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Mahjong thread

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Thread replies: 319
Thread images: 67

Mahjong thread. We love to deal in edition
http://pastebin.com/ML5gMMY9
mahjong.guide
>>
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I dare anyone to post a greater upset.
Protip: You probably can't.
>>
>>16753236
>mahjong.guide
Might be worth adding the http:// to make it more obvious that it's a URL.
>>
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>Feeling like it's going to be yet another terrible game for me
>Then this happens
>And it happens again
>And it happens again

http://tenhou.net/0/?log=2017032209gm-0029-0000-b9a0bfdc&tw=3&ts=6

This is why you call riichi, kids. It's funny how the first 2 hands were really similar in terms of waits and losing pinfu.
>>
>>16753368
You wanted magical christmas land bullshit, so here you go. This actually does count as an upset. (not me though lol)

http://tenhou.net/3/?log=2013111023gm-0061-0000-87740a4c&tw=3&ts=5
>>
2:0
>>
>>16754502
>172
I think that's the highest end score I've ever seen. That was some black magic at work.
>>
What happened to Kirinji's scanlation? It's been a month since last chapter.
>>
>>16754502
>This actually does count as an upset.
Isn't an upset going from last to first place in a single hand, though?
>>
>>16755880

Technically yeah, but I think taking first in an east round-only game when someone else tsumos a yakuman is noteworthy enough to count
>>
>>16755672
New volume isn't out yet. I keep an eye on their blog for news

http://lionridge.blogspot.com/?m=1
>>
>4th south round in 3rd place
>Open hand tenpai for a mangan
>1st is not achievable, in the 60k range
>2nd is 9k ahead
>4th drops my winning tile
>Pussy out and take 3rd instead of waiting for 2nd to drop my tile

It was a bad wait, but I'm still pissed at myself for not sniping 2nd place...
>>
will Usagi manga ever be translated?
Arcade Usagi game is hard but hype
>>
>>16755672
>>16756404
>>16756470
You three have already proven that you can memorize kanji.
You already know 一二三四五六七八九発 and 中, if not more.
Why not learn Japanese?

>>16737114
>>
>>16757089
I already am.

...Out of spite
>>
>>16756470
It's not very good.
>>
>>16757089
I'm very tempted to, considering I work on scanlations and all the translators I've worked with are too fucking slow and eventually disappear without finishing the series. Fucking assholes.
>>
>>16757827
What do you do? If you get a script can you put together a release?
>>
>>16757089
I have studied Japanese and I can read raw chapters, but I still prefer to read scanlated releases, it just feels more comfortable for me.
>>
My first Rinshan Kaihou
http://tenhou.net/0/?log=2017032419gm-0041-0000-a444cc3a&tw=1
>>
>>16759721
Cleaning, redrawing and typesetting. I'd also need raws, interest on the series and free time.
>>
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>>16759997
to be honest the only thing i read is rinshan, toitoi and hon-itsu
>>
>>16760152
rinshan kaihou
shousangen
toitoihou
yakuhai [hatsu]
yakuhai [haku]
honroutou
honitsu

too bad such a pretty hand is only sanbai
>>
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How is this a tenpai?
>>
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I won my first Tenhou game, /jp/!
>>
>>16760541
Being in tenpai is separate from having a yaku. That hand is all the way down to a single tile pair wait.

The only possible yaku here would be hatei/houtei (winning off the last a draw or discard) or rinshan (declaring a melded Kan off of 1 or 8 Sou and draw south from the dead wall). This is pretty rare however. It's always good to be in tenpai at the end of the round to avoid the noten penalty and get a few points from other players
>>
>>16760849
Does he have a tanki though? I don't see one unless it's the south tile which seems a bit far off.
>>
>>16760877
It is the south. When a player calls he/she takes the set and tosses it to the right corner of the table relative to their position at the table. Since this player called four times all of his open hand is stacked in the corner while the only closed tile is in its normal position
>>
>>16760541
google yaku faggot
>>
How does one best handle being in 4th? It's easy to figure out best methods to keep your lead when first, but the only logical thing to do when last is to be more aggressive in order to mount a comeback. Thing is, when I get aggressive I just end up dealing in more. The alternative being to keep up your defences, but then you just sit still in 4th.
>>
>>16762219
On that topic, what's the best stance to have in e1? Try to take the lead with a quick and/or dama hand? Try to get a big hand and get a head start? Or hang back and get a feel of the flow while waiting for an opportunity to strike?
>>
3.0
>>
>>16762219
As always it depends on the situation. If It's late in the game you almsot have to play aggressively. You can hope that someone else deals into a ron and gets into last place, but you should only do that if winning the hand yourself seems utterly hopeless, like you're in 4-shanten and someone has called or something. If you're very close to 3rd place and 3rd place is dealer you can also hope someone else tsumos and the dealer gets in last place. Earlier in the game you shouldn't let it effect your play style too much.

>>16762382
I think it's common people aim for big hands a bit more early. Getting a lead doesn't matter, it's the points that count. Late in the game is when you want to play for positions, thus quick, less valuable hands to overtake certain players become more common. These are just nuances though, mostly just go for the hand that has the best expected value. If you can double a hands expected value by halfing your outs it's not worth it. If you can double it by downgrading your wait from 8 outs to 6, do it.
>>
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I have a hard time distinguishing the times I actually play well from the times I just got a lucky hand.
>>
>>16762702
It wasn't played bad at least. The riichi is debatable, but I think it was justified considering the double chance for an ura dora..
>>
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>>16762861
I ended up winning it by a considerable amount, and this has been happening often the last few games I've played, but I've thought so simply about it that I'm led to believe that it is just a continuous strike of luck.
>>
>>16760152
>>16760394
2 han for a yakuman (or was it 3?) but still an impressive hand.
>>
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I don't get it: I was waiting on either a nine or a six on this hand, but Tenhou didn't let me ron, telling me that I was in furiten. Neither of those waits were in my discard, how was that a furiten?
>>
>>16763600
Were you trying to hit someone specific? In other words, did you pass on a win before?
>>
>>16763631
Not really. I was waiting to call on the first ron to get out of last place, even if it was a six.
>>
>>16763655
Hold on, you don't have a yaku.

