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Is this the most /m/ video game ever?

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Thread replies: 53
Thread images: 14

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Is this the most /m/ video game ever?
>>
No? All the ones that have outright robotsi nstead of weird stone god guys that ride spaceships are probably more /m/.

And more game.
>>
>>14236139
It does have outright robtos though
>>
>>14236139
If I remember correctly all of the gods were actually robots.
>>
>>14236207
The demigods were all heavily robotic cyborgs, except olga who was fully organic.

The shinkoku army were all complete robots I think though
>>
It is.
>>
Dude have you played Strikers 1945 in your life?

If your game's idea of boss fights isn't "surprise, it's a giant robot!" then you can't compete.
>>
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What was your favorite moment?

>Hurtling through earth's atmosphere as the Shinkoku space fleet battles gohma around you and you punch vlitra into submission
>Fighting against Wyzen as he became kaiju and then planet sized
>Hot springs
>Facing off against Augus on the moon and getting skewered against the earth
>Asura losing it over the girl dying and obliterating an entire armada in thee span of 2 minutes
>Yasha's trench run to stop the Brahmastra
>Sergei getting fucking rekt
>Yasha's space motorcycle
>The battle against Deus
>The battle against the evolved Vlitra and then vlitra's asura clone in the core of the earth
>The final battle against yasha as he sacrifices himself
>Growing to the size of a planet and flying through space as Chakravartin threw plants and stars at you
>The final battle inside the event horizon when chakravartin gets his own QTE's to counter yours and kill him, making the big bang
>>
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>>14236328

I have to say Augus' boss battle became my favorite when I realized it was set to Dvorak
>>
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Nah, even the latest Kirby is more /m/ than Asura's Wrath. Whoever imagined that Shinya Kumazaki was building up to this all along?

>>14236319
You have to admit, Psikyo were based when it came to that.
>>
>>14236371

It's been years since I've seen Gurren Lagann, but every time I see art done in the style of its ad bumpers, that jingle still plays perfectly in my head.
>>
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Many older games are much more /m/.
>>
>>14236328
Definitely the moon.
>>
>>14236128
most /m/? not really, plenty of /m/ games around, german version of Contra was pretty /m/. Asura's Wrath was fun as hell though I give them that, QTE boss battle and all.

>paid dlc ending
this was the only thing that really pissed me off about it, fuck you crapcom
>>
>>14236455
>this was the only thing that really pissed me off about it

It's shitty but the actual DLC was fucking amazing
>>
>>14236328
Having to pay money to see the ending to a movie I already paid $60 for.
>>
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not even top 100
>>
>>14237156
Jehuty is in a super robot wars game?
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>>14237309
I wish.
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>>14236128
No, this is.
>>
>>14237156
>>14236421
>>14236139
>quantity of robots = more /m/

shit way to measure it.
>>
>>14237156
Every night before going to sleep I regret selling my ZoE copy.
>>
>>14236128
Not even close.
>>
But no seriously, why is this the one game Capcom doesn't like videos of on youtube and they autoflag it no matter what?
>>
Didn't Itano work on this game? I saw some of it on a video game stream some time ago, and I saw his name in the credits.
>>
>>14237634
Probably because it's more of an interactive anime then a game and you can more or less get the full experience by watching it on youtube
>>
>>14236371
Seriously though, on top of all the bosses being robots in disguise, Strikers '45 is a lot of fun on its own.

Granted from a game design perspective it's kinda jank compared to the improvements brought in the sequel, but I don't think you ever got to fight random out of nowhere trenchcoat guy in any of the other games in the series.
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>>14236128
Asura's Wrath was garbage.
The most /m/ game ever is none other than THE WONDERFUL 101.
>>
>>14238547
>tokushit
>/m/
pick one
>>
>>14236402
>ad bumpers
*eyecatch
>>
>>14237331
Except not at all. That is what makes something /m/ in the first place and directly effects it.
>>
>>14238553
CONFIRMED FOR SHIT TASTE AND NEVER HAVING PLAYED THE GAME
>>
>>14236128
It was very Kyomu Senki so sure
>>
>>14238596
Not him but I have, and it was pretty much solely tokushit with an awful robot. Something that nobody on /m/ with any worth would ever consider good for /m/ qualities.
>>
>>14238547
>Asura's Wrath was garbage.

>implying
>>
>>14238800
>an awful robot
>implying singular

It's actually something like 200 or 215.
>>
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Supreme commander?
>>
>>14236319
That game still inspires me today.
>>
>>14236128
/m/ in hot blooded way but not really in general. it's more of a shounen shit
>>
>>14243564
>but not really in general

The members of the cast who aren't cyborgs, androids, automatons, and so forth are in the minority.
It is, by definition, /m/.
>>
>>14243620
yes madoka is /m/ too ;^)
>>
>>14238547
>Platinumshit
>>
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>>14236128
Barely a video game, and not even close.
>>
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Anybody Blue Dragon here?
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>>14244304
>hipster
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>>14245038
mein neger
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>>14245150
Vanquish stronk
>>
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>>14236455
>german version of Contra was pretty /m/
Probotector, I was playing that recently. Might be the only time censorship attempt brought something good.
I always say every game can be improved if you replace the characters with robots.

The robots returned in Contra 4, so you can consider them part of the series now.
>>
>>14245150
>SHINING FINGEEER!
>>
>>14246151
>Dragonar 1 and Ingram's bizarre adventures: the videogame
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>>14246501
They are supposed to be inspired by Briareos from Appleseed. But they clearly had other source material as well.
>>
>>14246151
I wonder what enemies that one's manual told you they were fighting, since the US one had oh-so-funny jokes about Gulf War public figure pastiches or somesuch.
>>
I would say the most /m/ game would be Carnage Heart.

Even a trained monkey can pilot a mech. It takes a /m/an to build one.
Thread posts: 53
Thread images: 14


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