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How would /k/ build a spaceship?

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Thread replies: 277
Thread images: 86

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How would /k/ build a spaceship?
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badly.
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Extremely incompetently, because I'm not the smartest human on Earth.
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Poorly.
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What's the smallest rocket that can reach orbit?
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>>32208581
I wanna go with a battleship Orion class rocket
>blast thru space off the force of nuclear detonations
>missle and hypersonic jet platform
>to mars in 3 days
>looks like a bullet
>mounted naval cannon
>4000 ton rocket that would actually work
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>>32208581
I only have 2 rules on how not to die

> do not die in a tin can under water
> do not die in a tin can inna space
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>>32208581
With legos.
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>>32208780
Conclusion:

this guy's going to make a shipping container bunker, and die in a tin can underground.
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>>32208780
But there's no way we can fit all this awesome innasea, innawoods, onnaroad, onnaship or innasky!
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>>32208733
don't forget Casaba Howitzer nukes
>>
Okay maybe I phrased that poorly.

What kind of spaceship would /k/ prefer to be built by competent people? Star Trek-esque (i.e. Futuristic), Star Wars (i.e. more retro), Traditional (like Space Battleship Yamato)? Maybe something more akin to NASA-styled ships?
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>>32208871
I'd love a Rheinland battlecruiser from Freelancer.
>>
>>32208581
>Get Bigelow to make an inflatable cylinder
>Once inflated in space, tie LVL III+ plates and seats to the "hull", dock a rocket engine+tank to the back
>Buy crates of nuggets, and ship them to space
>Add comm array for shitposting on 4chan
>Ship the Anons
>No GFs
>>
>>32208871
This thing. It's practically a space Hind.

http://galaxyonfire.wikia.com/wiki/Cormorant
>>
What kind of spaceship would /k/ prefer to be built by competent people? Star Trek-esque (i.e. Futuristic), Star Wars (i.e. more retro), Traditional (like Space Battleship Yamato)?

I'm not sure you understand the word "competent".

>Maybe something more akin to NASA-styled ships?

Strangely, A ship designed by Nasa, or a similar aerospace design bureau is the only one I'd want, on grounds of wanting to stay alive, rather than one designed by a bunch of TV/film artists, with no regard for the realities of physics, engineering, science, or practicality.
>>
>>32208922
Don't have a picture on my phone so this was the best i could do.
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>>32208673
use giant balloons to gain height then blast off from as high up as possible?
>>32208780
so being slowly fed feet first into a woodchipper is AOK?
>>
>>32208947
Your holodeck makes just one supervillain that almost takes over the ship and you never hear the end of it.
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>>32208640
>>32208647
>>32208657
/thread
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Something utilizing nuclear thermal engines for the orbital stage, because dat specific impulse.

I can't wait til we have reliable and miniaturizable fusion reactors. That would be a massive step towards economical interplanetary travel.
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>>32208947
well, if you put that way, I would like a ship that was more practical than aesthetically impressive.
ST has the best tech overall, but federation ships are built by some kind of raging decorator homos, seriously, they are like fancy space condos for yuppies - jesus c. christ they put their bridge under a glass dome in the center of a saucer exposed to EVERYTHING. Klingons on the other hand are a little more practical.
Ok klingons are the rednecks of space, but damn, what we could do with one of those birds... fuck those blue aliens from Avatar...
http://www.ststcsolda.space/klingons/klingons.html
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>>32208581
I'm partial to the Imperial ship design from Legend of Galactic Heroes, but then I've loved ships built around huge spinal mounted beam weapons ever since I played Homeworld.
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>>32209046
So, you're partial to phallic looking ships?
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>>32209074
>2116
>not wanting to forcefully penetrate enemy territory and give them a hot load of laser to the face
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I always like how the guns rotated around the ships axis, dumb idea but it looked cool.
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>>32208871
some reminiscent of a sea battleship like in the OP pic and very heavily armed. I want to man a space turret (ballistic).
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>What is Jimi Hendrix
Imagine launching Vipers with jury-rigged obrezs attached and Raptors full of /K/ommandos and slavshit. It would be the /K/arrier 2.0.
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>>32208581
By ignoring every single international treaty on what is allowed to be put in space.
>>
>>32208922
God damn I love the GoF aesthetic. You picked the best faction, but messed up by not picking best ship, the veteran.
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Imagine building the largest cathedral that man has ever seen. Now, make it fly, somehow. Then make it spaceworthy. We w40k now and great crusade may begin - for the emperor!
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>>32209329
This
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>>32208581
Should it be capable of atmospheric flight?
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>>32208733
>>blast thru space off the force of nuclear detonations
>launches battleship
>entire hemisphere gets blanketed in EMPs

no, just no
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>>32209463
The charges aren't detonated until the craft is out of the atmosphere. Project Orion was a real plan, you know.
>>
>>32209029
You need to realize that the only way to make fusion more compact is a hydrogen bomb. And then you lose the controlled part
>>
>>32209348
Yeah, I love the veteran. But something that looks like a space Hind would probably be more interesting for /K/.

Btw, what kind of weapons do you prefer in GoF?
I usually go for the heat weapons like the Sunbeam o50.
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>>32209480
So it gets launched into space with conventional rocket propulsion?
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The ones from the new COD are actually pretty neat.
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>>32209587
It's like a Nimitz fucked an Aigaion.

