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Post your favorite non-Japanese giant robots? Mine is the Catapult

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Post your favorite non-Japanese giant robots?

Mine is the Catapult from BattleTech, simple and classic.
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>>15223142
I like all the Battletech ones that are actually stolen japanese designs.
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>>15223147
wow rude
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>>15223142
Does the Turkzaku count?
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>>15223142
While I despise MWO with all my being, I love what they've done with designs.
In any case my default is the Mad Cat, but I really do like the Raven.
Hit hard and hit fast.

Thank goodness MWLL exists.
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This bad motherfucker

>>15223147
>stolen
*liscenced
There's a nice little interview with Takahashi where he says he's glad people just like the designs from his show
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Impractical but cool as fuck
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>>15223245
>*liscenced
improperly licensed.
>>
>>15223256
>improperly licensed.
harmony gold'd
>>
Not my favorite, but damned if I deny my love of the designs in Pacific Rim.

Not so hot on the sequel though.
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>>15223260
A bunch of bastards who should be cleansed with fire.
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This. I love the fact the Kodiak's are heavy suits with super mobility. Second pick would be nova cat because it's the sex.
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>>15223142
MWO locusts are mechs I've been having fun with recently

Especially when listening to eurobeat
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>>15223245

What stolen design are you referring to?
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>>15223245

I know this bitch was stolen (and the cause of MWO) which still pisses off granted they could have just removed it and let MW5 actually release.
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>>15223301
Specificially Shadow Hawk
I dunno about anything else other than that they also used that Battroids from Macross
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>>15223256
>it's the 80s
>Like robots
>Can't speak moon
>can't draw
>decide to license moon robots from the far off eastern land where VCRs come from
>go to the shady Egyptian fucks in LA that bring over and translate the bolivarian derrogotypes, and ask to buy the license to the art
>they're quite happy to sell anything that involves them doing nothing and somebody giving them money.
>turns out, surprise, they never had any right to it in the first place.

oh wow, what a surprise
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I love Killzones art direction
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>>15223409
>I dunno about anything else other than that they also used that Battroids from Macross

They got a lot of shit.
Almost every single mech from Dougram, almost every single mech from Macross, the only mech from Crusher Joe.
Nabbed Scopedog and that machine used by the guerrilas for retracing.
Added quite a few absolutely stolen designs in lots of the expansions.

If there was a VHS sub for it and it was militaristic, you can bet your ass the mech in question appeared at some point in Battletech. Except for MSG but that's probably because it heavily references Star Wars and Star Was already ripped them a new one over trademarks. Didn't stop them from stealing the AT-ST or whatever is the chicken-walker called, though.

They're just designs in the end but it gets rather annoying once the ever-retarded fanbase starts trumpeting their age old and ignorant "Our hyper-realistic 1000 times folded American master race designs are superior to your dirty rice peasant scribbles on bamboo paper."
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>>15223261
Is the sequel even out yet?
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>>15223512
Nope, it comes out next year.
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>>15223485
I've been playing Battletech for over 20 years, and I have literally never heard someone say this. If anything we have a problem with people fetishizing the mechs from 30 years ago and refusing to get behind new things.

I dunno what the MWO kiddies are saying, though.
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>>15223485
>Almost every single mech from Dougram
Fucking sick I can do a Dougram themed battle
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>>15223523
So how are you/he already down on it?
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>>15223524
>I've been playing Battletech for over 20 years, and I have literally never heard someone say this.

I take it you don't interact much with the playerbase online, then.
It comes out every single time anyone dares mention anime in their vicinity in any wasy shape or form.
It comes out when you even remotely suggest the mechs to actually move and not act as if they were concrete statues on legs.
It comes out when you mention melee, jumping, humanoid designs,...

Just look at the ass "top comment" in here
https://www.youtube.com/watch?v=56yGc-zVH_E
You have a Battletech fan doing a pretty lengthy if amateur animation to do the setting any kind of justice and the most notable feedback he gets back is to remove everything aside form a 3/4th perspective scene of two mechs slowly walking in opposite directions.

>Youtube comments
I agree people who comment on YT tend to be in a certain special bracket of retardedness but the same kind of reception existed on the forums he had posted it on.
"Anime bullshit", "All that effort wasted on Gundams.", "This is not Battletech at all".
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>>15223554
NY Toy Fair reveals.
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>>15223567
yeah, those do look kinda flavorless compared to the ones in the first film.
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>>15223560
Battletech routinely has mechs wrestling, punching, tripping each other, climbing over buildings, and more.

people are dumb.
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Why are western mecha designs so fucking bad?
99% of them are either Battletech shit, Bayformers shit, or Aaron Beck shit.

At least the ones in >>15223567 and the first Pacific Rim look a bit different from the norm, even if they're not that great.

Only western designer I can think of that usually makes good designs is Ashley Wood.
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>>15223592
>Ashley Wood.

This Zaku take looked cool as fuck as paintings and drawings how did they fuck up the toy design so badly?
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>>15223575
Stupid people that call themselves Battletech "fans" but have only ever played the Mechwarrior video games think that slow, lumbering gunboats is actually how the Btech universe works.
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>>15223592
>99% of them are either Battletech shit, Bayformers shit, or Aaron Beck shit.

It's because they are all California concept bros who see one of the above and rip it off endlessly for their Artstation portfolio. Every fucking thing today is some tacticool knockoff of some Blomkamp movie robot.
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>>15223616
>how did they fuck up the toy design so badly?

By changing the shoulder armor design
Putting a huge gap between the torso and shoulders
Giving it gigantic gorilla arms
Making the fingers too square and mechanical
And making the power cables too thick
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>>15223560
Well yeah, Battletech does have one of the worst fanbases ever.
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>>15223592
why do you love magic robot fag shit so much?

