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>yfw this is the future of mecha animation

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Thread replies: 310
Thread images: 56

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>yfw this is the future of mecha animation
>>
I was going to give the berserk anime a shot because I enjoyed the manga like ten years ago or something, but fuck that, it looks like garbage. I think the worst part is the animations, it's worse than PS2 FMVs.
>>
There was already Sidonia.
>>
>>14433556
In PS2 animations characters had more gesticulation since they didn't have good facial animation.
>>
>>14433536
Jesus, it looks worse than the trailers. Why did they even bother?

>>14433560
Sidonia at least had a very stark artstyle in the beginning that worked with the limited animation style.
>>
>>14433556
You'd be better off buying the Berserk Musou when it gets licensed.
>>
>>14433536
more like this is the future of animation in general
>>
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IT GETS BETTER
>>
>>14433695
stand there and flap your mouth of 2d!
look like shit of 3d!
SUCKASS ANIMATION GATTAI!!!
>>
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>>14433536
No, this is.
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>>14433645
Can't future of animation be less stiff?
>>
>>14433695
>a vocal minority on /a/ will still claim that the source for the hate directed to this show is from moeshitters
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>>14433536
Sorry my God I apologize for saying IBO is QUALITY incarnate so please save us from this torment
>>
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>>14433708
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3D machines usually look better.
>>
>>14433773
That looks like shit, GnPfag
>>
>>14433708
Reminds me of Inferno Cop.
>>
>>14433695
>That hand gesture
>>
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>>14433812
forgot picture.
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>>14433790
Maybe it's shit but I like it.
And at the very least it looks better than most mecha anime these days.
>>
>>14433860
>Maybe it's shit but I like it.
Kill yourself
>And at the very least it looks better than most mecha anime these days.
No, it doesn't. Kill yourself.
>>
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>>14433866
Oh I'm sorry, did I trigger you?
>>
>>14433914
>says the guy who is now autistically spamming GnP garbage because someone pointed out how shit his taste is
>>
>>14433758
DOMO
>>
>>14433929
>spamming GnP

I just posted example of 3D anime, anon.
btw, it's GuP not GnP.
>>
>>14433936
Are you a ninja?
>>
I don't see what the problem is.

Actually I like the choice of hatched shadow shading. The dark metal armor plating on Guts' shoulder could stand to be less metallic looking and more like a drawing, to better fit in with the visual motif going on. Like, in OP's webm it just looks unintentionally lifelike creating this uncanny valley look for something inanimate.

>instead of making a shitty thread using a recent example of an all-CGI mecha show like Bubuki Buranki, it's a "let's find an excuse to shitpost about Berserk anywhere but on /a/" thread
>>
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You know, I could forgive the models looking like ass if it was at least animated well, but that obviously isn't the case.
>>
>>14433773
Post Initial Ds
>>
>>14434053
You could've made a constructive post.

Instead, you dropped trou on your keyboard.
>>
It would be fine if there was actual money put into it.
>>
>>14434102
This. Shouldn't anime have learned by now to not write checks your ass can't cash, quite literally in this case?
>>
>>14433536
Was the author that desperate for cash?
>>
>>14434404
To buy Idolmaster, yes.
>>
>>14433536
couldn't they have just hired some Vietnamese Naruto Filler Quality monkeys or something
>>
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>original TV anime
>used beautiful paintings to make up for the low budget
>movie trilogy
>used shitty CGI for crowd and action scenes to make up for the low budget
>new TV anime
>is shitty CGI throughout
wew
>>
>>14433695
So what, looks like most anime. Just turn off subs.
>>
>>14434601
The original anime isn't the best adaptation, either.

Berserk is never gonna get a truly good anime.
>>
>>14434635
It doesn't help that Miura makes it too detailed. At this stage, it'll be 2060 before anyone gets enough budget to try and dare to adapt it properly as semi-hentai OVAs.
>>
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What is the gore and rape levels?
>>
>>14433747
>ffs people are actually this /a/utistic
What like 1 frame every other episode?
>>
>>14434716
>ffs
>>
>>14434635

Yeah but for what it was, it told the story well and I understood why they cut the things they did.
>>
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Seriously though, why do they insist on doing that bullshit stilted movement? Other studios can actually make the animation look good without any of that bullshit
>>
>>14434813
Video not related, I hope
>>
>>14434818
Really nigger? Are you going to say that looks like shit on principle just because its 3D? I'm comparing it to Berserk and if you somehow think both are the same you should have your eyes checked and stop using memes as substitute for critical reasoning.

I'm not saying it looks like the best shit ever but it does look good enough
>>
>>14433536

Who the fuck thought this was a good idea?
>>
>>14434850
No I'm saying it looks like shit because it has the same stilted movement you're complaining about and it looks awful as fuck, especially with those dumb action lines.