I kinda like it.
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>>32209587
>>32209714
Looks like the heli-carrier from Avengers with the lift fans covered
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>>32209498
http://www.nextbigfuture.com/2016/05/lockheed-portable-fusion-proejct-still.html

working on it, get fucked russians/arabs.
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>>32209576
That's the only way to do it without getting radiation everywhere. The atmosphere protects us from that.
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>>32209074
>So, you're partial to phallic looking ships?

Different guy here, I fully admit that I am. I prefer ships like Halo's UNSC vessels or Warhammer 40k's Imperial Navy, designed not unlike traditional ocean ships, but I also like the design of Battlestar Galactica and Battlestar Pegasus.
>>
>>32208581
Take the biggest railgun you have and build a ship around it BRRRT-style.
If it ends up looking like a giant dick, so be it.
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>>32208947

Stargate ships were pretty neat
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>>32209238

BSG was pretty tits, especially with the ship and fighter combat but I feel like the weapon placement could have been done better (area under hull just flat surface with absolutely no arms)
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>>32208581
Strap one of these onto a boat and ur good.
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The ship i want already "exists"
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>>32211773
Accidentally crafted an emdrive out of my microwave? Help?
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What about a sub battleship?
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>>32208581
As efficiently and cheaply as possible while staying under my 20 dollar budget
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>>32208581
>>
>>32209599
>b-but muh SR1
>cereberus normandy is worst normandy
>not wanting to stand on an elevator for three minutes
>not preferring god-tier first normandy engine noises

https://youtu.be/FN-Ugs0SDVM
First normandy has superior sound
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Either the Serenity from firefly, or the event horizon. I like birds that look like birds.
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>>32211770
Yeah, that area seemed pretty fucking vulnerable to me, too. If they had at least put some AA or CIWS there, they'd be much safer. The again, those little unaerodynamic addons might have let some plasma in during to whole [spoiler]"jump-into-Nu-Caprica's-atmosphere-launch-every-Viper-ever-and-jump-away-before-you-hit-the-ground-like-a-suicidal-maniac"[/spoiler] thing would have put even more stress on the superstructure and torn the whole thing apart.
>>
>>32211777
trips add to your great taste

remove goold
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>>32208581
It will look like a flying tacticool dildo
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>>32209587
looks like a flattened Pelican from HALO
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>>32208673
I once had a model rocket engine that, according to all calculations, was capable of making it into orbit.
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>>32211910
for what purpose?
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>>32212316
Pic related
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>>32208963
No point, height doesn't matter even a tenth as much as velocity.
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>>32208581
With lots of money.
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>>32212405
I disagree, height is important towards the beginning of a launch because the atmosphere is THICC. Atmospheric density exponentially decreases with increasing altitude, so a fairly significant amount of propellant is expended in altitude gains before tilting the balance towards increasing orbital velocity.
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>>32208640
poorly
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>>32208817
Seems like a pretty reasonable course of action to me, friendo
I'd opt for a 737 fusalage though
much more aesthetic
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>>32208947

UNSC Conventional is fine
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>>32212392

I suppose but I thought battlestars weren't built to go atmospheric to begin with?
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>>32208947
I'd like something that looks sleek but practical with a few tech bits on the outside.
Functionally, I'd want it to be fast, safe, and comfortable, in that order.
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I'd build a nuclear powered butt plug that flings 4 34g projectiles at 24km/s every 3 ms.
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>>32212567
Yeah, they never were. I was just saying that maybe the scene would have been a little less believable. Still, it's a pretty badass scene either way, especially considering the what you said.
>>
>>32212547
>only valid colour for a vessel is gray
>it's the future so it's light gray instead of dark
fucking Americans
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>>32209098
Watched the movie like a week ago.

I was surprised by how good it actually was.

Not really realistic, but even though I prefer hard sci-fi I don't suffer from severe autism and can suspend my disbelief and enjoy a movie.
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>>32212617
what game is this?
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>>32212375
It's funny cause the dropship in it looks more like a pelican than the pelican in the last two Halo games does.
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>>32211770
That was only for the Galactica-Class Battlestars. The Mercury-Class like Pegasus had guns fucking everywhere.
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>>32212692
Children of a Dead Earth
It's crazy realistic aside from the retarded stuff you can do at the extremes of the module design.
It's also fun to win a mission by turning the enemy ship into a glowing pile of metal with 100 simultaneous nuke detonations.
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>>32212547
That's not the Paris class.
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>>32212723

fuuuuggggggg I love that design
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>>32209155
>No weapons on bottom of ship
>No weapons on the sides of the little "wings"

So you've got a gigantic gaping weak point on your underside with no protection.. hm.
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>>32209576
Either that or it's built in space, which is ten times more efficient.
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>>32212617
filename, fucking lost
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>>32212747
And that's not a Charon-Class Frigate. Literally the only good ship design 343 has ever shit out.
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>>32212841
That's a strident.
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something like this but with the carrier decks internal to the ship and a mirror image of the gundeck on bottom
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>>32212869
I miss-labeled it. I forgot Charon is what In Amber Clad was.
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>>32209799
This.

The Halo artists had some good fucking concept art. That and HR Giger
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>>32212930

I like the idea behind what's in this pic but it's such a horrid idea.
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Like this
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I'm partial to the ISD types.
>weapon banks on top, sides and bottom
>can focus all fire to the front of the ship if needed
>carries an entire land invasion force internally

Only problem is the bridge and shield generator placement.


