[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

ITT: Gunpla Battle is Real

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 265
Thread images: 53

File: ZudahWorldChamp.png (368KB, 675x430px) Image search: [Google]
ZudahWorldChamp.png
368KB, 675x430px
You know how some suits are naturally flawed, but they're one of your favorites so you try and figure out a way to use them anyways?
I was trying to make a Zudah that could be used at high speeds for more than 10 seconds before exploding. So I figured if the problem is the engine, why not have extra engines and purge the one that's overloading?
I only managed to do this by sticking the engines on the limbs. So that's four extra engines, but now I have to purge an entire limb when it starts to go. Could be better, but it's what I've got.
Then when practicing with this I discovered a beautiful side effect. When I purged the arm with a overheating engine the arm just kept flying and eventually exploded. But now I have a rocket punch Zudah! Anyone else got moments of accidental genius?
>>
File: 1442448416640.jpg (49KB, 508x773px) Image search: [Google]
1442448416640.jpg
49KB, 508x773px
>>15440456
what if, what if i put ALICE system sticker on destroy unicorn gundam, will my kit get NT-D+ALICE skillz?

or what if i kitbash IBO suit into SEED suit, do i get nano armor and PS armor?
>>
>>15440456
You could always find a clever way to get rid of the heat without sacrificing parts of your Gunpla. Were there any suits that had heatsinks or a head dump system?

Hell, if you're committed enough, you could kitbash in some parts from plamoo rockets as those engines use their own fuel to keep the system cool.
>>
File: 1492338938429.gif (1MB, 410x299px) Image search: [Google]
1492338938429.gif
1MB, 410x299px
>>15440456
Made a no grade rx78's beam rifle nozzle a funnel
It now conjures up funnels from stray plavsky particles on the field instead of useless beam rifle parts
>>
>>15440524
F91? Couldn't that vent heat?
>>
My local hobby shop sells tank models and such alongside gunpla.

Once the owner placed some 1/35 tank models into the system's bot list, and we ran a continuous survival run with those bots. After like 30 minutes of constant swarming and never ending waves of tanks, I was the last one standing with like half of my gunpla falling apart.
At one point I lose my beam rifle to a fucking AP round and grabbed the gun from a downed tank.
At first I was thinking of using it as a melee weapon, what with the length being perfect and all, but then the gun went off on its own. It was still functional. So I got behind one of the wrecksand quickly looked for some shells. Grabbed a shell, loaded it into the gun, roughly pointed the gun at a target, did some manual control to manually fire off the gun. The gun fired off.
The gun tore the entire right arm of my gunpla and the sudden movement broke the ankle joints with its recoil and I got swarmed while down on the ground by the tanks . Game over.

That gave me the idea of using a tank plamo's gun as a weapon and to be honest, once you get the targetting system tuned and all, it works pretty damn well.
Only downside is the need to carry shells into battle and you can't carry too much of em if you want decent speed. I usually bring about 5, though a good hit on the HE shell you're carrying will fuck you up.
>>
>move to Texas and start looking into the local gunpla scene
>There's a local tournament the flyer advertises as "S rank damage"
>Might as well spectate and see what that's all about
>It's in some guys bar, good crowd though
>Battle damage on the machine was set to D though, everything else is normal.
>After the battle the winner places the losing gunpla on a pedestal
>The judge hands him a revolver with one shot.
>Like baseball, if a piece comes flying at you you're allowed to keep it.
>Goddamn Texans.
>>
File: 5.jpg (100KB, 1000x561px) Image search: [Google]
5.jpg
100KB, 1000x561px
do you think my senpais in the gunpla club will notice me when I show them the gunpla i'm gonna take to regionals
>>
>>15440715
It looks like you used blues clues to figure out which pieces of a runner you wanted and threw them on there.
Good luck anon, that's going to be a pain to repair
>>
NZ 666
>>
>>15440456
Just shove some heat fins on it and emulate the F91. Give it a MEPE.
>>
>>15440715
>falls off the launching platform
>breaks
>get DQ'd.
>>
How is everyone finding the Iron Blooded Orphans patch?
>>
>>15440456

Do like the Celestial Sphere Tryhards did and just slap GN Drives on it. Congrats, now you have Trans-Am and a infinite supply of plavsky particles and plavsky shenanigans/control.

Seriously, GN Drives are broken in every single setting they appear.
>>
>>15441255
I prefer it. Solid rounds are so much more satisfying when they hit, and the recoil makes the whole battle feel grittier.
>>
>Kitbash a Barbatos and a Queen Amelias
>noticeably nerfed but still has free teleportation, energy generation and near invincible smart drones

I expected nothing good to come out of this and I was moderately surprised. I just really like SD's, they've been pushed too much into girly cute mechs lately.
>>
File: 20161119_115807-2016x1134.jpg (266KB, 2016x1134px) Image search: [Google]
20161119_115807-2016x1134.jpg
266KB, 2016x1134px
As limited as they are, space-only gunpla are a lot of fun.
>>
>>15440594
I was fucking around at my local club the other day and lost to a bf 109 someone scanned in. I'm debating whether or not suicide is the answer.

>>15441255
I like it, though I imagine some people are going to bitch. It threw in a lot of new guns, swords, and thrusters to strap onto shit, so that's nice. I'm adding a bunch of verniers from a Reginlaze Julia to my Gerbera Tetra for maximum fast rn.
>>
File: physalis.jpg (182KB, 1024x768px) Image search: [Google]
physalis.jpg
182KB, 1024x768px
>using GP02's nuke before it was banned for tournaments
Good times turning every body in the room into pillars of #salt.
>>
File: 1492240241784.jpg (42KB, 960x720px) Image search: [Google]
1492240241784.jpg
42KB, 960x720px
>>15441819

>Mfw can never use my Vigna China Jupiter Spec Type ever again

Oh but making shadow clones and blowing up the moon are totally fine.
>>
File: 1411359328555.png (578KB, 801x837px) Image search: [Google]
1411359328555.png
578KB, 801x837px
>>15440508
>what if, what if i put ALICE system sticker on destroy unicorn gundam, will my kit get NT-D+ALICE skillz?
Nope, the ALICE effects are tied to the EX-S's cock-pit and is Nerfed by only fuctioning when the suit has taken 50% damage and only fuctions at a hard level CPU. ALICE also counts as a person when it comes to 2v2s and 3v3s.
>or what if i kitbash IBO suit into SEED suit, do i get nano armor and PS armor?
Yeah, but Phase shift can be over powered and waited out and the nano armor can be burned off by flamethrowers and Super Napalm. Also using most SEED suits forces you to use batteries, which suck when it comes to run time.
>>15441819
>>15441833

You can use nukes again thanks to the IBO update, they have a smaller instakill radius but its nice as fuck for getting rid of nano armor. WMDs naturally counter IBO suits.
>>
>>15440456
ITT autism
>>
>all these people metagaming
>no one playing for the fun of it
This is why I'll never post about my unit. It's powerful enough to be tournament worthy but at the same time it was built with my love of gunpla and I'd rather it remain obscure then be picked apart by you vultures.
>>
>>15441649
You can easily convert any space only gunpla into your own "Type J". Just plan for detchable legs and you're good to go. Same principle as "Rick" version of ground MS, really.
>>
>>15441844
Pics or gtfo. No one cares about your hypothetical world tourney level gunpla.
>>
Any AGE-2 bros know how to keep the wings out of saber range?
>>
File: IMG_3619.jpg (258KB, 2560x1600px) Image search: [Google]
IMG_3619.jpg
258KB, 2560x1600px
Is my 1/144 Zeta plus hummingbird still legal after the ibo update
>also tfw someone uses a fucking Dainsleif and model damage is set to A
>>
>>15441982
I painted them gold to give them anti-beam coating. The "Golden Age" pun is a bit wore out, yeah, but it works.
>>
>>15442228
I'd say either do that or make the wings double as GN blades.
>>
>>15442188
Why wouldn't it be? And if your having issues with those goddamn rods I have two words for you: Planet Defensors.
I have no clue why no one uses em. They eat physical rounds and beams for days with barely an energy cost.
>>
File: FIGURE-019938[1].jpg (67KB, 600x600px) Image search: [Google]
FIGURE-019938[1].jpg
67KB, 600x600px
r8 my next planned built
>>
>>15442471
To add-on to you point, another legal thing from AC is the PX system. the PX system boosts and optimizes you performance for 90 seconds, its basically a free A/V or ZERO system that doesn't fuck up your machine or mind afterwards (unless you put it into overdrive, but overdrive is on par with the pre-nerf trans-am)