You can't win unless you have a legal hand and at least one yaku
>>
>>16763666
Pinfu is closed only
>>
>>16763669
But that doesn't classify as a furiten in Tenhou as far as I remember. However it showed me furiten.
>>
>>16763676
oh right duh
ignore me
>>
>>16763677
I'm guessing furiten is a catch-all word indicating you can't win
>>
>>16763686
But shouldn't I at least be able to claim that tile, even if I couldn't win with it?
>>
>>16763694
Calling tiles is not allowed on the last go-around before the end of the round.
>>
>>16763701
I see. Thank you for the explanation.
>>
>>16763707
Np, we're all ganna make it brah
>>
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Why is ryuuiisou still a thing when it seems like almost no modern Japanese Mahjong sets have green sou tiles?
>>
2:0
>>
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>Riichi
>Kamicha kans twice and then deals in
>6 dora indicators
>0 dora
>>
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It finally happened.
F
>>
>>16764186
Is it out yet? Getting tired of this shit
>>
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Turn 1 riichi into turn 2 tsumo. Saki herself watched over me.
>>
>>16764201
Just about half an hour ago.
Next chapter will be the last one. Someone pick Hero, please.
>>
>>16764216
She'd given you a rinshan kaihou instead if you really had her blessing.
>>
>>16765174
Like this guy?>>16759997
>>
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Rinshan closed wait
>>
3.0
>>
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Since we're showing off rinshan kaihou.

http://tenhou.net/0/?log=2016052310gm-00c1-0000-3e8d2982&tw=3
>>
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What do these dark tiles mean in when watching the Tenhou replays?
>>
>>16768341
Tiles that were drawn and immediately cut, as opposed to cutting tiles from within your hand
>>
>>16768443
I see. Thank you.
>>
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Got a pretty sexy hand the other day.

Finally feel like I'm improving after like a month of playing online.
>>
How do you make the logs show A-chan, B-chan, etc instead of the name?
>>
>>16769124
Why don't you just learn Japanese?
>>
I have a harder time not pushing the free sex button when I know I shouldn't than pulling out during actual sex
>>
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Didn't know that could actually happen
>>
>>16769124
Watch a replay through the URL link instead of just clicking on it.
>>
>>16769639
First time it's happened? It's a nice strat to use if you feel super pressured by having three riichis looming over you and you just want an out.
>>
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What does this mean?
>>
>>16771851
you broke the internet
>>
>>16771851
Don't play mahjong in the shower
>>
>>16771851
Your connection was slow enough to actually cause a timeout. That and/or >>16771902
>>
>>16771851
Tenhou's server is fucked right now. Not sure what the other replies to this post are talking about.
>>
>>16772088
I was funposting along with the person mentioning showers. Maybe the anon should check out the manual tenhou has, so that next time he could check if his connection allows TCP port 10080, and if it does, then it's just tenhou's server having issues (or maintenance).
>>
>3:0
>>
>been dealing in too much, wild win/lose ratio
>Apply defensive mindset with an understanding that 3rd place is fine if the flow isn't that great
>Get tsumo'd down to 10k
This is bullshit, I need to stick my neck out a little bit and-
>Deal in

I'm getting really tired of this shit. I can't get out of this months long rut.
>>
>>16776985
I'm just waiting for March to end, it's jinxed bullshit.
>>
As a chink who has only played with Chinese, is there any differences with Japanese and Chinese mahjong?
>>
>>16777699
The Furiten rule comes to mind. Jp also doesn't use flower/seasons.

There might be different multiplier and scoring rules too
>>
>>16777549
I've been reduced to bullying ippan shitheads to regain my losses
>>
>>16777699
It's a completely different game with completely different scoring systems.

Comparing Chinese and Japanese mahjong is like comparing Uno with Nuclear Science.
>>
>>16777699
Obviously yes. Otherwise there would not be a distinction. For instance, the Japanese variant features dead walls and the scoring system (as others have pointed out) is completely different.
>>
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How can I make a cheap Mahjong set for myself to learn the rules with? I thought maybe I could buy a 1/4" poster board and cut it into rectangles and then glue some paper print outs onto them. Anyone ever tried that?
>>
>>16779868
Play on Tenhou. It's free.
>>
>>16779868
use 3 set of poker cards
>>
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>>16779868
You could just buy mahjong cards on Amazon or something. A lot cheaper than importing tiles
>>
>>16779868
https://www.amazon.com/gp/aw/d/B00D8TT6Z0/ref=mp_s_a_1_10?ie=UTF8&qid=1490705920&sr=8-10&pi=AC_SX236_SY340_FMwebp_QL65&keywords=mahjong+cards