I also like the Space Battleship Yamato just cause it's aesthetic as fuck
>>
>>32212981
Charon is what Forward unto dawn was. In Amber Clad was a Stalwart.
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>>32208581
With the recievers of billions of mosin nagants and harbor freight welders.
maybe a few BMP and T-72 hulls too.
>>
>>32213039

I think bridge placement was fixed in later non-canon iterations, otherwise the sensible weapon placement was kept.
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>>32212506
well, you're wrong. sorry kiddo.

>t. AAE major
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>>32208581
That thing looks like a shark with a giant dick.
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>>32208581
this
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>>32209046
LoGH is GOAT, fuck the naysayers
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>>32208581
Step one would be to build an orbital elevator so you can build them in orbit and not have to waste a ton of resources to launch materials.

If I was going to build anything I'd go with a star destroyer style design but axe the raised main tower in favor of an additional raised level that form fits with the rest of the hull. Ideally the design I'd be most interested in is a modified Venator. They'd be fantastic cargo vessels and battle carriers. Just add more light guns to them and change the tower and it's set. Rig it so you can just put banks with fuckloads of proton torpedo launchers in that main bay and suddenly the other side is screaming "OH JESUS OH JESUS GET DA WATTA NIGGUH!" as they get swarmed.
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>>32212388
Sneaky destruction.
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>>32209480
False.
>>32209576
No, the plan was to use nukes to get into space.
>>32209463
They were relatively small nukes, so the EMP radius would be relatively small.
>>
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>>32208581
By goin' on a WAGGHHHHHHHHHHHHH
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>>32214021
muh dick
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>>32209046
>>32213315
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We need more blue lasers
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>>32208581
Space warfare until we perfect lasers will most likely be fought with relativistic kill vehicles. Assuming you can actually transfer mass to energy at a decent rate, to accelerate a 1kg projectile to 99.999% (exactly) the speed of light it would take 3Kg of mass-energy, which means a 4kg round would mean a 1kg projectile, or a 40kg shell would mean a 10kg projectile, all moving at 99.999% the speed of light.

Due to the insane momentum issues of large ships and the impulse required to change their velocities in any meaningful way, smaller ships would be favorable for space combat over much larger "bricks".

A thrust to weight >~1 would be almost a requirement for all of your ventral, dorsal, port or starboard thrusters to be able to maneuver with any decent capacity of evasive maneuvering.

Because we're assuming that our laser technology won't be very useful (since energy density of lasers are currently near the physical limits of our lens materials, and lasers are extremely easy to defend against with nothing more complex then even 1960's heat shielding or any sort of reflective coating) the ideal spaceship would be more like a "fighter bomber" of sorts.

Very fast, very maneuverable making it much harder to hit, carrying nothing more than life support, engines, a small crew and its payload of relativistic kill vehicles propelled by mass energy charges.

The tactics used would be to approach a fraction of c, come up on your target, fire your payload and leave asap. Literally no material we could ever hope to make would be able to negate a 10kg projectile moving at 99% c, and your only hope is to get the drop on the enemy ship somehow (stealth features, jamming, etc) and get out before it can fire back or evade its attacks.

Just my thoughts...I always thought that large 1700's tier battleships firing full broadside at eachother until one ship is fully crippled would be a terrible tactic, even though it's one of the most viable and simple options.
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Everyone else go home
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>>32214154
Why not orange tracer shell things?
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>>32214241
Because orange tracer shell things aren't homoerotic enough.
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>>32214183
An addendum to this **
Recoil for your crew is an issue, since firing something one way means it pushes back just as hard the opposite way.

A way I thought of fixing this would be to drop some sort of ~5kg- 6kg "bomb" that would detonate its mass energy charge and fire two 1kg projectiles either way. Meaning your ship would be unaffected by recoil forces, but this is pretty stupid if there's anything behind you you don't want to hit.

Not quite sure on the engineering aspect but GD and GA are testing recoil mitigation on railguns to resolve perpendicular to the projectile motion, so there would be a "recoil" force but it could be dissipated sideways so as long as your materials holding your railgun together don't break you could potentially fire as large of a projectile as you want from a very small platform without having the recoil force push you back a lot.
>>
>>32214294
Or use the recoil for evasion?
>>
We had the ability to build shit like this is in the 60s


https://youtu.be/fXeUkrlxQ98
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>>32214329
Recoil is fine, it's more the issue of acceleration on the crew. Remember even the best of pilots can hardly handle 12G's for more than a couple of seconds. When you're dealing with potential accelerations in the 100's of G's it becomes a very big issue for squishy meat people in your very metal ship.
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>>32212234
take us out mr. sulu, maximum impulse
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>>32212617
4U
>>
>>32214276
Sauce pls
>>
>>32215634
Legend of Galactic Homosexuality
>>
>>32215634
Legend of the Galactic Heroes
watch https://www.nyaa.se/?page=view&tid=119821 then main series https://www.nyaa.se/?page=view&tid=148995 (fix https://www.nyaa.se/?page=view&tid=552789 ) then anything other stuff if you want.
>>
>>32212234

Refit best fit
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>>32208581
Just glue a few thousand M2's to an over sized fishbowl.
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>>32208640
>>
Bussard ramjet.

Biggest problem with a ramjet is having a scoop large enough to bring in the hydrogen but small enough to not generate too much drag from other interstellar particulate.

