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/prod/ - Music Production General

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Thread replies: 314
Thread images: 25

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/prod/
>Give and receive feedback/discuss production topics

>Production Resources:
>Pastebin - Links, books, videos, articles, tutorials and stuff
http://pastebin.com/pYGCLu6q (embed)

>/prod/ wiki - still looking for contributors
http://mu-sic-production.wikia.com

/prod/ IRC is up!
To join, you can go to http://www.rizon.net/chat
Choose a nick, put #/prod/ as channel. Enter!
Or you can get a lightweight desktop client here https://hexchat.github.io/downloads.html

Remember to use clyp.it to post your tracks/WIP: posting a clyp.it is just providing sound for a question, posting a Soundcloud link is making self-advertisement and the thread doesn't need that.
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https://www.youtube.com/watch?v=2EvQLMaeoOA

my newest track

Jorman God - Akiller
hip hop instrumental

hope you like it
>>
>always wanted to do sicc synth music
>never got to learn how to play any key instruments
>plug gt100 into computer via usb
>enable guitar to midi
>open ableton
>spend hours looking through all the midi instruments

why did i never have this idea before?
>>
https://clyp.it/r3ssknir

Not sure what the opinions here are about trap but yeah give me some opinions.
>>
https://clyp.it/41ndeagv

advices for better transitions?
Also any kind of feedback appreciated, thx
>>
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just ordered a microbrute as my first synth. pretty excited lads.
>>
https://clyp.it/wrz00hzs
I just started making music, any critiques welcome.
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>>71594115
please clyp anon. I listened, but will post feedback once you clyp.

>>71594266
low end is mixed nicely, 808's and bass have that nice glide between notes. How'd you do that?
I would add something else later on or change that looped melody you have because it gets a little boring after a bit. You for sure what know you're doing, I think you just need to keep making stuff, it'll only get better. Good work!

>>71594294
Not 100% sure I know what you're going for, the trap hats almost dont fit in with the lead melody synth. I would try and get more of a stereo vibe to add to the spacey, ambience of it all.

>>71594610
I'm like the cars driving by in the intro, that was neat. Those vocals are so awesome!! the build was really nice but i think it would benefit your drop more with a smoother transition rather than the few pauses before going in. I really dig this though, anon!

Here is mine, it's just a snippet from a song ive been working on. Wondering what you guys think of this break down.

https://clyp.it/efjkzn0t?token=745425e05740563c7e246f42ef2b5cef

I know we only judge clyps but i have been practicing making visuals and have made a webm of a chopped up kpop video to go along with this, can you please tell me if it's fitting or not?

http://i.4cdn.org/gif/1489505982610.webm
>>
link to a prev. thread?
>>
>>71594762
I really really like how you used your sample. It chopped up very nicely.
I don't really know what to call them but the rising clicks in between vocals are also really satisfying.
As for the visual I think it fits very well
Overall great job, anon!
>>
>>71594762
Anon who posted Twinkle, thanks a bunch! I'm writing it as an instrumental to (hopefully) collab with a friend at the moment so I wanted to avoid too much going on melody-wise.

As for the glide, its just pitch bend on the 808. The kick is also tuned to the same notes. The pitch bend has to be super aggressive to be noticeable on that sort of 808; pretty sure I'm generally starting about 12 semitones from the note and returning to it/pulling away from it.

Also, [spoiler]I'd bang that fox[/spoiler]
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>>71594930
>mfw I finally get some nice feedback on a mix and then fuck up a spoiler
>>
>>71594554
nice anon

make sure you remember to hit record even when you are messing around
>>
As an aside to any new anons here, remember to dither to 16 bit when you upload to clyp. You can have a tiny bit of unpleasantness introduced into your mixes since clyp downmixes to mp3 (if you didn't already bounce like that like me).
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>>71594058
I need your honest opinions, or else I'll kill you.
Is 60+ kHz recording a meme of producers? Why do many prominent engineers repudiate it completely? At what kHz do you produce/record and why should it exceed 44.1?
>>
>>71594987
48 for me. Music doesn't generally ever hit a medium above that in terms of consumers, there's no reason to use up all that extra disk space when maybe 0.1% of your audience will be able to access the extra data. Besides which, most people who don't have a trained ear aren't going to notice anyway. I've listened to one of my mixes on a 192kHz setup before and there was literally zero difference.
>>
>>71594762
>https://clyp.it/wrz00hzs
Yea I've been tweaking the transition trying to make it better. Do you have any suggestions on what I could do maybe?
Also thanks for the compliments!
>>
>>71594952
RIP
>>
>>71594987
It makes life easier for people involved in the mastering process, that's it.

Anyone saying that it has any impact on sound quality is either a retard or trying to sell something.
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>>71594896
Thank you very much, i feel the same way whenever i hear that part i get goosebumps haha.

>>71594930
fair enough, then i think you're for sure on the right track! thank you for the info i will go and try that - i can make really good synths and melodies but making good bass is my weak point.

she's a hot fox for sure haha.

>>71595038
No problem, I really like it! Off the top of my head nothing at the moment, but just keep experimenting with different transitions, try some sweeps,maybe a large kick and automate a filter on the vocals with a high cut down to 1k and make it sweep back up to it's full range, along with some volume automation as well. might seem like it's way distant and flying forward at your face/ears. (if that makes sense)... Just listen to lots of music and pay attention to their transitions and builds and something will come!
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>>71595167
I could honestly say that shaping bass is probably the area I'm most confident in. Don't go full retard with your subs, try and focus on 80-200Hz for EQ. Saturation and compression is also your friend, just be careful with how wet stuff is.

Also something I just figured out now, but denoising the mid/high-range on 808s can work wonders. A bit of distortion is nice, but often 808 samples will have a touch of muddiness lurking when you get them loud enough. ERA-N is a fantastic denoiser and is super cheap at the moment, can highly recommend (especially if you actually record anything rather than electronically creating everything).
>>
>>71595241
Also, check out the Softube Saturation Knob plugin. Its free and stupidly useful on basically every mix. I shill it every /prod/ I'm in for a reason.
>>
https://clyp.it/3chuhxzh
i'd appreciate tips on how to make my 808s sound better here.
>>
>>71595092
how about Pono players?
>>
>>71594987
Believe me, when you record a full orchestra in a beautiful church with a stereo pair of expensive German mics into a clean preamp outputting a purely digital signal into an expensive interface, 192 KHZ really makes a world of difference when it comes to detail.

When you're recording a grimey drum kit in a shit room, 44.1 is all you need. It's all about how much you value the sound quality.

However, ALWAYS record in 24 Bit.
>>
https://clyp.it/ktw4mkb1

I made this yesterday, pretty psyched about it so far.
>>
>>71595426
>192 KHZ really makes a world of difference when it comes to detail
Can you hear nuances at 96 kHz frequency? Not really since you can't hear it at all.
>>
>>71595468
It's not about being able to hear it.

When it comes to classical music, it's all about sound quality and capturing the space in which it's being performed.

Like I said, it's all about perspective and what you're trying to accomplish.
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>>71595359
Get them in tune for one thing. Notes sound way off. Focus more on your 120Hz, take some of the distortion out.
>>
>>71595500
And if you have the means to capture such a beautiful audio source, why not use the highest sampling rate possible?
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>>71595500
>it's all about sound quality and capturing the space in which it's being performed.
What do ultra high frequencies which you can't hear have to do with sound quality? In 192 khz recordings there's as much data per second as in 44.1 ones PLUS a whole bunch of additional ultra-high frequencies which can't be heard by human ears whatsoever and can't be played by most systems, in what way do they increase the 'qualuty' of a record?
>>
>>71594762
Track flows decently well, synth needs a lot more movement and track would be really great. Probably also add a little panning as well to some of your percussion.
>>71594115
Needs more variation, kick is way too wide. Sample is really badly warped, if you're using Abelton, don't warp samples like that with beats. They stutter really hard and mess up the flow of the track.
>>71595359
808 way too loud, you're probably going through the same problem most people have. You've listened to the track so much that the bass is muted for you basically. You can make your 808 sound better by for one turning it down, balancing the rest of your mix, and also having parts in the track where the bass isn't being played. Believe me, you don't need to do anything crazy with your 808, it'll be more clear once you rest your ears and you clean it up a bit.
>>71594610
Kick pattern is a little confusing at moments. You want to have other elements to establish rhythm like some hi hats or other various percussion. Good use of sampling, might wanna add some filtering throughout the track to vary it somewhat if you plan on making it longer.
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>>71594115
Good basics for a really good instrumental, but for me the lo-fi effects just sound to forced. Try to mellow it out and see if you like it better that way.