>>15442498
>No Nukes
>No Funnels
>No fuck huge cannon
>Only one melee weapon
>No Nano Laminate Armor

Never gonna make it
>>
File: TallgeeseIII_Select.png (3MB, 1920x1080px) Image search: [Google]
TallgeeseIII_Select.png
3MB, 1920x1080px
Decided to implement the TDS and Trans-Am onto my red Tallgeese III.
>>
>When those realismfags bring just balls into tournaments and get fucked when someone punts them into an asteroid or at a zeekfags zaku and they both explode
I even saw some bastard attach GN Drives on his Ball, and when he used it the ball just went flying and he couldn't control the damn thing and it exploded after it blew through like 4 mobile suits.
>>
>>15442582
I saw one guy fill a ball with gunpowder once.
He's been banned for life from the store after it exploded and even other places started to blacklist him for it
>>
>>15442530
>No fuck huge cannon
Ok, that's fixed now
>>
>>15442544
I did a similar thing with a Zudah. Don't know how long it would have taken to overload because I launched it out of bounds by traveling in one direction for longer than half a second.
>>
File: Exexbein.png (231KB, 310x616px) Image search: [Google]
Exexbein.png
231KB, 310x616px
My gundam is the strongest.
>>
File: 1419904927343.jpg (99KB, 1000x686px) Image search: [Google]
1419904927343.jpg
99KB, 1000x686px
Anyone want to form a Super Sentai team with non-Gundams? I will be the Black one.

Red -
Blue -
Black - Custom Flag
Pink -
Yellow -
6th Sentai (any other color not mentioned) -
>>
File: 10251.jpg (148KB, 1280x720px) Image search: [Google]
10251.jpg
148KB, 1280x720px
>>15442774
Blue reporting.
>>
>>15440456
Man i would play but i honestly have a real problem with the official formats
>World Champs is 3v3 only
makes individual skill feel worthless if you don't have a group you've been building/playing with for years
>No single terrain type tournaments
RIP Aquatics, forces everyone to play a balanced build instead of specializing for space, low and high gravity etc, there is almost no point to using artillery type weapons because you have to waste like 5 shot feeling out the gravity
>new kits are always op
IBO kits have beam coating for no additional weight, GN drives instantly became the most broken shit BEFORE everyone started twin linking them only recent nerfs in the battle systems pulled them back
>no checking system for people who use scripts to run funnels
its supposed to be hard to control so they aren't broken but you have to jump through so many hoops to get a judge to check them because it involves (in most cases) physically deconstructing the gunpla which takes too long in a timed tournament, i mean sure your game gets fixed in post but you played against worse players afterwards because of how tournament rankings work so getting to the next day is that much harder

man i wish i could just go back to the local meta from about a year ago when everyone was playing that one lake map for days because all the meta builds just could not handle it, we had like 3 stock Hygoggs we would all pass around and repair together, best time i ever had
>>
File: Hj03_p30.jpg (264KB, 926x1347px) Image search: [Google]
Hj03_p30.jpg
264KB, 926x1347px
>>15442774
I don't think many tourneys allow 5 man teams but oh well.

THIS IS RED, ALL SYSTEMS GO
>>
File: d0c024af-s[1].jpg (91KB, 640x800px) Image search: [Google]
d0c024af-s[1].jpg
91KB, 640x800px
>>15442774
Green ranger
>>
>>15442792
>World Champs is 3v3 only
What kind of Tryhard told you that? The world championship teams consist of the builders and the fighters (though most tend to be the same person)
>>
File: gunpla hi-mock ball kitmash.jpg (298KB, 770x578px) Image search: [Google]
gunpla hi-mock ball kitmash.jpg
298KB, 770x578px
I don't even care anymore
>>
>>15441609
And they go through I Fields. Ripping lightly armored UC suits apart.
>>
File: 8111.jpg (83KB, 360x480px) Image search: [Google]
8111.jpg
83KB, 360x480px
>win limited kit as consolation prize at local tourney
>fucking 7-11 version
this is the best thing, you haven't experienced more delicious salt than when some fag's tricked out kitbash gets beaten to death by a fucking 7-11 signpost ripped right out of the ground
>>
File: CyrYVGcUcAAkDem[1].jpg (185KB, 1200x900px) Image search: [Google]
CyrYVGcUcAAkDem[1].jpg
185KB, 1200x900px
>>15443065
PREPARE FOR TITANBALL
>>
>>15443091
The 7/11 Unicorn is just the right amount of cool and salt-making as well


Anyone run the Turn A/X here?
>>
>buy that 1/48 Zaku II
>build it, then change the backpack to the Strike Freedom's
>backpack wouldn't fit, so I have to drill a bunch of hole to make it fit
>ItsAlive.jpg
>decide to test it out
>Zaku can't die in 1v1s, and DRAGOON's just fuck everything up
Is this strat good bros? Or have they banned 1/48s from participating in official tournaments
>>
>full fledged gundam
>flight capable transforming type
>massive blades
>ammoless projectile attack
>beam cannon and vulcans too
>undetectable stealth
how can other models even compare?
>>
File: 1446004163606.jpg (2MB, 2816x2112px) Image search: [Google]
1446004163606.jpg
2MB, 2816x2112px
Rate my suicide squad
>>
>>15442228
I made mine ice themed and with Getter design elements. To each their own.
>>
>>15443301
I wish there was a side story manga or something chronicling the SoL hijinks of the Nether Gundam's pilot, just lounging around on Earth for almost a year, waiting for the semi-finals to begin while his Gundam is being a fucking windmill.
>>
>>15443371
It'd quite literally be doing nothing because that was the whole point of hiding next to other windmills.
>>
>>15443307
>No Zannies
>No Cattle
>No Geze(s)
>No Publics
>No Gobbles
>No Gwigsies

Are you even fucking trying?
You don't even have the balls to use Balls.
>>
>>15443396
like he said SOL
>backstory to how he became a pilot of a windmill
>enjoying the dutch countryside
>helping locals out in emergencies like dam breaks, risking his position
>close calls with other gundams
>moral dilemmas about pretending to be a windmill instead of fighting
>romantic subplot with a dutch qt that motivates him to fight with all his heart
there is massive potential to be the best short run windmill themed slice of life manga the world has known
>>
>>15441770
>losing to a BF 109
What scale was that thing?
20mm cannons shouldn't fuck you up so easily if your armor is anywhere decent.

Tank guns at least have the excuse of having good armor penetration, but a plane?
>>
File: 10144899t2.jpg (188KB, 980x779px) Image search: [Google]
10144899t2.jpg
188KB, 980x779px
this kit is ancient, but goddamn
>tank everything
>get into close range
>just eat beam sabers and tear them to pieces with its bare hands
>enemy keeps their distance? murder everything with the gundam hammer's slavic cousin instead
>>
Nemosniper ii
Because hgs kitbash like legos.
>>
My Local gundam store was running an event for the end of IBO called "Dainsleif Hell" players could only uses IBO models for the event. it was a lot of fun and the store made a lot of money
>>
>>15443419
I need this to happen.
>>
File: 1448827467401.png (974KB, 1280x1351px) Image search: [Google]
1448827467401.png
974KB, 1280x1351px
>>15442774
Pink here.
>>
File: IMG_9920.jpg (503KB, 600x800px) Image search: [Google]
IMG_9920.jpg
503KB, 600x800px
>>15442774
Yellow here, ready to break minds.
>>
>all the people who say to strap GN drives to everything
Try piloting something that isn't a gundam for a change. Most grunt mobile suits aren't designed to handle the overcharge unless you reinforce the frame.
>>
>>15445009
so reinforce the frame, lmao casul can't handle the GNew meta then bitches at us to stop
>>
>>15441255

To be honest, I hate it. We're now operating in another SEED Destiny-era meta where beam loadouts are made worthless but the new units aren't sufficiently gimped to compensate.

