Oh shit nigger, you're a Necrobot Infiltrator in some generic post apocalyptic wasteland. Your mission is to use your wastelander disguise to, well, infiltrate settlements and what not to spread the glorious word of Cyber Necromancy and convert all you can to the Necrobots.
Currently you're wondering where to go first, what do you do?
Previous threads:
http://pastebin.com/sR3G3F2A
https://www.mediafire.com/folder/ici3zlnn9ytyy/ADVENTURES
>>115778
punch self in face
Probably best to read that sign and see what's nearby.
>>115781
You read the sign.
Some asshole just scribbled lines over it and didn't actually write anything
>>115778
we rolling with dice again? and how do we do it? dice+1d10 right?
Rolled 3 (1d10)
>>115787
punch self iiiin face
>>115792
Oh yeah, forgot about that. Just roll 1d10 to get the winning action.
You punched yourself in the face
Rolled 4 (1d10)
>>115787
Write (or carve in if you don't have any writing tools) "FUCK YOU NIGGA" and a drawing of a Necrobot skull on it.
Also punch your face... again
Rolled 1 (1d10)
>>115800
try to reason with fist
>>115810
And so you headed south
Rolled 9 (1d10)
>>115816
Get that animal skull and hit your face with it.
Rolled 3 (1d10)
>>115816
Find fleshies to kill
>>115821
And so you hit your face with the animal skull.
It doesn't actually accomplish anything but you feel good about yourself.
Rolled 1 (1d10)
>>115826
Wear skull on face, find people
Rolled 10 (1d10)
>>115826
reason with the skull and fist, have an intervention
Rolled 9 (1d10)
>>115826
Tell the skull you are sorry for hurting him with your face.
Rolled 7 (1d10)
>>115826
use the skull like a sock puppet to feel less lonely.
Rolled 6 (1d10)
>>115826
Skull is now codpiece
>>115829
You started to reason with the skull and your fist.
I mean, putting your mind into a robotic body with Cyber Necromancy to acchieve immortality gotta have done something to your psyche. You crazy bastard.
>>115829
Rolled a ten and your last digit is a 9. Born winner
Rolled 1 (1d10)
>>115838
Fist disagrees with your proposal and punches skill
Rolled 1 (1d10)
>>115838
equip skull and frighten foreigners
>>115839
on 4chan there are no winners....
>>115846
Unfortunately, you don't know ventriloquism.
Fortunately, you had a speaker installed into your crotch when you made you turned into a Necrobot. The scientists asked you how would that help but who's laughing now?!
Rolled 10 (1d10)
>>115851
go wash your clothes you hippie
Rolled 9 (1d10)
>>115851
Find fleshbags to kill.
>>115854
S.T.O.P
Rolled 7 (1d10)
>>115851
Pet your new crotch friend and be on your way.
>>115857
it's not with in my power
>>115854
And so you did.
This being a post apocalyptic wasteland full of dirt, dust and grime, this is surely a futile effort as your clothes will definitely get dirty again in a few posts anyway. But the important thing is you tried.
Rolled 8 (1d10)
>>115865
Go on a quest to become a post apocalyptic generic knight.
Rolled 4 (1d10)
>>115865
Go hunting in a village
Rolled 6 (1d10)
>>115865
Proceed with your assimilation plan. Find the nearest settlement.
Rolled 2 (1d10)
>>115865
look for some new friends
>>115866
ERROR, changing mission protocols is not allowed
Rolled 4 (1d10)
>>115874
Punch your face to "fix" that error.
Rolled 10 (1d10)
>>115874
Go do plot stuff. Im bored.
How is "going south" going?
found or seen anything?
>>115879
Oh look, a settlement. Surely you can convert people there to the Necrobot way
Rolled 4 (1d10)
>>115885
use the Mormon way. With a musical number
Rolled 7 (1d10)
>>115885
Attempt to convert by going door to door
Rolled 5 (1d10)
>>115885
might as well try it
Rolled 9 (1d10)
>>115885
Build a church of Necrobotomy there to incite the locals to convert.
>>115887
And the first door is...the door to the settlement itself. Two giards appeared and asked who are you.
>>115894
The wasteland ate my image
Rolled 10 (1d10)
>>115894
tell them that you're a faggot
>>115898
"And what do you want, faggot?"
Rolled 9 (1d10)
>>115902
Tell them that you wish to build a church here.
Rolled 4 (1d10)
>>115902
I want to become a damn generic knight fuck my necrobot protocols
Rolled 2 (1d10)
>>115904
A wholesome church of course
>>115904
"A church?"
"What religion?"
Rolled 10 (1d10)
>>115907
Vegan
Rolled 9 (1d10)
>>115907
The only true one.
Rolled 9 (1d10)
>>115907
Uh... the very human religion of NECROHumanity
The NECRO stands for "Not every cranberry reigns over"
>>115910
No sense rollin
Rolled 3 (1d10)
>>115907
Humanology (but is secretly Necrobotology in disguise)
Rolled 4 (1d10)
>>115902
I forgot
>>115910
"Then how about you fuck off, faggot"
"Yeah, we dont even have enough veggies to go around anyway"
"Plus we don't even have the materials needed to build an actual church"
"Most you'd get for your faggy vegan church is a tiny tent comprised of a sheet of cloth and two sticks"
"And a half-eaten carrot"
"Anyway, fuck off"
Rolled 6 (1d10)
>>115919
I have vegatable seeds and can grow shit!
Rolled 2 (1d10)
>>115919
And now someone stealthily rewires you and changes your protocols to become a wasteland generic knight
Rolled 5 (1d10)
>>115919
Get really mad, defend Veganism
Rolled 5 (1d10)
>>115919
Tell them you seek debauchery, like any true faggot.
Rolled 6 (1d10)
>>115919
Attempt to change their minds by demonstrating your "miraculous" talking crotch skull.
>>115923
REEEEEEEEEEEEEEE
Rolled 4 (1d10)
>>115919
I don't need your veggies, in fact i need nothing from you, Vegan is the name of my religion.
If you are low on resources you will want to let me in.
My religion will guarantee wealth and happiness to all believers in just one year.
>>115922
"Oh reallllllyyyy?"
Rolled 7 (1d10)
>>115931
yes..... rreeeaaallly, says your crotch
Rolled 3 (1d10)
>>115931
Convince them with your talking crotch skull.
Rolled 4 (1d10)
>>115931
show them by planting a seed
>>115933
"WHAT THE FUCK"
"IT'S A MUTANT! SHOOT IT!"
Rolled 10 (1d10)
>>115944
Activate your cloaking device
Rolled 3 (1d10)
>>115944
Plan B: Shoot them!
>>115945
You activated your cloaking device
Rolled 4 (1d10)
>>115950
Sneak up behind them and stab em in the back
Rolled 10 (1d10)
>>115950
Infiltrate the settlement and get some new clothes so they won't know it's you.
Rolled 10 (1d10)
>>115950
make a fake crying noise to lure then out
>>115955
Right, just gotta stealthily climb this wall to get in.
Roll 2d100 for results. First number decides if you get picked, second decides your sucess
1 - 19: terrible failure
20 - 39 : failure
40 - 89: varying degrees of success
90 - 100: great success
Rolled 36, 2 = 38 (2d100)
>>115967
Rolled 74, 86 = 160 (2d100)
>>115967
we're the sneakiest motherfucker out there
Rolled 97, 98 = 195 (2d100)
>>115967
Rolled 76, 4 = 80 (2d100)
>>115967
Rolled 66, 74 = 140 (2d100)
>>115967
>>115973
HOLY SHIT
>>115973
oh shit niggar
Rolled 61, 16 = 77 (2d100)
>>115967
humming stealth music
>>115973
Here we go
>>115973
Your cloaking device has a limited use, it won't last as long as a Necrbot Assassin's cloaking ddevice. But luckily you were fast enough to not have that as a problem and scaled the wall quickly and stealthily. On the way down you even found some cash somebody dropped. And what luck! You came accross a shack with some clothes hanging outside, and you'r even approaching it from the back so nobody will notice if you take these clothes for your own.Unless...
Roll 2d100 to swap clothes
1-9: failure
10-100: success
Rolled 75, 71 = 146 (2d100)
>>115992
lets go
Rolled 58, 64 = 122 (2d100)
>>115992
Rolled 28, 48 = 76 (2d100)
>>115992
METAL GEAR?
Rolled 94, 69 = 163 (2d100)
>>115992
Rolled 37, 82 = 119 (2d100)
>>115992
Rolled 85, 2 = 87 (2d100)
>>115992
Rolled 42, 78 = 120 (2d100)
>>115992
>>115998
You managed to change your clothes undetected. The guards wont regconize you now, unless you do something that reveals yourself, or run into the original owner of these clothes.