>>71594266
This has some potential, but unfortunately, it gets boring very fast. It also sound like something I've heard before a zillion times. Try to spice it up with some diffrent sounds than the basic 808-style sounds. Otherwise, pretty good mix!

>>71594294
Really nice atmosphere in this one! Try to swap out some of the drum samples. This, also, sounds like something done before. Really nice mix!!

>>71594610
The vocals fit in really good and creates a sweet summerish atmosphere! Try to spice up the beat patterns a bit as it sounds off in a forced kind of way.

>>71594762
Sounds really cool. You chosed some really good sounds and placed them in a interesting way. Try running the track through a hardware compressor and a hardware EQ (If hardware is aviable for you) as the timbre of the track sounds a bitt messy and could need something to bring it together. Also, if you have a mic, try reamping the whole mix and blend it in with the current mix!

>>71595359
I think I get the idea you're aiming at. The composition and arrangement is really good! But you really have to work on the levels and paning as it sounds very messy in the dynamics. Try to raise the 808 almost an octave up, it sounds like you went for a really low 808 and just cranked the volume up. Higher 808s can do alot, and doesn't always mean the mix will lose some pressure and weight in the bass regions.

>>71595463
Cool idea, but the mix sounds a bit messy and some of the synths sound out of place. Try fiddling around with some FM synths and try to reamp the synths if you have a mic, it really does alot. Otherwise good!!!
Good job anons!
>>
COMPRESS THE SHITTTTTTTTTT OUT OF STUFF

THE FUCKING SHIT

like experiment compressing things ten times more than you think is healthy

thats the best way to grow honestly

start by SEVERELY overcompressing and then work back from there, not the other way around. thats the best way to come to understand how it works for real, i think
>>
>>71595681
Don't do this, you're just destroying your sample.
>>
>>71595639
Maybe not 192khz. But at least with 96khz, there's a noticeable clarity.

And it's not so much about capturing ultrasonic frequencies. There sometimes exist some harmonic content in those upper ranges.

192 khz is overkill for most things, yes.
But saying that recording above 44.1 khz sampling rate is useless, I can't agree with.

Have you listened to SACDs through a good DAC? The detail and depth is insane.
>>
>>71595734
claiming that people can hear anything above 30 kHz is total quackery. Again, what's the point of having high harmonics you don't hear?
>>
>>71595838
He's talking about the sample rate.

Not the played nor percieved frequenzy.
>>
https://clyp.it/truiqrdc

Finally my first completed song.
I'm still not too satisfied with the middle part though. What's your opinions?
>>
>>71595468
>>71595639
>>71595838
holy shit, stop it already, you're confusing sample rate and the frequency spectrum and acting like you're the one that knows more than the other guy
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>>71595676
Hey thanks for feed back

I am
>>71594762

cool you said that the synth needs more movement, after i uploaded the clyp i added trem to the synth and it has a nice stereo pulse and delay to add more character to it! Feels a lot better now!

>>71595678
I will look into my friend's gear and see if they have any, but my external hardware is limited to just some pieces for when i am mixing bands in a live setting.
>>
>>71595678
>>71595676
tried tidying the kick rhythm up as well as added a bit of percussion. Let me know how it sounds.
https://clyp.it/pvz0zaao
>>
>>71595873
>the sample rate.
Do you imply that the 0-44100 Hz part of 192 kHz sampling has a higher data per second rate than the 0-44100 Hz part of 48 kHz sampling?
>>
44.1 master race
>>
>>71595934
This.

I didn't even know this was something you were getting confused about.

I'm talking about how many snapshots per second are being taken of a specific sound wave as it's being recorded.
>>
>>71596049
Nicely done, the percussion will need some more variation probably but you understood what I was talking about.
>>71595876
Pretty interesting track with a lot of good melodies. I think layering a few more synths in the middle to really establish some chord progression could do some good for the track. Also, finding space in the track to leave the arpeggiation out for a bit and bringing it back would help vary the track.


https://clyp.it/0hxtcege

The vocals sound pretty off right now, I just switched comps and my autotune vst didn't cooperate with my ableton after getting transferred so I gotta retune everything.
>>
Does anyone know how to get this sound? It seems like vocals go through Distortion effect + some kind of EQ, but I can't get that sound no matter how much I experiment with the effects.
https://youtu.be/vj5i8s6icsQ?t=1m24s
https://youtu.be/5onaWSflUQ0?t=2m51s
>>
>>71596049
Yes, this is what I meant! Even if it's not as complex as before it flows much better with the rest of the track! Nice! Also, try to bring the kick down a bit in volume maybe? You are on your way to a nice mix!
>>
lastest track, pretty minimal but i like the mix, any comments/criticism?

https://clyp.it/lo2zb2gz
>>
though on this sound?

>https://clyp.it/dx5nt5hq
>>
>>71595934
Higher sample rates are needed exactly for capturing higher frequencies, can you describe in clear English how higher sample rates affect common musical frequencies of 20-25000 Hz in any way?
>holy shit, stop it already
Ok, just answer this.
>>
>>71596306
Awesome, I'll try that with the kick. thanks so much!
>>
>>71596284
>layering a few more synths in the middle
I'll try doing that, thanks for the feedback!
>>
>>71596406
I can't. Because you don't have the relevant experience to be able to explain it to you in words.

It's a feeling. Science can't explain WHY we perceive higher sample rates to be clearer and more detailed. Music isn't a pure sine wave. There are dynamics and harmonics that we feel.

Rent out a legit studio space with mastering quality DACs and A/B a normal audio CD and an SACD or DVD Audio disc.

The differences are hard to describe.

Until then, just agree to disagree.
>>
>>71596449
>I can't. Because you don't have the relevant experience to be able to explain it to you in words.
Very well, I understand you, bye.
>>
>>71596406
>can you describe in clear English how higher sample rates affect common musical frequencies of 20-25000 Hz in any way?
i guess one way to do that would be to say it's like capturing video in higher framerate. 30fps/44.1 is gonna be fine most of the time but going higher will let you capture additional detail
>>
>>71596406
Nyquist Theorem

basically sample audio at twice the required highest frequency to get accurate reproduction of all frequencies up to the highest. anything higher than 2*25000 will not affect frequencies 20-25000
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>>71596544
actually i lied, if you have frequencies higher than 25000 at 50000 sample rate, if anything goes over 25000 you can get aliasing, where frequencies essentially wrap back around to 0 and start going up again.

so a higher sample rate helps combat that. i believe it's called 'oversampling'
>>
>>71596595
Hence why sounds recorded at a higher sample rate sound more "open" and clearer. The anti-aliasing filter is at a much higher frequency preventing high frequencies from clouding up in a way.
>>
>>71595529
>>71595676
>>71595678
(regarding >>71595359)
thanks guys, it's nice to get an opinion. i tried raising my 808s an octave but i don't think that works well, it just makes it into a different song. so i tried lowering the volume and distortion, and i also tuned them which i actually have tried earlier but felt like by doing that i lost something.
here's the quickly edited version
https://clyp.it/kqfckkvt

is it so obvious the previous one wasn't tuned right whereas this one is?
>>
>>71596842
Your 808 isn't out of tune, some of your synths are clashing with the melody but you are singing in the same key as the bass, assuming the bass is the tonic(first note of the scale).

You can actually fix this pretty easily, just base all your synths off what your autotune is tuned at, which if you didn't change it is probably in C Major.
>>
>>71596296
I'd say its low passed with light chorus, delay and distortion. Then the distortion is on full when it drops. Get exponential Excalibur
>>
So my Ableton Live trial ran out, and I'm not quite sure what to do now. I don't have $700 laying around, and I don't know where I could pirate it. Not a chance I'm using The Pirate Bay unless there's a torrent that doesn't have some trojan included.
>>
>>71597642
you on any private trackers?
>>
>>71597642
Using Piratebay isn't hard to figure out. If the poster is an admin it's not gonna contain a virus. If the torrent has a lot of seeders, that's a bunch of people vouching for it. I've torrented for years and never got a virus, unless I might have some hidden malware somewhere deep in my pc chipping away at bitcoin, which I highly doubt.
>>
>>71597679
Nope, too dumb for that.
>>
https://clyp.it/qfwjeypt

any tips on cleaning up these vocals? I've already EQ'd the fuck out of them to get rid of all the other instruments from the original song but i think there's still some seeping through.
>>
>>71597642
Rutracker.

