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Destiny Gundam

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Thoughts on this mobile suit either in-story or in aesthetics?

Also how would you compare it the Impulse (Shinn's first in-show Gundam) in visuals and usage?
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Didn't someone make an hour long video talking about it's design?
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I quite like it for being a streamlined fusion of all 3 Strike-packs
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>>15809048
wackymodder?
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>>15809066
Yup, who also made his OC DONUT STEEL edgy version of Destiny called the Arch Destiny Gundam, but its probably best to igonore Wackymodder
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Thoughts On Destiny Gundam
https://www.youtube.com/watch?v=lD5OJd6i1uM

Improved version of the Destiny Gundam
https://www.youtube.com/watch?v=IwOu_KBVeIs
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>>15809076
i remember a "i found another thing that the strike freedom ripped off" video but that felt like nitpicking at best (gold internal frame)
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>>15809035
i feel like if it had a more consistent color scheme, it would look better. perfect strike was fine to me cause its obvious it was 3 seperate packs cobbled into one. the wings are fine, maybe a bit too red, but the sword and launcher looks way too out of place. even if its a bit gaudy, i like the impulse destiny better with its color scheme
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>>15809035
>>15809056
They both look terrible when based on Okawara art.
Both are pretty good when they deviate from Okawara's linear..
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Something about Seed designs is ugly to me but I don't know what.
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>>15809035
>>15809056
When you strip all of the retarded accessories and eave the base model, it's passable. With any (and especially all) of the shit piled on it, it's awful.
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>>15809035
Awesome at Heaven's Base (and that moon base, which was literally Heaven's Base IN SPACE), fucking useless the rest of the time. Would've looked better if it explicitly copied Strike's color scheme (>>15809056).
Videogames do the suit far more justice than the show itself ever did.

>>15809313
CE suits look ugly in that boring static pose they use on wiki pages, but look much better in the flashy static poses they use in the show because Fukuda spent his animation budget on music.
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>>15809035
I think it looks cool
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>>15809035
Greatest mecha ever.
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It was my first MG. Love it to death.
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>>15809319
even the wings?
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It exists to be shit on.
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>>15810028
Remind me, how can Strike Freedom catch Destiny's sword (which has a beam saber edge), but Destiny can't catch Infinite Justice's beam saber shins?
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>>15810045
Strike Freedom caught the physical part of the sword.
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>>15810050
And IJ's saber shins cut/wrecked Destiny's hands before the palm cannon could shoot through the legs?
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>>15810059
Shinn countered Athrun's saber shins with a stupid kick.
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>>15810067
They really needed to make the cannon self-aiming/deploying. It's just sitting there unused.
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>>15809035
I always liked it aesthetically and for it's abilities.

My only story fault with it is part of a broader issue in that has never made sense to me for ZAFT to be making Gundam-types, and even less than their most notable Gundam-types are completely based on the one GAT-X type that they didn't capture and have the ability to reverse engineer. Why would they ever make something without their Zeonic inspired aesthetic, and even if they did why would they base it on the Strike Gundam? At least the ZAKUs make sense, using the ZAFT aesthetic with the modular system they'd seem used against them.

Also it's an atrocity that Destiny catching beam sabers with it's beam hands didn't work.
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>>15809118
I also remembered him going "Destiny ripped off the Zeta due to them having similar spots and shades of color".
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Extremely poor color, but that's a problem I have with literally the entire CE timeline save Stargazer and Duel Gundam.
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>>15810067

That was literally his only option with the hands destroyed.

He knew it wouldn't work. He was just going down swinging.
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>>15809035
>Guns in hands
>Only uses weapons that requires two hands to use properly
It's dumb as hell.
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>>15810393
The Zeta would be Literally Perfect if the thrusters were on the back of the legs instead of the side and the shield didn't look like a stapler.
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>>15810045
Because the palm cannons don't emit continuous beams. They're meant for pulses of power, short little bursts to punch through armor rather than a constant stream of plasma to melt through it like with a beam blade. If you actually look at the scene, the Destiny doesn't just utterly fail to grab the beam sabers. It succeeds for a few moments, then the Infinite Justice overpowers it as they weaken, because they were never meant to be used for that.
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>>15810993
> Can't Shining finger with them
What were they meant for?
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>>15810993
>>15811000

so it's like this?
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>>15810028
Just about every fight, he loses a sword.
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>>15810028
>>15811076
Being Shinn Asuka is suffering.
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>>15811076
You would think after the second time they'd tape some beam sabers to it's sides.
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>>15809094
Stop shilling your dead channel, Wacky.
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good gundam in a bad show
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>>15811187
I always guessed that using things named anti-ship swords against mobile suits might not work.
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>>15811187
Technically the boomerangs can double as beam sabers, but Shinn is too busy being angry or jobbing to remember half the shit his suit is actually capable of.
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>>15809035
It's cool-looking, plus I appreciate the obvious Zeta homage of the Shinn-line of MS.