I would combine this with a laser in one of the suns lagrange points. Laser powered by solar to give extra boost to the ramjet.
>>
>>32209799
Can someone explain to me how those spaceships gonna decelerate or stop in space? On earth, there is air/water resistance so if you stop the propulsion or deploy brakes, the aircraft/ship will slow down and then stop. But since space is a vacuum, wouldn't you need some kind of propulsion system that can do reverse thrust to slow down?

Also since there is no air resistance in space, wouldn't a spherical or a cube shaped ship make more sense than those dick shaped ships.
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>>32209074
>>
>>32212617

This
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>>32214074
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>>32214021
>>
>>32208581
>>
>>32214241
what game is this?
>>
>>32212066
>Mecha Girls

I already like your style.
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>>32218330
http://zillo7.itch.io/tier-1
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>>32208647
come on, it's not rocket science. Oh wait, shit.
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>>32213723

Nothing sneaky about all that flow noise.
>>
>>32218172
Retrothrusters that or they'll just turn around to use their engine to slow down their approach.
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>>32212378
sure thing bud
>>
Like this.

Also, everybody go buy Children of a Dead Earth now. You literally get to build nuclear powered space battleships, and we should be getting an update soon that gives us out glorious Orion drives.
>>
>>32212617


Boy, a salvo of micro missiles will fuck you up. I don't even with that aluminium reinforced Carbon carbon either. That wipple shields gonna get fried right off of there.
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>>32209046
FPA a best
>>
i have thought about this a lot

there is no reason for ships to have protrusions of any kind they should provide the least amount of surface to enemy fire debris and explosions.

they should travel with continuous acceleration. 1G for comfy travel, 3G combat acceleration up to 5G emergency evasive maneuvers for the big ships. small micro G rest times in combat acceleration for people to eat crap and rest a bit.

the only thing i'm not sold on is slant armor.

small hypervelocity projectiles will have a fluid impact with the armor kinda like when you throw stones on a pond surface at high angle. but when your steel plating makes ripples that's not exactly fun for the interior. the shockwaves would be brutal.

if you put multilayered spaced armor in the path of the incoming threat like a whipple shield it will destroy the small target with barely any shockwaves to the structure. but it will be ablative eroded by an incoming barrage.
>>
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>>32208581
pretty close actually.

Armor the lower hull, move the turrets to the armored side, add radiators and rockets and we're ready to rock.
>>
>>32218788
the fuck do you want to use cannons fro in space?
they don't even work on water anymore.
>>
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>>32218796
>cannons are obsolete
>>
>>32209587
That's possibly the most generic looking spaceship I've ever seen.
>>
>>32218821
they are in space
that 888m/s is basically standing still, even the lames commercial spacecraft can evade it without breaking a sweat. unless you fire point blank or something.
>>
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>>32218953
You can achieve a much higher velocity, but that specific weapon was designed to be light and inexpensive, taking advantage of the drone's limited power supply and smaller radiators.

It shoots guided missiles which have 2.17 km/s Delta V. System delta V is 2 + .888 + 2.17 = 5 km/s.

Nothing amazing, Delta V could be increased at any stage, but it is functional. The way I play the game it is more than enough.

BTW, you can use remaining delta V on the drone for a kinetic ram
>>
>>32219025
if you shoot missiles than guns are redundant again. missiles will accelerate in 3 seconds to the velocity a reasonably scaled linear motor puts them at great energy sacrifice heat and also reverse acceleration and shock.
>>
>>32208581
wait.. spaceships are just like submarines.
>>
>>32219119
they are the polar opposite unless you want to bring hyperspace warfare into this.
>>
>>32208581
688 sub with a rocket motor
>>
>>32219025
drones are good, but you are putting too many eggs in the same basket, i would just make very small drones that also carry a casaba howitzer.
the drones would be triple purpose, first they would intercept enemy drones and missiles, and near enemy ships they would fire their casaba rounds that detonate in font of them, they could use both their body as a kinetic warhead against ships or intercept enemy drones/missiles with their body.

and you could have a lot of these, a lot.
>>
>>32218460
Kudos, that was genuinely funny.
>>
>>32218559
>Orion drive
Ah yes, lets use nuclear explosions as propulsion. There's nothing that can go wrong with this.

Also, I've had CoaDE for some time now and while it's fun, it's also one of the most technical and hard to play games I've enjoyed.
>>
>>32219197
i would go with nuclear fission torch drives, but the boieng fissile pellet impulse drive looks good too.
>>
/k/ube with thrusters.
>>
>>32219225
borg please leave
>>
>>32208835
Funnily enough, in the Orion design, the propellant charges were actually Casaba Howitzers.They just tuned the particle stream to less focus so it wouldn't damage the drive plate, because it was more efficient. Explosions do not propagate well in space.
>>
>>32219307
it's not the explosion it's the ionizing radiation tearing particles off the drive plate and eroding it.
>>
>>32219165
The problem isn't that my drones are big, the problem is my missiles are too big.

I'm trying to get a near 1km/s velocity on the canon because the game AI won't fire the cannon unless it can score a hit on a simple kinetic intercept. The missile exists for course corrections to ensure the nuke gets close.

>Nuke minimum size
>missile with nuke minimum size
>coilgun minimum size
>load drone with more missiles because the cost/mass difference is slight

You wouldn't bring a single shot cannon, unless the cannon was cheap relative to the shot. I lose very little delta V carrying 60 missiles compared to 20 missiles because the coilgun and other drone costs make a bigger difference.