>>71597822
The issue is that the instrumental doesn't fit with the vocal, it's like they're in different keys.
>>
>>71597642
get Reaper
>>
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>>71594762
Here's another project I am working on.

more of a straight forward house track. Does it need more complexity or does it feel nice to just "ride the vibe" all the way through.

https://clyp.it/i1pjrtgn
>>
>>71597642
learn c++ and write your own daw
>>
>>71598276
what daw are you using?
>>
>>71598339
i use ableton, any comments or critiques for my clyps? :O
>>
>>71598276
You could pan the vocal chops from right to left in sync with the kick at parts like 2:48 for example. Would give it more impact and some variation when nothing more is happening. I'd also make the snare i tiny bit quieter, but maybe that's just me.
Sounds nice otherwise, I like it.
>>
>>71598508
where did you get those vocal samples?
>>
>>71598169
https://clyp.it/g00kyg0q

how does it sound now?
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>>71598865
It sounds more in key than the previous clyp for sure but some of the bass notes are questionable, I think they clash with some accidentals on the vocal, not sure what's going on but the mix and arrangement need a lot of work.
>>
>>71598698
Thanks for the feedback, this clyp is a little old and I did notice the snare was a bit too "in your face" so I toned it down. I will also add some variance in pan for the vocals too!

>>71598812
just digging around the internet, there are a few sites that you can go to to get some a cappella vocals.

https://freevocals.com/acapella-category/free-downloads/ for example is one, but try other ones too.
>>
>>71599069
stfu do you want /prod/ stealing your vocal hook and spoiling it forever with their shit
>>
>>71599069
Best not to use those because they're not royalty free which means if you make something great by accident you now owe free vocal and the singer money
>>
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So I downloaded this 242gb torrent on rutracker called Komplete 9.

So I installed it and I have all the shitty plugins, but I can't figure out how to register them. There's nothing said on the fucking page about what to do after you run the setup. There is an ''''activator''' in the folders for the plugins, and presumably it should register the plugin, but it doesn't.

Anyone got experience with this shit? Google translate must be hiding sth from me...

here is the torrent I'm talking about : https://rutracker.org/forum/viewtopic.php?t=4680823
>>
>>71599292
>not sticking it to the man
>not fucking the system
>not pirating everything without a single fuck
>not ignoring the judicial system around music rights
>>
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>>71599306
hahahahaha

[spoiler]ha[/spoiler]
>>
>>71599292
release it for free not everything has to be about shekels
>>
>>71599292
Nothing would happen until you attempt to license or sell your music that has copywritten samples. Im sure none of us in this thread will make any money from our music.
>>
>>71599333
Go ahead then, its about the stupidest thing you can do. Imagine making a popular song and then all, that's right ALL the money you make from it has to go to someone else
>>
>>71599374
i made 3 euros on bandcamp today so up yours
>>
>>71599390
who gives a fuck about money when making music
>>
>>71599069
that's not the website i used for this track though, i wont reveal all secrets but you gotta help out others.

>>71599292
I understand that, mine are royalty free though. and if i use some that are not, i wont post it to make money.
>>
>>71598169
Is rutracker trustworthy? Last time I downloaded something off there I had to scan my PC for like 5 hours.
>>
>>71599401
look at mr bigshot over here
>>
>>71599417
>mine are royalty free though
from that site? I don't see any

>>71599415
you'd give a fuck if you spent hours on a track and it made money that you have to give away as well as legal fees, its not even worth playing around with not royalty free vocals
>>
>>71599346
pleas, i was downloading it for a week
>>
>>71599306
If only you knew russian, right. There's probably english guys who've run into that problem just google it
>>
>>71599454
mine are from a different source

>>71599417
mentioned in this comment. i just posted an example for anon asking. there's tons of royalty free sites out there, but i went to recording school and worked with lots of local artists, so my vocal samples are pretty extensive. I understand what you're saying though, I've seen that happen to artists before. Gotta be careful.
>>
>>71599419
Yes it is.
>>
A difference between parallel compression and merely using the dry wet knob is you can add effects like saturation to only the compressed send
>>
>>71599491
i'm having trouble googling how to crack a vst lmao shit
>>
>>71599306
look at all those pages and pages of russians having problems with it. 53 pages! So did you see that and think, this should work fine??
>>
>>71599945
could be pages of russians thanking the uploader tho
>>
>>71599306
https://imgur.com/a/AN8fJ
>>
>>71600107
well did you check the r2r txt?
>>
>>71600107
yeah and i did that for the absynth but it still asks me to register ffs i must be retarded
>>
>>71600255
google, crack komplete assistance
let us know how you go
>>
https://clyp.it/vsghroea

Mostly looking for feedback on the mix
>>
Why do I have no idea about how good my tracks sound? I've made plenty of tracks with offensive highs that dig in yet they sound fine to me until someone else points out the obvious.
>>
>>71600378
different taste, different ears. if you dont give a fuck about other's opinions then keep it the same, if you do care, split the difference in the highs so its at a happy medium that you both enjoy.
>>
>>71600378
use reference tracks
>>
>>71596449
>Science can't explain WHY we perceive higher sample rates to be clearer and more detailed

Yes it can, it's clearer because there is more data in the wave, thus the brain doesn't have to assume as much as if it had a lower sample rate. It's more detailed because there is literally more data in the wave, akin to having an increase in the amount of data in a file as the sample rate ascends.
>>
>>71600378
It's like how most people can't rate their own attractiveness
>>
>>71596322
>https://clyp.it/lo2zb2gz
I liked the end when you started rocking it.

>>71596389
having dat big booming kick doesn't really suit the track, got on my nerves pretty fast. It needs to be pitched down a bit for one thing, but aside from that just make it shorter I'd say.
>>
>>71600455
that's not at all how audio works, mate
>>
>>71600343
It didn't ask me to activate battery, which is a start. But now I'm having troubles with the library placement. It's trying to resolve it now. What a trainwreck this is
>>
>>71600409
Magic AB
>>
>>71600378
You understand the creative intentions behind the track and can listen out for the things that you know are good while not really noticing the stuff that isn't so great.

For other people the things that aren't very good will jump out first, then they will tell you that you are a talentless loser and to kill yourself.

Also, this >>71600409
>>
>>71600473
how does it work then?
>>
https://clyp.it/tdgynd5k
Experimenting with slow synths, thinking of adding guitar/bass in later
>>
>>71600378
>https://imgur.com/a/AN8fJ
I think it's a good idea to listen to professionally produced music that you consider well-mixed for a few minutes before you mix something yourself. Like the other anon said, try comparing your track to tracks you like by other people.
>>
>>71600649
pretend the imgur link isn't there
>>
>>71597642
it's literally so easy 2 torrent, i can post magnet link if u have a mac
>>
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>>71600455
>it's clearer because there is more data in the wave,thus the brain doesn't have to assume as much as if it had a lower sample rate

The brain doesn't hear the data, all it hears is the reconstructed wave and a competent DAC accurately reconstructs a 20Hz-20KHz sound wave recorded at 44.1KHz sampling rate.

There's an argument as mentioned elsewhere ITT for 48KHz sampling rate during recording though, and it has to do with the wider anti-aliasing filter transition band (Nyquist limit for 48KHz sampling rate is 24KHz audio frequency) which will ensure that any content up to 24KHz is captured cleanly, but anything higher than 48KHz sampling rate used for recording (in itself useful in DSP terms for smoother effect processing) becomes a hazard if also used for playback.

>https://people.xiph.org/~xiphmont/demo/neil-young.html

>24/192 Music Downloads...and why they make no sense

Illustration of distortion products resulting from intermodulation of a 30kHz and a 33kHz tone in a theoretical amplifier with a nonvarying total harmonic distortion (THD) of about .09%. Distortion products appear throughout the spectrum, including at frequencies lower than either tone.