This one is 10bux, seems like it might be worth it vs the time it'll take to make cards yourself
>>
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>Tfw the last 7 (seven) times I called riichi someone else won, 3 (three) of which times I dealed in.
>>
>>16781253
I know that feel... Been going dama a lot more because of it too
>>
>>16781269
Thing is, if I look at the match afterwards, the riichi was usually the correct decision.
>Call riichi with ryanmen
>no one else was in tenpai,yet
>People keep discarding dangerous shit
>Someone gets into tenapi with tanki
>oikake riichi
>I deal in, ippatsu, mangan
Just one example from my last match.
>>
>>16781286
You don't have to convince me friend, I've been dealing with that knd of horseshit all week
>>
Ok I just unlocked Joukyuu.
Are there strategies/things you would do different compared to Ippan?
>>
>>16783905
Be more conservative. Don't just hit the free sex button unless the wait is good. Folks in joukyuu have been burned by taking risks and won't deal in as easily as ippan players.
>>
>>16783905

to be honest, it's not very different. if you've been playing regularly in ippan I'm sure you've had a lot of games with all dan-ranked players, which is exactly the same regardless of which lobby you're in. you won't see completely incompetent players anymore, and you'll see less disconnects, but in my experience players there are still not particularly strong.
>>
Speaking of joukyuu, these damn 5-dans won't get out and leave me in peace.
>>
>>16763600
>either a 9 or a 6
I see all four nines in the discards. Were you hoping for haitei ron on a single wait or something
>>
>>16777699
Yeah but what variant of Chinese?
>>
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>start the game dealing into a dealer mangan
>wait too long and it discards the tile I needed
>deal in again, 10k points
>get into the lead anyways
>wait too long again and it discards my tenpai as dealer
>next draw would have been ippatsu tsumo
>riichi anyways to make them fold or something
>hand ends in a draw
>results page stays there for the longest time
>tfw nips probably think I'm retarded
>win the game anyways
Beginners luck is strong

http://tenhou.net/0/?log=2017032807gm-0089-0000-d902ee80&tw=2&ts=8
>>
>>16763694

You can't call chi from the player to your right, and you can't ron because your hand has no yaku, so no.
You were put into temporary furiten because you didn't declare a win on a tile that would complete your hand. You'll notice that in your screenshot you weren't marked as furiten; if you pass on a tile that would complete your hand, you're only furiten until your next discard (unless you've declared riichi, in which case it's permanent.) It's worth noting that the fact that you couldn't legally win off of the tile is irrelevant; furiten don't care. This is often relevant in situations where you have an open tanyao that's waiting on a 1/4 suji. The fact that you can't actually win off of a 1 doesn't matter; if you discard one, or if one is discarded, you'll be furiten.
>>
Which version of Mahjong is the most strategic and least luck based?
>>
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>>16780789
>>16780762
>>16780439
I think a good way to do it is this.

>obtain card sleeves used for Magic/Yugioh/Pokemon/whatever
>print out Mahjong tiles onto paper
>place playing card in sleeve
>place Mahjong paper in front of card

It's just like making Magic proxies but you're making a Mahjong deck. I think theoretically you could make a decent deck for less than $5.
>>
So I just tried this tenhou thing, only training for now. Am I really supposed to play my turns as fast as against CPU ? It's too fast desu.
>>
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>>16780789
I made a printable PDF of mahjong tiles back then. Here is the link if you want it

https://mega.nz/#!RUQV3AYI!Oe7mFppu72FzF14ZU6Uprirvntw78KOFHQuB-t5h30Y

Though I kinda hate the round corners im too lazy to edit it again.
>>
>>16789051
The CPU in Tenhou doesn't do shit.
Use that flash game if you want to practice against CPU, then move to Tenhou once you're ready to play against other people.
>>
>>16789316
I do that too, but the point is tenhou doesn't let you too much time to think when it's your turn (at least against cpu from what I've seen ) as opposite to Sega MJ for exemple where you have 30s by turn.

https://youtu.be/mD05vvU_cfQ
>>
>>16789486
The AI won't punish you for your stupid calls or discards.
>>
>>16789486
Just something you need to get used to. Practice speeding up your turns with AI or jump right into the deep end and join a match. Sink or swim type thing. Tenhou gives you 10 seconds I think, to make your move. With a bonus 10 at first. And if the bonus runs out, you can get a little back by ending a turn within a second to get a +1. Think that's how it works. Gotta be able to look at your hand and figure out what's trash within 10 seconds. Then you can do things like think about what yaku to go for or look at the discards on everyone else's turn.
>>
>>16789888
It's 4+10 but I didn't realize you could recover time. It's still longer than you would take in real life though.

I think the speed requirement actually really holds the game back. You have to rely on experience and memorization since there is no time for analysis, especially in real life. Nips probably like that though. But a slower pace isn't practical because there are so many turns and the luck element requires you to play many hands to be meaningful.
>>
I am doing research on purchasing a Mahjong set. I printed out some of the various tile sizes and they all seem very small. So I am going to get the biggest tiles I can find, which are 50mm tiles.

But am I wrong? Will 50mm tiles be too big for comfortable play?
>>
>>16792030
It's a matter of preference. Japanese tiles are the smallest ones. I
>>
How the heck do you memorize the different winning hands?
>>
>>16792380
by playing a lot. Most of them are pretty logic
>>
>>16792380
The same way you memorize the rules to any game--playing the game.
>>
>>16792380
Because making winning hand is easy once you get the gist of it. It's just a three-tile of sequence or same tiles.
You have 3 and 5, what else do you need? 4. What if you have 5 and 6? 4 can do, so can 7. What about 2 tiles of East? That's right, the third one.
One large part of the mahjong theory is how you can move your hand so that it can complete at most optimum speed/turnout. The completion stage is just finishing step.
>>
3.0 and 2.0
>>
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>>16753368
>>
>Give myself an ultimatum: If I get one more 4th place I'll quit mahjong for good
>Get first place the next two games

I think Tenhou doesn't actually hate me, it's just a bit tsundere for me.
>>
Is there a place I can go if I have questions about go?
>>
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>>16795564
Yeah, korea
>>
>try to play mahjong after watching Akagi
>have no idea what the fuck I'm doing despite going over the rules, hands, terminology, etc multiple times
>tfw too retarded to play a game that I'm actually interested
>>
>>16800051
You'll figure it out eventually.