1.3Mcred for the loaded drone and I do use them in multiples.
>>
>>32219577
lose the coilgun at least for the nukes
i don't know the game specifics but a gun that fires a small pellet against enemy missiles is what i had in mind. you need a certain size for coilgun even for small pebbles.

i would just put the nukes on missiles, if i want to make a small drone then a recoilless chemical cannon is what i would use against incoming threat and laser dazzlers. and a single anti-ship missile with only the terminal motor would be the main payload. the drone would be very small and very agile.
>>
>>32219025
wait your drone only accelerates for 1 min?
>>
>>32211777
I love how overpowered the 304s were by the end of the franchise.
>intergalactic hyperdrives
>railguns EVERYWHERE
>Asgard beam weapons for that classic IMMA FIRIN MAH LAZOR style of space combat
>"just beam a nuke on to their bridge" actually used on screen a bunch of times against the Wraith
>>
Nukes as space flares for hiding evasive evasive actions.
>>
>>32219797
yes and blinding sensors up close a few kms away and if you fire them into a a gas cloud a ship is hiding in kekitty kek. i would fire one into every gas cloud just in case.
>>
>>32209587
is that a giant tank turret on top of a spaceship?
>>
>>32219780
2 km/s

engine is restartable. And yes it takes a minute to empty the fuel tank.

It would not be difficult to vastly increase the fuel capacity, but it doesn't need more.
>>
Step 1: Take VIIC/41 uboat
Step 2: Replace engines and propellers with jet engine
Step 3: Replace torpedos with proton torpedos (or rail gun)
Step 4: Masturbate to Das Boot in modern day one crew uboat
>>
A long cylinder with engines, power plant, a citadel and a huge gun(think planetary bombardment) in the front. Then several rotating (clock wise and counter clockwise) rings around it all so the crew gets some some gravity. Then in the space between the cylinder and rings you have all the small spacecrafts, fighter etc and the outside of the cylinder is packed with the space equivalent of CIWS.

So the living quarter is on the outside protected space CIWS and when shtf every one either mans their fighter or goes into the citadel where all the essential stuff is. So the inner cylinder is basically protected all around by the spinning rings but the ends are open so that fighters can get out and you can use your weapon and engines.
>>
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>>32223333
WITNESSED
>>
>>32208581
Well, I don't have much money, so I would get shitload of moist nuggets, wrap them up with duct tape to barrel, pull string through all triggers, and when I want to launch it I would pull the string
>>
>>32208581
With an extremely good shipbuilding firm.

Go to someone who makes nuclear submarines. They would have the best chance.

Still need NASA boys tho, since a submarine still has access to air and food that a spacecraft wouldn't.
>>
>>32214154
yes
>>
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>>32223452
This is a good idea.
>>
>>32212930
>bombmagnet.jpg
>>
>>32223457
what does submarines have to do with fucking spaceships?
How are you gonna loft that fucker to orbit?
>>
>>32212794
Because we have so much experience building shit in space?

>>32209463
EMP ain't magic, lauch from a barge in the pacific, problem solved.
Any radiation or pollution concerns are nonsense
>>
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I don't know what this is but it's badass.
>>
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>>32208640
>>
>>32212378
post specs
>>
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>>32224761
YOU WANT SUCK, I SUCK
YOU WANT BLOW, I BLOW
>>
Any one else think pykrete could be a good spaceship material?

Water absorbs radiation, pykrete is tough cheap and easy to repair.

Cellulose can be grown in greenhouse pods. Hemp or bamboo, water collected from astroids by drones.

Big half dome sheild with the ship parts trailing behind like an umbrella. Mirror coated (best space camo) so it cant be seen from the front.

Missles. Lots of missles. Fired from behind the sheild with targeting from drones/whisker satellites.
>>
>>32208581
Basically a zeppelin with a rigid steel hull and structure.
>>
>>32212392
>this kills the ships frame
>>
>>32225847
>melts at Earth temperatures
>Heavy and Fragile for what you get
Maybe Belters who don't care about delta V and lack access to good refining and manufacturing equipment.

Enter the inner solar system and your ship is a comet.

>Missles. Lots of missles. Fired from behind the sheild with targeting from drones/whisker satellites.
It is important to define the landscape. An annihilation focused pitched battle is about as boring as you can get.

A rich civilian trading economy, war gone hot with hastily converted civilian ships and "Coast Guard" with a few brand new purpose built warships is much more interesting.

Unlimited time to prepare is simply boring.
>>
>>32212316
>>32209238

Remember that the Galactica we see in TV series has had most of it's weapons removed along with most of its armor.

In the show it only had 12 main turrets on top, During the First Cylon war it had 20-25 main guns a long with a lot of other point defense weapons.
>>
>>32212506
>ΔV to escape atmosphere: 1.4-1.8 km/s
>ΔV to achieve orbit: 7.8 km/s

Basically the rocket would use way more ΔV getting into orbit than out of the atmosphere. Drag isn't too much of an issue right after launch as the rocket would be moving too slow to make a reasonable difference. Plus the highest you can (unrealistically) launch a rocket from earth is the summit of Everest, which at 8848 m is just below a 10th of the way to the Karman line, and you'll probably save about 200-300 m/s of ΔV that way, which towards the end of the burn is such a marginal amount of fuel that the cost of setting up a high altitude launch site will completely overshadow any cost from fuel. You are right about propellant tho, the first few minutes use the most propellant for the least ΔV, because the rocket is so much heavier because of all the fuel its got in it. But propellant expense doesn't translate directly to getting into orbit.
>>
>>32213400

now I understand why those had apparently two separate bridges
>>
>>32226569
I don't understand, please enlighten me.