Inaudible ultrasonics contribute to intermodulation distortion in the audible range (light blue area). Systems not designed to reproduce ultrasonics typically have much higher levels of distortion above 20kHz, further contributing to intermodulation. Widening a design's frequency range to account for ultrasonics requires compromises that decrease noise and distortion performance within the audible spectrum. Either way, unneccessary reproduction of ultrasonic content diminishes performance.
>>
>>71600378
Probably your monitors/headphones/space you're doing it in.
>>
>>71600350
In the first section everything blends together, they all sit in the same space. Play more with panning, sidechaining and EQ.
>>
Hey guys. I'm pretty new to music production. I have a couple questions...I see these "answered" often but I guess I never really understand the "how"s and "why"s behind it.

I have a mix and it sounds OK on my speakers and OK on my headphones. But when I play it on my phone it sounds like shit. There is literally no bass and the treble sticks out like a sore thumb. On my headphones (Sennheiser HD650s, open backs) the bass is too loud. On my shitty speakers, the bass is slightly too low. On my phone it's practically nonexistent. However any professional track I play sounds about the same across all devices. What gives?

Secondary question, I guess I just don't really understand mixing/EQ in general. What are the biggest/easiest to make mistakes for beginners when building a track from scratch?

Please direct me to the appropriate FAQ if I am a fucking retard.
>>
>>71601353

To add more detail to the bass issue -- on my speakers or headphones, if I make the treble any louder it will cut through like crazy (and then be even worse on the phone). If I make the bass louder it will sound like shit everywhere BUT the phone. Wtf? How do I translate/mix properly? I feel like I must be missing some fundamental step.
>>
>>71601353
>But when I play it on my phone it sounds like shit. There is literally no bass and the treble sticks out like a sore thumb.

Phone speakers are awful, my experience says it's not an issue with your mix.

>What are the biggest/easiest to make mistakes for beginners when building a track from scratch?

OverEQing stuff, no matter if you add or remove freqs.
>>
>>71601412

>Phone speakers are awful, my experience says it's not an issue with your mix.

But most other professional mixes sound fine. Maybe the levels are a little off, but my mix is so drastically off it's not even listenable. Is that really normal?

>OverEQing stuff, no matter if you add or remove freqs.

What does it mean to over or under EQ? Should instruments ever occupy any of the same frequency space, for example? Is it OK to have a little overlap?

I really wish I had a mentor or something for this shit DESU. I feel like I'm doing about a million things wrong and I'm never gonna learn if they're mistakes or not.
>>
>>71601353
Generally dynamics is the difference. Remember that commercial tracks are mastered which involves a lot of multiband (triggering based off specific frequencies) compression and limiting.

As for EQing, don't go full retard and think more sub is always the way to get a kick/bass track to stand out in the mix. Compression and sidechaining are something you should look into. Pro Audio Files has a lot of good free articles, I'd start there if you wanna do some reading.
>>
>>71601114
>intermodulation of a 30kHz and a 33kHz tone

...so this is how this works. When you tune a guitar by fretting a string (at the 5th fret on standard tuning) and playing the open string below it you can tell you're getting close when you hear the two played notes intermodulating - people usually call it "beating" - the beating speeds up as you get further out of tune and slows to nil when the two notes are in tune.

Intermodulation creates two additional frequencies from single tones - one is the sum of the two frequencies and the other is the difference between them and when you tune your guitar and hear the "beating" you're hearing the difference, as the notes get closer to each other the difference tone frequency (the difference in frequency between the two played notes) decreases.

This matters in amplifiers and in the illustration the 30KHz and 33KHz audio captured because of the higher sampling rate results in an intermodulation difference tone of 3KHz being added to the playback.

If there were recorded frequencies within the audio hearing range generating such difference tones things would be different, since the original frequencies would be part of the music that gets played back, but frequencies above 20-22KHz won't be heard and thus the difference tones they generate are perceived as noise.
>>
>>71601465
Is it possible to master tracks yourself? I read some guides on how to basically do ghetto mastering.
>>
>>71601252
yeah it does, I left it like that intentionally so it would build up to being a little too much to follow then drop back to something a bit more reasonable when the main beat comes in, I like the contrast but if you think it doesn't work I might tidy it up a bit.

How about the mix for the rest of it? Did anything sound like it wasn't fitting right?
>>
>>71601448
>But most other professional mixes sound fine.
That depends, if you listened to a professional mix 20 times on your phone you get used to it and you think it's good. Play a professional track you've never heard on your phone and I'm pretty sure it'll sound shit.

>What does it mean to over or under EQ?
It just means not to overdo it in general, no matter if you're cutting or adding, you need to stop and think why you're cutting or adding, for utility that is, if you're using an EQ as an effect that's a different ballgame.

> Should instruments ever occupy any of the same frequency space, for example?

If they have a separate role then yes, but if you have for example two plucks in the same frequency range either glue them together really tight so it acts like one thing or give each one it's own little space to work in.

It's really important that everything below 100Hz is really really clean. You need to give your kick and bass/sub a lot of room to breathe, very tricky area to work in.

> Is it OK to have a little overlap?

That depends, you need to think of everything as a role. For example, this pad and this pluck are playing in the exact same frequency range but one of them acts as a background layer and the other one provides the attack. If you have 2 or 3 pads at the same frequency range chances are they won't sound good unless they're complimenting each other (even if it's just details) but you might need to do some surgical EQing even then.

>I really wish I had a mentor or something for this shit DESU. I feel like I'm doing about a million things wrong and I'm never gonna learn if they're mistakes or not.

Hey man, join our discord and become part of our community, we help each other.

https://discord.gg/cfwMgqU
>>
>>71601353
You need good monitors to hear things accurately. I thought mine were shit until I heard music from Bob's well mixed honor roll which sounded perfect.

http://www.digido.com/honor-roll.html?option=com_content&Itemid=54&id=46&lang=en&view=article

If it sounds good on clear speakers which reveals your mix's flaws, it'll sound good on anything.

You need to lear how to mix. There are millions of tutorials online. Common pitfalls are; not high passing the sub freqs, not high passing most other instruments if needed, sibilance and balance issues. But you have to learn mixing, its like another language and it'll be years before you sound great.
>>
>>71601531
You CAN do it, but its more a case of whether or not you should. Mastering engineers are a thing because they generally have 15+ years of experience, the best monitors, the most sonically pristine environment, and some crazy nice analog gear. I've used a mastering studio before so I know the techniques but in no way do I think I could master effectively or at their level. If you still need tips on how to EQ stuff/don't know how to get a mix's balance right, then you aren't ready for mastering. Once you're producing mixes which you think are A-rated, then I'd look into getting Izotope Ozone. I have it and its a good way to do a tiny bit of mastering from home, even if you don't get the hardware.
>>
>>71601593
good monitors can only go so far if you have an untreated room
>>
>>71601556
Not necessarily, however the song could use more dynamics - its sorta all go all the time, no lull to crescendo from really. And yeah I would definitely clean up the mix. Pan stuff out a touch more.
>>
>>71600343
hey bruh. i got absynth and battery working now. i haven't tried the rest but i'm sure they will. thanks 4 responding to my posts. without you, i probably would have delet-ed all stuff. I am going 2 bed now, it's 3am. thanks, bye
>>
>>71601620
Yeah it's a bit too full on maybe, I'll try dropping some stuff in those interlude sections to make bit more of a gradual build. Thanks for the feedback.
>>
Hey bros, I want to make music like this:
https://www.youtube.com/watch?v=ygVq72L2q8I

Where should I start?
>>
>>71601838
A very good understanding of synthesis.
>>
https://clyp.it/u5mmba0v

Should I keep working on this? I kind of like the feel of it so far.
>>
I'm scared of making something genuinely great because I don't want attention/ people wanting me to play live etc
>>
>>71601962
It's never going to happen because you aren't capable of making something genuinely great.
>>
>>71602010
>it's never going to happen

I already have people bugging me to release a new album and play live. it fucks with my social anxiety and ability to create anything with a clear head
>>
>>71601944
Good beat. I did a small poo thanks to this.
>>
>>71602033
I have that too and I just say no. And nothing I have made up til this point is especially good.

