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Loli Wasteland Quest

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Thread replies: 199
Thread images: 50

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Welcome to Wasteland Loli Quest!

You must survive the harshness of the wild wasteland. But first, pick your loli's class
>>
>>11122
Medic
>>
>>11122
rules, we use 2d10 to determine everything. first dice to determine the action picked or not, second dice for the success check. Highest first dice in 5 posts will be picked.
>>
>>11122
>futa
>>
lets also pick the name of our loli. So [Name] [Class]
>>
Engineer!
>>
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>>
>>11122
Engineer
>>
Rolled 6, 6 = 12 (2d10)

>>11122
test
>>
>>11139
[Victoria][Engineer]
>>
Rolled 1, 6 = 7 (2d10)

>>11122
Soldier
>>
Rolled 10, 1 = 11 (2d10)

>>11152
roll?
>>
Rolled 2, 10 = 12 (2d10)

>>11139
[Baron Von Murderface] [Medic]
>>
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>>
Rolled 10, 7 = 17 (2d10)

>>11152
Forgot to roll.
>>
Rolled 1, 2 = 3 (2d10)

>>11153
>>11162
3 left.
>>
>>11170
Maybe we should just go with a timer instead of post count due to the slowness
>>
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Rolled 9, 9 = 18 (2d10)

>>11176
hmh, yeah lets do that. for now i'll pick the highest diced so
our loli is Baron Von Murderface with Medic as a class..

Now, pick our parent's last gift.
1. Googles
2. Pointy stick
3. empty water canteen
>>
Rolled 3, 4 = 7 (2d10)

>>11183
Pointy stick
>>
Rolled 1, 1 = 2 (2d10)

>>11183
i'll pick the highgest dice in 15 minutes
>>
Rolled 5, 10 = 15 (2d10)

>>11183
eh scratch that' lets make it 5 minutes
>>
Rolled 10, 10 = 20 (2d10)

>>11183
Stick
>>
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Rolled 8, 7 = 15 (2d10)

>>11183
You are currently inside a room. Without any memory of how you're in there at the first place. But you remember someone took your parents away. You must find them.

You see a door and a glowy thing
>>
Rolled 9, 8 = 17 (2d10)

>>11210
Check out the glowy thing
>>
Rolled 3, 1 = 4 (2d10)

>>11210
Inspect glowy thing
>>
Rolled 7, 1 = 8 (2d10)

>>11210
go to door
>>
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Rolled 4, 7 = 11 (2d10)

>>11210
you found a gun with full ammunition!
You could hear footsteps outside the door.
>>
Rolled 8, 10 = 18 (2d10)

>>11228
kill myself
>>
Rolled 7, 9 = 16 (2d10)

>>11228
Wait for a bit to see if its hostiles
>>
>>11232
welp
>>
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Rolled 8, 7 = 15 (2d10)

>>11232
as you trying to kill yourself because of desperation.
Someone in gas mask stopped you.
"NO! what are you doing!?"
>>
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>>
Rolled 8, 5 = 13 (2d10)

>>11245
compliment gas mask and ask for one yourself
>>
Rolled 1, 5 = 6 (2d10)

>>11245
Trying to kill myself, don't you see? Who are you anyways?
>>
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Rolled 2, 8 = 10 (2d10)

>>11245
try again, harder
>>
Rolled 6 (1d6)

>>11245
Oh fuck. IT'S A SLAV FROM S.T.A.L.K.E.R.! CYKA BLYAT.
>>
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>>11249
"oh you want one?, sure, follow me.

>Follow him?
>>
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Rolled 6, 3 = 9 (2d10)

>>11284
follow
>>
>>11284
It's a BANDIT. CYKA BLYAT, ANUUUUUU CHEEEEEEKI BREEEKI IV DAMKE
>>
Rolled 2, 7 = 9 (2d10)

>>11284
Follow while dancing like a ninny
>>
>>11298
email field mang, 2d10
>>
Rolled 2, 1 = 3 (2d6)

>>11298
>>
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>>11298
>>
Rolled 1, 6 = 7 (2d10)

>>11284
Yes.
>>
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>>11284
You follow him.
Suddenly, 2 men can be seen at the end of the corridor.
"HEY YOU, STOP RIGHT THERE!!"