>and stop using memes as substitute for critical reasoning.
What the fuck are you sperging out about?
>>
>>14433536
Holy fuck!
This shit is amazing... and not in a good way.
>>
>>14434859
Are you seriously saying that is stilted? Did you look at berserk before talking stupid shit? Fucking look at this >>14433695


>and stop using memes as substitute for critical reasoning.
>What the fuck are you sperging out about?
You're the kind of faggot that acts like the animation of the 90s was so much better than now while only using movies or ova scenes to prove your point
>>
Well, at least I can always read the series.

Oh wait, I'm caught up, that means a chapter every year if I'm lucky. Never mind.
>>
>>14434909

dude, that webm looks awful. look at the girl in the background. look at how she turns up to look at puck. it's awful. i guess traditional animation is able to hide this better, but it's absolutely uncanny here.
>>
>>14434937
That was my point
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3DCG is fine as long as you use it for what it does best and blend it with 2D for what that does best.

gif related.
>>
>>14434733
I rest my case.
>>
>>14434945
3.0's CGI was fucking horrible and most of that webm is covered with explosions to hide how bad the model is.
>>
>>14434945
>completely covered in technicolor bullshit
Yes, amazing.
>>
>>14434813
That webm was a rather poor example to use. Bubuki/Buranki looked pretty, and was the first thing I thought of when I saw this thread, but that wasn't one of the show's better-animated moments.
>>
>>14435002
It was the only one I had and since there only a handful of us watching it there wern't many webms made I think
>>
>>14434685
>>
>>14433860
I don't think it looks like shit because tanks are inorganic anyway.
It looks fucking terrible on people though, and it's noticeable when they temporarily switch characters to 3DCG models.
>>
>>14434945
gif not related because that looks like fucking garbage, Evafag
>>
>>14434909
>>14434942
You're not even making a single point and it's embarassing
>>
>>14434813
And that's why I'll never take CGI fags seriously.
>>
>>14433556
This meme needs to fucking die.
>>
anyone has thunderbolt wembs?
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>>14433695
>>
>>14434601
>used beautiful paintings to make up for the low budget

Tough luck with doing this these days.
People will still find reason to complain

>FUCKING STILLS WHY IS THE ANIMATION SO SHIT
>LOL WTF WHY ARE THERE SPEED LINES LOL ALL THESE DELUSIONAL FAGGOTS CALLING THIS "GOOD ANIMATION"

Berserk is just really hard to do with a TV anime budget, especially these days when people are being paid peanuts per frame drawn, often resulting in them having to draw more frames at a lower quality in order to just be able to eat.
Almost all of the shots and things they did in this episode could not have been realistically done without a massive budget, a shit ton of QUALITY, or stills and speedlines galore. If the CG was actually good in this one, I wouldn't mind so much, but it's not good, to be honest.
>>
>>14435236

yet one joke man was able to do it. surely berserk has a larger following than opm?
>>
>>14435236
>Almost all of the shots and things they did in this episode could not have been realistically done
I feel like I should add that especially not on in TV format.
You either lose most of the detail for good movement, which will attract shitposters, or you lose all movement for good detail, which will attract shitposters.

Of course, Liden Films seems to be involved with this so I doubt it could have ever been anywhere near good.
>>
>>14435247
>yet one joke man was able to do it
False Equivalence

The type of animation for OPM was entirely different, worlds different, than the type that would suit Berserk.

Not to mention that you got fucking Madhouse working on it, they've been in the business for so fucking long, and they've got so much talent and experience.
When they try, they can fucking pull it off spectacularly.
>>
>>14434635
>The original anime isn't the best adaptation, either
It is especially in comparison to the movies and new TV series.
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>>14434961
>>14435166
>>
>>14435312
>Not to mention that you got fucking Madhouse
Madhouse is a shell of its former self now and the entirety of OPM was worked on by freelancers and also had episodes outsourced by Koreans. It had great cuts when it counted though but was fairly inconsistent.
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>>14435247
>yet one joke man was able to do it.
OPM had incredibly bland art directoon and design which was sacrificed for the action pieces. Berserk is known for its high quality background art and design that's incredibly well detailed thanks in part to Miura being a perfectionist, often times it is cited that the action isn't the highlight of the series but the art itself.
>>
>>14435357
>It had great cuts when it counted though but was fairly inconsistent.
Well yes, but isn't most anime is like that?
I doubt there are very many TV anime where the entire 20 - 21 minutes of runtime is pure sakuga from start to finish.
>>
>>14435388
That is true and apparently its budget was no different from the average series its just that the people who worked on it gave a shit and knew how to manage a budget.
>>
>>14433695
"Would you like to browse my goods?"
>>
>>14435312
>Not to mention that you got fucking Madhouse working on it, they've been in the business for so fucking long, and they've got so much talent and experience.
They'd spent the last seven years out of comission.
>>
>>14434945

No, 3DCG works when it's on the level of Toy Story. Which guess what, most of Japan doesn't have that kind of money for animation.
>>
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>They made Casca white.
>>
>>14435568

I miss Etotama
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>>14435572

Give me some screenshots. I don't believe you.

