Welcome to Equestrian Dungeon, the sequel to /mlp/ Tower. As in the last rendition of the game, the goal will be to get to the end of the segment or floor. Along the way, you will be able to keep items you find (and mischeviously bring along) in the Inventory, as well as work with a set number of players, dubbed "AnonPones," in the thread. AnonPones are created when a player joins the game. There are multiple interactive objects, such as switches, levers, giant metal springs, and the occasional undead or mechanical monstrosity that's out to kill your party. There are also many traps scattered throughout the floor, such as flamethrowers and bottomless pits, that also harm or kill your AnonPones. You have no floor diagram, alas "Flying Blind", and you will rely on
>Greentext parts of the story
to move along.
Version: 2.8
Recent updates: Changes to Summer Schedule and general maintenance.
For new players: Post the nearest three items to your RIGHT excluding computer accessories, then post what race you'd like to be (Earth Pony, Pegasus, Unicorn).
Completing actions from the previous thread.
The Enforcer cast Defense Down α on Krono!
Krono's DEF fell by 6!
>>30574612
>Krono cast Winds of Healing, lv.3 on Jack Frost!
Jack Frost recovered 18 HP!
The Dense Skeleton attacked Jack Frost with a metallic kick, inadvertently helping to break the ice!
>>30574851
>Jack Frost is not buff enough.
The Ice Scout is guarding.
The Grapplemaster couldn't move!
The BarrelBot charged at Krono... But missed!
>>30575119
>Useless joins the fight, attacking the Grapplemaster with the Sureshot! Oof. (10 dmg)
>>30574604
>Suitcase continues sleeping... (+1 HP)
The CAV couldn't move!
>>30574675
>Morky teleported to the other side, easy as that.
>>30574622
>Fumble attempted to suplex the Dense Skeleton, but failed. (1 dmg)
>>30574495
/bio
>>30585629
Slep
>>30585629
Look around
bamp
>>30585629
continue attacking the Grapplemaster with Sureshot