454845
we're not falling for this trick again
don't buy it
>>1454849
"C'mon friend. Why don't you try you're luck. You'll never know what you're gonna get~Perhaps you could even get this High Powered Chain Axe with Dragon Teeth blades"
>>1454859
Joseph knows better than to fall for scams like this
ANY EVIL NEEDS TO BE SMITED?
I AM BACK
>>1454865
You can always join in as another voice in the head of a hunter.
>>1454865
So join any team. It's not like there's a limit on how many people there are per character
>>1454866
I've been in a strange land, people were riding wagons of metal and studied unholy languages of dead eastern orcs
weird
>>1454873
Did they evercall orcs gay?
>>1454860
"Even if you may get a Double Bladed Axe of +50 Slaughter? That comes with an armored power golem suit as a bonus?"
>>1454749
do we still have money for that nicely sized sword?
>>1454877
Turn away the jewish hunter, Joseph ain't having any of it
>>1454729
>armored loli
how much armor we talking about here
also smoothness of the chest is important
>>1454880
"Well, too bad. So sad. By then. Gotta sneak out and use the gold you gave me to buy better materials so the next upgrade can be even better, byyyeee"
>>1454886
Bye cousi- i mean, kind merchant that i totally don't know the name of!
>>1454886
Hmph
We won't be jewed today
>>1454887
"I'm not Todd, I'm the cousin of Os---AHERRRMM, HRRRRMM, AHEEMMMM, HHHRRRRMMMM, HMMPPPHHM, I mean yeah, totally, I'm Todd, yes."
>>1454888
"Yes, goodbye hunter whom I definitely have no familial relations to!"
>>1454889
"Yer missiong oouuuuuuttt"
>>1454894
that doesn't seem all that helpful honestly
>>1454895
It's so we can steal everything that's not bolted to the ground later, obviously.
>>1454897
>inb4 everything is bolted
Gotta poop. Please wait.
>>1454902
>Don't tempt fate like that, Gar! You remember what happen last time!
what happened?
>>1454905
Honestly I can't really explicate, the times where the QM takes one of our jokes and makes it into a prompt or roll blurs together.
>>1454906
I just think that he would've found other way to screw us around, so not a big deal
>>1454909
I quite liked the idea of stealing everything not bolted to the ground at the expense of whatever he had in store.
Otherwise, the QM has been surprisingly merciful compared to some of the stuff I remember last quest, and possibly his rep in the other ones before that.
>>1454904
alright, you're up for AXE
do me proud, the decap ability is probably my most favorite in this whole adventure
time to sleep
>>1454911
B-But who will take care of Oswald?
I admit i kind of got attached to him.
>>1454910
>I quite liked the idea of stealing everything not bolted to the ground at the expense of whatever he had in store.
you'll just probably have to roll for trap activation every time you'll try to steal
>Otherwise, the QM has been surprisingly merciful compared to some of the stuff I remember last quest, and possibly his rep in the other ones before that.
it's just a build up
>>1454910
Too bad, everything is now bolted
>>1454917
>So when's the part we get instawrecked?
whenever OP and dice god feels like it
Anyway time for a recap. Who has a player and who doesn't?
>>1454921
Joseph's switching out, so it's up in the air who gets him.
>>1454921
I'm here for at least another 4 hours
>>1454921
Oswell's voice in the head reporting in
>>1454922
>>1454924
>>1454926
>>1454928
Well it seems nobody's controlling Yossef
>>1454926
I am, just unsure who is who first.
>>1454931Who's on first, don't you remember?
So you can fill Joseph because I think the rest of us want to stick with our current characters. Heaviest hitter we got.
>>1454933
Right. So we all good? Team's all here? Ready to continue?
>>1454938
Yeah, let get to killing some more blood-sucking undead.
>>1454938
yep
>>1454938
Yeah, at the moment.
>>1454938
Ye, alchemist hunter ready to make potions from ghoul dongs
>>1454943
what the fuck man
>>1454945
Whoops, forgot pic
>>1454945
It's science.
And i want to make ChadHunter's dick shrivel up like a raisin.
That fucker.
>>1454946
Hey, can we fight that guy forhis dongers?
Actually just so we can loot him?
>>1454946
Look! A vampire! Let get 'im lads!
>>1454946
And oh shit a vampire.
STAKE HIM
>>1454946
YOU HAVE STEREOTYPICAL VAMPIRE LOOK THAT MEANS YOU ARE EVIL
CLEAVE
SMITE AND CLEAVE
CLEAVE AND SMITE
>>1454954
What comes first, the cleaving or the smiting?