>Mfw my Qubeley had no chance against a Barbatos
>>
>>15445009
Mounting one on my ReGZ's BWS has been working out pretty well. I'll probably need to add more armor and missiles to it though, it's too fast for me to keep control of now.
Anyone know any kits with good anti-ship missiles?
>>
Trans Am Psyco Gundam mk2 with satellite cannon.
>>
>>15445009
Bitch please. My Tallgeese III would be capable of handing the GN Drive and more. Hence why I gave it the Twin Drive System and Quanta System. Even turn its Mega Beam Cannon into a Satellite Cannon. Turn its Heat Rod into a GN Heat Rod. Decided to give it several bits while I was at it. Since it still had room for improvements, I decided to install a hybrid NT-D/Marute system into it. When activated, its glows red and reveals its 6 eyed Gundam face.
>>
File: 1000000651_1.jpg (97KB, 560x520px) Image search: [Google]
1000000651_1.jpg
97KB, 560x520px
>>15441255
Loving the influx of shitters that think they're invincible just because they use nano-laminate armor. So many easy wins because they don't even try dodging shots anymore.

>>15445047
>beam loadouts are made worthless
VSBRs set to piercing mode pop right through nano-laminate armor like it's not even there.
>>
GN drives, zero system, and ntd on a God gundam.
>>
>>15445079
>>15445047
Nano-laminate Armor just a inferior GN Composite Armor and PSA. Unlike the GN Composite Armor which is protect by a GN Field or the PSA that completely neglects ordinary physical attacks, the NLA will eventually wear itself out after taking continuous damage. A powerful enough beam/impact would easily be capable of overwhelming it.

Remember when that retard with the Barbatos Lupus Rex boosting about its LMA? It ran into a 1v3 situation against the opposing team during the semi-finals. Resulting in its limbs easily being severed by the opposing team's GN Spear, Heat Axe and Sonic Sword.
>>
>>15442471
First off cool I can still use that also if I were to add more shit to my zeta plus it would get its own fucking orbit so nah fuck dat nerf dainsleif
>>
>>15445054
>>15445057

>Forgetting the Z'od-iacok principle

You can strap all of the doodads you want onto your suits but there's no real point if your reactor/particle output can't handle the strain or remain stabilized.

>>15445095

>NT-D and Zero

Wouldn't that cause redundancy issues?

>>15445100

My real issue with NLA is that it's just another system that gimps Funnel/INCOM/Fang users and right off the tail of Unicorn Era to boot.
>>
>>15445118
Oh but my TDS Tallgeese III handled it with ease. Could probably had included an extra GN Drive or two and created either a Tri Drive System or Quad Drive System but I didn't want to go full God Mode on those mortal gunplas. Even a god must show restrain every now and then.
>>
>>15440594
>any mobile suit taking damage from any modern tank
What the fuck I get this is a retarded role-playing thread but c'mon at least stay consistent with tech levels.
>>
>>15445133
>Tri Drive System
Has anyone gotten that to work? I was able to get a bunch of 00s before they completely vanished, but I haven't been able to get more than two to get along at a time.
>>
File: 582946_20060510_screen017.jpg (213KB, 816x1376px) Image search: [Google]
582946_20060510_screen017.jpg
213KB, 816x1376px
Why is no one using the Black Hole Engines? It is easily the best power source for your gunpla. Granted it is difficult to tune and any mistake would result in a Vanishing Trooper incident taking out every gunpla in the arena including your own during the competition. Decided to include 2 Black Hole Engines into my Gundam.
>>
>>15445118
Zero simulates possible futures and makestrel the pilot aware. Possibly making the pilot insane.

NT-D detects new types, over rides funnels, and stresses the brain too much.

It would be the minute Wonder Gundam. As the pilot would probably die trying to use both while under trans am.
>>
>>15445156

>Gundam

Anon...
>>
>>15445156
It's easier to get a 00, Raiser or Quanta than it is to find one of those, and unless you've got a degree you're not tuning it to run better than a TDS.
The Turn A's DHGCP is a good middle ground, though.
>>
>ITT: nobody knows how gunpla battle lore works
Every fucking time, you guys make a roleplay thread about this and fail miserably.
Your kit is only a shell of what it is in the Gundam universe, you don't get a power up by snapshitting a unicorn NTD with GN drives glued onto it. Beating some kid's snap built *insert flashy Gundam you don't like* with a masterfully built max spec "underdog" GM doesn't mean you have more skills as a fighter. All the fancy systems and super modes would most likely require some programming and the kit actually being well made to actually work. Nukes? Funnels? Wmd? Colony-wiping cannons? Gimmicky armor and force fields? They all mean jack shit out of the box, enjoy pretending to be good with these fancy squirt guns.
The specs are based on build quality instead of lore, REMEMBER?
>anons' power fantasy literally doesn't work because it actually requires them to git gud
>>
>>15445234
Good thing I am a master builder that surpass even the God of Gunplas themselves. So good that I was nicknamed the "Gunpla God Slayer".
>>
>>15441649
>>15441853
honestly most Gunpla Clubs I've played at have it set up so Space Only units count as Flying units when playing in a non-Space map(same for the handful of aquatic MS & MA that aren't amphibious), although they generally do put a slight penalty for such cases(generally a hit to either acceleration or maneuverability)

>>15443301
Nether Gundam is surprisingly strong all things considered, especially when compared to many of the other MS in it's default Gunpla Tier

>>15443771
reminds me of the havoc that happened when one of the Gunpla Clubs I went to had a special MSIA event, those figures are near invincible on any damage setting below A

>>15445156
probably because most tournaments ban non-Gundam kits
>>
>>15445234
Yeah, a lot of this shit seemed to be theory posting and minmaxing, and most of that just is piling on scary MC gundam shit haphazardly without taking in to account EN limits and the fact that if the kit isn't secured and programmed properly it will shatter the second it fires its GN Twin Buster Zero Satellite Big Zam Recarl Laser Cannon
>>
>>15445349

This. It took me AGES of min-maxing and spec testing to get an I-Field Generator to work with my Re-Gelg and even then I was stuck with mostly solid state weaponry.
>>
>>15445234

Sounds like you got your ass kicked by a Twin Drive equipped Unicorn sporting dragoons. Build better you fag.
>>
>>15445349
I can understand that and even have a story.
When I first started trying to create a fused super mode it blew the legs off my gunpla. No joke, they literally blew up. A temporary fix of using the Stargazer's legs turned out to be a more permanent solution (I'm in the middle of modifying them) since they're able to store and transfer energy more efficiently than most standard legs.
>>
>>15445234
To be fair, fucking Try basically proved that GN Drives and Arista fragments apparently are the only way to constantly toss out crazy shit without "muh particles are running out"
>>
>>15445636
Try also introduced the limited particle in the first place.
>>
Waiting for the Mobile Armor League.
>>
>>15445047
>relying purely on beams in the first place
Put in a railgun.

Or just use one of those anti-ship swords from the SEED kits if you're into melee.
Those things plow through GN fields, PS, and can sufficiently fuck up Nanolaminate armor(Provided you built the sword well) with a good hit thanks to the stealth buff they gave to the antiship swords(Bonus damage against ship armor, and it turns out that Nanolaminate has elements of ship armor in it so....)
Sure they aren't really worth the extra weight, but man, on a melee specialised unit the anti-ship swords are worth it.
>>
>>15445133
>nah fuck dat nerf daisleif
Pfft you're crazy dainsleifs are perfect weapons that have actual drawbacks one of them being that they only have one round in them and most likely no one will make there teammate a reload bitch so you're most likely good
>>
>>15445770
Shit wrong reply was meant for
>>15445109
>>
>>15445118
>stable particle output
That reminds me.

The IBO patch made something very useful and easy to abuse.
Physical based weapons.
Those don't take as much particles to use, and some don't even use particles at all.