She's implied to be at least half Kushan.
>>
>>14435568
The actual mechs in Expelled from Paradise looked really nice. The humans were a wierd uncanny valley, but honestly they kinda fit with the look the movie was going for.
>>
>>14435568
you are a sad, strange little man.
>>
>>14435415

Pretty much.

The reason Dezaki works are so reknowned isn't just his direction, but also because he could work with 0 budget and make it work through design decisions.

>>14435597

Yeah well good riddance you looney!
>>
>>14435595
The designs were sort of interesting but the visuals and action weren't very good.
>>
>>14435590
>>
>>14435620

It's a work in progress. You can never improve if you don't make shit.
>>
>>14435633
It's better than nothing.
>>
>>14435639

The difference is that EfP is still perfectly watchable and while it has flaws, it a nice movie in its own right.

MN9 was a fucking trainwreck from start to finish and the most praise I can give it is "it's better than X7"
>>
>>14435621
Anime is doomed.
>>
>>14433536
I believe in Orange to never allow this to happen.
>>
>>14433536
Voltron is the future of mecha animation. Granted it'll take japan a while to get there.

And yes, I'm saying shitty flash animation for 2D and slightly decent CGI is the future.
>>
>>14435675

The mechs in Fafner look nice, but they move kinda stiffly. It's excusable for the Festum because they're SUPPOSED to be uncanny and otherworldly, so it's justified for them to move in a way that doesn't feel natural, but the Fafners themselves don't have that excuse.
>>
>>14435665
>and the most praise I can give it is "it's better than X7"

and even that's debatable
>>
>>14435675
Orange doesn't look that amazing, CGfag.
>>
>>14435685

No, it's seriously not. Go play again X7, you will remember how unbelievably bad it is. It is legitimately one of the worst things produced that Capcom attached their name to.

Granted, X7 never bricked a PS2.
>>
>>14435686
Looks better than that.
>>
This wouldn't happen if old Gonzo were still alive
>>
>>14435692
>It is legitimately one of the worst things produced that Capcom attached their name to.
hit submit too soon. Was going to say and I am including the RE movies in that statement.
>>
>>14435692
>No, it's seriously not. Go play again X7, you will remember how unbelievably bad it is. It is legitimately one of the worst things produced that Capcom attached their name to.

It also didn't have all the shit attached to it that was the MN9 production. Maybe Im being unfair by factoring the disaster of a production cycle into matters but X7 wasn't hyped as the second coming and after 5 and 6 I think most people had low expectations already
>>
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>>14433536

Say what you will about the Anime but the studio that did Arpeggio of Blue Steel: Ars Nova and Ars Nova: Cadenza actually did a great job with their 3DCG animation.
>>
>>14435713

X5 was perfectly fine on its own, though it had issues. It was the RE5 of the series in that it came out right after a fantastic game.

X6 however was dogshit.
>>
>>14435734
That looks like shit
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>>14435748
Are you the same Faggot who was calling GuP "GnP"?
>>
I just watched the first episode and man, the animation director is seriously in love with cross-hatching.
>>
>>14435738

Re5 was bullshit
>>
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>>14435576
>Etotama has better CG than Berserk
Just makes it hurt more that it bombed
>>
>>14435854

This is why we can't have nice things!
>>
>>14435835

It's aged a lot better than it should've. The only real issue is that you basically HAVE to have another player be Sheva because the AI wasn't good enough.
>>
>>14435560
>They'd spent the last seven years out of comission.
There weren't any Madhouse shows between 2008 and 2015?
>>
>>14435734
I agree slightly about the 3DCG, it wasn't appallingly bad or anything. Neither was the show, it just felt like a big load of "nothing".

>>14435854
Lighten up, Anon. There are more bombs and flops in every season than there are real hits, so don't let it get you down!
>>
>>14435935
SWOLE CHRIS
PUNCHING A BOULDER
FOR NO REASON
>>
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Will anime ever go back to proper side views, and proper noses? I'm sick of these snouts (lips fused with nose) and side-mouths.
>>
>>14436057

let's not forget how they just shit all over Jill. Yeah no she wasn't one of original characters or anything. Not like she was popular enough to be the first one to star in a solo title.
>>
>>14436144

>Comparing expensive OVA to TV series

I swear you 80s fags are just the biggest bunch of cherry picking cunts I think Ive ever seen
>>
This isn't inspiring much confidence in the new Vampire Hunter D CG series.
>>
>>14436144
I'll never, never understand how Cheek Mouth became a thing.
>>
>>14436144

Honestly that shot is unusual for Kyoani. One of the very rare times I noticed them resorting to it.
>>
>>14436191
>you need a high budget to draw a nose and mouth
>>
>>14436186
a gaiden game given a number tho.
>>
https://www.youtube.com/watch?v=FQAXr29Qlq0

The future is now
>>
>>14436212
laziness obviously
>>
>>14436232
>>you need a high budget to draw a nose and mouth

yes? You do realize WHY they do side mouth do you?
>>
>>14436057

You say that like PUNCH THE BOULDER wasn't one of the best scenes in the game.

