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Gust Thread

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Thread replies: 326
Thread images: 52

File: firis_countdown_y.jpg (193KB, 1280x841px) Image search: [Google]
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▶ [MP3] Firis Music
OST: nyaa.se/?page=view&tid=866700
Vocal Album: nyaa.se/?page=view&tid=866702

▶ [FLAC] C90 Nights of Azure selection CD
mega.nz/#!QlRlyA7K
!GrxRAQK7bO-FCgNyWtOQh_Zdfi5VXpx8fdkKxg9qLnM
pw: jp1586331

▶ ion_anim gifs
Just gifs: mega.nz/#!rg4BxBDB!bQCUxB-mLkfORIKSf4ZSMxUzcIsACh2QVsKQoEtUE6k
Gifs, source mp4 and PSD files: mega.nz/#!u0B1ECSb!jo8YI2PaehAfrUB3jHHtqzRyNRAJ4wHI33k1HqQhrEU

▶ Ar Tonelico for Lazy People Pack
pastebin.com/mSMzUqU4

▶ EXA_PICO Visual Collection
nyaa.se/?page=view&tid=782003
info: pastebin.com/UzwjkAUY

▶ Miscellaneous Translations
Flash Cosmospheres, Ciel\Ar novel, etc: ar-ciel.unit03.net/
Ciel Nosurge English Story Playlist: youtube.com/playlist?list=PLhWtcwZ5Bzm10RI1TElB3Dnf7kj9UoARJ
Ciel Nosurge Story Summary: unit03.net/view/Ciel_nosurge/Story

▶ Mega.nz Folder of Ar tonelico / Atelier goodies
mega.nz/#F!9YhnxTDD!Mjt9m1Curpa42b-AxWXvlg
Flash Cosmospheres, AT3 Yokkora fan disc and original /jp/ stuff.

▶ [FLAC] EXA_PICO Autistic Music Collection
nyaa.se/?page=view&tid=772205
Info: pastebin.com/Pc88NuEC

▶ [MP3] EXA_PICO Musical Collection
nyaa.se/?page=view&tid=734422
info: pastebin.com/aPxrK3zh

▶ Updated OP:
pastebin.com/FBYAuFjC

▶ Outdated links:
pastebin.com/X8zzKFNx

▶ Previous thread
>>15863312
>>
From gematsu:
[PS4] Atelier Firis: The Alchemist and the Mysterious Journey (Gust, 11/02/16) – 27,372 (New)
PSV] Atelier Firis: The Alchemist and the Mysterious Journey (Gust, 11/02/16) – 16,153 (New)

It is bad? That's around 3k less than Sophie for both and I don't remember Sophie to be a flop.
>>
>>16084707
Sophie had ps3
>>
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>>16084707
I preordered Sophie and it was one of favorites. Still haven't bought Firis yet though. I need to hear more about it first.
>>
>>16084707

Sophie handled about 70k units sold across all platforms in its first week (11k of which was PS3) with a reported 170k units sold in Japan in total. Add a good chunk on top of that for international sales. Firis got 43k in its first week with no PS3 support, so slightly less than Sophie.

Not enough to consider it a flop really but it's not exactly positive to see a sequel with no growth. Then again maybe people just wanted to see the new series and get their fill with Sophie, which may explain the higher numbers for Sophie. Maybe it had shitty PR in Japan. Who knows really, it's hard to say.
>>
>>16085556
Sophie just looked better in general.
>>
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And dropped. At first it wasn't clear but this illustration makes it very clear now. Once again they insult dfc fans. I'm glad Firis didn't do well if this is how they're going to treat their fans. Yes Gust, everything you make from now on requires big titty'd "beautiful women", we get it. Seriously this is goddamn insulting.
>>
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>>16085779
You mad?
>>
>>16085868
Yes.
>>
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What's going on here?
>>
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Luca is a filthy whore.
>>
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It finally arrived! Now I just have to dl the update and I'm good to go.
>>
>>16085779
Keep crying anon
>>
>>16086637
I will. There's no reason why they can't have other types of girls. They made one of my favorite games of all time and it's disappointing to see this. Despite all this I'm still eagerly awaiting Firis though.
>>
The music in Firis seemed pretty uninspired. No track were memorable, unlike Sophie where I liked Liela Xea.
>>
>>16086663
The non-vocal tracks were fine. But they need to bring back Haruka Shimotsuki for some actual good vocal tracks, because they've sucked in both Firis and Sophie. Liela Xea wasn't that great and it was the only one even worth mentioning.
>>
>>16086674
Shimotsuki sang Liela Xea.
Shimotsuki also has two tracks in Firis.
嵐を越えて and 光ノ軌跡

I liked Liela Xea and Little in my Little quite a bit on Sophie sound track. I'm also enjoying the BGM sound track for Firis.

I agree though, there aren't any real stand-outs on the vocal album this time around. All very safe tracks.
>>
>>16086663
I like the sort of songs where the vocal is more of a melody than singing lyrics, like MARIA (in Ayesha) and Liela Xea, and usually played during one of the final bosses.

Sadly there isn't one this time.
>>
>>16086433
Great to know there are still idiots out there who understood nothing from that game.
>>
Those fucking Ciel nosurge Drama CDs are impossible to find. I still have two days in Tokyo so I'll keep trying but neither Mandarake nor random stores have it. I'll try pestering the clerks at Trader to find it for me.
>>
>>16086047

They're inviting you to join them. All you need to do is take the first step and put that noose around your neck.
>>
>>16087359
Thank you very much anon for all the work you've been doing.
I hope you will find them eventually, it's basically the only thing we are missing currently.
>>
>>16086520
Is this the premium Box? How lucky, I'm still waiting mine.
>>
Would anyone be able to have scans of the Atelier Sophie artbook that came out this year?

Scans from Firis' Visual Book would be nice aswell.
>>
>>16087359
What are the titles? I'm in Osaka.
>>
Firis and Nights of Azure 2 confirmed for PS4 pro compatible
>>
>>16086663
>>16086793

I really liked Little in my Little and Phronesis a lot. The Doll Make song was cute too and just the regular bgm soundtrack had a lot of good songs as well. I wasn't a fan of Liela Xea at all though. Overall I thought Sophie's music was excellent and it's one of my favorites. Can't say anything about Firis yet since I haven't listened to anything from it.
>>
>>16088364
do some games not actually work on the ps4 pro... or do you mean they have a graphical upgrade?
>>
>>16089047
>or do you mean they have a graphical upgrade

Yes
>>
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Got my order today as well. Going to rip stellatram's album tomorrow.
>>16088364
Would be interested to see the difference.
>>
Guys can we put together an Atelier vocab list?
>>
>>16089613
I don't think anyone is going to do this for you anon. Maybe just make one as you go through the game?
>>
>>16089393
>Going to rip stellatram's album tomorrow.
Goodspeed, anon
>>
>>16089622
That's what I always do. Doing it myself helps with the kanji learning.
>>16087987
Yeah, it is.
>>
>>16088163
シェルノサージュ ドラマCD Character Profiles Vol. 1 to Vol. 3

I just got back from Kyoto and I'm going to Akihabara right away. I'll pester people in Trader.
>>
>>16087427
I just hope they are not over 9000 JPY each. I found unopened Tsukibako for 40000 JPY and my wallet is already wailing.
>>
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I don't think I can handle this smug.
>>
>>16087427
Clerk in Trader 1 told me it's sold out meaning they had it. I'll try again in two days.
>>
>>16089945
oh, the character profile CDs?
I have those. I'll setup a download sometime tomorrow.
>>
>>16090765
Fabulous. Thanks
>>
>>16090765
Wow, excellent news! Many thanks, anon, you're a life saver.

>>16089945
Appreciated your work as well.