Just start by playing against AI learning the basic yaku like tanyao ( no 1,9s or honor tiles) or yakuhai (any est of 3 dragon tiles, or your seat wind or round wind), and move on from there. Just remember that you need a yaku to win a hand.

Eventually you'll start learning all the yaku, and once you have that, you can start learning about tile efficiency and defense theories.
>>
>>16800051
http://www.gamedesign.jp/flash/mahjong/mahjong_e.html

play here until you can beat the AI
>>
2.4
>>
>>16777549
>>16777862
Is it safe to come out? Did that hell known as March finally end?
>>
>>16800335
Just started with a 4th place with multiple notens. I don't think it bodes well.
>>
>3:0
>>
>>16800335
For all we know, April could be just as bad.
>>
>>16800335
It's always safe in 一般!
>>
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>>16800335
It's safe to come out. It feels like I spent an entire month surviving the winter in a cold, damp cave, only to leave it and see the most beautiful spring right in front of my eyes, feeling the warmth of life and flow over my entire body.

http://tenhou.net/0/?log=2017033104gm-0029-0000-6e6f80eb&tw=3
http://tenhou.net/0/?log=2017040104gm-0029-0000-3bfec366&tw=1
http://tenhou.net/0/?log=2017040208gm-0029-0000-a7ba3e31&tw=2

It's safe to come out.
>>
>>16801995
That explains the two 1st places I just had. Still need to rebuild my losses and hopefully make it to the next rank
>>
>>16801995
>Just won via rinshan kaihou

Ok, April is looking up!
>>
Actually, upon reviewing my game I noticed that I called open Kan on ton and then drew my winning tile (7man).

However, tenhou treated is like a tsumo instead of a Ron. Does pao not apply in tenhou?
>>
>>16802977
It's a tsumo on Tenhou. The scene in Akagi confused me a bit the first time I saw it.
>>
>>16802977
It doesn't apply to rinshan, but it does apply to daisangen. I'm not sure if it works for Dai suu shii.
>>
>>16802977
According to the rules posted on the website,
> 大三元/大四喜のパオあり。
It should apply. for daisangen and daisuushii at least.
>>
http://www.mondotv.jp/games/mj-yaochu

You like playing rigged games, right?
>>
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I recommend "Saki" for learning.
>>
Saki tanoshii on /spa/ is looking for mahjong enthusiasts on 7447.
>>>/spa/44003
>>
>>16805245
When using the app, how do you change the room number?
>>
>>16805245
I don't think there is anyone other that the usual people in that
>>
>>16804306
I played until I won, only took like 2 games though. So many yakumans.
>>
>>16805295
You find the buttton that corresponds to changing 「ロビー」
I believe it's somewhere on the settings tab in the app.
>>
Has anyone played Mahjong with a bone and bamboo set? How did you like it? I'm torn between getting one of those and getting a Hong Kong style set.
>>
>>16812910
I saw an antique one while touring Kyoto a few years ago. Getting a set was high on my priority list but I just got done having a fight with the wife at the time so it was akward to shop around. I ended up buying a standard set used the next day at this gigantic swap meet.

I don't really regret it since I actually use my set versus the antique one which would have been more of a showpiece.

In the end it's more about your intended use.
>>
>>16803034
What do you mean ? Which episode ?
>>
>>16753236
I remember seeing a Janryumon "MAD" with the guy in the middle but I still don't know from which series he is.
Can someone help?
>>
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>>16814505
Naki no ryuu
>>
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>>16814505
Naki no Ryuu, a mix of a yakuza series with mahjong.
>>
>>16812910
>>16813042
Maybe if it was ox or mammoth bone it might be nice, but most ivory mahjong sets seem to be yellowed by now, which I don't like.
>>
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I literally just started learning this game a few hours ago, this hand is one tile away from being a winning hand, right? Is this where I declare riichi or something?
>>
>>16817288
yourHandHasNoYaku/Furiten.jpg
>>
>>16817288
Yes, you're one tile away, or in tenpai, as we say.

Since your hand is closed and you don't seem to have any other yaku, riichi would be a decent choice here. I say this with no idea what the table conditions are like however, so take it with a grain of salt
>>
>>16817299
Riichi is a yaku though?
>>
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>>16817301
I was just testing this on my own in tabletop sim to see if I understood how to set up the start of the game properly and got drawn in to the flow of drawing/discarding tiles. It's surprisingly hard to decide what to discard when I have a few possible melds just one tile away.
>>
>>16816402
I thought ivory mahjong is banned now?
>>
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>>16796013
>>
>>16817302
Yes, it is. That hand would be in tenpai if you riichi'd.
>>
>tsumo haneman in orasu that pushes east player to last place
>>
>>16820191
Less frustrating than the guy in last winning a trash hand that doesn't change the standings in orasu

