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How would you organize a BattleMech force /k/?

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Thread replies: 110
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How would you organize a BattleMech force /k/?
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>>32586247
With a magic wand and some fairy dust.
>>
>>32586250
supernatural/paranormal doesn't exist in the BattleTech universe
>>
A BattleMech regiment wouldn't be going off on its own with out any other unit anymore than tanks would
Who is keeping anti-mech infantry off you and escorting shit and digging out emplacements and shit?

You'd have at least two more regiments of infantry/armor.
Regimental aviation for logistics and air support and air assault
Regimental artillery for thumpers and arrow iv and long toms
Regimental combat engineers
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>>32586247
dunno, how is it usually done in the battle tech universe? I don't know enough about the universe's other vehicles/machines and aircraft
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>>32586254
Neither does physics apparently.
>>
>>32586254
you coulda fooled me with the bullshit stats they pull.
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>>32586247
Step one would involve scrapping and replacing them with tanks.
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>>32586291
4 mechs to a lance
3 lances to a company
3 companies to a battalion
3 battalions to a regiment
mech regiment the principal fighting forces of the successor states after the fall of the star league and the devastation of the first and second succession war
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>>32586247

No mechs, only tonks and power armor supported by intensive orbital fire
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>>32586247
Sell the mechs on the free market and buy enough tanks to make the imperial guard blush.

>pic related: top secret Kurita body armor prototype
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>>32586247

Organize it the Hell's Horse way!
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>>32586247

First, I'd put the reactor online.
Second, I'd put the sensors online.
Third, I'd put the weapons online.
Then all systems would be nominal.
>>
>>32586247
This seems significantly better suited for /btg/, but...

I've always thought 3-mech teams would be good. The Clans dun goof'd(unsurprisingly, they are clanners) with the star formation. Yeah, they get numbers advantage against lances, but what about when they don't need five damn points? Sometimes you just need to clear a village, and five elements is too damn high for that. Three is good.

Going up against a heavy-ass Lyran lance? Bring two three-point forces. Or three. Smaller numbers means more force flexibility.
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>>32586586
This. Best mech is tracked mech.
>>
Create clusters then organize mechs into stars.
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>>32586623
Clans biggest mcguffin is them expecting the Islamic republic of the inner sphere to accept batchalls. Realistically they should have expected the IS states to never honor such a system. Also Clan yiff sabotaged the clan invasion by denying the reserve clans to commit in time to matter.
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>>32586627
>lower ground pressure
>less complicated
>low profile
>has no limbs that can be shot off

Apart from walking over things and looking cool, how are mechs ever able to replace tanks?
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>>32586247
get owens ow3
install two ELRM10 pods and one TAG
one ER Pulse Laser
one Laser AMS
change to light frame and the largest engine possible
remove armour from sides and back and put it on the front
go hull down to keep legs safe
>>
Elementals when?
>>
Fucklot of Urbanmechs.
Fucklot of Marauders.
Fucklot of Kingcrabs.

Dakka. Never enough.
>>
Hey /k/ fags, if tracks are so good why did most land animals evolve to have legs?

I bet 500 years ago you would of been the fags saying 'hurr guns will never replace spears, guns are just a fad'.

Checkmate.
>>
>>32586247
A wall of PPC boats
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>>32587040
But Anon, that's a BMP-1.
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>>32587440
Enjoy melting.
AC's a best
>>
I dont know, but to easily counter mechs all you need is a 40 year old dude with one missing eye and one prosthetic arm who just woke up from a 9 year coma and has second hand CQC knowledge
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>>32587040

In mechworld, its because magicmagicarmor that needs much more firepower to be penetrated, magicmagic powerplants that don't magically fit in tanks and a nobility mentality about machines that only require one person and puts literally above people.
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>>32586247
Atlases do everything, even footslogging.
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>>32587040
64 ton tanks like the Abrams are rare
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>>32586247
I'd put the 12 year olds playing with them in charge.
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>>32587531

More than 10.000 abrams produced disagree.

