>>2682810
First invert the image, then go to the curves (linear mode) and move the bottom left to the top left and the top right to the bottom left.
Ta-da
>>2682810
First of all this was taken with a filter. So mess around with black and white filters. Maybe red and orange. Search for "silver efx pro" which is a plugin suite from Nik.
Thanks both of you
>>2682813
I see what u did there.
>>2682813
I like the cut of your jib, sir
>>2683304
Cam raw clarity + contrast up loads, photoshop channel mixer-> B&W with blue filter
>>2683305
Blue filter would lighten the sky. Red filter darkens it and increases contrast.
Oh /p/eople, just tell him already. Or are you just as retarded?
First it is a good shot, nice composed, interesting topic (I'd have liked to see a little bit more weight on the hand/arm) and the dynamic range was pretty well captured.
The 'effect' however is a line-up of a curve which brings down higher mids and highs, tons of unsharp mask especially with a very small radius and - as I see it - a local contrast enhancement mask.
I personally dislike in this post-production, that the strong unsharp masks also effects the actually blurred background. For the smaller radia it could've been avoided by a delta threshold, and for the bigger one would have to seperate the background manually, in order to keep the original, yet decent, bokeh. Fun would have been then to still let apply the masks on the sky. ... but .. yeah.
>>2682813
>>2682814
>>2683314
Frankly I couldn't be bothered to read the whole of the last post (I'm a hypocrypt) though from the first sentence I agree with him 110%. I came here less than 5 mins ago and I might as well stick to /b/.
white night me please. just fucking upsetting.
I won't actually though I'm outta this stupid place already.at least /wg/ is cool.