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Gimme your thoughts on this gun

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Thread replies: 315
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Gimme your thoughts on this gun
>>
Id rather not have a possessed gun with the hammer moving on its own.
>>
Lever guns are sex.
Betheseda don't know have anything about guns.
>>
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fallout 4 was entirely redeemed by bethesda adding in properly done ak's in the nuka world dlc. Also in bitching child soldier paint.
>>
>>34414033
Bethesda jewing out because their fans are too retarded to care and are impressed by fucking bright colours >>34414056
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>>34414033
One of the most infuriating, lazy things I've ever seen in a video game. Such a cool idea to have the Lever Gun in and it plays great, but that reload man, it fucking kills me inside. Soooooo fucking lazy of Bethesda, even New Vegas had perfectly sensible reloads for its lever action rifles. How can a sequel 6 years later and on a next gen console fail to implement this. FFFFFFuuuuuu
>>
>>34414729
>How can a sequel 6 years later and on a next gen console fail to implement this

What kills me is how they rushed Obsidian on New Vegas, versus the years spent on Fallout 4 and NV still blows it out of the water.
>>
>>34414729

Nv having reloading benches and fallout 4 not having them killed me.
>>
>>34414836
Yep. It's truly unbelievable how good a game NV is compared to its rushed development and underbudgeting. Bethesda and Zenimax can fuck off.

>>34414852
This too. Fucking hell, removing features from sequels, wew lad. In addition F4 had no ammo types at all, which was ridiculous considering the massive emphasis on crafting in the game.
>>
>>34414852
NV is the only good 3D fallout game
>>
As clever as /k/ is nobody thought to mention the eject port throwing casings back at the shooter's face
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>>34414033
>Fire
>Eject spent casing
>Load more rounds
>Spent casing teleports back into chamber
>Eject it again
>>
>>34414908
That's because bethesda is pants on head retarded and things left handed guns for right handed protagonists is cool looking
>>
>>34414836
>Let Obsidian make a side game for the franchise you bought
>Fuck them over at every possible turn to make sure it's as shit as possible
>Even still it ends up being world better than Fallout 3 and later on even Fallout 4 can't hold a candle to it
>Todd is so fucking salty about it that he absolutely refuses to acknowledge the existence of New Vegas
>>
>>34414889
cons:
-no RP
-instead of realizing full voice acting is a meme they added more including the fucking player
-muh dialogue wheel
-a few base guns, but at least you can modify them in a completely linear path
-gunplay is too weak to make up for the lack of RP
-""""settlement system""""
-DLCs, which were the strongest part of fo3, oblivion, skyrim, and maybe fnv, were a waste of money
-not even hiding the operant conditioning
-somehow the dungeons were worse than the skyrim ones
-i can remember 2 side quests, that one with a robot on a ship and the one with a chink ghoul
-4 ""factions"" that barely have any differences in how they play, and none of them look cool (unless you're a brotherhood fangay)
-speaking of the brotherhood, of COURSE they have to be in this game, along with supermutants and ghouls. because that's what fallout's all about, not a game of making choices. r-right?
-survival mode, because fallout is just stalker for normies. r-right?
-no ammo customization, no reloading, no repairing
-no more fun perks
-no more skills
-no more dialogue checks other than speech
-$60+however much the shitty DLCs are
-nothing to do in the towns, in NV you could gamble, fuck whores, and you could actually be immersed with everything to do
-skyrim enchantments v2.0
-no level cap so you'll play as one "character" forever

pros:
-companions are ok
-it has an overall artistic style
-i pirated it so todd can't have my monies
-character customization is bretty gud
/rant
>>
>>34414033
.45-70 or .444 are hefty game cartridges. Good for dangerous game in heavy brush. The red dot is about perfect. However, you need to be an ambush predator. You have 4+1 rounds. Use them wisely. Personally, I prefer old US Cavalry '40 dead men' cartridge box over the bandito look.
>>
>>34415264
See, here's your problem, you're viewing FO4 through the rose-tinted glasses of all the much better Fallout games before it. If you look at FO4 as if it's some shitty Mass Effect game set in the Fallout universe, it becomes a mediocre game, with potential to OK when modders fix the fucking thing.
>>
>>34415588
No matter how you view it the game sucks and even modders can't fix how terrible it is
>>
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>>34415588
i'm just pointing out the flaws in the game, trust me i know how to enjoy shitty bethesda games
>>
>>34415636
I'm just biding my time until SexTec gets rolling. Until then, I'll keep my optimism, and TTW.
>>
>>34414920

Almost every FPS has that though, it's so you can see the casing eject.
>>
>>34415681
>almost every fps has that
No.
>>
>>34415713
that is exactly true though. Almost every FPS within the last decade has that
>>
>>34414033

I've been playing fallout 4 again recently and just noticed that a few guns (Radium rifle, combat shotgun) have shell ejection on the correct side

I gotta wonder why
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>>34415720
Then you're playing shit stuff with equally as pants-on-head retarded devs
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>>34415724
they based the guns after other video game guns and what the concept artists thought they should look like, not real guns
>>
The only good game Bethesda has made in the last 10 years is Doom.
>>
>>34415759
bethesda didn't make that, they published it
>>
>>34415764

That explains why it was good, then.
>>
>>34415652
Where do you find the motivation to play for that long?
>>
>>34414729

This is all over the industry.

Hitman: Blood Money does things that the new game 10 fucking years later can't do. San Andreas does things that GTA IV or GTA V couldn't come close to doing. For Fuck's Sake, HITMAN CODENAME 47 WHICH CAME OUT NEARLY FUCKING 20 YEARS AGO HAD PEOPLE SPEAKING THE CORRECT LANGUAGES DEPENDING ON THE MAP, WHERE THE NEW GAME HAS EVERYONE SPEAKING BRITISH ENGLISH.
>>
>>34415745
Like stalker and counterstrike
>>
>>34415777

I'll take F.E.A.R. and Halo 1-3 + Reach over any FPS that has come out since.

Call of Duty ruined first person shooters.
>>
>>34415793

IIRC Counter-Strike (at least 1.6) had it that way because the guy who made it was left-handed and when it came time to release it he was lazy and just flipped the animation.

Stupid and lazy but it's at least a better explination than "hurr durr game won't be fun unless you can see brass flying out"
>>
>>34415793
the stalker devs did it because they made 1:1 models of real life guns and just mirrored the models at the last minute to make sure they wouldnt have to pay any money to any gun companies
>>
>>34415822

I haven't played 5 but Halo 1 through Halo Reach did a pretty good job of making interesting looking weapon and reload animations without going full retard. 1 even had the detail where you wouldn't rack the shotgun unless you reloaded from empty, something most games STILL CAN'T FUCKING GET RIGHT.
>>
>>34415951

Oh and the pistol's slide didn't magically lock back when you reloaded either. I can't stand that shit.
>>
>>34414033
>>>>>>>>>>>/v/
>>
>>34415681
Name me some games that do that, that came out recently. I have only seen that retarded effect in fallout 4 as of late and if done properly you can see ejected casings out of right handed weapons.
>>
>>34415776
i like to listen to music, and i might as well play something while i'm listening to music. if you'd scroll down on there you'd also see that i have hundreds of hours in blockade 3d which could probably tell you something about how easily entertained i am. i also haven't played all of them for that long, i just never really turn them off when i go to work or anything
>>
>>34414729
It's a feature you fucking retard
>>
>>34416042
todd are you working on tes 6 or something else right now?
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>>34415747
>Not real guns
The Radium rifle is based off a real gun though, the Vulksturm I think the name is.
>>
>>34416053
we are working on an online elder scrolls card game to compete with hearthstone
>>
>>34415720
>>34415681
For every FPS that does that you can actually NAME, I'll name three that don't do that.