>>14436186

That's a different story and imo a much more legitimate reason to be angry at 5.

Wesker shenanigans made it worth it for me
>>
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>>14436239
Anon pls, detractors gonna detract even with a show as hype as Bubuki.

I mean seriously, if you're a sourpuss about CGI before watching Bubuki, it's not going to magically change your mind.

Plus we all know who the true boss of this gym is.
>>
Idol anime for kiddies has pretty good CG dance scenes.
>>
>>14434634
>looks like most anime

nigga you are high as fuck
>>
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>>14433599
I can't fucking wait.

I hope it sells well on PC so Gundam Musou gets on Steam.
>>
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>A Gundam game on steam
If this happens.
>ALL HAIL OUR LORD AND SAVIOR GABEN
>>
>>14435984
There weren't any good ones.
>>
>>14433599
I really hope they don't straight up skip story arcs like Ken's Rage did. Dunno about Ken's Rage 2 since I hadn't played it yet but I was pretty upset about them not having the God's Army arc be a playable section in the first one.
>>
>>14436493
Oh, you're just a shitposter
>>
>>14433866
>K*ll yourself

Go away /v/.
>>
>>14435775
It should be called GuS cause it's shit.
>>
>>14433708
YEEART
>>
>>14433536
Shit, some parts of the OP looked alright, but the last part of it was...pretty obviously CGI (to put it diplomatically) and I guess most of the show is too? Ah, well...;_;
>>
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>>14436781
GTFO /tv/
>>
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Haven't most mech anime been CG for a while now?

It's only the occassional Gundam series or retro throwback that's otherwise, yeah?
>>
>>14437288
That makes it okay?
>>
>>14437828
No, but it is like bitching about digital anime in 2016
>>
>>14437828
It makes you obstinate.
>>
>>14437233
Says the guy posting shitty old memes after watching some shitty old anime no one gives a SHIT about.
>>
>>14437828

No, but it's kinda like bitching about Street Fighter being unbalanced.

All I can say is....most people on 4chan weren't even alive when that wasn't the case.
>>
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>>14440073
>2012 anime is old
Either turn your fucking brain on or stop posting faggot
>>
There was already one good Berserk anime, why do you need another?
>>
>>14445356
I personally wanted to see Slug Count or Lost Children animated, but I can understand why they wouldn't want to put Lost Children on air, with the deaths of so many kids and all.
>>
>>14437860
At least we have taste.
Might as well watch and enjoy SnK and SAO as well, people like that shit too right?
You don't want to be a CONTRARIAN right?
>>
>sword cuts bones and fleshy little girl into pieces
>[CLANG intensifies]
>Guts' good hand grabs sword
>[CLANG intensifies]
>Top half of said little girl touches ground
>[CLANG intensifies]

Why did they even had to cheapen out on the sound effects?
>>
>>14445409
if it didn't sound like shit too it would have been all confusing
>>
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CG Can be good
>>
>>14445387
>he thinks he has taste
You are a TOY.
>>
>>14445425
The character movements are terribly stiff, but the backgrounds and character designs work well.
>>
>>14445425
Short Peace, EVA 3.0 and Expelled from Paradise are probably the only pieces of anime CG I like and find really appealing.
It doesn't mean it wouldn't look better with a ridiculous 80's budget a la DYRL or Akira, but it still looks good.
>>
>>14445443
Have you seen the Yukikaze OVA?
>>
>>14433536
I think it looks a lot like season 1 of Knights of Sidonia.
Which is awful when you compare it to season 2 of Sidonia.
>>
>>14445425
Shit, this looks cool. "Short Peace?" I think I saw a thread on it recently but I might be remembering wrong, what's this about?
>>
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https://www.youtube.com/watch?v=PQYVsf82K5c
>yfw precure of all things is way ahead of everyone else in the cgi anime game
>>
>>14445495
Its a compilation movie, like Robot Carnival. This episode is about a team that destroys unexploded bombs and rampaging robots, or at least attempts to.
>>
>>14434692
Actually faithful. I was impressed.
>>
>>14445603
Sounds nifty, I'll try to check it out.
>>
>>14445577
Well its only 1 minute vs a 24 minutes show.
>>
>>14434056
Looks like shit but it moves alright.
>>14433536
At least sidonia could get some shots looking ok and the action scenes had movement that ever speaking scene lacked.
>>
>>14433536
Fucking valkyria chronicles had better shading in its game than berserkers 3d.
>>
>>14445577
Kek. Its ok in the animation part. Needs better shaders though.
>>
>>14445443
>Expelled from Paradise
Still need to download and watch this.
>>
Japan just needs to stop the cell shading, or at least until they start doing smoother with more lifelike, or else it looks roughly animated and badly rendered.
>>
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>>14433536
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>>14447188
The '97 anime used a lot of stills, but it still had moments of great animation.
>>
>>14447191
>that usage of the cannons momentum
Outskilled
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>>14437288
SKL still looks good to this day
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>>14437288
>>
>>14447191
>>
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>>14433695
>>
>>14447205
Is SKL pretty much the Berserk of mecha? It certainly does have the "tearing shit up with a bigass sword" theme down pat.
>>
>a children's merchandising show has better animation than berserk
>>
>CTRL+F Majestic Prince
>No results