Rolled 2 (1d10)
>>116011
Find a cute girlfriend to waifu so you can blend in and convert her
Rolled 5 (1d10)
>>116011
Start converting people in the shadiest way possible.
Rolled 1 (1d10)
>>116011
now do the sneak dance and plant some seeds
Rolled 10 (1d10)
>>116011
try impressing the ladies
Rolled 6 (1d10)
>>116011
Run into the original owner of these clothes
Rolled 10 (1d10)
>>116011
Go to the bar and convince depressed people to turn into robots.
>>115865
>this is surely a futile effort as your clothes will definitely get dirty again
but they never did
Rolled 1 (1d10)
>>116011
Justice duck appears
Rolled 4 (1d10)
>>116011
Turn that house into a church but don't call it "the vegan church" or anything like that. guards may get suspicious.
>>116014
And so you did.
By standing in the shade. Look, there's a guy nearby, maybe you can convert him into the Necrobot way and help him achieve immortality
>>116021
How would you know, we just swapped out the clothes
Rolled 3 (1d10)
>>116026
Use the "forced conversion" technique on him
Rolled 8 (1d10)
>>116026
Start flirting
Rolled 1 (1d10)
>>116026
Offer him some vegetables
bitches love vegetables
Rolled 8 (1d10)
>>116026
psst, hey buddy
wanna be immortal and abandon weak fleshy parts?
Rolled 2 (1d10)
>>116026
Tell him about all the cool shit immortals experience.
>>116026
"hey kid would you like to join" and then cough and say really fast "thenecrobots?"
Rolled 2 (1d10)
>>116026
use candy
Rolled 4 (1d10)
>>116026
We roll for a persuasion check.
Rolled 9 (1d10)
>>116026
Perform a ritual necrobotic suicide in the middle of the settlement
Rolled 3 (1d10)
>>116026
I got some candy
>>116026
>Have a sec to talk about necroscience?
>>116029
You started flirting
Roll 2d100 to see how sucessful this is, second number decides the result
0-19 : great failure
20 - 49: failure
50 - 69: mild sucesss
70 - 89: sucess
90 - 99: great sucess
100: sucess and turns out you were a girl necrobot all along
Rolled 82, 30 = 112 (2d100)
>>116046
>tfw not a girl necrobot
Rolled 34, 90 = 124 (2d100)
>>116046
Rolled 75, 40 = 115 (2d100)
>>116046
Rolled 68, 37 = 105 (2d100)
>>116046
Rolled 39, 25 = 64 (2d100)
>>116046
Rolled 39, 58 = 97 (2d100)
>>116046
Rolled 63, 99 = 162 (2d100)
>>116046
Rolled 43, 44 = 87 (2d100)
>>116046
Seductively show off your goods.
Rolled 116, 153 = 269 (2d200)
>>116046
Rolled 61, 89 = 150 (2d100)
c'mon guys we can do this! Someone roll a crit before op draws (obviously not me cuz i already rolled)
Rolled 21, 15 = 36 (2d100)
>>116046
Rolled 4, 61 = 65 (2d100)
>>116059
Fuck
>>116049
"Fuck off faggot"
Damn, you were unsuccessful
>>116060
what's with you wanting to be a girl all the time anon?
Rolled 7, 3 = 10 (2d10)
>>116046
>>116064
You were so unsuccessful that the image was gone too
>>116070
Find some other guy by being less shady
Rolled 10 (1d10)
>>116070
We're no faggot
It's time to find a girlfriend and convert her to our cause
>>116070
change tactics
use a musical number
like the Book of Mormon
Rolled 2 (1d10)
>>116070
Quick offer him some candy to make up.
Rolled 9 (1d10)
>>116070
Drink your love woes away
Rolled 8 (1d10)
>>116073
Here's that roll
>>116074
You called yourself a faggot at the start, anon
Rolled 7 (1d10)
>>116070
Knock a door. Talk about your beliefs with whoever answers
Rolled 9 (1d10)
Start a pyramid scheme, offer something to people who convert 10 people.
Rolled 5 (1d10)
>>116070
punch your face then punch his face
>>116074
Right time to find a girlfriend, that'll surely help.
Roll 2d100 to find a suitable candidate:
0-99: failure
100: sucess
Rolled 62, 30 = 92 (2d100)
>>116089
it's time to be a faggot
Rolled 75, 12 = 87 (2d100)
>>116089
Rolled 8, 99 = 107 (2d100)
>>116089
Rolled 49, 38 = 87 (2d100)
>>116089
ur mom
Rolled 24, 6 = 30 (2d100)
>>116089
thick
Rolled 88, 94 = 182 (2d100)
>>116089
ayy
Rolled 38, 100 = 138 (2d100)
>>116089
Roll for love
Rolled 86, 26 = 112 (2d100)
>>116089
>>116093
such is life
or in your case, unlife
or cyberlife
Rolled 9 (1d10)
>>116111
Go back in the shade.
Wait for your next victim.
Rolled 7 (1d10)
>>116111
Start a church
Rolled 9 (1d10)
>>116111
Get someone drunk and then convince them to convert.
>>116111
Make convincing yet subtle pamflets extolling the necro un-life
Rolled 2 (1d10)
>>116111
You look for corpses to cyber ressurect.
Look a bugman
Rolled 2 (1d10)
>>116111
Try to look for any mech parts you can put on your armor
Rolled 5 (1d10)
>>116111
Bomb the leaders home
Rolled 7 (1d10)
>>116111
do I ever convert just assimilate these assholes
Rolled 3 (1d10)
>>116111
Drink your love woes away
Rolled 8 (1d10)
>>116111
You see pieces of an old church around you
>>116112
and so you did
Rolled 39, 34 = 73 (2d100)
>>116111
Time for plan B:
Abduct and proselytize
Rolled 9 (1d10)
>>116127
Keep waiting
Rolled 6 (1d10)
>>116127
search for a post-apocalypse future robot for a companion
Rolled 6 (1d10)
>>116128
Rerolling for this
>>116127
Your next victim appears,it's a paladin
Rolled 5 (1d10)
>>116127
Try again. This time get them drunk before attempting to convince them.
>>116132
Still waiting...
Rolled 5 (1d10)
>>116139
Keep waiting more
Rolled 10 (1d10)
>>116139
suddenly, a raider attack
Rolled 5 (1d10)
>>116139
a robot shows up
Rolled 3 (1d10)
>>116139
ok found one
assimilate
Rolled 7 (1d10)
>>116139
Introspect your life.
Rolled 3 (1d10)
>>116139
Prospective convert #2 approaches.
>>116141
"OH FUCK, RAIDERS!"
"EVERYONE! GET READY!"
"DEFEND THE SETTLEMENT!"
Ah, a raider attack, this could be bad...or good. Depends on how you can use this to your advantage.
Rolled 5 (1d10)
>>116151
Help out
you might impress the settlers enough to convert them
Rolled 5 (1d10)
>>116151
Become a hero, fight for the settlement using your CYBERNETIC ENHANCEMENTS
Rolled 6 (1d10)
>>116151
Defend the settlement to gain their trust
Rolled 7 (1d10)
>>116151
Help them defend their settlement to gain their trust in you.
>>116151
Kidnap few raiders stealthily and torture them until they accept your religion.
Rolled 3 (1d10)
>>116151
Jump in the middle of battle while screaming necrobot church things.
Rolled 5 (1d10)
>>116158
Rolled 9 (1d10)
go to town hall and offer to turn people into stronger soldiers. Cyber Necromantic ones
>>116157
Right, so you decided to battle the raiders.
Being an infiltrator, you were given typical wastelander gear as not to cause too much suspicion, a nondescript handgun, a aksomethingsomething rifle, a machete and a necrobot laster blaster only to be used in the most dire of situations.
Now, it's time to fight. Roll 2d100 to see who's your first opponent would be
1-59: common raider
60 - 79: stronger raider
80 - 100: elite raider
Rolled 77, 67 = 144 (2d100)
>>116164
lets go
Rolled 72, 88 = 160 (2d100)
>>116164
give me that ELITE RAIDER ACTION
Rolled 35, 83 = 118 (2d100)
>>116164
Rolled 57, 89 = 146 (2d100)
>>116164
Rolled 52, 63 = 115 (2d100)
>>116164
Rolled 4, 77 = 81 (2d100)
Rolled 83, 29 = 112 (2d100)
>>116164
Rolled 69, 23 = 92 (2d100)
>>116164
>>116173
A Slasher stands in your way! A common raider, the slasher is adept at...slashing things with his machete, but sucks at using guns. But he doesn't care, he just likes to cut things. living creatures, mostly. Anyway, he's your first opponent.
Rolled 6 (1d10)
>>116179
shoot him?
Rolled 1 (1d10)
>>116179
blast him
Rolled 9 (1d10)
>>116179
Gun him and rape his corpse.