It was a common thing back in the original Xbox and PS2 days, but there are very few modern games that do that anymore.
>>
>>34416053
>working on tes 6

Why would they do that when they can keep milking Skyrim year after year?
>>
>>34416054
that's the exception, not the rule. they also probably did model it after a vidya one too because it's infinitely easier to make a 3d model after another 3d model than to make it off of a picture
>>
>>34416098
>current year
>making a game that's fun to play instead of appealing to the masses and spending all of your budget on marketing so you already make profit on the first day of sales
obsidishits btfo
>>
>>34416102
I don't think that applies with only two items and seeing as one is from a previous Bethesda game and the other is based off something real I don't think your story matches up either.
>>
>>34414033
>lefty levergat
What the fuck is wrong with these people
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>>34416098
Hey kid wanna buy a game
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>>34416170
Look, its BRAND NEW*
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fallout 4 is great except for the fucking dumb shit gun designs

whoever was involved in creating them and whoever said it was ok needs a punch in the mouth

>look the action is on the left so you can actually see the gun working! isn't that cool!?
>>
>>34416182
>fallout 4 is great
Let me stop ya right there anon.
>>
>>34416182
>Fallout 4 is great

No.
>>
>>34416182
It's a better shooter than F3 and FNV but if you actually wanted role-playing and not just shooting and settlement building it fucking sucks.
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>>34416242
>fallout 4 was better because it was a better shooter
>if you actually wanted role playing
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>>34416203
>>34416241

eat shit, it's great and this is from somebody who has 700 hours on NV, only game I've bothered to get all the achievements for
>>
>>34416254
I never said Fallout 4 was better game. It's absolutely shit for the most part but it has the features you expect from a modern FPS and that's why casuals like it.
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>>34416300
sorry thought you were the same anon
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>>34416266
http://www.rpgcodex.net/content.php?id=10267
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>>34415759
"""""""""""""""""""made""""""""""""""""
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>>34416139
some graphic designer for bethesda said that's how they did it on some podcast iirc
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>>34414033
Aren't they supposed to be loaded from the right?
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>>34416550
Fallout 4 doesnt give a shit about right handed
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>>34416054
you wrong anon
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>>34416651
You're wrong Anon
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>>34414033

>no m16 or FAL
>the replacements are literally a knock off BAR and fucking LEWIS GUN WTF
>every damn bolt action is left handed
>to get the Ak you have to either obtain level 30 or get really fucking lucky with legendary monsters

there is so much horse shit in this game.
>>
>>34416750
and $20 on top of the $60 for this pile of dogshit
>>
>>34416849
>2017
>paying for video games

it's like you want to support this cancer or something
>>
>>34416182
The Dialogue Wheel and its consequences have been a disaster for the human race.
>>
>>34415776
not that guy but Bethesda open world is crack for my brain. Its a shame they fucked over obsidian because if I could get the kleptomaniac gameplay that my shitty body needs with actual good stories and quests, then that would be great.
>>
>>34416858
Spotted the jew
>>
>>34416905
>Jewish for not shilling out to another garbage developer
>>
>>34416858
>>34415264
i already said i pirated it, most don't though (and i haven't bothered to pirate the shitty DLCs)
>>
>>34416075
>>34416053
>>34416120
>>34416170
>>34416179
>in the year 2525, if man is still alive, Skyrim vanilla with paid mods for the PS60 and Xbox 2 will make its 514th in a row appearance at the Bethesda E3 showcase.
>>
>>34416927
Shut the fuck up jew
>>
>>34416905
the jews are the ones putting out this trash
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>>34416970
>>34416905
Daily reminder that tripfags are trash and should be filtered.
>>
>>34414033
Typical terrible Bethesda animations.
>>
>>34414836
Very surprising. Who knew that a game running a shinier version of the morrowwind engine would feel dated...
>>
>>34416355
came to post this.
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>>34414033
Why the fuck is everything bethesda does fucking backwards?
>>
>>34416182
I bought it and have been playing through it for about 2 months now. Honestly, it's not as good as NV but it's not unplayable. It's disappointing to be polite and kinda shit to be more critical. I can overlook a lot of little things because I enjoy the exploration and world building of Fallout games, but playing FO4 when I have probably 700 hours or so in NV is kind of a let down. I guess I just expected more than Bethesda could ever provide me, and at this point it's my fault. I'll keep playing it, but the whole time I'll be thinking of how much better it could have been.

I do like the ability to call in vertibirds, although the implementation was half-assed. I was at quincy and called one in after I realized the gunners there had level scaled and I was using up way too much ammo after having rushed in when I usually sneak. The vertibird lands and I get inside, fire off a few bursts from the minigun then fly away. Then I go into third person and realize the pilot is dead. I guess a gunner got lucky and blasted through the glass in the cockpit which was all shattered, but I mean it's little things like that which could have been anticipated. If you're going to make it so the pilots can die, why the fuck would you still let the vertibird fly? It looks rediculous.
>>
>>34418827
The problem with 4 for me is that the longer I played it, the less I liked it. As opposed to 1/2/nv where I started out luke-warm and eventually loved them to death
>>
>>34415681
Its not the early 2000's anymore, bucko.
The only games that still do that are those shitty gook Counterstrike clones.
>>
>>34418808
their shit
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>>34419497
How can one company be so incompetent?
>>
>>34415793
>playing stalker without mods
>>
>>34419592
>playing stalker with mods
call of chernobyl exists for a reason
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>>34419628
Call of Chernobyl is a mod you fucking mong
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>>34419212
nv still has that problem with me, I can't love it like so many people do, the combat is just so clunky.
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>>34415776
I easily have 2x as many hours in FO4 as I have in NV simply because I ignore the story and have it modded to hell and back regarding balance, weapons, armor, etc. and pretty much turned it into murder hobo simulator 2016. I usually just head east to the coast then down and shoot shit with my trusty 91-30.
>>
A Tale of Three Wastelands when?
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>>34416182
>fallout 4
Even for a board that doesn't play much video games and only care for the guns, you are wrong.
>>
>>34416728
This gun has interesting operating method, it's sort of gas-delayed blowback, wonder why we don't see it outside of few exquisite pistols nowadays(Ian shot one and the recoil was okay, so that wasn't the case).
>>
>>34415264
to be fair mutants and BoS are a Fallout staple, but u right about everything else
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>>34421521
It looks aesthetic to me and I want one
>>
I don't give a fuck about how realistic or accurate to real life the guns are in a game because I'm not some nogunz faggot that's trying to live viscerally through video games. I used to be bothered by them at times when I was a nogunz, but now I have real guns and they're a lot more fun to shoot than vidya ones, so I don't care anymore.
>>
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>>34421541
The problem tends to be not that the BoS and super mutants turn up where they don't belong, or when they have no reasonable motive to be there.

The Institute is also possibly one of the worst video game 'villains' I've ever come across.
>>
>>34415636
The metro gas mask mod combined with one that adds far harbor fog over the entire map is pretty fun.

>>34415822
>forgetting ODST

But yeah 343 are trash
>>
>>34415951
Don't play 5, it's trash. Easily the worst game in the series. It doesn't even have the somewhat okay writing or gunplay of Halo 4 to back it up -the writing is awful, map design is horrific, the aiming is bugged so half the time it registers double input and the lighting and texture work is worse than some indie games.
>>
>>34422252
Good for you actual-faggot. Viscerally? Did you mean vicariously? Good thing they don't test whether or not you're FUCKING RETARDED when you bought your guns or you'd still be trying to live viscerally through your video games.
>>
>>34422984

Maybe you should go back to whining about how guns in your vidya are unrealistic while the actual gun owners enjoy their guns, dumb Eurotrash faggot.
>>
>>34414919
I like to think he just dropped a live round
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>>34414033

>We're adding a lever gat in the DLC!
>But it's possessed
>And the reload is broken

Thank god for mods DESU. Who needs a Lever Gat when I have a Mosin?

And at least it gave pump action shotgun mods a base to work with on their reloads.
>>
>>34414056

>They included the Shovel AK

Absolute madmen.
>>
>>34415776

It's all about immersion for me. Download some atmospheric mods, a couple of good radio ones and some decent guns, and I can waste hours walking about shooting raiders in the face.
>>
>>34422973

>Bought Halo 5 yesterday
>Still waiting for it to install

Ah fugg. Did wonder why it was cheap as fuck.
>>
>>34421541
no, the setting is just a backdrop for fallout games. fallout games, at least to me, are about choices and consequences. the brotherhood has no reason to be in fallout 3, 4, or even NV. super mutants have no reason to be in fallout 3 or 4
>>
>>34422964
links?
>>
>>34421449
screenshot of mod list pls, i just have a couple weapon mods and removed the voice acting for the player
>>
>>34416266
>get all the achievements for