That being said, in terms of lore, Shinn's more or less the biggest shit in the history of Gundam and the Destiny Gundam should have exploded with him inside.
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>>15810067
should've made distance and played long range
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>>15809035
>bird-winged mecha
>in a sci-fi setting
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>>15809035
Really poorly designed. It's the only one of the final 4 Gundams in Destiny that needs its hands to use any weapons. The Destiny Impulse is better since the beam cannons it has can be used hand free. It didn't really have any unique gimmick by the end either. The other Gundams did everything it did better. It's wings were supposed to be the main attraction but Strike Freedom has them too and unlike the Destiny they don't drain the reactor much. If the afterimages scattered and messed with enemy radar instead of just following behind the unit it'd be better. Hell, just let them do damage to things like V2.
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>>15811423
and that stupid feathers gundam isn't?
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>>15809035
Impulse is actually my favourite Gundam. It's got all the gimmicks I love, gattai, specialised configurations for different sitations, switching said configurations mid-battle. Why, it's a mobile suit Getter Robo withhout any of the autism.
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>>15811541
How did that post imply Wing Zero was exempt from the implications?
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>>15811644
never know with some people.

neo-bird mode with feathers is beyond stupid. it's like they took the go for it domon 4koma seriously
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>>15811399
>That being said, in terms of lore, Shinn's more or less the biggest shit in the history of Gundam
Unless you're only counting MCs, I'm sure there's a handful of Gundam characters worse than Shinn. Hell, after seeing Iok in IBO, my friend who used to absolutely hate Shinn is suddenly 'well I guess Shinn wasn't THAT bad, just angsty'.
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>>15811799
funny how Iok's general incompetence did more actual damage/change than some overhyped extradimensional triangle who is
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The Metal Build design is pretty fucking slick.
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Of two minds on it.
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>>15809076
>edgy
Kids need to stop using this word
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>>15811819
The Metal Build makes Strike Freedom look good too.
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>>15809035

Okay design, but lacks mounted weaponry, especially on the hip block or the torso. It really needed them too since most of the end-series Gundams are bristling in comparison.

Could have had beam saber mounts, beam gun mounts, even beam gunblade holsters, rocket anchors/beam-tipped rocket arrestors, anything. Or how they never gave it a chest cannon is beyond me, Shinn point-blanking people with it after getting in their face would be a scene that suited him to a T.
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>>15809313
Fucking everything about it (even without the packs protrudes in a butt-ugly way. The shoulders, the chest, the plating on the arms and hips, even the feet. It's like they tried to make something pointy and edgy and then toned down the edge but kept the design features
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>>15811000
I'm sure Durandal signed Shinn up for Master Asia's 10-day fingering crash course, it's just that he attend it.
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>>15815864
>Shinn point-blanking people with it after getting in their face would be a scene that suited him to a T
That's pretty much the Palma Fiocina though, isn't it? Though I agree, point blank chest cannons suit Shinn 'fuck u and die' Asuka better than Kira.
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>>15815889

We'll give him the palm cannons AND the chest cannon so that he can three-way compress some hapless sap.

But for real, the chest cannon would be a standard one, it would just be that Shinn just likes to use it up close. It's mostly moot anyways, I can't for the life of me remember the show having Shinn using the palm cannons with any regularity. The chest cannon would just end up the same way.

I don't know why they were so fixated with the Destiny's Arondight when it came to close combat. Yes, it's a nice sword, but it's not THAT nice.
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>>15815939
Shinn uses the palm cannons quite well against Destroys, but he reverts to the sword against everything else, then constantly gets blocked by Athrun and Kira.
I think Shinn spams the sword so they can waste runtime on the whole 'pull out sword, Obari pose, different pose, activate Wings of Light, fly towards opponent' schtick he does EVERY fight. Same way they played Impulse's full transformation sequence every episode to fill in time.
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>>15809094
What's stupid is that it's barely even a sensible upgrade; it just doubles down on what's useless about Destiny Gundam.

If you really want to improve it, improve the output and duration of Palma Fiocina to make it a real Shining Finger and a beam cannon, give it high-powered DRAGOONs and the Super DRAGOON System, and Mirage Colloid out the ass. Mirage Colloid can do damn near anything on top of making mobile suits invisible. It can be used in thrusters, it can make beam weapons more powerful, and it can deliver virii in order to hijack DRAGOONs.