Post some of your music?
>>
>>71602042

Thanks, mate! Only took me 20 minutes to drop this log!
>>
>>71602033
dont post it than wtf
>>
https://clyp.it/hcjcxoik

beat im working on, any thoughts?
>>
>>71594266
This is tight, but I woul add some more to the mid because it feels kind of vacant right now, also perhaps throwing in some more instrument of some kind to change it up a bit. I fuck with the twinkly shit tho mane
>>
>>71602173
I like it, its kind of experimental sounding but not too retarded. What you going to put over it?
>>
>>71602229
just gonna layer more random percussion, probably add another synth. Been trying to build a portfolio of beats to send out to rappers eventually.
>>
>>71594610
>https://clyp.it/wrz00hzs
this is better than my first shit
>>
>>71599346
i want to hit that so bad. i need to lift more and get big. give this hot titty bitch something to fuck.
>>
>>71601465
the kick/drums/bass mix is by far the most challenging thing i've found

I just can't get it. I can't get the bass where it needs to be. drums never level in the right place. it never "hits" properly which fucking blows. I've been doing it for a while and I still really suck ass at the balance.

i separate the kick to its own track and the other instruments to another. probably snare to its own. hats/crash can go in their own.

then i sidechain things with the kick. or the bass/combination.

just after that i don't really know why but my stuff just doesn't ... hit... properly. i think it's the EQ. like the EQ and reverb/compression are the main aspects.

my balances are just awful actually, for some reason. i don't think it's how my acoustics are really.

its worse than that, like i just don't feel like I "get" how to EQ very well.

I don't really know what to do.
>>
>>71594058
How do I get the vocals to fit with this song?
https://clyp.it/ph4zy4id
>>
>>71602438
>i don't think it's how my acoustics are really

If your mixes sound so completely different on different playback devices/systems it might have a helluva lot to do with your acoustics - for whatever reason you're not hearing what is actually in your mix.

Fix your listening environment and you'll be a lot more confident about what you're doing - right now you're trying everything you've read about all at once and you're not hearing any of the true effect of the techniques.
>>
hows this?
https://clyp.it/ljj4g1zp
>>
>>71594058

>31 semitones
>half second of decay
>>
>>71601838
chop up breaks and program drums over and over again.
>>
thots?

https://clyp.it/qkfflcal

>>71596389
Meanders a lot (but that's cool), sounds like it has a few cluster chords that may or may not be intentional, rad percussion.

>>71602173
I could smoke to this. Chill vibes. Hats and snare are a tad quiet, though. Or the kick is a tad loud.

>>71602741
Nice. As a song it doesn't really go anywhere, but it feels really good on my ears. Very pretty sounding.
>>
>>71601838
>>71602845
also id say that understanding synthesis is, while important, less important than being able to chop stuff up and program drums really well. breakcore is, at the end of the day, how good you are at that. you can change your samples up and drop effects all over them or use synthesis to make your sounds nice and pretty all you want but it all comes down to percussion autism.
>>
>>71594058
>prod
>literally just people complaining and posting their clyps

has anyone ever learnt something in these threads
>>
>>71602916
youre mom
>>
>>71602916
Has /prod/ ever been any different?
>>
>>71602934
your music sucks and you're not getting any better so jokes on you
>>
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>>71602987
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>>71603033
I got memed again
>>
>>71602173
>https://clyp.it/hcjcxoik
what audio effect did you add to your kick/808?
>>
>>71602896
>Nice. As a song it doesn't really go anywhere, but it feels really good on my ears. Very pretty sounding.
yay, thats pretty much exactly what i wanted the reaction to be (hence the name endless). i know i should probably make it into something but im sort of feeling it as a musical vignette with extreme minimalism or something, like a vague emotion just sort of fading in and out for a brief moment before vanishing. idk how to really express that though without it just sounding like im too lazy to do anything with it but loop it over and over. would love any ideas.

with yours, im not really picking out any melodies that are sticking with me as memorable. its funky for sure though but its kind of like, ehhh. i think you should work on the drum programming. i could see it working as breakcore sort of thing or squarepusher-esque. but the drumprogramming right now is sort of taking a passive role in the track, and the rest of it doesnt seem like itll really carry the track if that makes sense, so you could make the drum programming carry it.
>>
>>71602916
good for my ego
>>
>>71602916
This is the only place on the internet where I have ever received decent advice specific to my songs.

Do you guys just get relentlessly shit advice everywhere else or is it just me? I make music that is not specific to any genre but easy to follow and not particularly experimental:

>I don't understand what you are trying to do here
>What genre is this you need to pick a genre and make it sound more like that
>Stop using presets, learn to make your own sounds (never use presets)
>Learn how to do sidechain compression (song has fast kick patterns that would ruin the bassline with sidechain compression)
>Learn how to do sidechain compression (song already has sidechain compression that it didn't really need)
>You need to learn about music theory (Used to teach music, obvious from my songs that I know standard music theory pretty well)
>Learn how to use different time signatures (song was in 4/4 but so are 95% of songs, I use alternative timings in other tracks)
>It needs to go to double time at the end so it doesn't get boring (Song does go to double time at the end, that was the strangest one of all because it was so overly specific and yet still I had already done that)

I could go on all day, I felt like I was some misunderstood genius whose great artistic vision could never be accepted by the peons around me until I came here, then I realized I was just some dude making average quality music like everyone else.
>>
Hey, anyone know hot to make the "pulse" dealyed or whatever it is at the end, its like a classic sound on dub records, please
https://www.youtube.com/watch?v=m_N63b2Tk-A
>>
>>71603664
i think because anonymous posting here people are willing to be more honest

i find on other places its full of people pretending to be better than others but they never post their music
>>
spent on a bit more time on the drums. does this sound like an improvement?

https://clyp.it/im1yo45i

>>71602916
>>71603664
yeah this place is the best place I've found by far for getting advice.
heck i dont even know where else id go to get proper criticism. anonymity is absolutely perfect for getting feedback on stuff both because the listeners dont have any bias and because its not the end of the world if people here say your stuff is totally shit. some of the feedback here is from people who arent really into whatever style you're producing and the feedback is kind of useless then but when you do get helpful feedback here it tends to be super helpful and without having any bias its way better than what youd get asking friends.
>>
>>71602649
the problem is that I'm very fucking broke. and I live in an apartment where I CAN turn up during the day when nobody is here but not at will. which is cool... mixing is its own part of things.

what I'm wondering is how the fuck I can set up to a higher level without a big budget to buy a space

I'm wondering if the sub is an essential part of the setup as well. i get that you have to spread the monitors evenly but i don't really know much about how to prepare the room itself or like... the dimensions of the room as well.
>>
>>71603744
take the chunk of audio and just copy paste it again and again, lowering the volume as you go, and automate the panning. a lot of the time its helpful to do delay manually like this if you want a lot of control over it.
>>
>>71603664
you're not alone. i honestly thought i was the shit until i started to take it seriously and realized i am shit not the shit

you want advice that empowers you to grow as a musician, it is up to YOU to decide the line there

learning to use synths instead of just presets is good advice. presets actually kind of suck and reduce your expressivity i think. i need to learn to do that more

and to reduce what i use is very serious. too many plugins = not enough expression

i need to start posting my stuff here to get more hardcore critique ... my stuff sucks dick though right now honestly.

main problem i have is like adding transitions, varying patterns, making completed long tracks. i have great loops but i don't understand the process of making big tracks. especially if i can't even mix, why the fuck bother?
>>
>>71603744
>>71603945
to add on, for other people reading, a lot of the time it really is useful to not just use a plain old delay plug in when you want delay that is going to be really prominent in the track. copy pasting audio works or for synths you can use lfo or an envelope to make a delay effect where you can have autistic control over every detail, and you can do really cool things with it too.
>>
>>71603892
Honestly I think people get way too pedantic about that shit, no one ever listens in an ideal listening environment in the real world so you have to reference your mixes on shit speakers and in different places anyway. Just fuckin get some sick fuckin speakers and crank that shit the fuck up whenever you can, try to learn more about acoustics and soundproofing as you go but for now just get the sick fuckin speakers and bang shit out.

And yes get a sub when you can afford one, I have a pair of 8 inch monitors which are supposedly too big for my room and they sound great, I added a 10 inch sub which will supposedly make my mixes worse because there will be too much bass for a small room, but my mixes are way better now.
>>
>>71604031
i dont know how to mix or master and i dont give a single fuck. i just flat out dont mix/master my tracks. dont let minor stuff like that stop you.

for arrangement, it takes a different mindset to go from making loops to making tracks. one thing that got me started was to copy the loop over and change one thing about it, then copy it again and change another, etc. this can at least get you in the mindset of how things morph over time. try taking old projects that are in similar bpm and smashing them together into one track to practice arrangement as well. if you dont think they will work together, all the more challenge and the more youl get out of it
>>
https://clyp.it/2o0zga4q

where my junglist @
>>
>>71604031
Its all a learning process man.

