I want to get started on making my own templates from game models but I don't know where to start. All of the guides seem to start at getting game models from games but I already have the ones I want to use and when they get to past that they turn into gibberish. /po/ can you help me, please?
No :)
>>553928
Why?
Because most things CAN be found on the net, and 80% of people asking here are complete lazy idiots who don't know how to use Goole search.... I mean come on, all of us here learned it also by tutorials, etc., it can't be that hard to find shit how to unfold and basic edit a model.... get to work dude and let Google do the rest
>>553932
I really can't understand it. I'm not being lazy. I already got the model. The guides just don't make sense.
Sorry, anon, po can't help, coz
>80% of people here are complete lazy idiots
>>553924
you literally just torrent pepakura, import a .obj file
and click unfold
how you get that file is your problem
http://warthunder.com/en/news/4789-competition-paper-models-contest-en
some pc gear to win fyi
>torrent pepakura
Official site have it, why bother with torrent? All you need is pepakura serial.
>import a .obj file and click unfold
And then spend several hours sorting resulting mess... You need to make model low-poly first
Thanks for the help. I can take it from here.
Your welcome lazy-ass! *flies away*