Giving Destiny Gundam the capacity to hijack DRAGOONs takes away a substantial advantage that Strike Freedom enjoys in the first place.
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>>15811799
>Iok
>bad
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>>15815939
>>15816018

It was basically Destiny's main gimmick. The thing that made it stand out from all the other dozens of Gundam's with their beam sabers as their main melee weapon.

That's probably why they made it mostly use the sword. Although the stock footage probably helped.
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>>15816103
Yes, Iok is a bad character.
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>>15816018
>Same way they played Impulse's full transformation sequence every episode to fill in time
Two whole minutes, even.
obscene.
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>>15816130
Seed all the way through, obnoxious use of stock footage to eat up time.

Like the double beam saber thing and the suit vs funnels bit.
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>>15816130
>>15816216
who cares about lameass gundams? it was worth it for all those beautiful CG scenes of archangel and minerva.
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>>15816018
>>15816110
It always seemed to me that Shin favoured the Sword Impulse (and melee in general), so it would make sense for him to lean on the weapon type from that pack.
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>>15810073
We need a fucking retelling of seed and destiny right fuking now.
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I honestly wish that they just went all the way and made it more like the V2/Destiny Impulse

Made of 3/4 parts, multiple parts to use and replace, two of each of it's major weapons, and fuck it, just use V2's beam wings as well.

Destiny Gundam feels like it was made specifically for shit like in episode 34 (I mean, why else does it need a physical shield), and then instead "just fuck it, double up all the weapons of the remakes), so Destiny is the least armed of them all. I don't know, having a unique weapon or something would have happened, like a big Anti-Ship Sword with a beam cannon or something.

And I honestly don't get the "yeah, but it's weakness is it's hands! That's a flaw!", because at least 90% of mobile suits need their arms to do shit. Even 00-Raiser falls to this sort of design
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>>15816018
Most of the narrative in GSD's latter half battles is ran speifically on stock footage.
Why do you think Kira fought Rey and Athrun fought Shinn? So they could use the Stock Footage!
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>>15817086
Wasn't Morosawa responsible for turning in scripts late?
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>>15809035
it was meant to be consumed by a greater entity
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>>15809035
I originally didn't care for it, but it grew on me in the years since GSD ended.
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>>15809035
>titular Gundam
>got completely shafted
It's not fair! The Destiny was supposed to be the Zeta of CE! Fucking Sunrise sucks!

In my headcanon
>the Destiny is similar to the V2
>give the Destiny a REAL Shining Finger
>Shinn defects to Kira's side
>SF exists but as a shoddy Strike Rouge/Freedom hybrid
>IJ doesn't exist; Athrun pilots a Murasame modified similarly to his Saviour
>Mu pilots a Strike Windam (Windam with the aile pack and the Strike's head)
>Luna still pilots the Impulse but gets shot down and taken by EA, turned into an Extended, and forced to pilot a Destroy Gundam Mk-II
>the Legend Gundam is now the Strike Freedom that we now know and is still piloted by Rey
>scrap the Zeon fan service MSs and replace them with true successor to the GuAIZ
>let Kira and Athrun be side characters and be true MENTORS to Shinn
>Requiem exists but not the Neo-Genesis
>ZAFT defeats EA at the moon, captures Requiem and Luna in Destroy Mk-II
>Luna brainwashed by Durandal
>Kira and Athrun shot down by Rey and confronts Durandal in Requiem
>Shinn faces both Rey and Luna
>Shinn defeats Rey but not easily, Destiny gets heavily damaged, Luna still active
>Shinn does a Domon to Luna something something LOVE and UNDERSTANDING
>Durandal/Kira/Athrun/Rey face-off unchanged
>Lacus and co. destroy Requiem
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>>15811776
>>15811644
Not him but personally I find Wing Zero Custom so over the top ridiculous that I can't help but to applaud courage they had with its design.
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>>15820199
>It's not fair! The Destiny was supposed to be the Zeta of CE! Fucking Sunrise sucks!

That was never promised and only delusional UC fags seriously thought that.
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>>15817090
Yeah, which is part of the problem of GSD's mess. They were extremely behind schedule and constantly had to sit behind recap episodes so that they could catch up, and made heavy use of stock footage or episodes that go nowhere and don't do anything with the narrative, so they don't have to try as hard.