Don't say redundancy.
>>
make a gun

then build a spaceship around it
>>
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Take into account what works in space. No need for wings once you're in the emptiness, but you have to have thrusters powered by something.

Not to mention, if you wanted a reliable ship, it would need to be able to take off and land on its own power. Retractable wings. Smaller ships would look much like a Jet Fighter, if you could manage the engineering required to properly power them. Larger "Naval" Vessels would be long, sleek-looking craft, designed for a gradual entry and descent. Some of them may not even be capable of entering atmosphere, and thus, remain in space. It all depends on its required role and the engineering capabilities required to properly construct these vessels.

Not to mention, the cost of funding any project like this is likely to bankrupt a singular country after a few are constructed.

Space Navies would be fought between large ships and smaller fighters controlling the perimeter, though their effectiveness would be limited. You'd have ships sitting a Kilometer away, launching salvos of smart rockets capable of holding a trajectory to target. Ballistic weapons would be effective, as there is no force to act upon projectiles. They would have to be large, about the size of 777 Howitzer cannons, minimum. Battles take hours to resolve, as ships are massive. Eventually, tech could be developed to stage raiding/boarding parties on enemy vessels while the battle continues.

TL;DR Nothing fancy, simply using modern aeronautical technology today, and investing heavily in engineering development.
>>
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>>32226699
>re-entering space warships
>>
>>32218559

looks fun but it needs multiplayer, I'll buy it anyways
>>
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>>32219225
>>
Cute.
>>
>>32226769
If you like Kerbal, you'll like ChoDE.

HINT: You can enable module and ship design in the settings. I recommend playing through the campaign to unlock, simply because those early missions will teach you lessons.
>>
>>32226598

one was an actual bridge for ship operations and the other was a flight control tower
>>
>>32226815
oh that makes sense.

On aircraft carriers they're just different decks on the same tower.
>>
>>32208581
>>32209046
>>32209098
>>32209155
>>32209238
>>32209428
>space boats
>>
>>32226862
It's only idyllic to create something familiar that helps with referencing relative direction. Doesn't make it practical, but it does make it aesthetically pleasing.
>>
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How would space combat feel inside the ship?
>>
I wager the very first space exclusive ships are going to be mining and cargo vessels. The first nation to build and operate them will rule the world economically for a very long time and be able to easily fund a basic starfleet with the potential profits and raw material gains of such things as asteroid mining. There will be no military starfleets without this happening first.
>>
>>32208817
What evever happened to those mole men threads a while back?
>>
>>32224332
Didn't we do Operation Starfish over the Pacific?
Still killed the fuck out of early comms satellites
>>
>>32227064
why on earth would you control the spaceship from inside it
>>
>>32227064
>32227064
Well, I'd imagine it'd be two sensations: Upon reaching a navigational point, like a planet, the angle by which the ship enters orbit would provided a skewed perception of the planet, which could easily provide nauseating feelings for sailors of weaker stomach.

Combat would be done in Harnesses to provide a tether when and if the gravity shuts off. This would apply mainly to gun crews, as shiphands have to keep moving through the ship to do whatever the hell they need to do.

Impacts from enemy fire would sound much like being inside a steel drum. Loud echoes, with pitch variations from the craft's chassis.

Hull breach is a real danger they would face, and if a ship were hit so violently that the hull was breached, the ship would very nearly be crushed by the dramatic loss of pressure, if not the compartments themselves.

Raiding parties would probably be the most frantic of military actions, as you and X amount of your comrades are literally running into an area filled with hostiles with the intention to kill as many as possible.
>>
>>32227093
>first country builds space mining ships
>make money
>other countries invest in space mining ships because its a known risk
Once one person figures out how to do it, knowledge will spread fast.

Not even through corporate espionage, the mere fact that one company is successful opens up a floodgate of R&D funds.
>>
>>32227093
Truth. The first nation to establish trade from the asteroids to the Earth would ultimately become the biggest economic and military superpower, as the advantages of space provide you with a logistical and tactical advantage.

Though, I do believe this could lead to an age of peace, should political discourse pulls its head out of its ass and works with other peoples.(A very unlikely reality)
>>
>>32227158
the crew is very small relative to the massive spaceship.

Why go through the trouble of remoting it when the crew and accommodations are insignificant to the performance of the ship?
>>
>>32227158
Lag is a bitch?
Enemy might be able to override your remote control and take your ship?
AIs are dangerous?
>>
>>32227213
why have 1 ship when you could have a crew remotely controlling 3

why spend any of those ships space on life support systems, or put a literal weak spot into each space ship
>>
>>32219119
Hello 1890
>>
>>32227161
Hull breach wouldn't be such a big problem if the ship wasn't pressurized and each of the crew had and individual breathing device.
>>
>>32227158
The delay in communication would necessitate that the ship is not operated remotely.
>>
>>32227700
Yeah, but that's going to make long voyages extremely unpleasant which'll degrade crew effectiveness. It'd be like submariners wearing scuba gear for 6 months straight.
>>
>>32227158
Cuz I wanna go to space and shoot space niggers while drinking space wine in my space stateroom.
>>
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>>32224761
>>
A single spaceship?