Oh look, it's just an opinion.
>>
>>15223616
>>15223592
>ashley wood

shit taste detected
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I like StTheo desings. I would change some things, like the feet (they need to be bigger desu) and tone down the big heads/weapons everywhere, but the rest is perfect.
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>>15223792
That looks terrible, Aaron Beck and his fanboys should just fuck off.
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>>15223792
That looks like someone who just followed a Deviantart tutorial to make his/her first drawing of a mechanical design.
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>>15223567
It looks like bootleg pacific rim. Disgusting
>>
MACROSS - BATTLETECH EQUIVALENCIES

Veritechs – Wasp, Phoenix hawk/IIC and variants, Stinger, Crusader
Destroid Defender – Rifleman
Destroid Spartan – Archer
and a couple other destroids i dont care about
Zentradi Glaug – Marauder and Marauder IIC
Zentradi Regult – Ostol
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Does it count?
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>>15223938
No
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>>15223592

because differently from japanese fucking mecha

Western mechs has SCIENCE! to prove their existence, even koreans are following the way of Western Mechs
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>>15223567
Right has Gipsy's arm and middle has Striker's upper chest.
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>>15223592
>Aaron Beck shit
Awesome shit indeed.
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>>15223142

Mad Cat/Timberwolf. Going back to the first time I Saw one pop up in MW2: Mercenaries and really, really wanted one. Very predictable, I know.
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>>15224111
Then explain "chicken legs" to me. How could a mecha with "chicken legs" move (let alone stand) when actual chickens/birds don't have those legs?
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>>15223971
Yes you moron. He was sitting at home when he drew this shit. Not in a Japanese hotel. Turn A has western design all over the place. Look at Syd's other work that very head looks like one of his unused concepts for a Tron sequel in the mid 90s especially in profile
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>>15223142
I like the one that looks like a Scopedog.
>>15223147
Savage
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>>15224431

based on real life great and small birds known for high speeds, like Ostriches, Emu, Roadrunners, Birds of terror.

Btech universe has more advanced gyroscopes to make full use of those types of legs, it gives more stability on faster speeds

The only mech who went radical in their design and used Horse/Goat legs was the Thug and the Thanatos

The original Stalker Design(the old one) Had "Camel" legs good for the stalker's main purpose

>>15223147
which is a good thing because most of the japanese designs of the 80's were shit until Battletech fixed it later with FlyingDebris
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>>15223359
I see westerners have caught up to Japanese early 80s mecha design. Who knows where they'll be in 50 years, Fafner?
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>>15223485
Never heard anyone shitting on Jap designs and extolling the virtues of western mech design, not without some severe irony at any rate.
>>
Blacklight Retribution hardsuits were cool. People thought they were OP until they realized you can just buy a flamer and burn the pilot inside to death and leave the mech alive for you to take. Shame the game died.
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>>15223560
Terrible fanbase that autisticly lashes out at anime mecha because they'll never have this type of cultural popularity:
https://www.youtube.com/watch?v=E1FjDeao2-0
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>>15223938
I like the FLAT design, how it folds into a neat box. Same goes for the box beam rifle, I like it a lot for some reason - very neat and tidy.
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>>15224111
That looks fucking terrible, like lets rip off that old PS2 game Ring of Red in the most amateur way possible.
https://www.youtube.com/watch?v=iuizKom-bjo
As for Koreans aping western designs, never noticed quite frankly. After being historicaly raped by Japan multiple times, I can understand them not wanting to go the jap route. Besides they ripped off the Japs enough in the 80s.
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People need to chill, it's ok to be passionate but it should not be something to lose sleep over.
I keep BT miniatures next to gunpla, they did not start a war yet. Everything has it's place, you can have both.

Now I'll give you all crabs.
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>>15224111
>Koreans following Western Mechs
https://www.youtube.com/watch?v=7TuhEycaDg4
LELELELELELELELELEL
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>>15224685
At this point, who hasn't ripped off Macross?
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>>15224614
Cool
Looks like Maddox
https://www.youtube.com/watch?v=MvQSl3Kske0
>>
Watched this movie all the time as a kid.
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>>15224795
Practical effects. You can't beat that shit.
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>>15223331

Forgot pic. The death of MW5.
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>>15223567
They also ruined the pilot suits too. Plus no Del Toro, the new director says he's using PR as his version of a transformers movie, and the writer is one of the wost in the business. I love Pacific Rim, but I can say the sequel does seem worrying.
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>>15225085

No more, Warhammer is out of the Unseen and its been ALOOOOOOONG TIME

>https://www.youtube.com/watch?v=cspJNZvlRX0

the last mech will be the Stone rhino
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Either this, Big Guy, or Megas.
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>>15225124
Or this one if liking non-bipedal mechs is allowed
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>>15225124
I haven't played Perpetuum for a long time.
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>>15224620
Yeah I love the flat too, though I'm still a bit bitter it got a kit over the WaDom
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>>15223249
It's somewhat practical for siege, not for defense like Rogue One did.
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>>15224570
I greatly look forward to the day this game releases. Looks great thus far.
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>>15225439
I think the Rogue One ones were glorified trucks, so they might not have been as heavily armored. They still send that infantry running.
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>>15223290
Uh...
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DUDE PANEL LINES LMAO
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>>15225669
Fat suits aren't unique to The O you donkus.
Plus that looks nothing alike outside of being chunky.
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>>15223792
bad example of a sttheo design imo
I like it when he combines technology with old world warrior motifs and organic bits. Some of his newer stuff tends to forget about that.
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>>15225439
it kind of makes perfects sense for something designed to walk through water