That's one of the few shows where I was fine with the CGi because the combats were so fucking well animated.
>>
Seeing this makes me scared for the LoGH remake.
>>
>>14447255
children's merchandising show has more budget than a series whose creator cares more about idolmaster.
>>
>>14435686
SHINE!
>>
>>14436258
>he still believes Yukikaze looks "ok"
>>
>>14435854
Why has no one posted an actual Etotama video?

https://www.youtube.com/watch?v=hjr3a9_WlPU
>>
>>14447327
wew lad
>>
>>14433536
America wins again.
>>
>>14433536
The plastic toys will looks just like the show!
>>
Maybe this shit work if it weren't in HD, but no fucking way.
>>
>>14436246
Because they're shit illustrators who never learned how to draw a face in the first place like most East Asian frame monkeys. It takes three goddamn seconds to draw a proper nose and mouth, I know because I do it every day.

But go ahead, keep eating your Korean shit.
>>
>>14433536
I looks like if they took the CG animation from the Jojo openings, removed all the charm and fast pace behind it, and extended it for 20 minutes. This is the very definition of stiff and bland.
>>
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>>14447244
It's more like the Violence Jack of mecha.
>>
>>14433536
>>14433645
It was meant to be like this
https://arahij.net/post/4447
>>
Okay so let me get this straight:

>Guts kills a kid and gets shaken up, so he goes to talk to Griffith
>Griffith is trying to impress a girl so he goes on a tangent about dreams and shit
>despite thinking very highly of him (and likely his other soldiers), Guts is led to believe that he's not truly Griffith's "friend" because he has no dream
>Guts decides to leave because of this

So basically, everything bad in the series happened because Guts had the kind of existential crisis that teenagers tend to have
>>
>>14448261
Kinda.
It's sorta complex, because it's not like Griffith had a normal world view to begin with. So you have Guts, who wanted to stand as a true equal and friend with Griffith, and Griffith, who couldn't really comprehend the idea of someone leaving him and walking their own path rather than being entranced by his charisma and following him to the ends of the earth, and the really shitty chain of bad luck for the latter just broke him into taking his "everything exists to further my dream" mentality to its disastrous conclusion during the Eclipse.

Senseless tragedy, really. But that's Berserk for you; the world is a shitty place where shitty things happen to people.
>>
>>14447691
SKL's plot reminds me a lot to Evil Town, Slum Queen is one of the main antagonist and Magami's backstory is similar to Tatsuma Mudou's backstory. Yeah, it's Violence Jack
>>
>>14448261
Everything bad in the series happened because Griffith couldn't keep his dick in his pants.
>>
>>14448348
More like he wanted Guts's dick
>>
>>14448348
He only fucked the princess because Guts ran away.
>>
>>14447323

MERCHANDISING MERCHANDISING MERCHANDISING
>>
>>14446469
Initial D looks fucking great faggot
>>
Griffith did nothing wrong.

Causality fucked him over-- HARD. But he had a dream. A dream a lot of people died for. If Griffith stayed a cripple, all those people he killed, all those people who died for him, they would have died for nothing.
>b-but he sacrificed his own
Those people already agreed to give their lives to Griffith. What's the difference between him cashing that potential and those soldiers dying on the battlefield?
>b-but he raped Casca
Casca was DTF for the white hawk for ages. She onky settled for Guts because she knew Griffith wasn't putting out.
>>
>>14449827
!hawk pls go and take your bulltshit with you.
>>
>>14449827
Even if Casca wanted Griffith's D, the fact that she turned into a vegetable after she got it indicates she stopped wanting it at some point.
>>
>>14449925
>if I didn't enjoy it then it was rape
Classic.
>>
>>14449827
>what's the difference between him cashing that potential and those soldiers dying on the battlefield
the difference is HELL.

All those who are involved with Apostles end up suffering for eternity in a maelstrom of tormented souls.