>>16089393
Eagerly waiting.
>>
Hopefully this is what you guys were looking for:

https://mega.nz/#!ToR0naAa!xLNlqpVTvg4z1fqnsRpqXc4N3gVvNQomqIXIG13XGA0

重要人物生態記録 Character profiles Vol.1 カノイール・ククルル・プリシェール
重要人物生態記録 Character profiles Vol.2 ネィアフラスク
重要人物生態記録 Character profiles Vol.3 キャスティ・リアノイト
重要人物生態記録 Character profiles Vol.4 イオナサル・ククルル・プリシェール
>>
>>16091238
Yes, this is it! I already had Ion files, but was missing the other three.
HUGE thanks for your help, anon.
>>
>>16089776
>>16090849
Kaleido Sphere
mega.nz/#!NkohlKpa!67TyKh_KmeWXu
CQa2nHa_exzWt7BZldnvpy01XlBUKw
pass: gustt51
After first playthrough I like it.
>>
>>16092222
Thank you so much

METHOD_HYMME_STAUROLITE is great
>>
>>16092222
Finished listening. And holy shit, what a great album!
Miles better than their previous works in my opinion. Shows how they really improved and stepped up the game.
Favourite track - METHOD_HYMME_ANNIHILATE,.~outbreak version~

Thanks for the upload.
>>
>>16090849
Do we have everything now? If so then I'll try hunting down some Atelier CDs
>>
>>16093403
The only thing left is ARM's COSMOCRYSTAL album. No one uploaded it anywhere as far as I know.
Since I dedicated myself to collect every piece of music related to EXA_PICO, the collection wouldn't feel complete without it.

I know they were selling it in Japan, so if you find one, I'd be grateful.
Or you can order one in Isukado shop, if you have no luck finding it.

http://ktcoope.com/cosmocrystal/
http://isukado.sakura.ne.jp/shop/index.php?main_page=product_info&cPath=505&products_id=104161
>>
>>16094743
Is this it?
https://soundcloud.com/trass84/sets/cosmocrystal-clalliss-xest-hymmnos-1
>>
>>16094774
Yeah, it is.
Sorry for your trouble, If I could, I would order or buy it myself, but the region where I live is restricted with sanctions.
>>
>>16094896
So we have everything but in MP3? I guess I'll just download what I lack since getting flac of everything is a significant time investment. I'm still not done putting Atelier music tags into MusicBrainz.
>>
>>16094909
Yes.
The reason why everything in the collection in MP3 format is actually getting the most of the stuff from EXA_PICO.
Some albums or tracks just can't be found in FLAC, no matter how hard you try, like Unreleased Stuff, etc.
That's the main reason I chose MP3.
>>
They get along so well
>>
Reached the postgame endings finally. Only two I have unlocked so far are Liane and Ilmeria's, though. Still have a ways to go to get the others.

Liane ending CG
>>
Ilmeria ending CG

Sorry to anyone who expected /u/, there really isn't any between these two. Maybe next game if they return, it did take Mimi until the following game to really step up her obsession levels
>>
>>16095739
I'm only concerned about Sophie and Plachta really.
>>
>>16094774
Wow this is awful

It's like that other one that was almost entire in english for some reason
>>
>>16094918
Hey anon will you update the EXA_PICO mp3 collection with the new stuff or more stuff anytime soon?
>>
A bit sad to see Firis and NoA2 on the PS4Pro list. Firis especially could use the boost from the performance problems. I shouldn't have bought a normal PS4 a year and a half ago.

Long shot, but anyone know which JP shops have the best trade-in deals? Trying to see just how much it would cost me to trade in for a Pro overall.
>>
>>16097922
You really don't need a Pro to play Gust games.
>>
>>16097933
You probably -shouldn't- need one to play Gust games, but are we playing the same PS4 Atelier Firis? Awful framerate slowdown in many areas - I can easily see them using Pro as a crutch for future titles to play smoothly as well.
>>
>>16097946
I'm not playing Firis right now. I just meant that Gust games wouldn't really take advantage of it that much.
>>
>>16097784
Of course. If anons would help me with Cosmocrystal, I will immediately start working on it.
The whole collection will be revamped and made better. Besides everything I already acquired in this thread, I already got my hands on tons of new stuff. The only thing missing currently is ARM's album.
>>
Honestly I wish a lot more of the game took place in the snow, best music, best clothes, best atmosphere.

I haven't experienced any crashes since installing Patch 1.0.2, fingers crossed. Gonna replay it so that I can beat Ilmeria and Sophie on the test, will be a good check for crashes on the latest patch as well.
>>
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http://www.dualshockers.com/2016/11/13/ps4-ps-vita-blue-reflection-screenshots-release-date-jrpg/

https://www.youtube.com/watch?feature=player_embedded&v=1FfnOipuEoc
>>
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>>16102395
The CG looks great but there's no indication of gameplay aside from the characters transforming and posing.
>>
>>16089393
Hey can I buy your keychain set?
>>
Why is lianne such a siscon
>>
I like the contrast in this.
>>
How is the framerate on Firis vita?
>>
What is objectively the best Gust game
>>
>>16106070
Mana Khemia 2
>>
>>16106070
Atelier Meruru.
>>
>>16106070
Chronos Materia
>>
>>16106070
The one you hate the most
>>
>>16098796
Great news ATMC Anon, will surely look forward to it

Do you think the AT2 Retrans will get a Beta 6? Im still debating if I should just go with beta 5
>>
>>16106951
Most likely they'll make a beta 6 to test out a final playthrough with the latest bugfixes they added: enemy nameplate lengths and some BGM related issues.
>>
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Is there some sort of mega-download/torrent for all the Atelier/MK OSTs anywhere?
I don't see anything for all of them in the OP and google is yielding no good results.
>>
>>16106070
Atelier Ayesha.
>>
>>16110724
you don't deserve this link for being so retarded

http://audioforyou.anisource.net/?p=1842
>>
>>16106070
EXA_PICO. 6
>>
>>16106070
Mana Khemia
>>
>>16106070
Atelier Totori
>>
>>16110883
Much appreciated, anon.
>>
>>16111092
I combine Totori and Meruru together and say they're the best.
>>
So what's the ending of Firis? I looked up the true end on youtube and basically they're just going to continue traveling or something? I don't know Japanese. The Sophie/Plachta ending seemed kind of similar too. Basically they're going on a journey or something and Firis is tagging along? Did anything ever happen with Sophie trying to make Plachta more human?
>>
>>16106951
It will, I think. But they should be done with major bugs, missing scenes, etc, so the Beta 5 is pretty much a complete version of the game already.
I personally will wait a bit more, then update the pastebin with the final version.
>>
>>16111092
Probably the worst Gust game I played.
>>
>>16114612
It's great though.
>>
>>16113135
There's still one more installment to play.
>>
I don't understand why Gust has to do this "music fades out when browser tab loses focus" thing.

I just want to listen to the new stuff Blue Reflection has without having to stare at the home page.
>>
>>16115124
That's not GUST, it's your browser. Upgrade to Chrome or something.
>>
>>16115481
That happens both on Chromium and Firefox, and on both I can play YouTube videos in the background just fine.
>>
>>16116016
Works in the BG for me on Chrome. You must have something setup to disable javascripts from running in the background.

Here: http://social.gust.co.jp/gakkou/bgm/bgm1.mp3
>>
>>16115481
If it doesn't fade out for you in Chrome it's a bug.
>>
Just finished AT3. Tyria best girl
I feel a sense of loss even though the game was rather bland. It felt somehow lacking.

This is coming from a guy who skipped 2

That being said, name your top 3 EXA_PICO girl in whatever order

Tyria, Mir, Shurelia
>>
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>>16119892
All Reyvateil are best Reyvateil.
>>
>>16119892
Aurica, Cloche/Mir, Tyria.
>>
>>16119892
You failed, HARD.
>>
Anyone Platinumed Firis yet? I just have one more to go, gotta do NG+ so I can beat Sophie on the exam. Anyone know if you automatically face her after beating Ilmeria, or if you can't face her unless you score high enough on the other test portions?
>>
I don't remember this song in Shallie. When it was played?
https://www.youtube.com/watch?v=BVRi8hI1glw
>>
>>16119892
Maybe that's because you skipped 1/3 of the series and this is coming from a person who considers AT2 overrated. I didn't like AT2 that much, but it's really important to get the bigger picture.