You have to 18 to post here
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>>34423427
you'll lose interest before you finish the game, believe me. only cool parts were when you pilot the mech thing
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>>34420516
eh, nothing I can say to that. Other than melee >>> all
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>>34414043
The funny part is, they actually got it fucking right in Fallout 3.
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>>34424562
Shame the melee in four is total garbage until you get the late game perks/items that reduce being staggered
>>
>>34415636
The FO4 modding community is essentially a bunch of autists playing dress up doll with female characters, the amount of Body and Face mods on FO4 is obscene. The only good thing to come out of FO4 modding is all the gun mods and the ENBs, even then all I do is download a new gun mod, go to my target range settlement and destroy the population before I get bored of it.
>>
>>34414056
>we'll put the bolt of the left side so we don't have to animated you reaching around

but then also they have the top cover off so you can see the innerworkings, which is sex
>>
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>>34415264
>BoS is aesthetic but don't have a reason to be there
>the gunplay is pretty good desu, not amazine, but good for a fallout game
>i like settlement building, but you need a couple mods (homemaker, OC decorater) to make it good
>come on, there's some pretty fucking fun perks, like blitz
>and fucking speech is just orange and red, not actual checkrates
>come on, you can't say it not having a level cap, and not ending, isn't a good thing
>>
>>34424716
I tried to make an immersive RP run like I used to do in NV but the lack of quality mods and majority of "Make all your magazines have tits on them and you character have Double D breasts with moon shaped nipples" drowned out the quality content
>>
>>34424662
Ikr, its a fucking travesty.
>>
>>34424273
>a bunch of grown men arguing about video games
>better call this guy underage because he actually plays them

how are you gonna have an opinion on Fallout 4 or NV if you haven't killed deathclaws with a .22 pistol?
>>
>>34424801
wew
>mhm
>you missed my point, either make a good fallout rpg or make a fun open world fps set in the fallout world. bethesda failed on both
>okay, it's still unnecessary for a fallout game. if they want to make it they should've made it good (politics of controlling hundreds of settlers, tribal warfare, making alliances with other settlements, having actual rewards for your actions, kinda like the default survival mode)
>again, missing the point. having perks and skills lets you have tons of perks that really change your character, and make you interesting while also having flat damage increases. sure some perks are fun, but not nearly as many of them as in NV
>is this a good thing? pls explain further, I can't tell what you're trying to say
>wheeew lad, a level cap of 20-30 is good because then you play as one character, that has upsides and downsides, for the game. then you replay the game, as a different character. fallout and skyrim are like hellish nightmares that go on forever and never end. i'd much rather see what happens after the game ends, making the story have actual weight, than to just continue on like nothing ever happened. everything in fallout 4 and skyrim exists in a vacuum. finish the main quest, nothing changes. don't finish the main quest, nothing changes.
>>
>>34415264
Survival mode was good in both 4 and NV
>>
>>34423427

It's like they took all the worst parts of 4 and made a game with just them.

Halo peaked at Reach. Everything since has been mediocre at best except for the Forerunner books.
>>
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>>34425048

I'll answer the speech check one and the level cap one.
>no, it's worse because you don't know what speech you really NEED. red is just... red. and also it only is dependent on charisma, not even a speech skill.
>"if the game doesn't make me start a new character i won't!"
wowwee
>>
>>34425099

>tfw 343 could have made a game about the Forerunner-Flood war or the Human-Forerunner war or the Human-Flood war or the Forerunner-Promethean war but instead we got Halo 4 and 5 and shitty Karen Travissties
>>
>>34418827

I was angered by FO4 because it was so close to being good. Like the finish line to excellence was in sight, and some nigger was like "fuck gameplay, let's build settlements." When you do the USS Constitution quest and they have skill checks...I simply got the thousand yard stare thinking about what could have been..

And whoever decided the combat rifle should be chambered in .45 needs to be launched into the Sun.
>>
>>34425162

A Forerunner-Flood war trilogy spanning hundreds of years depicting the final battle of the Maginot Sphere and an everybody dies ending like Reach would make be go back to Xbox in a heartbeat.
>>
>>34424293

That bad? Damn. Good thing I picked up a couple of other games, can just play them when I get bored of it.
>>
>>34424716

I hate that, you see some armour that looks alright, then you find out it's exclusively for female characters using a body type that has yuge tits and a tiny waist.
>>
>>34424650
The one with a .32 caliber bolt action?
>>
>>34425120
I think you missed anons point, there is no point in making a new character when you can essentially 100% the game in a single run and become god king of space.
>>
>>34426003
yeah, and if you do try to make a new game it punishes you like skyrim, oblivion, and fallout 3 by making a 30 minute long tutorial
>>
>>34425053
yeah, i just don't like how they seemingly didn't understand what fallout was about (roleplaying and making choices in a post-apoctalyptic world) and spent time on settlements, a hardcore survival mode, more voice acting, better gunplay, etc. none of these things are bad by themselves, but they're pointless for fallout.
>>
>>34426263
Probably the biggest disappointment were the shallow factions and completely uninteresting story. Nothing had any depth or involved history, everything was just a static set piece. New Vegas felt like there was a culture behind everything, and something monumental at stake, a richness that everything in four completely lacked.

I didn't give a shit about finding Shaun, or avenging my spouse. Couldn't care less about rebuilding the Minutemen. The Brotherhood was neat because they had a giant airship set piece but that was it and the Institute might be the least interesting antagonists in recent memory.
>>
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>>34415588
>you're viewing FO4 through the rose-tinted glasses of all the much better Fallout games before it. If you look at FO4 as if it's some shitty Mass Effect game set in the Fallout universe, it becomes a mediocre game, with potential to OK when modders fix the fucking thing
Not him but you've just outlined the actual fucking problem. No matter how the game is viewed FO4 is a shitty game:
It's a bad shooter.
It's definitely not even an RPG at this point.
It's a small open world.
It has a laughably simple survival system.
It's a terrible romance simulator.
It's an awful base builder.
Equally awful RTS. (really, I can't make my men patrol?)
It's a bad Fallout game.
It's full of bugs.
It's full of unfixable bugs that are inherent to their latest iteration of an engine that's nearly two decades old. (that they ham-fistedly tried to upgrade and fucked up in the process)
It's too expensive for the quality of product that's been released, even when patched.

Also you've completely fucked up in your use of "rose-tinted" in this case and I suspect that's because you heard it somewhere else when discussing Bethesda's failures. Honestly I don't hear or see that term often, but when I do it's always used by those, "this game isn't so bad!" types that insist the modders will fix it all.

Modders are not supposed to fix. Modders are supposed to mod. They're called modders for a reason, not fixers.

Fallout 4 is a case study in the cancer that's in the video game industry (and tech industry in general) and also in the shortcomings of a society that's been raised to just buy shit that's pushed on to them. The free market has failed because the invisible hand now has incurable autism.
>>
>>34424238
I'm on xbox. But the gas mask one is called Fallout 2287: Gas Masks of the Wasteland. The latter is just a generic weather mod I found, i imagine there's much better on nexus.
>>
>>34422252
>>34423001
>actual gun owners
Not him but post your guns, faggot. Put up or shut the fuck up.

I'll show you a picture of my Marlin lever-action that I cherish and adore (which is why this sort of thing bothers me) but only if you show proof that you're an "actual gun owner." Of course if you do own guns I wouldn't be surprised if you're literally a meme and actually compensating, I can't imagine why else you'd hide behind your mythical gun ownership as some retarded one-uppance.

So let's do this, show me yours and I'll show you mine right before I tell you that your taste in video games is absolute garbage.
>>
>>34424730
its not really for the animation, most games do this so its more visually interesting, so you can see the bolt flying around. if they were actually being lazy, it would be easier to put the bolt on the right side because you dont need to animate things you cant see
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>>34424716
>>34424812
You should pick up ARMA 3 if you're looking for some fun modded gameplay.
>>
>>34424716
>>34424812

Not to mention people making gun mods that don't fit the 50's aesthetic, like M9 Berettas and glocks. A really popular mod is an AR15, but instead of being old school wood furniture AR with a bunch of cool mods to change it. (ala NV) its "muh modern black rifle". Which I'd be fine with.. in a different game.
>>
>>34424730
>>34427120

This. It also started from poor game devs not wanting to get sued into starvation by gun manufacturers.
>>
>>34427510
>sued into starvation
I'm sorry, but how? I just don't even understand the logic you're using because Rare made the MP5 and just named it the "D5K Deutsche" which then was featured heavily in Goldeneye 007. Walther PPK was the "PP7" and that was in nearly every single mission in the game, and arguably the first gun you pick up is the AKS and named the "KF7 Soviet."