He didn't just get his guys killed, he had them tortured forever.
>>
>>14449938
That's only apostles. All the sacrifices are just shown dying horrific deaths.
>>
>>14449972
>that's only apostles
no, sacrifices too.
>>
>>14449980
Do you have a single fact to back that up?
>b-but the Count
Only the Count was going into the vortex.
>>
>>14450010
Vargas was in the vortex.
>>
>>14450081
Pics or it didn't happen.
>>
>>14450118
he's the one who grabbed the Count's soul.
>>
>>14433560
Sidonia worked way better because of how minimalist it looked from the get go, I actually really liked the anime
>>
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Why are Orange webms becoming more rare in these threads?
>>
>>14451072
Too many people complained about spincamera.
>>
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>>14451102
They can do traditional just fine though. Too bad the show was terrible.
>>
>>14451072
>>14451102
>>14451121

I feel like the spincam helped the CGi. Well, I'm speaking for myself, I really can't into 3DCG mecha animation but I feel like the over exageration of MJP worked in its favor because it tricked my brain into thinking : this is absolutely not possible in 2D animation.
>>
>>14451072
>>14451102
>>14451121
What bugs me more than the spincam is the shaky cam. I understand the point of jiggling the camera a bit to emphasize a blow, but with so much contact happening so fast and a jiggle for each hit, even the minor ones, just moves those into Bourne movie territories of shaky cam.
>>
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>>14451487
I don't think the shaky cam effect happens nearly as much as you think it does. Though I personally blame that on the speed of the fights and how close the camera is on the action. Not to mention the parts where the camera suddenly jerks into position. It's really evident in Akito but special mention goes to the final fight of MJP. They went 2fast for me.
>>
>>14451520
That one there has it just as fucking bad.
>>
>>14451072
Because Orange a shit

A SHIT
>>
>>14436144
How much anime do they make in a year again? Animators are complaining about ever more complicated eye designs, why?
>>
>>14440508
are you trying to imply any iteration of 2 is balanced?
>>
>>14445577

I thought Precure was always way ahead of the curb as far as that stuff went. I know for my part that when I first started seeing idol shows come on the scene, I the first thing to come to mind was Precure's CG endings.

I thought the actual idea was to make those 1 1/2 minute shorts the entire show.
>>
>>14451121
What gets me most about this one is the lack of damage. The punches feel like they have weight, but then the mech is still as pristine and clean after each punch.
>>
>tfw anime 3DCG will never look as good as the JoJo openings
>>
>>14452333
you mean
>tfw anime 3DCG will never look as awful as the JoJo openings
>>
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>>14433695
is this peeping life ?
>>
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>>14452516
No, it's Tank Swat 01
>>
>>14452547
Stop this immediately.
>>
>>14447327
dont you know how good does yukikaze cgi looks for being made on the fucking 2002?

https://www.youtube.com/watch?v=q3IuWXn33_Y
this is from 2002

https://www.youtube.com/watch?v=K860KjkSbSc
and this a "cinematic" video game intro

now watch yukikaze again, looks like 5 or more years into the future, besides some minor nitpick parts
>>
>>14451487
I agree for the most part, but I've always felt like Orange does a good job of keeping the shaky cam under control in their non-MJP works.
>>
>>14452547
Oh my god what the fuck did they do to Tank Police?
>>
>>14436604
Ken's Rage 2 had pretty much everything, including God's Army.
>>
>>14433536
Stop anon it hurts. Some cool shit though that were ruined like 3 minutes later.
>>
>>14453071
It "looked" good.
It hasn't aged well at all.
>>
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>>14455025
Goddamnit, the shading on them look worse than the Cyberspace representations of the Tachikomas in SAC, WHY THE FUCK DOES AMERICAN BACKED CGI USUALLY HAVE TO BE BETTER?
>>
>>14452373
your hipster is showing
>>
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>that feel when pokemon has better animation than berserk
>>
>>14433695
fucking terrible, what a way to ruin the franchise
>>
>>14433556
>I enjoyed the manga like ten years ago or something

So, last chapter?
>>
>>14460359
Pokemon makes mad bank
>>
>>14460538
yeah but they also have QUALITY episodes, it's more on budgeting

though I guess you are right, OLM does their animation

but then I'd argue against money, since Toei is rich as fuck yet their animation is shit
>>
>>14459990
ok anon you can stop pretending to be retarded.
>>
>>14460538
In merchandise and the pokemon anime is targeted at a younger audience, i.e the ones who don't give as much shit about quality and thus actually more likely for them to get away with it.