Rolled 2 (1d10)
>>116179
Pull his pants down
Rolled 4 (1d10)
>>116179
Shoot him with your akthingy rifle.
Rolled 4 (1d10)
>>116179
Kill him with your ranged weapons before he can get close to you.
>>116184
You opened fire
roll 2d100 for results
1-9: absolutely terrible failure oh god how did this happen
10-19: failure
20-69:mild success
70-89:good success
90-99:great success
100: One hit kill
Rolled 80, 17 = 97 (2d100)
>>116197
Rolled 139, 107 = 246 (2d200)
>>116197
Rolled 13, 59 = 72 (2d100)
>>116197
kill that nigga
Rolled 39, 50 = 89 (2d100)
>>116197
Don't forget raping.
Rolled 11, 84 = 95 (2d100)
>>116197
DAKKA DAKKA DAKKA DAKKA DAKKA
Rolled 34, 51 = 85 (2d100)
>>116197
humming your machine gun song
Rolled 62, 10 = 72 (2d100)
>>116197
Rolled 8, 23 = 31 (2d100)
>>116197
>>116198
The slasher managed to dodge your volley! He's charging straight at you!
Rolled 9 (1d10)
>>116215
STAB THAT NIGGA WITH YOUR KNIFE
Rolled 3 (1d10)
>>116215
Suplex the shithead
Rolled 3 (1d10)
>>116215
Say something heroic and then look back at the citizens to make sure they're buying your act
Rolled 10 (1d10)
>>116215
Convert him, forcefully
Rolled 10 (1d10)
>>116215
run backwards while shooting
Rolled 2 (1d10)
>>116215
"Disarm" him.
>>116223
Infiltrators are equipped with Forceful Conversion Module in their right hands to..forcefully convert people to the Necrobot cause in a last ditch effort. The converted using this weapon won't be as strong or have as much free will as a normal necrobot and is prone to errors, which is why the weapon only has 2 charges before needing to be recharged again, a process that'll take 2 days.
Anyway roll 2d100 for results:
1-9: absolutely terrible failure oh god how did this happen
10-19: failure
20-89: success
90-100:great success
Rolled 83, 60 = 143 (2d100)
>>116232
CONVERT
Rolled 29, 80 = 109 (2d100)
>>116232
hum your conversion song
Rolled 3, 50 = 53 (2d100)
>>116232
Rolled 94, 58 = 152 (2d100)
>>116232
Rolled 16, 90 = 106 (2d100)
>>116232
>>116238
You sucessfully grabbed the raider, forcefully injecting him with countless nanomachines that turned his flesh into metal and took over his mind. He is now a mindless drone, ready to die for your cause.
Party member gained: Necrobot Raider
>>116248
>nanomachines
His name will be Gray Fox
Rolled 2 (1d10)
>>116248
Bluff all of this to the civilians as the miraculous powers of your religion: It can turn even the evilest raiders to the side of good!
Rolled 10 (1d10)
>>116248
Name him Jimothy.
Rolled 4 (1d10)
>>116248
Make a showy swearing of fealty
Rolled 10 (1d10)
>>116248
START BLASTING AND SLASHING MORE RAIDERS
Rolled 3 (1d10)
Find the raider leader offer to show him a secret way into town, they have the loot you have the villagers
>>116252
You named him Jimothy
Rolled 7 (1d10)
>>116260
Scour the local library in your downtime to learn more about the origins of the apocalypse
Rolled 2 (1d10)
>>116260
Get him a disguise so you can hide his necrobot parts
>>116260
Search for damsel in distress.
It's about time we had a chick.
Rolled 6 (1d10)
>>116260
who is the leader of your former band of shit heads jimothy
Rolled 3 (1d10)
>>116266
Necrobots dont have gender you silly goose
Rolled 5 (1d10)
>>116266
Rollin for this
>>116268
But villagers do
>>116261
What downtime, the raiders still haven't been repelled yet
Rolled 10 (1d10)
>>116271
Start blasting niggas
Rolled 9 (1d10)
>>116271
pff fine, have jimothy aid you in converting. baby
Rolled 5 (1d10)
>>116271
Ask raiders about the apocalypse
Rolled 8 (1d10)
>>116271
Pretend real hard the raiders don't exist
Rolled 9 (1d10)
>>116271
Aww but you already got 1 of them
>>116270
And they lose their gender after converting to Necrobot religion
>>116272
Roll 2d100 for results:
1-9: blasted no niggas and alerted some niggas
10-19: blasted no niggas
20-79: blasted some niggas
80-95: blasted alot of niggas
96-100: blasted most of the niggas
Rolled 28, 96 = 124 (2d100)
>>116286
how about blast all of the niggas
Rolled 65, 27 = 92 (2d100)
>>116286
blast them punk-ass niggas
Rolled 61, 4 = 65 (2d100)
>>116286
Rolled 96, 12 = 108 (2d100)
>>116286
> number 1 gang banger
>>116290
YOU FUCKED UP, NIGGA
Rolled 21, 64 = 85 (2d100)
>>116286
Rolled 32, 73 = 105 (2d100)
>>116286
Rolled 64, 27 = 91 (2d100)
>>116286
>>116290
You gonna get butt blasted by niggas, nigga
>>116290
It's quite amazing how when you empty your entireclipinto a group of raiders, that are close together and were distracted because they were busy attacking the settlers, you managed to miss every single one. Not one of your bullets hit anything meaningful, they all hit walls and dirt and such inconsequential things.
Also your rifle is now out of ammo
Rolled 2 (1d10)
>>116302
cloak and sneak convert.
Rolled 2 (1d10)
>>116302
Start slashing niggas with Timothy
Rolled 1 (1d10)
>>116302
Jimathy takes the lead, killing niggas with a machete
Rolled 4 (1d10)
>>116302
Realize you have zero points in accuracy
Rolled 2 (1d10)
>>116302
Just conver them
Rolled 9 (1d10)
>>116302
Check to see if there is still a settlement or settler to defend.
>>116304
You re-activated your cloacking device, intending to convert another. Remember that you only ahve one charge left for the Forceful Conversion Module and you only have enough energy to maintain your cloaking device for one action.
Anyway, the next raider that comes by is....roll 2d100 to see
1-59: common raider
60 - 79: stronger raider
80 - 100: elite raider
Rolled 88, 70 = 158 (2d100)
>>116316
Rolled 3, 2 = 5 (2d100)
>>116316
Rolled 45, 32 = 77 (2d100)
>>116316
>>116321
A raider gunner walks by. More adept and shooting things than slashing things than their slasher comrades, the gunners have a realll itchy trigger finger. This one has managed to survive longer than most and got himself some armor
Rolled 9 (1d10)
>>116341
CONVERT HIM
Rolled 3 (1d10)
>>116341
Blast him
Rolled 3 (1d10)
>>116341
Shoot him
Rolled 10 (1d10)
>>116341
Oh look. Skeletons
Rolled 8 (1d10)
>>116341
Sneak behind him then stealth convert him.
>>116343
roll 2d100 for results:
1-9: absolutely terrible failure oh god how did this happen
10-49: failure
50-89: success
90-100:great success
Rolled 67, 72 = 139 (2d100)
>>116356
Rolled 50, 37 = 87 (2d100)
>>116356
Rolled 76, 27 = 103 (2d100)
>>116356
Rolled 95, 8 = 103 (2d100)
>>116356
>>116365
Fug
>>116359
New party member gained: Necrobot Gunner
Your cloaking device has lost all energy. It'll take a day for it to charge back up by itself. But your Forceful Conversion Module will need an external power source to charge though, and it'll need two days.
Rolled 8 (1d10)
>>116373
Hide again, we're all out of juice
Rolled 1 (1d10)
>>116373
Consume fleshy to recharge faster
Rolled 8 (1d10)
>>116373
command your new minions to save the town with you.
Rolled 1 (1d10)
>>116373
Command your necroraider buddies to accompany you in battle.
>>116377
You hide. But the drones under your command doesn't and started attacking the raiders nearby instead. Raider drones aren't known for their subtlety. But hey, at least they're turning the battle to the settler's favor
Rolled 2 (1d10)
>>116383
Start siphoning energy off the settler's power supply
Rolled 3 (1d10)
>>116383
oh don't forget to name the necrobot gunner
how about Johnny Guitar
Rolled 9 (1d10)
>>116383
Assume a fire support role.
Rolled 2 (1d10)
>>116383
They kill settlers too
>>116389
Let's just hope you handle your pistol better than you handled your rifle
roll 2d100 for results:
1-9: miss everything but your own minions
10-19: miss everything
20-79: missed but managed to provide support for your team, allowing them to move in for the kill
80-95: sucessful support and managed to kill some raiders
96-100: your minions are pretty much your support instead
Rolled 95, 74 = 169 (2d200)
>>116407
You hit raiders and villagers
Rolled 75, 7 = 82 (2d100)
>>116407
it's a hand grenade
Rolled 19, 42 = 61 (2d100)
>>116407
Rolled 30, 40 = 70 (2d100)
>>116407
>>116414
Actually you didn't hit anything.