Also the challenger is 62 tons and the leopard 2 is 59 tons.
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>>32586609
After that, would you Connect to Satellite Link?
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>>32587531
the rough average of modern MBT's is above 40 tonnes. not exactly rare
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>>32587040
I think the in-universe explanation, besides the tech-rust making it difficult to replace anything they don't already have manufacturing plants & plans for, is as follows:

> Mechs are faster over flat land
> Mechs can more easily be dropped in due to legs&knees being able to absorb the landing
> Mechs are more nimble in rough terrain with smaller ground profile. They weigh more and put a lot of pressure on the ground under their feet, but they can dance their feet around ground obstacles, jump up ledges, dodge through canyons etc.
> Hull profile is taller, true, but what really matters for stealthiness (at least when being still) is reactor heat, and both a tank and a mech have the same heat profile when their reactors are on standby. The mechs can crouch to hide, too.

So ultimately it's about mobility. Mechs are to tanks much as tanks were to infantry. Both of them restored mobility to a battlefield which otherwise heavily favoured a dug-in defender with superior firepower.
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>>32587604
Also, if I remember correctly, mechs are kinda using the pilot's sense of balance and his brain impulses to move around, thus, being more agile than, you know, conventional "driving"? I've heard that there's a problem with back-facing cameras fucking with pilots, too, making them nauseous and lose balance.
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>>32586247
Wheres the ammo for the arms ?
>>
>>32586247
Standard Steiner Recon Lance:
AS7-D-DC
AS7-D
AS7-D
AS7-K

Tonnage: 400
BV: Approx. 8000
>>
Do any of the Clans realize that Kerenski and the Star League left because of stupid in-fighting between members. And that their whole society is basically spitting in his eye?
>>
>>32587621
energy weapon
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>>32586254
>what is Phantom Mech
the truth is out there
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>>32587736
WE DON'T USE ANY KURITA MACHINES IN THIS REGIMENT! ONLY DEFIANCE PRODUCTS HERE.
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>>32588092

Clanners... capable to understand irony instead being autistic as fuck... they wouldn't be clanners then.
>>
>>32586247
Medium and light mechs with elemental support and long range fire support.

The Alicorn assault tank still has 3 gauss guns, right?
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>>32586247
I read that as
>would you a BattleMech, /k/?
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>>32587555

Absolutely.
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>>32589541
Yes
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>>32588092
Only Clan Wolverine, aka the-not-named-clan, aka The Minnesota Tribe.

When their Khan told little Nickie Kerenski to stop being such an autist, he declared that they should be exterminated.

Because they were the only clan that saw it coming, they had packed up all of their people and ships and jumped out of clan space.
>>
>>32587531
Aren't mechs rarer still?
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>>32586274
>regimental
Im not sure that word means what you think it means.
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>>32589977
>rare
by unit-to-unit basis? probably

by level of deployment? mechs are more common sights next to light tanks and missile carriers
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>>32586291
In battle tech Jumpships arrive at the edge of a solar system and launch space fighters which kill everything between the jumpship and target planet(s) with lasers and missiles, the dropships then screech in at high velocity and ODST battlemechs onto the target.

battlemechs are the most effective and survivable weapon system for their tonnage in universe. Partially because myomers are light and bullets can go through a battlemech's limbs without it caring that much.
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>>32590252
He's talking about attaching units to the regiment, presumably at the regimental level. Seems perfectly normal to me.
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>>32589977
Your confusion is understandable.

Technical and Syrian/Libyan armored vehicles are locally produced on any planet that manufactures its own cars. Which is not all of them.

Battletech has technology levels A through F with A being shit any redneck could build, B and C require some industry and D is professional military equipment. E and F are experimental, prototype and otherwise mostly unavailable technology.

So depending upon the planet the majority of their military equipment may be imported.

Capital planets would have obscene military capacity, or they would if they were worried about invasion, otherwise they build expeditionary military equipment for use on worlds that actually get invaded.
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>>32590252
Well for the US military the BCT or Brigade Combat Team is the smallest unit that is expected to operate independently.

But a lot of it depends on what the expected resistance is. You wouldn't send one squad to kill an enemy platoon.