I've seen this guy who basically made a tiny but functional bolt action rifle for his gunpla. Every shot hits hard and he barely uses any particle for it.
>>
>>15445785
Giving sturmfausts tandem warheads is pretty effective too. They'll punch through just about anything, especially if you use the tip of a thin nail for the end.
Just make sure you don't miss, I gave myself a bad gash with one when I hipfired it.
>>
File: 1326366432891.jpg (107KB, 432x436px) Image search: [Google]
1326366432891.jpg
107KB, 432x436px
>>15445636
So you are saying that Sekai was basically cheating.
>>
Bought a few Victory kits, the goal is to tune each set for different attributes.
Speed, beam output, water mode...ect.
Next I need a platform I can use to store the parts and swap out during battle. Are there any carriers with a good defense? Or am I going to have to mod a Dendrobium
>>
File: Legion.jpg (128KB, 590x332px) Image search: [Google]
Legion.jpg
128KB, 590x332px
I have a problem. A major one.

We had a newcomer bring in a scratch built pic related. He bypassed the plastic requirements by making it out of scrap Gunpla parts. I don't know the specifics, but the fucking thing was a pain in the ass. Our local Meta is speed and light armor, we're all Tallgeese and Flag Fighters for the most part, save one motherfucker with a Guntank II.

This asshole made it a point to take out the Guntank first thing. He rained bullets on it, and then opened his comms for us all to hear this shit.

>SMART CORE ACTIVATED

It's a fucking aimbot. I'm not even shitting you, he wrecked all of our shit and laughed when it was over. He crashed our free for all and we're all out HGs. The fuck do we do?!
>>
>>15446219
Unless your local club has big, all-out battles or you have some friends willing to be long range support with that Dendrobium after you detach, you're probably not going to be able to do either. You're probably better off just setting up one, general purpose loadout that can purge whatever external equipment is useless in the battlefield you get. Some water jet things on the legs, a few missile launchers and such here and there, that kind of thing.
>>15446264
If you're really sure that it's an aimbot, you're best off calling the law on his ass. Don't get one yourself to counter-aimbot him, you'll just get into a who-can-hack-harder contest that you'll both lose when you get caught.
Let the store owner know either way though.
>>
>>15446124
We knew that since episode 1
>>
>>15446264
Copyright infringement is a serious problem. Just chuck an email over to EA's and Bandai's lawyers with some basic details, a copy of the battle log# and some footage of the battle then wait and see how long it is before that player receives a C&D
>>
>>15446264
Even an aim bot would have trouble with funnel spam if you had a couple people gang up on him.
Otherwise, tighten up your defenses if you someone who understands how to work plavsky it's not that difficult to create a barrier, even on units that don't traditionally come with that type of equipment.
>>
>>15446264
He is just using the Jesus System created by legendary gunpla builder Kira Yamato. The Jesus System was released to the public like 6 days ago. Give it time, they will nerf it.
>>
>>15446264
>aimbot
And that requires either a autodetection via the sensors or one manually designating a target for that to work.

Try camo.

I'd personally just go for a stealth sniper build and pick him off. Since you guys have a mobility meta a stealth mobile sniper shouldn't be too hard.
>>
>>15445156
You serious, man? You can't put a Huckebein in.

Think of the kids watching, when you're using the G-Impact Cannon!

Now, on the other hand, I'd like to say that even if a Sword Striker Pack completely fucks up my Shining Gundam, I do not regret placing on a Sword Striker Pack onto my Shining Gundam
>>
>>15446264
>save one motherfucker with a Guntank II.
I like him already
>>
Who would the smashfags of gunpla battle be? It would have to be people who only use UC kits right?
>>
Guys I need help. This guy is dominating the competition with his GN Destiny Strike Gundam equipped with the Twin Drive System, Quanta System, Variable Phase Shift Armor, GN Field, I-Field, Trans-AM, Voiture Lumiere Propulsion System and Zero System. Its Beam Cannon is replaced with a Satellite Cannon and its Anti-Ship Sword is replaced with a GN Buster Sword.

Its far too agile and fast to hit. And even if I managed to hit it, it would be completely negated by its defenses. Its GN Field and I-Field combo make beam attacks impossible. Its VPSA make physical attacks impossible. Even if I managed to hit it and bypass one of its defenses, it will have another layer of defense underneath it. Never mind the fact that it could activate both Trans-AM and Zero System and become the physical gunpla incarnation of a God of War.

Anyone got any advice?
>>
File: 201306032010079d9.jpg (187KB, 1108x1600px) Image search: [Google]
201306032010079d9.jpg
187KB, 1108x1600px
>>15446885

Simple. Gundam Testament equipped with a custom Ama-No-Habakiri GN Katana.

>Neutron Jammer Canceller and VPSA, renders physical attacks null
>Mirage Colloid Stealth and Virus systems disables all opposing system via proximity and/or contact
>Said katana can adapt its frequency to render all form of phase shift, nano-laminate, etc null
>Bypasses GN Field and I-Fields by default

This thing is straight banned in 1v1s though
>>
File: Jagd_Doga.jpg (103KB, 814x733px) Image search: [Google]
Jagd_Doga.jpg
103KB, 814x733px
I'd like to get into the Hobby, so I've been looking at different kits. Yea or Nay?
>>
>>15446885
Just focus on surviving. Have you last longer than 3 minutes against him?

If you're actually running the updated version he should run out of particles in about 3 minutes thanks to all the passive particle drain from those stuff.
If he didn't tune those things for maximum efficiency, he would last an even shorter time.
>>
>>15446978
Hence why he TDS it. Energy drain isn't even a problem for him with all those passives active.
>>
>>15446984
>Implying that TDS is a goto for infinite particle
Don't be one of the dumbasses thst actually believes Celestial Sphere managed to bypass the particle limit, especially not with the patch vouple of months back. TDS helps in particle generation, but it still ain't enough to run all that shit simultaneously.
Celestial Sphere and their GN fuckery ain't even running half of what he is running, and we're not counting their rumored 99% particle efficiency. World level players run gunpla with particle efficiency at that level, the 85-99% range iirc.
But remember, random shitters can't tune efficiency to that level, for now just survive more than 3 minutes. 3 minutes is the max a gunpla can go with all that shit even with 99% efficiency.

Also, a simple test is to land a huge hit on him. Check if his gunpla briefly shuts down after receiving the hit, chances are he is running a jumpstart unit inside for a fast reboot when he runs out of particles. If he's rebooted using that, he'll back off to recharge for a bit, thats your chance.
>>
>>15442530
Speaking of the PX system why does no one use Aesculapius and Burnlapius? They're fantastic, not to mention if you have some skills you can make the Burnlapius look like a modified Hygoog, which can put your oponent off balance.

It's what I do if I'm somewhere fighting I haven't fought before, no one thinks the guy launching in a Hygoog in space is going to be able to do much, but then it flails it's arms about and turns into a Gundam and they don't know how to react. So much from the AC goes over looked really aside from the obvious shit.

>>15442582
Local Hobby store had this one guy who'd come in with customized balls using various TIE fighter kit parts from those model kits, with the ball as the core to keep it Gunpla tourney legal, and sometimes other gunpla parts as well depending on, and he was surprisingly good with them. Fast as fuck, I mean yeah if you hit him he was toast, but he did pretty well. Eventually he wised up, painted one red, and slapped a I-field on there and went for the Imperial Guard interceptor thing.

Don't know what happened to that crazy fuck, or why he did it, was it just to have fun, or was he that good and he did it to keep it interesting.
>>
>>15446264
Git gud.

Find a way to make a Vortex sheild from ion, if he's like most legion mains are in the actual game he'll keep firing.

Or he'll be the 1% that waits until you drop it or just derp out and hold it up the whole time and fuck ya up either or.
>>
Is it a common thing for venues to have their own CHAR? We've got a guy who fancies himself an ace pilot and comes in wearing a full helmet, mask, and goggle set-up and only uses either support or transformable units. He's no joke though; his star unit is this unholy hybrid between a Skygrasper and Moebius Zero and it hits Macross levels of speed and attack power.
>>
>>15447196
It is a pretty common thing.