But your randomass firing did manage to distract the raiders, allowing your minions to kill them.
Rolled 6 (1d10)
>>116430
Gentle conversion of thier corpses
Rolled 4 (1d10)
>>116430
oh shit nigger, a raider boss
Rolled 3 (1d10)
>>116430
Check for survivors. Both friend and foe.
Rolled 9 (1d10)
>>116430
Eat them
>>116432
You're not equipped with that module/
Rolled 6 (1d10)
>>116450
Are the villagers convinced of your religion yet?
Rolled 3 (1d10)
>>116450
Burn it all
Rolled 1 (1d10)
>>116450
then let your crothc do it
>>116454
THe Raider Boss appears
Rolled 10 (1d10)
>>116476
Group attack
Rolled 2 (1d10)
>>116476
Convince him to join your religion
Rolled 10 (1d10)
>>116476
Its actually another infiltrator bot on the same mission.AND ITS YOUR RIVAL FROM THE NECROBOT SCHOOL
Rolled 9 (1d10)
>>116476
convert him by telling him about the virtues and benefits of our religion
>>116480
Roll 2d100 for results
1-19: Great Failure
20-59: Failure
60-79: Minimal Damage
80-99: Mild Damage
100: Heavy Damage
Rolled 75, 89 = 164 (2d100)
>>116499
ROLL NIGGA
Rolled 13, 75 = 88 (2d100)
>>116499
say [insert anything you worship here] akbar while fighting
Rolled 4, 99 = 103 (2d100)
>>116499
Rolled 51, 37 = 88 (2d100)
>>116499
>>116501
Your group attack managed to do some mild damage! But the Raider Boss is not stopping in his attack! You gotta defend yourselves! Roll 2d100 for the results!
1-29: Great Failure
30-69: Failure
70-89: Success
90-100: Great Success
Rolled 24, 87 = 111 (2d100)
>>116499
Die nigga
Rolled 47, 30 = 77 (2d100)
>>116536
Rolled 76, 30 = 106 (2d100)
>>116536
SUDDENLY A PEACEKEEPER OUTTA NOWHERE
Rolled 63, 38 = 101 (2d100)
>>116536
Rolled 55, 94 = 149 (2d100)
>>116536
Rolled 69, 94 = 163 (2d100)
>>116536
Rolled 15, 56 = 71 (2d100)
>>116536
>>116543
Yeah, that'd be nice, they'd help.
Too bad that didn't happen and you got your arm chainsaw'd off.
Rolled 91, 1 = 92 (2d100)
>>116543
Ow
Rolled 9 (1d10)
>>116566
our team mates retaliate
Rolled 5 (1d10)
>>116566
Grow a new arm piccolo style.
Rolled 5 (1d10)
>>116566
Get your buddies to guard you while you retrieve your arm. Then initiate its self destruct sequence and throw it at the raider boss. Don't leave any evidence.
>>116569
IT IS?! Roll 2d100 to find out
0-29: It's actually not
30-79: It is and he's not on your side
80-99: It is and he's on your side
100: It is, he's on your side and your rival's actually a girl underneath the synthetic skin disguise
Rolled 20, 85 = 105 (2d100)
>>116589
Rolled 65, 21 = 86 (2d100)
>>116589
Rolled 84, 61 = 145 (2d100)
>>116589
Rolled 41, 50 = 91 (2d100)
>>116589
Rolling for grill
Rolled 86, 37 = 123 (2d100)
>>116589
Rolled 82, 72 = 154 (2d100)
>>116589
A little poll for my interest.
Are you in this thread because you actually browse /v/ or are you here because you follow OP on twitter?
>>116617
fug i forgot to include the damn poll
http://www.strawpoll.me/10192414
>>116596
It is! It's your rival from Necrobot Infiltrator Training School! He send a message to you through the Necrobot secret frequency
"Sorry pal, but I gotta keep up the ruse. You'll have to die"
>>116617
Neither.
Rolled 9 (1d10)
>>116626
Nah man. You have to. I am the more recent model.
Rolled 4 (1d10)
>>116626
NO WAY
NOWAY!
kick his ass minions
Rolled 5 (1d10)
>>116626
Ask what this ruse is as you attempt to dodge his attacks.
>>116630
Then you're not here. Shoo shoo get out evil spirit
Rolled 24, 7 = 31 (2d100)
>>116626
Fuck him, we are leaving.
RETREAT
>>116639
No.
Rolled 3 (1d10)
>>116644
Wrong roll
>>116631
"We're from the same line of Infiltrators you dumbass"
Rolled 8 (1d10)
>>116652
Bribe him to stop fighting.
Rolled 7 (1d10)
>>116652
Say "I don't care. I want to live."
>>116652
No we're not. Actually i'm have several improvements that were installed right before this missionshoot him with your necrobot laser pistol
Rolled 5 (1d10)
>>116652
tell him he doesn't have THIS!
(activate crotch voice) and deal a lethal blow
Rolled 6 (1d10)
>>116662
FUUUUUUUUUUUUUG
>>116657
What will you bribe him with?
Your items include:
- 500$
- Crotch Skull
- Signed picture of famous skeleton from before the apocalypse, it's vintage
- Your teddy bear
Rolled 10 (1d10)
>>116684
The codpiece
It'll make him look more badass
Rolled 1 (1d10)
>>116684
Offer everything. Pretend to haggle, as he lowers his guard skewer his core.
>>116684
"Dude lean in and let me tell you. Your raider pawns might hear and want it a lot"shoot him in the head as he leans
Rolled 8 (1d10)
>>116684
with your other fist
KAPOW
Rolled 5 (1d10)
>>116684
Anything but Teddy, so the picture I guess
Rolled 9 (1d10)
>>116684
Offer codpiece. Make it talk to fool him
Rolled 9 (1d10)
>>116690
NIGGER I FORGOT TO ROLL AGAIN WHY ISNT IT FILLING AUTOMATICALLY EVERY DAMN TIME
>>116687
Roll 2d100 to see if he accepts it or not
0-9: Violently refuses
10-79: refuses
80-100: accepts
Rolled 47, 1 = 48 (2d100)
>>116711
Rolled 96, 31 = 127 (2d100)
>>116711
Rolled 64, 31 = 95 (2d100)
>>116711
Rolled 50, 90 = 140 (2d100)
>>116711
Rolled 29, 87 = 116 (2d100)
>>116711
He accepts and reveals himself as a necrogirl in love with you.
Rolled 33, 43 = 76 (2d100)
>>116711
C-C-CRITICAL HIT
Rolled 65, 65 = 130 (2d100)
>>116711
Violently accept
Rolled 88, 48 = 136 (2d100)
>>116711
Rolled 84, 95 = 179 (2d100)
>>116711
Rolled 7 (1d10)
>>116713
Oh fuck.. uhhhh..... stab him with it!
Rolled 86, 75 = 161 (2d100)
>>116711
>>116713
Dangit
Rolled 10 (1d10)
>>116735
Attack him off guard
Rolled 10 (1d10)
>>116735
Ask what this ruse is.
Rolled 9 (1d10)
>>116735
Wanna just kill everyone and expand the word of Necrobots? Pope Necrobones would llooooooove ussss?
Rolled 6 (1d10)
>>116735
offer everything
Rolled 1 (1d10)
>>116735
Offer him your henchmen
>>116741
An opening! You quickly swing your machete!
roll 2d100 to see results:
1-19: terrible failure
20-49: failure
50-79: success
80-99: great success
100: Critical Hit
Rolled 5 (1d10)
>>116768
Rolled 82, 61 = 143 (2d100)
>>116768
Rolled 23, 63 = 86 (2d100)
>>116768
Rolled 94, 26 = 120 (2d100)
>>116768
Rolled 60, 15 = 75 (2d100)
>>116768
Time to fuck things up
Rolled 69, 71 = 140 (2d100)
>>116768
Rolled 20, 40 = 60 (2d100)
>>116768
>>116776
THE FUCK
>>116776
Raider Boss notices your sneak attack and kicks you away
Rolled 3 (1d10)
>>116795
Your goons attack
Rolled 6 (1d10)
>>116795
USE YOUR LASER GUN NIGGA
I'M SURE HE DOESN'T HAVE THE SAME TYPE OF GUN
Rolled 3 (1d10)
>>116795
Apologise for sneak attack
Rolled 8 (1d10)
>>116795
retreat, this is a battle you can't win, use the two henchmen to slow him down
Rolled 6 (1d10)
>>116795
Ask settlers and defenders for assistance to even the odds. It's their settlement on the line after all.
