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/srwg/ Super Robot Wars General #864

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Previous Thread:
>>13952907

If you need help with any game try checking Akurasu for help:
http://akurasu.net/wiki/Super_Robot_Wars

Current status of the games availability in the English language as of the end of August 2014:
http://pastebin.com/Y1ND2asB

Detailed Version of Game Availability in English as of Late August 2015:
http://pastebin.com/crZFqXVk

Music Pastebin:
http://pastebin.com/sBUG6USX

Bring Stabity's Quick Guide to Katakana:
http://pastebin.com/x6FmxFGk

Game Modification Pastebin
http://pastebin.com/BpnabbiH

Translated Plot Pastebin
http://pastebin.com/mXTM5K5z

Art Pastebin
http://pastebin.com/FpW9zx0P

SRC Pastebin:
http://pastebin.com/NcDjhZjG

Make your own SRW character Pastebin
http://pastebin.com/DBj6Nknk

If you wish to help with the SRW fan game they are always in need of more musicians and artists
Please contact the following e-mail: [email protected]
You may also reach them in IRC at #SRWEternity on Rizon.

You can also visit their website at: http://srw.eternitychan.org/
>>
>>13959482
It just feels like a better use of my gashamonies since I'm F2P to go for things that have multiple SSRs. X-O's draw rates are really bad, though, even for a mobile game.
>>
>>13959480

Even with its size being reduced in the image, Aria's unit at best would be in sword form as large as the hand of the valzacard.
>>
>>
>>13959501
The rate of getting SSRs does not increase the more SSRs there are to get, and I imagine the Pinpoints up the rate in which you get them.

I've never used one myself because there's nothing that I ABSOLUTELY MUST HAVE RIGHT NOW, but I can see why someone would want to.
>>
>>13959501
As long as they don't go full retard like the Granblue fiasco it's not that bad.

>>13959507
Grungust Zan! as in-game BGM when damnit
>>
>>13959523
>As long as they don't go full retard like the Granblue fiasco
Further information, please?
>>
I got my Lacus, that's all I wanted really.

Call me when the next wave of new stuff appear.
>>
>>13959523
>Grungust Zan! as in-game BGM when damnit

It'll show up in OGMD during the Grungust Yonshiki debut on Stage 37.
>>
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>YFW Katia & Melua almost kills Touya again with Granteed crash landing close to him in school
>>
>>13959530
Long story short, Granblue Fantasy is a decently popular RPG-themed mobage.
They recently got caught for releasing a new SSR character in their gacha... but secretely gave it a much lower rate of appearance than any other SSR characters so you had to roll even more to get it. Cue thousands of angry refund requests when it came to light. It actually made the news and clued in the japanese government that mobages need a lot more policing.

If you want it in detail this guy explains it pretty well.
https://www.youtube.com/watch?v=-zsyzHN-EBQ
>>
https://www.youtube.com/watch?v=fe9uSPgfffg
>>
>>13959588
That's interesting. I have to give FF Record Keeper credit for avoiding this. They've said the 3/4/5* rates out loud for quite a while now (62/25/13%, respectively), and by and large that's what's been happening. I think they should reduce the 3* probability and pool, though, because the game's been out for a year and a half and the power creep is WRECKING Level 20 3*++ realm synergy items (as in, "item game is from matches game stages you're playing = stat boost").
>>
>>13959641
I thought the rates were bad but with a 11 Rare Relic Draw I got two Character specific 5* weapons I don't think it's completely terrible
>>
>>13959641
how is Record Keeper?

I was playing another iOS game emulated but it will not load. Shame because it was an okay pokemon clone
>>
You can only save one of these 2 options

Kamina and Kittan
or
Every Fafner Pilot who dies between RoL, Dead Aggressor and Exodus
>>
>>13959702
You imply this is a choice, I'd rather save the Fafner pilots than those two anyday.
>>
>>13959702
I don't give a shit about Fafner, so the first choice I guess.
>>
>>13959692
>Shame because it was an okay pokemon clone
The one where Pokemon are cute girls? Or something else? Anyway, Record Keeper is pretty good and way less hostile to F2P players than other mobile games.

>>13959681
I went 0/16 on Tifa's Master Fist banner so now I'm saving the 200 I had left for the anniversary banners and possibly lucky banners. I think I'm up to..209? My JP account abuses rolling gasha for fabulous prizes. It costs a bit more per banner (70-75), but I walk away with more stuff so I don't need to pull as often.
>>
>>13959702
Kamina and Kittan.

I'd rather save a manly duo than a bunch of kids.
>>
>>13959588
>20,000 USD for mobile game armor

holy fuck

Do you know what I would spend 20,000 USD on? Not a collection of bits, that's for sure! Probably invest it, really.
>>
>>13959702
Probably the first two on the first run and the whole group on the latter, because I like using the people I save on the file I save them on and I wouldn't want my first run to be 70% Fafner units.
>>
>>13959714
>The one where Pokemon are cute girls? Or something else?

Pocket Mortys
>>
>>13959718
>Kamina and Kittan
>Manly
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>>13959725
I'd drop a couple thousand some a bunch of SRC and SoC figures (plus some shelf space) and use the rest on something actually important
>>
>>13959714
I pulled Laguna's Machine Gun and then got his records so now he's definitely part of my team, I just need his Crystal.
I got Selphie's relic too so until something I like more comes around she's part of it too.

I only started a few months back so I don't have that much mythril to burn
>>
>>13959740
They are.
>>
>>13959692
>>13959692

Its pretty good, but kinda relies on your FF nostaliga boner. I'm completely F2P and am still having fun with all the content, but I amn't quite at the level to beat Ultimate Bosses, and I haven't gotten through all the Elite dungeons. The main bottleneck for me is grinding for orbs to make the better abilities, the items I've gotten just from rolling on random banners has been enough to equip me for most content so far.
>>
>>13959740
You wish you could pull off the pop'd collar look as well as Kittan could.
>>
>>13959588
>It actually made the news and clued in the japanese government that mobages need a lot more policing.
Sad thing is they should've had the foresight to see this kind of shit coming, it's not the first time it's happened but it's one of the largest instances.

A couple years back there was even a law passed because most MMO's were ripping people off hundreds and thousands through a cash shop gashapon scheme which was banned both in Japan and abroad.

Sure we can always talk about stupid people wasting thousands on cash options that devs fart out in minutes. But the average person doesn't usually have much foresight or experience of better to know otherwise, doesn't matter if they're rich, poor, addicted or mentally ill.
>>
>>13959747
You got Desperado AND Dreamstage? Holy fuckballs, you lucky son of a bitch.

>>13959756
Orb grinding fucking sucks because the dailies are just NOT FUN.
>>
>>13959795
>you lucky son of a bitch.

I wish I had the luck I had in FFRK in Bootleg SRW, I'm in serious need of a Nu Gundam for upgrading and I'm not even getting luck in finding shards.

But if I want to talk FFRK I probably need to bench my Fran due to Laguna taking my auxiliary space.

My FFRK group goes Tyro, Main Melee fighter, White Mage, Black Mage, Auxilary member
Those aren't my members besides Tyro just a general idea of what I work with as a formation.
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>>13959792
Yeah, it's easy to deride someone from the position of hearing about it later, but humans are amazingly weak to gambling. It's why casinos get heavily regulated and there are agencies to help people with gambling addictions. I hope stuff like this causes governments to regulate mobile games more like the slot machines they pretty much are.

Actually, in some ways gatcha games are even worse than regular gambling, because with regular gambling at least you have the chance of winning actual money instead of just a picture of a girl or virtual sword or whatever.
>>
>>13959702
What would you even gain from saving Kamina & Kittan. A subpilot who has to share robots who doesn't even get Spiral Power and a mediocre side character in a literal memebot.

At least with the Fafner kids between the Siegfried and Gordian Crystals you'd have an entire army of walking death.
>>
>>13959795

Its not too bad if you've got a proper team which can sweep the + badguys, but its hard getting all the team needed for that. My FF6 and FFX teams are ridiculous, but my FF7 team has to be carried hard by Cloud and Seph, and thursdays are a clusterfuck because noone has FF3 characters or equipment. I do kinda wish they could make them more fun somehow, but apparently they're mixing the Dailies up in a few months to put in ++ Difficulty, so that might help.
>>
>>13959808
Do you have Sentinel/Stormlance Grimoire? 'cause I could understand people using Tyro if they had one of those.

My slot machine luck has been so bad at giving me mage-gear (Magical Mog and Wyrmfang; that is IT) I basically can't use a black mage who's not Lulu, and it's hard finding a slot for her because I really, really need 2 people who can use Breakdowns. If I could get a relic on someone who has 4/5* support, I could make them one of my physical DPS characters. At least I have Squall's SSB, level 80 Lightning, and her Blazefire Saber for damage.
>>
>>13959812
The only Mahjong that should be played is Memory Mahjong.
>>
>>13959825
>Do you have Sentinel/Stormlance Grimoire?

Stormlance, I already mastered that and the Celebration Grimoires for when Synergy weapons outdamage it since I have Tyro do whatever I need him to do and he's almost always a frontline fighter.

I'm waiting on the FFIV event to get the wardrobe change for Rydia and a proper weapon for Kain.
>>
>>13959819
>but apparently they're mixing the Dailies up in a few months to put in ++ Difficulty, so that might help.
1) ++ Daily is going to happen soon (JP got it around the anniversary). It's 30 stam x 3 stages, and the drop rates on 4/5* orbs is higher.
2) Sometime in June, probably, or maybe July, they're resetting the dailies and their first-time rewards to make a permanent collection event where you get gysahl greens from enemy drops or as the "always clear" item and you use the gysahl to buy stuff like blank MC1s and 2s, orbs, and at one point accessories from Ultimates. they're also making the rewards for Dailies match up with Orbfests: So 2/2/3/4/5/5* orbs on the first-time clears.
>>
>Masaki Love Lv.2 Ryuune
>Ryuune Love Lv.3 Masaki

How does someone always lost have a Love LV2 bonus?