Unless you were dealer, I guess.
>>
>>16819488
The hand is in tenpai, riichi or not. It's just that you can't win with others' discard if you have no yaku (specific case for this hand: you can win by East discard).
Get your term straight.
>>
>>16813679
Episode 7 where they have to pay the full amount from a rinshan on an open kan.
>>
Can someone help with the tenhou phone app? How do I change lobby or join games.
>>
>>16763723
Smokin' Sick Style!!! of course
>>
>>16821469
>Get your term straight.
I wasn't wrong though and my usage was perfectly valid. His hand would be in tenpai if he riichi'd. I just happened to have omitted that it was in tenpai anyway.
>>
>>16822291
>His hand would be in tenpai if he riichi'd
How dense can you be?
Tenpai is just a state when you only need one tile to complete your hand, either from discard or draw.
In a game that even discarded or called tile's position is ruled, technicalities fucking matter.
>>
>>16823059
>Tenpai is just a state when you only need one tile to complete your hand
Exactly and calling riichi would mean that he would be in tenpai. I'm not wrong, so what's the problem? If you were to say that by omitting the fact that he has in tenpai anyway I was being unhelpful, then I'd probably agree with you but as it stands I've said nothing incorrect.
>>
>>16823059
Did you even read his post? That's literally what he said. He was nitpicking, but you can't complain about that if you talk about technicalities yourself.
>>
>>16823145
Calling riichi does NOT make a hand tenpai. Ever heard damaten?
>>
>>16825569
whats that
>>
>>16825569
>>16825577
Ok, the last couple of posts have been in accurate and misleading. Here's the actual rules.

In order to declare a win, a player must have a legal hand, be in tenpai (ready state), and have at least one yaku (multiplier).

A hand can be in tenpai but have no yaku. This makes it impossible to declare a win unless a yaku is created by declaring a win. At the end of each round where there is no winner, all players that are not in tenpai pay a penalty to those who are. Being ready is the only criteria to receive this payment, event if it is a yakuless tenpai.

Riichi is a yaku often used to apply the one yaku minimum to a closed hand in tenpai, but it is not mandatory.

A hand in "damaten" is a closed ready hand that possesses at least one yaku other than riichi but the player opts not to declare riichi, sacrificing points for stealth.

Also, keep in mind the difference between yaku (the condition) and han (the value). Dora are NOT a yaku, they just add an extra han to your hand's value.
>>
>>16806323
It's in the settings, and you press the lowermost button after that which lets you join any Lobby.
1:0
>>
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>>16817854
Not quite as high but this just happened to me
>>
>>16825569
Are you baiting or just retarded?
>>
These fucking losing streaks are getting more frequent and more frustrating.

Get a nice starting hand? Deal into dama haneman on the 4th turn
Riichi early? Never see your winning tile and deal into mangan on the last discard
Near perfect kabe dfence? Deal into tanki mangan
Take a chance on a risky discard for a potentially massive comeback hand? Get double ron'd
Play it safe? Get tsumo'd

The laws of probability are suspended for the sole purpose of fucking up progress and fucking up my day
>>
>>16826782
>Baiman with no set yaku

Man, that's some bullshit right there.
>>
>>16829660
having extreme luck helps a lot
>>
>tilt so hard you start liking it
>Literally couldn't lose more if I tried
>Sick obsession to see how far I can take this insane losing streak

I'm about ready to quit after this, there's no pleasure in it anymore, just a grinding of the fact that I will forever be mediocre at best
>>
>>16829120
>>16830758
Riichi mahjong is pretty much a mental endurance test to see how much bullshit you can laugh off while staying calm and playing efficiently. If you can keep your cool while playing mahjong, you can keep your cool doing anything else. It's a skill you have to hone and also a skill I don't have.
>>
>>16831764
Thanks, venting on here always gives me some perspective
>>
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>mfw I get my first yakuman
This shit is way better than poker.
>>
>>16832730
Still waiting for mine. Got to tenpai on Ryuuiisou twice but dealt in on both.
>>
Does anybody here track which yaku/yakuman they've gotten? Or is there a way to see those kind of stats in Tenhou? I want to try "collecting" all the non-yakuman yaku
>>
>>16834471
For yakuman, unless you have the premium client, the way is to screenshot and save the replay. I know a couple people here that do it.

As for total yaku, the archive tool doesn't check that. You would have to be full autism and track it yourself.
>>
>>16834471
You can get some screenshot program that saves them into a folder for easier access. If you're committed enough to screenshot every hand you win and then review your screenshots.
>>
>>16834471
Off the top of my head, ryanpeikou and chinitsu sound like a bitch to get.
Add something fun like "Every hand must be mangan or higher with a tanki"
>>
>>16834471
>Does anybody here track which yaku/yakuman they've gotten?

I'm pretty sure I've gotten all yaku except sankantsu.

As for Yakuman, I've got Kokushi, Suu Ankou, Daisangen, Shousuushii, TsuuIisou and I think that's it. I don't remember whether I've ever gotten kazoe or not.
>>
>>16834968
Just checking, chankan?
>>
>>16835019
I'm sure I got it at least once, but now you're making me doubt myself.
>>
Antone have the gif with the "realistic" versions of Saki characters' superpowers? Like Hisa slams a tile to the table and it ricochets away, and so on.

>>16763723
They're actually very dark green.
>>
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>>16836203
This?
>>
>>16836230
Yes, thank you!
>>
>>16836230
Everyone doesn't care about Mairu is leaving. It's fanny.
>>
>get to 1dan after like a month of playing
>week of 1dan
>already one more loss needed for 0 points
So this is what the learning curve is like...
>>
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>1200pts to advance
Yay, I lost all my motivation to keep playing.