Rolled 1 (1d10)
>>116795
Snake attack
>>116802
You took out your laser gun. Which is actually your left hand. It's too prevent some random shmuck finding your high tech weapon in the event you get your shit stolen.
Anyway, roll 2d100 for results!
1-9: terrible failure
10-29: failure
30-79: success
80-99: great success
100: Critical Hit
Rolled 48, 44 = 92 (2d100)
>>116846
FUCK HIM UP
Rolled 63, 99 = 162 (2d100)
>>116846
Rolled 73, 84 = 157 (2d100)
>>116846
Fuck my shit up op
Rolled 24, 71 = 95 (2d100)
>>116846
Die
Rolled 40, 81 = 121 (2d100)
>>116846
>>116856
You managed to vaporize his entire left arm and a part of his left side.
Unlike your arm, which is merely cut off and can be reattached because, robots, that shit is gooooone for good. The only way for him to have that again is to abandon the mission and return to The Citadel and get a brand new one.
Rolled 10 (1d10)
>>116883
Ill spare you if you get the fuck out, nigger
Rolled 6 (1d10)
>>116883
Scream at him "lmao this chump is really gonna abandon his mission for a minor flesh wound!"
Rolled 6 (1d10)
>>116883
I guess it was an arm for an armba dum tsh
Rolled 10 (1d10)
>>116883
FINISH HIM
Rolled 3 (1d10)
>>116883
He was disarmed
Badumtus
>>116891
"Hrrrmmmm.....fine...keep "spreading the word","brother". RAIDERS! RETREAT!...oh and before i go..."
as he makes his escape, he chainsaw'd your gunner drone in half
Rolled 5 (1d10)
>>116929
Wow rude
Rolled 3 (1d10)
>>116929
nah fuck that
he'd kill one of ours
turn him into FUCKING DUST
>>116929
As he turns his back, hail Mary up his ass.
Rolled 5 (1d10)
>>116929
You changed your mind, shoot him again
Rolled 9 (1d10)
>>116938
Rolling for this
Rolled 8 (1d10)
>>116929
Way to be a nigger, nigger
>>116931
You've always hated him, what an asshole.
Anyway, the raiders have retreated and the settlement is saved, although not without losses. The survivors have witnessed your battle and your machinery nature.
Rolled 2 (1d10)
>>116965
Regrow your arm and impress the wastelanders
Rolled 8 (1d10)
>>116965
And they think its cool as fuck and want to join.
Rolled 3 (1d10)
>>116965
Praise necropope
Rolled 3 (1d10)
>>116948
Bluff them, convince them you're just a cyborg or something
>>116971
"Stranger! We've seen what you've done!"
"You defeated the raiders! Thank you!"
"We have also seen your mechanical nature!"
"Yes, and we appreciate it and your help! You must be...."
"Yes... you are in fact..."
"...A CYBORG!"
"Yes! Your cybernetic enhancements are awesome!"
"We too would like to become augmented like you!"
"That way we don't ahve to worry about raiders no more!"
"Please, help us"
Well they wanna join. But they don't know about the "discarding mortal flesh and give your mind to the machine" part of the initiation
Rolled 4 (1d10)
>>117018
I'm sure they won't mind after the fact, don't mind the details
Assure them you can help
Rolled 8 (1d10)
>>117018
Well tell them about it. And they actually want it. Fuck flesh it hurts way too much. And living without food in wasteland sucks
Rolled 4 (1d10)
>>117018
TIME TO CONVERT
MISSION ACCOMPLISHED
Rolled 7 (1d10)
>>117018
Begin the church building project using what remains of the settlement. Inside the inner most sanctum the most loyal of followers will be converted as reward. An "ascension" if you will. Commoners and lower ranks will not be allowed to see the process so they won't get scared and leave the church.
Rolled 4 (1d10)
>>117018
Gloss over that as needless detail.
>>117024
Being the average wasteland settlers they are, life full of hardships and despair, it was easy to convince them on the superiority of metal over flesh. They have now been converted to the way of the Necrobots. You can now instruct them to go to The Citadel to be fully converted, contact Necrobot command to have someone pick them up, or call in some doctors to convert them on the spot so you have a nice little group of believers
Rolled 3 (1d10)
>>117056
Call doctors, an army would be cool
Rolled 7 (1d10)
>>117056
Believers!
>>117056
Call in doctors. We need foot soldiers ASAP
Rolled 10 (1d10)
>>117056
Create a necrobot settlement in the wasteland. So call doctors to convert the new recruits.
Rolled 2 (1d10)
>>117056
Making them walk all the way to the Citadel is dangerous and you might lose a number of them on the way there.
Call in the docs. Set up a conversion clinic there or something like that.
Rolled 4 (1d10)
>>117066
Roll
Rolled 7 (1d10)
>>117056
make them into your personal army
>>117067
dayum i'm on fire.
>>117067
Soon the doctors arrive and the conversion begins. The weak flesh is discarded and in its place, superior metal. Their minds no longer inhibits weak, pitiful bodies. Now they're like you, necrobots prepared to spread the world and help humanity acchieve Immortality.
Rolled 2 (1d10)
>>117098
but first you need to deal with those pesky Wasteland paladins and peacekeepers
Rolled 9 (1d10)
>>117098
Cool. Let's throw a party to welcome them!
Rolled 3 (1d10)
>>117098
Since you did your job you earned your eternal rest. Game over.
Rolled 4 (1d10)
>>117108
OIL AND ROBOTACOS
>>117108
Ah yes, the traditional necrobot party. Group power charging.
Rolled 2 (1d10)
>>117098
Ask a Necrodoctor to fix you up or give you some upgrades.
Rolled 9 (1d10)
>>117130
With necroalcohol
Rolled 3 (1d10)
>>117130
infiltrate a paladins settlement this time since this one was to ez.
>>117138
Injected directly into your bodies.
It's a great lubricant.
Rolled 2 (1d10)
>>117153
Don't forget the necroparty-games
Rolled 10 (1d10)
>>117153
Appeal from the higher ups for some well deserved upgrades. You did convinced an entire settlement to convert after all.
>>117162
And so you did. You brought your request to a doctor, who contacted Necrobot High Command.
"Sir, Infiltrator 5778 requests and upgrade"
Rolled 2 (1d10)
>>117179
Granted. However we want 2 more settlements in return within the year
Rolled 5 (1d10)
>>117179
"Lol fuck that loser, downgrade him instead"
Rolled 7 (1d10)
>>117179
Give him a nucola drink cap
Rolled 10 (1d10)
>>117179
They give you a multitool arm with a retractable sword.
Rolled 7 (1d10)
>>117179
"lol no"
>>117189
"But sir, surely gaining a settlement and a whole new group of Necrobots would warrant at least one enhancement"
"Yeah, so?"
Rolled 5 (1d10)
>>117211
You are downgraded, all stats but luck set to zero
Rolled 7 (1d10)
>>117211
"he blew my arm off"
Rolled 9 (1d10)
>>117211
Fiiine. We will help him
>>117232
"Help who?"
"Help who?"
Rolled 9 (1d10)
>>117244
Faggot the Necrobot. Give him the Codpiexe of persuasion
Rolled 8 (1d10)
>>117244
God?
Rolled 8 (1d10)
>>117244
Infiltrator 5778
Gimme the upgrades boss
>>117257
"Faggot the Necrobot's currently on vacation"
"Yeah, he did got us that city afterall"
"If anything it's you who needs help, Infiltrator 5778"
Rolled 6 (1d10)
>>117244
President Roosevelt.
Rolled 8 (1d10)
>>117278
screw you faggots i didn't want those upgrades anyway
Rolled 7 (1d10)
>>117278
Faggot was my disguise name. I just chased Nigger out of here.
Rolled 4 (1d10)
>>117278
Upgrade us to the deluxe modelactually female
Rolled 9 (1d10)
>>117278
"Upgrade me please."
Rolled 1 (1d10)
>>117278
Reject help
>>117297
"Very well, since you asked so nicely. Doctor, upgrade Infiltrator 5778. But don't give him any weapons, he'll lose them."
Then Necrobot Commander disconnected.
Rolled 2 (1d10)
>>117318
They upgrade you to be shorter
>>117318
dice+1d10
They upgrade you to become a little girl
Rolled 3 (1d10)
>>117318
The upgrade was yet another speaker. For your butt. So you can literally talk out of your ass.
Rolled 5 (1d10)
>>117318
They give you nice cowboy pants. Also you can forcefully upgrade more people in one charge
Rolled 2 (1d10)
>>117318
Hey i didnt lose my armgun. *under your breath* faggot necrobot commader *under your breath*
Alright give me a damn jetpack.
Rolled 5 (1d10)
>>117330
damn, do i get a retry?
Rolled 9 (1d10)
>>117318
They give you a cup holder upgrade
>>117346
Thank god, I though this was going to be a waste.