thing legs = less water resistance
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>>15225726
That reminds me that the mere existence of medieval plate armor BTFOs every argument from western mecha fans trying to justify exposed internals and lack of armor.
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>>15225768
elaborate
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>>15225775
Every time a western robot is posted with exposed pistons and dangling wires, battletech nerds claim it is impossible to armor those parts without losing mobility.
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>>15225804
Good thing all battletech mechs have their motors and actuators underneath armor then.
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>>15225814
Only because they're based on Japanese designs which had the sense to do so.
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>>15225819
More because you'd get instant critical hits if they didn't.
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>>15223331
>>15225085
But it is releasing, anon
https://www.youtube.com/watch?v=aUdUP4WobSU
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>>15225982
Those mechs need a paint job.
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>>15225982
I have 0 faith in this game.
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>>15226107
I'll give it more time. So far we saw a total of 1 trailer made with borrowed assets.
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It's tough finding a Western mecha that isn't a ripoff of a Japanese design at some level.
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>>15226132

and MWO models looks better on UE4 rather than the fuckup that is Cryengine
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Thor / Summoner
>>
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>>15226373
Wraithlords are the only interesting mecha in Warhmmer.
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>>15226200
shoulders and skirt have gundam resemblance. RIPOFF
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>>15226664
watch that lip, boy.
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>>15223359
Nice scope dogs
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>>15226664

GTFO EVAFAGGOT!
>>
>>15226849
>>15227024
>extremely top heavy
>exposed parts everywhere
>joints with such little range they may as well not exist
Epic, dude. You sure showed me.
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>>15227028
Sorry it's not powered by mommy issues and unicorn farts
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>>15227068
>EVA is the only giant robot in existence
>anything about those shitheaps being realistic
Wew lad.
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I gotta agree with >>15223560
Most Battletech """""fans""""" have never read any of the novels, and think that mechs stomping around with their elbows at 90 degree angles is the height of realism. Mechwarrior is the worst thing to happen to the Battletech franchise. Anytime there's mention of melee weapons like hatchets you have people sperging out over ANIME NOT REALISM. One of my favorite parts of TT Battletech is picking up fallen limbs and using them as clubs kind of like in 08th MS Team
>>
>>15227102

Not enough giant robots use hatchets or axes in general, to be quite honest.
>>
>>15227075
EVA isn't even that bad. I just hate everything Super Robot. And all the waifu shit that dominates this board.
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>>15227110
>TFW the Drakes get all the best hatchet mechs
S-Steiner rules...!
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>>15227116
>limbs that can actually move makes something a super robot
You haven't seen a single giant robot cartoon. You're an even bigger retard than I thought.
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>>15227128
It's not about the limbs moving, I'm perfectly happy with stuff like this or >>15227102. I think you're being silly by saying stuff like >>15226849 might as well not even have joints though, it doesn't have to do mecha ballet to be worth having joints, and I dislike stuff that's *too* unrealistic. I don't think a mecha will ever be able to move nearly as fluidly as a human.
>>
>>15227128
http://tvtropes.org/pmwiki/pmwiki.php/Main/SuperRobotGenre?from=Main.SuperRobot

Hm, could someone dislike Super Robot for something other than limb movement? Nope, it's just those damn pistons fucking everything up.
>>
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>>15227159
>TVTropes
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>>15227163
Can't be fucked typing up all the dumb shit about super robot. Fuck off there yourself if you care so much about some site drama.
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>>15227172
>>
OP here, could we stop trolling each other and just share some art? I feel like I should ask for non-Battletech and non-Warhammer stuff as well since those seem to be triggering people on both sides.
>>
>>15227186
Doesn't matter. The thing about those two groups is that if you don't specify their exclusion, they'll swamp your thread because they're the largest examples of western mecha. If you do specify that they're not wanted, they'll get angry and flood your thread out of spite. They're basically children and are to be treated as such.
>>
This thread touches my childhood.

I fell in love with the Daishi from MW3. I JUST installed MW4mercs today. I'm hoping there will be some cool mechs I like in this one as well.

I also used to play the hell out of Heavy Gear. I really liked the Cheetah, but not the regular one, there was like a special variant later on that had way better specs.
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>>15227068
To be fair, you got a faction in that setting that runs in pure nonsense.
>>
>>15224795

Fuck what was that movie called? I remember it was like American G Gundam. Also the Russian guy from Rocky I think.
>>
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The new Voltron is aight. Got some G-Self vibes.
>>
>>15227243
Robot Jox
>>
>>15227186
>>
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>>15227515
Hmmm, why does that look familiar?
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>>15227523

The movie was Shit but the tripod design was a genuine classic.
>>
>>15227515
not bad really...
>>
More a walking tank then a mech but I still dig it. The arms are a weird but cool touch that make it creepy and alien.
>>
>>15227515
I wish more battlemechs actually used their hands
>>
Oh ffs /m/
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>>15227648
Now this is interesting.
>>
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>>15227588
Corus a cute!
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>>15227678
>Head cockpit
now you're just asking for trouble.
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>>15227699
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>>15224579
Let's hope they stay in the 80's then.
>>
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>>15227739
Look kinda like Jegans.
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>>15227726
They'll run out of stuff to steal in due time.
>>
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>>15227748
isn't that just fanart of a mech from appleseed
>>
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Lego makes some surprisingly good looking mech designs. Saw The Lego Batman Movie recently and Batman's "Scuttler" was neat. Even the mechs from that upcoming Ninjago movie look nice.
>>
>>15227878
The Ninjago mechs in question, good variety in the designs too
>>
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>>15227186
>>
>>15223792
>>15224614
>>15227571
>>15227718
>>15228036