Nearly every single weapon in the game is a direct copy of a real-world weapon, but the name is just something different. Even random shit like the TT-33 is the "DD44 Dostovei" and to this day Rare has yet to be hit with a lawsuit from H&K, Walther, Kalashnikov, and whoever owns the rights to the Tokarev design. (if any)

Plus Bethesda has free reign to make up whatever fictional design they want and they've done just that, but the problem is the designs are stupid because they're stupid.
>>
>>34427510
no gun maker has ever sued any company over the use of any weapons yet, so its a pretty unlikely move, and pr suicide for whoever tries it first. its also free advertising, so hey, why do it.

while fact checking that, i did discover that a helicopter company sued battlefield tho
>>
>>34427199
That really bugged me, in the New Vegas setting, thanks to 1 & 2, guns like FALs and AKs are understandable and the weapon mods and even the packs tried to knee it lore friendly. The FO4 modding community don't really seem to give a shit, like the Anon you replied to said, it's fucking dress up time with out of place guns since it failed to deliver as a fallout game
>>
>>34427199
>>34427891
NV did have the marksman carbine/All American, which was basically an M4 with a VLTOR rail, PRS stock, and ACOG
>>
>>34427725
To be fair, Goldeneye's graphics were blocky enough that simply pulling fictional gun names out of your ass would have probably shielded the company against lawsuits. The fact of the matter is, even with a bigass publisher on board, a storyline similar to the movie, and even Brosnan's mug on the box art, they still took the time to fictionalize the weapons' names. I wonder why.
>>34427817
Not sure it would turn into a PR nightmare for the gun mfgs. How would that work? Videogames and guns have largely different target audiences. It took a lot of novels and movies before people fell in love with the PPK and Glock still isn't making Scaramanga's gun
>>
>>34428004
theres no way to spin it to look good. itll piss off gamers and gun fans wont be able to use their guns in that game. it just wouldnt be a good idea, even if the fallout was small. it would sorta interesting to see what the videogame developers would do. imagine if something very iconic like mac 10`s tried this, there would be a mad rush as every game gets updated to remove them, hundreds of games and developers suddenly being very aware to pass on that gun from now on
>>
>>34428072
they could technically sue, but it's pointless. movies get paid for using certain guns, books never get sued for using gun names, the only reason they might sue is if the gun wasn't represented well, like if there was a glock that blew up in your handevery time you shot it, the publishers might get sued
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>>34428004
>The fact of the matter is, even with a bigass publisher on board, a storyline similar to the movie, and even Brosnan's mug on the box art, they still took the time to fictionalize the weapons' names. I wonder why.
>I wonder why.
Gee, could it possibly be that they didn't have the rights to anything they featured so they decided to rename everything?

You're jumping through hoops and bending over backward to create a scenario where Bethesda might possibly be in a position where they redesigned FICTIONAL weapons due to legal troubles. This didn't stop them from literally copying real-world guns and featuring it in other titles, so the argument of, "oh well they might get sued :(" doesn't fly for the literal make-believe we're talking about.

Even if we weren't talking about entirely made-up shit or simply renamed copies the fact is >>34428072 has a point, it's a lose-lose situation for any gun manufacturer to actually fuck with a massive part of their audience.

Notice I said "audience" and not "customers" because, believe it or not, guns are more than just gun ownership. (hence "gun culture") They don't have different target audiences because it's pretty fucking hard to find young people who do not and have never played a video game or consumed some other form of media, and honestly, it's fucking hilarious that you even try to imply that the "target audience" hasn't been easily-duped assholes. Case in point the Dirty Harry franchise and the "most powerful handgun in the world." Do you know how many of those sold after that movie came out? A lot.

I know you're too young to remember the AWB in it's entirety, but I can tell you right now the big scary black rifle got popular at the same time FPS games hit mainstream. Then the price fell, and all of those kiddos could afford the !!assault weapons!! and then they got really popular.

Nobody ever drowned in gravy, no company would go out of their way to fuck themselves over.
>>
>>34415264
>-""""settlement system""""

To be honest settlement building was the only reason I put so many hours into the game.
>>
>>34423001
Wait what? Somehow everyone is European that thinks you like dicks in, on, and around you?

If you're talking about hundreds of years ago when my family came here and *LITERALLY* were the first inhabitants of a northwest town before it was even U.S. soil then yes. I'm european.

Your one of those insufferable retards that think because they got em' a fire-weapon that you're somehow not a soft-as-baby-shit troglodyte. Unfortunately for you. You're just an embarrassing gun owner now who basically regurgitates the worst tier insults that are slung on /k/ ad nauseam. So congrats on being everything the rest of us strive not to be. Why even come on this thread? Apparently they hit a nerve. You must have really fetishized video games and now you're coming to unleash your faggoty wrath on someone who was just making a mediocre thread. Get therapy.
>>
>>34429458
it's okay, but it didn't need to exist. if they wanted to add it, they should've made it good by doing things i mentioned earlier
>>
>>34421449
>>34424249
Seconded. Please, dude. I need to make this thing bearable.
>>
>>34427166
I'm actually playing Exile with friends atm lol, love Arma 3 mods
>>
>>34429458
Having to build your own world was the best/worst part of FO4. If they had ANY real settlements that weren't just backdrops for at most 3 quests to back up being able to build your hobo empire it would have been fine.

Some of the most fun I've had was after installing mods that made raider threats y'know... Threats.
>Build little settlement around red rocket
>No wall or anything but put some turrets so it's cool
>Raider attack
>Motherfuckers come from 3 sides with like 4 suits of powerarmor and about 15 guys all chucking molotovs and shooting
>Die huddled next to my mosin in the corner of a shack
>Build every settlement from then on out wall first, settlement second
>Set up little Outpost
>Super mutant attack
>50 super mutants with rocket launchers and assault rifles
>Get shit wrecked
>Respawn and call in about 10 minitemen in power armor
>Stacks of dead muties on my razor wire
>Finally got gud
>>
>>34430172
>>34424249
main things are
>more armor slots
>cut weapon mods/extended weapon mods
>black synth armor/dark institute/evil institute replacers
>durable vertibirds/Tougher Vertibirds
>angry artillery
>safe and trunk contents reworked
>CROSS everything
>wearable backpacks
>locksmith/unlocking violence
>custom combat armor
>BoS powerarmor overhaul
>Better locational damage
>better explosives
>create your own difficulty rebalance
>castle rebuilt/you are the general
>impervious power armor
gives power armor DT and makes enemies run away when they can't kill you so pretty much anything that isn't explosives or heavy weapons can't spam you to death in poweramor
>see through scopes
>lever action rifle reload fix
thread related
>black titanium powerarmor frame
>flare gun redone
lets you shoot artillery markers+angry artillery makes you the lord of fucking death against any enemy who stands outside
>APC and tank turrets
>Sandbag Fortifications
fucking amazing mod and the fact that razorwire isn't mapped actually makes it useful since enemies will run up and get caught in it
>sim settlements
>no perk level requirements
so if feels like you're playing fallout
>combat armor - cinematic intro fix
>grab the damn mag

Raider attack/enemy overhauls/word building
>better settlers
>gunners overhaul
so they don't fucking shoot at you as a default, but will fuck your shit up if you cross them
>stronger raids. fearsome settlement raiding
>immersive settlers
>Synth Overhaul
>enclave Resurgent
awesome mod but might still clash with custom combat armor
>america rising, a tale of the enclave.
>The mercenary - pack
>Disguises- multifunction hostile infiltration mod
so the raiders don't fucking shoot at you
>endless warfare
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>>34425120
>tfw you realize Veronica has a built in shotgun surgeon perk, effectively making her the best companion in the game if you give her an OP as fuck hunting shotgun with modified choke
I love that alcoholic bitch so much.
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>>34431300
Weapons
>colt delta elite 10mm replacer
>PTRS-41
>M1 Garand
>M1 carbine
>Mosin Nagant
>skibadaa weapons pack REDUX
>12.7mm pistol
>SVT 40
>m9a1
>DKS-501 sniper rifle
>XXL DKS-501 (.50 uranium-238 Nuclear ammo)
>Plasma Arsenal
>Bozar Rifle
MOST IMPORTANT GAME CHANGING MOD
>YonaTaku's Defense gun replacer for pipe-guns
>DefenseGun V1.1

also
>damage threshold
>>
>>34427922

Yeah, but that was one weapon. And I kinda feel like it was rushed out. It's pretty universally panned for it's aesthetic.
>>
>>34415588
>The game isn't that shitty if you just hold it to a lower standard and mod it so fucking hard it doesn't even vaguely resemble the base game anymore
Nigga, that's the fucking problem.
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>>34429559
I don't like the "but it doesn't need to be there" argument. You're right, it doesn't, but I like that it does. I doesn't like that they lied and made it a central part of the Minutemen quest line after saying it wouldn't be "mandatory". But I like it, so whatevs.
>>34431065
What I hate the most is that if you have multiple settlements, if you don't defend each one individually yourself they will die. Doesn't matter if you build a huge cement wall and 100 turrets, the chances of a settlement dying from an attack without you there is literally a coinflip. plus enemies spawn inside your walls if you aren't at the settlement when they attack.
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>>34431326
fucking pipe weapons.
don't even get me started on pipe weapons.
>ooh! i opened a safe in an underground military bunker that hasn't been opened in 200 years! it must be good!
>*automatic pipe pistol*
>>
>>34414729
apparently the new vegas team had a lot of trouble animating the lever action reload in Bethesda engine. so its no surprise Bethesda put no effort into it
>>
>>34431379
>Almost every legendary weapon in the game is basically just a named version of a regular weapon
>No unique skin or anything, 90% are a random drops from legendary enemies, and their effects only come in "basically a normal weapon" to "stupidly fucking OP in a game where you're already stupidly OP in the first few hours"
Is there anything they didn't fuck up?
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>>34431350
>mod it so fucking hard it doesn't even vaguely resemble the base game anymore
they would do better to design a game around the modding community and drop as stable a game as possible with solid mechanics