>Alfimi Love Lv.3 Kyosuke
>Friendship Lv.1 Kouta, Axel

TOP KEK
>>
This Record Keeper is a good timesink

>characters get bonuses if the character, equipment, and world are the same
>>
>>13959886
Well, character bonus is only 10 levels' worth, but they get +50% exp. Equipment bonus is +30 levels, which is why 3*++ weapon RS is usually barely 5* level or maybe a bit more. The more a piece of equipment gets per level, the more it'll get with RS.
>>
>>13959588
Wasn't GF one of the most popular mobage out there? Because there's actual characters instead of cards and such?
I hope this deals a great blow to mobage and gets regulated much more. Or better yet kills it completely.
>>
>>13959702
Every fafners
>>
>>13959916

The Item Bonus level is actually dependent on the level of the item.

Level 1-4 +15
Level 5-9 +20
Level 10-14 +30
Level 15-19 +40
Level 20-24 +50
Level 25-29 +60
Level 30 +70

Of course, its usually not worth it to try making a 5++ item (unless you're relying on Retaliate). The softcaps on Attack and Magic make getting past 300 or so have a lot of diminishing returns.
>>
>>13959581
And people wonder why he wanted to bail at first.
>>
>>13959879
This is surprising? She was literally created to be filled by Kyosuke's staaku.
>>
>>13959812
That is one reason Kancolle is so popular among people who don't like those gatcha games. No gatcha system.
Only thing to spend money on is more slots for your docks and constructions. Or to have a larger max count, or wedding rings.
>>
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>>13959812
>Actually, in some ways gatcha games are even worse than regular gambling, because with regular gambling at least you have the chance of winning actual money instead of just a picture of a girl or virtual sword or whatever.
Then imagine the horror of combining cash shop + gacha + gambling + virtual items into some kind of monstrousity.

Because that is what I was talking about being outlawed years back.

Idea was that you'd pay cash on the cash shop to enter a lucky dip type grab bag for items. These would be regularly refreshed every few weeks to create urgency and with various items of varying drop rates with the top prizes being stupidly rare and common items being not even good for toilet paper with ridiculously high success rates. Sometimes some of the items in these promotions would be released on the cash shop itself for triple the price to egg you into trying your luck, so idea was it might be 'cheaper'.

Some particularly dickish games then proceeded to drop in mystery prizes into these lucky dips as the top prize. Then it turned out you had to collect a set of them from various dips to even open them, they were worthless on their own in true gasha style.

Ultimately the kicker was that when you got the full set the mystery prize was ANOTHER lucky dip for a single prize and the rates and item distributions were virtually the same as the regular ones, just with a unique top prize.

I can think of numerous MMO's that pulled this shit but you might have even accidentally seem some firsthand so I don't need to name any.
>>
>>13959702
Fafners because I actually felt sad when they died. Kamina's death is dramatically required for Simon's character development. And Kittan dies so late in the show, you barely notice he's not there.
>>
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This stage is gonna either be fun or a bitch in OGMD

2 Raftclans to shoot down
>>
>>13960086
Didn't SMT Online do that?
Actually can you tell us more about the games that pulled that shit?
>>
>>13960115
>Kittan dies so late in the show, you barely notice he's not there.

I very much missed King J-Der in the last few stages of BX when I let him die. If Space King Kittan was a good enough unit (It's 2L, at the very least) it'd be missed.
>>
>>13960046
so having a non FF4 character with a FF4 weapon in the FF4 realm gives the weapon a little buff?
>>
>>13959702
Fafners because I felt sad.
>>
>>13960128
Being 2L is all he has going for him, and even then Gimmy and Darry come earlier usually. J at least has subpilots, ridiculous attack power, and an utterly broken barrier.
>>
>>13959879
I thought Masaki loved the spirit of wind? Is he planning to make Ryuune and the other girls his mistresses?
>>
>>13960148
Can Cyfis even have children with Masaki?
>>
>>13960147
>even then Gimmy and Darry come earlier usually.

Well, we don't know how this game would play out. He might come pretty early. The anon never specified, but if Kamina's up for grabs and we already have Fafner timeskips we're probably going to have him in the first half/third of the game and keep him for most of it.

Also, I might be forgetting, but didn't he have a barrier too? And his attack power would be great in a game that included his finisher as more than a HE DEAD animation.
>>
>>13960148
La Gias allows polygamy
>>
>>13960117
Actually yes, SMT Online was in fact one of the most infamous cases of it among other bullshit it pulled, mainly because it actually is a Japanese based game so got hit directly. But that game had so many disgusting problems all round. That is disregarding the horrific localization which actually managed to make everything worse to the point of being a small internet legend in itself.

Some other known ones off the top of my head I think did it at some point are Cosmic Break (though it was fairly mild I recall), S4 League, ZT Online.
>>
>>13960086
>>13960117

PSO2 has a roll you can play using points gotten using real money to get costumes or parts for Casts. Before the law passed, if you won all the costumes in a current rollist, you'd get a special costume, like a Rappy suit.
>>
>>13960173
Didn't know about PSO2 also doing that, how roughly expensive was it? I'm interested if it was a relatively small annoyance or mortgage defaulting mugging level.

>>13960128
>I very much missed King J-Der in the last few stages of BX when I let him die.
King J-Der was a living god in BX, when you think about the equivilent of it from other games you the funny realization it's something like if Demonbane or G.Zeorymer left you before the end.
>>
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When will this be updated?
>>
>Tauburn's new finisher is throwing Takuto at the enemy for a GOD HAND SMASH
>also the Piles are secretly a jetpack on top of the millionty other things they can do

Jesus Christ Tauburn is based.
>>
>>13960208
Why does it need to be updated right now? MD's not out yet and it already has the only two new additions from Dark Prison
>>
>>13960046
The Attack soft cap is 590 and the Magic soft cap is a lot higher than that. Attack is pretty easy to reach since there more and stronger buffs for it than Magic.

>>13960133
Yeah.
>>
>>13960191
There's one gacha that's 200 AC/yen each draw that has costumes and other items.
Then another one costing 500 AC/yen per draw that is costumes only.
One thing noting in PSO2 is that every costume or item in gacha is resellable in the player shop and thus buyable with normal ingame currency.
>>
>>13960208
I ask Kukuru be removed from the too old tier.
>>
>>13960241
She's older than the other two on that list.
>>
>>13960168
>But that game had so many disgusting problems all round
It couldn't have been that bad
>>
>>13960246
So is many others.
>>
Bamco announces SRW Portable Collection for PS3 and PS4, containing HD remakes of J, D, A portable and MX portable. Would you forgive them for all the things they done so far?
>>
>>13960168
It was either this general or the smt general that outlined all the problems the late game dungeons had because you needed to drop a shitload of money to be good or something.
>>
>>13960348
Would they also be rebalances?

Either way though, no R, no buy.
>>
>>13960213
All of his attacks are pretty good. Which is why I wanna see em in a SRW
>>
>>13960348
I'd rather Alpha HD collection.
And OGs Portable
>>
>>13960355
Thus far, this is the attack list I've got, put in approximately the order of their power.

>Melee
>Star Sword Emerald
>Pile Funnels
>Galaxy Beam
>Twin Star Sword
>Pile Drill Rocket Punch
>Star Sword JUUMONJI GIRI
>Star Sword Dankuukougaken (requires Sugata)

Then once he gets the RED X UPGRADE or whatever the fuck it's officially called, you can throw flight on that list and also add:

>Tau Missile (new finisher)

And probably at least one other move, haven't finished everything yet of course.
>>
>>13960259
You don't even know. Aeria Games to start with. They were so bad that they actually lost the contract and Atlus took over directly. It was bad. Also terrible from a gameplay perspective as well as having good/evil in addition to law/chaos but that's another story altogether.
>>
>>13960348
I'd rather they make new games.
>>
>>13960348
will D be rebalanced?
>>
>>13960348
I'll forgive them if they publicly admit that Nintendo consoles are a mistake and swear to never make any mainline SRW on inferior hardware anymore
>>
>>13960348
>After Z3, I'm not really sure I'd like that.
>>
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What did she mean by this?
>>
>>13960116
ver. OGMD
>what kinda skill point do you want senpai
>JUST DO IT
>gotcha
>"SR Point: Achieve the victory condition and destroy all enemies within turn 8 Player Phase"

OG could use better skill points conditions.
Something silly like clearing a MAP without using MAP or ALL attacks, or destroying a boss packing a Jammer device with a missile weapon
>>
>>13960491
>destroying a boss packing a Jammer device with a missile weapon

I'm going to say this now, and I want all of you who are ever intending to make games with Eternity to listen, because it's an important game design lesson.

Never make a SKILL point a LUCK based challenge.
>>
https://www.youtube.com/watch?v=oSODIiBPgTA

Who's this semen demon?

Also at 7:40, new Bitch Tier
>>
>>13960528
You can bypass Jammers with Strike or Direct Hit, though. However, if you can't get a missile weapon on someone who has either spirit, THEN it becomes luck-based.
>>
>>13960545
That's Sally.

>Also at 7:40, new Bitch Tier

That's Regianne.

You all will like Regianne, I think. And by like, I mean you'll like shoving a Zankantou up her distended asshole.
>>
>>13960545
Woah, XO had separate body part damages?
>>
>>13960561
...yes? It's a GC remake, after all...
>>
>>13960561
XO is a remake of GC which had this feature.
>>
>>13960428
If we get more quality titles like Z3 on the superior hardware then no thanks.
>>
>>13960353
>>13960426
Everything gets rebalanced, graphics, voices and animations of series presents in Z3, OG2nd and OGMD are reused and secrets carry over each loops.
>>
https://www.youtube.com/watch?v=9jNbmg3V9IA

OG when?
>>
>>13960545
Pretty sure she's underaged, she was like 15 or something.

