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Kancercolle

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Thread replies: 106
Thread images: 10

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Would anyone play this absolute trash if it weren't for the girls? After seeing it fucking everywhere for god knows how long I looked up the game. After getting past the filthy gaijin barrier that it has, I was treated to the worst stategy/rpg/simulation/slot machine I've ever seen in my life. It is nothing but equipping ostensibly cute girls with equipment and then waiting and watching as static images fire explosions at each other at random and hoping yours dont get hurt or else you have to retreat and try all over again. Aren't you supposed to be an admiral? What kind of incompetent pile of shit admiral can tell his ships when to advance or retreat or night battle but can't tell them to aim at the right opponent? anime was shit as well, dropped it 3 episodes in and it was such a waste of time I'm irritated I didn't do it sooner.
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Welcome to the new Status Quo. Fate and Fire Emblem have already fallen to gatchacrap and who knows what else will in the future. My best advice is to play some real video games.
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>>16986453
Hello. This is Murakumo She is very cute. Also you have shit taste.
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>>16986453
> What kind of incompetent pile of shit admiral can tell his ships when to advance or retreat or night battle but can't tell them to aim at the right opponent?

NO Admiral in WW2 controlled what the Local ships did, even the Admirals attached to fleets had NO control over what the individual ships did.
Not even the ships they were on.
Even in the Imperial Japanese Navy, if the Captain of a ship determined that the Admiral was jeopardizing said ship, they were doctrinally entitled to execute said Admiral. Of all the Navies involved in WW2, the US was considered NICE because protocol was to lock the Admiral in their quarters.
Ship actions were decided by Captains.
Fleet actions were determined by Admirals.
Fleet actions did not include focus firing on one target.

This makes absolutely no sense in a game like this and should have been done away with.
The Players should have controlled the actions of all of the girls.
But they did have an excuse.
It was a bad one.
So-called 'realism' should have given way to Playability.
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>>16986453
>I don't like this thing, but I really want to discuss it with people that do.
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>>16986453
>Would anyone play this absolute trash if it weren't for the girls?
No.
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I gave up playing the game since it was shit and there are better weeaboo things to spend my time on. But the fanart and doujinshi are still top tier and very enjoyable.
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kancolle is shit and anyone who likes it is a degenerate
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>>16986453
At lease it spawned good amount of porn, the only thing that matter.
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>>16986453
>Would anyone play this absolute trash if it weren't for the girls?

Of course not.
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>>16986453
>Would anyone play this absolute trash if it weren't for the girls?
Don't ask stupid questions. Of course not.
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>>16986453
>small c
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>>16986453
Git gud.
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>>16986861
And what's wrong with that?
I'll admit my post came off really angry in hindsight, but that's only because the game had left such a horrible taste in my mouth and I made it not long after I had decided this wasn't worth my time. I am honestly confused whether people are really so thirsty for anime girls in provocatively damaged clothing or if there's something more to it that I'm missing.
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>>16987691
>telling someone to "git gud" at something where skill plays no part whatsoever
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>>16987778
>I am honestly confused whether people are really so thirsty for anime girls in provocatively damaged clothing or if there's something more to it that I'm missing.
Probably the former. People bend over backwards for anime titty and I never understood why. There's a legion of easy to access anime porn, so playing shit games like Kancolle for the "immersion" seems pointless to me.
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>>16988449
Maybe it's because in the games they can "own" the girls although that's a really bad reason and also pretty creepy now that I think about it.
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It's a damn shame their general wasn't moved to /vg/. Sad.
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Meh it's typical of a mobage/gachage. They can be addictive but that's nothing new.
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Welcome to the mobage world, where everyone is willing to play and pay for the worst trash as long as it has generic cute girls.
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>>16988649
>>16988683
>mobage
Wew lad
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>>16988534
Move Touhou along with it then.
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>>16988718
I see no difference.
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>>16988718
It's on browser but it plays like a mobage and theres also a mobile client. Your point is?
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If they had more gameplay then I might consider playing it if it didn't have qts

Since it doesn't I'll settle for qts
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>>16989652
But why? Theres plenty of porn and non porn fan art available without having to acknowledge the game's existence, and there are plenty of strategy games with far more real gameplay. What particular joy does the game provide that can't be found elsewhere but easier or better?
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>>16989776

I like team building games where you collect groups of random dudes/monster/ships/whatever and make teams and stuff out of them.

