Last thread here: http://desuarchive.org/mlp/thread/27945654/#27945654
You're a pilot without your ship and stranded from your crew in a weird new land. Find your ship, reunite with your teammates, and... Well, the rest is up to you.
It seems something wants you to travel downwards.
>>28039172
Go down; slowly and carefully. Who knows what kind of adorable but, dangerous things there are.
>>28039172
Follow the arrow exactly. Even performing the loopy loop.
>>28039232
>>28039295
You go down slowly, doing a loopdy-loop on your way down. You feel slightly dizzy!
You see a small path that leads to the right.
>>28039416
Oh no! Pointy carrots! Drat. Talk to the rocks.
>>28039416
Avoid the blueberries. I don't trust them.
>>28039502
I think this one time we might need to tolerate our bad blood with the blueberries.
Even if they are dirty and untrustworthy.
>>28039439
>>28039502
>>28039553
You're not sure if you trust the rocks, bit you strike a conversation.
>"We're blueberries! And we... We're stuck. We need a basket. Yeah! For our... Uh, our rocket!"
Blueberries are strange folk.
>>28039642Eat them... EAT THEM ALL! HAHHHEHEHAHAH.While smiling.
>>28039642
You need a basket for a rocket. Yeah, right.
Nice try blueberries! Tell us the truth!
>>28039666
>666
I guess Satan really wants this to happen.
>>28039666
>>28039690
>>28039703
Yeah, likely story. You ask the blueberries once again what they're up to.
Not getting a straight answer, you devour the closest one.
Huh. These guys taste good!
You feel a weird, trips-y power telling you to eat the rest!
Who are you to question your urges. Poor blueberries never had a chance.
Course you never trusted them anyway.
>>28039850
Did they taste good at least? Let's continue on!
>>28039850
The blueberries were acting fishy. Follow the tunnel they were stuck in.
>>28039850
Eat the remains too. Our parents made it very clear not to waste food.
>>28039873
>>28039885
>>28039896
They taste delicious. Not leaving any waste, you eat the remains. Your parents taught you well.
Moving into the tunnel, you see it dead-ends to a thing.
Looks like those dirty blueberries were up to something after all.
(pausing for now.)
>>28040088
Touch it and see what it does.
>>28040088
Thank god we got rid of them. Those damn blueberries could have killed us all with that..thing.
>>28040088
The odd numbers, 1 and 3, are in the paper clip facing to the left whilst 2 is in the paper clip facing the right, or upside down however you look at it. not only that the paper clip facing the right has a p whilst the ones facing left have * and /.
Is this some sort of blueberry code? Maybe its the coordinates for their rocket?
>>28040088
Touch it.
>>28040088
touch it touch it touch ittouch it
have a good night bump
getting away from page 10.
gravity can't hold us down.
>>28040143
>>28040158
>>28040231
>>28040999
You wanna touch it!
But which one do you touch?
You get the feeling that touching a different one is gonna do something different.
>>28046772
Number 1!
>>28046772
Number *
>>28046807
>>28046826
>>28046831
You almost touch the first one, but you pick the one with the number 3.
A spark flies as you boop the paperclip!
Suddenly... You're somewhere different.
And you have a barrette now.
>>28046943
Take the money on the wall and knock on the door.
>>28046985
Aw yeah, you got a bit!
Why is it on a painting? Oh well, it's yours now.
You walk over and open the door. It looks like there's another room.
Something feels odd about this place. You wonder why it was connected to the dumb blueberry hole.
>>28047137
Yo there's a dude in there.
Go say hi to the dude
>>28047137
Oh my goodness. Is that a sleeping pony? We need to take a closer look. Enter the room.
Yay this thread is back!
>>28047137
Boop sleeping pone.
>>28047141
>>28047147
>>28047168
Yo, there's a sleeping pony in there!
You go over to say hi, and-
Wait. You know this poner.
It's one of your shipmates!
You try to boop him, but something stops you. It feels lime some sort of forcefield. That smells like berries.
Maybe it's just you. You're not sure.
>>28047374
Shout at our sleeping shipmate, how can he sleep at a time like this.
>>28047417
You shout at your crewmate.
You don't think he can hear you!
He sleeps a lot, but normally he'd wake up to that.
>>28047506
Use our new hairclip to break through the forcefield.
We've consumed the berries, we're stronger than them.
This is a cute cyoa
>>28047541
You use the paperclip to try and break the field. No good!
You even use your speech bubble AND the paperclip!
Yelling at it in buffalo doesn't work either.
What gives?
>>28047654
Put paperclip on our head again try throwing the bit this time. Try flipping upside down.
>>28047654
try to walk through
>>28047731
You flip the room, and whattya know!
That was easier than you thought it would be.
>>28047868
take blanket for future use
>>28047868
greet our sleepy shipmate.
>>28047868
Where have you been?!
>>28047883
You take the blanket for future use.
>>28047888
>>28047894
>"mmmrrrrnnn...."
You greet your sleepy shipmate.
"How's it going?"