>>14460560
Same goes for Toei. Their animation is shit because they know they don't have to put effort into them.
>>
>>14461279
yeah, but pointing out that TPC at least cares enough that they'd put quality animation

Unlike a certain Toei
>>
>>14460122
>the shading on them look worse than the Cyberspace representations of the Tachikomas in SAC,
To be fair, SAC was like 13 - 15 years ago
>>
>>14446530

Don't. It's shit.
>>
>>14452547
Wud da fugg :DD
>>
>>14461308
Yeah and SAC still had better CGI than that tank police abomination that was posted.
>>
>>14447218
>filename

Shame the whole series got deleted off youtube
>>
>>14448503
Where the real money for the anime is made!
>>
>>14451487
>What bugs me more than the spincam is the shaky cam.

This. I can deal with spin cam because at least when spinning, it's spinning around the thing you're supposed to be focusing on.

But like you said, shaky cam just brings back memories of the Bourne movies because holy hell did those films abuse shaky cam.
>>
>>14462951

It's sad because IIRC Matt Damon actually learned martial arts and trained in it for months in order to deliver good fight scenes... and then due to the shakycam you can't even tell what's happening.
>>
>>14462951
Different anon here, I can't really take the spincam because it breaks the whole "never put things in the very center of the screen" philosophy.

It's good as buildup before the start of a fight, as a sort of panning shot that gives you an idea of your subject's surroundings, but in the heat of action it looks rather amateurish for some reason.
>>
>>14452333
>>14452373

You're both right.

The Part 1 intro has a really low framerate and quite frankly looks terrible, it just was good at camera angles and such.

Part 2's opening looked ok, but frankly 90% of it was just traditional animation.

Stand Proud was mostly alright, but very limited in movement. It was only until End Of THE WORLD that it genuinely looked good.
>>
>>14462963
Exactly my feelings too.
And going back to the shaky-cam, the jittering screen is supposed to be an exclamation point on the action. With it shaking so much, it has the same feeling of a retard typing in all-caps to try to shout via text over the interwebs.
>>
>>14462977
Fuck you. Bloody Stream and Stand Proud looked fantastic.
>>
>>14463895

The parts that were 3D barely moved though, that's not a good example of your 3D tech.
>>
>>14462963
>"never put things in the very center of the screen"
Why not? It lets the audience know what to focus on
>>
>>14463912
Stand Proud was full of movement.
>>
>>14463920
Actually, that's achieved by having the subject shifted away from the center. The center of the screen is "normal," anything off is "abnormal" and thus a greater attractor of interest.

With the spincamera technique, you create an point of focus around a region that, in the case of amateurish scene composition, ends up actually being the point of least action, a sort of eye of the storm if you will. You end up revolving around a subject that feels static and unmoving, because relative to what's going on in the scene it is as if everything -but- the subject of focus is moving.

You'd see a significant improvement if you replace the spin with more of a spiral orbit that gradually closes in on the focus point. Or really, just experiment with anything that doesn't feel like "anchor camera to model X or point Y, and orbit around it for Z frames." The feeling of being anchored to a static point of focus and getting a resulting "I'm standing still while the world moves around me" effect is just the worst
>>
The animation reminds of the Gungrave cutscenes on the Ps2.
>>
Good cel >>>>>> good digital 2D > bad cel > good 3D >>>>>>> YEARRRT > bad digital 2D > actual PS2 game > bad 3D
>>
>>14466440
wew lad
>>
>>14466188
those looked better
>>
>>14466458
They looked better than the gungrave anime.
>>
>>14466463
Gungrave didn't look bad though, if that's what you were implying
>>
>>14462858
Not everyone can be Production I.G, to be fair.
>>
>>14466465
yeah Gungrave is a good example of working within the limitations of the processes available, not the "oh shit nigga what are you doing" choices of Bersuck
>>
>>14433695
Getting flashbacks of Masamune Shirow's uncanny reason to mix 2d and 3d
>>
>>14436212
It's so they can animate the character speaking without having to move the jaw.
>>
I'm not saying this doesn't look like shit. But this animation reminds me a lot of that Knights of Sidonia show on netflix.
>>
>>14463971
I'd agree with you but in many case this is proven to be wrong. George Miller kind of puts the action in center in Fury Road and it's very effective.
>>
>>14433536
The lesbian kamen rider robo has 2D animation so not everything is lost.
>>
>>14466657
They're both CGI, but that's more or less where the similarities stop.

Sidonia didn't exactly look great (it's certainly not the best-looking full CGI series out there), but it looked quite a bit less terrible than this.
>>
>>14468510
Actually at times it looked worse.
Doubly so when people started memeing up that whole 60fps interpolated anime bullshit as if it improved anything.
>>
>>14463971
See you say all that but I don't really notice any of it. I'm not focusing on the middle point it uses to rotate, I just pay attention to the robots whether they're in the center or the sides.
>>
Why is it that the Tachikoma in SAC, which was a show from 2002-2005, still look perfectly fine despite being full 3D models, yet Berserk looks like shit in 2016?
>>
>>14472948
Simplistic cel-shading looks a shit ton better than literally every other shading technique attempted by anime. Shit, I'd watch Macross if it looked like those pachinko machines.
>>
>>14472948

Tachikoma are silly little spider robot tanks that are mostly smooth surfaces with not many details and are intentionally supposed to move a little awekwardly. They're the perfect thing for CG.