CAWADOODY FAGS GET OUT REEEEEEEEEEEEEEEEEEEE
>>
>>15227519
It's you imagination, move along.
>>
>>15228394
We will not get another sci-fi one, so might as well post them.
>>
>>15227028
When you are protected by nuke proof void screens, you don't have to justify attempts at plating the entire mech in armour thicker than paper.
>>
>>15228469
>nuke proof void screens
Which are somehow regularly penetrated by weapons comparable to WWII artillery.
>>
>>15228473
They aren't, units have to get inside the void screen to shoot the titan.
>>
>>15224662
They fight whilst you sleep. Tomino`s pure children can not stand the presence of these foul abominations.
>>
>>
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>>
>>15227626
>>15227699
>>15227739
>>15227748
>>15227761
>>15227773
>>15227804
Honestly, I would have just assumed these were all Japanese in origin at first glance. Especially the not Briareos looking Landmate and the last image that looks like Megadrive boxart.
>>
>>15227024
>>15227068

Cue the badass soundtrack

>https://www.youtube.com/watch?v=p9-u7H1xR6Q

>>15227102
i managed to read some btech novels and tech reports, but then my love started with mechwarrior

the thing is that mw2 didn't had melee, it was limited back then and even the highlander burial was risky

MW3 and 4 the same, coding mechs to deal melee damage while in movement would be painful, and the austitic shitstained trolls removing guns and armor to go full melee would screw the MP in all games.

Even the Heavy gear MSG game made for dreamcast had it and it was buggy, nowadays is possible.
>>
>>15225101
>"It's a few years after the first one. It’s not an immediate follow-up. It is the world having been freed of Kaiju, what happens to the world after – what happens to the Jaeger technology once the Kaiju are not a threat. It’s quite a jump."
M-maybe it will be good guys. Jaeger vs Jaeger.
>>
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>>15227176
>8shit rednon image
you first fag
>>
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>>15228394
oh, so you prefer this shit anon?
>>
Bump for more diverse mecha
>>
>>15230937
>western mecha
>diverse
o i am laffin
>>
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>>15230943
Western mecha is more diverse than Japanese mecha

prove me wrong
>>
>>15230956
You just proved yourself wrong with yet another tank on chicken legs. Now head on back to the little kids table over at >>>/tg/
>>
>>15230959
All Japanese mecha are essentially fantasy knights with stupid armor and faux mechanical fittings. prove me wrong.
>>
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I don't know where this is from but I like it.
>>
>>15223249

Their practical enough for the Empires needs.

They were designed to address many of the shortcomings of the AT-TE.
>>
>>15227123
So are you gonna post an image of one of them or...
>>
>>15231328
That\s from Lost Planet, a Capcom game.
>>
>>15227206
>I also used to play the hell out of Heavy Gear. I really liked the Cheetah, but not the regular one, there was like a special variant later on that had way better specs.

White Cat?
>>
>>15228394
Aaron Beck was drawing that shit long before Activision contracted him, newfag.
>>
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>The Sequester
>>
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>>15231922
I love Keith Thompson
>>
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>>15231195
Check out this example of a fantasy knight with faux mechanical fittings.
>>
>>15227678
Chamber's great great great great great great great great grandfather?
>>
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>>15231195
>faux mechanical fittings
You're just bashing words together without any thought as to what they mean.
>>
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>>15223142
>>
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>>15231195
Why are you on /m/ when you clearly haven't seen any mecha anime in your life?
>>
>>15232359
I'm just trolling the other guy.
>>
>>15232367
Nobody ever believes you when you say you were just pretending to be retarded.
>>
>>15232367
>merely pretending
You've earned my (you)
>>
>>15232378
>>15232404
I just took exception to his shitting on all Western mecha.
>>
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Didn't remember the Shadow Hawk from Mechwarrior 2, 3, commander, the TCG, or the clix game. But I picked it randomly in MWO and now it is my favorite.
>>
>>15232523
it was "unseen" for a long time because it's Dougram
>>
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>>15232523
I honestly liked Dougram's design better.
The first reseen designs Alex did are pretty sub-par as far as Alex's art goes, imo.

Though it's obviously fucked up mostly because they were the first designs to require compatibility with those low-budget lego (or cancer) weapons which is obvious when looking at things like the over-sized hunch to make room for the retarded second gun or the abysmal looking rocket launcher on the other side. He should have at least saved the cockpit... like, he took the first ever helicopter cockpit out there and turned it into a pretty bad looking CRT box.

>>15229127
>Honestly, I would have just assumed these were all Japanese in origin at first glance.
It's because the whole western vs eastern mecha design is bullshit perpetuated by retards.
The notion itself is absurd as all hell but then you have people who start dragging culture into it (Japanese robots are super-special because they love their katanas so fucking much whereaus us westerners clearly see the mechs as nothing more than weapons, it is ingrained in their culture to make magical... yadda, yadda) and you get to the point you wish /b/ could still script-kiddie the fuck out of places like TvTropes which often get quoted as proof of this nonsense.
>>
>>15232756
>western vs eastern mecha design is bullshit

Why do people keep saying this?

If you can't see that there are clear differences in the way western artists design mechs to the way Japanese artists design mechs, and that one of those simply does a better job at designing interesting robots, you're fucking retarded desu.
>>
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>>15232828
>If you can't see that there are clear differences in the way western artists design mechs to the way Japanese artists design mechs

このがベートですか。ばかだ。
I'm not talking about the design process itself, I'm talking about the perceived notion the designs themselves have some sort of inherent cultural difference ingrained in them.

The truth is that both sides are designing toy sets for children shows and both sides draw whatever the hell they please.
>>
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These ugly fuckers right here. Nothing like a pack of them stomping through your enemy's base.
>>
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>>15233018
Even as a robot obsessed kid, the Titans never did it for me.
Now Juggeranuts, those were a completely different beast.

Mecha in C&C never really stood out to me all that much. However, to be fair, mechs in RTS games rarely do.
>>
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>>15233018
>>15233046
there's something just right about tib sun era GDI mechs, that balance of clunkiness and effectiveness.
I was always torn on the juggernaut though, multi high calibre guns on a single turret are never a good idea due to the recoil fucking over any accuracy,
but then it's a fucking walking artillery mech
>>
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>>15233348
the hover MRLS deserves an honorable mention as well
>>
>>15232828
>you're fucking retarded desu.
>retarded desu
>desu.
Way to completely invalidate your point.
>>
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>>15223142

Honestly, this guy right here. I remember i was in canada when i first saw this in the mechwarrior 2 ghost bear legacy manual and fell in love with it.