>>1454956
both
>>1454960
Shit, he turned into a bat.
Anyone got anything for this?
I'll analyze the bat to see what he has.
>>1454960
>He smirks
*smirk* - the sign of great evil
>>1454960
What a cunt.
Rolled 47 (1d100)
>>1454960
CLEAVE BAT IN THE HALF
>>1454962
I'm sure we have throwing knifes, that would work in striking a foe far away. So let maybe use that.
>>1454962
Damn, it's flew too high to be scanned. Then it slipped into a chamber on the upper floors.
>>1454972
WUSS
>>1454968
His dick can be used as an impromtu parrying blade
>>1454972
We should follow the bat.
I'm sure nothing bad can come from that.
>>1454977
The fact that there is no clear way up to the chamber, outside of flying, suggests that we should ignore the coward for now, and continue beating up lower-ranking vampires.
>>1454980
You guys think I can run fast enough to climb up that pillar?
>>1454980
You're right, let's farm some more!
>>1454980
Yeah, this guy gets it.
>>1454978
Well HunterChad is doing some raiding tonight, definitely. He'll be "infiltrating" a "passage", if you will. Yes.
>>1454983
WUUUUUUUUUUUUUUUUUUUUUUUSS
>>1454983
Curse you OP!
Okay, let's go look at the rest of the Servant Quarters, we only explored 2 rooms so far.
>>1454985
>>1454987
Yes. you do that.
>>1454983
*sniff* L-Let's go...
>>1454988
REAL MEN RIDE EACH OTHEEEEEEEER
>>1454988
At least we don't suck. Let check what the other rooms have inside them.
>>1454992
Never split the party, since on multiple occasions that caused things to go bad, like a dwarf losing his body and his sweet armour to a madman.
>>1454995
I want to know the context of this story.
We actually split up the party a few times, technically, but never to the point where we couldn't support each other.
Echoes of "I suck blood, you slurp semeeennnnn" echoes through the halls.
anyway, wanna continue checking out the ghoul rooms?
>>1455000
Let's go for the last door on the right.
>>1455000
we'll rearrange it as so he'll be able to drink his own blood from his dick
anyway, cleave wall in middle
Rolled 46 (1d100)
>>1455002
Roll 1d10 to see what you find in the door you chose
8-10: Upgrade Shop
2-7: Ghouls
1: An alarm.
>>1455003
Roll 1d10 against the wall
Rolled 8 (1d10)
>>1455004
so it is actually a wall
huuuuuuuh
Rolled 6 (1d10)
>>1455004
Guys, prepare for trouble!
>>1455011and make it double
>>1455005
Duh. raiding a bunch of villages, cities and towns in the backstory
>>1455006
Yes. A very hard wall. That you broke your sword against. And the broken piece flew straight into your skull. Now you're dead. The End.
>>1454999
Basically the party disbanded for a while in town, and the dwarf decided to go find someone to make his armour better or something along those lines. Said madman, who was a scientist, told him that he can have the upgrade for free, but then it turns out that the scientist wanted to steal his brain and brainwash it with shitty dubs. We had to spend a entire thread saving him.
Also, nice trips from you and >>1455000
>>1455015
>Yes. A very hard wall. That you broke your sword against. And the broken piece flew straight into your skull. Now you're dead. The End.
...
hey, OP.
swords don't work that way
also I have armor
and if sword worked that way you'd said to me that it was bad idea before applying
OP
plz
stahp
>>1455011
"Can't a ghoul just enjoy his midnight snack in peace?"
>>1455019
This is what happens when thread slows down. You cannot stahp it. Unless. You can bribe me with sumthin.
>>1455015
>Duh. raiding a bunch of villages, cities and towns in the backstory
You know, I figured that'd be too blatant for them to hide. But now that you mention it, it'd explain how a bunch of professionals like us ended up here.
>>1455016
Sweet, these trips.
>>1455015
>>1455019
This is the most anticlimatic death I've seen yet.
>>1455023
>This is what happens when thread slows down. You cannot stahp it. Unless. You can bribe me with sumthin.
fine geezwhich character fanart you want, I have free sunday tomorrow
>>1455023
Eating a alive chicken, ALIVE? Such barbarianism must be punished! WITH DEATH!
>>1455025
Everyone from 2013 up until now, yeeaaahh.
>>1455023
Yo' dawg, give us somma 'dat chicken. Also intel on what you guys are doing around here.
>>1455023
Here, have another snack.