Also she is possibly one of the dumbest bitches in the entire SRW franchise, like I struggle to think of a OG who has done something dumber than this girl did in the end game and got to live afterwards.

>>13960560
Hey, least she enjoys her job being blatantly evil.
>>
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>>13960628
>Z3 and OG2nd animations in the same game
>>
>>13960628
>Z3 animations

>>>/out/
>>
>>13960621
What's wrong with Z3 again?
>>
>>13960650
Not posting the list. The whole thread will go to shit the moment I do.
>>
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Spending all my time in this game making SRW units instead of actually playing.
>>
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>>13960628
>Z3 animations
>>
>>13960628
Keep dreaming anon.

Modern remake games have always been a mixed bag or been straight up worse than it's original.

>Impact
Horrific stage count bloat, painfully slow to play as well, took forever to do anything.

>MXP
Massive HP bloat, completely stripped down barebones GUI, huge load times when released.

>AP
Again massive HP bloat, actually bugged accuracy/evade, dropped music from the original.

>XO
Mostly randomly re-ordered some GC stages and dropped a few secrets I recall. Though the extra gameplay features minor as they were weren't completely bad.

>OGs
Overall improvement for OG1 but the OG2 half of the game was just poorly balanced with the gameplay re-design and randomly got rid of the excellent final stage from the GBA game.
>>
>>13960653
Do it anyway, I want to know if it's just dumb nitpicking or actual issues and a game not worth buying
>>
>>13960682
>bugged accuracy/evade
I thought they just had stupidly low modifiers on everything because they forgot to compensate for Mobility not factoring into Accuracy anymore
>>
>>13960689
The calcs are actually bugged, I think it's a rounding error somehow. But it is possible to miss with 100% hit rates and get hit with 0% evade rates in AP on rare occasions, I've seen it happen often enough.
>>
>>13960696
I've had that happen in J once or twice before.
>>
>>13960116

It's going to be filthy easy. OG2 was the only time OG had anything resembling difficulty.
>>
>>13960682
>randomly re-ordered some GC stages

Did they? I thought the only thing they did to the stages was threw like one more in and doubled the Sub Scenario count or something.

>dropped a few secrets

One. They couldn't get the license to Raijin-Oh's OVA, so Kyodai Karakuri Raijin-Oh had to be left out.

If all the changelogs I've seen about GC to XO are accurate, I think it was a net positive remake. It's just, it got thrown on a console that was even more than DOA in Japan and had region lock.
>>
>>13960635
when we get a PV
>>
>>13960724
Everything hits like a truck in OG2 but that doesn't exactly make it anywhere close to difficult either. If anything, DP is the hardest OG has ever gotten due to weird victory/SR point requirements, game over if anyone dies, only having 5-7 units at any time, and only 3-4 of those ever actually being worth a shit. Thank fuck Shu can cheese the hell out of the final boss because that stage is practically a normal lategame SRW stage except you have about a sixth of the amount of units on your side, and only one is endgame worthy.
>>
>>13960741
>only one is endgame worthy.

Grungust Type 2?
>>
>>13960745
It's good but it certainly can't afford to sit in range of the battleship for the amount of time it takes to bring it down

I just had everyone else clear out all the mooks while Shu soloed the ship
>>
>>13960745
Probably. Guest generals might have been okay to use if we could upgrade them.
>>
>>13960734
>It's just, it got thrown on a console that was even more than DOA in Japan and had region lock.
Still sold more than OE amazingly and I think the reason they region locked it despite the 360 being technically region free was because it had a online game component to it. It was where all those weird enemy only combo attacks and crossovers came from.
>>
>>13960769
And that online component later got made into its own game, called Super Robo Gakuen.
>>
>>13960660
I am very tempted to get the english subbed version in April. How good is the game?
>>
>>13960348
No.

Just fucking focus on making new games and new content.
>>
>>13960348

Sure, why not? Those games aged awfully in the case of the GBA ones and MX portable just needs to go back to the regular MX HP levels. Just add R and we're set.
>>
>>13960348
God no, why the fuck would anyone waste their times on a remake of a remake? Or a remake of J?

If they have to remake anything out of those D is the only one that could maybe benefit from it.
>>
>>13960682
OGs and AP were still using the fixed accuracy modifier, and AP was a mix of enemy stats and nerfing the fuck out of player stat growth. There are people in AP who barely have 300 hit at level 99. Nobody in OGs, not even Radha "Worst Stat Growth Type In The Game", is that low.
>>
>>13960660
>>13960803
Also, can Vita copies play with PS4 copies?
>>
>>13960830
AP also had level scaling, and enemy evasion jumped up faster than your accuracy did.
>>
>>13960823
> aged awfully
I've been playing through OG1 for GBA and it looks just fine. What happened to the non-OG GBA games?
>>
>>13960861
Man, AP had issues.
>>
>>13960885

With the exception of J, they all barely had animations. Rifle/sword appears out of nowhere and the unit shoots/static sprite moves forward to slash tier animation.
>>
>>13960885
It's just mechanics. R and D's sprite work generally looks pretty good. To me, at least.
>>
>>13960901
> Rifle/sword appears out of nowhere and the unit shoots/static sprite moves forward to slash tier animation.
Even for the non-generic attacks?
>>
>>13960861
>AP also had level scaling
Oh so that's why grinding so much felt so useless?
Fucking kill me
>enemy evasion jumped up faster than your accuracy did
Ow what? How?
>>
>>13960920

Even for the non-generic attacks. Most of them simply had cut-ins somewhere in the animation to give them more substance and a few lucky ones had special sprites for their finishers. I think Great Mazinger's great booster was one of the lucky ones and if I remember well, Godmars had a sprite showing its back after the slash.
>>
>>13960901
You what?
https://www.youtube.com/watch?v=AFzPM_DYYyA

It's not J but it's certainly not THAT static. Even the ones that don't look as fancy as Forte Gigas still have more animation than what you're describing.
https://www.youtube.com/watch?v=TL_Jvf2Yebg
>>
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>>13959702
>Fafner
>>
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>>13959879
>Friendship Lv. 1
>>
>>13960947
D was slightly better, I seem to remember Garland got out of it pretty well and Daltanius wasn't terrible. But compare those to, say, Mazinger, who's borrowing animations from R and A, and you'll see.
>>
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>>13960982
Oh I know, R was basically a slight step up from A anyways. I think even the Excellences only got like 2 sprites each, if even that, the only things with any real animation were projectiles and beams.

But OG1, OG2, and D have bits of what was obviously leading up to however they managed to do the animations seen in J.
>>
J was pretty much a DS game in the GBA. It had no business being that well done sprite and animation wise in a gba.
>>
>>13961034
Well it helped that a large amount of animations could be basically copy-pasted between units (Aesties, Brains, a lot of Gundam related stuff like the METEOR packs, etc) and reusing a lot of stuff like that exploding ground animation during a lot of attacks, Zi Gadin's finisher sharing part of its animation with Blaster Voltekka, etc. A lot of really clever reuse was involved.
>>
>>13961034
too bad REINFORCEMENTS
>>
>>13960385
Also things:

>Eccentric Tau Missile (also needs Sugata)
>Secret Finishing Techinque: Punch You Like Your Bitch Ass Had It Coming All Show
>Twin Sword Spear (possibly followed by FIRE ALL THE WEAPONS)


Time to go find the movie. One other question, though - does the movie expand on that fucking fox talking to the drama club president about the Cybodies, or is that never going to get explained at all?

>>13961034
I wouldn't quite say that. Compare animations between the series that got into J and W, most of them got touched up on at the very least or heavily altered (FMP units). And W's animations were less pretty than L's most of the time.

J wasn't bad, but it's more the middle ground between DS and the GBA.
>>
>>13961049
And SEED.
>>
>>13961073
I believe its the latter, Matt.
>>
About the gacha shit in games earlier, are there any cases of a mobile game consciously-skewing gacha rolls depending if the player is F2P or pays money? Because I swear that's what Brave Exvius is doing. I quit because I kept getting the same characters over and over despite the 3* pool actually being fairly-large and that being the most-common rarity type in the gacha currency pool.

>>13961049
More like the stages are too big and the reinforcements rarely spawn near you. It's not even that the enemy density is THAT BAD.

>>13960930
>Ow what? How?
Weird mathematics. I think when they were programming the game they were asleep at the wheel and gave mooks player-like stat growth or something.
>>
>>13961096
>More like the stages are too big and the reinforcements rarely spawn near you. It's not even that the enemy density is THAT BAD.

like that one bigass stage where enemies spawn in the 4 corners?
>>
>>13961100
That one stage is a heavy outlier, but illustrates the point well.
>>
>>13961109
The Orb stage where you get your upgraded original is I think 48x48 and enemies I think only ever appear at the bottom.
>>
>>13961073
>>Secret Finishing Techinque: Punch You Like Your Bitch Ass Had It Coming All Show
Only usable against antagonists who are as dickish as Head.
>>
>>13961073
I don't think they cover that. So all in all how would you rate the show?
>>
>>13961109
>outlier
Not really, it's just the worst of the bunch. Reinforcements nearly always spawn on the opposite side of the map from where the previous wave was, and nearly every stage has reinforcements. SEED, Layzner, Brain Powered, Tekkaman, G Gundam, and Fury grunts are particularly bad when it comes to spawning a longass distance away, and that's like half of the cast list.
>>
/srwg/ Soldiers.

I, your lord and master, am bored.

Therefore I believe it is time.

Time for me to start a /tg/ quest thread

an SRW quest thread.

There will be fights, there will be robots, and there will be waifus.

You know that I will not disappoint. You know that I will give you what you want.

Now bow before me and yell out, to the highest mountain your yell of agreement.

Those of you who know my path is justice and support this idea must now all yell out SHIT POST.