>>16837980
I was stuck at 2dan for a while but after reading this https://my.mixtape.moe/pdyjbv.pdf I got to 3dan in like 10 games so I guess it's a good book. Or maybe it was my music selection, the last games I played I got in first place in all of them listening to the same artist.
>>
>>16839286
I've been swinging between 200 and 900 for months
>>
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http://tenhou.net/0/?log=2017041016gm-0009-0000-81b747f1&tw=3

i swear every match is like this
1v1 me in 7447
>>
Is Tenhou crashing for anyone else? It lets me enter my ID then flash player crashes when it tries to pull the active room data.
>>
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>get pushed down to 4th
>Enter Zen state of mind, make all the right decisions
>Get to 1st in S4

The ups and the downs of this game never ceases to amaze me. I don't get why I see so many shutters quit in E2 because they get hit with a mangan and are in the 15k range.
>>
>>16847837
>quitting
I don't understand this. Tenhou allows such bullshit things to happen with red dora and uradora that quitting is such a stupid thing to do.
>>
>>16849657
Doesn't the AI also sink your score for doing nothing but tsumo-kiri? I feel like quitting would screw up your rate badly.
>>
>>16849707
If that's true then there is not point in calling riichi.
>>
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>bought a mahjong 3ds game
>its the shitty stacked tiles game

at least it was only 4 bucks, i should have done more research but when i see the word mahjong i think of this and not that shit.

>mfw
>>
>>16814606
>>16816383
Really late, but thanks guys. I had this doubt for like 4 years
>>
This game is rigged and illogical.
>>
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Well?
>>
>>16857514
1p I guess
>>
>>16857514
7s or 5m
Not seeing many pinzu is scary
>>
>>16857514
Jesus, that's a gauntlet if I ever saw one.

1pin seems like the obvious choice, but I'm guessing it's toimen's winning tile.

8pin would be my next choice since it's safe against simocha
>>
>>16857514
these things always make you deal the obvious safe tile

6m
>>
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>>16857548
>>16857570
>>16857580
>>16857668
>>
>>16857765
>8p was unsafe
>my 7s 5m choice was kamicha's shanpon wait
At least you dealt into the lightest hand
>>16857668
How did you conclude 6m was safe though?
>>
>>16857796
kamicha is fighting to keep their tenpai, despite being in first place against two riichis.
this means their hand is probably really good.

pinzu was too dangerous against toimen and shimocha, so we're down to the manzu and the souzu.
the 6m is a double suji with the 3m and the 9m discards against everyone, and we have 2 of them, giving us another turn of safety if it passes

the 5m discard seems safe since its also double suji, but its dora so i would probably not cut it first
>>
>>16857872
After some thinking I finally reached the conclusion that 6m is safe against kamicha since the 4m discard would put 5m6m in furiten so she could potentially have a 6m7m so 6m should be safe

>6m is a double suji
but I don't get this. kamicha only threw 3m but hasn't thrown 9m, right? Isn't double suji when 1-7, 2-8, 3-9 have been discarded?
>>
>>16857916
yeah, kamicha hasn't thrown 9m, but there's are no more 8m, which means that there isn't a chance for a 78m wait
it was double suji for toimen and shimocha though
>>
>>16857765
This guy's hand is full of other players' winning tiles. If anything, dealing the 1pin was the right move given how weak it was.
>>
>>16857932
>all 8m are visible so 78m is impossible
>this applies to all players
Ok I get it now
>>
>>16857765
Seeing so many winning tiles in your hand is hilariously sad.
Have you checked the walls?
>>
>>16857994
Not sure what you want to check for and I don't have the client but here's the game if you want it
http://tenhou.net/0/?log=2017041402gm-0009-0000-2b2542d9&tw=0
>>
>>16857796
>At least you dealt into the lightest hand
I'd argue that dealing into the kamicha might have been better if you're aiming to keep the 2nd place.
You pay 2000 with the 7s or 3900 with the red 5, but the third and fourth place also loose 1000 points from the riichi deposits and it moves the round over.
Dealing into the dealer might have you paying less, but you give him renchan and it's a direct hit that helps him overtake you.
Of course, all of this is hindsight knowing what their waits were.
>>
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Anyone know about some voodoo shit I could use to increase my luck? All the manuals and guides I've read seem to omit the "avoiding dealing into yet another horseshit haneman" chapter. Defense theory and tile efficiency are a joke, give me some fucking magic. Some of you fags are in Tokujo so you probably sold a piece of your soul or a loved one to get there to some devil. Let me in on your hussle please.
>>
>>16859925
Get good.
>>
>>16859925
Watch/Read some more Akagi.
And Kaiji part 3.
>>
>>16859925
My secret is that while playing, I listen to the saki soundtrack. The "very good things are going to happen" songs.
It takes away the pain of losing.
>>
>>16860266
where can I download the OST?
>>
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I don't get the logic of 2 pairs being better than 1.

In my mind it's better to have 1 pair and an open wait shape than to have 2 pairs with one replacing the open wait.
If you do draw the third tile to your pair, it's easy to just get another pair. Literally draw another of any of the tiles in your hand.
Plus keeping open waits and just one pair will lead to pinfu.
>>
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>>16860632
Also I'd discard 7p here but the book says 2s is best and I don't understand why. Am I retarded?
>>
>>16860989
I think that having 2 pairs gives more flexibility in forming your hand.

Like in your pic, by keeping 7p,8p,8p you can easily transition this into 6p,7p,8p or 7p,8p,9p or back to 8p pair, all depending on other melds in your hand and your draws.
Although I don't see why 2s is better to cut than 6s here.
>>
>>16860989
Honestly I would discard 7p here because it gives you more tiles in iishanten. But I can see why someone would want to keep 7p8p8p, it's a good shape.