>FO5
>choose geographic region
>set it 30 years after the nuclear apocalypse so the fallout aesthetic/everyone still eating beans out of cans makes sense
>give it a few fully developed shanty towns and settlements with prewar military installations being the seats of power of various factions
>have the base game be murder hobo simulator 201_
>give it a smattering of quests and special events but focus on developing the MECHANICS of each factions interaction
>release the geck/mod kit when the game drops
>let modders create the game within the world you've created

>>34431387
a random fucking guy scripted a fix for it, so thats bullshit

>>34431379
>safe and trunk contents reworked
no more pipe guns in desk drawers of secret military installations
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>>34431428
>>
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>>34431442
>>
>>34424650
You mean New Vegas? That was a different studio.
>>
>>34431428
>tfw you realize Fallout 4 doesn't have a single whore you can pay for sex
This bugs me more than it should, I dunno, it just kinda feels like New Vegas really did give you the option to be a real fiend; a drug addicted, whiskey swinging, whore fucking, murdering piece of shit who supports slavery and genociding all the other factions.
Meanwhile Fallout 4 only gives you the illusion that you can be the bad guy, but in reality you're pretty much railroaded into being the squeaky clean hero no matter what, at the very most a bit of a dick
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>>34424801
>i like settlement building, but you need a couple mods (homemaker, OC decorater) to make it good
Spent hours building a settlement, building turrets, walls and arming the people. Gunners spawn into the settlement and kill 10 people.
>>
>>34431502
This.
Also, I really like how..
FO3 Ending: You walk behind Liberty Prime with the BoS all the way to the end of the game while Prime smashes shit left and right. You personally kill the head guy of course.
FO4 BoS Ending: You walk behind Liberty Prime with the BoS all the way to the end of the game while Prime smashes shit left and right. You personally kill the head guy of course.
Did anyone else feel pretty shat on for that?
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>>34431469
>>34431442
>>34431428

Wow, that last page got intense for an MSPaint drawing.
>>
>>34431469
https://www.youtube.com/watch?v=V2VTulxEDig
read it panel by panel with the song. damn

>>34431502
the irony is that they then DON'T give you the option to not be a dick in nuka world/when you come to the commonwealth with your raider army
and that nuka world is almost drug free
and there are no whores or sex slaves in nuka world

the worst faction in the game is just a bunch of psychopaths who enjoy murdering people, not even for the sport, just because BBEG and cannibalism is just a given you can select as a trait your companions are tolerable of yet you can't tell cait you'll give her 3 syringes of psycho if she'll suck your dick.
>>
>>34431508
i would have preferred a fucking prebuilt compared to unmodded sanctuary and building systems
>>
>>34431547

Yeah, despite being raiders, the worst you do if you're smart is ask people to leave their land nicely a few times and then make it look all bad and scawwwy.
>>
>>34431442
did he make an alternate where you try to head straight towards vegas and get assraped by cazadors/radsquarpions, then raiders, then a deathclaw or get brutally sodomized by a fuckload of deathclaws?
>>
>>34431549
nobody cares.

games aren't being made for people like you or people like me. They are made for being mass produced for the same kids who buy fidget spinners and demand their parents line up to buy the new iphone. You may not like it but thats the way it is. They make the companies money. You just make them waste more time
>>
>>34431469
Fuck mang I always love the final shootout with Benny no matter how you go about it, I know it's arguable the point where "the real NV starts here" but finally coming face to face with that checkered suit fucker that left you for dead and fucking him up just feels so satisfying climatic.
>>
>>34431584
or the rage if you don't just murder him in the middle of the casino when he fucks off and tries to get you killed, then ends up captured by the legion (actually giving you a reason besides curiosity and quest markers to go to caesars legions only camp)

the cut content idea was that you would get to fight benny in that legion arena and kill him slowly
>>
>>34431598
That would have been so damn good.
>>
>>34431547
Fallout NV raiders:
>A gang who had been beaten down and rebuilt three times, once proud warrior conquerors reduced to drug dealers after an massacre where evacuating civilians were murdered on mass due to a mistake by the games supposedly "good guy" faction giving us a better idea of how there really are no good guys or bad guys in this world

Fallout 3/4 raiders:
>We just like to kill shit, no reason really, not a territory thing or anything, we also like to decorate our shit with dead bodies because we're just edgy like that
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>>34431379
It's sad that fans give more of a shit about the pre/post war discrepancies, and the overall lore itself, than Bethesda.
>>
>>34431646
not really. If those fans actually cared they would just boycott the industry until it unfucked itself.
>>
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>>34431638
>We just like to kill shit, no reason really
it's odd especially with all the terminals in 4 containing an actual back story about certain raiders and yet Beth did nothing with it
>>
>>34431661

Videogame fans are shit at boycotting. I don't buy many games from top publishers anymore, but I'm not the majority.
>>
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>>34431646
>Jet was a massive plot point in Fallout 2, created by a single genius boy funded by one of New Reno's most powerful mafia families through a trial and error process that ended up kill thousands of slaves before being perfected, a boy who canonly died after being stabbed to death by a junkie
>In Fallout 3 some ghoul in a basement manages to make a super dooper version of jet in a basement on his first try using fucking cereal
>>
>>34431675
>I don't buy many games from top publishers anymore, but I'm not the majority.

you will be in a few years. Though it won't really matter. nearly 5 years of every game being "call of warfare modern honor: black ops 9" has shown that companies still make bank repackaging the same concept over and over again.

The only good sign is smaller developers coming up from nothing with good titles.
>>
So I never actually played 4, just watched some videos and read shit about it.

Is there any reason why the Institute sends synths to murder and replace completely random farmers in the middle of nowhere? Like I can get it for mayors and other important people, but why the fuck do they just sometimes target "literally whos" for replacement yet still get paraded around as the games real good guys?
>>
>>34431665
>>34431638
no joinable raider faction and the fact that raiders just shoot on sight despite extorting literally everyone but the MC is one of the many primary faults of FO4

they had such an easy option too if they just had the gumption to make a non shit game
>who the fuck are you stay back asshole
>yeah we're trying to kill these pricks in the museum they tried to cross our territory and shit without paying for passage
>you want to come with us stranger, we could always use an extra gun
>or if you want to die you could try and help that goody goody nigger
>raider and minutemen joinable factions
>give the raiders a hierarchy but no centralized state
>tribal like raiders always are
>have them legitimately protect various farmers/settlements from outside raiders and super mutants
>minutemen are only a thing as a player faction otherwise you can be a raider or raider friendly
IE like fallout NV and the boomers
>quest and alliance system as you become king of barter town with your raider pal named raider npc from concord I can't remember the name of by your side
>gunners instead of simply being high level raiders are joinable and give you a "good guy" shades of grey joinable commonwealth faction (unless you create the minutemen as a player faction)

>>34431726
no
>>
>>34431740
I too wish they did more with Raiders. Could of honestly had soe choices of raider factions between generic, Forged, and Gunners. It really felt like Gunners were supposed to be a player faction
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>>34431726
>Is there any reason why the Institute sends synths to murder and replace completely random farmers in the middle of nowhere?
no, and the worst part is that it's never answered, the only answers you get at the Institute is "We did it just to see what you would do"
Skyrim has better writing than 4
>>
>>34431740
also the ability to build up the minuteman faction in your own image. some kind of approved equipment list so you could have every minuteman spawn in one of X outfits with player choice armor and weapons.