Your songs might sound shit because you are using presets that aren't the exact sound you need, so you learn a bit more about sound design then your songs sound shit because you just repeat the same loops for ages, so you focus on interesting songwriting then your songs sound shit because they aren't mixed well enough, you learn more about mixing and get some good monitors and your songs sound shit because the transitions aren't smooth enough, then the songs sound shit because they aren't mastered, then the songs sound shit because you put too much compression on your drum track or you need more saturation on the synth sound or the vibrato is doing 8th notes instead of 16ths, and suddenly you realize that you are now ironing out such minor issues that on the whole your songs actually sound pretty good without even thinking about the stuff that you were terrible at before.

Takes a long time though.
>>
>>71604121
it sounds way too much like pop for my tastes. it sounds like nightcore jungle to be honest. but if thats what youre going for good job. it sounds like something id drop in the middle of a lolicore track ironically. the drum programming is adequate for the style youre going for, complex stuff would probably distance you from your audience actually.
>>
>>71604206
thanks man
>>
>>71604208
hehe ty thats what i was going for :3
>>
>>71604121
I hate the vocals but it sounds breddy gud m8 you are skilled dude. Maybe some more lower-midrange in places to give it more power in the drop sections, there is a fair amount going on but it still sounds a bit sparse.
>>
>>71604297
yeah i agree i almost threw an 808 in there but it was gettin too muddy
couldve sidechained it or something i suppose, will figure it out
>>
(also ty ty)
>>
>>71604260
as a lolicore producer i would absolutely love for nightcore jungle to become a big thing because that would be fucking hilarious. keep up the good work
>>
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>>71604260
>>71604413
>lolicore
>>
>>71604435
lolicore is the greatest genre because there is no other genre of music that takes itself less seriously than lolicore. most of the music is shit but the scene is a lot of fun. and there are some good producers out there, but none of the well known ones are really good so I see why it has a shitty reputation.
>>
>>71604435
its cute isnt it :3
>>
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>>71604121
just because you use the amen break doesn't make it jungle faggot
>>
>>71603744
>>71603945
Just use a stereo delay and have it panned center. Pan it out and automate the volume to increase slightly as it goes. Use triplet values for the dub style sound, and a large amount of feedback.
>>
Degenerates pls go
>>
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>>71603109

The 808 is already a bit distorted, but that's all I used. Keep in mind the 808 sticks out because the mix is fairly balanced, which is the biggest reason an 808 can sound muddy in some mixes.
>>
>>71604581
https://clyp.it/el5s1t4g

i mean...... it makes it mixable on the dancefloor :3
>>
>>71603744
>>71604595
This, but you'll also want to use subtle side chain compression on the wet signal that is triggered by the dry signal. This will help prevent feedback/phasing and keep the groove in check.
>>
Hey guys, finally started working on the first track in months, but I feel like I've hit that tunnel vision wall where I focus way too much on changing little bits and pieces instead of progressing it. Any feedback so far?

https://clyp.it/5ciyndi5
>>
>>71604688
definitely turning the gain down on this bad bwoy tho
>>
>>71604716
its kind of dull. maybe add some percussion to the bit at the end like you had going at the beginning.
>>
>>71604716
why are the synths so LOUD

also yeah very stagnant track
>>
>>71597697
if i torrent it, how do i authorize it though? my trial just expired too
>>
>>71605066
i think you need to go offline while you run the authorization from the crack and also block ableton in your firewall to prevent it from phoning home
>>
>>71604620
>ableton saturator
gross
>>
Trying to capture that post punk/new wave sound anyone have some advice?
>>
https://clyp.it/ahalfxo0

any thoughts, is this an idea worth pursuing?
>>
>>71605321
interesting idea, a little bit a dissonance here and there but I really dug it. Flush out the mix a bit and pan the instruments a bit and you've got a great track I think.
>>
>>71605321
We are all worthless meatsacks rotting our way to the grave. No ideas are worth pursuing, and all ideas are worth pursuing.
>>
>>71605443
>a little bit of dissonance

are you trolling him? the whole fucking thing is dissonant

learn music theory dumboheads
>>
>>71605321
it sounds cool but it doesnt go anywhere. it sounds like the introduction to a track but the track isnt actually there
>>
>>71604855
>>71604963
Damn, thought it was better than that. I spent a lot of time doing subtle variation on all the instruments and percussion, changing it up every 4-8 bars, multitracking individual instruments with different tweaks, etc. I'm not really sure how or why it seems so dull or how to really improve from there. Seems like it might be better to just scrap it. Thanks anyway though.
>>
>>71605450
I know music theory, just not gonna be a dickhead about it lmao.
>>
>>71605450
not the guy youre quoting but the dissonance is why i think its pretty cool and worth pursuing. not really sure what youre getting at by telling the guy to learn theory.
>>
>>71605515
>dude im not a DICK lmao haha who cares if someone has something rly wrong it's all relative did u know that africans used to play on a 2 tone scale weed lmao

>>71605522
oh right that changes everything, let me know when your album comes out i'll buy 4 xmas. one for my dog too he likes aberrant noises
>>
>>71605512
>might be better to just scrap it
dont do this faggot i think it is alright but you should lower the volume and do some variation because it is too much looping imo
>>
>>71604716
having that unsteady bass beat makes it kind of painful to listen to, I like the weird stuttery rolls but I'm having to stop and think about it to get the rhythm which makes it a bit of a tiresome listening experience. I did like the spooky vibe though.
>>
>>71605512
nahhh dont scrap it, it seems like it could be a good building block to a track. but if youve been going autismal on it then maybe you should take a break and come back to it in a couple months or so
>>
If we are posting shitty half finished tracks then how you guys like this one?

https://clyp.it/m3vp5x4e

needs some funky bass next, I kind of like it but I'm wondering if its a bit too cheesy sounding and I should just can it.
>>
>>71605548
kek i kind of like the unsteady bass, but it sounds like its in serious need of a central focus. like some intense breakcore style drum programming or something so its not dull, or you could go boc style with it and maybe a nice melody on top or something.
>>
>>71605603
I like it too to a point but it is too much so, like you said there is no central focus. It's interesting which is good but needs to be refined.
>>
https://clyp.it/4cnvnqp0

i feel like it sounds kinda boring but idk. should i distort the 808?
>>
>>71605643
not the start btw, thats a middle section
>>
>808 and trap hats in every song

Stop this please.
>>
>>71605659
its a decent meme, but I agree, I think trap music is too ingrained in its own subculture that it doesn't allow room for growth as a genre
>>
>>71605538
not sure what youre getting at but just cause its dissonant doesn't mean its bad.
>>
>>71605701
sounds pretty bad to me and not just because of the dissonance
>>
>>71605443
I actually love it, although the sound that comes in halfway through seems hollow and dry, kinda throws off a bit of the feel from the track
>>
>>71605719
the part at1:35 is kind of shit but the groove before i think has some potential at least. i could see someone rapping over it for example for some interesting beats. but it does need something like that to pull it together.
>>
>>71605767
>>71605730

Thank you this is very good feedback
>>
>tfw I don't identify with any of the music production trends right now
>tfw I'm having troubling creating a "sound" I like

I think trap is incredibly boring for the most part, I don't want to become one of those spastic overproduced 808 virtuosos like some of the dudes on sc who just try to be as needlessly technical as possible (Referring to the electronic producers who took on the trap sound like post 2012 like idk someone like Blank Body would be a good example)

I don't care for lo fi hip hop (or rather new lo fi hip hop) and am sick of hearing peoples half assed attempts at it

Im not much for EDM because it just seems to be more of the same, though it does offer new grounds to be explored, itd be more of a technical exercise with something like trap or dubstep or dnb rather than something artistically satisfying

I know I'm rambling /mu/ but I need some help, I've realized my issue

I was listening back to my soundcloud tracks and I realized it's just a hodgepodge of different sounds. I have no coherence with my stuff. It's just "anon attempts x". The beats that DO sound like me I've grown bored of. I have created something of a sound but that's in the midst of 100s of other beats, and I've grown tired of my sound and want to see what else I can do.

Basically the one thing other producers have that I don't is that unifying aesthetic/sound where even if their stuff is contrived and boring, they at least are consistent in output and artwork, whereas I'm still just some dude making beats.