Cas, Finnel, Ion. In no particular order.
>>
>>16123568
It plays in the Seat of Eternity, which is the dungeon that leads up to the final boss.
>>
>>16084707
It's time to put handheld ports to rest
>>
>>16125159
Why? It's not like they're holding back the series or anything
>>
>>16125159
Atelier games are comfiest when played on a handheld while snuggled up inside blankets.
>>
>>16125393
Wish the battery lasts longer.
>>
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Finally done, got platinum in Firis, 70 hours playtime.

To answer my own question in case anyone else is curious:
>>16121413
It seems you just automatically face Sophie after Ilmeria regardless of score, as long as it's a passing score. Ilmeria is beatable on your first playthrough, but it seems like it would be very, very difficult to beat Sophie if you're not on NG+
>>
Now that the Vita is hacked, wouldn't a Ciel Nosurge fan translation be theoretically possible?
>>
>>16128923
Depends on how picky the game itself is.
>>
>>16128923
No one's going to translate that much text. There's also the technical difficulties to wade through: GUST's buggy code and the fact that most of the content is distributed through DLC.
>>
>>16129274
You're seriously underestimating the EXA_PICO fanbase. That said, the people who'll translate it have other projects pending before getting to it.
>>
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>>16127115
So how was it overall?
>>
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I was watching some guy's livestream of the game when I realized the 999 quality bug still exists in Firis.
>>
>>16128923
Theoretically possible yes.
Now the question is if anyone in the EXA_PICO fanbase would be willing to work on it cause

>>16129274
>No one's going to translate that much text
Who is CNiE Guy
>Wade through sleek coding
You have a point there but the hacking scene in the vita is pretty much slow since, i admit, >vita
>Most content distributed via DLC
What is Ciel Nosurge Offline

Ion awaits us
>>
>>16130080
Overall I didn't like it quite as much as Sophie, but it had a lot of good ideas that I hope they keep going forward.

If you want to read a huge wall of text review/opinion about it, google JRPG Review. Don't wanna whore it out by linking directly.
>>
>>16130431
>Who is CNiE Guy
He translated only the story, which is at most 50% of the text, probably much less. Hell, I'm still encountering new content in Ciel. Plus, his translations aren't very good, no offense to him.

A decent full translation of Ciel would be a ton of work.
>>
Why are atelier games so comfy?
>>
>>16131046
Your opinion is discarded when you start shitting on other people's translations without having anything to show for yourself or without giving any examples of what makes them so bad. In fact, it's doubtful you can even appraise a translation someone else made if you don't have a grasp of the source language to start with.
>>
>>16133191
Oh, so you assumed that I don't understand Japanese, despite the fact that I've played Ciel?

>you start shitting on other people's translations without having anything to show for yourself
Tu quoque. I'm not saying I can do better; translating is hard. I'm just saying his translation sucks, although I suppose it's better than AT2 or some of NISA's work.
>>
>>16130936
Nice review. I hate to be redundant but I'm going to need to ask again: are there any token straight girls? Sophie and Plachta never say anything that could ruin me pairing them together, right?
>>
>>16134181
And still not providing any reasons or examples on why it sucks or showing any translation work of your own. That's what makes your opinion of it worthless.
>>
>>16134721
There's not really any implied yuri, but there also isn't really any implied het. You'll be fine pairing Sophie/Plachta in your mind, even if someone else could argue that they have more of a parent/child relationship or guardian relationship. Plachta and Liane sometimes sympathize with each other about 'raising' Firis and Sophie, respectively, for example.

Besides the just-joking-yuri misunderstanding scene earlier, there's also one where Sophie is 20 so she goes to the bar and gets wasted with Logy - she never hits on him or anything like that, and instead just drunkenly rants about Plachta until Logy passes out, since he's more of a lightweight than Sophie

tl;dr your headcanon is fine, nothing explicitly contradicts it
>>
>>16135069
Alright, thanks. I think I've got an idea of what to expect now.

Could you take screenshots of the event CGs and upload them real quick or would that be too much to ask? I think I've seen most of them through google and youtube but I'm not sure if I'm missing any.
>>
>>16133191
>>16134181
>>16135003
Alright calm down you two. I cited CNiE guy since hes practically the only one translating it in english though of course there are other people who could do it, he's the only one thats actually pushing out actual translations for eopeople.

You are correct with him only translating the story and some side conversations but thats still progress.

Don't get too aggressive
>>
>>16138462
Fuck you.
>>
>>16138462
Go away, you prick
>>
This guy is the representative of FlightUnit, a 3D modelling company apparently responsible for Ar nosurge, Rorona, Totori, Meruru, and some artwork in Ar Tonelico.
https://twitter.com/drunkenAndo

Recently he posted some comments about those works, can anyone translate?

http://www.flightunit.co.jp/

Also, this:
https://www.wani.com/utahime/
>>
https://www.youtube.com/watch?v=iFD6IQJDCCo

why is there a steam logo
>>
>>16143840
What are the chances of KT having fucked up again?
>>
>>16143840
>>16143850
If previous KT ports are anything to go by, it will be a shit port.
And Gust themselves are not famed for bug-free release, far from it actually.
So I'm not that excited actually.
>>
>>16143873
Durante loves the series, he'll fix whatever they fuck up in 20 minutes like he did with Dark Souls.
>>
>>16143840
Holy shit, I can't fucking believe this. They actually did it.
>>
>>16143914
I believe his expertise is only in the graphic domain and thus can't fix game-breaking bugs?
>>
>>16143914
to this day you will fall through ladders with dsfix at 60 fps

more of trading some graphical features for different bugs
>>
>>16143840
So why didn't they port Atelier Sophie over first?
>>
>>16143840
Might be a mistake since the press release and social media accounts all simply mention ps4 and vita. Let's hope so at least.
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>>16143840
I remember a couple months ago one thread was almost entirely a rather heated discussion on the topic of a PC port of Firis. It's pretty funny in retrospect.
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>>16144047
Might have to do with the fact that the Atelier serie is losing steam
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>>16144057
Sophie did great though and better than the Dusk games. It's not the end of the world since Firis didn't do as well as it could have.
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>>16144057
Atelier series never had much steam to begin with. It's still an incredibly niche series. The fact that Sophie sold fairly well was an outlier.

Firis probably meets or just barely misses expectations within KT, so they're looking to boost its reputation in the Western market by finally putting it on Steam. I really think they should port Sophie over though, or we might get a surprise announcement out of nowhere a few weeks from now.
>>
>steam release

I'm done with this franchise
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>>16144127

It's a single player game you mongoloid, the community is irrelevant.
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>>16144168
>community is irrelevant.

Yeah just like the other niche games like neptune that was ran to the ground saying it's the best jrpg ever and spawning those stupid fucking memes.
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>>16144127
Okay bye, don't hit your head on the door frame on your way out.
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Firis is shit anyway. Atelier is dying and Gust is moving on to their next projects.
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>>16144233
Stop with the overreaction doom and gloom. They can turn it around next trilogy when they get a chance to reboot with new artist, setting, etc.

They could even mostly turn it around in the third Mysterious game.
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>>16144281
No I doubt it, they peaked it with arland and went downhill from there. That's why they rehired Kishida for Blue Reflection.
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https://twitter.com/gematsucom/status/801128439558373380

It's confirmed.
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>>16144394
Good riddance
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Fuck everything
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Fantastic news now i have 0 reasons to get the ps4.
Unless im@s is coming to the west but that's not going to happen.
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>>16142917
I'm too lazy to translate, but I'll do a summary of each tweet:
>https://twitter.com/drunkenAndo/status/800996009815871488
Ciel ended up being different from what was envisioned originally as we can see in "Utahime" but in the end it is something he is very fond of. He adds that Ciel and every projects he worked on with Tsuchiya was enjoyable but were a loss for FlightUNIT.

>https://twitter.com/drunkenAndo/status/800997323555778561
Ar tonelico 1 and 2's productions were smooth but in the third game's production nobody stopped ntny's "rampage" so they went in the red. Also, Gust outsourced some of the 3D models in Vietnam which were awful, so they FlightUNIT had to fix them for free, increasing the deficit.

>https://twitter.com/drunkenAndo/status/800997927946579969
Ciel was originally a filler project which would give them time to create what ended up being Ar no Surge, but Tsuchiya was having none of that and instead made it a full game, completely exhausting their budget in the process.