>>16861202
>Although I don't see why 2s is better to cut than 6s here.
Imagine if you draw a 7s. You'd get to upgrade to a ryanmen. You don't have a possibility for that if you keep 2s instead.
>>
>>16861222
>7s
Ah, right. Somehow I was fixed on getting Sanshoku.
>>
3:0
>>
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Some math nerd here figure out if you're more likely to complete your hand by having 1-shanten with 16 ukeire and 4 ukeire tenpai or 1-shanten with 12 ukeire and 8 ukeire tenpai
>>
2:0
>>
Make that 3:0
>>
>>16860989
>>16861222
I think one of the reason is that the hand as it is has a very low value. It has a 50% chance to become pinfu only and a 50% chance to remain completely yakuless (without riichi). By discarding the 2s you lose the chance for pinfu by drawing the 3s, but you can get to a better shape by drawing 4s/6s/6p/9P and you also keep a slight chance for 3-4-5 sanshoku.
This doesn't seem like an obvious judgement to me, though. Personally I'd also consider discarding the 6s here. Yes, you lose the chance on getting a ryanmen wait by drawing 7s but you get the chance for both a suji trap wait on 3s and a chance for 2-3-4 sanshoku. All you need is to draw a 2p and 2-3-4 sanshoku is pretty close which I wouldn't overlook considering how bad the hand is right now. Plus you discard a more dangerous tile which is never bet if you're hand isn't good anyway. Simply discarding 7p also seems like an option if you are in the lead anyway and hand value isn't much of a concern.

>>16862954
This isn't something you can simply calculate. For a given number of turns it's possible to do so, but for that we need to know the number of turns we expect to be left to complete the hand, so you'd need to know how likely it is on average for your opponents to complete their in a given number of turns.

Anyway is it even common that you can chose between two different hands like that? I'd assume that if the ukeire of the 1-shanten hands differ it's probable that at least one of those hands could have different numbers of ukeire when in tenpai.
Can you give some example?
>>
>>16862954
>>16864184
You can calculate it since it looks like it's just a markov model? But for tsumo only. Ron would have to use some approximation, probably based on play history, for how likely someone will deal in.
>>
Fuck this kusoge honestly
>>
>>16865060
Nevermind it's a comeback I fucking love this game
>>
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How many games a day do you play?

My sanity suffers immensely from just a few games.
>>
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Sorry, newbie here. Can someone explain me why I can't tsumo with that hand ?
>>
>>16865158
I used to play some 50 or 60 games a month, but I stopped being a neet and now I have no time.
>>
>>16865552
You have no Yaku.
>>
>>16865552
whycantironortsumo.jpg
>>
>>16865552
Nvm, I didn't know a nan kan couldn't be a yakuhai.
>>
>>16865563
It can, but it's east round and you're the west seat.
>>
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>>16753236
Who tenhou rank do I have to earn to get a bod like Nodoka's?
>>
>>16866221
Sorry, it's the other way around, pal. To get a good Tenhou rank you need to have a body like hers AND be a lesbian.
>>
>>16866221
That figure really skimped out on the hips and ass. It looks too imbalanced.
>>
>>16864797
>You can calculate it since it looks like it's just a markov model?
The likelihood to win with different waits depends on the number of turns left, so you could only calculate a function that gives the values based on that number. Since the expected number of turns left depends on a great number of variables I doubt it would serve any real purpose to do any calculations here.
>>
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Whoops
>>
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>>16865552
>>
>>16867226
Unless someone has a really dangerous hand or it's very late in the round, furiten riichi on a 3-sided wait isn't that bad.
>>
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>>16867698
I fucking did it again what the fuck guys
>>
>>16868102
Should have kept the 8p instead of the 5p for sanshoku. If this happens too often then it means that you're not sure where your hand is going.
>>
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Just had suuankou cockblocked by shitty yakuhai

I hate this shitty game
>>
>>16866807
Knowing the probability for each possible length or the overall trend would still help make decisions since the player can try to feel for how long the game might last, based on calls, riichi, etc.
>>
Anyone up for summa dat minefield mahjong?
It doesn't seem that popular so I don't know how often people will play.
https://pwmarcz.pl/minefield/
>>
>>16869983
There a way to practice beforehand so I'm not going in blind?
>>
>>16870018
>practice
I'm your practice

Just read the rules I guess, this will be my first time as well.
>>
>>16868536
I'm going to marry Hiroe.
>>
2:0
>>
>>16873085
1:4
>>
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>>16874639
>see this post 13 minutes later
>0:0 with 1 person in the lobby
>>
>>16874674
7447 and 8000 are always empty when I go there ;_;
>>
Do any of you guys play on dora mahjong? There's real money involved. Scam site or not?
>>
>>16874885
I'd say it likely is, because it's online and not a parlour. What are their rates, because anything where you can feasibly make money on is likely a scam
>>
>>16874960
Haven't checked. They are probably better than those whack ass rates in real parlours though, why would you want to gamble online if they were just as shit as IRL.

There's threads about the site on 2ch mahjong board and I've seen it referenced on a blog though so take that for what you want to
>>
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Why do you people not come out for the real tile mahjong?
>>
>>16875210
But I do play irl. People online are annoyingly slow
>>
>>16875210
i would if it wasn't only old idiots playing it. i want a cute girl or three to play with me

also tenhou english lobby is shit. too many yakumans for no reason, too easy.

while /0/ is like pure random with a bit of handicap
>>
>>16875210
Where was it?
>>
>>16875212