I also like WW2 history so that's at least semi related.

And it's not really much of a game, it's just a thing I dick around with in between other games or when I'm at work. You just send the little shits out and then go back to what you were doing before, it's not a sit around and play kind of game.
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>>16989823
So its worth as a game is that it's barely a game?
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>>16986453
>Would anyone play this absolute trash if it weren't for the girls?
Same as 2hu, some autists probably wud
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>>16990011

It doesn't take much time to play it if that's what you're asking

It's not like I can play an actual game at work or on the bus
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>>16990059
Maybe if you're doing nothing but send expeditions, yeah.
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>>16990059
But you have to wait for combat to resolve and press a button for night battle and then to continue or retreat, and if you're playing without sound and look away, theres no way to know if anything of yours got damaged enough to potentially sink, so it requires attention unless you're playing piss easy maps or sending expeditions, which is the equivalent of pressing a few buttons and waiting for some numbers to increase.
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>>16990068
>>16990123

If you use a viewer it'll let you know the results of each battle and whether you should continue or not

It also translates everything since I can't read Japanese.

Yeah if you had to sit around watching everything I would have stopped playing a long ass time ago.
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KanColle is the best thing that happened in this decade. If you don't like the idea of being an almighty powerful admiral controlling cute shipgirls who love you just for you are in a war for humanity's very survival, then there's something very seriously wrong with you as an otaku. Oh and by the way I just noticed your file has a phone filename, which is no surprise for someone with an "opinion" as wrong as yours, shithead. In short, fuck off.
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>>16990867
>If you don't like the idea of being an almighty powerful admiral controlling cute shipgirls who love you just for you are in a war for humanity's very survival, then there's something very seriously wrong with you as an otaku.
Ideas are one thing, execution is another. I don't care if it's got a 10/10 concept of the game itself is boring. Also, considering most of the girls' appeal is entirely eye candy, any sort of interaction you have with them in game feels bland.
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It's a gatcha game that gives you a lot of chances to pull the gatcha without having to pay a shit ton.
I think I'm just addicted to Gambling.
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>>16986453
>ostensibly cute girls
They're pretty fucking ostensible, though, my negro, bro.
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The game is pretty garbage as a game, but when compared against the field of girl collection games it's actually somewhat okay (because that field of games is mechanically total garbage). The game kept me going for a long time based off character loyalty but in the end I couldn't keep up. There's also an inexplicable social aspect to character loyalty where you're apparently some sort of shitter if you claim to like a character but don't play the game.

>>16986861
He can discuss it with people who don't, or people who grew disillusioned with it over time.
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>>16997195
>There's also an inexplicable social aspect to character loyalty where you're apparently some sort of shitter if you claim to like a character but don't play the game.
It's not inexplicable.

...

You know the drill...
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>>16997235
Touhou requires skill and one can argue that reading the dialogue, dodging the spell cards, and listening to the music (not to mention to actually reading through the story) are a fundamental part of appreciating Touhou Project.

Kantai Collection is more or less a garbage pile where the only immersive character appreciation that you get out of the playing the game is listening to a girl's lines in context. I actually really enjoy that aspect of the game but not enough to retrieve girls locked behind hours and hours of mindless grinding for it. Also, there's no plot.
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>>16997261
I agree with all of that.

I also agree that you're a shitter if you waifu out over a character from a game you've never played.