>Shove sharpnel bomb down the ghoul's throat
>>1455028
that's pricey revive price tag, nigga
almost like unachievable in single day
Rolled 9, 2 = 11 (2d10)
>>1455030
And so Oswell was the first to act.
Roll 1d10 against the ghoul
>>1455032
Roll 1d10 to convince me to lower price
Rolled 8 (1d10)
>>1455034
shieet
Rolled 10 (1d10)
>>1455034
haggling
>>1455037
Whoo, ghoul dodged juuuuuust in time
>>1455038
Very well. Price has been lowered down to from 2014 to now
>>1455039
Yeah but nobody confirmed
>>1455042
gee
I guess I'll stay dead.
>>1455043
Or you could pick one of these. EXCEPT for outtabudgetto, that's easymodo.
>>1455049
Holy shit, these guys are powerful.
>>1455049
I'm okay with any of these, you choose your favorite
>>1455042
Since we're basically in combat, Jospeth will swing his axe into the ghoul's back. Break his spine and all that jazz.
>>1455044
I have no idea what you are talking about.
>>1455049
Go for Outtabudgeto, since the fact that he is of simple design means that OP will not struggle in drawing him.
Rolled 6 (1d10)
>>1455044
Yeah, roll 1d10 for intimid--->>1455047 OH WAIT HE'S HEADBUTTING THE GHOUL
NOW OSWELL ROLL 1d10
Rolled 10 (1d11)
>>1455053
Well lessee
Rolled 6 (1d10)
>>1455055
The only good ghoul is a dead ghoul
Rolled 3 (1d10)
>>1455055
Why you guys gotta keep beating up the prisoner?
Roll for intimdation once Oswell finishes trying to headbutt him. The injuries should soften him up.
>>1455058
>paladyn
dice god knows
>>1455062
gotchu senpai
you can keep me in KO status till I deliver
>>1455059
>a draw
You both lost health
>>1455065
Well yeah , I literally said that in the post.
>>1455073
Ow.
Go ahead and intimidate him now.
Rolled 9 (1d10)
>>1455076
>>1455080
Now since you both have the same Special stat, either can roll 1d10 to intimidate since either would have a +5 bonus
>>1455076
Yes, that was the whole point back in Super Robot adventure 1 and 2. But this aint Super Robot Adventure.
>>1455086
What has the Hatchet ever did to you that you'd try burying it you monster.
>>1455085
>>1455086
"I'LL SUCK YO DIIIIIICK", Oswell yelled in a real intimidating way.
Horace plays the good cop and assured the ghoul that no dick will be sucked if it co-operates.
>>1455099
While the two interrogates the ghoul, I'll actually try to do something, and search the room for any loot.
>>1455099
Topkek.
Okay, now get the ghoul to tell us about the vampire that just flew away earlier and stuff about the rooms next to us in the Servant Quarters.
>>1455099
DO YOU WANT TO GET YOUR DICK SUCKED?
HUH?
ANSWER OUR QUESTIONS, YOU GAY FUCK.
>>1455102
Roll 1d10 to search fo loot
9-10: phat loot
6-8: okay loot
2-5: meh loot
1: nothing
>>1455103
>>1455106
"FUCKING SHIT OKAY, I'LL TALK. GODDAMNIT FUCK, STAAAHHHPPP"
Rolled 8 (1d10)
>>1455108
Here we go.
>>1455108
This is some intense juxtaposition.
Well, I think that's enough for intimidation.
>>1455108
YOU BETTER TALK BEFORE YOUR MOUTH IS FILLED WITH DICK.
AND IT WON'T BE MINE.
IT WILL BE YOUR OWN FUCKING DICK.
THERE WILL BE BLOOD EVERYWHERE
THE BLOOD FROM YOUR DICK.
>>1455111
Oh cool, a coin purse. The party gains 6 gold
>>1455113
[inarticulate yelling]
Note: Anymore yelling and the other ghouls will come rushing in
There's like 10 of them
>>1455123
Calm Regular down, we got the ghoul where we want him.
>>1455123
*cough* *cough*
Shit, that hurt.
But yeah you should start talking now.
>>1455123
Urge to hoard gold for self-improvement: rising.
But it's best to see what the ghoul has to say.
>>1455126
>>1455127
"Better start talking n---" *slap*
>>1455133
This is turning into a sitcom, I can already feel it.
Now get the ghoul talking.
>>1455133
Ow.
That was uncalled for.
Also you better interrogate the ghoul before he runs away while you're not looking.
>>1455141
>>1455135
"Alright, alright! The vampire you saw is most likely one of the lesser vamps serving The Master. We have a lot of those around here. Above them is regular Vampires. Then above those are Elder Vampires. And above them all is our Lord and Master."