>https://twitter.com/drunkenAndo/status/800998485629669376
They got an "outsourcing budget" but just paying for backgrounds and resources they lacked, the budget was gone. At the same time, Atelier was doing pretty well so maybe they covered the expenses with that.

>https://twitter.com/drunkenAndo/status/800999706453102592
Even though Gust spent all their budget and were behind schedule, Tsuchiya kept coming up with more demands. They had their complains but they had to work hard and ultimately the game was completed.

>https://twitter.com/drunkenAndo/status/801000114638594048
Ar no Surge’s production was relatively peaceful compared to Ciel’s one, but still not that peaceful (they didn’t have an end of year holiday).
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>>16144660
Why not both?
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So now the question is it worth playing Firis before Sophie?
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>>16145038
Sophie plays a big role on Firis and her own game is her backstory from Firis obviously.
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>>16145089
Sasuga KT.
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>>16145093
What the fuck do you expect?
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KT fucking up yet again. Just whore your game out to steam so the shitty gaijin will eat it up when your game doesn't sell as much as you wanted.
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>>16144660
>playing Atelier on Steam
>not playing Sophie
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>>16144814
>Even though Gust spent all their budget and were behind schedule, Tsuchiya kept coming up with more demands.
Huh, Tsuchiya is quite slavedriver, isn't he? Gives the "TOTAL COMMAND" moniker a whole new meaning.
I wonder if he's the kind of slavedriver that is at least fun to work with. They're saying the projects were fun, but it's not like they could say "your favourite games were built on our tears" or something. He does mention that he ended up very fond of Ciel Nosurge, though, which seems like a more certain statement that they thought the result was worth it.
>Ciel was originally a filler project which would give them time to create what ended up being Ar no Surge, but Tsuchiya was having none of that
That absolute madman.
That was probably an evil thing to do and made a lot of problems for everybody involved, but I still can't help but kinda appreciate that, artistic integrity, I guess. Also. gives a lot of insight into why Ciel is what it is, I think. It did seem like a weird project when I first heard of it. It being a filler project Tsuchiya hijacked makes a lot more sense.
>multiple mentions of being in the red at the end of it
Well, CnS is obvious. just Tsuchiya being the absolute madman, and AT3 is explained, but what about AT1, AT2 and AnS? Did he mean "were a loss for FlightUNIT" in that they overall were a loss, or that every project in itself was a loss? Or is it even mainly about CnS?
>Ar no Surge's production was relatively peaceful: they just didn't have an end of year holiday
Poor guys.
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>>16144814
I didn't know ntny was involved in AT.
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>>16146153
Very old news. Who you think was responsible for the AT3 character models?
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>>16146353
I thought Nagi designed the characters for all 3 AT.
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>>16144814
Dammit KT, give Tsuchiya a budget.
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>>16146369
ntny only did the 3D parts. 2D character artwork and design were done by Nagi.
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The port would be happening regardless of how much software is being sold
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>>16147355
Yeah because mystery is not that good. Shallie was awful and a disappointment to the dusk series then came sophie. Gust has lost it's way so they need to tap in a market that never played their game before while making fans happy with blue reflection
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>>16147529
Shallie was best Dusk game though. Sophie was the best Atelier since Meruru and Blue Reflection doesn't look good at all.
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>>16150488
It's not opposite day.
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>>16151046
Great reply. Would read again. Sophie was excellent and BR has shown nothing to get excited about.
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>>16151078
You can't bitch at someone after you just say "Shallie was best Dusk game" and give no reasoning yourself. Maybe try explaining why you think it's the best game if you want to have any sort of conversation about it. You are aware it's pretty evenly considered being the best and worst of the Dusk series among atelier fans aren't you?

Really though, it would be like if I just replied to you saying Sophie wasn't excellent.
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>>16151145
Not him, but Sophie was excellent because to me, Atelier games were meant to be comfy, and having no time limits is comfy, and the relationship between the characters, especially Sophie Prachta are comfy.

The Dusk setting always had that end-of-the-world atmosphere, which keeps it from being too comfy.

Time limits suck, either it's too much and it's the same as not having a time limit, or too little and you always feel stressed. Also, every player is different. Having a fixed time limit is like only having one difficulty level, except you don't get to continue from a checkpoint when you mess up, you restart the entire game haha fuck you.
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>>16151220
So your only arguments are "it's comfy" and "time limits aren't comfy". How completely asinine.
>except you don't get to continue from a checkpoint when you mess up, you restart the entire game haha fuck you.
With carryover bonuses that will make a second attempt significantly easier. Never mind that the time limits were never difficult to begin with; even on my first game being Totori I was able to get the good end with some months to spare on my first attempt, with no help from any guides or other people.
Why don't you idiots understand that the time limits are there to give the game structure and pacing, rather than to restrict the player? Sophie's lack of a time limit absolutely murdered the pacing, the entire game crawled along at a snail's pace with the horribly implemented recipe idea system forcing you to just grind enemies and recipes, and the horrible grind in Sophie of ingredients and experience too. Even E&L was better paced than Sophie, and I'm saying that when I completed all but one period's assignments and tasks in E&L with over a month to spare.
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>>16151220
It sort of feels the opposite with me. I started with Totori so it feels like the games were meant to have a time limit in them. I like the added difficulty but I also don't really care much for open world or sandbox games to begin with anyway.

I haven't played Shallie or Sophie yet so I actually am interested in why people like them so much. The time limit thing isn't really a deal breaker at all for me.
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>>16151273
Some of us can pace ourselves without needing the game to force a pace on us. I understand some people need to set deadlines or they don't get anything done in life. That's fine, but please don't force it on the rest of us.
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>>16151363
>Some of us can pace ourselves without needing the game to force a pace on us.
Except you can't do this in Sophie because in Sophie the pace is forced on you by the recipe idea system, which makes the game proceed at an absolute crawl, no matter how hard you try to force it along. As I already said, the pace in Sophie is far worse than in any of the time-limited games.
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>>16151273
Yeah, you sound like me. A much angrier me, but I agree for the most part. I spent far too long sleeping in E&L just because I had nothing else to do. It wasn't E&L's only fault though and I'm still pretty worried about playing Shallie and then eventually Sophie at some point.

>>16151363
I think you completely missed the point. Managing your time is a pretty significant gameplay element and believe it or not, some people enjoy it when used in moderation like in the arland games. I mean if you were to say the reverse, I could argue that "you people" are so bad at managing your time without deadlines that the whole thing needed to be taken out. But that would be downright silly.
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>>16151457
>I spent far too long sleeping in E&L just because I had nothing else to do.
This is another important point; if you finish your tasks early in the previous games you have the option to sleep to pass the days until the next period if you don't want to spend your time doing anything else while waiting. In this sense, the game allows the more speedy players to choose their own pace. Sophie doesn't allow this; you need to unlock the next story recipe manually every time, and when those are unlocked by gathering 50 times and killing 50 enemies, there's nothing else you can do. Sophie is by design much more restrictive, but for some reason people forgive it because there isn't a time limit.
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>>16151483
What are you talking about? The story recipes ARE the tasks. When you finish your tasks "early", you don't need to sleep, you automatically go to the next part of the story.

Take Sophie, put a time limit on unlocking story recipes, and you have the other Atelier games.
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>>16151600
You're completely missing the point. The other games never have assignments with bland requirements like "gather 50 times and kill 50 enemies", which Sophie does for the next story recipe repeatedly. Sophie constantly stops progression to make the player grind before it unlocks the next recipe and thus series of events, in place of an actual structure to the game's pacing. Obviously this isn't all of the story recipes, but every time one such recipe comes up it stops the game dead. This is compounded by how little progression there is in Sophie in terms of exploration as it gives you small numbers of similar maps with few new ingredients every now and then as you unlock story recipes, whereas the previous games would almost always give you several new areas for each new period, with more variety in available ingredients each time.
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>>16151674
That kind of makes me want to play Sophie now in some sort of morbid curiosity type of way. Would you suggest I do it now or wait until after I beat Shallie plus for the full experience?