I know you said you played it so I'm not sure how any of that applies to you or if it even does but this is the definition of being a straight tertiary nigga.
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>>16997278
I liked the game when I could meet a new girl every thirty minutes and it would take you a week or two to pull the rare girl you were searching for. There was enough novelty in the game to keep things interesting. I then more or less forced myself to play the game for another two years using minigames before giving up.

>if you waifu out over a character from a game you've never played.
I don't waifu any of the characters, but it applies to me in so far as I enjoy secondary material featuring characters I've never encountered in the game, the number of which has only ever increased.

>this is the definition of being a straight tertiary nigga.
I don't think there's too much shame in being a tertiary if the game is kind of crap.
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>>16990211
I did not know about viewers when I started playing, I just did the usual thing I do and trial and error and read the wiki until I figure out what each button does, they sound like they'd alleviate some of the annoyances but they would certainlly not fix the biggest problems I had with the game (The overall gameplay or in this case the lack thereof)
>>16990867
Thanks for le ebin copypasta bro, This is definitely going on reddit
>>16997261
I agree with you that having voiced characters sometimes feels pretty nice, but even in the short time I played I got really tired of how repetitive their lines were also since they mostly talk to some vague admiral which is supposed to be you and they only occasionally refer to other ships or anything about the world or, it makes it feel very unnatural, like there is barely a world beyond the naval base (most of which you don't even see beyond your room) and the maps which are just outlines of islands and a bunch of ocean
>>16997296
I admit I had some small amount of joy from the burst of new shit in the beginning, but once I saw that most of it was worthless or would require many hours of grinding apiece in order to be useful, I just couldn't bring myself to care about any of them. As for the waifuing thing, I've seen quite a few people not play the game and some of them be proud to not play the game but still have boat profile pics and claim a boat as their waifu and I just find that confusing, if they just jerked off to the porn and maybe collected some art whatever, but claiming a character as a waifu when you haven't touched the source material is not something that makes sense to me.
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>>16998002
>but claiming a character as a waifu when you haven't touched the source material is not something that makes sense to me.
The people who choose their waifus based on appearance aren't looking for a character to fall in love with, they're looking for an idea of a character to fall in love with. They don't give a shit who the character actually is, they just want a cute design and the basic building blocks of a personality so they can create their ultimate girlfriend in their head. Who gives a shit who Atago is to Kancolle's lore when you can have more fun reinterpreting her as your personal paizuri slave?
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>>16998354
>Who gives a shit who Atago is to Kancolle's lore when you can have more fun reinterpreting her as your personal paizuri slave?

Hell even with the lore you can easily just interpret her as that or however else you want because it's so lacking and seemingly pandering to people who don't want a well written and nuanced character, just a cute image, voice and basic personality template to use for whatever they want.
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>>16998354
>who Atago is to Kancolle's lore
Nothing, really.
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>>16986453
Fuck no. They have been steadily draining whatever fun was in the game out as well. Every event is fucking gay now and almost all of the new shipgirls are either trash or top tier, there's nothing inbetween anymore.
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>>16990867
This is why Arcade is way better than the browser game.
Because you can actually be a powerful admiral controlling cute shipgirls, rather than being a powerful admiral throwing dice that may be loaded against you.
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>>16998426
> Since it has been started
lol
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>>16998426
So you still play?
If so how much worse does it have to get for you to quit and how do you feel about people who say they won't quit no matter what until the game is canceled?
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>>16986453
>Would anyone play this absolute trash if it weren't for the girls?
No. And the same goes for anything anime manga game or hug pillow, it's all the same.

