Usually dialogues look something like this:
“What...?” Alice asked. “Why...?”
“You...,” Bobby said without any emotion.
“There was...”
“Yes,” Bobby said.
“Why...?”
“Because...,” Bobby said.
You looked around. “Where...?” You asked. “Where is..?”
“I don't know,” Bobby said.
“Is it...?” You asked.
“No,” Bobby replied. “It's...”
"That means..."
"Indeed."
Wouldn't it be easier to read if it looks like this instead:
Alice: “What...? Why...?”
Bobby [emotionless]: “You...”
Alice: “There was...”
Bobby: “Yes.”
Alice: “Why...?”
Bobby: “Because...”
Alice looks around.
Alice: “Where...? Where is..?”
Bobby: “I don't know.”
Alice: “Is it...?”
Bobby: “No, it's...”
Alice: "That means..."
Bobby: "Indeed."
Is it an absolute no-go if I write the dialogue parts in my novel like this?
>>9192265
Just take the names out completely
>>9192273
not that faggot but removing the names would just make the proposition quicker to read
been brooding over the same problem. i have no very good solution yet, either. sometimes there's a pause between and then the same person talks again. how could you indicate that whe you do it like the second example but without the names?
1. This dialog is pointless.
2. Ease up on the ellipses.
3. Are "you" and "Alice" the same person?
4. There's really no need for dialog tags at all, past maybe the first exchange, if there are only two characters talking.
>>9192265
If you always use "said" then yes, the first example is pointless and inefficient.
However if you replace "said" with words such as sighed, gasped etc. you can add connotations that wouldn't be ossible with the scriptlike form
>>9192355
Different fonts for each character.
>>9192265
>Alice: “What...? Why...?”
>“You...”
>“There was...”
>“Yes.”
>“Why...?”
>“Because...”
>looks around.
>“Where...? Where is..?”
>“I don't know.”
>“Is it...?”
>“No, it's...”
>"That means..."
>"Indeed."
Like this.
>>9192265
Just call it a play and it'll be fine.