Also how do the different versions of Sophie compare?
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So basically, they changed the game and now you're all like:
>not my atelier

That's fine. But that's just, like, your opinion, man.

Which is fine, but it's just an opinion, and one that not everyone shares, nor do they have to.

>>16151735
Sophie is the first in the fushigi series so go ahead. Shallie is the final in the Dusk though so if you want to see the Dusk series to the (lacking) end, that's what you should play.
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>>16151735
>morbid curiosity type of way
It's not like Sophie is horrendously bad, it's just rather mediocre and poorly paced.
>Also how do the different versions of Sophie compare?
Vita version runs poorly, as expected.

>>16152341
No, the problem isn't just "they changed it", don't write it off so simply. The problem is that "they made changes to it that were poorly implemented and resulted in an unsatisfactory game". And that's not opinion; Sophie having terrible pacing bogged down by the recipe idea system is fact, whether you like not having time limits or not.
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>>16152363
>opinion
>"fact"
You really should look up the definition of opinion. I did not have a problem with how Sophie played. I did not find it unsatisfactory.

It was fun. It felt like an Atelier, it was comfy, I played it and enjoyed it. I guess the difference is that I've never felt like Atelier was a "defined quality" in the way some of you do. I've never had the urge to argue about Atelier X vs Y or any of the other cruft I see the fanbase get up to.

Perhaps that's the difference, but your burning affection for the "Ideal Atelier(tm)" is not the qualifying factor to establish the difference between an opinion and a fact.

You can say that you hated Sophie, and enumerate the reasons why, but this attempt to take personal opinion and telescope it into Objective Fact is misplaced and misleading. That's all I'm saying.
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>>16152494
The problem here is that actual objective issues are being given about the game and you're brushing them off with "yeah well I liked it". Just because you liked it doesn't mean those issues don't exist. Me saying that the game is poorly paced due to the way the recipe idea system affects the flow of the game is not an opinion. Me saying that I didn't like the game would be an opinion. Is this getting through to you?
I also never said I hated Sophie, so good work putting words in my mouth I guess.
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>>16152532
The problem here is that we're talking about Atelier, when EXA_PICO is clearly the superior series.
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>>16152363
Poorly in the sense that all vita games run poorly or poorly in the sense that it's the worst running atelier game?

I've played all the other ones on vita and haven't had any significant issues besides that time E&L decided to show me its vision of hell.
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>>16152363
>Vita version runs poorly, as expected.
No it doesn't. I played Sophie on Vita, there was nary a hiccup.
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>>16151674
There is so much falsehood in this I don't even know where to begin. Sophie does not require you to grind unless you're retarded and clueless.

None of the quests given at the bar require you to fetch more than 5 of any item, and most of them are optional.

You clearly haven't played the game, stop shitposting and fuckoff.
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>>16154332
It's not as bad as E&L, thankfully.

>>16154994
Okay, let's say "it runs worse than the PS4 version". Is that satisfactory to you?

>>16155017
I don't have time to do so right now, but I'll get back to you with a list of such grind-forcing recipe ideas either later today or tomorrow, because there absolutely are, and I'm not sure what I would gain from lying about verifiable mechanics. And I never mentioned the bar requests, so I don't know why you bring that up.
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>>16155546
Okay, here you go. This shit. Every one of Plachta's memories gives you two tasks to fulfil which give you points towards a 100 total, with the tasks giving varying amounts of points. Obviously some of these are easier to complete than others, but every single one of these story ideas that you have to complete to progress operates like this, and you are quite literally forced to grind the requirements until the bar finally finishes filling up, which towards the middle of the game starts taking way too damn long.
I suppose your next argument will be that for some reason it's not grinding or something.
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>>16156978
Do you want the game to play itself? All of these games essentially boil down to is doing alchemy, fighting shit/exploring new areas, and watching the event scenes and interaction between characters. I never once felt like I was grinding in Sophie. Sophie is trying to become good at alchemy and restore Plachta's memory and this was a good system for gauging progress towards that goal. I don't see the problem here. Not the anon you're arguing with by the way.

Honestly I'm fine with or without time limits too. Never understood the big deal with that.
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>>16156978
Oh this quest. Well, I completed it without realizing, by doing doing a bunch of sidequests, so I guess I forgot it existed.

But if you had to grind for it, I guess you were really trying to find thing in the game to shit on.
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>>16155546
"it runs worse than the PS4 version" is not equivalent to "it runs poorly on vita". You're just equivocating. It runs perfectly fine on the Vita.
Of course, the graphics are scaled down, but you honestly can't expect to run a home console game on a handheld console without sacrificing some things.
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>>16157104
It's literally grinding by definition. There's no "if you had to grind for it". Everyone has to grind for it. Each one of those ideas forces you to repeat the same actions until the bar is finished filling. That's what grinding is. It's also not "this quest", it's every memory recipe.

>>16157096
>Do you want the game to play itself?
Of course not. The other recipe ideas, where they're unlocked from getting specific items, defeating specific monsters, or creating an item with a certain trait that requires you to get creative with your alchemy are much better ideas from a gameplay perspective than "kill monsters until this bar fills up". I liked those other sorts of recipe ideas, but I didn't like the shitty memory ones that force this repetition on you, and I was often needing to just specifically fill their conditions because I'd already unlocked all the other recipe ideas first.

>>16157117
>"it runs worse than the PS4 version" is not equivalent to "it runs poorly on vita".
That's just two ways of saying the same thing. Don't be a console warrior; there's no need to take a stake in your platform of choice. You're saying it runs perfectly fine on the Vita when it objectively runs worse than the console versions. Never mind that the Vita version runs at 30fps compared to the PS4 version running at 60fps.
>you honestly can't expect to run a home console game on a handheld console without sacrificing some things.
I don't expect it to. I'm just calling it how it is.
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>>16156978
Not that guy you replied to, but if you're playing any jrpg and complaining about grinding, maybe you should just play something else.

I can't speak for sophie because I haven't played it, but Rorona and Totori were annoyingly grindy to me, mostly because combat in Rorona was terrible and the time limits were punishing (I played the original PS3 version).

But I honestly wouldn't go into Sophie without expecting some grind somewhere, and to do so otherwise is just naivety.
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>>16157140
>it's every memory recipe.
No it's not, what the fuck are you talking about. I can look it up right now and tell you that most recipes just require you to hunt a thing, or synth an item with certain traits. It's not 'every memory recipe' and you're just shitting on it for no reason at this point.

>Never mind that the Vita version runs at 30fps compared to the PS4 version running at 60fps.
Most 3D Vita games run at ~30 FPS except for a few where the games are 2D mode, by that logic we should all just toss out our Vitas because they are all objectively bad compared to the PS4, for any game.
This argument is retarded.
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>>16157158
>No it's not, what the fuck are you talking about. I can look it up right now and tell you that most recipes just require you to hunt a thing, or synth an item with certain traits. It's not 'every memory recipe' and you're just shitting on it for no reason at this point.
You dumbass, why do you think I keep saying "memory"? I am specifically drawing a distinction between the "memory" recipes that are required to progress and unlock the next set of events and recipes and the other standard recipes. I even said in that very post how the other non-memory recipes are much better, and explained the difference. Are you seriously retarded? How much more simple can I make this? Look, I'll even throw in an image for you.

>by that logic we should all just toss out our Vitas because they are all objectively bad compared to the PS4, for any game.
No, that would be silly. The Vita does have the advantage of being a handheld. But what's also silly is to pretend that the PS4 isn't running the same games better and that the Vita doesn't run them by comparison "poorly". Please don't get triggered over such a simple suggestion.