Humans are not.
>>
>>14473056

Not him but I watched Berserk 2016 recently, and it seriously looks worse than Valkyria Chronicles, a PS3 game that came out in 2008.

That's how shit Berserk is. It looks like an early PS3/XBox 360 game, and has ANIMATION on par with PS2 games.
>>
>>14473088
>and has ANIMATION on par with PS2 games.
Nope, the animation is actually worse.
Characters have no idle animations which makes for really awkward "stand still and talk" moments as they LITERALLY stand still, only their mouths flapping.
The rigging of the models is spectacularly off and the slow motion thing doesn't help, it's awful all around and frankly looks worse than most PS2 games animation-wise, the models are better in theory but the flat lighting and cheap looking shading doesn't help.
>>
>>14473144
>but the flat lighting and cheap looking shading doesn't help.

Seriously.

the GU games in dothack figured out how to make 3D models look pretty good (albeit in low resolution due to hardware limitations) for ps2 tech using the right kind of cel shading. Berserk looks inferior to that.
>>
>>14473258
The GU games also looked REALLY good for PS2 games though. They weren't exactly the standard of their time.
>>
>>14473144

why would miura even give it the ok? money? i thought anime recently only existed to sell merchandise, or promote a ln/manga.
>>
>>14473479

He needed money to prepare for the release of the new Idolmaster.
>>
>>14473258
Maybe they have an incredibly low budget and have to rely on cheap CG. But if that's the case, I would have preferred a 2D series that did what the 90s anime did--save money by using a lot of still "dramatic" shots. At least one can put a lot of detail into those still shots and they look less incongruous than the ridiculous CG animation.
>>
>>14473795

I don't think there is any way to save this adaptation, honestly. Have you seen it?

Not only is the animation and art style shit, but the script itself is terrible too. It's just bad on every level.
>>
>>14473824
Yeah, I'm watching it right now. I agree, it's not very good, but I'm loyal enough to Berserk that I'm watching it anyways.

The animation and art are really bad. I think the script is not exceptional, but not as bad as it could have been. I dislike a lot of the changes, like skipping Lost Children, but if they only have 24 episodes I can understand why they want to get to Conviction ASAP and had to scrunch a lot of stuff together.
>>
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nips should just stick to 2d. Fuck, even their best 2d animators are retired or dead/almost dead.
>>
>>14474243

That movie also had a ridiculous budget in the animation.
>>
>>14474252
actually the budget was only 2 million dollars. Big budget is like Redline, Metropolis, Steamboy, Nemo where it's 20+ million
>>
>>14460528
I remember checking to see how far behind I was like two years ago and it was something like six chapters.
>>
>>14473855
could be worse.

could be the boat.
>>
>>14474256
Is Steamboy good?
>>
>>14474311
Interesting but it takes forever for something to happen.
>>
>>14474311
Not really. It's not TERRIBLE, but it's not good, either.
Has utterly gorgeous animation, so I still recommend it.
>>
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>>14474311
Story is pants on head retarded but the animation, jesus christ, the animation & sound design is amazing.
>>
>>14473479
>why would miura even give it the ok?
Who says he did? Does Miura even have control over that sort of thing? It was my understanding these sorts of things have the publisher having the real final say over a property. Though with a work like Berserk, which seems completely cancellation proof by this point, he may have more swing. Legally, though, I think mangaka tend to have very little control over stuff like this.
>>
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>>14473088
>and it seriously looks worse than Valkyria Chronicles
This is true, but Valkyria looks really good even today.
>>
>>14473056
kawaii~
>>
>>14474243
>even their best 2d animators are retired or dead/almost dead.
>post Jin-roh
>half the key animator that worked on it are now at Khara
>people in this thread shitting on Khara

Just further proof you fuckos don't know jack shit about animation or animators.
>>
>>14474466
The movie was so amazingly loud in the theater. The steam whistles actually hurt a little bit.

I'm disappointed it didn't get a following like Akira. Both plots were mediocre but sweet baby jesus were the production values amazing in every aspect for every second of the film.
>>
>>14480086
>>people in this thread shitting on Khara
They're worse tyan ufotable when it comes to shitty CG.
>>
>>14480113

Akira's plot may have been simplistic, but it had dark themes and violence that kept it entertaining, while Steamboy was pretty but little else.
>>
>>14480293
I'm tempted to compare Steamboy to Fury Road, amazing action set pieces one after the other.
>>
>>14434685
>>
>>14433773
it would look good if it weren't choppy as fuck
>>
>>14466440
The YEARRRT made me kek
>>
>>14434658
Yeah, you can never really adapt it totally faithfully unless you never air it.
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