It really is the battletech's take on Gundam, even its weapons (including head vulcans) are quite like a gundam (maybe minus the shoulder lasers) just give it jumpjets, a beam saber and a gundam colour scheme and there you go.

Don't know if the design was copied from elsewhere but i love the japanese look to it despite being a western mech. Must be the asian in me
>>
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Surprised no one posted this yet. Great game just wish there was a sequel instead of a bunch of dick teasing. Love the simple design of the ordog.
>>
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>>15233528
>Don't know if the design was copied from elsewhere but i love the japanese look to it despite being a western mech. Must be the asian in me

Actually, that mech is a Japanese design.

Backstory:
Mechwarrior is a successful game, Japanese get a port on their own computer system.
The definitive version of the game if you ask me, it has music, much better pixel art and all that.
However, since they're making completely new art for everything, the Japanese redesign mechs from the game.
FASA, being desperate for new designs done cheap, takes these designs as well as the designs for the SNES port and unused concept art (these were finished by the FASA artists) Vixen is a part of to complement their own designs in the upcoming rulebook.

Basically, the thing is an unused 90s Japanese redesign of the Valkyrie.
>>
>>15233830


through SNES mechwarrior is Shit, and should be forgotten

Unless is 3050/Battletech

because the madcat sprite was awesome and the kitfox was tits
>>
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One of the good mechs from Rifts
>>
>>15232828
Yeah, those Japs have a hard time keeping up, but at least they try.
>>
>>15233683
Could you please post a less-clear picture? I can see too much.

But seriously, never even heard of whatever the fuck that is.
>>
>>15235529
Wow, Briareos sure packed on some weight.
>>
>>15235620
Shogo, I think
>>
>>15224570
>most of the japanese designs of the 80's were shit until Battletech fixed it
I can't tell if this is a joke or if you legitimately believe a loose stack of bricks is a good design.
>>
>>15227176
Isn't leddit full of trumpkins? This image makes no damn sense
>>
>>15235769
>implying some sense of realism is bad

I like walking tanks more than heart-powered beam swords and shit

fite me
>>
>>15235818
>Isn't leddit full of trumpkins?
You're projecting.
>>
>>15230711
>implying pseudo-realistic military wank is somehow 'better' than simple polygons
Go back to /v/ and never return. Well, maybe when you turn 18 we'll give you another chance.
>>
>>15235896
Projecting? I'm no trumpkin myself. I'm only basing this off the whole r/trump page fiasco and the fact that redditors are taking credit for getting him into office?
>>
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>>15235869
I am not that anon, but I do feel that there's almost some tragedy here.
>>
>>15235869
Trolling aside, it sickens me that there are "people" who actually think battletech's non-knockoff designs are anything but warhammer-tier "how the hell is this thing even supposed to walk".
>>
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>>15233018
>>15233046
>>15233348
>>15233352

Mah niggas.
>>
>>15235869
What the fuck is the difference, you drooling retard? Just because a walking tank looks more realistic than a giant samurai doesn't mean it is. They're both ridiculous as fuck. To argue that one is more realistic than the other is basically the same shit as people arguing over who has the stronger imaginary friend.
>>
>>15236139
it sickens me that people on this board revel in waifu shit and like mechs powered by emotions, but there you go.

>>15236150
personally I don't give a shit, I just prefer the more "realistic" aesthetic, but i can't stand all the fukbois around here who are shitting on western mecha with things like "how the hell is this thing even supposed to walk" or "pile of bricks" as if any of the japanese mecha are somehow pinnacles of sound mechanical design.
>>
I gotta admit, if there is one thing I love about Battletech art, then it's how they redesigned the licensed stuff to be more original. I just like seeing alternative interpretations.
>>
>>15236246
>it sickens me that people on this board like mechs powered by emotion

Of course, because you're a gutless, weak-willed, cold-blooded faggot with an empty soul.

Realismfags have several options for shitty, realistic sci-fi. Giant robots are not for you.
>>
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>>15236256
>to be more original
I guess that's one way of looking at it.
>>
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>>15236281
why must you hate
>>
>>15236267
And you're spending your life on a kenyan pen-crafting forum arguing over waifus and shit. Yeah, you're gonna be the one to activate Hyper Mode alright.
>>
>>15236306
Well, you certainly won't be, not with that attitude.
>>
Just shut the fuck up and post more pictures.
>>
I'm a sucker for anachronisms
>>
Need more rifts here
>>
>>15223240
MWO King Crab is sexy
>>
Is there some kind of mecha database that tracks robots that appear anywhere? For example listing the bots from Robocop alongside Gundams alongside 40K titans alongside EVAs
>>
>>15236101
>r/trump
One subreddit

>the fact that redditors are taking credit for getting him into office?
By that logic everything is reddit.
>>
>>15233830

Really? That's kinda interesting, never knew about that. I can see the similarities between that and the valkyrie though.

Kinda wished it got used in some animation or game even as a grunt unit. How did you find out about this out of curiosity?
>>
>>
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>>15236753
>How did you find out about this out of curiosity?

I got interested in the non-anime unseens and just what the heck they were. Turns out, the fans were for the most part clueless about their true origin aside from some basic pointers.
Doing some archival digging, cross-referencing with the book they come from, the first Mechwarrior and so on, I ended up with these conclusions.

