enter name
>>1162426
Joseph Joestar
>>1162436
That name seems like its meant for someone else. someone with more posing capability.
would you like to keep this name?
>>1162443
No. Camus Chode Cleaver.
>>1162454
fuck. yes.
would you like to keep this name?
>>1162480
hell yeah
>>1162480
Sure.
you are CAMUS CHODE CLEAVER, american operative.
here, deep in the wilds of the malaysian jungle, evil lurks, in its evil lurking way.
you are here on a mission to infiltrate their nefarious base, battle the fiends in charge...
>>1162612
and save America, as well as all its terribly drawn flags.
but how are you going to get in?
your comm crackles online:
"hey camus!" oh. its your perky intelligence assistant. "there are several potential ways into the evil base...
>the water way
>the jungle way
>the disguise way
>>1162622
the disguise way
>>1162622
>the disguise way
Because within the jungle lurks evil. Evil is nice and all but its nice to save our own chode from being cleaved.
>>1162638
>>1162636
instead of using scuba gear or rampagin through the jungle, you decide on the disguise method.
ah, the disguise method. its never failed you before.
as you prepare to get suited, you first assess your mental opponents.
looks like a pair of mercenary goons. should be no match for your skilled espionage.
>>1162699
Disguise as a cardboard box
the goons yammer on, as you work your disguise magic.
>>1162779
"hello there, boys..."
>>1162784
"hyu need svenson clean anything up?"
your disguise is one honed and perfected through years of fine espionage. not a single person has ever seen through it. and these idiots will be no different.
"oh hey there, svenson. you need back into the base?'
"ayup. had to drop de garbage off."
"alrighty. ill let you in... if you tell me the password."
>enter password
>>1162804
"password"
>>1162804
>inb4 theres no password because having a password makes no sense.
"Stop kidding around, man. Im not in the mood. Also, your ex sounds like a twat.
>>1162882
you ditch the disguise and masterfully ninja your way through tons of noninteractable, hard to draw situations involving gaurds, traps, and one malfunctioning electronic chess set.
at last youve arrived at your goal.
looking down from the catwalk, you see the superultrapowersource glowing away in its generator.
stealing this is the first step to shutting this whole operation down.
>how do you get to it?
>>1162937
>Check for traps first. Perhaps we should throw a small object by the generator? Our forehead sash?
>Slide along the walls until its a close straight shot from the wall to the generator.
>Dramatically dive, roll, and come up in a crouch.
>>1162950
>throw sash?
NO.
>>1162964
Dang. Uh throw the hat from the disguise earlier.
>>1162977
you say fuck it and jump down. your a man of action, shoot first, ask no questions later.
as you approach the power cell, you feel the warmth of stolen American radiation emanating from it. (this is unrelated to the hideous mess that is your hands.)
but before you can claim your prize...
>>1163056
>>1163059
"hello there...camus."
TO BE CONTINUED
>>1163069
Thanks for running, OP.
>>1163088
np.
is it fun? i always worry that my quests have too many noninteractive stretches. thats why i skipped a large chunk of the infiltration, it would have just been:
>theres a gaurd
>command: go past gaurd
>you go past the gaurd