Also it will be a one time thing since I probably won't have the attention or desire to keep it going for more than one thread.
>>
>>13961125

I agreed the moment you said waifus.
>>
>>13961114
I'm probably going to rewatch that punch multiple times, it was a thing of beauty.

>>13961115
Pretty good overall. It's episodic and a lot of people hate that, but I don't, so it's cool. The lesbian duo taking over a portion of the show was annoying, although I think it's far more annoying that the "fusing with their mech" thing happened literally one time and was never done again (I would have loved to have seen Takutoburn at the very least). Also, the show had one episode too few, I feel like the ending could have used more - in particular, explaining what the fuck was up with the drama club president, but also extending the Samekh battle because it was way too short for something with that potential threat level.

Overall, it was... let's say a 7.5 or so out of 10, with 10/10 being like Gaiking LoDM and Xabungle and 0/10 being things like Tobikage and New Dunbine. I generally liked it, but it could have used a bit more, and there were some problems.
>>
>>13961125
Yeah.
>>
>>13961169
>0/10 being things like Tobikage and New Dunbine

Now I'm not knocking your taste cause I've never seen either of these shows, just what SRW did to them, but what makes them so horrible? Tobikage was on my backlog and I never really see discussion of it so that was surprising to read.
>>
>>13961169
That seems fair, about the same rating I'd give it. I do want to see it in a SRW game just to see those attacks again and the music. Though it brings up a problem with the plot again.
>>
>>13961193
> the plot
LIBIDO
>>
>>13961125
You had me at waifus.

SHIT POST
>>
>>13961201
Well I mean the whole "Cybodies cannot leave this place until all the maidens have their seals broken"
>>
>>13961186
I've said it multiple times, so I'll get to Tobikage second, but I'll start with New Dunbine.

New Dunbine's is a reincarnation tale involving the reincarnation of Shou fighting the reincarnation of Burn. Except this Shou is shacking up with Rimul, because apparently Marvel Frozen was completely forgotten about by Byston Well in EVERY SINGLE OTHER STORY, and their relationship has all the fire left in a pile of ash. There's about two cool characters in the show, one of whom never gets any focus and dies in the most pathetic way possible and the other one being the original Shot Weapon, still alive because Jacoba Aon was an even BIGGER fucking idiot than the show made her out to be, and he's planning evil plans, and it looks cool! ...until it turns out his plan is to somehow launch a nuke in the Aura Road to do things that we never find out because he wants to die or some stupid shit. The mech combat is barely there, the villain only becomes interesting when he realizes what Shot's plan is and tries to stop him... and is immediately murdered by the PROTAGONIST for his troubles. Because the protag's a fucking moron.

Oh, but it does have the mythical, fantastic creatures like the original Byston Well! Like all the fairies... wait, no, there's only one of those. And all the big horrible animals... dragons die like mooks in this and the only other animal shows up for about two seconds. No, instead of those, let's focus on some horrible tentacle centipede wiggling its arms as the only thing moving onscreen for like eight fucking minutes, that's fun.

Sirbine and Zwauth look cool, but they never move. Well, ok, I'll be fair, the painting style they have going on is kind of cool... and vanishes in episode 3, leaving them with barely any movement and no coolness left to them because they still hardly do shit. Yay.


So basically New Dunbine has nothing actually good about it, and what little it does have vanishes by the end. Woo.
>>
>>13961210
Oh the whole thing about finding ninjas to pilot the robot you're piloting right now?
>>
>>13961208
So just bullshit it. Banpresto has reconciled trickier settings before.
>>
>>13961210
Tobikage... Tobikage starts poorly and doesn't get better. I should note that when I go into a series, any number of things can keep me actually continually watching. If the plot's good, I follow for that, if the combat's good I follow for that, if I like the characters I go on for that... Tobikage had me going because I wanted to believe that ONE OF THOSE THINGS WOULD SHOW UP EVENTUALLY. AND IT NEVER HAPPENED.

Ok, so, central plot premise is that a bunch of aliens come to Earth after their homeworld was taken over by a horrible alien empire! They stop by on Mars, and find three people who can pilot their giant robots, which require ninjas to pilot. The group then goes to Earth to search for ninjas.

(if you can see the obvious flaw in that, good job, you're about half the show ahead of the entire cast.)

On top of that, on Mars's pole, they pick up a new friend, who comes from a tribe of what are clearly ninjas who do what are clearly ninja things. This is also not brought up until about halfway through the show, at which point said character "suddenly remembers" he knew of legends of the ship he was on for years and had some sort of device that might help it, but he lost it. Spoilers - it was in his headband the whole time. The entire goddamn show they could have solved multiple central issues by just sitting down and thinking for a second.

Now, most of the Elshank crew wants to murder Joe and the humans who are the only things protecting them, and normally I'd hate that because it's common and also dumb. But I give them half a pass, because Joe is absolutely fucking terrible, as is Rene. (Mike is the best character in the show by virtue of not being horrible, Damian is the aforementioned ninja so fuck him) It's bad enough that Yllbora defects to Zaboom, and... ok Yllbora's a giant fucking glaring idiot too. And it's not like Zaboom are cool villains either, they're just... villainous and there. (word count)
>>
>>13961232
Oh, and if UX made you believe that Hazard Passha was some master schemer, forget it. He's not. He's just the only person in the entire Earth Alliance who's head is not permanently stuck so far into the Earth, it's in the Earth's magma core. Joe's one friend is kind of better than them, but the amount of shit they have to do to convince everyone that the aliens razing cities = evil and the ones avoiding collateral damage with Martian citizens on their side = good is astounding.

But hey, the mech designs are good, right? Eh... I mean, they are, but there's only so many times you can watch the same stock footage sequences of mecha fighting before you go "Jesus Christ do something goddam new already" no matter how good they look. That's sort of why I don't mind old MotW - the new monsters mean new animation every episode, even if there is stock. With Tobikage, that's not there. Also, Tobikage itself is annoying in that there's the central premise of it combining with the main robots, but it doesn't fucking do that very often at some points, which lead to the situation that Bakuryu's really cool dragon form is used LITERALLY TWICE and only wins one battle (though it only lost to Zerokage because of a really bad bout of luck - which brings up the question of why they didn't do it again, but the protags are idiots so.). Why even bother having that form, then? Dunno.

Oh, and then after all that dumb shit, two episodes from the end, it looks like shit is going to go down finally. Hazard is dead, they're going to chase Zaboom back to Radorio and kill him, Tobikage and Zerokage are together, the Elshank goes Golden Glowing Hyper Mode (one of the first in anime, before even Dragon Ball Z!), shoots across the galaxy, and... the final two episodes are fucking clip shows. What in the name of fuck.

So, bad plot, bad characters, bad mech combat... yeah, nothing worth watching there.
>>
>>13961210
>>13961232
Wow, that's...truly awful. Like amazingly terribad. I have a hard time grasping the concept that someone wrote a plot like this.

Why must good mech designs be stuck in plots like this?
>>
>>13961253
As an aside, I think Wings of Rean was better than New Dunbine. See, WoR I can actually see them making decent if they had, you know, actually made a 13 episode series instead of a 6 episode one, because its main problem was that everything was fucking rushed out the door and nothing had time to establish itself. With New Dunbine, I can't really say it would be good unless you did things to the extent of "throw half of this out the window and fill it in with good things."
>>
>>13961208
Spatiotemporal plot devices.

Suddenly Cybodies can fight and move in a limited space outside of the island, represented by the 31x31 grid-based maps.

SRW's bullshit worse.
>>
>>13961253
By picking a director that is only good when he does it by complete accident.
https://anidb.net/perl-bin/animedb.pl?show=creator&creatorid=5759
>>
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>>13961232
>(if you can see the obvious flaw in that, good job, you're about half the show ahead of the entire cast.)

why would they need to find ninjas to pilot the robots if they already found 3 people to pilot the robots?
>>
>>13961273
Thanks, Frodo.
Now shoo, don't you have to get to Mordor right now?
>>
>>13961208
>>13961219
>>13961258
You know, I don't think that would be as much of a problem in SRW, to be honest... But the real problem is justifying all that effort in the first place.

"Oh boy, we're going to bring these Cybodies into the real world, and then we'll take over the wo- what's that? Robots have been in a thing in our world for like ten years now? Well, uh, our robots are SHINIER!"

It works in Star Driver because Cybodies are well over the tech of Earth at that time, rated to survive nukes (theoretically?) and because it's all secretly a plot by Head to release Samekh to do his own shit because he's a goddamn idiot.
>>
>>13961280
> it's all secretly a plot by Head to release Samekh to do his own shit because he's a goddamn idiot.
You mean a manchild who can't let go of the past.
>>
>>13961280
Not like relative powerlevels have ever been all relevant in SRW anyways. The only "problem" would be getting Tauburn outside of Zero Time before the show is over but I can think of half a dozen ways to write around that off the top of my head already.
>>
>>13961292
A goddamn idiot, yes.

>>13961294
I'm just saying that their primary investor is going to look at it in a multiseries environment and is going to back... I dunno, something else. I'd say some villainous faction, but she actually had a brain in her head, so maybe not.
>>
>>13961305
So what? A small army of alien super robots where all but two of the pilots work for your faction seems pretty attractive. Until your leader turns out to be a total twat anyways.
>>
Quest thread is up.

Join in if you'd like waifus.

Of the sahib variety.

>>>/tg/45828795
>>
>>13961305
They were pretty cryptic throughout the show about the nature of the Cybodies and it was also further revealed that the Big Boss was lying to his team the entire time.

Combine two and two together and you can put a scenario where the Big Boss is lying to everybody about the Cybodies own abilities outside of Zero Time.