Orion based, full-sized based on how efficient we can get the nuclear charges. It would be aimed for a small enough vessel to be somewhat maneuverable while being large enough to make use of how power scales by nuclear charge size. Basically, you can have a more efficient nuclear charge but it'll put out more power, so your ship will have to be larger. Something around 1100 tons loaded.

Original Orion designs allowed for plenty of that weight to be stuff like comfort items for the crew. They included regular out-of-the-barber-shop chairs so the crew could cut their hair; those chairs are heavy and that's fine for Orion craft.

However for our craft, everything would be stripped down to lightweight and frugal on the creature comforts. Pretty much NASA style pound-shaving, all to increase how much dakka, armor/whipple shielding/casaba howitzers/chemical lasers/squirt charges/propulsion charges. There'd be some weight allowed for redundant crew life support and such, but it would be a lot of shit on there strictly for more overkill. And then even more overkill.

Like maximum turbo-fuck overkill. You think you have enough overkill? Guess what. We'll make it even more overkill. Pusher plate that can resist more than the full loadout of pusher charges so it can take enemy fire without ablating to uselessness. Double radiation shielding so the crew doesn't die of cancer. Shock absorbers that can take off-center pusher charges for combat maneuvering. Regular bombs, nuke-pumped X-ray charges, GAU-8s, nuclear shrapnel EFP charges, nuggets, and the fucking kitty litter too.

Basically have enough weapons and survivability to ensure space dominance from anything anywhere until an Orion-shipyard can be built (one Orion engine that lifts up a shipyard, a few more ships meant to gather asteroids and make more Orion crafts).
>>
>>32228737
>but muh fallout
With efficient charges, the radioactive material created by the blast is small, even smaller if the launch pad is made properly.

>but muh EMPs
Since the Orion drive has a shitton of power, you can launch from a spot where the small EMPs wouldn't affect much.

>but muh radiation from blast on the crew
Shield a lot, put the crew along the spine of the ship so you can shield more where the crew is (in a conical shape). Using only a small "umbrella" shape, you can maximize shielding
>>
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>>32228761
>>32228737
Pic here explains the idea of the radiation shield. You can put a small amount of thick shielding that casts a conical shadow. It isn't for an Orion design, but the idea is the same.

The point is that you can protect the crew areas very well with relatively little shielding.
>>
>>32228737

Lmao weight ahaha these are spaceships in space... Its sorta in the name "space" you know lack of anything like gravity or friction haha
>>
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>>32214074
>>32213315
>>32209046
amen
>>
>>32226305
Just think of what they could have done if they had a full compliment of guns, fighters, nukes, and complete outer hull armor.

Cylon shit would have been wrecked.

I really do love that 1970s-era spaceship design, though. I don't know what it is about the 70s and 80s that gave us such wonderful aesthetic in sci-fi.
>>
>>32229110
>>
>>32229110
>>
>>32229358
It would look fucking amazing as a live action movie series, I reckon.
>>
>>32229595
Tangentially related, have you seen the play? There's this https://www.youtube.com/watch?v=R8M9O4Ckvbg and I believe another 3 parts that I can't find.
(I don't think there are nor will there ever be subs for this so I hope you either speak moon or know the plot already)

It's really something.
>>
>>32229636
the website for that production in case you want it: http://www.gineiden.jp/
That should be in the description desu
>>
>>32227752
Pumping down the ship in preparation of combat would be kinda sensible, actually. If everyone is dressed in space suits and has their own air supply, it limits the dangers of hull breaches and furthermore drastically reduces the risk of fire on board.
>>
>>32228877
Even in space, mass still exists. It will take more energy to change the velocity of a massive object, regardless how much it "weights".
>>
>>32219113
engine heating's a bitch
>>
>>32212113
>not wanting the comfy commanders loft with the manchild model collection, fish tank and private laptop to shitpost on alliance 4chan
>not wanting to try to contain your boner with space QT's doing the rounds
>not wanting the ship that BTFO the collectors if you took the massive hints throughout the game to upgrade the weapons and defenses.

Cerberus Normandy was the tits until the alliance painted it blue and forgot how to into cable management in your new "war room"
>>
>One weapon, that runs the full length of the ship
>It's a big motherfucking railgun
>The slug is a scramjet
>The barrel is filled with rocket fuel, oxidizer, and cryogenic neon right before firing
>As the slug is accelerated through the barrel, it burns the rocket fuel
>As the rocket fuel burns, the liquid neon expands
>As the gasses expand, the cause pressure behind the slug, accelerating it even more
>Slug exits the barrel at relativistic speeds, good fucking luck dodging it or shooting it down
>>
>>32209098
>>32212687
What film?
>>
>>32229967
how do you even aim it?

What's the dispersion on the round?
>>
>>32230355
By aiming the whole spaceship with vectoring thrusters.

It's a ferromagnetic slug, it won't disperse until it's vaporized by impact energy.
>>
It is like none of you shitbirds who want Orion drive ships have any class.

Of course you want a Troy-class battle station.

Who doesn't want a 9KM across hollow sphere with 1.5KM thick steel walls for armor?
>>
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>>32229967
Sounds pretty close to the Ragnarov. The entire ship is basically a massive self-propelled railgun with a shitload of defensive turrets and missile launchers on the outside.