And Why they didn't steal the idea of fallout commander like they did real time settler from FONV to let you, as General of the Minutemen/Knight of the Brotherhood of Steel/Director of the Institute, to let you lead a squad of 3-5 or up to 50 named/ranked npcs I will never know.
>>
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>>34427166
>fallout 4 is fine
>if you want a game that has mods, arma 3 is a better alternative
what the fuck goes on inside your empty skull?
>>
>>34431646
fallout fans are apparently dumber than the mentally retarded. Try playing sone fallout new vegas fanmade mods, you'll cringe yourself to death
>>
>They still never explained why several characters in Bethesda's Fallout games have various British accents despite there being absolutely no mention of cross ocean travel in any of the games.
>>
>>34431802
>Things can only exist if it's explicitly stated to have happened
Planes existed. Boats existed. Doesn't much (or any) imagination to work out how they got to the US.
>>
>>34431325
>confusing a lesbian for a drunk
Veronica is BOS, Cass is the alcoholic
>>
>>34431833
Yeah, sorry, realized I messed that up the moment I posted it. I'm just so used to giving Veronica the ballistic fist that now I kinda equate her with shotguns as well.

>>34431830
>Imply that contact with Europe is possible
>Just completely ignore it because "lol, why the fuck would actually having connections with the other side of the world be interesting or lore significant? They just have a funny voices."
>>
>>34431830
>200+ years after nuclear holocaust
>retaining your irish accent from your irish parents
>implying linguistic degeneration wouldn't be a thing where everyone talks like backwoods hillbillies or niggers.

a more interesting story than FO4 is how two racially irish people ended up together long after the apocalypse and deciding the easiest way to make money is selling thier only child into slavery. That level of desperation could actually humanize them and make Cait murdering them have real weight.
>>
>>34424801
>BoS spends all of FO3 complaining about their inferior power armor compared to the enclave
>Finally manage to defeat them
>Hey you know all those advanced power armors that the enclave had? Wouldn't it be cool if we started using them now that we won the war?
>Lol just kidding here's this other super advanced prewar type that's never shown up before anywhere else that we just happened to find enough of somewhere to outfit everyone in the entire chapter with.
>>
>>34431325
>Liking the companion who will literally cuck you in the ending
>>
>>34425220
>Combat rifle is a .45
>"assault rifle" is a 40 pound water cooled design straight out of WW1
>PPK in 10mm
>>
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>>34431893
They could have entirely justified the existence of the T-60 by saying that the BoS developed it as a means of having a shitton of good power armor as opposed to a meager amount of great power armor.
>>
>>34416858
Pay for it or don't have it, child.
>>
>>34431932
OR
>just have everyone in X02 like a fucking modder made after taking a fuckton of enclave armor and the ability to make/maintain it
OR
>do like another mod does and have a smattering of T45, T51, and X01
>>
>>34416927
>The only way to not pay the developer is to steal it
Typical millennial, it's a video game, you're not entitled to have it. If you don't want to give them money, then just don't have it.
>>
>>34426390
>Just buy shit that's pushed on them
That's how it's worked since we invented advertising, it's not a new phenomenon.
>>
>>34431430
>Make a fallout game with EVEN LESS storyline, interesting factions and RPG elements
No you dumb fuck, you're part of the problem.
Fallout isn't just about murdering everything, fuck with a couple of underhanded tactics you could finish NV without personally killing anyone.
>>
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The biggest problem Bethesda's Fallout games have is they don't realize the whole point of the series that Black Isle/Obsidian built the world around, moving forward.

Think about it, Fallout 1 was set shortly after shit started to get semi-habitable, you go out into this strange world that's just starting to get its shit together in the form of small towns, small gangs, small caravans and gun making businesses, basically small everything. The masters army was pretty much the only thing that really had any significant numbers behind it.

The they went to Fallout 2, but instead of moving to an entirely new location and exploring a different story they set the game in relatively the same place, with you being the descendant of the original MC, why? Because the point was to show you all these smalls things and how they evolved over 80 years. Now that small village grew into a fairly well maintained government that called itself the NCR while other small settlements grew into huge cities, small gangs grew into mafia families that instead of raiding villages now fought each other over dominance of New Reno, small caravans became wide spread business connecting the entire wasteland together and allowing a mass of resource that in turned let everyone get their shit together so well. Now we had a pre-war government organization reorganize and start spreading their influence over the wasteland. And of course important to the next game some people regressed into tribal societies.
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>>34416750
I think they made bolt-actions left handed so that the player gets to see the complex animation, like how in CS 1.6 the player character pulls back the Forward Assist on the M4

The Assault Rifle was fucking dildos though, what the fuck were they thinking
>We wanted the gun to match the beefiness of power armor
>Even in power armor it looks out of place or is essentially throwing 9mm at some druggie wearing burnt tires for armor in higher levels
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>>34432009
Then NV comes along, and again Obsidian moves the story forward instead of away. We see the NCR go from a well organized city to an absolute power house fighting for control of the entire East Coast and effectively choking out all other attempts at self governance in the area but we also see how they've spread themselves so thin they've severely degraded, we've see the remnant of the old gangs that had been beaten down so many times now they're a mere shadow of their former selves, we see the birth of a massive empire spawning from the destruction and conquest of the once tiny gangs and tribes all over the world, etc...

The Fallout series was always supposed to be a living story that keeps showing us these factions rising and falling, how people and society constantly changes after time.

Bethesda on the other hand set Fallout 3 on the complete opposite side of America, not a terrible decision on it's own mind you but one they executed horribly. They basically set the game only a few decades after the war but told us it's been 200 years, society is still at the "smacking rocks together" stage, we don't see how differently the people on the east coast evolved, we just see how absolutely fucking no one changed over 200 years to the point where they can't even get clean water yet.

They could have made up for this in their next game by showing us the evolution of the Capital wasteland, how the brotherhood changed under Sarah Lyons leadership and what became of it, what happened to the raiders and the mutants after their constant wars with the BoS, or what happened now that clean water was actually widely available and were any other attempts to purify water made? But they didn't, they completely ignored all of that and just set the next game somewhere entirely different with all new factions and problems, and again the world has barely started to get its shit together in this new setting as well.

/rant
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>>34431775
>fallout 4 is fine
Where did I say that?
>if you want a game that has mods, arma 3 is a better alternative
For /k/ related stuff, it sure is. There's countless mods out there that do the the 'SHTF simulator' better than Fallout ever did, which is what a lot of people here are into, and that's only scratching the surface. Hell, there's a fucking Star Wars Battlefront mod if you're into that.

But hey, sorry for suggesting an alternative to the stinking dumpster fire that is Fallout 4 (and most of its modding community).

>>34430740
Exile is pretty good, my group used to play the shit out of Origins back when it was semi-popular. Tanoa is a fucking fantastic map for it, too.
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>>34432008
if they won't make a Fallout RPG then let the modding community (and the end user) decide what direction of game they want to play

I'm describing a "you're just a random asshole in the nuclear apocalypse" fallout game that starts as an enjoyable placeholder until people can craft a deeper world than merc/raider for the MC to live through.
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>>34432016
>Institute Laser Rifle
>Regular Laser Rifle
>Same reload animation to save time
>Blue Laser
>Red Laser

>Green Light Ending
>Blue Light Ending
>Red Light Ending
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>>34414033
I was really excited when I heard they were gonna add lever guns in farharbor.

I though I was going to get something with more than one, shitty, left handed reload animation.

Instead, I got a new hatred for that shit game.
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>>34431932
>East Coast Brotherhood only has access to a small handful of T-51b, mostly the lesser T-41d
>Instead of trying to make entirely new armour for all their troops just reverse engineer T-51b to figure out what makes it good and use what they learned to refurbish and improve the T-41d
This pretty much would have solved every lore issue with the T-60 and is a perfectly believable and simple as fuck explanation.
Why the fuck couldn't professional writers come up with this?
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>>34431638
Remember that Waterworld-esque settlement? I remember walking past at a low level and thinking 'i can't wait to visit when I level up a bit, looks awesome'.
Go out there and it's just another raider camo with no story, save for a few computer logs, and another group of people I can only interact with on a murder-muderee basis.
Even Fallout 3 had plenty of places with unique characters and side quests.
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>>34432043
>That awkward moment where you realize even Fallout 3 was better than Fallout 4
How do you fuck up a game that bad?
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>>34432029
>Just a random asshole in the wilderness fallout game
Not a proper fallout then
>Let modders fix it
No, you insufferable ass. Why would even want it to get to the point where people always have to make the game playable themselves, for free. Not to mention that most simply don't have the skill to do what you want.
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>>34432074
>not wanting a sandbox fallout vidya that can be infinitely improved upon by mods
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>>34431411
>Legendary Gamma Gun that does double damage to ghouls
>the regular Gamma Gun HEALS ghouls
>Legendary Gamma Gun heals them DOUBLE
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>>34432050
I don't know. They copied a lot from fallout 3 (super mutants, raiders and their behaviour, point lookout, Talon Comp....sorry, Gunners, etc) so they don't have much excuse.
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>>34415652
>734 hours in FNV
YOU ARE THE GREATEST MAN THAT EVER LIVED
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>>34432081
That isn't what fallout is about, we don't need another generic sandbox game with a veneer if generic flavour to disguise its mediocrity.
>>34432084
It felt like a worse version of Borderlands weapon system.
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>>34432085
That's kinda it's problem though, the game has nothing original going for it, everything is just a reused concept.