In the last 10 episodes of the series, there's a recap in the middle of the Orb Battle when Shinn and Cagaili meet, there's the battle on the moon, which uses a shitload of stock footage, there's the episode where Meer dies, and a big portion of it is dedicated to a shopping adventure, and then the episode right after THAT is dedicated to a flashback on Meer!

The final two episodes are just Freedom and Justice smashing shit, and easily chopping up the colony rings by themselves, and Shinn and Rey don't do shit until the last episode. Their battles are mostly stock footage and they are easily defeated (S-Freedom's is so bad that the old Freedom actually appears in the stock footage).

Fukuda claims that her scripts were accepted on a first draft, but that sounds like he's just covering her because they didn't have the time to do so.

I know he loves his wife, and I can give him credit for that, but there's no amount of excuses to not make GSD a mess.
>>15816216
Justice's pisses me off like nothing else.
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>>15820581
I wonder how Kenichi Suzumura(Shinn's VA) felt about how Shinn's character and GSD was handled
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>>15820199
>>Shinn defects to Kira's side
Shit headcanon. That whole post was shit.
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The only CE regret I have is that this never happened.
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>>15820729

I got some with that important one.

>Kira Yamato should've died in the final stand off with Rau Le Creuset
>Athrun gets crippled by his father and taken to safety by Cagalli
>they then go off into the sunset as Cagalli is his caretaker and then actually has a political career
>Lacus goes away after the original series and stays with the orphans, the fake Lacus can still be there in Destiny, but no assassination attempt is made
>Mu La Flaga STAYS DEAD
>if they had a deuteragonist who was a 4th biological CPU/Extended from the original series to then become the Quattro for Shinn
>they don't completely character shit on Shinn
>The Stargazer series is extended
>Durandal can still be the antagonist, but he doesn't have to die at the end, maybe learn from his errors and change?
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>>15820757
>Durandal can still be the antagonist, but he doesn't have to die at the end, maybe learn from his errors and change?
He had been working his whole adult life on the destiny plan. I don't think he's going to change so easily.
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>>15817080

> And I honestly don't get the "yeah, but it's weakness is it's hands! That's a flaw!", because at least 90% of mobile suits need their arms to do shit. Even 00-Raiser falls to this sort of design


Not that I disagree with the general argument that it's a silly complaint akin to complaining about an infantryman not having weapons he can use without hands, but 00 Raiser doesn't fall within that category since the Raiser specifically gives it GN machine guns and missiles the regular 00 doesn't have, along with Raiser system shit like the Raiser Sword probably being possible without hands/arms. It can also use GN fields defensively and non offensively for communication without arms. The regular 00 is a lot more reliant on its hands, but even it would still be able to use GN fields at the very least.

The Wing Zero and Double X are better examples of final designs reliant on their arms, since without them they're basically reduced to CIWS of various kinds. You could argue the Double X would still be able to use the double satellite cannon I suppose, but without its arms it wouldn't seem capable of aiming or stabilising the shot nearly as well. The God Gundam is also arguable, since much of its attacks use its hands, but Domon could almost certainly compensate for their loss and come up with some leg based attacks, so it's a difficult point to make. Most designs these days do go for some kind of built in weaponry, but I don't really see not having any as a valid complaint regardless.
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>>15820597
It's said in the SRWZ interview he did, that the version of the character is more along the lines that of the character he thought he would be playing.

And even though SRW is really nothing more than official fanfiction, let me tell you, it does that boy favors that he never got in the series.
For one, they had to invent a finisher for him..
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>>15820810
>it's a silly complaint akin to complaining about an infantryman not having weapons he can use without hands
except infantry don't have the option of non hand weapons
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>>15820629

They're never gonna make Kira and Lacus the bad guys. Not after spending all of Seed making them the holy saviors of humanity.

That would be like UC suddenly backtracking and deciding Zeon really should rule and/or colony drop Earth after all.

Shinn was never gonna be anything but a loser so long as he opposed them.
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>>15820810
>You could argue the Double X would still be able to use the double satellite cannon I suppose, but without its arms it wouldn't seem capable of aiming or stabilising the shot nearly as well.
The X needs to use the arms to stabilized the cannons, the DX never touches them.
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>>15820804

He never seemed like too much of an antagonist to me..You could argue he was actually more right than wrong.
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>>15809035
Destiny is garbage-tier
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>>15821405
The destiny plan itself isn't really bad, it's when he goes full disney villain and threatens to orbital laser anyone that doesn't abide by it.

So I suppose he could change after all and still promote the destiny plan but not try to force the world to adopt it at gunpoint. With all the negative publicity though, it would presumably end up like nazism today.
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>>15817080
>And I honestly don't get the "yeah, but it's weakness is it's hands! That's a flaw!", because at least 90% of mobile suits need their arms to do shit. Even 00-Raiser falls to this sort of design.