>>117346
>>117331
"Here, we need to fix your right arm anyway. Now you have another option for melee combat. And a multiple tools, including a lockpick, flashlight, bomb detector, can opener, bottler opener and pen. Just don't get it cut off again. And remember that using any of these before people will alert them to your mechanical nature, try to hide its use when you're among unbelievers."
Rolled 7 (1d10)
>>117362
where's my cup holder
>>117368"Your butt"
Rolled 4 (1d10)
>>117383
Put mug in ass to find out
Rolled 2 (1d10)
>>117383
Use it
Rolled 3 (1d10)
>>117383
Scream "a mug in my ass!?"
Rolled 4 (1d10)
>>117409
TIME TO INFILTRATE THE PEACEKEEPERS
Rolled 8 (1d10)
Damn we got the booty now
>>117409
Show the unbelievers the kind of ass they're missing out on
Rolled 3 (1d10)
>>117409
Infiltrate the spaceman base to steal their slightly more advanced tech
Rolled 10 (1d10)
>>117409
Enough lollygagging, we got a job to do!
>>117425
And so you flaunt your roboass
Rolled 5 (1d10)
>>117448
it's time for you biggest challenge yet
infiltrate the paladins
Rolled 1 (1d10)
>>117448
Gear up. See if you can restock on supplies... like bullets. Lots of it.
Rolled 3 (1d10)
>>117448
This world is blown up to shit, right? Well, there must be some dungeons around to loot. Ask the settlers if they know the location of any worthwhile donjons.
>>117448
Enhance some of the freshly converted settlement dwellers into combat robots by installing a combat program in them that makes them immediately skilled in combat
>>117455
Indeed, that is your biggest challenge yet. But are you sure that to take on it so soon is wise? The Wasteland Paladins are the Necrobots' biggest obstacle in uplofting the wasteland afterall. People who found the ways of the old paladin code before the catastrophe, they patrol the wasteland to "protect it from evil", as they say. And to purge your kind from the earth as they view your ways as unnatural and an abomination to God. Jerks.
Plus they're the most resistant to your converting, forceful or otherwise. Some are even immune to it.
>>117491
You only live once
DO IT
Rolled 6 (1d10)
>>117473
:(
>>117491
Maybe take it slow first, go ask the settlers for some info on the area's dungeons and settlements.
Rolled 3 (1d10)
>>117491
Yes, time to disguise yourself as a paladin recruit
Rolled 4 (1d10)
>>117491
Look for new weapons and other stuff. Those dead raiders and settlers must've left behind some good shit. If it hasn't been taken already.
>>117498
You question one of your newly-turned settlers.
"Ah yes. I remember there's another settlement further south of here. And I think to the west is an abandoned military base from the old world. We tried to go there once, wasn't pretty, mutants run it now. But to the East there's a warehouse! But it's probably ransacked already"
Rolled 7 (1d10)
>>117528
Let's head for that warehouse and gear up
Rolled 9 (1d10)
>>117528
Decide to infiltrate paladin ranks by posing as a new recruit
Rolled 9 (1d10)
>>117528
Let's go to the military base.
Rolled 6 (1d10)
>>117542
This, even if it's looted, it'd probably make a pretty rad clubhouse.
>>117546
"Oh then try heading wayyyyy up north. That's where the nearest Paladin base is"
Rolled 9 (1d10)
>>117581
Fuck that
check out the warehouse
LOCK IN
Rolled 6 (1d10)
>>117581
Head north, then
Rolled 9 (1d10)
>>117581
Warehouse. Now.
Rolled 10 (1d10)
>>117581
Prepare roboass for the travel.
>>117591
Eight, time to explore that warehouse. Do you want to:
- Go alone
- Take the slasher drone with you
- Take a group of necrobots with you
- Do both
>>117625
Go alone
We're an infiltrator, we don't lead a team
Rolled 2 (1d10)
>>117625
Necroarmy please.
Rolled 6 (1d10)
>>117625
Let's take the slasher just in case.
Rolled 2 (1d10)
>>117625
Do all three
Rolled 1 (1d10)
>>117625
alone
WE BE LONE WANDERER N SHIEET
>>117635
And so you head for the warehouse alone.
Rolled 1 (1d10)
>>117642
Start humming old world music
Rolled 4 (1d10)
>>117642
Something is followong you
>>117642
Slasher bot sheds a tear because he is left behind
Rolled 10 (1d10)
>>117642
Slasherbot follows you regardless.
>>117642
What could possibly go wrong? :)
>>117650
Followong?
"IT'S LIKE FOLLOWING EXCEPT MORE STEALTHY, UH YE--OH SHIT SHOULDN'T HAVE SHOUTED THAT, NOW HE KNOWS I'M H--FUCK SHOULDN'T HAVE SHOUTED THAT EITHER"
Well somebody is certainly following you
Rolled 8 (1d10)
>>117667
Its Nigger
Rolled 2 (1d10)
>>117667
It's aloli necrobot
Rolled 9 (1d10)
>>117667
It's that settler you were talking to earlier
>>117677
"Alright okay, I was following you. I confess, I have always wanted to adventure through the wasteland, but my previous life as a squishy human kinda ruined that idea. But now! With this awesome metallic body you gave me, I can adventure freely! "
Rolled 9 (1d10)
>>117695
He gets sniped by a raider
Rolled 9 (1d10)
>>117695
demand sexual favors for protection
Rolled 8 (1d10)
>>117695
Settlerbot was a woman.
Rolled 9 (1d10)
>>117695
Click your arm flashlight on and off at him and tell him to hurry the fuck up, there is a warehouse to explore.
>>117702
"See! This raider has been trying to kill me for 2 hours now and hasn't made any progress since!"
Rolled 1 (1d10)
>>117712
Settlerbot was a human female before conversion.
Rolled 9 (1d10)
>>117712
tell him to go back home
dice+1d10
call him a cuck and attempt to rape the sniper
>>117712
he gets headshot again
with a bazooka
>>117712
You laugh at the rider, he gets embarrassed and leaves.
Rolled 9 (1d10)
attempt to rape the sniper and convert him to a necrobot while raping him
Rolled 8 (1d10)
>>117726
>>117721
"Fine. BUT YOU WON'T STOP ME FROM EXPLORING OTHER PLACES WITHOUT YOU! HAHA!"
Rolled 8 (1d10)
>>117746
call him a cuck and attempt to rape the sniper
Rolled 9 (1d10)
>>117746
Proceed to warehouse
Rolled 5 (1d10)
>>117746
he joins Nigger's party and they loot the warehouse before you do.
>>117756
You are now at the abandoned warehouse
Rolled 7 (1d10)
>>117787
you loot the shit out of that warehouse
Rolled 3 (1d10)
>>117787
Time to explore
Rolled 8 (1d10)
>>117787
Necro Villager joined you anyways because he got lonely
Rolled 2 (1d10)
>>117787
Slasher bot scares you shitless
Rolled 10 (1d10)
>>117787
Now to set up for the dance party.
>>117801
"HEY! I WAS GONNA HEAD BACK. But then I got lonely so I followed you instead."
Rolled 8 (1d10)
>>117816
Time to LOOT then
Rolled 3 (1d10)
>>117816
Fuck it
Loot the place with Local necro idiot and get some rags on him
Rolled 2 (1d10)
>>117816
Sigh profusely and enter the warehouse.
Rolled 5 (1d10)
>>117816
If you can break dance you can join in the looting.
>>117823
And so you enter the warehouse.
"WOW THIS PLACE IS CREEPY! LET'S HOPE NOTHING DANGEROUS LIVES HERE NOW! I SHOULD PROBABLY SHUT UP TO NOT ALERT IT IF IT'S THE CASE"
Rolled 5 (1d10)
>>117858
Turn off his voice modulator
Rolled 9 (1d10)
>>117858
nothing dangerous lives here, but the raiders that have been sniping that guy blow the building up and it crushes you both.
Rolled 9 (1d10)
>>117858
Turn his voice modulator louder.
Rolled 2 (1d10)
>>117858
You immediately find it's a furniture warehouse
>>117858
I like this guy already.
>>117876
"WELL THAT SEEMS LIKE A WEIRD THING TO WANT TO HAPPEN!"
Roll 2d100 for results:
1-9: Necrobot keeps yealling at you about random stuff while raiders shoots you in the face with a bazooka
10-29: Raiders blow up the building and traps you alone with him
30-59: Raiders blow up the building and traps you inside, but you're seperated
60-89: Raiders blow up the building but you escape in time, leaving him trapped under the rubble
90-99: Raiders don't blow up the building
100: No raiders appear and Necrobot got a a malfunction in his voice modulator and it causes him to have the voice of Gilbert Gottfried
Rolled 43, 49 = 92 (2d100)
>>117920
gilbert pls
Rolled 66, 55 = 121 (2d100)
>>117920
Inb4 100
Rolled 3, 92 = 95 (2d100)
>>117920
Rolled 85, 37 = 122 (2d100)
>>117920
please god save the villager
>>117931
The raiders rigged the building with explosives! They were banking on the fact that a warehouse full of loot would surely entice people! Thankfully, with you being a robot, you managed to survive but now you're trapped under the ruins. And so is the Necrobot villager. But he's seperated from you.