Like I said, they should have just set the game in the Capital Wasteland like 40 or 50 years after the water purifier was turned on and showed the evolution of the world if they just wanted to use all the same concepts.
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Really hope Obsidian makes a new Fallout or someone competent.

Tired of Bethesda dudebro babbys first """rpg""" lol it just werks lol like dude just download this mod lol no matter the game releases half finished and shitty and like requires the modders to fix it for us lol it just works! doesnt fix subpar boring storylines.
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>>34432132
>Implying Bethesda will ever allow Obsidian around the Fallout name again
They did absolutely everything they could to make sure New Vegas would fail and it still blew them the fuck out, Todd absolutely refuses to even acknowledge the games existence.
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>>34432112
>muh tru fallout
it's devs don't exist anymore faggot

unless bethesda gets their head out of their ass or gives the franchise to another company FONO or FO5 will be more of the same shit

a fallout universe game that doesn't make the MC god but has world advancement would be far more true to the series
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>>34415588
>see here's your problem, you're viewing the new Ferrari through the rose-tinted glasses of all the much better Ferraris before it
>if you look at FO4 as if it's some shitty Toyota Camry with Ferrari badges, it becomes a mediocre car, with potential to be OK when tuners fix the fucking thing
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>>34431893
>oh lol also we made a giant airship out of that base lol doesn't it look cool (it does look cool)
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>>34431953
Honestly this. I get into this argument about PD2 DLC bretty often. The Completely Overkill pack was only available for like a month (i got it when it was available). I know a lot of people who are like "oh yeah i used a DLC unlocker to get the masks." But they don't understand that the masks were sold to be paid for, and now aren't meant to be had.

Whatever though
>it's just pixels, right?
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>>34432018
The central message of fallout is
>war, war never changes
That's why showing what happens around the war is important, that's why times, they are a-changing in the games.
Having the game set like 30 years after the apocalypse makes it make sense why there's so many standing building, and you're still finding old canned food in droves.
After 200 years.. I'm not so sure.
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>>34432112
>>34432074
>>34432081

I want exactly this. I never felt like Fallout was about the quest, it's about the world. I wanna be some asshole who can join the NCR or some other military, and just be a foot soldier. Go places, kill muh Legion, or whoever else. The good shit. I want a game where the story doesn't revolve around what I do.
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>>34432182
A U T I S M
U
T
I
S
M
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>>34432211
okay but are you gonna respond to his point or just call him autistic?
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>>34414056
You coulz just download an ak mod without bying that shitty dlc nigger.
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>>34432225

i got double dubs unless he can pull out trips or higher i win the argument
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>>34432143
Why is Todd so offensive and hostile towards fnv?
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>>34432210
>ywn be a caravan guard in the ______ wasteland and run into a crazy fucker who single handedly takes out a BBEG death squad via time dilation before stripping them to their underwear telepathically who then sells you their shit before squatting and taking his money back out of your pocket and you don't say shit
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>>34432241
Because he knows they made a better game than his teams can even with the limits in place. If they keep that up, Bethesda will be out of an IP basically.
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>>34432146
So that justifies just turning it into another generic sandbox game? Fuck off, go play Far Cry if that's what you want. It's better for fallout to die than end up like that.
>More of the same shit
Your proposal was an even less fleshed version of what we have now.
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>>34432210
So go play something else, proper fallout isn't for you. It'd be like saying you love Gran Turismo, but you wish it wasmore like Mario Kart because you just want to fuck around and throw turtle shells at people.
>>34432241
People have stopped asking Bethesda to let Obsidian do it, to the point it overshadowed FO4. Hopefully people never stop asking, so even if they never let obsidian do it, they'll never be able to get away from it.
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>>34432310
*haven't
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>>34432310
>proper fallout isn't for you
or maybe you should stick to point and click text based games gramps
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>>34431526

I get that they were trying to reference the ending of FO3 because they believed it to be iconic. The problem is, they were the only people who thought it was iconic.
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>>34432278
>>34432310
I see, have only ever played FNV
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>>34431584
>>34431598

I've always killed Benny the same way every time I play through just because it's so gratifying.

>Use speech check to get him upstairs alone.
>Squeeze every drop of information out of him I can.
>Once he is no longer of use to me I tell him "It's okay Benny, I forgive you."
>Listen to his bullshit remark about it being touching knowing full well the second he's downstairs he's sicking his guards on me.
>Let him run to within a few steps to the door then dump a mag into his back.
>Always take Maria from his corpse and give him a parting shot to the back of the head before walking out the door.
>Doesn't feel so good, does it?
>Pawn off Maria for a pittance to some drug dealer just out of spite.

pic related
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>>34432310
>YOU'RE NOT PLAYING A ROLE-PLAYING-GAME RIGHT
gee anon it must be hard being that gay
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>>34432389
He's so right yet goes about shit in quite the wrong way.

A quality character if there ever was one.
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>>34432167

Veronica is by far my favorite companion of any in the franchise.

>power armor training by default
>pretty ok with energy weapons
>compelling backstory and believable behavior
>kind of cute
>becomes a beast depending on the ending to Dead Money
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>>34432087
>mfw i have like 1200
Hah
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>>34432310
>>34432389

M8 he's right. There will always be an assortment of games where you can be some unimportant grunt whose actions don't mean shit or entirely consists of killing stuff. There is only one Fallout however, and compressing it down to just another generic ExplosionsMcShooty 20xx is a huge disservice to the series. There's aspects of it that go past the combat and the mod community that should be preserved, not done away with to make room for shit you see every day.
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>>34432037
my head cannon is that the T-60 is a stopgap improvement to the T-45 because America was unable to produce enough t-51s
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>>34415822
>>34415951
>>34422964
When I started posting here, they would literally ban you for sugesting Halo 3.

Damn, how the time flies away.
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>>34432537
tfw >halo was my first fps
isnt a meme anymore
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>>34432310

Have you ever played Fallout 2?
You can literally be a retard in the game.
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>>34432559

>tfw my first FPS was Duke Nukem
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>>34432318
>Wanting a game that used to have interesting quests, with multiple ways of solving them, interesting locations with interesting characters and quests, a fleshed out universe, actual choices that alter the world and proper RPG elements, as it was, makes you old
Then I don't want to be young.
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>>34432389
My point is that he wants it to NOT BE and RPG, not that he's playing the game wrong. I don't care if he wants to go off on a murder spree with no context or point, have at it, in fact if the game let you do that then great. He'll, you could pretty much everyone in New Vegas and skip most of the quests.
But that's my point, New Vegas gave you the OPTION to do that. What you're suggesting, is having nothing but that option, which is just retarded.
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>>34432590
I know, you could do it in NV as well, to an extent.
What are you getting at?
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>>34432616

That fallout has always had an option for being "special" and also one for being mediocre, and the game knew how to make fun of it's self as a result.

The world of Fallout for all of it's depression and grimdark tones is still a silly place.
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>>34432050
ahahaha no its fucking not. I can't even touch Fallout 3 anymore.
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>>34414033
how does the hammer fall when he reloads it and why does he eject a case when he's done?
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>>34432278
"if they make enough good games with the ip, then they get it. Its like squatters rights"
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>>34432625
Ok, that's cool, I agree. Not really got anything to do with what I said? I wasn't implying that Fallout should be super serious like gran turismo, I was trying to say that fallout is a particular game and that turning it into something it's not (a generic sandbox shooter with no depth) would be stupid.
I pulled Gran Turismo and Mario Kart off of the top of my head, I wasn't making a literal comparison between them and fallout, they were just examples to illustrate a point.
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>>34432278
>>34432649
Fuck if only this was true.