Destiny can only brings to bear one or two weapons at a time and they're not meaningfully more powerful than his opposition. It has subweapons like everybody else but it can't make use of them because of their location.

That's a design flaw, especially when the competition spams the full rainbow at the drop of a hat and stole the wings gimmick too.
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>>15821238
You don't have to make them bad guys. Just keep them away from the plot or have both Shinn and Kira be right. Having Shinn defect from Zaft just makes Kira always right and Zaft always evil. We already had the main cast defecting in Seed. Let Zaft keep their characters even if it means a coup to overthrow Durandal.
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>>15821575

Yeah they forced the hell out of him being a villain to give the Kira & Lacus plot coup a righteous victory. If the original cast was removed from Destiny I'm sure it would have been so much better.

If there was a way to rewrite Destiny, it would've been interesting character triangle to have a

Shinn (Amuro) -> Stella (Sayla) -> [Third Character] (Quattro/Char) Dynamic

That would require new characters and original ideas instead of holding over from SEED. But whatever, I don't edit Japanese screenplays.

>>15821787

A ZAFT coup would have been preferable to the Gary Stu army that beat the mighty ZAFT as underdogs.
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>>15821575

The problem is people acting sensibly and making the best choices don't allow for action scenes, which is why in fiction this rarely happens.

Yes if Durandal didn't go full tyrant and just said "Destiny Plan if you want. If not cool. Orb you can just chill there if you don't want to do it"
then Kira and Lacus and Cagalli can just stay in Orb and not be bothered and nobody else tries to fight Zaft and the show is over 5 episodes early without a big finale battle.
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>>15822316
>Yeah they forced the hell out of him being a villain to give the Kira & Lacus plot coup a righteous victory. If the original cast was removed from Destiny I'm sure it would have been so much better.
>If there was a way to rewrite Destiny, it would've been interesting character triangle to have a
>Shinn (Amuro) -> Stella (Sayla) -> [Third Character] (Quattro/Char) Dynamic
>That would require new characters and original ideas instead of holding over from SEED. But whatever, I don't edit Japanese screenplays.

Probably but

1. They might as well just made a new AU in that case.
2. That's a big risk because it's not riding of Seed's insane success which is the entire reason Destiny got made. Remember the last two AU's before Seed, Turn A and X were commercial failures.
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>>15822342

I will admit the commercial failures of Turn A and X. Those were shows that were largely original and respected more years after their runs on television.

SEED had the benefit of setting up the JPOP boom, tons of Gunpla, and probably the biggest protagonist of the era everyone wanted to be. Yeah, I remember how quickly Destiny got greenlit to be a series.

SEED I consider to be an overall success of a series and it completely revived an essentially dead franchise. SEED has led to the near monthly new GUNDAM material produced consistently.

My biggest problems was the sharp jumping in DESTINY that led the Earth Alliance/Atlantic Federation and ZAFT higher ups to essentially become more polarized and unrealistic caricatures of themselves.

The Atlantic Federation was obviously an allegory for US aggression and imperialism, but then it became mustache twirling evil and incompetence. I felt nothing for the Earth powers and Orb became a Gary Stu nation, not an underdog like the original series where they fought an obvious losing battle against the EA.
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>>15822316
>A ZAFT coup would have been preferable to the Gary Stu army that beat the mighty ZAFT as underdogs.
Not really, what we got was the ideal ending to the show.
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>>15821575
The Destiny Plan is stupid and flawed in so many ways, it's a wonder that anyone actually went for it, and outside of fanatics like Rey, everyone is just like "uhh...okay, I guess!"
Putting that aside, the problem is that that it just fucking shows up of nowhere at the last few episodes, and Lacus going on about how Gilbert is Super Dangerous is proven because she finds the notes in a burned down lab.

Putting aside the idea that those very important plans are exactly the same as he's doing now, wouldn't be the first thing burned down, and that it survived such a fire in tact, basically Lacus is literally picking up the fucking script off the ground.

I'm not even opposed to the idea of Shinn falling off the straight and narrow, it's just done like someone obviously doesn't like the character. Fuck trying to intergrate him into the plot, or what the Destiny Plan meants to him, Shinn just shows up, shouts and gets humiliated by Athrun, because, fuck-him, I guess.