>>16157147
On the contrary, I liked the earlier Atelier games because they rarely felt grindy to me, though I didn't play original Rorona. Sophie does, and that's one of the reasons I'm not fond of it.
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>>16157186
>But what's also silly is to pretend that the PS4 isn't running the same games better and that the Vita doesn't run them by comparison "poorly". Please don't get triggered over such a simple suggestion.
No, this is still a silly argument, because you took the handheld version of a game, compared it to a full console, and said that it "runs poorly, as expected".
This statement would be true for any (3D) game, which makes it meaningless other than because you were singling out Sophie to shit on it. Unless you also dare to say that "<your favorite game> runs poorly on Vita, as expected"
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>>16157252
I'm genuinely not sure why the idea of a handheld game running worse than the console version of the same game is so offensive to you. The guy asked how the Vita version ran, so I told him that it ran poorly. That's all there is to it. And you're claiming that I just said that because I wanted to shit on Sophie, despite that it has no bearing on the quality of the game itself or how it runs fine on the PS4, and you're now not addressing the other complaints to just focus on me saying the port ran poorly, which it does. Come on, man.
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>>16157140
>Everyone has to grind for it. Each one of those ideas forces you to repeat the same actions until the bar is finished filling.
You're not supposed to grind those for the specific purpose of advancing the plot. You just go about your daily business of alchemy and quests and 90% of those bars fill themselves.
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>>16157287
If you'd finished reading the entire post before replying you would've seen "and I was often needing to just specifically fill their conditions because I'd already unlocked all the other recipe ideas first."
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>>16157290
That's sounds like an acute case of making-a-beeline-for-the-quest-marker-in-a-sandbox-game syndrome.
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>>16157293
You seem to have interpreted that to mean the opposite of what I'm saying. I'm saying I already did the other events and objectives available to me before doing the main "quest marker", and then had nothing left to do but grind until the gauge was filled.
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>>16157301
I'm saying that is sounds like you're playing the game by going through the goals and completing them one by one, like ticking off items on a checklist.

The way I think the Atelier series is meant to be played, you explore and experiment with alchemy, and you complete most of the goals simply through normal exploration, and then maybe you have to specifically target one or two goals left over.
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>>16157259
You purposely misconstrued the truth of your statement.
It doesn't run as well compared to the PS4 version, that much is obvious to anyone. To expect otherwise is insanity.
It performs perfectly normally compared to other Vita games.
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>>16157310
I'd agree with you about the older games, but I think Sophie's recipe idea-focused progression system inherently changes the way the player is directed to go through the game. In essence, the recipe idea system turns the game into an objective-based system. And Sophie doesn't exactly have a wealth of areas to explore either; believe me, I did go through every area doing what I could. I won't entirely disagree with your assessment, though.

>>16157313
>It performs perfectly normally compared to other Vita games.
So you're saying it runs poorly but that's fine because other games run poorly, and apparently all Vita games run poorly, and there are no Vita games that don't run poorly. Who's the one of us that hates the Vita, again? In any case it's clear that you're just being a console fanboy and any further discourse with you is pointless.
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How sexual violent do you think will Blue Reflection be?
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>>16163202

I'm expecting at least a couple loosely veiled rape allegories.
Most likely with one of MC-chan's friends, because GUST doesn't have the spine try anything like that happening to the main girl.
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Which Gust game is the best?
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>>16167133
Chronos Materia
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>>16167133
Blue Reflection will be.
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>>16167133
Atelier Ayesha.
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New Lesbian Vampires trailer and game play from the Dengeki event:
https://youtu.be/0ZWr7pVqVu0?t=1417

Seems like animations and backgrounds have improved along with the scale, seems enough to fit a Musou army. Too bad Arnas came back as a pallet swap.
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I'm about to start Ar nosurge plus and I'll try to get the plat. Is there any mistakes that I could make?
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just got ar no surge englishcollectors edition for $69. I already played Ar Tonelico 1 & 2 but not 3 since i dont have ps3 but thats not tye point. I say what should i expect? Any surprises? cause my box will arrive tomorrow.
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>>16167133
Mana Khemia 3
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>>16170249
Read ciel nosurge summary first, then play ar no. Thats about it.
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>>16169834
Getting the plat is a mistake because you have to go for Shurelia ending for an achievement.
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>>16167133
The actual answer is Ar tonelico 2. But >>16169038 is acceptable.
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>>16170775
Why read the summary when the entire thing has been properly translated?
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>>16169782
I'd rather have the original protags back.

>>16171652
My only gripe with the plat was reading through all of the damn crafting dialog. There were just enough funny/charming ones where I didn't want to skip through them, but man was there a fuckton.
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I just saw the steam news. Firis really sold badly I assume?
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>>16171953
Across three platforms it sold only something like 200 more copies than original Rorona did, which is the worst sales Atelier has seen since then.
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>>16171760
She's back as the main antagonist I think, it's been confirmed to take place as a sequel that takes place far enough into the future that the first game is refered to as a legend.
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>>16172202
Also best girl, too bad she's not a lily but we are getting a 4th one.
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>>16085779
>>16085782
>>16085788
>>16086520
>>16089393
Will this game ever get localized?
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>>16171652
He, I'll just save before it.
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Any scans of the Firis artbook yet?
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>>16178036
I have the artbook but since it's getting released on steam I'll just keep it for myself
>>
So, what are your guys opinions on current GUST?
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>>16178814
Nice that they are experimenting but they are in a 2 steps forward, 1 step back with the atelier series. If the Mystery series flops, I suspect the rest of the talent will dissolve into KOEI for good or they may be the one relegated to producing the niche otaku-bait games. Personally, I hope Team Ninja can land a hand in improving combat after they are done with Nioh but I don't think there's anything left that can be helped to improve the turn-based Atelier.
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>>16178814
It's nothing but trash.
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>>16178814
Atelier is still the only good thing they can create.
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>>16178814
Koei Tecmo was a mistake
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>>16181430
Ar Nosurge is better than any of the Atelier games released since.
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Gust music has gotten so stale after the two Surge Concerto games. I hate the obnoxious violin and all the generic SoL melodies. Whatever was in Blue Reflection's trailer makes me barf.

Just employ this man again, Gust. All you had to do was shooting him an email.
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>>16182452
>I hope that my musics will make you happy
Why are elevens naturally moe?
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>>16182452
But the only good thing about Sophie was the music. And Shallie came out after AnS and had a great soundtrack.
I should probably get around to listening to Firis.
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>>16182452
What tracks this guy was responsible for?
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>>16185746
Firis so cute.
>>
>>16185746
This reminds me, the item encyclopaedia being changed into character conversations about the items was probably my favourite thing in Sophie.
>>
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So should I pick this one?

Sounds nice enough.
>>
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>>16172202
>Arniss is evil now
Heartbroken but also boner.
>>
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>>16195579
She apparently acquired the power of the Nightlord, so I guess she's slowly turning into her Nightmare Queen form permanently.
>>
>>16195681
So that's one less game I have to look forward to.
>>
>>16195579
>>16195681
>Ripped pantyhose
Hot
>>
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>>16195579
She's probably the "I'm centuries older than you, so shut up and listen to me" sort of antagonist.
>>
>>16203761
I bet it's going to be one of those "I used to love a human girl too, but I'm immortal and she's not, so give it up because it will only hurt you" encounters.

I hope Arnice tries to convert Alyushe into her fellow half-demon yuri partner.
>>
Anyone have the ps1/2 ateliers on the vita? Which one is the best to start?
>>
>>16211939
Not on Vita, but I did play them. Start with the first one, Atelier Marie. It's good enough, you'll get to know how it all started, and then you can try the following games and decide if you'll play them or not.
>>
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>>16144887
Is this you?
>>
iS AR tonelico and Magna Khemia in the same universe as atelire??
>>
Greetings, so I finally managed to grap this thing in FLAC format.
For those who still want to listen to this, here you go.

COSMOCRYSTAL, first album:

https://mega.nz/#!odJmkRCY!88p4tOS-LrlVMeL9EDzRO-RDEtBYMH0fCFwR6AjQfJw

MP3 version will be included in the collection, of course.
>>
>>16222285
お疲れさまでした
>>
>>16222434
Спасибо.
>>
>>16215844
Is this pic serial?
>>
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Various Firis DLCs will be released on the 16th this month:

- A new playable character called Heinz
- Swimsuit for Firis
- Swimsuit for Liane
- Swimsuit for Ilmeria
- Swimsuit for Drossel
- Swimsuit for Sophie
- BGM from older Gust titles (this one's free)

Additionally, a patch will be released on the same day with improvements and a new area with quests and strong enemies.