>They can manipulate time.
>Actually, I'm full of shit. Only Samekh can.
>>
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I CAN UNDERSTAND TOUYA'S AND CALVINA'S DRASTIC DESIGN CHANGES BECAUSE THEY ARE THE MAIN CHARACTERS.
BUT WHY DOES MELUA HAVE MORE DESIGN CHANGES THAN TENIA AND KATIA? WITH THOSE TWIN TAILS AND HER MINISKIRT TURNING INTO A DRESS?
MEANWHILE TENIA AND KATIA JUST GET A FEW DESIGN PATTERNS TACKED ONTO THEIR CLOTHES.
WHY DOES THE BIG BOOBED BLONDE SLUT GET SPECIAL TREATMENT?
>>
>>13961369
Because twintails are love
>>
>>13961369
Tenia was already perfection and they knew it, that's why her design is 99% the same.
>>
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>>13961369
Don't need to do much changes to perfection, only some slight touch-ups.
>>
>>13961369
There's nothing "drastic" in that picture.
>>
>>13961381
>>13961379
Calvina is true perfection you fags.
>>
>>13961369
>those skirt belts
Slut as fuck
>>
>>13961384
While Calvina still looks like an grumpy woman. Touya actually comes off differently than he did in his old design.
>>
>>13961369
Needs Al-Van as well.
>>
>>13961386
Moon man pls go
>>
>>13961388
Yeah all the power puff girls in their old designs look like quite the sluts.
Now Melua doesn't look as slutty. Tenia is about the same and Katia comes off as an even bigger slut.
>>
>>13961389
They both look more determined instead of vaguely disgruntled with a dash of PTSD in general.

Speaking of which, I really hope Touya shifts to and keeps his K N I G H T personality sooner and longer in OG.
>>
>>13961405
I was gonna say Touya's old design had him look angsty while his new design looks more confused and cute.
>>
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>>13961369
I think someone at Banpresto likes Symphogear, a lot
>>
>>13961417
you motherfucker, I see it now.
>>
>>13960682
Didn't XO have a two player mode?
What was that like?
>>
>>13961417
Then they've got excellent taste.
>>
>>13961369
Because Melua is love.

Also canon and Miho's favorite.
>>
Is X-O updating right now? It won't load for me.

>>13961429
See >>13960793

It's Gakuen's predecessor.
>>
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>>13961437
They sure do
>>
>>13961369
if you looked back at the sketches from the J artbook you'd notice that Melua got much more art than any of the other PPG.
>>
>>13961466
Where can I find the J artbook?
>>
>>13961384
Calvina went from distinctly silver hair to distinctly cyan hair. Beyond that, yeah.
>>
>>13961369
Because Tenia was worst girl by far and Katia was didn't need much
>>
>>13961487
Touya looks like he has a different personality
>>
>>13961504
Yeah Tenia wasn't working for me as well either.
>>
>>13961513
Well having more than a single portrait in game will certainly help
>>
>>13959480
Does anyone have the vocal albums? I tried searching on google and found nothing but broken links
>>
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>>13961513
>>13961531
At least he gets best girls.
>>
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>>
>>13961533
Which Vocal Albums? I don't have everything but I do have Super Robot Spirits The Best volume 4, which has the F Archetype's themes, amongst other stuff like Everywhere You Go, Ice Man, and.... uh an akward and very distinct lack of Psychic Energy.
>>
>>13961487
Silver > Cyan.
>>
>>13961558
Either of these but that would also be good, I wanted them to upload to the internet so as to not lose then like it always happens
http://vgmdb.net/album/13004
http://vgmdb.net/album/3360
>>
>>13961560
Agreed. Especially since she's supposed to be this 'White Lynx'.
>>
>>13959480
Which super robot wars protagonist is most evil?
>>
>>13961573
Mist.
>>
>>13961573
Kyousuke.
>>
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>>13961487
Maybe this time she's gonna rage so hard that she'll go Super Cyan.
>>
>>13961573
Axel
>>
>>13961573
Fog
>>
>>13961573
Crowe, never trust a man who owes that much money
>>
>>13960208
Put Sleigh in the lesbian tsundere tier
>>
>>13960241
But wasn't Kukuru the butt of a christmas cake joke? That's mostly what that tier is.
>>
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Reminder that this is going on right now


>>>/tg/45828795
>>
>>13961644
No one cares
>>
>>13961657
Savage.
>>
>>13961657
I care, Anonymous.

I care about you.

Be mine.
>>
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>>13961734
Is Sahib cheating on me?
>>
>>13961755
Rocks fell and you died in your Huckbein, Anonymous.

Don't be resurrecting.
>>
>>13961755
Ingram looks weird in this picture.
>>
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>>
I look at TE's twitter but I'm not actually registered on the site so I can't post there.

Can someone go laugh at him in my stead?
>>
>>13962000
>TE
>Gender pronoun
>>
>>13962000
Fuck I was actually looking forward to that game. Sasuga Fatlus.

Man, how long until this bullshit comes to SRW?
>>
>>13961369
Ok, so time for my shitty opinions:

Touya: Looks better
Calvina:I'd like the no stockings look more, but her new design is overall better.
Katia: Pretty much the same, but they added way too many "petals" on her new jacket.
Melua: Where do I even begin? Many of the additions are nice, but her new costume is way too over design. Cutting back on a few things (the butterflies, the flower petals, or the pattern on her skirt) would make her look way better.
Tenia: Worse since they took away the hatching on her cheeks, and the shape of her face is worse now.
>>
>>13962044
Sad part is I would be down with spending my money like that.
>>
>>13962044
what's going on?

Is more shit from Tokyo Mirage Sessions (aka Hashtag FE) being censored? Or DLC out of the ass?
>>
>>13962044
Possibilities going by Bamco's track record...

SRW premium sound edition with vocal tracks: $30 more. Also they remove the custom soundtrack function from the regular version, it's only in the premium sound edition.

Lewd costumes: $10 each

Repeatable stage where you get tons of money: $3

Repeatable stage where you get tons of PP: $3

Repeatable stage where you get tons of EXP: $3

SAVE AND GET THE COMPLETE PACK OF ALL THREE CHEAT STAGES FOR THE LOW LOW PRICE OF ONLY $8!

The game only goes up to the 2nd OG equivalent of the AI-1 fight, for the true ending wait for a month after release to buy the DLC true ending for $12.

No more challenge points or obscure requirements! Now anyone can unlock secret units by playing in a special single player online mode that uses an energy bar! Three out of ten pips lets you fight a boss for a 1/256 chance of getting a super rare secret unit! Pips recharge at a rate of one per hour, or you can buy energy drinks that fully recharge your bar for $2 each, or save and get six for the low price of $10! Also, for $5 you can get a special item that boosts your drop rate 10x!
>>
>>13962075
tl;dr The SMT4 Final secret dungeon is incomplete, ends with a "buy DLC to finish the dungeon" message.
>>
>>13962085
>Also, for $5 you can get a special item that boosts your drop rate 10x!
Forgot to mention, the drop rate buff only lasts 24 hours so remember to buy energy drinks to recharge your meter multiple times to make full use of it
>>
>>13962092
>tl;dr The SMT4 Final secret dungeon is incomplete, ends with a "buy DLC to finish the dungeon" message.

fucking Gay.

The Neptuina personification of Bamco (B-Sha) is spot on with what Bamco is doing (aka she will charge for her services, AFTER she helps people)

>>13962085
$3 gets you the Neo Granzon and Possession Masoukinshin because why the fuck not.
>>
>looking through my music
>"Shin Super Robot Wars - This World Has Been Waiting For Us (Unused Track)"

Oh god, I don't think it's even been a year but it feels so long ago. Is that on Youtube? If not, it should be.
>>
>>13962111
>$3 gets you the Neo Granzon and Possession Masoukinshin
Don't be silly, they're $3 each and then you still have to pay ridiculous amounts of in-game money to actually get them. Grinding for the in-game money too difficult? Well, that's what

>Repeatable stage where you get tons of money: $3

is for
>>
>>13962085
You aren't even thinking scummy enough.

Enemy Unit DLC that lets you use non-pilot locked AI units.
>>
>>13962127
No, you misunderstand. It's $3. Per use. Game overs require repurchase.
>>
SPECIAL A DLC PACK WITH A ZWEIZWERGAN THAT CAN BE PILOTED BY AXEL OR LAMIA AND A WEISS SAVIOUR THAT CAN BE PILOTED BY EXCELLEN OR LAMIA

$3.99

XIAMOU AND REIJI COSTUME DLC FOR KYOSUKE AND EXCELLEN (CHANGES THEIR PORTAITS AND CUTINS)

$2.99

MEMORIES OF ALPHA DLC PACK. ALLOWS YOU TO SWITCH ANY OF THE ALPHA 1 ORIGINAL PILOTS IN ANY CHOKIJIN

$2.99
>>
>>13962139
>>13962127
$3 gets you a chance at a gacha where you get a 0.5% chance of unlocking the Neo Granzon and Possession Masoukinshin. Once unlocked you have to purchase them with in-game currency.
>>
/srwg/ - DLC and Gambling Addiction General
>>
>>13962176
Now what would give you such a silly impression?
>>
>>13962188
I can't understand why anyone would actually play that. Like, even shitposting on /m/ is legitimately a better use of you time.
>>
>>13962176
>Gambling Addiction
It's too late for me.
The gacha cannot be put off for long.
>>
>>13962188
Yeah I'm straight up addicted. Can't stop hitting that gacha, even when I'm cheating.
>>
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What happened to being addicted to jerking off?
>>
>>13961305
Well since you've finished now the real question is: Who was best girl?
>>
>>13962386
Green Hair.

Like, honestly not even a hard choice.
>>
>>13962483
I'll be perfectly honest with you. I completely forgot she existed, only girls I remember were the maidens and the lesbians.
>>
Morning!
>>
Aaaaand I just spent the last two hours compressing 27 episodes of Gaiking LoDM into 9 stages. Sort of wish I had a proper 10 to add one more in, but I couldn't stretch the other route split without going all Shin Style Filler on things.