Maskman: oh shit, we need to run now!

>Fight Back
>Run
>?
>>
Rolled 8, 3 = 11 (2d10)

>>11326
Pull out the gun and have them explain what is going on
>>
Rolled 1, 7 = 8 (2d10)

>>11326
Shoot them, you're a soldier, you cant ake em
>>
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Rolled 1, 6 = 7 (2d10)

>>11326
bull rush to them and screaming like want to die
>>
Rolled 4, 6 = 10 (2d6)

>>11326
Fuck your way past them.
>>
Rolled 10, 8 = 18 (2d10)

>>11326
Run. We're a Medic, not a Soldier.
>>
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>>11326
You draw out your gun. Suddenly, you took damage from a gunshot.

"HOLY SHIT, THAT KID HAS A GUN!!."
The hostiles fired at you.

Maskman: where did you get that gun!?
maskman pulled you back to the previous room to take cover from the gunshots
>>
Rolled 3, 7 = 10 (2d10)

>>11359
Use Medic powers to heal self
>>
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Rolled 6, 6 = 12 (2d10)

>>11359
kill myself again while declaring out loud for getting sympathy
>>
Cuddle with the man in the gas mask
>>
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>>11359
you cried out lout while trying to kill yourself.

"Whoa whoa look kid, surrender now, we only wanted the other guy. You could make this easier. I'm sorry for the wound, its reflex. we'll take you to the infirmary and treat your wound."

Maskman: Please, dont let them get me...
>>
Rolled 10, 8 = 18 (2d10)

>>11394
Ask the masked man if you pull that off will he die
>>
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Rolled 6, 5 = 11 (2d10)

>>11394
>i will pretend to surrender and shoot them on the back, oji-san
>>
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>>11398
you asked him..

Maskman:"well it would be extremely spooky"

"Okay we're coming in, do not draw your gun, we only need him okay?"

Maskman: Please....give me the gun, i'll protect you
>>
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>>11394
Take the man hostage and exit the building.
This is what heroes do, right?
>>
Rolled 8, 9 = 17 (2d10)

>>11409
Reveal that you are infact a skeleton in disguise
>>
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>>11415
As you trying to remove your skin, the guards entered the room and shoot the maskman.

the mask man is dead.

Guard1: Okay kid, relax now, give me your gun, and we'll go the infirmary to treat your wound
>>
Rolled 6, 2 = 8 (2d10)

>>11432
But first loot his mask
>>
Rolled 6, 7 = 13 (2d10)

>>11432
You are a medic, you can treat your own wounds. RUN!
>>
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>>11440
you run past the guards and goes on random direction, you could see the exit from here

"Hey stop running!, we wont hurt you!"
>>
Rolled 1, 5 = 6 (2d10)

>>11462
Turn the corner and stick your stick out to trip the guards.
>>
Rolled 3, 4 = 7 (2d10)

>>11462
Use stick
>>
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>>11477
you throw the stick at the guards. 1 guard tripped from your stick!. the other guard started to shoot at you!
another gunshot wound!
last HP!
>>
Rolled 4, 1 = 5 (2d10)

>>11496
Yell at them asking why are they so trigger happy if they want to help
>>
Baron Von Murderface
HP :1/3
SP: 2/2
Job: Medic

Skills:
-First Aid Kit (+1HP)

Items:
Handgun
>>
Rolled 1, 1 = 2 (2d6)

>>11496
Tell them to stop shooting and listen to you
>>
Rolled 6, 3 = 9 (2d10)

Shoot your gun at them as fast as you can without aiming!
>>
>>11496
Start shooting
>>
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>>11496
You asked them why are they still hostile.

