You've got your living robots, like Transformers and the Iron Giant.
You've got your Super robots, like Voltron and Shogun Warriors.
You've got Real Robots, like Mobile Suits and SPTs and Heavy Metals. But they're not really all that "Real," especially when compared to the next group.
You've got walking tanks, like Battlemechs.
You've got organic mecha, like Aura Battlers and Evas.
There are also Kaiju, of course.
What other kind of mecha are there? Liquid metal mecha, like the T-1000 and the Mellenares (from Dynamo Joe), maybe?
And what do you think would be a better term than "Real Robot"? When compared to Battlemechs, Reals seem very unreal and a lot closer to Supers.
And I guess there's anachronistic mecha too, like steam-powered, wooden robots like from Robot Carnival's "A Tale of Two Robots" and Animatronio.
Okay, I know absolutely nothing about mecha. But perhaps supernatural mecha? Like they are actually gods or angels or some force or something? Like Magic Knight Rayearth. Or does that count as super robots? Perhaps Zearth from Bokurano? It seems pretty special, like it's part of another world. Otherworldly mecha perhaps?
Or just actually clearly constructed mecha that function by magic, like Escaflowne
Ohhh, mystic mecha. Of course! That's a great call. There's often a lot of mixing of magic and tech when it comes to mecha, but some are more mystic than others.
Oh wait. Chibi mecha! Super-deformed, Choro-Q, whatever... That's another category of mecha, for sure. Right?
>>14945345
>walking tanks, like battlemechs
Not quite true. A lot of them have a range of motion and level of dexterity that makes them on par with mobile suits. Though yes, some of them are very much walking tanks and the recent video game's mechanics don't let you distinguish between the two.
>>14945345
How is an spt less real than a walking tank?
I'd think that a space mecha would have a fuck tonne of verniers on it to go fast and dodge shit.
A smaller mecha like that seems less likely to buckle under its own weight.
>>14945345
The ones i can fuck are the best ones.
>>14946262
>Not quite true. A lot of them have a range of motion and level of dexterity that makes them on par with mobile suits. Though yes, some of them are very much walking tanks and the recent video game's mechanics don't let you distinguish between the two.
Fair point. But the classic image of a Battlemech is basically a Destroid -- the more humanoid, hand-having, agile and dextrous mechs are closer to Real Robots than Battlemechs, in terms of their aesthetic, their concept, their "vibe."
I mean, there are tons of other games and stories and images of "Mechs" that are Destroid-like walking weapons platforms. And they're almost all Western. These kinds of Mechs seem to be the West's signature style of giant robots -- especially in video games. The mechs from Starcraft are an example...
>>14946361
>The ones i can fuck are the best ones.
You might actually have a good point there. Sortof. Japan, with its hyperfetishistic national disorder, has given us two different girl-based mecha types: Mecha Musume and giant girls as mecha. The latter might include ARIEL and Valsione, but I'm really thinking about the (profoundly disturbing) "Military High School Joshi-Kouhei"
>>14947313
ED-209 is another example
>>14947313
>>14947381
Chromehounds and Steel Battalion too
>>14947347
>Jyoshi Kouhei
oh Japan...
>>14947464
>>14947347
>jiro matsumoto
Mikai no Hoshi fuck me up
I think we can't just categorize mecha on one level. There are different ways they differ from each other, and I think we need more than one category for each mecha. (I'm >>14945504 and as I said I don't really know anything about mecha)
For example, lets start with function, where we can split mecha into these three categories:
>climbable mecha
Mecha that is self supporting, that you could imagine climbing on. Perhaps a poor choice of words, because you can imagine very small ones too. Generally, gigant robots, or small versions thereof. For example, Gundam, Evangelion, Full Metal Panic
>wearable mecha
Mecha that you wear, that aren't selfsupporting. Will probably end up in a pile on the floor if you remove the pilot. Typically, mecha musume. For example, Infinite Stratos, Yuki Yuna, Symphogear
>character mecha
Where the mecha is fleshed out characters by themselves, don't serve the role of tools, but actual characters in the story. For example, Digimon Xros Wars, Medabots, Ghost in the Shell Stand Alone Complex
These are some very basic distinctions that are important to make, before we can start classifying further.
Let's take climbable mecha, because that's the most obvious one.
You could split it up into remote controlled mecha, piloted mecha, and possibly self acting mecha.
Then there's function in the story. Are they unique tools, or are they regular military equipment (super vs. real)
Also, we can make distinctions based on materials, origins, designs.
We may need a 2 dimensional or even a 3 dimensional chart to correctly group the mecha, with elements of flowcharts, a basic list is too primitive and flawed.
>>14947347
>giant school girl
The Dodonpachi series went to town with those.
What about MotWs? Monster of the Week is a rather distinctive design concept. There's organic elements, mechanical elements, extremely broad thematic options...
I mean, everyday-objects-themed cyborg man-beasts is a pretty specific field of mecha design.
>>14947519
I see what you mean.
Man, I'm uncomfortable with Japan's artistically blasé mutiliation of the female form.
>>14947810
>MOTWs
Ro-Beasts are weird, yeah.
>>14947978
>>14947810
Perhaps MOTWs could fit in the same category as "Living Robots" like Transformers, Machine Robo, Iron Giant, maybe Gorg...
>>14947516
It's true that "wearable mecha" (basically, powered armor) is kinda in a category of its own... and yet one could identify Super, Real, and Living kinds of armor. Chouja Reideen = Super armor, Madox-01 = Real armor, Guyver = Living armor.
