What's the best/your favorite example of handheld camerawork?
I think every shot is handheld. I don't know if its the period period alongside the handheld or what but its really mesmerizing. I've re-watched the bicycle scene so many times.
>>2992564
Also features Clive Owen. Didn't even think of that.
Russian Ark.
It's one 90 minute (more or less) uninterrupted take, all handheld, with fucking insane costume changes and set dressing. It makes Children of Men look like child's play, to be honest.
>>2992673
R U S S I A N A R K
Birdman can eat a dick.
[EXIF data available. Click here to show/hide.]
Camera-Specific Properties: Camera Software Adobe Photoshop CS2 Macintosh Image-Specific Properties: Image Orientation Top, Left-Hand Horizontal Resolution 72 dpi Vertical Resolution 72 dpi Image Created 2014:09:01 11:24:53 Color Space Information Uncalibrated Image Width 700 Image Height 468
>>2992673
Thanks for pointing this out. Is it also an interesting movie?
>>2992722
Depends on how smart you are.
>>2992562
Dance scenes in black swan
>>2992673
Children of Men had interesting and difficult movements, Russian Ark was just following one guy in corridors.
>b-but it's longer
Fuck off.
>>2992722
>Is it also an interesting movie?
It's super pretentious and unimaginative. It's only interesting because it's one long take and some Westerners consider it cool because it's Russian and some Westerners have a boner for this shithole because they think it's exotic.
The five minute single take beach scene in Atonement was pretty good
>>2992562
Victoria. Much more impressive than Russian Ark.
Seems like a good place to ask: is handheld or steadicam more like human perception? The common answer seems to be handheld, but I don't think the human head really shakes that much -- it seems to automatically steady itself to a certain degree. But then steadicam can be super smooth which seems more ghostly. Is there a way for these to meet in the middle?
>>2993039
I think it's something in the middle. When you walk and look around it's much smoother than handheld camerawork, but also it's not that smooth as a steadycam shot.
>>2993039
>>2993072
I agree. "Sloppy" steadicam might be your best bet to achieve that effect.
>>2993039
Steadicam is more like human perception because our vision automatically stabilizes to a degree. Current technology cannot emulate a stabilized-shake that we're comfortable with, so it's safer to go steady.
>>2993076
>>2993078
What's a good steadicam to buy? I'll be using a Blackmagic 4K with some stuff attached so the total weight would probably be around 4.5 lbs. It doesn't have to be the best in the world since I'll try to get that "sloppy" effect, so it can be on the cheap/small/simple side.
I normally use a sort monopod for handheld work so a simple steadicam seems like the appropriate next step.
>>2993085
Yelangu makes cheap ones you can be "sloppy" with. Not sure if the 4K is too heavy but you should be fine.