"Well, again, reflexes kid. Stop doing sudden movements. We are trained to have randomly high reaction speed. If you dont want to die, just lie down there, and let us take you to the infirmary"
>>
Rolled 4, 1 = 5 (2d10)

>>11529
Go with them, but only if you can have your family stick back and that guy's gas mask.
>>
Rolled 3, 1 = 4 (2d6)

>>11529
Let them take you to the infirmary
>>
Rolled 8, 8 = 16 (2d10)

>>11529
Lie down and hope they don't have highly trained molesting reflexes
>>
Rolled 6, 4 = 10 (2d10)

>>11529
Lie down and wait.
>>
>>11532
>this
>>
>>11529
also continue to sob uncontrollably because YOU'VE BEEN SHOT TWICE. JESUS CHRIST YOU ARE JUST A LITTLE GIRL.
>>
Rolled 4, 1 = 5 (2d10)

>>11552
forgot my dice
>>
Rolled 9, 8 = 17 (2d10)

>>11529
Just wait for sweet death. Only bad guys would shoot a loli anyways.
>>
>>11545
>>
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>>11529
>>11529
They took you to their infirmary. You could see a couple more rooms in this building.
A woman wearing the same mask is treating your wounds

"oh my...what are you doing inside skeleton hunters base little girl? You shouldn't be here.."
>>
Rolled 2, 6 = 8 (2d10)

>>11571
Reveal you mask fetish
>>
Rolled 3, 3 = 6 (2d6)

>>11571
Ask her if she knows you.
>>
>>11571
I'm here to find my parents and chew bubblegum.

And I'm all out of gum.
>>
Rolled 3, 4 = 7 (2d10)

>>11571
Try to leave acting depressed.
>>
Rolled 6, 2 = 8 (2d10)

>>11584
Forgot dice.
>>
>>11575
>>11584
Both?
>>
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>>11571
You asked her about your origins.

"Dont ask me, this is the first time i see you. I dont see a lot of kids in this wasteland. But from your Job Module chip, i see that you're destined to be a medic, just like me.."
>>
Rolled 4, 7 = 11 (2d10)

>>11595
Ask for some sweet gear
>>
Rolled 8, 5 = 13 (2d10)

>>11595
ask for her to train you
>>
Rolled 3, 5 = 8 (2d10)

>>11595
Ask for a job and maybe some bubblegum
>>
>>11595
Stats Updated!

Baron Von Murderface
HP :1/3
SP: 2/2
Job: Medic

Skills:
-First Aid Kit (+1HP)

Items:
-

The Skeleton Hunters has confiscated your weapons
>>
Rolled 2, 10 = 12 (2d10)

>>11595
Ask for training and bubblegum.
>>
Rolled 1, 10 = 11 (2d10)

>>11595
Apply as her assistant for the Skeleton Hunters medical room.
>>
Rolled 7, 6 = 13 (2d10)

>>11595
oh also get some info on the Skeleton Hunters
like why do they hunt skeletons? And why do they enjoy shooting little girls?
>>
Rolled 10, 6 = 16 (2d10)

>>11595
Ask for a mask and some goddamned healing, you're practically dying.
>>
>>11606
whoops that's supposed to be full 3/3
>>
>>11618
>>11626
Then ask for bubblegum.
>>
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>>11626
MedicWoman: O-Oh my, an apprentice?? i always wanted an apprentice! Okay lets see. I could teach you 1 of 3 basic skills for now, but as you grow i could teach you more skills!

1. First aid Kit Mk.2 (+1 HP without using any medkit, must a >7 2nd dice)

2.Bloodletting (basic medic offensive skills, cause bleeding to enemy at, range 1 Square)

3.Scanning (Scan enemies for weakpoint)

increasing post limit to 7 minutes
>>
Rolled 4, 8 = 12 (2d10)

>>11651
>2.Bloodletting (basic medic offensive skills, cause bleeding to enemy at, range 1 Square)


Let's try that one.
>>
>>11651
>2.Bloodletting (basic medic offensive skills, cause bleeding to enemy at, range 1 Square)
>>
Rolled 8, 7 = 15 (2d10)

>>11651
>2.Bloodletting (basic medic offensive skills, cause bleeding to enemy at, range 1 Square)
It goes well with our pointy stick
>>
Rolled 8, 8 = 16 (2d10)

>>11651
>First aid Kit Mk.2 (+1 HP without using any medkit, must a >7 2nd dice)
>>
Rolled 6, 2 = 8 (2d10)

>>11651
1.
>>
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>>11651
Medicwoman: Okay then, there's your new skill. Well, by teaching this you should be a part of hunters now. You see, we are the skeleton hunters have been hunting rogue skeletons for ages. We believe that they caused the destruction to our world. We are also trying to find a way to be immortal and not becoming like one of them. Or at least our death will not create another skeletons


