Running a playtest for a Dread game I will be running. Will be using a d%100 system where checks become harder and harder by a factor of 3% for 3 rounds, 5% for 3 more round, etcetera until the d100 fails. Let's roll.
You are a Treasure Hunter, albiet an amature, looking to make a name for yourself. The year is 1956, and you have only taken up this task. You are in it for money, fame, and the adventures of a lifetime. With Curiosity as your compass and Discovery your drive, you set out to bite your first line; A house in Rhode Island that has sat abandoned for 30 years, and the home of a privious Adventurer, likely still containing his treasures.
>Name
>Job before you came here
>Why you were fired from that job
>Traumatizing Childhood Experiance
>Ultimate reason to want fame, fortune, and/or adventure
Testing Die Role
dice+d100
Rolled 65 (1d100)
I have forgotten how to use this accursed die system
>>1142712
>Nigel Swellberry IV
>Geologist
>Stole All The Rare Minerals From A Museum
>Was Bullied And Blackmailed Into Stealing For People
>Wants To Be Rich So He Can Show Off His Wealth To The Poor
>>1142716
how do you use it?