what are the best works on metaphysics?
Works of Aristotle, Aquinas and Feser's contemporary writings on those.
On the Plurality of Worlds.
The Scientology opus.
Aristotle, Aquinas and Heidegger.
>>8464323
Also, Laozi.
Apokalypse was a table-top wargame, released in 1996, and set in the near future. It used 25mm minis (which in the '90s was synonymous with what has today become 28mm) but was meant to be adapted for any scale of miniatures, depending on what you had available.
It's also virtually unknown today, being the product of an indie operation that consisted of mainly three people. This company, Hardcore Media, was more or less budgeted out of pocket from its creators and they toured the scandinavian RPG convention scene in the mid-'90s. See, showing off and letting people play their game this way was basicaly the only option they had of at all spreading the word to other gamers. What they had on these conventions though was fucking awesome converted or scratch-built minis and probably the best wargame terrain I've ever seen, even today.
Apokalypse pretty much disappeared when Hardcore Media folded in 1998, presumably because the developers got tired of going around conventions with all their gaming material, while at the same time having next to no distribution or possibility of advertisement for their game. Noone kept the game alive or talked about it, and it became an anecdote from conventions of old.
Apokalypse was a table-top wargame, released in 1996, and set in the near future. It used 25mm minis (which in the '90s was synonymous with what has currently become 28mm) but was meant to be adapted for any scale of miniatures, depending on what you had available.
It's also a virtual unknown today, being the product of an indie operation that consisted of mainly three people. This company, Hardcore Media, was more or less budgeted out of pocket from its creators and they toured the scandinavian RPG convention scene in the mid-'90s. Because showing off and letting people play their game this way was basically the only option they had of at all spreading the word to fellow gamers. What they had on these conventions though was fucking awesome converted or scratch-built minis and probably the best wargame terrain I've ever seen, even today.
Even though Apokalypse sold out its printing (800-1200 copies?) it pretty much disappeared when Hardcore Media folded in 1998, presumably because the developers got tired of going around conventions with all their gaming material, while at the same time having next to no distribution or possibility of advertisement for their game. Noone kept the game alive or talked about it, and it became an anecdote from conventions of old.