Next in terms of final plotting - the early-mid Japan chapters, the start of like half the series, and the continuation of Getter, Mazinger, and pals. Man, this segment alone might take 10 or so parts, not sure how to fix that..
>>
>>13962513
Good Morning Morninganon

>>13962667
>Aaaaand I just spent the last two hours compressing 27 episodes of Gaiking LoDM into 9 stages

I hope you crossed those over with another show or you're gonna hit J levels of SEED stages.
>>
>>13962706
Morning Gigan!
>>
>>13962706
For what its worth, J doesn't actually have that many SEED stages.

There's a couple in the beginning, then a few in the first route split. Afterwards there's no SEED stages until like the Kira vs Athrun fight in the 30s.
>>
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Hope you can unlock the player's Raftclans like in J

https://www.youtube.com/watch?v=FHas_nFL2cM
>>
>>13962776
>Raftclanz is unlocked with Al Van
>It's pilot locked
>>
>>13962762
NICOOOOOOOOOOOOOOOOL is Stage 31
KIIIIIIIIIIIIIRA/ATHRUUUUUUUUUUUN is Stage 35
And then Kira becoming Jesus with Freedom is Stage 37.
>>
>>13962795
Then there's the couple in Orb and we won't see another one again until the next route split.

J was really bad when it came to arranging stages for series.
>>
>>13962807
Yeah, it's not the best when it comes to stuff like that.
>>
>>13962819
It could have also benefited from merging some of the stages together or at least slotting in a bit more of the stuff from the individual series considering how freaking big the maps are.

That one Layzner stage in 44 was really bad for that since it was xbox huge but there wasn't enough enemies in the map to warrant it being so big.
>>
PV WHEN?
>>
>>13962807
J was just bad at integration in general.
>>
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>>13962825
>4 enemies per corner
>>
Why SRW can't have the attack power shown in its base level and in its post-damage modifiers levels like masoukishin does?
>>
What's better for characters like Camille/Shinn on SRW Z1? Counter, Blocking, both or neither?

I was thinking of replacing Counters with Blocking and giving them Attack Again my replay, so with less skills that require levels, that's more PP into boosting their stats
>>
>>13962922
That was one great thing about Zone of the Enders Fist of Mars; it told you exactly how much damage you would be doing if your attack hit. Now it never would if not using IAS because retarded rng, but that's besides the point.
>>
>>13962958
I don't like the randomness of Blocking and I can't remember the last time Counter was useful to me, so I say get rid of both.

EN Save, SP Up, Predict, Morale+, Break Morale Limit, Ignore Size or just straight up boost their stats/terrain ratings.

I'd pick any of these over those two skills.
>>
>>13963105
Oh, and for Attack Again, I wouldn't recommend it on either of those guys unless you're also willing to pump their Skill stat.
>>
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>Late in the game, after a mandatory event in Scenario 56, all allied characters automatically gain "Shinka"
>Maximum Will +50, maximum Spirit Points +50, increase base damage to all unit weaponry by 2000.

OG when?
>>
So I started watching Gigantic Formula and am 5 episodes in. Does this shit get any better? Because it's dull as fuck so far.
>>
>>13962776
>Implying there'll be a pilot unlocked Raftclans
>Implying IF we even get E-Selda's it won't be locked to him because he was alive and brainwashed through the whole game
>Implying we'll get Fu-Lu or Ja-Mu or even the Princess as a copilot
>>
>>13962706
Getter, the Dinosaur Empire hacks their way into Darius. Mazinger's first upgrade happens down there and there's a bit of character work on the Zambot cast and the Real protags - and a stage with a lot of Original plot altogether later on - but I dunno if those really count. It's also 90% of the game's LoDM content, so...
>>
>>13962667
>compressed Fafner into around 18 stages
> 12 of those are divided throughout a single route split

It's the only way I could make it work.
Meanwhile Demonbane somehow has 16 stages.

But whatever it works. Ended up with 61 stages for a single playthrough at the end of the day, and a decent looking scenario chart.
>>
This is the second SSR I've gotten out of throwing a ticket into the Base Gasha. And only the fifth SSR of my 14 I've gotten in a random draw. The other four are Gawain, Psyco Gundam, Sword Strike, and (Attacker) Taubern.
>>
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>>13963282
Fuck. I forgot the picture.
>>
>>13963285
At least you have the Rei.
>>
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>>13963300
And then I got this for free in FF Record Keeper, so at least I won't lose all my follows when everyone jumps ship from Boon (Hastega+Shellga) to Mighty Guard VIII (Hastega+Shellga+Heavy Regen). There's still nothing for Hastega+Protectga+Regen.

I don't like Red XIII, but hey, at least I got my second character relic of 2016 despite doing 38 draws with mythril.
>>
>>13963339
nice

I'm the guy who asked about it last thread. Trying to do the FF7:AC and FF8 events because I get more people but one part of the 8 event is kicking my ass
>>
>>13963339

Lucky you. the free draws only gives me 1-2 stars garbage and only once I think i got 3 stars stuff
>>
>>13963339
Wish I got so lucky in RK, 150 mythril down the drain for 2 Tifa's knuckles and Cid's spear, never got a 5* off the free draw
>>
>>13963205
>>13963253

All these people getting their own custom stories set-up and making it look easy, and here I am unable to even finalize a cast list for a simple concept, let alone a full story.
>>
>>13963352
Well, if you're just starting out, a couple of events'll slip through your fingers. Not much you can do about that. Most of the time characters'll come back around, although it takes a while. There's a feature that'll let you speed this along but it's still about a week and a half away in Global, and the items you use to exchange for characters and MCs aren't exactly easy to get. So you're still being pulled-around by availability and gacha luck for a while.

>>13963354
I've had about half a dozen 3* star days. This is just...weird, honestly. I'm saving up mythril for the next celebration banners and the FFT Event (HASTEGA + 50% ATTACK BOOST ON A 5* SUPPORT WITH GOOD STATS). No, really. Ramza has 168 attack at level 80, same as Lightning.
>>
>>13963370
>So you're still being pulled-around by availability and gacha luck for a while.

and stamina
>>
>>13963358
I'm the guy who got Dreamstage and Desperado in the same draw, I tried getting a 5* in the FF5 event and got nothing there when I really wanted to get my hands on Grand Cross.

So you win some you lose some.

Personally I'm hoping I at least draw a good lance for Kain soon or his ultimate relic in the FFIV event we're bound to have so I can ge up my Rydia.
Wishing for After Years just to have MILF Rydia and Holy Dragoon Kain though.
>>
>>13963390
Well there were times I got super lucky too, during Sephy's MC event I did a 50 draw and got his relic, a staff with shared SB, another staff that wasn't from FF7 and the Diamond pin, during Bartz event I got his air knife, flamberge and the shield. Not going below 100 mythril now unless we get the 25 mythril banners, afterwards saving for Burstfest
>>
>>13963385
That, too.

>>13963390
>Personally I'm hoping I at least draw a good lance for Kain soon
Lucky Banners are your only shot until the Adult Rydia+Yang event. They are probably not going to put any 5* spears in the celebration banners (or maybe just Fang's Glaive and POSSIBLY Sunbath) and the next FF4 event has a gigantic mageboner since it debuts Palom and Porom.

TAY Event would be awesome, though.
>>
>>13963405
How do you guys know stuff about the game in advance, I just figured if we got AC Cloud we're bound to get other outfit changes and adut Rydia must be a shoe-in since FFIV and V used their old sprites instead of getting more detailed to go with the FFVI aesthetic they're going with.

>>13963407
>Lucky Banners are your only shot until the Adult Rydia+Yang event.

I just broke Kain's level cap so I'll be alright with a sword I hate the thought of this but I'm not sure if Jumps hit harder with lances here and Jump spam since he has that Record Materia that makes Jumps hit harder.

I'd be okay with an FFVI remake just upgrading attack animations to look like RK attacks.
>>
>>13963419
>How do you guys know stuff about the game in advance
Global is behind JP by a significant margin. And I've been playing JP kinda on and off since Terada's birthday last year.

>I hate the thought of this but I'm not sure if Jumps hit harder with lances here
I don't think they do.
>>
>>13963419
We are following JP's schedule as far as events go, and there's this
http://bantha.org/~dscotton/ffrk.html
>>
>>13961169
>in particular, explaining what the fuck was up with the drama club president
Think the implication was she was part of the alien race who created the Cybodies or some kind of descendent, did need some elaboration yeah.

>>13961169
>Overall, it was... let's say a 7.5 or so out of 10
At the very least the animation was completely gorgeous throughout the show and it did have some pretty good humour minus the rather bizaare lesbian arc.

Coming from someone who loves the show the movie was such a middle finger to anyone who liked it. Starts off with probably one of the best pieces of animation we've seen in recent years then just skips to a compilation of the series. With no fucking new scenes or story.

https://youtu.be/2jL4MVdvMxI
>>
>>13963451
they made a movie?
>>
>>13963425
I have to ask why Guy still isn't in RK, isn't he the third main character of FFII?
>>
>>13963390
I'd rather have MILF Rosa, but that's just me.
>>
>>13963460
Nobody knows, but we're overdue for an FF2 event. So it'll probably be Guy and MC2s for him, Leila, Gordon, Ricard, and Josef. This also means there's a chance for Leila's Hastega at 2x drop rate. It's functionally the same as Boon, but she's way better than Sazh due to being Combat4/Celerity5/Thief5.
>>
>>13963466
Problem with MILF Rosa is that she's covered up with a robe so there's nothing to see.

>>13963470
My favorite is probably any Soul Break that adds ability uses and does an extra effect, I usually save those for friend summons so I don't worry about rolling those.
>>
>>13963454
It's where that fight scene linked is from, not even 5 minutes, that is ALL the new animation in the movie.
>>
>>13963482
>that is ALL the new animation in the movie.

that sounds lazy as fuck
>>
>>13963480
That's fine with me, I like her motherly design in TAY and she doesn't need to wear anything sexual to be cute.
>>
>>13963487
I didn't want anything sexual, I just expected her to wear something more royal instead of looking like a grandma.
>>
>>13963492
Sure anon, sure.
>>
>>13963495
Is it wrong to think a Queen would wear something Queenly?
I mean crap Cecil looks just fine and royal for what he's wearing, then again I should really not think too much on it since the King of Fabul doesn't even wear a shirt until he's been king for 17 years or so.