I'm almost thinking of opening multiple pages because I'm so schizophrenic in output.

What do you do guys? In terms of being consistent in your sound/aesthetic? Any tips on this?
>>
>>71606295
There's not a satisfying answer that's guaranteed to work. I think you just have to hang on to each unique idea you have, whether it's about the subject of a song or a structure or a technique, and if it works in a track, try it in another one. Once you have a bunch of unique ideas at several different scales, you just have to put them together for a project.

Also, depending on where you are in producing, I'd say you don't need to worry about it. If you're less than 4-5 years in and are not depending on music for income, you can sort of float around collecting ideas and techniques so that when you are driven towards a particular sound you can express it well.

Or, give yourself an arbitrary goal for a track like interpret a painting, or write a song about floorboards or whatever, and if it works try to transfer the ideas
>>
ok guys, new to music production here. I want to make music that gives off the same feeling as these tracks:
https://www.youtube.com/watch?v=S_1f4x957QI
https://soundcloud.com/yungsherman/dont_go

I don't own any instruments, but I have access to some music equipment friends in bands (microkorg, guitars, microphone). I don't know much about music theory. I have a pirated copy of FL Studio and Audacity installed. where do I begin?
>>
>>71606295
I feel exactly the same dudeski, I'm a metal guy mostly and I've been digging deep into electronic music for years because I feel like there is so much potential and surely it is the future of music, but pretty much all of it leaves me feeling completely uninspired.

I have the same problem with my creative output too, I think I'm getting closer to a unified sort of sound but I doubt even once I get there and all my output is of a high standard that anyone will want to listen to it.

The choice is be a trend-hopping faggot who will probably never get any recognition but might manage to get a few followers by being enough like what people already like, or to be a tortured artist who will never get any recognition but at least your music will be a kind of personal life journey where you can learn and grow and express something that is a reflection of yourself. I know which I'd rather be.
>>
Would it be stupid to invest into Logic Pro? I've been using garageband and learning the ins and outs and developing a sound.
>>
>>71606532
Answers to a lot of these questions are in the OP. You don't need to spend money for at least the first six months, just focus on learning the basics like MIDI, basic synthesis, and envelopes. FL will have plenty of drums for you starting out. For theory, you can pick the essentials up pretty quickly. Learn what a scale is, what a chord progression is. You will be frustrated that you sound like shit for the first x years, but there's not really any shortcuts.
>>
>>71606635
apologies, the pastebin was a bit daunting for someone who doesn't know as much about the lingo, so i figured i'd ask anyways to get some useful starting tips (like learning about scale, chord progression) etc. I will do that. Do you think it will help if I get my friends in bands to help me out with some of it / collab with them? Dont want them to have to do all the work but they made a coherent, nice sounding synthpop song with a guitar and the microkorg in like 2 weeks.
>>
>>71606589
garageband is absolute cancer but there is an obvious alternative to forking out a fuckton of money to actually buy logic pro and i seriously hope you arent ignorant of it
>>
>>71594762
>https://clyp.it/41ndeagv
Enjoyed the little clip !
>>
>>71606532
>>71606635
actually i would highly recommend that you dont spend any money for a couple years at least. start by fucking around in fl studio and making some tracks, of course!
>>
>>71606589
just pirate any big name daw really until you get good
>>
>>71606676
From the pastebin it sounds like you want to look at the Theory and Synthesis sections, and ignore the others for now.
This is the synthesis video that gets shown to newbies a lot
https://www.youtube.com/watch?v=atvtBE6t48M
For theory, there are hundreds of youtube videos and it's not something that can be taught very well in the span of a post.
If your friends are up for it, absolutely learn whatever you can from them. You probably won't be contributing for a while, but just watching and occasionally asking a question is a great way to learn. But yeah you probably won't know enough for an equitable colab.
>>
>>71606532
For a little more specific advice, I'd recommend you learn very basic jazz theory, especially if you want something like the 1st link. Get a grasp of 7th chords, extended chords, inversions, secondary dominants, stuff like that. Learn it after you have a decent grasp on the basics of traditional music theory though.
>>
>>71606295
>>71606587
if you dont like the electronic music thats out there then you have a great opportunity to make electronic music that you do like and innovate and shit. what i really love is hearing people post really fucking weird shit here on prod. theres no reason to not open up multiple soundcloud accounts if you like producing in different styles too. for the metal guy, ive actually noticed a lot of metal influence in stuff recently and a lot of my friends who make breakcore are really into metal. so you could check out some breakcore stuff if you havent already.
>>
>>71606802
Totally agree the weird shit is ALWAYS the shit that impresses me most. I was just thinking about this.

It takes a lot of outside-of-the-box thinking to make that stuff and I totally respect them for it.

The only other ones I enjoy are the ones who just totally nail the genre or sound they're going for and it sounds wonderful.

>>71606587
Amen
>>
>>71606802
Yeah I should get more into breakcore actually, it seems like a genre where people are more open to pushing boundaries and I don't mind some of the stuff I've heard.

This was my track here >>71600350, that is something like the direction I'd like to take although it isn't really refined yet to a sound I'm fully happy with.
>>
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Are there any Hardwarefags around here?
I distanced myself from DAWs all the way, 100% Hardware. My Tracks are not as refined, as they were before but it's a hell of a lot more fun to do improvised jams. Also gives it that human feel. And no more fucking clicking around with mouse and keyboard.
Best decision I ever made.
>>
>>71605659
Its whats popular at the moment, and its pretty fun to make. If it bothers you so much just make something else.
>>
>>71607094
Issue with that is that it requires a hell of a lot more money. I'm perfectly happy producing in the box, and if you want a natural feel, just play the lines in yourself.
>>
>>71601738
Thanks, no probs
>>
>>71607051
yeah your track already is pretty much breakcore, with some more work on the drum programming it would be great. you should definitely listen to more of it because some of its pretty close in style to your track. breakcore is definitely the genre to go to if you want to make weird sounding shit, because in general for breakcore the weirder and crazier the better.
>>
>>71607094
yeah i just started getting into hardware recently and when I feel like jamming I always do that now, but for actually making tracks I'm still DAW all the way. What I do is record jams and go back and find good bits and take those into full DAW mode. that way, i get the fun from hardware improv mixed with the convenience of making tracks in a DAW.
>>
>>71605659
>>71607180
where is the footwork, /prod/? you can use 808 and trap shit in every track but still make good tunes, but all I see is shitty trap
>>
>>71607202
Yeah that sounds good man I'll check some out now
>>
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I made another one
>>
>>71605321
https://clyp.it/hqgbvl3y

Here's a hopefully wider version with a more interesting interlude
>>
>>71606295
Just b yourself
>>
working on a remix of a friend's track. how's it sound so far?

https://clyp.it/acn044fh
>>
>>71607511
To expand on that post, I'm saying that it's DIFFICULT to be that. The expectation is set for the audience on a certain sound and if you stray away from that they're not willing to listen.

Another thing is a lot of things I don't necessarily like are considered The "professional" sound. Sidechaining things to the kick (can be cool, but there's people who literally NEVER stop doing this on any of their tracks), lots of compression (can be useful obviously but I'm not one of those people who thinks everything should be compressed), trap hi hats and trap drums, or at least something from the 808 kit, and if not that "lo fi" cheap piece of shit drums swung and not quantized (that's more lo fi hip hop).

Idk I'm in a weird spot because of it, because I feel like I don't fit in to any sound or "movement" and maybe that's my downfall, but I don't think I'd rather be making stuff I don't even like for fickle fans.
>>
>>71607577
empty
>>
>>71607632
Maybe you just need to try some flavors from other genres, since you only mention trap and soundcloud lo fi beats here. I reccommend Floating Points, Four Tet, Machinedrum, and Moderat who all have excellent drums that don't lean on the techniques you mention.
>>
>>71607577
The drums are really weak, they're fine if you sorta treat 'em like a part of the cuts but you definitely need some more substantial, real sounding drums on top of them. Like the other dude said, it is pretty empty feeling, and I think you should probably introduce another synth around 30 seconds. It's not a lot to go on yet, so maybe you have a vision different than this.
>>
>>71607722
post clyps and i'll listen

advertise ur bandcamp somewhere else pls :3
>>
>>71607740

Das Manifest:
https://bitterblossom.bandcamp.com/track/das-manifest

Memory:
https://bitterblossom.bandcamp.com/track/memory

Did not want to advertise anything as there aren´t any more songs other than the ones I want you to listen to I figured this would be okay.
>>
>>71594610
Very cloud rap, maybe even a little clams in there

Good job dude, keep at it.
>>
>>71607770
It's not OK, these threads are for anonymous posting of tracks only. If it's OK for you then it's OK for anyone and then this just turns into a Soundcloud thread where everyone posts to self promote and nobody listens or gives feedback.