You have it good. When I play in person, a full hanchan takes around 4 times as long as on Tenhou, and we're playing with an automatic table.
>>
>>16875210
There is probably less than 10 people in my country that could play it.
>>
>>16875210
If I could ever find three other people in central Florida who play riichi mahjong I'd eat 10 hats.
>>
>dipshit 2nd account with throwaway name is doing better than your main account
>>
>>16875282
Where do you play? My jansou has nice looking women frequenting it. I don't really pay much attention to them however since i'm not in that mindset when I go. I don't know how interested they are in hooking up but hey, go nuts.
>>
>>16876988
nowhere where jansou would be possible/known. just local semi regular groups
>>
>haven't won since I got to 2dan and got 4th like 5 times
send help
>>
Been thinking that I haven't scored a yakuman in a while. Then I go and get a dealer sanbaiman in orasu while I'm in the lead and a 1000point garbage hand was all I needed to win
>>
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>>16868536
lol same
>>
>>16878467
To be fair, 3 out of 4 of your outs were already on the table, and the toimen was holding the last out.
>>
>>16878557
Shit. Guess I got too excited and didn't see the called tile.
>>
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>>16878467
>>16878557
Turns out I was just saving up my luck.
>>
Well, I'm shit at playing against the computer. Decided that Pinfu ought to be a simple enough thing to shoot for and the AI wins with Yakuhai. If I go for anything else, the AI wins with Pinfu before I can do anything with my hand.
>>
>>16879190
Read up on tile efficiency and also be ready to change to different yaku as your hand changes.

Because there are 3 other players, it is natural that you will only win 25% of the hands.
>>
>>16879199
Well, I'd say that getting eliminated altogether in South 2 is less than that. Off to go read up on tile efficiency then.
>>
So I'm making a bot and I stumbled upon a strange question in the process of making a tenpai checker...

Would the following hand be in tenpai?:

EEE SSS WWW NNN N waiting on the "5th North"
>>
>>16879263
It depends on the rules. For tenhou, it is apparently no (when you have all 4 tiles in your hand).

http://arcturus.su/wiki/Tenpai#Keishiki_tenpai
>>
>>16879263
I remember asking this last year. While it's legal to be in tenpai on an impossible wait (5-8pin wait while all of them are out), you cannot wait on a 5th tile.
>>
>>16879316
I wonder if it still counts for pinfu though, if you win on, e.g.
2344445566789 1
>>
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Is it alright to celebrate my first mangan? I've been doing a lot better this round against the AI.
>>
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Tested it myself in 3 player and apparently you /can/ wait on it. I am waiting on the 5th 6 pin here.
>>
ugh nvm i have to test it again cus they were adjacent and im waiting on other stuff, duh, oops.
>>
I fold quite liberally yet still have a high deal in rate.
>>
>>16879599
Post your stats.
>>
>>16879381
No, you have a 467p wait there. Hence why you're in furiten.
>>
>>16879599
>>16879602
This also post some replays, I'll look over them.
>>
>>16875212
>>16875282
I don't get why Mahjong players insist on playing so fast. I'm not a great player, but not a bad one either at 1900R. I often notice players (including myelf) making obvious mistakes that someone of that level certainly wouldn't have made if he just a had a bit more time. Maybe for Houou level players it makes sense to play that fast, but for anyone else I believe games could easily be improved by allowing more turn time.
>>
>>16879963
It gets annoying to wait for your turn once you get a really good hand
>>
>>16880158
>Not using that time to study your opponents playing style so you have an davantage in the next hands
>>
>>16879963
Mahjong originates from China and Japan, where there is a strong culture of juniors sucking dick for seniors. Creating a pressure to play fast gives seniors (more experienced) an advantage using their intuition, as opposed to juniors who might be sharper, but require time to analyze the possibly better but unconventional plays.

This is why competitive chess and go use timers even in real life to ensure an equal playing field where only skill matters.
>>
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Seriously, fuck this bot.
>>
>>16879963
>I often notice players (including myelf) making obvious mistakes that someone of that level certainly wouldn't have made if he just a had a bit more time.
I often notice players being humans and not robots, too.
>>
3:0 get in here
>>
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With all the ebbs and flows of Tenhou ranking, this has been the most fucked up, that I've ever gone through.

Looks like, Tokujou will finish me off this time.
>>
>>16884087
At least you made it, I'm still stuck in 3dan hell
>>
>>16884116
Don't worry. Ranking up is for good people anyway.
>>
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>>16884207
You bully!
>>
>>16884234
I am NOT a bully. A bully made me transmit her message to you!
>>
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>>16884207
>Bad player? I'll show you!
>Bust out next game

I'm done for today...
>>
>>16884087
>50 points
That's nothing, I fluctuated between 1720 and 1915 R before.
>>
>>16884714
Yeah, 50R is nothing. Just about anyone who gets stuck in 4 dan hell R<1800 ends up having to do it.

I've been as low as 1700 and as high as 1950.
>>
>>16884714
>>16886362
1934R was my peak. But, I was under the impression; once in tokujou - stay in tokujou. That was the second time booted out by virtue of R, but this could be the first time by virtue of Tenhou points.
>>
>>16887092
As a rule yes, once you are in do everything you can to stay in. Aside from not being a faggot trolling lower rooms, the main reason is that it's a lot harder to maintain a decent R when you keep running into 1500s in Joukyuu.
>>
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>>16884087
04/20 | 牌譜 | 特南喰赤 | http://tenhou.net/0/?log=2017042012gm-0029-0000-e2ab19c6&tw=0

4位 A:KyuuAA(-30.0) B:ゴッドバード(+44.0) C:180日対戦せず(-18.0) D:りこ嬢。(+4.0)

>tfw, demoted on 4/20
>>
>>16889698
;_;
I guess you need to experiment some different playstyles. Tokujou is a bitch, but falling out means you probably weren't learning from your mistakes.

Demotions always suck, but getting a room demotion on top of it sounds awful.
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