Every TSA mobile suit poses, completely unharmed. It's almost like a fucking parody. This is something you'd expect from a fanfiction.
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>>15822672
Stay mad.
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>>15822741

I'm not that poster, but yeah I will stay mad. There was no inherent risk or payoff in the end of the series.
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>>15822316
>A ZAFT coup would have been preferable to the Gary Stu army that beat the mighty ZAFT as underdogs.
Didn't Generations of CE use this as one of its endings? Unfortunately, it's a bad ending, as the Minerva alone isn't enough to solo ZAFT, and Shinn outright killed Kira beforehand.
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>>15820199
>give the Destiny a REAL Shining Finger
They should've done this in the first place.
>SF exists but as a shoddy Strike Rouge/Freedom hybrid
So a literal Strike Freedom? I like it. Kira was a killer in the OG Strike. What limited him was the suit's power.
>IJ doesn't exist; Athrun pilots a Murasame modified similarly to his Saviour
Red Zeta for for the lulz.
>Mu pilots a Strike Windam (Windam with the aile pack and the Strike's head)
This. I wanted more Windam action.
>the Legend Gundam is now the Strike Freedom
SF as the final boss should be a good match against the Destiny.
>scrap the Zeon fan service MSs
I agree.
>>
>>15822672
Worst part was that they sent Athrun to Zaft and gave him the super duoer Rank and the security clearance to go with it. They also gave him the computer-savvy waifu.

He was in an ideal position to do some lone sleuthing to figure out Durandal's plan. Hell, the payoff could have been that Gil set him up to find out but hoped that Athrun would come to his way of thinking.

There were tons of ways to set up the plan, but the writers made it up episodes by episodes with no arching storyline in mind. You can't setup anything that way.
>>
1> Wow - looks like I'm not the only one that sees the resemblance to the Strike Noir. I agree with him here - The gold
highlights are already close enough to the metallic orange of the Strike Noir's highlights. Just darken the base red back to
the Maroon red and do the same for the silvers to gunmetal gray, and it basically has the same color - but then again, we've
gone over this before (you know, were you said Maroon wasn't a subset of red?), so that's old news. And dude.... if this is
that big an issue - where apparently everyone is instantly bringing up the Strike Noir when talking about the Arch Destiny -
don't you think that means there might be some truth to it?

2> Dude, what real change in the list of used suits did you make? Rather then "F-91, Turn-A, Victory-2, Strike, Zeta, Shinning
," it's now "F-91, Turn-A, Victory-2, Freedom, Strike Noir, Shining." And before that, you defended the Strike Freedom and
denied the fact that it also took from the Shining Gundam with the gold framework, among other things. It basically did lose
more of it's identity because you can't even call it the Destiny, and the Arch Destiny takes from just as many suits - only
difference is that it takes from different ones now.
>>
3> Are vents really that big an advent when the core of the suit itself is still being drained? To charge each barrel as it
rotates would put too much of a drain on the batteries to use in conjunction with it's flight-mode, and with such a short
charge time for the barrels as they constantly rotate after each shot, they likely wouldn't be as concentrated per shot as the
Hyper-Impulse cannon, or even the Agni - with all the other systems the Destiny has to manage in combat, this thing's not
practical for a stand-alone suit. Ship-mounted or stationary ZAKU gunner use perhaps, but not for a high-speed mobile suit -
and that's not counting maintenance and replacement costs, or even the cost of researching the tech to create the first one
to begin with.

4> That's already no different then just about every SEED suit to date, so how is he wrong? All weapons, propulsion and energy
-based defensive functions draw power from their suit's cores through connectors in the grip to the hands, be it a battery or
a nuclear reactor they're drawing off of. You didn't make any innovations there at all, so what are you screaming about? And
based on how the Palma Fiocina was built into the Destiny's hands, this "induction system" may have very well been how the
original Destiny operated too - so that's a double redundancy.
>>
5> You apparently didn't pay attention to things like Solidus Fulgor and lightwave barriers in general being vulnerable to
weapons coated in anti-beam lamination, so you aren't really one to talk, here. Plus, with how much power things like the
Ascalon or Ragnarok take in addition to the flight system, this thing really doesn't strike me as being all that
power-efficient, and that's not counting the drain on the Phase-shift armor from taking hits in combat or in using the
energy-shields - it all stacks up after a while do the same problem the original Destiny had: more power-consumption then the
core can provide energy for.