I occasionally go across the country for some stuff the local hobby shops are running(Kind of sucks when you are a regular patron, but hey, he pays me part-time salary for that), like building workshops for kids and such. One year there was this masked guy who participated in the workshop and helped out.
He was a weird guy, but he alone manned the Gunpla Battle area(Which had like 5 7-machine clusters of the Gunpla Battle machine and up to 30 kids were there at any moment) and taught the kids how to play and all. By the end of the day the kids were putting up good fights against hard difficulty bots despite losing, pretty good for newbies if you ask me.
The guy never appeared for the subsequent years though, I wanted to have a fight with him but we didn't have the time. I could have swore his voice sounded very familiar though.
>>
>>15447196
>>15447287
I've been a "Char" several times at different events. For anything larger than a regional tournament we actually get paid and supplied with the costume, backstory and gunpla. For the smaller tournaments (that aren't in the middle of nowhere) there tends to be one or two of us walking around to see if there's already a Char there, if there isn't someone will usually chuck a message on our group to see if anyone else wants the role before excusing themselves and swapping into a costume.

Some people do it for the women (seriously, chicks love the mask), others do it for the challenge, but I do it for the kids. It's fun to be the bad guy that ends up being defeated by the potential future world champions.
>>
>>15441836
>WMDs naturally counter IBO suits

I want to rig a Javelin up to fire Dansleif's. Wipe the whole Nano laminated armor Meta off the map.
>>
>>15446264

>He doesn't know about Dazzle Camo

Fucks with depth and angle calculation so well.
>>
Hey guys I'm pretty new to this so I hope you don't mind me asling for advice! I'd like to start customizing my Zabanya and Barbatos, what can I do other than spam trans am and bull rush (respectively)?
>>
>>15447822
Anything you like, just keep in mind the power drain you'll have with those.

GUNPLA IS FREEDOM
>>
>>15447822
>what can I do other than spam trans am and bull rush
Panic as your gunpla falls flat on the ground with no power.
>>
>>15447806
>WW1 era concepts are still useful in the age of literal aimbots
I love it
>>
>>15440456
And then you woke up and thought about suicide as you realized all of it was a dream and you're a balding overweight 40 something whose apartment is about to be foreclosed?
>>
>>15446264
It's a smart gun that fires regular minigun bullets for a limited time, imagine it like very fast homing missles, or the jesus yamato system.

In other words he entered a smart turret mode, don't bum rush a turret with light armor units, stay out of his sights, use cover, tactics, brains.

You guys can do more than just blindly going fast, right?
>>
>>15448025
If you fight smart you get people to start bitching at you for not "fighting honorably" against their fucking wall of bullets or Exia that spazzes out like a rabid chimpanzee.

Doesn't stop me, but it is annoying. Like why shouldn't I shoot them in the back?
>>
>>15446305
We called a Ref and he said that it's a repurposed Strike Freedom Hi-Mat System, which... means it's legal, if completely douchey.
>>15446329
He's within his rights since it doesn't EXACTLY mimic the Legion design apparently.
>>15446336
We're working on it at the moment, one of our guys is getting an RG Nu to take him on, but it's looking iffy still.
>>15446352
You called it, but that Nerf isn't coming fast enough.
>>15446603
Our Guntank II kid is doing exactly this.
>>15447041
We're not that skilled at Plavsky bullshit. We like to just mob eachother in the air.
>>15447806
Say wha?
>>15448025
I admit, he caught us off guard, by the time we'd regrouped we were down to three people, and he could tank a lot of shots. We're getting some AP Weapons and I'm getting an F91, let's see this dick hit that.
>>
>>15443771
Lol I just built this thing, for an old piece of shit it was actually pretty damn fun
>>
Think I could mount the Val Walo's Plasma Leader weapon pods onto a mobile suit?
>>
>>15448449
should be able to, assuming the pods aren't too huge, what scale is the Val Varo kit you're taking these parts from?
>>
>>15448003
>STOP HAVING FUN REEEEEEEEE
Oh, look, /v/'s still buttflustered about their shitty simulators getting BTFO by Arista crystals.
>>
>Destiny base with wings replaced by V2's Wings of Light

I call it the DestinV.
>>
>>15448389

I'm surprised you don't know; this was actually used in-universe.
>>
>>15448685
I'm gonna show this to one of our friends, he's getting a Kotobukiya Armored Core kit and he might use this.
>>
>>15448624
Why not the D2, or better yet, the Destiny v2?
>>
>>15448389
Then hopefully your guntank kid can move fast.
The Cheat-eus Yamato system has a thing where it shoots back at the same location when sniped at.
Sniper and move.
>>
>>15448715
He can't move fast, not in that thing. However, he's a whiz kid with barrage tactics and Armor Plating. Fucker can make Pla-Plate survive a lot of hits.
>>
>>15447002
Are you retarded? GN Drives, Hyper-Deuterion Engines, 2x Ahab Reactors and DHGCP can all run it effectively. You must be fighting retards using batteries if you actually believe this.
>>
I'm working on a Victory era G-Fighter. It's got the twin Minovsky drives from the V2 and soon I'll add a frontal barrier like the Reinforce Jr. had, except with a spear mode. It also can "open get" with the back segment basically controlling like a funnel or bit.
>>
I'm trying to make an AGE-2 wear that has Dainsleif launchers in the binders. Thinking of using the Dark Hound as a base so I can use the anchors to immobilize a gunpla before hitting them with it. I feel like I'm lacking something though, something that really pulls it together. Any ideas?
>>
>>15448860

You gonna jury-rig a Flash System in there or use the Bawoo method?

>>15448886

I'd recommend looking up the game-exclusive wears. Some of them are just wacky enough to be what you're looking for.
>>
>>15448886
AGE-2 is more about mobility and Dark Hound is totally focused on close range rushdown. I'd recommend using Artimes as a base since that'll fit the long range and probably toss in bits loaded with electrified wires or something as your method to keep them in place.
>>
>>15448894
More like the Bawoo, it's more fun to design something in line with the setting technology.
>>
File: duct-tape.jpg (758KB, 3831x2554px) Image search: [Google]
duct-tape.jpg
758KB, 3831x2554px
What are your thoughts on 'duct tape' armor? By that I mean wrapping mech limbs in duct tape to make layers of ablative armor. Interesting idea or the ultimate 'cheap loser' method of armoring up a gunpla?

I tried it on an old GM and it's harder to apply than it looks, since you need to wrap the limbs carefully without clogging or blocking the articulations. And yes, it look as stupid as those pics you see on stupid sites like IMGUR: like a dumb silver mummy gunpla!
>>
>>15449085
I hear cotton is the real meta for armoring.
>>
>>15447196
>>15447329
Most 'Char' I saw at events were fat neckbeards with fedora and cheap cardboard masks or goggles.
>>
File: I95TlTa.png (92KB, 1005x477px) Image search: [Google]
I95TlTa.png
92KB, 1005x477px
>>15449085
this is rope armor tier poorfaggotry I love it
>>
File: 6197278736_d5978b1e83.jpg (54KB, 500x375px) Image search: [Google]
6197278736_d5978b1e83.jpg
54KB, 500x375px
>>15449085
>like a dumb silver mummy gunpla!
Kaz, I'm already a mummy
>>
>>15449102
Mustn't have gone to any good events. All the Chars I know of are reasonably /fit/ and wear quality suits.
>>
>>15449133
Well I guess this is what happen when you live in fucknowhere.
>>
File: b4[1].jpg (229KB, 1024x768px) Image search: [Google]
b4[1].jpg
229KB, 1024x768px
I got your solution to particle limits,

>strap on more balls.
>>
>>15449203

>Putting MORE stress on your knees

Unless you're playing in space maps, agile units will go right for them and leave you turtled.
>>
>>15448389
Don't need plavsky bullshit, get an i-field barrier from a Turn A suit, or a few, get them opposing one another somehow and then it'll stop the bullets there, in theory.
>>
>>15449215
as you can see, Chain Saw Ball can support some of the weight.
>>
>>15447329
A question, do you actually have to get a license or be registered to actually do the Char thing?
I assume the tourney organisers have a list of local Chars.

Anyway, I had the honor of being the opponent of one of the Chars for the opening match for one of the local tourneys. Guy was pretty good.
>>
>>15449382
You get scouted out by tournament organisers and other Chars. Its a pretty simple process but at the same time it helps keep the community more close knit. Honestly though, we have enough Chars at the moment so unless someone is planning on retiring or you live in the middle of nowhere, you probably won't become one.
>>
>>15447196
My dad was actually a char. During my birthdays after unwrapping my presents he'd leave the room then come back as "char"
Then we'd fight using the gunpla I built from the last birthday. He'd shout out things like "show me how much more passionate you've grown since we last fought!"