>"Tired. I, uhh... Don't know what happened. Where am I?"
>>28048061
You were kidnaped by evil Blueberries but we saved you.
>>28048074
And we ate them. All of them. Nothing was left behind.
>>28048082
They walked the plank. Into our belly.
>28048074
>"That sounds scary!"
>>28048082
>>28048112
>"Huh. Well, sounds stressful. Are you okay, or do you need a session?"
Oh yeah, you hired Dip as the ship's professional cuddler. Cuddling is shown to reduce stress, and who better to cuddle than a moth?
>"where's the other three at?"
(pausing for the evening.)
>>28048199
Obviously we accept his offer. After that we can look for the crew.
>>28048199
Yes.
Cuddles are always good after a good meal.
As for the others, we're still looking for them.
>>28048199
Don't leave that bit yo.
have a good night bump
>>28050181
Have a good morning bump
>>28048199
Boop the Dip
>>28048199
cuddle
Don't die before Mint does
>>28049233
>>28052235
You pick up your bit again and proceed to boop Dip.
>"Heehee! So, you ready for your session? It feels like a long time since your last one!"
>>28055447
It's been literally longer than we can remember.
>>28048237
>>28048264
>>28053142
You cuddle into dip's heavenly soft chest floof.
It's a little matted from his bed cage you rescued him from.
>"So, tell me all about your day, cap'n..."
You feel rejuvenated!
>>28055473
No time for that, we have to find the others.
>>28055473
I had to venture across the lands to find you. It took over 10 minutes.
>>28055473
>>28055569
I had to eat at least 4 blueberries too
>>28055496
>>28055569
"You know, I had to venture across the lands to find you. It took over 10 minutes!"
>"Im glad you found me! Who knows how long I would have been trapped in that bed!"
You sign and stand up. "no time for Convo, dip. We gotta find the rest of the crew!"
>"okay, cap'n."
Dip joins the party!
>>28055835
let move before flipping or our friend will be killed by spikes.
>>28055860
Good call
>>28055860
>>28055902
You move over as far as you can to the other wall.
You don't want to flip your new companion into spikes!
You reach the wall.
>>28055981
>"Hey cap'n, I feel kinda funny, like all the blood's going to my head. It doesn't hurt or anything."
You notice a small vent. That and the door seem to be exits, bit you can still explore the room if you wish. It's your call.
>>28056255
Let see if there anything in the room before we explore the vent.
>>28056255
Room then vent. Boop Dip's butt to restore proper bloodflow.
>>28056611
You restore bloodflow to the rest of Dip's body.
>"wha...! Oh. Thanks, cap'n!"
>>28056743
Enter vent we gotta get Dip rightside up as soon as possible.
>>28056498
Looking around, all you see is a small hat. Looks like one of Dip's old hats!
You also find used gum. Ew. You know that wasn't Dip's. Dip doesn't chew.
On to the vent! Woah. It's bigger in here than you realized.
(Gonna pause here for the evening, lads. See ya tomorrow!)
>>28056771
We'll worry about all that in a minute. Right now the important thing is to equip Dip's hat.
>>28056803
Thanks!
what an interesting place.
>>28056771
Go this way:
/ - \
boop
Hey, we don't know our name!
Time to leave page 10.
>>28056771
We should go down the spike path.or are they upside down carrots?
>>28056771
Can we go this way?
>>28062890
Sounds good to me
boop
>>28062890
Sure, why not?
>>28056894
You wonder about that boy sometimes.
>"It's a manly hat!"
Sure it is.
>>28064749
Hmmmmm, on second thought, loose the hat.
>>28058333
You try to go /-\, but you get lost.
>>28062890
Good thing there's dotted lines!
>>28064777
Ooohh touch that thing, but first tell Dip to get off that ledge, just in case.
>>28064777
Flip the switch like so to make up right and down left.
Proceed to press the "Up" function to land on the right (Now up) wall.
>>28064771
"Yeah, lose the hat, Dip. it's not the best for you."
>"But-"
"Captain's orders."
>"Okay..."
>>28064811
"Get off the ledge!"
You then touch the thing.
Neat! It tells you which way is up. It's not activated yet.
>>28065053
(didn't see your suggestion. Wanna do that instead of what I offered?)
>>28064777
So we flip, turn to walk on the side, flip all the way around, turn to walk on the other side then flip a final time to get past the spikes!
>>28065141Nah, it's fine.
>>28065118
Activate the thing.
>>28065261
>>28065118
Yea, make the thing work
>>28065161
You flip around and traverse to the other side of the the spikes. Neat!
>>28065261
>>28065313
You activate the thing. It whirrs, flipping around! It seems to show right side up.
(sorry to cut this short, but pausing for the night again.
Till tomorrow)
>>28065409
Alright, tell Dip to stand next to us, then flip things upside down to cross the pit.
>>28065475
Thanks for running.
Boop
>>28066143
Ahhhhhhhhh page 10
>>28066644
Page 9, also scary.
>>28067139
8 is no good either
>>28067397
7 just to be safe
>>28067139
9 again