6> But the Wings of Light didn't seem to have that problem due to Voiture Lumiere/Mirage Colloid particles. As Lowe Guele
(pilot of the Astray Red Frame) discovered, Mirage Colloid particles could be used to control and manipulate airflow and air
resistance around a machine, offering it better stability and ease of movement while also being able to create new air
currents to propel the suit on. The Destiny may have used Mirage Colloid as an artificial way to replicate solar winds for
the Voiture Lumiere to use, allowing it to reach that high-speed movement in atmosphere or in space, and without needing to
overclock the damn system to reach that speed and without needing the massive thrusters you put into the wings. Based on
that, it means that the Destiny ought to be able to outpace the Arch Destiny easily, unless you overclock your suit and
risk harming the pilot and draining the battery faster then even the original Destiny's Wings of Light did.
>>
7> I don't get why you'd bother making the shots bigger in the first place when, based on the scene of it animated, Palma
Fiocina could already shoot a beam comparable to a beam rifle - just with much less range. But between both your Palma Fiocina
and your Ragnarok having rates of fire that you yourself said could match a rifle, and that the Ragnarok could go to mid-range
too, why did you even make a rifle for the Arch Destiny? The Tachyon's basically useless, and no different then the beam rifle
the Destiny already had. And you're forgetting that Palma Fiocina is in both hands, so what if one hand has a weapon while the
other doesn't? And then there's the shields to consider, as well as the combat situational factor (hits on the armor, gunning
the thrusters to avoid attacks, ect). This thing strikes me as a power-hog in it's design - there's really no conservative
measures being taken. On top of that, could you quit name-calling? It really doesn't make it easy to take your debates
seriously - and I'm not even the one you were talking to this time. Plus, you really shouldn't be telling people off for not
knowing about Cosmic Era tech when you thought Solidus Fulgor was invincible, while in reality a blade with anti-beam
lamination can go right through lightwave barriers like that. Same with you not knowing about how Mirage Colloid particles
could be used to change airflow and resistance around a machine and create new airflows to propel forwards on, making their
use with Vouture Lumiere cause the Wings of Light to have valid ways to explain their function.
>>
8> Thruster-powered beam boomerangs... how would that not be heavier then the originals. Moreover, again, why even bother
using those guidance-systems and thrusters on boomerangs when you could use them to build DRAGOON's? Not to mention the cost
of miniaturizing the components to fit into the frame with the rest of the beam-blade components. And the Ragnarok is indeed
bulkier in overall mass then the Hyper-Impulse cannon. And, while it's true that the Ascalon doesn't have as much mass as the
Arondight, it offsets that with it's own flaw of consuming much more energy then the Arondight did. It's not "trolling" in
this case - it's closer to "Mobile Suit Design 101."


9> Dude, you're the one that missed half the flaws in your own design. Quite honestly, you're blowing smoke up your own ass
saying otherwise - the patronizing, smug condescension in most of your words also makes it really hard to respect you, and it
would even if you were right on some things. But couple this to the fact that you tend to ignore or brush off a lot of the
critiques people make with attitude and roundabout arguments, and it makes debating with you anywhere from hard to enjoy to an
exercise in futility.

If you're going to design mobile suits, do it right to begin with yourself - rather then adding multiple redundant features.
The best I could say is that it's comparable to the Destiny - improved? No.
>>
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>>15824630
>>15824632
>>15824634
>>15824637
>>
Why does this mecha seems to bring out high levels austism of some people?
>>
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>>15824646
I think it's copypasta but it's autistic copypasta.
>>
>>15824640
>But couple this to the fact that you tend to ignore or brush off a lot of the critiques people make with attitude and roundabout arguments, and it makes debating with you anywhere from hard to enjoy to an exercise in futility.
90% of internet 'debates' in a nutshell.
>>
>>15824379
I think I saved the page with the endings on them, I'll try to look for then if people are interested.
>>
>>15820757
SEED:REtelling when?
>>
>>15825551
Hopefully never.
>>
>>15825551

When the Jews at Disney buy the franchise rights for Gundam as a new cash cow and Force Awakens the shit out of it.
>>
>>15825551
That's what the manga is doing.
>>
>>15825183
I'm interested.
>>
>>15825183

Yeah, let me see what should've been better.
>>
>>15825897

What does 'Force Awakens' it entail to you? Because it'd suggest self referential plots, characters and designs, lazy work that's only superficially entertaining but disintegrates upon examination and adding little to nothing new to the franchise. All of which already describes SEED. Disney don't need to do squat, because Banrise were doing just as bad without their help.
>>
>>15825996

To me 'Force Awakens' means a heavy investment rebooting and lots of quality control to then set up a franchise. I don't even judge Force Awakens until potentially the next movie comes out, or even the trilogy wraps it up.
>>
>>15810729
>not liking bell bottom side thrusters

What disgusting breed of plebian are you?
>>
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>>15809035
I dislike the original lineart. The DM and MB that went full edge really made it click though. The OG lineart just looks flat and boring.
>>
>>15825996
Not him, but to me TFA was Disney trying to give the fans the Star Wars they remembered watching as a kid. Not the actual Star Wars, but the memories embellished by youth and nostalgia. As you said, it's not adding anything but it's meant to be a rehash of a familiar story that will please older views as well as entice new ones to the franchise. And all this in the name of maximum profits.

