How would /k/ fight a skaven invasion?
>>34941680
WAAGH
Just shoot the little shits.
>>34941711
Few problems with that:
1.) You have no more bullets due to years of quiet sabotage
2.) Their magic is inside your brain causing your eyes to boil
3.) You are infested with various ailments
4.) There are a lot of little shits
>>34941680
Fire, steel, and bribery. No seriously, Skaven betray eachother out of habit. It would literally take less than no effort to get them to fight each other. As in, you'd need to expend effort just to keep the clans from killing one another.
>>34941680
Hire these guys.
Zyklon B
>>34941680
>>34942284
Pretty much this. It's sort of a "wait the fuckers out" kinda thing. Actively killing them also keeps population pressure lower so it takes longer for the infighting to start.
>>34941772
Where the hell does this pasta come from?
>>34941680
So lets see here....
- Bunch of rats.
- Clansrats Skavenslavers and Storm
Vermin are still rats.
- Warp matchlocks are still inaccurate but still
hurts like bitch!
- Rats lead by Rat Boss (Killing it means
clanrats will panic)
- They have deathwheel if there is flat ground
(otherwise its pretty useless on high ground)
- Rats can tunnel in for ambushes or attack
from below.
I hope fantasized ww2 weapons (and vehicles) are acceptable.
MAGS M Series (with Flame flails flamethrower)
MG 34/42
107mm M1938 mortar (incendiaries and white phosphorous)
M4A3 Crocodile
P40 (for strafing)
IL-2 Sturmovik (more incendiaries)
Mosin Nagant (as sniper rifles)
German S-Mine and Punji deathtraps.
Skaven have more advanced tech compared to other races, coupled with diseases and mutations. They also don't give a shit about civilians or friendly fire. You could expect biological weapons, man portable nukes and fucked up roid-rat-giants with death rays. Best bet is to wait for their plans to bite them in their ass. Like their own bioweapons killing them, nuke stockpiles blowing up due infighting etc.
Send in the 5th armored furry battalion and the 9th catgirl(male) division
Hope to heaven they do not have a source of warpstone.
Otherwise assloads of .22 will take care of your slave hordes while you save the big bullets for rat-ogres, pit-abominations, and Stormvermin.
Hope to heaven they don't get their hands on working aircraft.
Cordon off and burn areas of suspected infestation to prevent them from expanding population.
Bunker busters and penetrating bombs.
IR scanning at night to identify tunnel entrances and bait them into 'stealing' poisoned food.
The most important advantage is maintaining air superiority and denying them the resources they need to grow. Every army rides on its stomach, and for the skaven this is their greatest weakness.
Best goal is to figure out a way to 'screwfly solution' them by exploiting their other primary urge, mating. If you can aquire some females you may find a way to create lots of sterile females to uses as pawns, bribes and severe societal disruption as each individual will attempt to monopolize access.
Skaven will murder out of mere paranoia, you could probably get them to commit genocide on themselves for food and sex.
Hope a skaven assasin isn't watching you do all of this.
P.S. pls no warpstone.
>>34944487
>>34942944
>>34942687
Ah, it seems we're all pumped for Warhammer 2