Damn I'm bored if I'm arguing aesthetics for a fictional world.
>>
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This was a pretty fun little romp of a scenario. Ryoma in Black Getter saving Asuka from the EVAs, plasma weaponry installed in both so Ryoma has Plasma Thunder and Asuka has to call out "Plasma Sword!" to use the attack, Shinji using the Getter Scythe, Kaji's alive in something called the Jet Alone, the Invaders taking the form of the Angels, Invader-infested Gendou, Kheele teaming with Cowen and Stinger, the evil Getter Gs piloted by Michiru, Musashi and Kaworu, Rei ending up piloting the Getter Liger after a scene with her and Michiru's spirit, and the final (fought in gameplay) boss being God Getter.
>>
>>13961280
>because it's all secretly a plot by Head to release Samekh to do his own shit
You know, that would work. Just make it so that Samekh is the only Cybody that's actually sealed, and the others can operate fine outside zero time from the start (or possibly after the first seal is broken, and have that happen in the show's debut stage).

It allows the plot to happen relatively unaltered, while still letting the Cybodies participate in the other things going on.
>>
>>13963522
I meant more about the sexual comment, since most people want stuff like that.

But whatever, go do something if you're bored.
>>
>>13963485
>that sounds lazy as fuck
Compilation movies in a nutshell
>>
SRW when?
>>
>>13963533
>since most people want stuff like that.

I've been around this crap for too long to demand more, I just like when characters look similar to themselves. Amusingly enough Rosa changed more than Rydia who just switched to a black version of her old clothes to what I guess is to reflect her younger colors in her older self.
Long story short Rosa getting to wear a robe feels weird unless they're going for a White Wizard look.
>>
>>13963546
RIIIIIIIIIIIIIIICHAAAAAAAAAAAAARD
>>
>>13963527
It works if you can find a series which lets you create a plot device to work around the Zero Time. Perhaps simply just negating the effects of Zero Time so we're not all constantly stuck on the one island.

Afterall the whole reasoning Star Driver's plot is hard to work with isn't so much the ZT as Samekh being unsealed is an auto game over. You can even see it in the final battle that the second it broke out it pretty much already started enveloping the Earth and prepping it for dinner.

Seems to be a Enokido thing in general since they had the same plot device going on with the Killtgang. The show revolved around intercepting them before they got anywhere near within Earth's space. If they broke through the defenses and got into position they could just instantly consume everyone on Earth from orbit.
>>
>>13963547
Alright then, and now that you mentioned I the robt does look WW-ish.
>>
>>13963571
>hurt can't work because Samekh too strong

Oh, it's you again.
>>
>>13963571
There are plenty of other series with "auto game over" final bosses that have made it into SRW. That's not really a huge deal.

Really, the Zero Time is the main obstacle, and all you need in order to work around that is a way for the non-Samekh cybodies to get out early.
>>
>>13963571
Demonbane's final in UX allowed your units to tank the funking ST. Samekh is not a problem at all.
>>
Tomorrow (or today if you're from east Asia or a shitposter), the SRW Alpha translation project turns 9 years old.
9 years of 65%

9 years in which the Z series begun and ended.
9 years in which the Masoukishin series came back to life and finished with it 3 following games.
9 years in which [fill the blank]
>>
>>13963571
They handled Samekh just fine in the show with much less than they would have on any game. It's a nonissue
>>
>>13963571
Like how in Alpha 3 everyone turned into jello during EoE's finale and the game ended.
Oh wait, that didn't happen.

There's a way for SRW Bullshit to deal with everything, Anon.
>>
>>13963604
>guts got on and off the boat before the Alpha translation finished
>>
>>13963571
>as Samekh being unsealed is an auto game over.

we could have Demonbane fight it
>>
>>13963571
>as Samekh being unsealed is an auto game over.
Or, hear me out for a minute here, we punch Samekh really hard until he fucks off.
>>
>>13963574
*it *robe

Man, I must have been drunk for a second there.
>>
>>13963604
9 years in which I beat a lot of SRWs at least once.

F, 64, A, AP, R, D, J, AP, OG2, C3, @2, @3, MX, OGs, OGG, 2nd OGs, LoE1, LoE2, LoE4, Z1, Z2.1, Z2.2, Z3.1, Z3 Rengoku, Z3.2, W, K, L, UX, BX. I also beat SC2, NxC, PxZ1, and both Endless Frontier games. Not sure how much that counts.
>>
>>13963646
I knew I left one out: Complete Box version of EX.
>>
>>13963604
Think about all the anons we've lost during these 9 years.
>>
9 years ago, I was still in California and I think only recently discovering SRW from an Alpha 3 AMV on Youtube
>>
>>13963765
We've lost many anons, those who will never get to experience English @
>>
>>13963957
We will never experience Alpha in English either, but we're still alive.
>>
伝説巨神ギガンティス
伝説巨神ギガンティス, 伝説巨神, 1, 1
宇宙, 2, LL, 100000, 500
特殊能力
バリアシールドLv3
HP回復Lv3=無限力イデ
EN回復Lv10=非表示
オールキャンセラー
パイロット愛称=無限力
無限力イデ=解説 毎ターンHPを30%、ENを100%回復する。
200000, 600, 2000, 90
---A, GCC_BloodyGigantis.bmp
ミサイル, 3000, 1, 3, +30, 99, -, -, AAAA, +0, 実
グレンキャノン, 3500, 1, 5, +20, -, 10, -, AA-A, +0, B
全方位ミサイル, 4000, 1, 4, +30, 4, -, 110, AAAA, +10, 実M全R
格闘, 4000, 1, 1, +40, -, -, 105, AAAA, +0, 突
巨神の剣(MAP), 5000, 1, 30, +20, -, 300, 140, AAAA, +0, M拡R
巨神の剣, 7000, 1, 6, +50, -, 200, 130, AAAA, +0, 格P


I mean, considering what it is, I know it's supposed to be overpowered, but geez.
>>
>>13963986
Don't jinx it anon, otherwise you may go to sleep one day, and never wake up.
>>
>>13963604
9 years ago the only mecha shows I saw were Transformers Energon, Cybertron and Armada
>>
>>13963998
I'm so sorry anon.
>>
>>13963604
9 years ago I found OG1 in a clearance bin
>>
>>13964007
Armada wasn't that bad from what I remember
>>
>>13964026
It at least had the really cool take on Starscream for once as something other than a incompetant idiot.
>>
>>13963367
What do you have so far? FIRST wasn't built in a day.
>>
>>13963523
>Kaji's alive in something called the Jet Alone,

>not knowing what the glorious Jet Alone is

Not counting side material, it's the most /m/ thing in Evangelion.

>>13963571
Samekh is hard to deal with, anon, but I think you missed the part where Tauburn SOLOD IT. Granted, Tauburn is one of the biggest pieces of bullshit tech in /m/ and Takuto is an amazing pilot, but still, you could easily have a boss battle.

That said, hear me out. Star Driver... With Reideen The Superior. It'd work so well!
>>
>>13964188
>Star Driver... With Reideen The Superior. It'd work so well!
Matt, if you put too much fabulous in one place then it just ends up gay
>>
>>13964026
It's not bad, but it's stuck with the shit that is Energon and Cybertron.
>>
>>13964229
>Matt, if you put too much fabulous in one place then it just ends up gay

but Jojo is fabulous central and it's straight
>>
>>13963367
I've been working on mine on and off for two years now, give or take, and only finalized the scenario chart a month ago.
You just gotta embrace your fighting spirit. After that, your dreams will burn as true as the for in yours eyes, whatever that means
>>
>>13964315
I meant to say fire, but my gorilla hands are not designed with posting via phone in mind
>>
Is Tasuku actually better suited in the Boxer in OGs2 or should I leave him in the gan duro?
>>
>>13964358
Tasuku's range stat is pretty bad, which makes Giga Wide Blaster an even bigger waste of EN than it already is.

They really need to strap some goddamn missiles on the Gigan already.
>>
>>13964358
Just slide him in the Boxer. It's both functionally and thematically perfect for him, since he's an Alpha original anyway.
>>
>>13964363
They did it in IB so that means two things, they know this and it's been added in OGMD or they didn't and we're screwed.

This is why I twin Ganduro with accel and strap a range+ part on it.
>>
>>13964155
鉄人28号
勇者ライディーン
UFOロボグレンダイザー
無敵超人ザンボット3
機動戦士ガンダム
機動戦士ガンダム外伝
機動戦士ガンダムMSV
百獣王ゴライオン
六神合体ゴッドマーズ
巨神ゴーグ
機甲戦記ドラグナー
機動戦士ガンダム0080 ポケットの中の戦争
宇宙の騎士テッカマンブレード
機動戦士ガンダム第08MS小隊
∀ガンダム
地球防衛企業ダイ・ガード


The Turn A Gundam thing is kind of on the fence still, since it's mostly only there because I'd like to have an end-game boss, maybe even just as a non-canon True Final Boss, be the Black History Turn A, and after reading about it I decided to remove Muv-Luv, but otherwise it's the same list as always; I'm the anon that kept putting forth the silly low-power SRW idea where Earth can barely manage anything more than a Gundam in strength while having to deal with alien invaders aplenty.

>>13964315
I meant no disrespect if it came off like that. I only meant jealousy at people smart and talented enough to come up and hammer out concept details over whatever amount of time. I don't believe I have the capacity to do anything more than dream.
>>
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>>13964403
At least we're finally getting the Boxer back
in4 it's locked to Ryoto
>>
>>13964408
And I didn't mean for that to sound like I was offended. I just wanted to be cheesy and inspiring.
>>
>>13964430
You succeeded. I just wanted to make it clear that I wasn't knocking the hard work some of you other anons have managed to put through.