"HEY, CAN YOU HEAR ME?! WE APPEAR TO BE TRAPPED! WHAT TERRIBLE LUCK! WE SHOULD GET ESCAPE! I'M JUST GONNA STAY HERE AND KEEP SHOUTING SO YOU KNOW WHERE I AM TO COME AND HELP ME!" can be heard in the distance
Rolled 10 (1d10)
>>117966
Save the necrobot.
Rolled 7 (1d10)
>>117966
Find him asap so he'll shut up hopefully
>>117983
Well to do that you must first get through this poorly drawn wall of rubble.
"FOLLOW THE SOUND OF MY VOICE! I'M RIGHT OVER HERRRREEEEE!!!"
Rolled 6 (1d10)
>>117996
Intimidate the rubble.
Rolled 10 (1d10)
>>117996
activate multitool: shovel
Rolled 9 (1d10)
>>117996
Flirt with rubble
>>118013
"MAN IT'S DARK IN HERE. SURE HOPE NOTHING TERRIBLE CRAWLS OUTTA THE GROUND OR SOMETHING. THAT'D BE BAD!"
Rolled 7 (1d10)
>>118029
Fuck that rubble up, my man.
Rolled 8 (1d10)
>>118029
Dig through the rubble.
Rolled 5 (1d10)
>>118029
Mutant dildo monster. Who the fuck made this?!
>>118038
"MAN IT'S BORING IN HERE. I'LL JUST HUM A TUNE. LALALALALALALALLLAAAAALAAAAALALLALALALALALALLALALALALA LA LA LA LA LAAAA LALA LA LAAAAAAAAAAAAAAAAAAAAALALALA"
Rolled 8 (1d10)
>>118052
the raiders get to him before you do and smash him with sledgehammers and shit.
Rolled 6 (1d10)
>>118052
Keep digging, you need to press the mute button fast!
Rolled 6 (1d10)
>>118052
DIG FASTER
FASTER
AAAAAAAA
Rolled 10 (1d10)
>>118052
Is there someone else in here with you?!
Rolled 9 (1d10)
>>118052
You reach Villager bot in time.
>>118057
"OH HEY GUYS, WHAT ARE YOU DOING HERE? HOW DID YOU EVEN GET IN HERE IF THE BUILDING BLEW UP AND EVERYTHING IS IN RUINS? AND WHAT'S WITH THOSE HAMMERS? WAIT, STAY BACK!NO! NO! NO! NOOOOOOOOOOOOOOOOO! AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"Holy shit shut the fuck up you tin can"
"We haven't even do anything yet"
"OH WELL SORRY FOR BEING EMOTIONAL YOU JERKS."
Rolled 7 (1d10)
>>118085
Turns out he's a badass and kills all 12 of them by himself.I changed my mind.
Rolled 8 (1d10)
>>118085
You reach him and it turns out the raiders are manlets
Rolled 3 (1d10)
>>118085
Save him, your one true love
Rolled 10 (1d10)
>>118085
They become friends with the condition he shuts up.
He fails to shut up.
>>118100
"OH JOY! NEW FRIENDS! WHAT A WONDERFUL, WONDERFUL DAY! COME NEW FRIENDS! LET US JOIN HANDS AND SING THE SONG OF FRIENDSHIP! HOORAY! LALALALALALALALALALALALADOOODEEDOOODEEEDOOODAHHH DAHH DAHH LALALAL LAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA DIIIIIIIIIIIIII DAAAAAAAAAAAAAAAAAAAAAAAA LALALALLLAAALA"
The raiders silently contemplates death's sweet release
Rolled 2 (1d10)
I need a herooooooo!
I'm holdin out for a hero til the end of the niiiiiiight!
Hes gott be strong
Hes gotta be fast hes gotta be fresh from the fiiiiight!
>>118115
Rolled 8 (1d10)
>>118115
You reach them
The raiders shot themselves
Rolled 8 (1d10)
>>118119
Hmm... i kinda want this
Rolled 9 (1d10)
>>118115
Raiders commit mass suicide only to stop hearing this damn tin can
>>118128
And you finds out the necrobot killed all of the raiders. With annoyance. They all killed themselves to escape the torment.
"C'MON GUYS. BE MORE ENERGETIC! IT'S TIME TO DO THE FRIENDSHIP DANCE! SHOOPADOOPA DOO! SHOOPA DOOPA DOOPA SHOO! DA DA DA DA NA NA NA NA NA! HEY! HEY! HEY!"
Rolled 4 (1d10)
>>118159
You didn't see this happen so you start thinking he killed them himself
Rolled 1 (1d10)
>>118159
loot everything.
including Settler's voicebox.
Rolled 1 (1d10)
>>118159
Gotta keep an eye on that maniac from now on. He surely can do his killing but we need more necrobots not dead peopl we're robots not necromancers.OR ARE WE
Rolled 9 (1d10)
>>118159
Robot villager actually has two personality
Annoying bumbling idiot and SICK AND TWISTED PERSONALITY
>>118173
"NO I DON'T. THAT'D BE WEIRD.Thatguy'sajerkanyways. SO ANYWAY. IT'S GREAT TO SEE YOU AGAIN, BUDDY! I KNEW YOU'D COME BACK FOR ME! LET US CELEBRATE WITH A SONG AND DANCE NUMBER! OR WE COULD JUST HUG IT OUT"
Rolled 10 (1d10)
>>118190
Hug him and subtly turn off his voice while doing so
Rolled 7 (1d10)
>>118190
He levels up and puts all his points into CHA
Rolled 5 (1d10)
>>118190
Tell him to get something to wear
YOU FUCKING PERVERT HAVE SOME DECENCY
>>118200
"AHA! NOW ISN'T THIS NICE?! BUDDIES SHOWING THEIR AFFECTION FOR EACHOTHER IN A TOTALLY NO HOMOSEXUAL WAY. WHY I LIKE YOU SO MUCH I WOULD EVEN LET YOU SLEEP WITH MY-----"
Rolled 7 (1d10)
>>118225
that was his trigger. he is now the other guy.
Rolled 9 (1d10)
>>118225
Yay?
Rolled 9 (1d10)
>>118225
Now that THAT problem is solved, lets start looking around whatever is left of this fucked up building.
>>118225
Swap out his voice box with a quiet one
Rolled 10 (1d10)
>>118225
Villager bot was a human girl.
>>118247
Well he's panicking. Probably wondering where his voice went. Let's just hope he doesn't figure out how to turn it back on. Or that he can jsut communicate with you directly through the necrobot comm channel. Anyway, the raiders came in through a hole and that's your exit out of the ruins. But there may be some actual loot left back in here...
>>118279
He panicked so ahrd the picture got lost in the shuffle
Rolled 8 (1d10)
>>118305
loot a fembot chassis
>>118305
Well, lets look around now that we have some peace and quiet. Raiders might've fucked up our clubhouse, but maybe there's something to scavenge. Or maybe there was a survivor? A friendly survivor? A friendly hot lady survivor?
>>118316
Now how did that get there? Most mysterious. Let's ponder on this for a bit
Rolled 9 (1d10)
>>118328
oh yeah, and a roll.
>>118332
the raiders were carrying it around for... reasons
Rolled 3 (1d10)
>>118332
Villager bot was a girl.
>>118332
Ponder while necrobot is still panicking hard.
Rolled 2 (1d10)
>>118339
>>118340
Yeah right
Roll 2d100 for answer
1-99: No
100: Yes
Rolled 1 (1d10)
>>118332
time to upgrade the villager with the new chassis
Rolled 8 (1d100)
>>118357
Rolled 74 (1d100)
>>118357
Rolled 32, 48 = 80 (2d100)
>>118357
Rolled 49, 50 = 99 (2d100)
>>118357
Nope.
Rolled 56, 80 = 136 (2d100)
>>118357
it is ordained
>>118357
dice+2d100
Rolled 10, 12 = 22 (2d100)
>>118357
Oops, wrong roll.
>>118370
Nope, the Necrobot is in fact, not a girl.
Sausage Fest: the adventure, continues
Rolled 7 (1d10)
>>118389
you show him the way to turn his voice back, thus deepening your relation
Rolled 5 (1d10)
>>118389
Punch your face for good luck.
Rolled 7 (1d10)
>>118389
You find a television
Rolled 10 (1d10)
>>118389
A female raider survived the assault on the warehouse, perhaps? I don't think I've seen a lady character yet.