Source: http://www.4gamer.net/games/344/G034430/20161209117/
>>
>>16236245
>A new playable character called Heinz

Nobody asked for this, Gust.
>>
>>16236245
Is the game playable now, or is it still a buggy mess?
>>
>>16237271
It certainly has its bugs, but I never considered it unplayable. The worst was the two crashes I had, but I went into it expecting issues, so I saved often and only lost a minimal amount of progress. Other than that, a couple of smaller bugs like going out-of-bounds or like 2-3 quests I couldn't complete despite having done the prerequisites. Not sure how much of this has been fixed, as it's been a while since I last played it.
>>
>>16221406
I'm willing to bet Ar Tonelico doesn't share a universe with anything but Ar Nosurge

There's too much worldbuilding in that series. Hell they worldbuilt an alternate system of physics entirely based around waves
>>
>>16239195
The thing is, that system of physics specifically provides for alternate dimensions.

Ar Tonelico shares a universe with this one.
>>
>>16239424
Both existing in different seven-dimensional planes means they don't share the same universe.

Also, Tsuchiya has already gone in record saying that Atelier and Ar tonelico have absolutely no relation to each other
>>
Jesus christ I felt like a piece of shit while doing the serious part of Nelico geonometric. I didn't expect that from that serie.
>>
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So, pseudo-newfaggot here.
I played Ar Tonelico up to 3, but dropped Atelier at the start of Arland 'cause that saccharine shit made me gag. Looked up Ayesha and Escha to Logy and while the latter kinda caught my interest, I didn't end up buying it.
With that limited perspective in mind, there's something I don't get about Gust games. What is the appeal of yurishit in them?
Also, real outdated question, but why is Luca such a slut?
>>
Sophie and Yoru No Nai Kuni coming to PC. Looking forward to 2k sales and 100k torrents.
>>
>>16254165
I'm looking forward to making $20 off trading cards.
>>
>>16254165

Well, at least I'll be one of those 2k that bought both of them. I'm pretty pumped that its coming out on Steam.
>>
>>16254165

http://gematsu.com/2016/12/atelier-sophie-nights-azure-coming-pc-via-steam-february-7#CDPkw5OvCYZBI2KK.99

>Atelier Sophie: The Alchemist of the Mysterious Book and Nights of Azure are coming to PC via Steam on February 7, Koei Tecmo announced.

>The two games will be the first titles from Gust, which in recent years has mainly developed for PlayStation platforms, to be released on PC.
>>
Is gust going bankrupt?
>>
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>>16255131
>>16254165

I'm glad I brought up PC ports previously a few months back and just got a bunch of negativity yet here we are a few months later with an official release date for two GUST titles on Steam. I'm very happy about it, here's to more to come.
>>
>>16255300
Firis did badly so now KT is whoring their games out to steam for the dirty white piggu.
>>
>>16255362
Fuck off
>>
>>16255502
Did Firis do badly? I know it sold less than Sophie but it still seems like typical Atelier sales numbers.
>>
>>16256930

Why are you being so hostile? I see this as a good thing since this will only increase Gust's revenue with the added PC releases. The only downside I see would be if the community goes full Neptunia, which I highly doubt since Atelier doesn't push memes out their ass like Neptunia does.
>>
>>16257645
My guess is because a large portion of the PC community it shitty, so people are worried they'll infect the fanbase. Thing is, a large portion of the Playstation community (and Xbox community, and Nintendo community) is shitty too. So it's not like things will get much worse. People just like to overreact.

Also now the games can't be used in platform war pissing contests, but only cancer participates in that kind of shit anyways.
>>
>>16257694
Very true. A good example of this would be the neptunia series and how it didn't have to take a pc release for the fanbase to turn to complete shit. I think a more general rule is that anything getting more popular usually makes it worse.
>>
>>16255131
Nice, now I can keep with the series.
>>
>>16257694
> because a large portion of the PC community it shitty
>fist thing he responds with is "Fuck off"
>>
>>16259342
Try reading the rest, anon.
>>
>>16257694

As you say there's no difference between the user bases so it should make no difference in the end. The fact of the matter is that many games just attract the shitty fanbase from the get-go. Take a look at Zestiria for example, first Tales game on PC, rather hyped, very good sales, fanbase wasn't affected whatsoever by the PC release. Neptunia always had the vocal fans, even when it was only the first few games on PS3 only, that's just the type of game it is.

Ignoring some rather questionable choices from NISA in the past (Esty Dee for example) Atelier isn't a game that attracts that kind of audience so having it release on PC is nothing but a boon.
>>
>>16259610
I agree completely. I'm just saying a lot of people seem to think otherwise, despite there being no reason for it.
>>
Would you authorize a holocaust against the teru race if this would result in the recreation and reemergence of genoms based on data collected during the Mengele-esque experiments that transpire, allowing humans to once again perform song magic?
>>
>>16262319
>Would you authorize a holocaust against the teru race
Yes

Those stupid dragons nearly killed everyone
>>
Sophie is the most underrated game in the series, it deserves more recognition.
>>
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>>16264903
Yeah you may be right. I started playing it about a week ago and it's certainly not as bad as I thought it would be. Crafting is sorta fun I guess and I still spend a significant amount of time doing that. It's also a lot harder than I expected but that might just be because I'm playing it on DESPAIR and don't have any decent traits or accessories at the moment. I'll wait until I beat it to form a full opinion on it but for now it seems alright.

I think the most overrated game is Ayesha and I really don't understand why it gets so much praise besides its "darker" atmosphere. It was pretty fucking easy and definitely had its faults.
>>
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What is Neptunia like?
>>
>>16265255
The games? They're good. If you've ever played a jrpg it's the kind of thing you might expect out of one. Hope you're not scared of grinding, especially if you're not playing Rebirth.
>>
>>16262353
You can't make them all responsible for what just a few did. Besides, the Towers and the Reyvateils would have never existed without their help.
>>
>>16264903
>>16265099
I beat the last boss yesterday, played the whole thing on Hard.
I had loads of fun with it. People said it was worse than other entries in the series but I enjoyed it very much.
Now to do the postgame content.
>>
>>16262353
Technically most of the damage was caused by the Seven Bloodstain Incident, I think.
Also, they were kinda pissed their tower, which they helped to build specifically under one condition that it is not to be used in wars, was used in a huge war that screwed up the planet completely. This was entirely a good reason to get pissed at everybody, especially since they probably still might remember how hard living with a half-dead planet is.
Still, they sealed the deal in the end, instead of sucking it up and just helping everyone fix their home, while swearing off building anything for anybody again (which is what they should have done), and I honestly have no idea why the one bloodline that foresaw things escalating didn't do anything about it (assuming they might have affected the outcome somehow). I think they had some stupid agenda, or something. What's weirder, I think we see that exact bloodline in AnS, and the leader seems like a fine guy. But maybe he just didn't feel like antagonising their literal mythical ancestors from the legends, or maybe I just don't get something about the whole thing.
Damn, Teru are confusing.
>>
>>16267595
A part of the Munoph school (the Ayatane) predicted the Inferia and deliberately led a small part of the other clans to cause it to annihilate humanity in revenge for the many lives that were lost with Syestine's destruction. Also, NPC dialog in Ar nosurge hints that Karyou is moving in the shadows to carry out the operation that would culminante with the Inferia.
>>
>>16267595
>>16267701

The Seven Bloodstain Incident was what doomed the planet. That was mostly caused by humans (fucking El Duel and El Elemia spat).

http://artonelico.wikia.com/wiki/Seven_Bloodstains_Incident

However, there were plans to heal the planet (the Heal the Planet Project, natch). What the Grathnode Inferia did was create the Sea of Death and Blastline, basically destroying any possibility of recovery or escape (except for the heroic efforts of Mir and Cocona).

Maybe it's the hatred of humans buried in their latent Genom genes. They got fucked over big time, after all.
>>
>>16267720
>Maybe it's the hatred of humans buried in their latent Genom genes. They got fucked over big time, after all.
See this part pissed me off in Ar Nosurge

Didn't the humans ask the Genom to come with them and they said no? Something about how the planet almost ended like 5 times already and they didn't care enough to fight it anymore.
>>
>>16267729
The Genoms are a "part" of the planet, so they decided to die with it. The humans promised that they changed, that they recognized their errors and moral corruption that led them to doom the planet in the first place.