>>34432653
Different anon here, but I got what you meant and laughed.
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Post your gunfu
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>>34414033
>five rounds in the gun
>fire
>eject spent casing
>four rounds in the gun
>load 5 shells
>eject live shell
>five rounds in the gun
>hammer magically moves forward while reloading, but doesn't fire live shell
What the fuck.
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>>34421485
The engine used in fallout 4 is way too different to pull that, the 3 and Nv engines were similar enough to make it work
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>>34416033
My buddy has around 1,600 hours on EU4. Mainly because he wakes up, plays it, goes to work, comes home, plays it, might actually talk to his gf, plays it... etc...

On night shifts I rack up between 8-12 hours on whatever I'm playing.

Could be M&B, EU4, CK2, Day of Infamy or Insurgency.

I need to get a new gaming pc though. Only so many games I can play on my work machine.

I've never experienced New Vegas on pc with mods. Just 360. I feel like I've been cheated.
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>>34414056
seems familiar
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>>34431740
>>34431760
you are both wrong. Not that the reason is very good.

>>34431726
They do it so that they have a "test bed" for their new genetically modified crops, as a way to gather surface data on growth and their eventual effect on the human body when consumed.

But that's it. Not exactly what I'd call an "air tight" line of reasoning.
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>>34431326
>>34431300
thanks my man
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>>34432370
>give him a parting shot to the back of the head before walking out the door.
I couldn't help myself either.

I kept Maria though, her and Joshua Graham's gun are on display in my Lucky 38
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>>34431502
the legion dindu nuffin wrong
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>>34432603
Sounds like what Sunless Skies is gonna do
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>>34427199
That's fine because fallout isn't limited to a 50s look. It's retro-futuristic but the world didn't stop in the fifties. Thus the P90, Pancor Jackhammer, HK CAWS, L86 etc in FO2
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>>34433472
How can you be on /k/ and not know about shovel ak

What kind of retard thinks its from a video game
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>>34431571
After a couple of playthroughs I figured a way to New Vegas straight up past all of the Deathclaws and all the other shit without firing a single round.

It's actually not difficult. You can do it immediately after you leave Goodsprings. Just be careful and stick to the far right, skirting the rocks. Then you get to west vegas and avoid the fiends. >>34432030
Laziness. It's always down to laziness or lack of imagination.
>>34432559
James Bond Tomorrow never dies here. If that doesn't count as an FPS then it was halflife/CS/blueshift/the green one I can't remember the name of
>>34432590
I've got fallout1 working in a wine wrapper on my work MacBook. Great way to kill time. Going to get 2 and BOS soon.
>>34432770
Service Rifle completely modded. That or the survivalist rifle.
>>34433919
I feel like the old fallouts didn't care so much for the retro futuristic aspect, more that they just rolled with rule of cool
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>>34431326
>No Grease gun
http://www.nexusmods.com/fallout4/mods/21921/?
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>>34431411
>Is there anything they didn't fuck up?

The mod tools. For the most part.
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>>34432239
As long as you know that using dubs in a nonargument is sacrilege anon.
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>>34434650
Actually, they did.

It took forever for them to release them, and they still dont give the same level of detailed control we had over NV or 3.

Cant wait for the script extender to be finished.
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>>34434677
>Cant wait for the script extender to be finished.

Well, I've got some decent news for you.

http://f4se.silverlock.org/
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>Fallout New Vegas is 7 years old (yes, really, it's that old)
>Still gets talked about regularly on /k/
God damn talk about a good game
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>>34434746
>0.3
I know it exists, but its far from "finished".

Still, glad to see he's still kicking.
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>>34434763

NV is really a fucking mess and if the guns weren't done well people would probably hate it, and besides the guns you basically just have some thoughtful character dilemmas which are inevitably solved by simply killing the people you disagree with en masse

so much shit is broken or half-finished
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>>34414889
Fallout four is not a sequel to new vegas. You shouldn't even consider them to be in the same universe.
>fo1
>fo2
>NV
West coast fallouts were made by one company (basically)
>fo3
>fo4
Were made by Bethesda after they bought out the rights to the game.
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>>34434154
Tomorrow never dies was third person
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>>34434845
Obsidian =/= inXile ==? Interplay
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>>34434813
Wouldn't be much of an RPG if you could beat quests just by killing everyone if you wanted to, the option to find peaceful solutions also exist, pretty much every quest has several ways to resolve it.

Would you prefer FO4's "every single named NPC is immortal" approach?
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>>34434813
Gee, a game with a large selection of weapons would want you to use them? Barbaric!
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>>34434813
I think you really dont understand why we (I) like Fallout1/2/NV

It isnt the gameplay. Its the story my dude. And if you really think that NV forces you to kill people for even a large minority of the quests, you're either blind or stupid.
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>>34434846
Ah right. Can't remember it all that well. I remember a bazooka fight as the Chinese girl and the stupid but great car chase.
>>34434845
Exactly. I played 3 for about 2 days after borrowing it from a friend. It just didn't feel right. Did the same with 4. They couldn't nail the feeling of new vegas. Not sure what it was. Just didn't feel right. The atmosphere was wrong.


Potentially the only time MUH FEELZ can be used on this board.
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>>34434865
no, it's not for gameplay or story, it's for roleplay. you can make choices that matter in every quest, and be just about whoever you want to be, for a CRPG
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>>34434910
You're correct, I meant RP within the context of the story.

If just RP was the goal, F4 could be considered a good game (by JRPG standards).
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>>34434906
>Exactly. I played 3 for about 2 days after borrowing it from a friend. It just didn't feel right. Did the same with 4. They couldn't nail the feeling of new vegas. Not sure what it was. Just didn't feel right. The atmosphere was wrong.

3 is a lot more bleak and barren, and it's the least like a fallout game should be out of the entire series
>200 years since the war
>people are still living in scattered shacks

in fact all the newer games get this wrong to some degree, visit new reno or vault city in fallout 2 and see how nice it is

even new vegas is a garbage pile except for the casinos

in the early games it was like civilization thrived in a few large settlements and there was the odd small town that had an excuse to still be run-down and trashed, so it felt like you could experience desperate lawlessness along with struggling communities with law and order

but in the later games it's just "everything is a mess and everyone is a selfish criminal looking after his own skin" unless you effectively join their gang and work for them
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>>34432400
your flag is displayed backwards the union is always supposed to be presented on the left when presented vertically
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>>34434973
It is implied that shit was arguably better before the NCR showed and and tried strong arming their way into absolutely everything, causing even more tension and fighting because despite them making life generally miserable they also lacked the resources and numbers to actually clean shit up, so gangs got angrier and bigger but the NCR was too busy fighting the legion to do anything about it.
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>>34434918
yeah, I'm just saying if it was just story then fnv wouldn't be a great game because there's not much particularly unique about the story. it's the experience of interacting with the story that made me keep playing for 734 hours
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>>34435052
I mostly agree.

I liked the unique (for me at the time) idea of pure electricity being the major source of conflict between two warring factions.
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>>34434973
if you look at concept art, new vegas was clearly supposed to be way more advanced, shame obsidian had to work with bethesdas shitty old engine and had barely any time to work on it
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>>34434973
>even new vegas is a garbage pile except for the casinos

Just like current day Las Vegas...
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>>34435063
fighting over resources/land is probably the largest reason why war is fought, and you see this in many games, novels, and movies, especially ones set after an apocalypse
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>>34435079
Oh I know, its the idea of electricity itself, and the challanges of creating, storing, and distributing it that I loved.

It helps that I'm an electrical engineering student and am obsessed with that kind of tech.
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>>34435067
Don't forget the Caesars legion we get in the game is basically like 10% of what Obsidian wanted the final game version to be.

Just imagine how good the game would be if they actually did have several years to work on it.
>>
desu one of the most satisfying video game guns are arquebuses in Pillars of Eternity. There's something special about exploding some gay-ass wizard with a whole-party musket salvo. Or finishing of trolls and vampires or whatever with a point blank pistol shot.
>>
>bored
>go on /k/
Well, i guess I'm starting a new fallout nv run today
>>
>>34435495
What playstyle?
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>>34435092
>Electrical engineering
My zigga.

Fallout NV was what got me into electonics because I wanted a real laser rifle.

Also a thing that triggered me in FO4 was when getting the med exam by the guy in the Brotherhood he asks "have you ever had sex with anything non-human" and there is no god damn option for yes.
>>
What mods does /k/ recommend for Fallout 4?
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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