Girls sell and it's garbage
>>16986848
>She is very cute

WHATA HECK IS THIS GARBAGE TRASH THIS IS HORRIFIC, GIRLS AINT SUPPOSED TO BE EVEN HALF BALD
THIS IS LITERALLY CUTER THAN THAT
<------
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The only people who like this game unironically didn't actually play it
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What is even the fucking appeal of these games with no actual gameplay?
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>>17000499
It's a managing game.
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>>17000546
That's boring.
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>>17000546
So the appeal is slowly watching numbers increase after repetitive actions? Sounds like a job
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>>16986453
Who the hell is that blonde in the front?
She is a major qt
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>>16988767
nigga >>/vg/176353918
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>>17000586
Did you bother reading the thread at all?
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>>17000665
most of the thread is people yelling at bad videogames, couldn't see her name if mentioned
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>>17000398
I stopped playing months ago.
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>>17000722
Yuudachi, the Nightmare of Solomon, Evening Rain, canine herald of a thousand pois, and fourth of ten Shiratsuyu-class destroyers.
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I didn't want to get into kancolle but touhou is dead so I really didn't have a choice.
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>>17000499
Look at all the faggot whole fantasy football.
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>>17000436
That's a shopped image.
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Why would you play anything without cute girls?
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The game is garbage. I literally only like the idea of anthropomorphic ships. I like literally nothing theyve done except designing the ships.

Ive always said a reenactment of WW2 using these girls would be the best possoble thing that could be done with the concept.
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>>17001279
>Nightmare

She got btfo along with Hiei, if Im not mistaken.
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>>17001501
>I really didn't have a choice.
The only choice there was to kill yourself.
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>>17016760
She charged a set of ships that significantly outgunned hers and did significant damage to those ships, disabling or running some off, before getting set on fire and burning all night. Doing a lot of damage before going down is the best most ships in the IJN can boast of.

>>17016748
Have you seen 序章~Overture~? I consider its five minutes of MMD to be superior to pretty much everything that came out of the anime.

【第12回MMD杯本選】艦隊これくしょん 序章~Overture~
https://www.youtube.com/watch?v=Q4wLSwQWtEA
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The designs save for the abyssals or whatever suck as well. Frankly there is no worth to this brain-dead trash.
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>>17017591
A few ship sluts aren't that bad but the huge majority of the cast is shit.
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>>16986855
>realism
>shipgirls
Literally not even an excuse
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>>16988832
>>16989145
Either you guys haven't played enough of both, or you're just memeing because some fags who didn't play either of them assume they're the same thing and keep propagating the idea, or you're just biased against KanColle, since Touken Ranbu never gets called a "mobage" and the bias against KanColle sitewide is well-known.

It's true that mobage and burage have many similarities, but they are different simply because they're on different platforms which have different demands. In theory they can be ported from one platform to another, and some do, but they're just not suited for the other platform; even on KanColle's Android port, you can do little more than send out expeditions every so often. People compare KanColle to things like F/GO or GBF all the time and point out all the differences and miss out on the fact that those differences (other than the copious RNG in KanColle) exist because the games were made for different platforms.

Mobage are designed to be played on the go. You play for a short while when you have time then you stop again, and play for another short while when next you have time. That's why most mobage have stamina bars which take hours to recharge; they were designed for this. Not having some sort of mechanic like this is bad game design for mobage (eg. whatever KanColle knockoff is played on mobile; it's a fucking pain). Burage do not have this restriction; they are designed to be played on a computer, which allows for playing for as long or as short as one likes, similar to many other PC games. The mechanics of KanColle are thus designed for that. A stamina bar would not have worked here. In other words, mobage are much faster paced than burage, and played in shorter bursts. With that in mind, mobage events require far less preparation and are shorter and more frequent than their burage counterparts. That's why KanColle's knockoffs like Warship Girls or whatever it is have far more events than just the seasonal ones. This is why GBF and F/GO add new stuff faster than KanColle does.