And character mecha would fit the same way. Some would be Real, some Living, etc.
Right? Dont'cha think?
>>14947539
[shudder]
>>14947978
>>14947991
Ro-Beasts and Digimon would probably fall under the umbrella of Kaiju. Gigan is a cyborg monster, and he/it is definitely a kaiju.
>>14947995
Actually, I'd put Assault Girls very squarely in the "Real Robots" category. ARIEL too.
>>14947810
There are some FUCKING COOL monsters in tokusatsu, though.
>>14948025
and some dumb ones.
>>14947444
I thought Capcom did Steel Battalion
How is it westeren?
>Kaijus counting as mecha
Can someone explain the thinking behind this? I'm honestly wondering why we always talk about them all the time even though the only kaiju that would fall under "mecha" would be Mecha-Godzilla or Mecha King Ghidorah
>>14945345
>Terms for types of mecha
moe = cancer
yuri = garbage
idol = shit
high school setting = retard
>>14945345
>When compared to Battlemechs, Reals seem very unreal and a lot closer to Supers.
Battlemechs have human-shaped robots too, not to mention that a walking tank isn't very practical when you realize that if it falls it can't get up unless it's using thrusters or whatever.
>>14948042
>I thought Capcom did Steel Battalion
>How is it westeren?
The mechs are Western STYLE. That is to say, Destroid-esque. Walking gun batteries.
>>14948082
Kaiju aren't mecha. They're fundamentally mecha-adjacent, though.
>>14948082
>the only kaiju that would fall under "mecha" would be Mecha-Godzilla or Mecha King Ghidorah
Someone doesn't watch Ultraman.
>>14948147
>Battlemechs have human-shaped robots too
See >>14947313
>>14948147
>not to mention that a walking tank isn't very practical when you realize that if it falls it can't get up unless it's using thrusters or whatever.
Let's table that discussion. The practicality, feasibility, and utility of mecha/giant robots are debatable in the extreme. If we go there, this thread is gonna veer waaaaayyyyy off topic into "Oh Look, It's This Thread Again" territory.
>>14948633
But how so? just because they often fight mechs?
>>14948637
Whoops, forgot about Ultraman
>>14948660
>But how so? just because they often fight mechs?
Yes.
>Whoops, forgot about Ultraman
Yeah, Ultraman has had many mecha monsters. As has Super Sentai, and many other Tokusatsu productions.
>>14948147
>walking tank isn't very practical when you realize that if it falls it can't get up unless it's using thrusters or whatever
I agree -- I mean, just look at the AT-ATs.
However, considering that mechs (particularly Battletech-style ones) don't have the same joint arrangement as the human skeleton (and don't have to be limited to the same ranges of motion even if they do -- see V Gundam for more on that), it's entirely possible they can move their legs in ways a person or organism couldn't, and use that for standing up.
Plus, like you said, there's the option of "vertical elevation boosters," or dedicated pylons or something. Like the opposite of landing gear... Standing Gear?
>>14949024
>the opposite of landing gear... Standing Gear?
MP Guncannon had a butt-piston thing that was like that.
>>14945345
>And what do you think would be a better term than "Real Robot"? When compared to Battlemechs, Reals seem very unreal and a lot closer to Supers.
Cool Robots? Future Robots? Humanoid Robots?
And what you call walking tanks, Destroids, Battlemechs, etc? Real Robots? Military Robots? Ugly Robots?
Actually I kinda like Ugly and Cool.
Ugly-Cool and Pretty-Cool?
>>14949807
>Ugly-Cool and Pretty-Cool?
britty gül
>>14947313
No, I think we should break away from those stereotypes. If you define a mecha "term" based on a series whose mecha you actually have a misconception of-- then the term isn't worth much.
If anyone on /m/ actually read or played BT, they'd know that a huge amount of the designs are animu. Just download TRO 3067 and you see 15+ mechs in the style of pic related.
Even destroids are also not proper for the stereotype. Sure, Monster and Tomohawk fit. But how about Spartan, which was made for hand-to-hand and has five-finger manipulators?
Instead of relying on 'classic' or 'well-known' ideas, just describe it ground up.
>Walking Tank, Semi-humanoid
>Guidelines:
>No human hands
>Does not follow upright human shape
>Carries visible, hard-mounted guns
>No 'head' or 'face'
>Restricted color scheme
>Slow speed
>No flight and limited jumping
>Examples:
>Thor, Starcraft
>Madcat, Battletech
>Tomohawk, Macross
>Crab Gunner, Dougram
But to make it clear that the examples ought not to be used in definition, try this for further cases:
>Agile, Full Humanoid
>"..."
>Examples:
>Spider- Red Shift - Solitaire, Battletech
>>14951209
I appreciate your intent, but you kinda went all "muh Battletech" there. I wasn't looking to criticize or pigeonhole BT and/or its players -- It seems like folly to deny that Walking Tanks are a distinct flavor (genre? style?) of mecha.
Would it make you happier if I specified Destroids than specifying Battlemechs? Even the Spartan is still far less humanoid, more gronky and walking-tank-like, than something like the Gundam Loepard (what with its gatling mittens and all).
>>14948082
>>14948660
Go back to Gundam 00
>>14951415
>Go back to Gundam 00
Not sure what you mean here....
>>14952594
>>14952784
>I'm only pretending to be retarded
>>14951405
Why the hell did that thing even bother having hands?
Would Aura Battlers be Real robots or Living robots?