Baron Von Murderface
HP :3/3
SP: 2/2
Job: Medic

Skills:
-First Aid Kit Mk.2 (+1HP, if >7 roll, requires no medkit)
-Bloodletting (basic medic offensive skills, cause bleeding to enemy at, range 1 Square)

Items:
-
>>
Rolled 2, 9 = 11 (2d10)

>>11708
Ask where da paladins at
>>
Rolled 3, 5 = 8 (2d10)

>>11708
Become a Paladin, so that you may smite Skeletons.

Or failing that, search for a method to become a Paladin.
>>
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>>11708
A big man wearing mask and coat are infront of the infirmary.

"So, you're the little girl that the guards found. How's the wound?"

MedicWoman: Oh Master Hunter, she's doing just fine now.
>>
Rolled 3, 7 = 10 (2d10)

>>11729
Ask for a mask of your own
>>
Rolled 7, 1 = 8 (2d10)

>>11729
When am I getting my mask and my gum?!
>>
Rolled 8, 2 = 10 (2d10)

>>11729
Tell us about Paladins!
>>
Rolled 6, 3 = 9 (2d10)

>>11737
>>11736
This
>>
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>>11740
MasterHunter: Oh little girl, you have guts, asking for a mask of your own. This mask is a mark of a hunter. Concealing our faces from the skeletons. It is a path of truth, When you;re wearing the mask, no one will know you are a skeleton or not, one must see inside the mask.
If you are that determined, follow me.

Are you going to join the Skeleton hunters?
>>
>>11708
can you reply to the posts you're using? this is pretty confusing
>>
Rolled 8, 9 = 17 (2d10)

>>11757
Only if it also get me a sweet hat
>>
>>11761
oh sorry man, i'll reply it to the next turn
>>
>>11761
Continue your thread Opee. It's still there
>>
Rolled 7, 6 = 13 (2d10)

>>11757
Nah, it's seems like too much of a hassle.
>>
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>>11764
Master hunter: "You'll get your hat..., welcome to the Hunters, Baron Von murderface. Before your first mission, choose your weapon, I'll return your previous arms as well.
Pick your mask as well.

1. Machete
2. Hunting Rifle
3. Another Pistol
>>
Rolled 2, 9 = 11 (2d10)

>>11794
Hunter rifle.
>>
Rolled 2, 9 = 11 (2d10)

>>11794
>1. Machete
Naturally.
>>
Rolled 7 (1d20)

>>11794
Select Mask 2 and grab a hunting rifle.
>>
Rolled 1, 5 = 6 (2d10)

>>11794
Mask 2
Machete
>>
Rolled 2, 8 = 10 (2d10)

>>11794
Mask 2 and the rifle.
>>
Rolled 6, 6 = 12 (2d10)

>>11794
Mask 3 Machete
>>
>>11794
Mask #2 and Macheeki
>>
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>>11815
You picked mask 3 and the machete.
The master hunter is now issuing another mission to the hunters.

"Okay, everyone, the Alpha squad as we know haven't returned from their previous mission, and there's no more returning report from their communicator, your task now is to find them and check their status. Their last known location was at the Skeleton infested Mall, Any questions?"
>>
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Status Update, wrong mask

Baron Von Murderface
HP :3/3
SP: 2/2
Job: Medic

Skills:
-First Aid Kit Mk.2 (+1HP, if >7 roll, requires no medkit)
-Bloodletting (basic medic offensive skills, cause bleeding to enemy at, range 1 Square)

Items:
-Machete
-Pistol
-Pointy Stick
-GasMask
-Hunter's Armor
>>
Rolled 2, 7 = 9 (2d10)

>>11836
Ask for a mission with lower difficulty since you're a newbie
>>
Rolled 3, 2 = 5 (2d10)

>>11844
Ask for more details
>>
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>>11845

you ask for more details...

"What details? that;s it, if you see any skeletons, kill them. There's no more intel."

After the briefing , the other hunters took you away to a car and started driving away from the base.