Battletech is very much about expeditionary units who must be transported to the battlefield. Mass is a premium.
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>>32592221
What's kinda funny is how with any tabletop game the weapon ranges are all super damn short. With machine-guns only effective against vehicles out to 90 meters. Long range missiles out to 21*30m = 630m. And there are rules for line of sight and extreme range.

anywho, you ever been shot at or been in combat? Opened my eyes man.
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personally though I think mecha is gonna be one of those things that we'll never see until some asswipe proves in combat that it works. Then everyone will talk about how they always knew it was a good idea despite having argued it was impossible only a week before.
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>>32586247
Converting all the legs into Treads.
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>>32592650
why would you want more moving parts?
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>>32592320
ranges are an abstraction for making the board reasonable and allowing your giant robots to punch other robots's heads off.
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>>32592816
true, I just want to say that you really can miss at close fucking range.
>>
>>32586247
This is highly pertinent to my interests. Also Timberwolf best mech. Crush freeborns in the name of Kerenksy!
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>>32592983
Night Gyr and Grashoppers is the current meta.
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Cut the legs off and replace them with treads.
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>>32593050
>nygrs
>good

I think you mean 4ERLL hellbringers are the current meta.

t. star colonel in clan wolf
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>>32593141
>clan watched Disney's robin hood too many times
slightly better than clan green chicken, but that's not saying much.
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>>32592983

Clan trash. Go suck DNA out of a pitri dish. I hope you and your entire sibko get rekt.
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>>32593161
Good enough to currently hold the FRR's capitol planet :^)
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I want mechfags to leave
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>>32593269
This is anon.

Anon has literally dozens of threads to choose from.

He could go into ANY of those dozens of threads and have productive conversations about topics that he actually likes and is interested in. Instead, he comes into this thread.

A thread that he does not like and adds an entirely useless comment.

Why, anon? Why?
>>
>>32586247

M1A2 Abrams company. Aim for the joints! Shit looks underarmored for how crucial they are.
>>
>>32592221
>Brigade Combat Team is the smallest unit that is expected to operate independently.
Stupid. Having your smallest line infantry formation at 4000 troops is not a good idea.
Should have battalion sized formations with integral logistics.
Why are Americans incapable of operating without more tail than a fucking polygamist? How many American soldiers does it take to screw in a lightbulb? 4. 1 to screw it in, 3 to provide logistical support.
>>
>>32592873
I've never really understood why that DS on the left is coming down so eccentrically.
>>
>>32586247
Lots of small, fast mechs. Preferably with ECM, active probes, and TAG. Supplement with as much off-map arty as you can possibly get and just listen to the rain.
>>
>>32586247
You have two kinds of units; planetary defense forces and expeditionary forces. Expeditionary forces are where you want mechs because mech bays are more efficient than vehicle bays. In contrast, vehicles are cheap and hard to airdrop versus mechs; so planetary militias should focus more on combat vehicles.
>>
>>32593725
To null horizontal velocity before landing.

This is an airless moon, if you played KSP or similar simulators you would find it quite logical.
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>>32586296
>>
Dunno if anyone has mentioned it, but the lore and gameplay of the universe differ starkly. Battlemechs are not cheap, or cutting edge, or even repairable in most situations. They're essentially mosins that nobles love for the status.

Mechs are status and shock+awe platforms. They imply the force capable of supporting fielding a mech is substantial because fielding a mech is a burden. Most forces are composed of traditional tread, helo, and infantry detachments.

They know Mechs are impractical, but they're also super iconic and have a couple spooky weapons. As for the physics, they made some fancy special muscle emulating electrically stimulated muscle thats lighter than spider silk and multiple times as strong per unit of volume. Obviously wheels and shit logically are more reasonable weapons platforms but it's a game and mechs are rule of cool by default so w/e.
>>
>>32594235
You're correct about the succession wars which were feudal dickwaving.

which was less barbaric than the planetary bombardment and use of nuclear weapons against civilians that had previously occurred, and which later occur with the rise of the World of Blake.

The clans themselves are highly ritual in their combat, or at least they were until they invaded the Inner Sphere.

All factions use combined arms, Battlemechs are the fighter pilots of the ground.
>>
>>32586247
Just optimize heatsinks to maximize ROF
>>
>>32594363
to say it a different way, the USA has nuclear weapons, but doesn't use them. The USA has lots of infantry and tanks but hasn't sent many to Iraq/Syria and instead chooses to send special operations, drones and CAS aircraft.

The reason is political, mostly to reduce US casualties. Aside from being effective war machines, battlemech use is political.