Just upload the song to clyp.it it will only take a minute.
>>
>>71607257
So make something good. Post clyps or fuck off, we're not here to argue.
>>
>>71607632
Agree with all this.
>>
>>71607821

ah okay. I didn´t know what a Clyp was now I do. Will come back later when I´m on the desktop. Thanks for the advice.
>>
>>71607838
No problem man, everyone here is usually pretty helpful but we are super srs about that rule because those soundcloud/bandcamp threads are an abomination.
>>
>Batch re-save in Kontakt
This just changed my life.
>>
>>71594115
Don't listen to the critiques this time around bro

They're all needless
>Lo fi effects
They were fine
>kick is way too wide
seriously?

You have that perfect minimalism going on don't add ANYTHING

Would be a good introspective track where things are toned down in a mixtape
>>
>>71607882
Lofi is shit sorry dude
>>
Lofi? More like NOfi amirite heheh
>>
jon hopkins and arca are the only """semi experimental""" artists u listed

awful recs
>>
>>71607632
u sound insufferable tho desu
>>
>>71607947
I think he still wants people to enjoy listening to his music instead of them just masturbating over how avant-garde it is.
>>
>flume, xxyyxx, yung gud, clams casino, cashmere cat, lido, space jesus, G Jones, EPROM

How can you expect to develop your own sound when all you listen to is instrumental hip-hop and trap?
>>
>>71607984

>arca
>jon hopkins

'avant-garde'
loool classic
>>
>>71607998
>thinking flume is hiphop or trap
what
>>
Question: So I see that I'm not really supposed to be mastering myself. How do you guys make such nice sounding tracks without mastering? Ive been reading a lot of things that say you mix quiet, then mastering makes it way louder. Do you just mix loudly to begin with? Or how does that process work if no mastering is involved? Is "adding a master track, limiter, compressor etc" the same as mastering or are they two different things?

(ok, many questions)
>>
>>71607683
Actually I'm a Machinedrum fan, that's in a different stratosphere for me desu. Excellent production and very technical but idk if that's my lane so to speak.

>>71607957
I do all those things you mentioned: the post
>>
>>71608307
>How do you guys make such nice sounding tracks without mastering?
Just put Soundgoodizer in your master bus.
>>
>>71608351
lol
>>
hey, what's a neat and simple program for making hiphop beats?
I need one for a powerviolence/grindcore thing but I don't feel like jacking beats.
>>
>>71608307
Master yourself if you aren't going to get someone else to do it for you. I mastr all my tracks myself.

Think of maztering as sort of finalizing the mix, technically you could say it is still part of the mixing process, but it is generally done as a separate and final step to complete the track. So if you are doing it yourself most people like to render their mix and open it in a new project to maste, although you can just put it on your masster channel on the original project.

Adding a compressor and limiter alone pretty much qualifies as basic masdering, for me personally on my most simple master chain I will have a stereo imager to mono the lowest frequencies and sometimes widen the highs just slightly, a dynamic compressor (which I might not even use), an EQ for final balancing and some additional mid-side processing and a maximizer.

Usually the lows are mono already, the stereo spread and the EQ balance might be fixed in the mix, in which case the maximizer is could potentially be the entire m@ster.

The only other things you might do to make it more complex is adding saturation/distortion/harmonic exciter etc, some people like to compress in stages (you might have a compressor as your first stage, then EQ and all the rest and compress it again after for example), some people add reverb at the master stage but I think its preferable to do that in the mix, all this stuff is pretty optional and depends on how the mix came out.

It honestly isn't that hard, I feel like I could get the masttering more or less to a professional level solely with Ozone except that I'm not good enough at mixing yet. I'm not that experienced at nnastering either but the software now is good enough to pretty much do the job for you once you know how to use it.
>>
>>71608535
In case you're wondering I had to spell master differently each time because I said it so much it thought it was spam. kek.
>>
>>71608454
Music 2000 on ps1
>>
>>71608351

Lol thats for noobs

You just put a sausage fattener on there and let it rip
>>
>>71607632
Listen to Peter Gabriel's Security is what I'd do if I were you
>>
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>>71608454
>>
>>71608351
you should already have a soundgoodizer on every track though
>>
>>71608577
crank it the fuck up til the sausage dude makes the grumpy face. the volume thingys on your track should go right to the top and go red, that's like the signal that your track is finished and its time to render it.
>>
>>71608588
Oh hell yes, I actually think you nailed it with that one. Powerful nostalgia.
>>
>>71595556
Because ultra sonic content can interfere with the audible. See: https://people.xiph.org/~xiphmont/demo/neil-young.html
>>
>>71594058
in ableton where does the cabinet effect should be placed in the audio effects chain of a track? first or last?
>>
>>71608696
Depends how you wanna use it.
>>
>>71594058
GOTCHAGANG
rate my work! follow if u feel meh!
aiming at improvement with a clear goal so share my page!
>rap my thoughts
enjoy: https://soundcloud.com/gotchagang
>>
>>71608765
>https://soundcloud.com/gotchagang
Best in this thread EZ.
>>
>>71608579
How exactly is that supposed to help me?
>>
>>71608765
>>71608786

Fuck off. Samefagging and your music is shit.
>>
>>71608895
I can see why you think it was a samefag, his music is fucking terrible. I was just being ironic, settle down.
>>
trying to complete a dnb song
anyone want to help/collab?

https://clyp.it/q4jwohsp
>>
>>71608874
Pete's tribal rhythms. Maybe you're sick of boom clap / kick snare.
>>
>>71608963
all there is is a drum loop with a poorly crafted bass synth

no ty
>>
>>71608900
Oh OK, I didn't even listen to it because it's a soundcloud link. He can fuck off all the same.
>>
>>71595876
not bad, has some decent melodies. Mixing and Mastering need some work though.

>>71596322
it's pretty basic, doesn't really lead anywhere. Not bad though.

>>71596389
sounds like terraria music, it's alright, a shorter kick and a decent snare pattern would probably fit better though.

>>71598276
decent, kinda cool, vocal may be a little too loud/has too many sharp highs

>>71600350
kinda dissonant, meh

>>71602173
it's decent, something feels off however


Do I scrap this?
https://clyp.it/a5nhsyvw
>>
>>71609181
Wish you would have the clap/snare hit on the 2s and 4s instead of just the two, kind of takes away from the groove imo but if you were trying to be different I understand why you did it.
>>
https://clyp.it/eri2jepd

Critique tha beat

How do a get a good semi-know rapper from my city to rap on this beat? What are the chances they'll use it if I you just message them out of the blue? Anyone got any experience with this?
>>
>>71609727
very dope very very VERY DOPE

love the sound

You'll have to find a rapper who already raps on instrumentals like this though
>>
https://clyp.it/ky2bo4fh
>>
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>>71607094
thats a great setup with great gear anon!
I used to be hardware only for years, but fell for the softsynth meme in the mid 00s and dumped nearly all my gear. Been trying to build it up again cause i've missed the live-mix/dub style recording process you get hardware only...

I still use ableton as my master clock/sequencer and effect processing, but have all of my gear pre-routed so it's easy to capture and loop with the launchpads in real-time. Also have my midifighter setup as a 'channel strip' on the the focused track (8 macros, 6 sends, vol, pan) and can select tracks via the launchpads, so its pretty close to a full mixing board setup just limited to one channel at a time.

true stuff isn't as refined this way, but i don't think its ever been about that with dub/live techno... unless you are basic channel and leave gear running for weeks.
>>
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Okay so this song has a lot of parts, a "jazzy" solo, an orchestral build up, a semi psychedelic verse. My main questions are if the samples during the solo are too distracting and how the vocals come across overall. Thanks, theres some awesome stuff in this thread!
>>71594762
Nice Video!

clyp:
https://clyp.it/qj4udnja?token=e3a2bdaec2023e08abc5c4312fbeb553
Thread posts: 314
Thread images: 25


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