The only real mystery ATM is who made the cover art for the TRO 3055. For one, the design is definitely one of the unused concepts but the issue is that it credits both a Japanese and a FASA artist. This wouldn't be weird but none of the redrawn concept art designs have the author mentioned (they do have the Japanese company's legal notice) so it's hard to tell whether he helped out with it, made the concept art or what.
>>
>>15237678
other than "Studio Nue" were there any credits for the Japanese redesigns?
>>
i dont give a shit, i love this fucking intro


>The media saw us as young GODS, Lords of War, Striding the battlefields with our engines of destruction
>https://www.youtube.com/watch?v=HxEAaJfGUzM
>>
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>>15237727
Victor Musical Industries was the company behind the designs and both Mechwarrior ports.
>>
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>>15237934
oh I see
I was getting it mixed up with those redesigns Nue did for the sourcebooks
>>
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>>15238266
It's sad to see what kind of fate those designs had.
They're pretty unique as far as designs go and what little fan art of them exists tends to show great promise if only they took off in Japan.
>>
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>>15223240
What is wrong with MWO anyways? Just because the devs missed a couple of their deadlines?

I tried MWLL and it's fun but it's still got that classic mechwarrior awkwardness of control. MWO just controls much, much smoother, and I hope the new Mech Warrior is based on that control set
>>
>>15232197
This is the correct opinion.
>>
>>15233401
He used the expression "T B H" without the quotes or spaces, "to be honest." "You're fucking retarded to be honest" is what he meant to say.

But 4chan's filter replaces t b h with desu for god knows why, same as they replace f a m with family.

However I disagree with him, I think both western and eastern mech designs are good and I frequently bounce between watching Gundam or Code Geass to playing MechWarrior.
>>
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>>15238673
>What is wrong with MWO anyways?
We'd be here until the next year if we had to go through those things in detail.

An absolutely incapable developer running on broken promises is effectively scamming a dedicated niche fan base and making sure there is zero competition.

The simplest way to put it is that you could pick literally any developer on Earth, give them Alex Iglesias to draw mech art for them and the game would either have the same quality and popularity (if it's some no-name mobile showelware devs which is about as good as PGI gets) or be absolutely better overall.
PGI is literally incapable of making a fucking game as is seen by just how utterly they fucked up CryEngine they'd "built" the game on.
There are absolute nobody Chinese developers paid 2 dollars a month who made an MMORPG game in that engine and MW:O doesn't even lick their stolen boots as far as graphics, bugs or polish are concerned. That's how sad and utterly incompetent we're talking.
>>
>>15235684
>>15233683

I really like Shogo but from a mecha perspective it's actually a terrible game, absolutely no difference in gameplay exists between fighting on foot and fighting in a robot save for the useless hovertank feature which doesn't even let you use any weapons. There's no weight to any of the robots' operation. Still, I quite enjoyed it.
>>
>>15238761
What are you talking about? MWO's graphics look good to me, and I honestly haven't run into bugs other than the occasional server issue. And you talk about polish, but MWO honestly has better polish than even MW:LL, which never ceases to feel like a buggy "mod" to me no matter how fun it is. I don't see how they can be considered incompetent if they managed to produce a game that's honestly quite fun and quite playable.
>>
>>15238797
>What are you talking about? MWO's graphics look good to me

You're really out of the loop as far as video games go. Like, 2006 level out of the loop.

>I don't see how they can be considered incompetent if they managed to produce a game that's honestly quite fun and quite playable.
The problem here was the game was fun and playable since the very first beta.
What's more, it was even more fun and playable back then.

What little actual talent was there at PGi left in those early days and since then they've simply been doing the same things over and over for a number of years:
>Removing features.
>Making promises, announcing a package to support the game and then breaking them.
>Lowering the graphical standard of the game.
>Adding more and more layers of broken "balancing".
>Adding Pay 2 Win features to force people into paying more.
>Milking the fanbase dry with new mechs, something that was done to a higher standard and for free back then.
>...

Everyone who knew how to make games left back then and what's left is a bunch of retards picking at the leftover corpse that still has some good innards left.
>>
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How like a God He is, that ancient Machine, primal of all His Kind, the Titan! His mighty Fists, massive like two Towers of Destruction, laden with the Doom of Mankind's bitter Foes. He watches over us now as Battle joins, and in his Shadow we shall advance upon our Enemies and defeat them.
>>
>>15238980
Love how these "artists" always hide the joints.
>>
>>15239019
>hiding joints
>leg joints in picture are in view

?!?!?!
>>
>>15238870
>2006
Hello
I still play Battlefield 2142
Stop talking out of your ass, MWO still has some of the highest model and lighting detail out of many modern games and looks better than every F2P but warframe. 2006 my fucking ass.
>>
>>15239230
Yeah, and I gotta say I appreciate the "remasters" of many of the classic mech designs
>>
>>15239230
>MWO still has some of the highest model and lighting detail out of many modern games and looks better than every F2P but warframe.

Anon, I spearheaded the effort to rip the files out of that game.
I literally had fellow professionals comment on how bad these things are with the lighting being fucked up beyond belief.

But whatever. Play the game as much as you like, waste as much money on it as you see fit.
It's not like Mechwarrior ever needed a non-shit sequel, anyway.
>>
>>15239278
>muh file rips
>muh professionals

comeon, at least show us some fucking proof
>>
>>15239278
That's my first post in the thread, friend. And I figured you'd say something like that, about ripping out the assets to look at them under a microscope in order to be able to say "see, look! They did this wrong! The net effect of this work ingame is invalidated!" As long as it produces a sufficiently aesthetic net effect when running under the completed engine, it is fine. And the lighting ingame is fucking kino as shit at night, I have no idea what you're trying to impress upon me.