LOADING MAP
>>
>>11870
>LOADING MAP
It's a nice map.
>>
Rolled 2, 6 = 8 (2d10)

>>11870
Load harder
>>
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>>11880
Arrived at the skeleton infested Mall...

Hunter1:"woah, that's a large building"
Hunter2:"well, lets go then, follow my lead"
Hunter1:"wait, since when you're the leader?"
>>
Rolled 2, 8 = 10 (2d10)

>>11906
Let them go first, you don't feel like dying anymore.
>>
Rolled 3, 6 = 9 (2d10)

>>11906
Agree with 1 and make him the leader
>>
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>>11906
You vote for hunter1 to be the leader

Hunter2: what the fuck, i'm the leader, i called it first!
Hunter1: what? you dont even talk when we're at the car!
Hunter2: i called it first when i told you guys to follow my lead you cunt.
Hunter1: YOU WANNA GO HUH!?, RIGHT HERE RIGHT NOW.
>>
Rolled 5, 1 = 6 (2d10)

>>11947
Use loli powers to calm them the fuck down

Like crying really hard
>>
>>11947
Take command
>>
Rolled 10, 9 = 19 (2d10)

>>11950
This.
>>
>>11947
Guys, i'm taking a 30 min break.
I'll be right back
>>
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>>11972
>last online: 300 hours ago
>>
>>11972
kay i'm back. Sorry it took a while,
>>
>>12354
you nigger
>>
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>>11958
You used your loli powers to cry harder.
Both of them stopped fighting. And trying to calm you down.

Hunter1-2: oh god, oh god, okay2, you're the leader. Please stop crying
>>
>>12384
Lead our new squadron into the mall!
>>
>>12386
roll the dice mang 2d10
>>
Rolled 7, 4 = 11 (2d10)

>>12386
>>12393
Right you are.
>>
Rolled 8, 7 = 15 (2d10)

>>12384
Secret relish the fact that you can manipulate men through your crying
>>
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>>12403
You have realized your loli crying ability is pretty powerful for some people. Cry Harder Skill Unlocked!

Hunter1: Okay then Baron, lead the way
>>
Rolled 10, 3 = 13 (2d10)

>>12427
test
>>
Rolled 5, 1 = 6 (2d10)

>>12427
Enter mall while having one hunter infront of you and the other behind you
>>
Rolled 7, 5 = 12 (2d10)

>>12427
Charge straight in, screaming at the top of your lungs!
>>
Rolled 9, 9 = 18 (2d10)

>>12440
I agree, we can't never be cautious enough.
>>
Rolled 4, 1 = 5 (2d10)

>>12427
March in guns blazing
>>
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>>12452>>12452

entering mall with 2 hunters defending you from the front and rear.

Spotted a door and downway stairs. Also another corridor.
>>
Rolled 1, 3 = 4 (2d10)

>>12479
That door has weird shit in front of it. Continue down hallway instead
>>
>>12479
What's that stuff in front of the door? Make one of your companions to inspect it.
>>
Rolled 4, 9 = 13 (2d10)

>>12494
Forgot to roll
>>
Rolled 9, 7 = 16 (2d10)

>>12479
Carefully open the door
>>
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>>12514
Carefully opening door and then entering the room.

2 Infested Slugs sighted. They haven't noticed your party...
>>
Rolled 3, 5 = 8 (2d10)

>>12552
SHOOT THEM
>>
Rolled 6, 4 = 10 (2d10)

>>12552
Get out of the room
>>
Rolled 7, 1 = 8 (2d10)

>>12552
Get out and close the door behind you
>>
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>>12565
Door closed, returning to main hall
>>
Rolled 2, 3 = 5 (2d10)

>>12589
Go down corridor
>>
Rolled 9, 5 = 14 (2d10)

>>12589
Inspect downstairs carefully
>>
File: 28.jpg (280KB, 1804x707px) Image search: [Google]
28.jpg
280KB, 1804x707px
>>12601
going downstairs carefully. You found another 3 doors.
>>
Rolled 8, 1 = 9 (2d10)

>>12647
Door 3 with someone else in front
>>
Rolled 2, 10 = 12 (2d10)

>>12647
Inspect door 3.
>>
Rolled 10, 3 = 13 (2d10)

>>12647
Let's see what's behind door number 1
>>
Rolled 10, 9 = 19 (2d10)

>>12647
Door 2
>>
File: 29.jpg (325KB, 1804x707px) Image search: [Google]
29.jpg
325KB, 1804x707px
>>12654
Door 1 is locked.