They could conduct planetary bombardment or use nuclear weapons, but they don't. They could draft millions of infantry and sometimes they do.
>>
>>32586247
walker mechs without wheels make no sense. see Code Geass.
>>
>>32594425
The M113 only goes 42mph and only does it on flat roads.
>>
>>32594410
>>32594363
In universe mechs make sense and all I wanted to clear up is that they're much less common than you'd think if you only ever played the games spawned from it.

From house to house or among the clans mech use and when/why they're used varies, but in general it's a variance of having two aircraft carriers for a campaign or having none. Because keeping a mech battle ready takes the logistics of a small army unto itself to maintain, test, repair, and salvage.

And battlemech salvage is a mechanic because battlemechs really are that valuable.
>>
>>32594458
>The M113 only goes 42mph and only does it on flat roads.
it still is more energy efficient than a walker would be.
>>
>>32594479
Mechs use some lost technology that conserves kinetic energy as effeciently as wheels. But producing the material is no longer possible on wide scale.

And I'm not saying mechs have a place on a real world battlefield like some delusional mech lovers.
>>
>>32594466
Canonically field maintenance is 7 man tech team of one technician and 6 astechs per lance of 4 battlemechs. The Tech is paid as well as a Mechwarrior of the same relative experience, astechs a bit less. So each company has a platoon of techs.

Not that remarkable really.
>>
>>32594533
I meant the materials required. The whole thing is similar to jet maint.
>>
>>32594514
I'm not gonna argue science fantasy technology, but myomers are a minor repair and mostly consists of cutting pieces from a spool and then bundling and attaching them in place.

the era of lost technology only lasted a few hundred years and was mostly never lost, it was more that the people with the technology had better cybersecuirity than Hillary Clinton.
>>
>>32586247

Pic related.
>>
So, let's say you get to start with a clean slate as a Periphery power and a functioning mech factory.

What force composition do you have in the late 30th century? What force composition do you have in the 3060s?

I like the idea of triangular mech regiments and square defensive regiments.
>>
>>32586296

No fun allowed faggot over here.
>>
>>32597034
One atlas, a standing defensive armored infantry, and as many promising insurgent operators as I can train to pilot and sabotage the nearest enemy assets.
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>>32587410
>Urbanmechs

I'm sure I could jog faster than one.
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>>32586274
>See: AFFS/AFFC RCTs, CS Level IIIs, SLDF Divisions
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>>32586351
Mechs do have a few minor advantages over tanks--primarily in terms of terrain that they can go through, particularly with JJs.

However, in open (or urban) terrain, tanks have some serious advantages.
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>>32586623
Look up The Society. They used 3 and 7-mech formations.
>>
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Gundam mecha far superior to Battletech mecha.
>>
>>32592320
The ranges are a lot more sensible if you imagine them being 10x what they are in the board game.

However, aside from the obvious difficulties with a physical map that size, it would also end most of the range and positioning strategies, leaving us with a dryer, less dynamic game.

And a lot less melee.
>>
>>32586291
They have other stuff than just mechs, power armored infantry, APC, IFV, tanks, hover tanks, hover IFV, hover APC, helicopters, jet fighters, space fighters...

Really you could play battle tech without mechs if you wanted to.
>>
Playing around with some concepts for an Introtech mech, I find myself really liking the concept of 4/6 85-ton mechs. They carry as much as a 75-ton mech, but have enough internal structure to take more punishment in an extended engagement.
>>
>>32597584
Which is exactly why the Battlemaster is so popular.
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>still no true mechcommander gold successor

aaaaaaaa
>>
When in doubt, bring a company of Bulldogs backed up by LRM carriers
>>
https://www.youtube.com/watch?v=0pyCsu0QRO0
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>>32597448
They're also a heck of a lot more cost efficient. IIRC the BV for something like a Schreck or Alacorn is a lot less than a 'Mechbof similar weight, bit their firepower is no less impressive.
>>
>>32586296
>does
>DOES
>D O E S

I cringed a lot I'm sorry.
>>
>>32599477
so did i when i read your unironic use of that word
>>
Heavy Rifles & Rocket Launchers 4 Life

We Periphery now
>>
>>32586247
mass production of Demolisher IIs (AC/20 and/or Heavy gauss versions), Von Luckner tanks, Mechbusters, backed up by ER LRM carriers and PPC carriers, with calliope turrets in choice locations.

who needs mechs?
>>
A /k/ large-scale megamek game could be pretty fun
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