The funny part is that I haven't played in over a year and have no intention to play it again. I just find it hilarious that you see fit to compare it to low poly DX9 graphics from a decade ago that ran like butter on an 8800.
>>
>>15239230
>2142
yessssssss
>>
>>15238366
>>15238266
Can you post them?
>>
>>15239019
Joints aren't really supposed to be exposed.
>>
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>>15240255
http://www.gearsonline.net/series/battletech/

A few of these remind me of early Armored Core art.
>>
>>15224570
>because most of the japanese designs of the 80's were shit until Battletech
Jesus, anon...
>>
>>15240301
>because most of the japanese designs of the 80's were shit until Battletech

He's right though. You left out the part about BT fixing it later. It's no surprise that much more talented artists working with the benefit of 30 years of advancement made stuff far better than the originals.
>>
>>15240289
This is really fascinating. Is there anything esle like this out there? Either Japanese or Western mecha reimagined by the other? This is particularly interesting since it went from one to the other and then back again.
>>
>>
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>Western artists blatantly plagiarize designs from anime
>The designs aren't even the best ones, they can be improved a lot
>Western artists only make them look shittier
>Japs are told to make their own version of the western designs, makes them look fucking great


Damn near everything that isn't worthless fucking Battletech shit is equally worthless bayformers or Aaron Beck tacticool bullshit photoshopped together from kevlar vests.

There are few good designs from more obscure artists, but every mainstream mecha designer in the west is utterly talentless.

Japanese artists are generally much better at designing mecha, this is a demonstrable fact.


If you disagree just get the fuck off of this board and never come back.
>>
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>>15223142
A Cat is fine too.

>>15223249
>Impractical but cool as fuck
INDEED!

>>15223560
Dat Blackjack, DAT RIFLEMAN!!!

>>15224419
>Mad Cat/Timberwolf.
I like them when they have SYMMETRICAL loadouts, but that's usually how I like my Mechs...

>>15224662
>I keep BT miniatures next to gunpla, they did not start a war yet.
Well you clearly need to rectify that...

>>15227068
>>15226849
>>15227024
Needs more Warlord Pattern...

>>15227186
>I feel like I should ask for non-Battletech and non-Warhammer stuff as well since those seem to be triggering people on both sides.
Can I say that I love the Cyclops from Halo Wars?

>>15227341
Ooh, nice that the arms are actually long enough to pick stuff off the ground!

>>15227878
>Lego makes some surprisingly good looking mech designs
As is Mega Bloxs/Construx's, with Nexo Knight's Battle Suits, it's is the year of the Construction Toy Mechs!

>>15232359
Ah, the Ball, something Tomino ripped off from Western Sci-fi...

>>15232865
>The truth is that both sides are designing toy sets for children shows and both sides draw whatever the hell they please.
And in the end it is us, the Toy Collectors, who win!
>>
>>15240588
Then post the good stuff instead of being a whiny bitch
>>
>>15240588

Can't tell if 100% autistic or just super lame bait.
>>
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>>15235684
>>
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>>15240602
>Then post the good stuff

Caesars make my dick hard.


>>15240696
This has already been posted a million fucking times, post something else, you braindead faggots.
>>
>>15240730
HOLD THE FUCK UP

You talkin shit about western mecha, and post those piles of dog shit as your example of "the good stuff"?

lamo @ ur life
>>
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>>15240741
>having taste this shit

Fuck off faggot, cylinder bots are the best.

They hit all the points that make jap designs good while having a vastly different style.
>>
>>15240765
>They hit all the points that make jap designs good

Those being...?
>>
>>15240589
I have that exact same kit! It's really inexpensive, has decent articulation and it looks pretty good. Paint job's a little eh, but you do feel like you get your money's worth.
>>
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>>15240802

-Simple, comprehensible design
-immediately recognizable silhouette
-Lots of large, iconic shapes that make every detail of the design very memorable even after looking at it only briefly
-A lot of the detail and GRITTY REALISMZ comes from the paint job and markings rather than greebling the fuck out of everything
-Everything about the design serves a purpose rather than just being there to overdesign it
-Actually makes a lot of sense for it's purpose unlike the glorified tank turrets or unarmored clusterfucks of most western designs

I would have thought more people on the /m/echa board would understand the principles to making a good mecha design, but I guess you faggots will just eat up almost anything you come across even when it's horribly designed trash.
>>
>>15240894
Or maybe we just disagree with you
>>
>>15240918
Or maybe you just have shit taste.
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>>15240839
>It's really inexpensive, has decent articulation and it looks pretty good. Paint job's a little eh, but you do feel like you get your money's worth.
Hell, I got a second one!

Again, between these and the Lego Nexo Knights' Battle Suits, we've entered into a whole new age of Brick Mecha!
>>
>>15240924
Go be triggered somewhere else
>>
>>15240946
>g-go be triggered somewhere else!!

Not an arguement.
>>
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>>15240998
Don't be so crabby, anon
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>>15241104
I don't like the reactive armor greebles on battletech designs, they're all unique tiles that completely cover the armor underneath, they'd look better as the mass produced tiles of real vehicles that leave some stuff uncovered to give you a better idea of what's underneath the tiles while still having the tiles quite visually prominent.
>>
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Stop arguing over stupid Shit and just post awesome robots.
>>
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>>15241194
Battletech has like 700 designs with fifteen different depictions each. pick what you want.
>>
>>15241311

Fun fact btw, these are designed by an id Software artist who did a lot of the Doom MP armors.
>>
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>>15241328
>>
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>>
>>
>>15241350
>>15241328

this guy is literally asian lol
>>
>>
>>15241354

And 100% American.
>>
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>>15241328
That's a Jegan.
>>
>>
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Zarkon's mech was pure sex.
>>
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>>15241397
>Posting the worst design from that game

This one looks good but holy shit it's so unsubtle about it's Kerberos saga inspiration
>>
>>15241441
It seems to me like Kerberos Saga inspired a whole lot of future-Nazi mechs and power armors ever since Jin-Roh. The Helghast were obviously inspired by them, and Panzer Cop armor even showed up in Scooby Doo, of all things.
>>
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>>15241416
See, this is where I can't get into "Japanese" mecha (even if that's not designed by a Japanese guy) - I like my mecha realistic (yes, I know, but there's not another good word for it), dirty, and beat up. Why is a humanoid form flying around in space? Why does it have 8 magic swords-wings that glow?