Rolled 3 (1d10)
>>118389
you find a briefcase nuke.
Rolled 8 (1d10)
>>118389
Stop pondering and take the chasis.
>>118403
Yes! Perhaps! Maybe a femal raider survived the suicide-inducing cacophony of the necrobot villager?
Roll 2d100 for the answer:
1-99: no
100: yes
Rolled 7, 13 = 20 (2d100)
>>118410
Rolled 36, 20 = 56 (2d100)
>>118410
;_;
Rolled 96, 34 = 130 (2d100)
>>118410
Cheese and crackers
Rolled 41, 96 = 137 (2d100)
>>118410
you find a deserter paladin instead
Rolled 9, 21 = 30 (2d100)
>>118410
Necrobot confirmed desperate
Rolled 12, 95 = 107 (2d100)
>>118410
>>118415
Nnnnope, nobody survived. They all died.
Rolled 4 (1d10)
>>118426
Oh no! He found his radio!
Hello my baby, hello my darling! Hello my ragtime gaaaaaaaal
Rolled 8 (1d10)
>>118426
We loot corpses now.
Rolled 1 (1d10)
>>118426
Find more things to loot, also check if the necrobot is still panicking.
Rolled 3 (1d10)
>>118426
we waste yet another two updates rolling for a female bot to spontaneously burst into existence.
Rolled 5 (1d10)
>>118426
Maybe you can use the female chasis like a body pillow
>>118436
Roll 2d100 for results:
1-19: no loot
20-49: shit loot
50-69: meh loot
70-100: good loot
Rolled 28, 78 = 106 (2d100)
>>118469
Rolled 10, 79 = 89 (2d100)
>>118469
Show me the money!
Rolled 20, 66 = 86 (2d100)
>>118469
Rolled 56, 60 = 116 (2d100)
>>118469
Rolled 61, 60 = 121 (2d100)
>>118469
>>118478
you found:
- 5 dollars
That's pretty much it
this 2d100 system seems pretty pointless to me. just have us roll a d100 and say you'll pick the first/second/sixth/fourth/etc.
Rolled 8 (1d10)
>>118492
give the new found treasure to your favorite exvillager <3
Rolled 6 (1d10)
>>118492
Crow people steal it all
Rolled 2 (1d10)
>>118492
Punch your face.
>>118501
You ahve a favourite ex-villager?
>>118493
why?
Rolled 9 (1d10)
>>118516
Uh, what items do we have on us again?
Rolled 9 (1d10)
>>118516
yes, your favorite Exvill Ager
Rolled 5 (1d10)
>>118516
Bot fucker tom
Rolled 6 (1d10)
>>118516
complicates things that can be simpler without taking anything away. requires effort to make out the winner. comes off as clumsy and inelegant. honestly, I'm just nitpicking. it's not one of the main problems with this quest.
loot some dead bitches.
Rolled 6 (1d10)
>>118516
Because he's a girl necrobot it's not "s"he would tell us.
>>118520
You have:
- 505$
- Crotch Skull
- Signed picture of famous skeleton from before the apocalypse, it's vintage
- Your teddy bear
Rolled 5 (1d10)
>>118538
Hug teddy
Rolled 6 (1d10)
>>118538
Fug teddy
Rolled 6 (1d10)
>>118538
Don the skull.
Rolled 10 (1d10)
>>118538
Robo villager is our girlfriend now.
Rolled 4 (1d10)
>>118538
Make villagerbot wear the crotch skull so you can identify him from the crowd.
>>118548
Now that's a weird thing to carry around
Rolled 2 (1d10)
>>118561
The one-armed NecroRaider known as Nigger is back! Fuuuuuuck
Rolled 1 (1d10)
>>118561
Longingly caress photo of skeleton
Rolled 7 (1d10)
>>118561
:DDDD gibe ES :DD
Rolled 4 (1d10)
>>118561
ONWARD WITH THE PLOT GODDAMNIT
LET'S GO CONVERT SOME FUCKERS
Rolled 9 (1d10)
>>118561
decapitate it and replace its head with the skull
Rolled 9 (1d10)
>>118568
This
>>118561
Shieeed
Rolled 9 (1d10)
>>118561
KAPOW plot happens s
Rolled 9 (1d10)
>>118596
Looks like a wedding ring
Rolled 8 (1d10)
>>118596
It turns into a wedding ring
>>118600
What looks like a wedding ring?
Rolled 8 (1d10)
>>118596
Turn on villager bot's voice back on and switch it to perma-whisper mode.
Rolled 10 (1d10)
>>118625
Get too confused
Rolled 1 (1d10)
>>118625
turn on villgaer bot's voice and set it to max loudness permanently
Rolled 10 (1d10)
>>118625
Do plot stuff
>>118631
Man this is pretty confusing
Rolled 10 (1d10)
>>118637
Re rolling
Rolled 6 (1d10)
>>118643
plot time let's go convert some paladins
Rolled 8 (1d10)
>>118643
Your circuits start to malfunction.
You see weird illusionary creatures
Rolled 8 (1d10)
>>118643
KAZANG
PLOT
>>118657
"NO WAIFUS FOREVERRRRR" yelled the strange creature
Rolled 9 (1d10)
>>118667
KAPOW
more plot!
Rolled 3 (1d10)
>>118667
Get waifu
Rolled 2 (1d10)
>>118667
Start crying in despairc "why? Why can't there be waifus!?"
Rolled 1 (1d10)
>>118667
Go convert a village
>>118673
The strange creature then started eating the plot
Rolled 5 (1d10)
>>118683
This is getting spooky. Hide behind villager bot
Rolled 7 (1d10)
>>118683
oh no! club it back Plot
you must survive!
Rolled 9 (1d10)
>>118683
You demand waifus from the creature or you'll leave the story
Rolled 3 (1d10)
>>118683
Just save the game and go to bed
Rolled 1 (1d10)
>>118683
During this illusion you get mugged of all your shit
You are just screaming that this creature is a fag
>>118692
"YOU FOOL! YOU CAN'T LEAVE THE STORY! THERE ISN'T ONE! AHAHAHAHAHAHAHAHAHAHAHAHAHHAHA"
To clarify, the bear with skull looks like a wedding ring. The circle on its tummy can be seen as a hole
Rolled 2 (1d10)
>>118713
Oh look. Meme skeletons
Rolled 9 (1d10)
>>118713
Rip it's head off, it's a bird.an Australian one
Rolled 10 (1d10)
>>118713
Nooooooooo
Rolled 9 (1d10)
>>118713
Go to sleep OP. you glorious faggot
Rolled 6 (1d10)
>>118713
Rape OP
Rolled 2 (1d10)
>>118713
This is getting insane. Slash the illusionary beast with your sword like a maniac.
>>118725
"And now I must return to my home planet, goodbye"
What a strange hallucination
Rolled 7 (1d10)
>>118763
Wake up outside of the warehouse for some reason
>>118763
"Goodbyyyyyeeeeeeee"
Rolled 2 (1d10)
>>118768
Rape villager bot
Rolled 4 (1d10)
>>118768
He's fast!
Rolled 5 (1d10)
>>118768
Transfer villagerbot's consciousness into the fembot body
>>118787
wat fembot body
Rolled 10 (1d10)
>>118800
ANYWAYS
WE'RE WALKING THROUGH THE DESSERT TO THE PALADINS HIDDEN SECRET BASE
>>118806
How would you know where that is? It's a hidden and a secret.
Rolled 5 (1d10)
>>118814
NEVERMIND WE ARE NOW HEADING TO THE SOUTH SETTLEMENT
Rolled 10 (1d10)
>>118814
BECAUSE WE'RE FUCKING ROBOTS N SHIEET
That and our pipboy map shows an icon called "PALADINS SECRET HIDDEN BASE"
>>118822
And so you head for the Southern Settlement.
And with that,and the bump limit, we end today's episode of "Nothing really happens and OP refuses to draw waifus forever". See you next time
updates:https://twitter.com/notapaladin
>>118843
thanks for the quest like always
AND DON'T FUCKING WRECK YOUR HANDS
YOU OWE US
Thanks NaP
>>118855
Too late, already brought a fridge full of toblerone
>>118843
Thanks OP.
>>118843
>only females ever drawn are Jojo, Fuckoff and the rest of the little girls
>adult females are featureless or mostly off-screen or only ever mentioned, like the lizard witch
Man, next chance I get I'm gonna use all my rolls to force a female protagonist.
>>118902
it wont ever happen
>>118902
I don't know who you are, but Nap will find you and he will stop you
>>118902
And Knee-chan
>>118912
this
>>118936
But what about all the skeleton waifus
>>119003
Well they're skeletons so that don't really count.
Just like when skeletons and robots are not wearing any clothing. It's nudity. But not really.
hahaha this was a really terrible thread
I'm glad I left to masturbate and pass out