Bonus: It can fire high-density, HE, or fragmenting rounds
>>
>>32230521
You can only gush over nuclear pulse propulsion for so long.

Besides you might end up with memedrive propulsion and The Jetson's spaceships.
>>
>>32230779
>easy to kite
>Vasarri titan can just teleport forcing it to have to turn
>>
>>32209587
Why does a spaceship need a runway
>>
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>>32208581
I like the way this one looks
>comfy
>>
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>>32208581
>>
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>>32231874
how else are craft's going land/take off1
>>
>>32230779
>Bothering with exploding bullets when they're coming out of the muzzle between 0.05 and 0.1C
It's literally a planet killer. How are you going to fit enough explosive to make a difference?
>>
>>32228737
>>32228761
>>32228818
/thread

Orion ships are literally the only way to get a feasible and effective interplanetary military spaceship without hand-wavium and relying on technology that doesn't exist yet (or might not every really work out).
>>
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>>32218587
>not optimizing your coilguns to snipe 1m^2 targets from 30km away
>not having a support ship with lasers
>>
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Like that
>>
>>32231994
Gotta hit something with all that KE. An explosive shell with a proximity or timed fuse could be pretty useful against fleets in space, imagine all that shrapnel moving at .05-.1C.
>>
>>32218821
>>32219025
What is this program you're using?
>>
>>32232040
>30km
>in space
Enjoy getting ruined by an Orion ship at over a half-light second away.
>>
>>32211718

It'll show the enemy how fucked they are.
>>
>>32224204
Boy, how we gonna launch any of the motherfuckers in this thread.

We all been working on the assumption that we'll have space elevators and orbital shipyards.
>>
>>32232275
>orion ship
>1m^2
And what weapon could "ruin" at 150million meters before the target can dodge?
Some vaguely defined pellet railgun that's powered by memes?
>>
>>32231874
it looks cool
>>
>>32232365
Casaba Howitzers. Lots of them.

Big ones. Just hope to be out of the 0.001 radian cone of effect that blasts out at 10000km/s and can penetrate 70mm of aluminum at 100 000km (0.3 light seconds, farther out the penetration is reduced but unless you're another Orion ship or you somehow armor yourself, you're still going to die).

Guess what? With multiple Casaba Howitzers detonated at once, you could fire them at multiple directions or targets in anticipation of random evasive maneuvers.

But wait! There's more! Orions can even fire a "squirt charge" that both propels the ship and has a secondary jet that can be targeted at an enemy ship.

Most regular ship designs in here are either impossible (and will probably continue to be impossible for a long time) or like delicate little scalpels only effective in narrow situations. An Orion warship is like a hammer.
>>
>>32232459
Ok, I'll concede that the Casaba is a bad bitch.
However, in the original Princeton study (linked in the Atomic Rockets page) it states on pages 22 and 23 (numbered 208-209) that at higher yields there poses the problem of the particles in the beam being overtaken by the nuke's blackbody radiation, causing them to be vaporized or even ionized "rendering them ineffective".
However, I'm not sure if in this case they're referring to the Casabas being deployed from submarines (as mentioned before) or already in space.
>>
>>32228877
Did you not take 8th grade science to know the difference between weight and mass?
jesus fuck
>>
>>32233378
Pretty sure that was a meta troll post.
>>
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>>32226799
>ChoDE
What a shitty acronym for such a good game.
>>32227064
Probably that brutality plus >>32227161.
>>32231925
Shit, senpai, that is comfy af.
>>
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>>32208581
Something simple and /cute/ like an IPV patrol craft. By modern standards it would beat anything we currently have.
>>
>>
>>32235648
my nigga
>>
>>32208581
With a wave motion gun.
>>
File: image.jpg (117KB, 1386x577px) Image search: [Google]
image.jpg
117KB, 1386x577px
Spacecraft of the First World War style.


http://mikedoscher.deviantart.com/gallery/46610677/Spacecraft-of-the-First-World-War?offset=24
>>
File: Reach_10501931_Full.jpg (189KB, 1920x1080px) Image search: [Google]
Reach_10501931_Full.jpg
189KB, 1920x1080px
>>32212747
Paris class, best class
>>
>>32229872
>SR1 has no hygiene facilities

Crew has to poop in buckets and never take showers.

>SR1 has no crew quarters

Crew never sleeps and dies from exhaustion.

>SR1 has no mess hall

Crew never eats and dies from hunger.

>SR1 has no Thanix cannons

Ship has shit tier offensive capability and get's wrecked by shit tier pirates.
>>
>>32230141
space pirate captain harlock.
>>
>>32212113
>SR1 has no hygiene facilities

Crew has to poop in buckets and never take showers.

>SR1 has no crew quarters

Crew never sleeps and dies from exhaustion.

>SR1 has no mess hall

Crew never eats and dies from hunger.

>SR1 has no Thanix cannons

Ship has shit tier offensive capability and get's wrecked by shit tier pirates.
>>
>>32231947
>how else are craft's going land/take off1

It's like you don't understand how conservation of momentum works in a zero G environment.
>>
>>32212378
Well what amount of weight would it get into orbit?
>>
>>32208581
ORION
[deathclock music]
PROPULSION
[fade in on modern African metropolis]
SYSTEM
[Robert Mugabe stops as he alights from his limousine. Is that an earthquake?]
>ACTIVATED
[triple-guitar shredding]
Thread posts: 277
Thread images: 86


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