SEED I felt was something like that, just one that lacked something. I like to use post-modernist when describing 0079 since it was a response to the morality of other children's anime, especially mecha, at the time of it's airing. It strived to break the mold, and a big component of this was the sympathetic enemies Amuro faced. It remembered the enemy were human beings, whereas SEED had every sympathetic character join into becoming some super-good guy faction against deranged monsters gleefully trying to bring about genocide. Fukuda has mentioned in the past wanting to emulate Gundam's predecessors like Combattler V, but that's him throwing away what made Gundam stand out in the first place.

0079 was a show that stood out from the crowd, SEED embraced that same crowd and by Destiny's end it was obvious how off that approach was.
>>
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>Destiny
>when the bitching as fuck Destiny Impulse exists
>>
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>>15825969
>>15825971
https://yuki.la/m/14940338
I couldn't find the page I saved, but here's an old page explaining, along with youtube links.
>>
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>>15828573
>>
>>15817080
>And I honestly don't get the "yeah, but it's weakness is it's hands! That's a flaw!", because at least 90% of mobile suits need their arms to do shit.

It wouldn't be a problem with the design in the vast majority of Gundam shows. It's only a problem in Destiny because every other suit of its caliber packs a ridiculous number of weapons that don't need the mobile suit's arms. Legend has a ton of DRAGOONs to fly around and kill people with, Justice has shoulder guns and beam sabers on its legs, and Strike Freedom has so many guns that they even stuck one onto the middle of its torso.

Destiny's sleek and elegant design works great as long as you don't call attention to the fact that all its weapons need its hands, but then the show calls a ton of attention to it.
>>
>>15820810
Wing Zero laughs off beams. You aren't going to destroy its arms. Destiny gets murdered by beams and everything in CE uses beams. Shinn's main opponent targets arms specifically. Destiny has far too many weapons that rely on the arms in a universe where the other top tier suits don't need their arms for much. Legend, Strike Freedom and Infinite Justice can lose their arms and still fight. Destiny loses its arms and it is kicking beam sabers. Destinys Wings should have worked like V2 or it should have had Destiny Impulse's weapon set. Destiny Impulse can use its beam cannons hands free.
>>
>>15829107
Thing is, points about losing limbs in fights and weapons not requiring them are moot when you consider there's not even a single scratch on any of the "good guys" MS due to FLAWLESS VICTORY.

I have that same idea with the Destiny wings acting like V2, or more in universe, the BuCuE dogs, when it's closed up to focus the WoL for cutting power.
My perfect idea for Destiny would be double down on everything, 2 anti-ship, 2 hip mounted railguns like the fREEdoms, use the palma fiocina like shotguns, short range but more focused beam burst, and utilise everything including the beam boomerangs as beam sabers in fights instead of WoL>Arondight in every fight.
>>
>>15828573

the Flay plotline with Kira dying and Athrun losing a limb makes me so happy
>>
>>15829619
It's a good thing it never happened then, just to spite haters like you.
>>
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I love her so much owo
>>
>>15829107
>Shinn's main opponent targets arms specifically.

Ironically despite this Kira never manages to take off one of Destiny's arms in any of his battles with it. Or even damage it at all. All he really does is destroy it's boomerangs and sword.
>>
>>15831859
Kira doesn't really fight with Shinn, there's the brief exchange when Kira first returns, after that he was 1v2 and was just struggling to stay up, and in the final fight he shoots at Shinn and overloads his shield once. Other than that Shinn is always fighting Athrun and Kira fights Rey.
>>
>>15809035
>>
>>15831891

Kira actually battles Shinn in Destiny 3 times. Which is 1 more than Athrun's 2.
>>
>>15832208
Number of times met doesn't mean time fought. During the final battle Kira shot at Shinn with his funnels once, followed by a burst to his shield, then intercepted his rainbow beam with his own, all in about 12 seconds.
Athrun spent over a minute fighting him, not counting cockpit screaming time, in 11 separate clashes.
>>
>>15831751
is that RG or MG?
>>
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>>15809035

Aesthetically the Destiny Gundam is fucking dogshit
>>
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>>15826430

But at this point they're just not the same MS anymore.
Thread posts: 140
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