Assume you have a small fireteam, 4-6 guys who are mercenaries or skilled persons of some sort.
Design a bag you would you outfit them with for an absolute SHTF scenario.
I dont mean just a regular civilian-trying-to-get-away style bug out bag, although I'm sure some of it will be the same. But I mean give these operators everything they need down to a p51 can opener to survive indefinitely in a hostile shtf environment and remain combat effective.
>Assume water and food are available through foraging/hunting. no need for 40000 MREs
>only what they can carry on their persons and maybe 1 vehicle.
What do you think /k?
>>34752792
Large ALICE packs
let them decide what they need.
>tourist's delight x 40 tins
>exact same clothes as me
>copies of my id, with exact same wallets as me
>shaved heads, like mine
>>34752792
Impossible to give them enough.
The thing about supply is that from the moment you carry it (whatever it may be) you start losing it. Sure you could classify gear into consumables vs. non-consumables but it still means that eventually you will run out of the basic shit you need (medical supplies, rations, toiletries, electronics, incidentals, to say nothing of ammunition which is just about the heaviest thing you'll carry alltogether). While some of this shit might seem superfluous; try going without it when you absolutely need it.
While there are certainly stories of people "surviving" for long periods by themselves, this rarely takes place in combat situations. Even for special forces, there's still a logistical chain and they get restocked on the shit their using.
That brings me to my next point. If your guys are busy foraging/hunting/surviving, then their not out kicking ass or taking names. Sure they can still cause trouble but, their effectiveness will be severely reduced because of the extra time spent not dying. In a SHTF scenario that involved potential combat, you could expend 2,000-3,000 calories. You'd have to forage constantly, trap animals, and hunt so much just to be able to keep up or function in a life/death situation. Rations can reduce this effect but you'll run out of that eventually.
In order to design the bag, you must design the mission to the letter; Area of Operations, Timeframe, Victory conditions, RoE, Terrain Homework, Field Guide etc.
There is no one size fits all, that's just fantasy.
In a SHTF, even 4-6 guys will probably need at least 8-10 people backing them up logistically (hunting, foraging, growing, cooking, cleaning, fixing, etc). They will need to be resupplied on near constant basis and not meeting that resupply will result in FUBAR situations.
Even the smallest army marches on its stomach.
>>34752792
ALICE, and anything else you sling onto your body. Everyone needs to specialize in carrying basics of survival so we can carry the most of everything we need.