By the time I was 12 I sorta knew it was dad. After I finally beat him he took off the mask and revealed himself to me and gave me a PG RX78. Told me to blame it on the fortune of my birth.

I really miss you dad.
>>
File: IMG_4561.jpg (465KB, 1131x1600px) Image search: [Google]
IMG_4561.jpg
465KB, 1131x1600px
>>
>>15449436
Nah, just asking out of interest.

I normally get asked to do the opening match when I ain't a participant. I'm no Char but the audience likes my battles so it doesn't really matter for me.

I'm above average at best, a bit of connections to some of the organisers thanks to my experience in helping out at local workshops landed me with the opening match fighter thing, thats good enough for me anyway.
>>
>>15449461
>fucking normies keep bringing in MS Musume and Beargguys
Bad enough we lost the Shingyo School to this shitty fad.
>>
File: 1324416449733.jpg (59KB, 400x538px) Image search: [Google]
1324416449733.jpg
59KB, 400x538px
Saw this kid control his gunpla with a deck of trading cards. It was insane. He was talking about the Heart of the Gunpla or something when he fought some well dressed privilege kid with an obsession with white dragons with blue eyes.
>>
What's more energy efficient? Ahab, GN Drive, Minovsky or something else? Trying to see if I can get a stupid idea to work.
>>
>>15449517
Protip: run some tau drives off an Ahab reactor.
>>
>>15449517
Probably something like this:
DHGCP ≅ GN Drives with TDS > GN Drive ≅ 2x Ahab Reactors > Hyper-Deuterion Engines > Ahab Reactors > Ultracompact Nuclear Fission Reactor > Batteries
>>
>>15449528
Explanations on that? I'm trying to get this backpack to link to a reactor so I can mount beam gatlings for long range.
>>
File: 1486274137322.png (274KB, 441x445px) Image search: [Google]
1486274137322.png
274KB, 441x445px
>>15449536
>beam gatlings for long range.
Beam gatlings is one of the worse possible choice for a long range weapon. Great at close and mid range, but long range? Now you are being delusional.
>>
>>15445022
>GN Drive meta
>New

it's not new,wtf.It's meta even before gunpla battles(2008 btw). The question is,haven't anyone discover something else to be competitive?I love 00's desings, but is frustrating how cheap is just strap a GN to anything to be powerful.Goddammit
>>
>Power source
Using batteries is not all that bad.
I use them on gunpla with lots of physical weapons that don't take much power, for instance.
In some cases the completely negligible weight of the batteries outweights the greater power output of the other sources.
The reduction in weight is surprisingly useful at times.
>>
File: aida tongue.png (128KB, 300x333px) Image search: [Google]
aida tongue.png
128KB, 300x333px
>>15449611
You do realize that GN Drives have anti-gravity properties right?
>>
>>15449624
They're also finicky bastards that you need to be Regional material to get optimized.
>>
Okay, I'm not exactly that savvy on making Gunpla, so could you guys help me out?

Got kits for MSZ-010 ZZ Gundam, a GF13-017NJ Shining Gundam, and the RX-78-2 Gundam. (Shut up, they were on sale.)

What parts do I use, and what's its endgame?
>>
>>15449664
follow your heart
>>
>>15449624
And as I said, in some cases.
Like ground-only fights where the anti-gravity property is more than likely to get you disqualified.
Besides, inertia. Extra mass means extra inertia.
That can be easily replicated with thrusters anyway, maintaining 1:1 thrust/weight ratio is easy with the right code and those with dextrous fingers can manually reach that.
>>
>>15449679
>ground-only fights
Your local shop's rule of the week doesn't apply.
A ground-only fight would never be allowed in any legal tournament because there are loads of MS that wouldn't be able to accommodate it.
>>
File: 1408423004283.jpg (136KB, 770x920px) Image search: [Google]
1408423004283.jpg
136KB, 770x920px
This thing is a nightmare to fight against.
>>
>>15449741
>rule of the week
Surprise surprise, its in the official list of allowed modes of tourneys.

They just don't run it normally because of what you mentioned, but certain tourneys run some of these modes, often because they are running a themed tourney.

Take a read over the 300 page official tournament ruleset for once, you'll find surprising things.
>>
Think of the best combination you can think of that comes out to something that isn't a mobile suit but is still made of official gunpla. Basically I want ideas for the best tank/fighter plane I could theoretically make to compliment a team.

Hard mode: no Ball parts.
>>
>>15449772
Skygrasper with custom packs.
>>
>>15449670
Hm, so what I'm thinking is like, use the RX-78-2 as the base, swapping out anything that I can with Shining Gundam parts (especially the hands, definitely the hands).

Maybe add some thrusters from the ZZ Gundam, hell, maybe even the backpack, but replacing the Hyper Beam Sabers with the RX-78-2's normal Beam Sabers, which also double as Beam Javelins, which makes me hard as fuck.

Just for the hell of it, let's also add the Shining Gundam's Beam Sabers, I'll be a Unicorn without the NT-D. Not sure if I want to use the ZZ's Double Beam Rifle, or the RX-78-2's Beam Rifle.

... when in doubt, use the smaller gun. BAUVA*XBR-M-79-07G it is.

As for shields, I was thinking of putting on the ZZ's Wing Shields over the Shining Gundam's armguards.

Now, the bigger question is, how could I possibly fit the Super Mode onto the RX-78-2's frame? Or do I just use the Shining Gundam as the base...?

>>15449750
Wouldn't that be too heavy to use?
>>
>>15449750
Huh, I recognize those guns on the sides >>15442680
>>
>>15449541
Oooh even better. From the looks of it I might have what I need already...

Now the hard part: Testing this rig out...

>Pack-mounted Beam Gatlings
>Heat Sword Type D
>Grenades
>Heavy shield taken from a Shiden (with slot for the Heat Sword
>All on a Heavyarms

I'm liable to see this get totaled if I enter any tournies, but I'll at least have fun doing it.


On top of the traditional chest-cavity gatlings and
>>
File: Rx-124-woundwort-ms.jpg (221KB, 834x1024px) Image search: [Google]
Rx-124-woundwort-ms.jpg
221KB, 834x1024px
the year is 2XXX Gunpla battle is real and this bitch doesn't have a kit.
>>
>>15450059
Bandai doesn't own the rights to AoZ. Moron.
>>
>>15450059

Woundwort is a meme anyway.
>>
>>15449777
You could mount the Large Beam Sabres on the forearms in place of the Shining Shot, they double as beam guns and you could supercharge them into a bigger Shining Finger Sword. I would drop the 78's beam rifle if I did that, and just make it a melee suit with some elbow blades and thruster shields like the Hazels have.
I think the Super Mode is part of the head, but I haven't worked with G kits much.
>>
>>15450103
>Bandai doesn't own the rights to AoZ.
fucking how
>>
>>15449777
>Wouldn't that be too heavy to use?
He is using GN-Drives with the TDS.
>>
File: z-gok-e-3[1].jpg (524KB, 900x675px) Image search: [Google]
z-gok-e-3[1].jpg
524KB, 900x675px
how to mod a zeon aquatic suit to be good on land and in space?

they have strong melee, armor, and short range particle cannons.
>>
>>15450527
Shoulders open, armguards expand out, faceplate opens, those thingies on the legs pop out, and- Oh, the Core Lander is a part of the Shining Gundam's Super Mode.

Yeah, I'll have to use the Shining Gundam as the base. You are right, though, the ZZ's Hyper Beam Sabers can pretty much do the heavy lifting, in terms of ranged attacks and melee, though I'm iffy on how well they'll charge on the forearms. Might want to drop the ZZ's backpack, if I wanna run light.

... damn, now it's got Unicorn-style Beam Sabers. Still, a fast mobile suit with both melee and ranged weapons, without having to swap hands around? That's pretty good. Hell, if I wanted to, I could even stab people four times, at the SAME TIME. What value!
>>
>>15449457
You got too real, man. Way too real. Good job. ;_;

>>15451175
I couldn't give you many tips for land combat, besides reinforcing and coating the joints for added flexibility. For space combat, modifying the legs with thrusters and making them fold up for a pseudo-Zeong mode will be sure to take people off guard.
>>
>>15451175
Work on arm speed and articulation for land combat so you can literally go ape.