< - Gimme this sort of thing any day
>>
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GLORIOUS WESTERN MECHS
>>
>>15241454
>Why is a humanoid form flying around in space?

Because a humanoid form is great for a space vehicle that doesn't operate on slow, extensively planned missions like current spacecraft, using built in thrusters and verniers it can move through space quite quickly, using it's limbs it can turn without wasting fuel the same way astronauts turn, it's arms allow it versatile to manipulate all sorts of objects, and legs give the ability to easily move around in space colonies and other environments with artificial gravity.

Just like the human body is capable of doing many, many different tasks, if I was going to go mine some asteroid or do construction in space, I'd want something like a human but bigger and stronger, one vehicle that can do many different jobs.

Space-planes are actually far less realistic than multi-limbed robotic machines for space work.
>>
>>15241530
>ITT some fuckwit thinks a humanoid robot is somehow more efficient that a simple sphere

volume to mass, bitch.
>>
>>15241563
>ITT someone doesn't know fucking shit about physics and misses the entire point of the post about the value of limbs for a multi purpose zero G work vehicle

Making it a sphere would be fucking pointless, it would even actively make the design worse.
>>
>>15241636
I mean, you can have limbs that fold into the sphere to manipulate things with, but things like >>15241416 are just utterly nonsensical. And that's even WITH zero-g allowing mecha to get around the usual issues of skeletal support and motion.
>>
>>15241680
There's no reason to make it a sphere, it doesn't need a complex mechanism for folding up, and making an entire vehicle a sphere is a pointless effort to design for aesthetics rather than purpose.

Just make it a humanoid, spider tank, or both.
Put thrusters and verniers in it's limbs as well as on the center torso.
The end of each limb can serve as a hand or a foot.

Maybe put tools, weapons, fuel tanks, and extra thrusters in sort of a wing layout that doesn't get in the way of the primarily limbs, while being able to serve as extra limbs for AMBAC, and a flexible mount for the previously mentioned equipment making ithem easier to access and store.
>>
>>15241779
>there's no reason to make it a sphere

Yes there is, the volume to mass is best in a sphere. Arms don't need to be particularly complex to fold up - and if you're worried about mechanical complexity, why do you want a head, more limbs, etc? You're the one designing for aesthetics by making it humanoid. There's no thruster or maneuvering advantage to putting your jets on the end of limbs. The only thing you *might* get a benefit in is changing your center of mass, but you have to sacrifice so much else to get that that you might as well just use the mass you save on not including limbs and all that shit on fuel and move around efficiently.

Go back to your cartoons and waifus, kiddo.
>>
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>>15241793
Volume to mass is next to fucking meaningless in space you stupid sack of shit, there's nowhere with more space than space, you don't need to compromise other aspects of the design to make a stupid oversized anal bead transformer, current spacecraft are not spheres and future spacecraft are not going to be fucking spheres.

Making it a sphere decreases limb mobility unless you go full fucking transformer on that shit, making it a vastly more complex and expensive machine.

>no maneuvering advantage to limbs

Flailing them allows the vehicle to rotate on it's center of mass without using up fuel, the same way astronauts do.

Having limbs layed out in a manor that resembles nature makes for a vehicle that can move around under gravity better than a derpy fucking ball with tiny arms on it.

>MUH VOLUME TO MASS!

Barely fucking relevant in space, and your solution is utterly idiotic, if you want it to fold up and have lower volume to mass make it fold blocky, easily engineered limbs into fetal position instead of trying to make a fucking ball.

>G-g back to your cartoons and waifus, KIDDO!

Oh my, you showed me, you called me a kid!
I'm trembling in terror, I can't take all of your edge, daddy!
>>
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>gettin' mad about giant robots
Why though
>>
>>15241841
You want you thing to have the lowest mass possible. Spheres allow for the most internal volume per unit of surface area, which means they have the lowest mass.

They also absorb less radiation due to lower surface area, another huge problem in space.

>no spheres IRL
Soyuz's orbital module is a sphere. I could at least give you a cylinder, though. And look how many space station components are cylinders. Or polygonal spheroids...

Making it a sphere in no way decreases limb mobility - that has more to do with the actual structure of the limb itself rather than the body it's attached to.

>flailing limbs
addressed above. Furthermore, this is used by astronauts. Astronauts are not inherently an efficient shape. It's like saying we should make mechs that slither, because snakes slither. It's just a way of doing something, not an inherently superior one.
>>
>>15241881
such is human nature
>>
>>15241454
>>15241680

anon are you seriously ranting about how an evil mech powered by stolen life energy from a setting with literal space magic and space druids is unrealistic
>>
>>15241893
But wouldn't an anthropomorphic layout make the training and operation of the vehicle make it a much more intuitive control system for the monkey charged with strapping itself in and moving rocks around in a three dimensional space?
>>
>>15243522
Well I don't know anything about that particular space magic soul mecha, but I'm not arguing about the power source, just the shape.

So yeah.

>>15244052
Not particularly, unless some sort of brain interface technology is developed that has a greater need for direct connection that what we have now. People can already move mouse cursors and other things that don't have anything in common with human limbs just with their minds and an interface, so I would imagine we could do a space-pod without too many issues caused by the dissimilarity.
>>
>>15244633
Anon just draw us a picture of your dumb sphere and try to convince us it's as good as a glorious humanoid form
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>>15245011
This one would actually look pretty good if it didn't have so much unarmored greeble
>>
>>
>>
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>>15245011
>>15245018
"non-Japanese"
>>
>>15245019
First the TIE Crawler, and now THIS?!?!
>>
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Black Lanner, yo
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