It's like rugby union and rugby league. They're very similar sports, but they're different enough that not many players can easily change codes. (And there're millions of people who will get triggered if someone says that they're the same thing.)
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>>17019868
Tokuen Ranbu never gets called anything because /jp/ isn't a fujo board and nobody here plays or talks about it.
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>>16986453
>I was treated to the worst stategy/rpg/simulation/slot machine I've ever seen in my life.
this must be bait
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>>17019868
So the difference is, one is shit and has no reason to exist, and the other is shit and has even less of a reason to exist.
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>>17025525
Well, /jp/ has already decided that any game that isn't a 2hu game is automatically shit and has no reason to exist.
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>>17026596
I honestly don't know how people can consider Kancolle a game that's worth sinking 100+ hours into by any metric. It's seriously not a good game. Early on people joked that it was timer countdown simulator, and now it's a real-time flowchart simulator with more grinding and guides. There is no challenge beyond the number of hours you're willing to sink into the game.
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>>17026596
That sounds more like your victim complex speaking, not /jp/.
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>>17026707
It would be if it wasn't actually true.
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>>16986453
>it's another "2hu is perfect guise!!" thread
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>>17026998
There are maybe two posts out of eighty-two in this thread having anything to do with Touhou.
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>>17026707
Not even a Kancolle fanboy and I noticed that too.
/jp/ is literally full Touhou shit, if another game related thread (or the usual image threads) is created outside generals they'd get a lot of shit, most of the "accepted" ones are only Touhou and Idolmaster.
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>>17026707
>>17026798
Rhythm games aren't hated too much here last time I checked.
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>>17026675
Thats because people don't consider it good for the gameplay, they play it so they can collect waifus and feel like they accomplished something when in reality they read the wiki, pushed a few buttons and crossed their fingers 100 times a day for a year.
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>>17027065
Go on, name a few games that aren't based around grinding / collection / gacha that /jp/ professes to dislike. There really aren't that many, and on the other hand, there are threads for half a dozen or more non-Touhou games in /jp/ right now that don't get much hate from anyone.
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>>17027065
when souls saber 2 came out on steam there was a thread about it. it was quite entertaining
/jp/ is the land of doujin and finely aged games
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>>17027065
A few retardeds don't represent /jp/ as a whole. These people bitch mainly about DMM games.
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>>16990867
>If you don't like the idea of being an almighty powerful admiral controlling cute shipgirls who love you just for you are in a war for humanity's very survival, then there's something very seriously wrong with you as an otaku.
I already like Arpeggio but then again, this isn't /a/.
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>>16990867
Game is utterly shit at portraying a war for "humanity's very survival", stop trying to make this turd of a franchise look better than what it actually is you fucking fanboy.
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>>17027065
The only games that are hated on /jp/ are gacha cancers where the only draw is cute girls.
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>>16986453
You haven't got to the worst part of the game: Shining up your fleet for the events grind. That's why I left.

Everything else is more or less fine, although buying harbour slots can be a bit expensive.

There's also the big limitation of mainly just Japanese ships.
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>>16986453
The game has lost its meaning once you get everything. The only thing left is to wait till next event or so. Sometimes event give shit ship so you feel like not doing at all.

But the biggest problem of KanColle is presentation. Shipgirls are not well designed because they have conflicting strokes and strikes from various artists. Their characteristics is even shallower.

For example. In design, it makes sense for a class to have the same clothing. Like Kamikaze, Yuugumo and Akizuki class. But why some class has striking difference in design? Why Murakumo looked way too different than other Fubuki class? Why is there like, 4 artists just for Kagerou class and none of them has the same clothes?

Character wise, What's up with Kirishima with her mic test? Nothing in her historical note mentioned about the ship mic testing. Why is Mutsu a vixen? Is it to strike a comparison to a more respected and dignified characteristic of Nagato? (Ignoring fan killed her character). What's the deal with Maikaze and dancing? Is it because the word Mai? If that's the case, then why Kongou isn't a manly woman because the name means Diamond/A stereotypical nickname for a brute strongman?