Another reason why it's a pity SRC is locked in another language, you guys would be knee-deep in development and half done with your own games by now, probably.
>>
>>13963604
9 years in which you could've learned Japanese.
>>
>>13964452
Got me there
>>
>>13964358
Tasuku is the worst Alpha stat wise. Only use him if you like him.
>>
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>>13964464
He does have Lucky though, and good will gains, for however little those count

They should just combine the Lucky and Fortune skills. Thematically they're the same damn thing but just feel like a waste of a skill slot on their own.
>>
>>13964472
I don't think you know how Lucky works in OG:
Lucky ラッキー On activation Hit/Evade/Critical Rate become 100%.
>>
>>13964486
I know exactly how it works, I'm saying THEMATICALLY they're the same thing. Characters said to be lucky get one or the other.
>>
>>13964486
Fun fact: The 100% hit rate ignores Alert and the critical hit stacks with Valor/Soul
>>
>>13964494
Does the crit/valor stacking still work in OG2nd?
>>
>>13963105
Isn't Predict kind of useless?
>>
>>13964552
It's not the best dodge up skill, but I think it's the best you can buy. It's useful for people that need a little edge.
>>
>>13964552
It is. I'd much rather have Counter on the likes of Kamille or Shinn, especially in games with Dodge Decay. Especially when Kamille and Shinn both have solid ALLs. And Kamille does extra damage during the enemy phase.
>>
Any advice for EX? Should I use ISS or not?
>>
Is the wildwurger L still overpowered in OGs or did they nerf the stun?
>>
Man, I love UX's roster, if only it was an HD game
>>
>>13964605
It's exactly the same, except you can't unequip the machine gun from it anymore for some reason. Or maybe you couldn't in the GBA version but you can now, I forget. Either way it's still game breaking if you throw Leona in it.
>>
>>13964464
Yeah, I just put Bullet in the Giganscudo in OG1.
>>
>Code Geass: OZ the Reflection
Is this worth reading
>>
>>13964464
>caring about stats

Oh that's right... I forget you're all a *lights cigarette* BUNCH OF PUSSIES.....

It's called playing with a handicap.... KID....

only the true masters of destruction can do it.


xx_vfkun_xx
>>
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>>13964615
Or Kai, since they rejiggered some spirit lists and Fury isn't the Branstein family secret any more.

Of course, if you take Kai out of a Gespenst you're a filthy sinner and should be cleansed, but the same is true for taking Leona out of the Siegarlion.
>>
>>13964687
Well, it does take more playthroughs than most people are willing to put forth in OGs to correct stat issues, since the PP gain is completely fucking abysmal.
>>
>>13964706
The fact you saw that post and decided to respond to it seriously is a clear indicator that you would make a great friend who truly understands people and doesn't judge them for their eccentricities.

Thank you, Anonymous.

Anyways, is it worth doing more SRW Quest ver. Sahib or do I just give up?
>>
>>13964718
It was entertaining to say the least.
>>
>>13964613
I've come to learn that we can't have our cakes and eat it to.

If UX had BX's UI and sprite quality, it would be so fucking good.
>>
>>13964762
I mean, not to imply that it isn't fucking good as is, but if it would be fanfuckingtastic with BX's aesthetic improvements.
>>
>>13964705
Eh, Seig is solid but it's nowhere near good enough to make up for how broken Stunshot is gameplay wise. And Kai's better off hogging the Type S.
>>
>>13964784
>wanting to use Stun Shot in the first place

The game is piss easy enough as it is.

The Sieg being an ungodly mook clearer will actually get you through shit faster, too.
>>
>>13964762
Is UX that good outside of the graphics?
I'm thinking about emulating it
>>
>>13964799
It's not a matter of whether or not you want to use it, Stun Shot is objectively fucking busted. Leona's probably better off in the Seig if you aren't using it since it has more Ranged weapons, and you can still bolt a Graviton Launcher to it just like you can to the Wurger L.
>>
>>13964670
It's more or less Code Geass Astray. Decent enough.
>>
>>13964807
Why would I put the Graviton Launcher on the Sieguarlion if it already has a finisher?

>>13964799
For what it's worth I've never felt like I needed it. I think everyone I use in the final stage has access to Alert/Persistence in some way.
>>
>>13964820
Because it's an ALL?
>>
>>13964229
Star Driver literally ended with Wako deciding she was going to get Takuto and Sugata in her bed at the same time, the gay is inevitable.

>>13964337
I know that feeling all too wekk.

>>13964803
UX is good shit anon. My runthrough of it just beat the Tobikage joining stage though.
>>
>>13964828
...and?
>>
>>13964803
Both 3DS games are good in my opinion. UX gets a lot of praise for having such a bizarre cast list but actually using it really well and having a pretty nice plot progression (one description I recall being used was how just about every stage gave you something new, be it a unit, attack or other upgrade), the difficulty's not too bad, the animations are nice, and the secret system is something that I would enjoy SRW adopting as a whole.
>>
>>13964803
It's a really well done game.

Nice stage variety, upgrade and plot pacing is well done, excellent synergy from the cast, and so-on.
>>
>>13964842
>one description I recall being used was how just about every stage gave you something new
Yeah. You could call UX "Super New Toys Every Stage Wars" and it'd be pretty accurate. The downside to that, though, is that there are always event characters, too many of them are forced solos, and it hits the deploy number right in the voonerables, as it were.
>>
>>13964848
>>13964842
>>13964834
I had no ideas it's this good, fuck yeah
Hope I can run it
>>
File: p6-7.jpg (787KB, 2815x1962px) Image search: [Google]
p6-7.jpg
787KB, 2815x1962px
>>13964784
Seig is sexy and an amazing mook clearer, good enough for me.

It's not like you actually need Stun Shot to beat any of the bosses in the game.
>>
Oh yea, UX's crossover interactions were also really great.

The event with Kenji trying to fight Amagatsu Linebarrel to prove that he's man enough for Sakura was fantastic.
Same with Mamoru gaining Sakomizu's honor without the Gobain persona.
>>
>>13964865
Again, it's not a matter of need, just discussing what the most broken options are
>>
>>13964687
Are you going back to embracing the edge?
>>
>>13964871
How is preventing a boss that's not really a threat to you aside from just needing to make sure you can outdamage its regeneration from acting considered "broken"? If anything, Stunshot's more of a playstyle/personality thing.
>>
>>13964885
It is not I that embraced the edge.

It is the edge that embraced me.

>>13964754
I'll get some stuff prepared and then start a thread on /tg/.
>>
>>13964834
At least the Star Driver film shows some stuff afterwards.
>>
>>13964868
I liked Shouko plowing straight through one of the annoying Aura Battler bosses if you unlocked her.

And of course Stage...45 I believe, where so many secrets debut and combo attacks aplenty mean we get to take out all those super-baby machina and get a lot of new allies
>>
Going to be glad once I get all the pairs in PxZ2. This "new team on the opposite side of the map" thing is giving me headaches. It's like a fuckin' running gag at this point. At least Ryu+Ken had the decency to spawn not far away at all, mostly because I moved towards their spawn point when the stage started, so I could deal with Dural later.

>>13964900
>It is the edge that embraced me.
Wouldn't that cut you into pieces? I mean, it hasn't, because you're still here, talking to us.
>>
>>13964951
No, see, Sahib's like Monsoon right now.

Just think of the asteroid belt posting on 4chan. It's like that.
>>
>>13964951
Shows you that I'm different.

Anyways, almost done preparing the SRW Quest stuff.

WOULD BE NICE

IF PEOPLE WOULD PARTICIPATE.

SINCE YOU KNOW I'M DOING THIS FOR YOUR ENTERTAINMENT.
>>
>>13964967
Hello?
>>
>>13964972
Go away, festum.

Your mind magic doesn't work on me.
>>
>>13964974
Anata wa soko ni imasuka?
>>
>>13964972
DELETE THIS
>>
>>13964993
Ai, oboite imasu ka?
>>
>>13964993
DAVE'S NOT HERE, MAN.
>>
>>13964993
No, this is Patrick.
>>
>>13965003
I've only found out about this meme not long ago
>>
>>>/tg/45848502

Get in.

it's time.
>>
>>13962488
How in the world do you forget the person who spends most of their time trying to be as much of a nonthreatening floozy as possible only to, over the course of the show, reveal that she has the entire financial world by the balls, has actual practical plans involving Cybodies, is a fucking champion boxer, pilots a GIANT BOXING LION ROBOT, and also had plans from before the show started to evacuate the entire island in the slight off chance that Zero Time breaking would cause the island's volcanos to erupt?

She's the best. It's not even really a question.

>>13964856
BX does the same thing, I think the only stage after 25 or so that doesn't give you any new units aside from the last one is 37 - which gives you all sorts of upgrades and is horrifyingly HYPE.

>>13964993
Insert Kazuki's I AM HERE thing here.
>>
>>13965190
If you were still interested, Matt, see >>13964408 for my conceptual SRW list. Which you've probably already seen, but I like attention and discussion.
>>
>>13963105
Eh, I think I'm going to replace Counter with Blocking.
This will be a second play through, so the characters will be a bunch stronger than before, and all those points into building counter will be able to build up their stats instead.
>>
>>13965190
>I think the only stage after 25 or so that doesn't give you any new units aside from the last one is 37 - which gives you all sorts of upgrades and is horrifyingly HYPE.
http://akurasu.net/wiki/Super_Robot_Wars/BX/Character_Acquisition_Timeline

Yeah, pretty much.
>>
New thread: >>13965423
>>
File: destroy all vermin.png (492KB, 602x566px) Image search: [Google]
destroy all vermin.png
492KB, 602x566px
>>13965178
To gut space rats? No, wait, nevermind.
Thread posts: 416
Thread images: 46


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