2 doors left
>>
>>12670
Door 3
>>
Rolled 1, 4 = 5 (2d10)

>>12670
Instruct one of the hunters to bust down door 1
>>
Rolled 10, 6 = 16 (2d10)

>>12675
Fug
>>
Rolled 2, 1 = 3 (2d10)

>>12670
Door 2 of course, this will definitely work.
>>
File: 30.jpg (235KB, 1804x707px) Image search: [Google]
30.jpg
235KB, 1804x707px
>>12683
entering door 2, An enemy is approaching!.
>>
Rolled 1, 3 = 4 (2d10)

>>12715
Fuck him up!
>>
Rolled 4, 7 = 11 (2d10)

>>12715
Open fire!
>>
Rolled 8, 8 = 16 (2d10)

>>12715
Let it get closer first. It's too dark to tell if it's a skeleton.
>>
Rolled 1, 10 = 11 (2d10)

>>12715
Open fire baby
>>
File: positions.png (158KB, 1804x707px) Image search: [Google]
positions.png
158KB, 1804x707px
Rolled 2, 4 = 6 (2d10)

>>12715
Get in positions, then get guns ready and loaded. Wait until you have a clear shot and start shooting. Man it would have been nice to have that sniper rifle.
>>
Rolled 10, 8 = 18 (2d10)

>>12747
Wait for it to come a bit closer to identify its spoopiness
>>
File: 31.jpg (284KB, 1804x707px) Image search: [Google]
31.jpg
284KB, 1804x707px
>>12725
"
Hello???
anyone there?????"

after closer inspection, it is not an enemy. It was one of the alpha team member
>>
Rolled 2, 1 = 3 (2d10)

>>12766
>Find out whether he's been turned into a skeleton
>>
Rolled 1, 2 = 3 (2d10)

>>12766
Time for questioning!
>>
Rolled 8, 3 = 11 (2d10)

>>12766
Ask where the rest of his team is. Proceed with caution though as he might be a skeleton.
>>
Rolled 4, 9 = 13 (2d10)

>>12766
Try to see through the mask if the person is a skeleton or not.
>>
File: 32.jpg (284KB, 1804x707px) Image search: [Google]
32.jpg
284KB, 1804x707px
>>12771
before you could say any word, the hunter fell down to the floor.

"The...Master..., the master....take..."

Looks like he's dead now.

Hunter1: Oh no, H2, bring the acid, we need to burn the bones away.
>>
Rolled 6, 7 = 13 (2d10)

>>12806
Loot all his gear first
>>
File: 33.jpg (265KB, 1804x707px) Image search: [Google]
33.jpg
265KB, 1804x707px
>>12813
Looting the hunter's body.
You've found
1 Empty Hunting Rifle
1 Medkit
1 Knife.

H1: okay, we've finished dissolving his body. Where now leader?
>>
Rolled 6, 6 = 12 (2d10)

>>12865
Onwards!
>>
Rolled 8, 2 = 10 (2d10)

>>12865
Check out the glowy things
>>
File: 34.jpg (208KB, 1804x707px) Image search: [Google]
34.jpg
208KB, 1804x707px
>>12865
Stats Update

Baron Von Murderface
HP:3/3
SP:2/2

Skills
First Aid Kit (+1 HP, if 7> roll, costs no medkit)
Bloodletting( Inflicts Bleeding at enemy, Range 1 Square)

Items:
Pointy Stick
Pistol
Hunting Rifle
Medkit
Knife
Machete
Hunter's Gear
Mask


>>12888
As you checking the glowy things. The floor colapses, You fell down several levels under the mall!.

Game saved
had so much fun.
twitter for updates: https://twitter.com/yozh_man

The map was made using a tilemapper written by an anon. It was still in prototype phase, but pretty good. I'll keep on updating its progress. If its ready, i'll post the link.
>>
>>12953
Thanks for running, see you later.
>>
>>14553
bamp
Thread posts: 199
Thread images: 50


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