KanColle is fine for what it is. Appealing to the masses without putting any effort. But it's a fad that will quickly die because it's all flashy and appealing without any longlasting substance. As a WW2 representation, It has a lot of things right, and a lot of "Just stuck in something so it can sell because the ship is literally who". So the representation is overall a mess due to various artist contrasting stroke and designs, a character mostly just plug in because "it's cute girls and it sells" without much thought given to their design. And most of all, the fan response is 90% self insert. It overcomes Touhou in popularity as of late, but they don't have the creativity of Touhou fandom, don't have a music as good as Touhou, and again, was limited to Admiral self-insert/original character fantasy

Kemono Friends has more sound anthropomorphic design than KanColle. Because only one artist design it and every design is represented well.
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>>17035293
>It's a fad that will quickly die
Maybe in the grand scheme of things it will have a pretty short lifespan, but make no mistake, it's lasted a lot longer than even the diehard fans expected it to at the start, we'll have to deal with it's bullshit for a couple more years at least and then we'll have to deal with everything inspired by its success for a lot longer
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>>17035293
>4 years fad
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>>17026707
>Making fun of KanColle threads that aren't the general is part of /jp/ culture
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>>17035293
From aaall the reasons to shit on Kancolle, you had to choose the artist plurality.
In my opinion this works strongly in its favour, since you have a lot of artists putting their shipgirl in the game, which helps getting the attention of the artist followers and vice versa. While there are big differences between the artists, personally always found it glued together rather well.
On the contrary, getting always the art job from the same person can get a bit tiring when all you get is a collection of girls.
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>>16986453
It's a time killer.
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>>17038316
I expect it to die by 2020 to 2022.
That is far longer than anyone has imagined.
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>>17035293
>Why is there like, 4 artists just for Kagerou class and none of them has the same clothes?
Their clothes are all variations on a theme, and they're very loosely subdivided by division. This one I don't mind at all because nothing conceptually stops a bunch of girls from trying to express their individuality a bit.

>What's the deal with Maikaze and dancing? Is it because the word Mai? If that's the case, then why Kongou isn't a manly woman because the name means Diamond/A stereotypical nickname for a brute strongman?
Maikaze is named after a natural phenomenon, whereas Kongou is named after a mountain that was already a proper name. Her basis is better identified with her namesake mountain itself than what the mountain was named after. (Does she have any traits associated with said mountain? Fuck if I know.)

The character design is definitely schizophrenic because it's based as much on business-logic circumstances as anything else (Murakumo and the Hatsuharu-class make it obvious that parts of it were dashed together at the last second) and the design was farmed out to a dozen artists. But a lack of unity in design doesn't mean that each individual design has been thoughtless; a lot of the girls have aspects of their design that cleverly blend aspects of their historical counterparts.

What bothers me more about the series than anything else is not the design, but the lack of unity of theme and lack of historical awareness. Not in the sense that Kancolle staff don't know their history, the list of events up until now are proof that people have researched their military history well, but that the "atmosphere" of the series in all its forms is completely divorced from the history. It's been fifteen years since they first introduced foreign ships and I still don't like them primarily because they diluted this feeling either further.
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KanColle is terrible because the designs I want to fuck the most are the enemy ones, who will always be second fiddle in the fanart space
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>>16988767
you do realize that /jp/ was created as a containment board for touhou in the first place ?
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>>17046752
This argument only holds any water if the game was designed as a mobile game, but as one autismo pointed out earlier in the thread its a browser game, even with a potato computer theres far better shit to play or watch thats also free.
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>>17027065
Most other game discussion goes on different boards, and some of the things that are shit on are shit on for a reason that most likely would not make sense or be noticeable if you join in on the discussion some several years later. The Fate franchise fall into that category of being something people once liked but has become relatively disliked for what it turned into. Also, there are MMO discussions once in awhile and at least 90% of idolmaster threads are just image dumps of Sachiko or the anal idol. The problem is you are looking for video game discussion on the wrong board and most likely going about it the wrong way.
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https://www.youtube.com/watch?v=QNMUZLDNUOE
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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