Though despite what some people will have you believe, aquatic MS actually can do just fine out of the water. Helps if you customize it to minimize the chance of overheating.
>>
>>15451519
New idea. What if I also put on a Biosensor into the Gunpla?

Full Power Shining Finger Sword, anyone? No?
>>
>>15455004
What's the point?
Why not just use a brain in a jar instead of human player when using biosensor?
>>
>>15449511
Well, thats one of the options.

After all, custom control schemes have been possible since years back.
There was people controlling their gunpla with a guitar.
>>
File: 29119.jpg (76KB, 440x600px) Image search: [Google]
29119.jpg
76KB, 440x600px
>>
>>15455004

Gonna warn you now: Biosensor builds let you go Anime as fuck but only for about 1 minute and only after a incredibly long particle build period. You can offset it by using the particle yield of your downed teammates in 3v3 but it's not too useful in singles.
>>
File: IMG_0229.jpg (175KB, 1280x960px) Image search: [Google]
IMG_0229.jpg
175KB, 1280x960px
>TFW you realize what you want is a Leopard Da Vinci that can reliably Melee...

And now I'm a fan. How has this Akira guy been doing professionally?
>>
File: IBO.jpg (179KB, 910x642px) Image search: [Google]
IBO.jpg
179KB, 910x642px
>>15445100
I'd say Nano-Lam is still a plenty competitive armor type. You guys seem to forget NLA has ZERO energy drain on the reactor. It may be a dumbed down GN, but the power drain of GN could feed a lot of beams, or other secondaries. It can open up a world of possibilities depending on how strict your local tourney is with customization
>>
>>15451175
I just strapped the arms onto a Gusion. The thing is fucking SAVAGE in short range with a Gusions armor and thrusters, but you better and the fight fast. It guzzles boost fuel like my step dad guzzles coolers, and once you're out, that fat frog is a sitting duck
>>
File: ZGusion.jpg (1MB, 1944x2592px) Image search: [Google]
ZGusion.jpg
1MB, 1944x2592px
>>15455982
pick related is my set up
>>
>>15455962
>the power drain of GN could feed a lot of beams, or other secondaries.
Unless you're using a mostly physical weapon setup.
>>
>>15455297
What in the god damn is this beautiful monstrosity?
>>
>>15455987
>Using physical weapons when you can beam spam
Do people actually do this?
>>
>>15455988
Looks like a MS-12 Gigan given legs.
>>
>>15455992
>beamspam
I used to beamspam as well.
About 2 years back before they implemented the whole power drain and power source thing, I met someone that ran a modified Stargazer. All my weapons did nothing against it since the Stargazer could just capture the beams, it flew up to me and sliced me to bits with the captured beams and the beam sabers it had.

I run a mixed setup nowadays, I shift to a mostly physical or beam setup based on the situation.
>>
Anyone tried putting warhammer (40k) minis on the battle area or one of their titans? trying to imagine what an orkified gundam would look like
>>
>>15456050
It doesn't take. Far as I've seen, the material used by Bandai is the only thing that works with Plavsky particles. Chances are someone's working on a conversion for other series, though I can see why...

>Green Tide running roughshod over Strike Freedom
>>
>>15455962
but Nanolaminate Armor can't withstand my SHINING FINGER

... Still, I can't imagine not being able to use my Beam Sabers. Like, I could probably do with just punching the enemy mobile suit, but spacing is everything in battle!

I wonder what sort of beam weapon you'd need to punch through Nano-Laminate Armor.
>>
>>15450103
>B-Baka!
>>
>>15456797

Actually, concentrated heat weaponry/high Minovsky density beams will rip right through it. NLA works like Phase Shift, spreading and splitting the beam's energy and heat across itself to weaken the attack and limit damage. However, this is only truly effective for singular attacks of average particle yield. Any sustained/high yield beam will still have enough power to make it through.
>>
>>15456993
Thats where you're wrong kiddo. Nano Lam absorbs the particle energy from the beam to strengthen its atomic bonds while conducting electromagnetic eddie currents to disperse he beam over its surface. It actually gets STRONGER from particle beams. If you want to deal with NLA you need something like a heat axe that can burn away the NLA without triggering its weird properties. Personally I prefer good old fashioned incendiary missiles for dealing with IBO mechs, melts through em like butter.
>>
>>15455962
The only time a GN-Drive user would have energy drain issues if they spam GN Field and Trans-AM.
>>
>>15457090
You fucking retarded bro?!
>>
>>15457131
>Get a load of this zeek
>>
>>15456993
>>15457090
So... a Shining Finger would be good for dealing with those suckers, right?

Might as well go full Gundam Fight with that, though, and Shining Finger the head.
>>
Don't suppose I could make a Strike Gundam and deal with the particle limits by having new backpacks fly onto me ?
>>
>>15457171

Considering the sheer heat factor in your hand, I'd say you're good to go.
>>
>>15457180
Might as well get an Impulse, or, hell, Perfect Strike.

Or you could try something crazy like that one kid who put some crazy-ass backpack on his.
>>
>>15457235
>>15457171
Combining Shining Finger with Destiny's palm cannon works really well too.

If you tune them right, the Shining Finger can fuck up the NLA and the palm cannon will do the rest of the job.

>>15457180
Its possible. Not exactly recommended against experienced players though. The backpack launching system is nice and all, but unless you make it controllable or track your position, it'll just fly in a straight line. Its really nice for making kamikaze packs against AI bosses though.
>>
>>15457605
Adding the MMI-X340 "Palma Fiocina" Palm Beam Cannons onto the unit, allowing it to penetrate the enemy mobile suit... TWICE.

I like that. It lets me put on a whole lot of burst damage. Still, I wonder if it'll be okay, being situated on a super-heated hand.

I call it... the GF13-NJi Radiant Gundam!
>>
>>15457864
If I recall correctly, there's 2 parts to the palm cannon, the cannon itself, which is in the arm, and the "nozzle" of the cannon, which is on the hand.
I think a strengthened hand should work fine.

Destiny's palm cannons are generally fun to use. Easy to conceal, and fucking hilarious when in a melee fight.
>Sword fighting with the opponent
>He knocks my sword away
>Grab his sword's blade and palm cannon it, blowing the sword up
>Go in for the kill with a pointblank palm cannon shot in the midst of the smoke from the explosion
>>
>>15446885
Just run Black History Turn A/X and laugh
>Beams inside the cockpit
>Teleporation and cloaking
>Moonlight butterfly can reach earth to jupiter
>>
>>15457990
Isnt that on the ban list for tournaments?
>>
>>15458357
Funnily enough, there is no ban list. Most people can't program those things in, though.
>>
File: IMG_20160827_183511.jpg (913KB, 1944x2592px) Image search: [Google]
IMG_20160827_183511.jpg
913KB, 1944x2592px
BEEP BEEP
>>
>>15447822
I'd say getting something like the Sword Striker Pack's Panzer Eisen would be good to close distances, though I'm not so sure if you can lug around the Barbatos' mace like that.

Still, if you get other things, I'm sure you can be an arsenal of ballistic destruction!
>>
>>15459521
>close distance
I personally use grappling hooks more to move around stealthily.
In enclosed maps some players run thermal sights, not using the thrusters helps in being hidden if they are using thermals.
>>
>>15447196
Seems to be pretty common everywhere that's not here. Dunno what it is about the local scene, but none of them stick around for very long. Shame too, my doubles partner could use more opportunities to Haman it up.
>>
>>15447329
>the bad guy that ends up being defeated
Are you, perhaps, the Char that was there at the Learn to GunplaBattle! Event 3 months back?
I was one of the assistants there, teaching the kids and all when a Char appeared and challenged us all to a fight. I went in ahead to try to take down the Char but the deliberate holding back was pretty obvious, nice way of communicating the non-hostility as well, locking on me and then turning the lockon off to purposely miss a shot on me.
If it was you, thanks for playing along with me and hamming it up, even after I went down in a dramatic way, really made the fight much more fun for the kids
>>
>>15461061
There was more than one Learn to GunplaBattle! event 3 months ago, it's an international thing.