>>1455149
How do we get to the next floor?
>>1455151
.
.
.
"Have you...Have you tried using the stairs?"
>>1455161
"The main hall, where else? I mean, if you walked in through the front door there's a big set of stairs right in the main lobby."
>>1455174
So the Servant Quarters don't have their own secret accesses so the vampires don't see them working around the clock?
>>1455178
"Uh no....well I mean there once was a servant access set of stairs in the back...But that was blocked due to the last time a bunch of hunters, much like yourselves, snuck in here. The Master says he rather sees us ghouls running around and ruining his carpets than getting a bunch of psychopaths breaking into his chambers again"
>>1455187
Do you servants keep a secret stash of goodies around here? Like gold, do you have gold?
>>1455193
"Well your top hat wearing comrade over there already took my pension fund"
>>1455196
You guys have a pension? I thought you just roamed around the place and your vampiric masters treated you as disposable minions.
>>1455196
Well there's no evidence that this bag of gold is actually your pension fund, and we're planning on hurting your lord and master until he's die properly. So what I'm saying is this cash is ours now.
>>1455207
Well, you're still an abomination against life, so we kind of have to kill you now.
>>1455209
>>1455211
>>1455215
You are now the ghoul.
Press F to accept fate.
>>1455217
[F]
>>1455220
Too late >>1455218
>>1455227
Well, at least he died humbly. Guess we need to harass another ghoul to be a new turncoat.
>>1455227
*Sniff* Take his ghoul parts before they go to waste and give it to Regular, then loot the rest of his belongings.
>>1455230
Perhaps in one of the other rooms
>>1455232
You got:
- old worn pants
That's it. That's the only other personal belonging the ghoul had.
>>1455227
Well...
More ingredients for me, i guess...
This just got very dark.
I'll harvest his teeth, the eyes, some blood, and one foot.
You won't be forgotten, bud.
RIP in peace that one ghoul who was trying to eat a chicken.
Press F to pay respects
>>1455252
F
maybe he will watch on us from the heavens
>>1455259
And on this TREMENDOUSLY EMOTIONAL AND HEARTBREAKING NOTE. We save game.
To Be Continued.
Updates: https://twitter.com/notapaladin
>>1455267
Good bread!
>>1455291
I'm certain that at this point, Gar would actually run out of blood. He's like a fountain to edge with how much he bleeds.
>>1455291
Well we can always sell his stuff for more cash. I'm sure the kind merchant would appreciate that!
>>1455296
Indeed. But he won't, he can't run out.
Because I think ridiculous blood geysers are hilarious.
Also he has lotsa HP, he'll be fine.
>>1455300
Wait, does that mean that he wasn't actually dead? Just fainted?
>>1455300
A girl's period must be awful in the NaP world.
>>1455300
Wait, you mean we could've just checked up on Gar to see if we was still alive?
>>1455259
how dare you use my real name
>>1455310
Your real name's Agile?
>>1455309
What the fuck.
>>1455315
Hunter?
>>1455300
any missed everything, at Disney land so I guess it's an acceptable loss
>>1455322Should've had a V8.
>>1455314
Here's a skeletal dragon summoned through necro period blood magic.
The red seen in here is not an aura
Rolled 36 (1d100)
>>1455327
<punch self in face>
>>1455331
Nasty as fuck
>>1455334
Indeed it was.
>>1455331
should it be more goopy then?
>>1455337
Too lazy to made it so
>>1455335
Poor dragon, man.
In life, he was a mighty beast, now he is a bone tampon.
>>1455343
Low rolls
GAR will be fine
offering to the fat gods will be done tomorrow
>>1455357
Don't you want to be your guy with a massive head wound though, or are you going straight for the epic Paladyn?
>>1455366
Paladyn is the offering for creating endless blood supply for the GAR of course.
>>1455357
Yes. The OP demands an offering.
>>1455371I'd do it today buy I have relatives over, can't really stay awake in front of pc as much I can, disturbing their sleepstudio apartments wtf
>>1455380
What a shame
>>1455383
well good thing that the most injuries so far was made via attacking the wall, isn't it?
you live you learn
>>1455386
This is the worst way to injure your character into a state of questionable limbo.
>>1455397
not the first time,not the last time
soon
>>1455371
Offering to fat gods is hereplz don't let GAR die stupid death now, thx, byealso thx for all your hard work thru the yearsseriouslyyou glorious fat bastard
>>1459354
nah, mirrored is better after all