It wasn't me, though, because I didn't have any weapons with a lock-on function.
>>
>>15449772
could maybe do a heavily upgraded version of the G-Fighter, like load it up with a bunch of Sentinel, ZZ, CCA, and Unicorn era weapons and equipment(like take all the stuff off of a Hi-Nu, HWS Nu, S Gundam Booster Unit, and both the standard Full Armor Unicorn Gundam and the Plan B variant, plus some Incoms and Funnel Missiles for good measure, and some Thunderbolt and Dendrobium Sub-Arm units to properly wield some of that stuff)

of course this hypothetical bastard would be not only expensive to build but would probably be a bitch to control

>>15450059
but it does, admittedly it's not a very common kit, but almost every MS & MA has gotten a 1/144 scale kit at some point

not in real life, but that does appear to be a basic assumption in any of the various Gunpla Battle universes
>>
>>15449511
Sounds like a Yu-Gi-Oh fan to me.

A good friend of mine was actually big into that series 'bout two or so years back, and he only battled with Gunpla he could make look like monsters from that series. Just from the top of my head, I can remember him using a Zssa styled to look like Exodia, and a Re-GZ painted like Dark Magician.
Fucker never won, but he always had a good time.
>>
>>15462334
Those are always the best people to play against. It's refreshing. Then again, playing against something that not Maximum Meta Gundam or MUH GRUNTS is refreshing around here.
>>
>>15462334
He isn't running around SoCal is he?!?

>At FLGS, working on some new weapons
>Poke my casual head into the arena
>See this rich dude outright DESTROYING everything in the Axis map
>...with a 3-Headed, light-blue Danazine

Shit was insane! There's no way in hell that thing can fire off so many beams without running out of particles within 2 minutes!!!
>>
>>15462562
I've seen some guy that runs around with a white Danazine, he calls it Stardust iirc, but he would go in, and when shit is getting too much, he would launch in a backpack via the option pack system, and announce that he is tuning his gunpla and something about synchronising.
And then his gunpla would basically transform into another form thanks to that thing he launches in, was pretty cool.
>>
>>15462562
Nah, sorry - we're up North. However, he did say that he had some friends down south who did pretty much the same thing.

I think they made a little group for it, actually.
>>
>>15462562
He's probably got them down-tuned to minimum viable power while maintaining the visuals. All flash and little substance. Or there might be something fucky going on with the powerplant. Hard to say.
>>
>>15463381
Or he is mad enough to actually combine 3 Danazine kits, including the powerplant and all.
3 powerplants sounds like it should work pretty well if tuned nicely.
>>
>>15463381
I'm leaning more toward BS power plant shenanigans. A few regulars gearing up to tear this guy down. I'll be watching from the sidelines.
>>
Question: Is that weird bug where Ideon, Dunbine, and L-Gaim kits get wrongly recognized as MS still a thing?
>>
>>15464147
Where have you been? That bug was fixed a couple patches ago.
>>
>>15464147
>>15465394
Hah. Reminds me of that glitch where Dragonar kits registered as SEED variants.

Good times, man. Good times...
>>
>>15458357
>>15458357
Honestly Black History is the hardest thing to actually create, with a Unicorn Psychoframe being pretty close in line.
>>
>>15467027
Hang on, how does the Unicorn's NT-D work in Gunpla battle? Does it just look for really good battlers? Does it straight-up react to Psycommu-using Gunpla?

I MUST KNOW.
>>
Hey /gp/ bros, I am prepping to make a run at the next National Tournamenr here in the states but I need some technical help calibrating my Qan[T] custom the Dominion. Basically when I go Trans-Am I deploy all Bits simultaneously and each Bit uses quantum tunneling individually and uses the psycommu I have set up to surround the opponent. Only thing is occasionally Bits will go into their portal and not emerge on the other side. What is even more odd is in completely unrelated battles, and even on different machines hosting the fight they will re-emerge. Would any of you guys know why the bits are basically vanishing? Or how they even appear when I am using completely different machines? I have each bit individually painted and labeled so I know which one is unique.
>>
>>15467335
it does, you have to do some programming(although there's multiple premade programs around for pretty much anything you'd want a Gunpla to be able to do) to make it work, and by default it's a bit of a particle hog

>>15467448
that's apparently a very rare Plavsky Particle reaction occurring, in fact supposedly the writers of 00 added the quantum tunneling concept to the show after witnessing said phenomenon occurring in a very early version of the GP system(tweaks to the system since that time means it's pretty rare for that kind of thing to occur randomly)
>>
>>15467448
Might be a case of the bits losing the link to the main gunpla after they enter Quantum Tunneling, thus them being lost till they find their way out, usually its when someone else runs something that leads to tunneling happening.
Tunneling was originally a bug anyway, they called it a feature because its like the tunneling in the show, still extremely buggy outside of using it to do portal shenanigans, and even then there is a good risk of you losing your gunpla when you go tunneling, a friend lost his custom 00QT when he tunneled, lost the link to the gunpla entirely, and he never saw it again.

As for why they appear in other machines, I suspect its because tunneling actually briefly brings stuff to the local plavsky particle tank, each neighborhood has like a cluster of those tanks acting as backup supplies for the machines in the region, might be your bits following the flow of the particles and landing in other machines that way after being lost in the tanks.
>>
File: Red menace Zock 1.png (1MB, 816x1088px) Image search: [Google]
Red menace Zock 1.png
1MB, 816x1088px
When the Red Menace Zock is complete, the championship is mine!
>>
>>15468043
What's it's setup? I've actually not seen a Zock on the field.
>>
>>15468554
The first time my FLGS did a random draw for suits, I drew a Zock custom. It was fun, though not something I would pick given the option
>>
>>15468554
Nine atomic missiles and its big, meaty claws!
>>
Guys I used some Macross parts on my GM Nightseeker build (extra vernier parts), now my entire set up is bricked... How is the DRM on this shit so strict?!
>>
>>15468867
Gunpla is freedom as long as you use Ban-Dai approved parts!
>>
>>15467335
It works but you'll just get called a cheater and a baby by people using Nu players
>>
>>15468867
people here have been using third party parts, entire third party kits, homemade shit and in one case fucking duct tape, how cucked by bandai is your venue?
>>
>>15467522
>>15467987
Thanks guys, hopefully I don't lose my whole Gunpla to the tunneling gods like your friend did. Although that sounds like one hell of a story if it happened in the middle of a tournament. Interesting none the less.
>>
>>15468867

Your venue has Tournament regulation mode as the standard. That setting is hard-coded to use EXCLUSIVELY Bandai builds and will check for an internal particle frequency to verify.
>>
File: sng.png (2MB, 1024x1060px) Image search: [Google]
sng.png
2MB, 1024x1060px
>>
>>15469138
Another way to lose your gunpla to the tunneling gods is to follow an opponent into their tunneling portal when they tunnel.
They get out of the tunnel safely, and you just lose your conection to your gunpla
>>
File: IMG_0233.jpg (389KB, 1000x760px) Image search: [Google]
IMG_0233.jpg
389KB, 1000x760px
>>15468696
The claws I get but atomic missiles? Isn't that a wee bit overkill or am I getting it mixed up with he Physalis equipment set?

Also
>Screwing around with different setups on Heavyarms
>Read somewhere that 6th Form Barb's oversized side-jets can be used as impromptu explosive...
>Get an absolutely stupid idea
>Challenge my buddy to a quick match on Level C
>Space. Perfect!
>These snazzy jets add more maneuverability
>Friend's Murasame still faster. He tries to get in close
>Fire chaff missiles
>He can't spot me
>Get in position from above
>"HEAVYARMS STRONG MISSILE!!!"
>The explosion proves not as strong as I expected
>Saber'd in the face

Gotta figure out how to make those things stronger without losing complete inertia control...maybe some mini-thrusters on one of the hard points...
>>
>>15470502
>atomic missiles
>overkill
>ever
Atomic missiles are piss easy to avoid with a decently fast gunpla anyway.
Some builds can tank the nukes with ease.
>>
>>15468904
Bah, the Nu Gundam's just for show, anyway.
Thread posts: 265
Thread images: 53


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.