Except they really didn't. When they ran out of energy to make the jump, the people weren't willing to open up their hearts to make it happened. Zill proved that they in fact did have the energy to do it if the people really tried, but Ion stopped her because she felt it wasn't right to force the energy out of them, even if the humans were selfish assholes.

So once COSAL came back he was like (quite understandably) NOPE YOU FUCKERS ARE GETTING PURIFIED.
>>
>>16267832
>Errors and moral corruption
Wasn't the only thing that doomed the planet the presence of Nelo? How many people even knew she was existed? It literally took god to fix the problem and everyone would have died if humans hadn't repeated their mistake and kidnapped Ion
>>
>>16267832
Because Zill's method would end in forming an Overseer once they had finished making the jump, not to mention it caused a considerable number of deaths, which was what made Nay stop her (Ion wasn't around by that point anymore thanks to Nero.)

>>16267863
And who you think were the ones that kept using Nero, forced her to find a new planet after breaking the promise PLASMA made to her and literally led the planet to its destruction?

And that without going into the genocide the humans did 5000 years prior to Ciel to steal Ra Ciela from its native inhabitants, which Cosal witnessed first-hand.
>>
>>16267720
Yet Mir and Cocona would have accomplished nothing without Lyner, Shurelia, Croix, Cloche, Luca, Aoto, Tilia and all the other people involved with them doing their part.
>>
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>>16265099
>>16264903
>>16267017
>People said it was worse than other entries

I've heard mostly positive things about Sophie so I don't know what you guys are talking about. If by "people" do you mean some fags on /v/ or something? Either way Sophie was easily one of my favorite Atelier games. I liked it more than all the Dusk games though Meruru is still my favorite.

I recently bought the Firis ps4 premium box too despite not being thrilled about some of things about it so you're welcome, Gust.
>>
>>16265099
Nah Totori is the most overrated because it's actually not any good. Ayesha is great and while it has its faults (they all do) the positives greatly outweigh them.
>>
>>16267832
I'm not entirely sure what the people were supposed to do there, and what did "moral corruption" even mean past the destruction of Ra Ciela.
They had enough energy to warp? Didn't Zill's thing pretty much literally try to change their souls for that energy to appear? Because of that many people died too, you can't just force a soul to a higher level and then it suddenly becomes higher level with no risk whatsoever. And, well, the people were also completely unprepared, unlike Cosal and Kanon, and really deep in fear at the time.
Why were they in fear? Well, because they didn't know crap. Here was the Empress who promised to save them and opened a functioning wormhole to another planet, and then the wormhole just disappears one day.
What happened? Is the Empress alright? No, she is not, but they don't know.
Maybe they had enough energy if they did something like the "save Bezel" thing, who knows. But how would they know they needed to? Would they even be able to organise when the resources are so scarce?
Mind you, it's fully understandable why Nay and Renall hid it. No matter what you say about how people needed to "come together", the truth is, they would panic, because for literal years they have been living in constant fear, with their hope for the future at its lowest point, seeing as their planet literally falls apart, with one tiny hope, that the new Empress would fix it all. And the Empress disappears god knows where, with all the energy. And they have been known to panic from less shit situations (which were still pretty shit).
But yet, because they hid from the truth, the small chance that everybody would actually come together and sing a song, or something, has been dismissed too. As such, they actually made no moral judgement in this situation.
Maybe it means Nay going with the Zill's plan? Well, she literally had no other ideas, and there was a small chance Zill's plan didn't intend to fuck over everybody this time around. Yeah, this was a stupid decision, but everyone was desperate.
Maybe he thought the people living on Soreil were really-really unsightly? Well, we sure didn't see much of that.
Maybe he thought the survivors hiding in Felion was unsightly? Well, being scared of Sharls who just kidnap people and do god-knows-what with them (as it turned out, nothing good, in fact) was a perfectly normal reaction. And they couldn't counterattack them efficiently, since Sharls are naturally stronger by virtue of Song Magic being literally available to everybody. And wiping them out through some other means... Well, they tried, at their lowest point.
Maybe he thought the people in Quanturv were really unsightly, with their blind trust in Sharls against all logic? Well, yeah it was pretty unsightly to me too. Sure, Sharls were mostly nice to them, but still, the whole thing reeks of Stockholm Syndrome.
Or maybe he just thought the whole planet didn't need to be destroyed in the first place? It seems like it. It's a big thing both for Kanon and Cosal in their dialogues. If that's the case, I would really like them to offer at least a theoretical solution that would save everyone. Ion OK'd it, and it's not like she's got a thing for genocide. It was basically the only way, and the explicitly offered the Genom a place on the ship, begged them in fact, and Genom refused, collectively, with only several outliers who agreed before they made their collective decision with their hive mind, or whatever.
So, what's his problem? What was the "moral corruption" thing? What did the people do wrong, past the obvious "kidnap Ion and Nelo thing" which was, presumably, the mistake they had to make up for?
>>16267988
And yet most of the population didn't even know about that, Clackett regretted coming up with a theoretical "how to get multi-tasking from Oversight" plan in the first place and spent his whole life atoning, and at the point before Revelt's death literally everybody in the know wanted to set Ion and Nelo free, if they were able to, or literally do anything the two wanted instead.
Revelt was just a huge faggot, and everybody paid for it. I guess his supporters too, though he was probably pretty untouchable in his position, I would imagine, they might not have had much choice. I don't have any idea whether the Empress had any power or idea what was happening, but if she had both and she didn't stop it, I guess she would be in the wrong too.
Then again, Revelt was a human, so I guess it's technically fault of the humans, so you have a point. It's just, literally so few people actually had true involvement in this, it's hard to figure out if everybody was a fag or just Revelt and a few other people. Maybe it's the "idiot culture causes idiot rulers" thing, though.
>>
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It's happening.
>>
>>16269520
What is this?
>>
How come the song magic system from AT2 never came back again? Every future incarnation was objectively worse.
>>
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>>16269520

I never thought I'd see the day. Tecmo-Koei making good decisions.

>>16269868

Durante is extremely well known for modding PC games and implementing fixes to help bring them up to standard. He was the maker of DSfix used for Dark Souls 1, bringing the texture quality and frame rate up amongst many other games like Tales of Symphonia, FFXIII etc. Basically if you want to do a good job of a port he's the guy to bring in.
>>
>>16269887
Oh, that dude. Yeah, I've used his stuff before, just didn't recognize the name.
>>
>>16269878
I think all of the systems had good ideas, I'd like to see a merged system from all the games. (The rhythm aspect was a nice idea in AT3, but poorly implemented).
>>
>>16269878
Idiot.
>>
>>16270931
;_;
>>
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>>16272535
Smug Sophie is back
>>
>>16272756

You'd be smug too if you owned a Plachta.
>>
Should I play the Ar Tonelico games before the Nosurge? Or are they shit?
>>
>>16278205
1 is a cool adventure game and the only one you really need to play if you want to get everything.
I though 2 was meh because its center more on the characters than the setting but it's the favorite of many.
No idea for 3.

I just got Ar nosurge true ending. I feel pretty empty now and that ending was just sad and very sudden. I didn't think a generic anime girl would grow on me so much and that this romance of Ar nosurge would be so well written. I hope she is living an happy life in her world
>>
>>16278450
Except that 2 being "centered in the characters" is what gives importance to its story and songs. Plus, it expands greatly on the setting 1 established and introduces concepts that continue being important even in Ar nosurge.

Also, you missed out a lot of Ion's growth without Ciel.
>>
>>16278205
Go play them first. That way you'll have an easier time getting the setting, will enjoy their soundtracks in context and also will get the full impact of a certain part in Ar nosurge.
>>
I've read the summary of Ciel nosurge. I didn't like it very much, maybe because it was badly translated. Ion was definitly the best character in it.

What I dislike about 2 is that it took the serie in a direction I am not fond of, with song magic being able to do pretty much everything and load of drama being aded in.

My ideal Ar tonelico would be with less dialogue, less anime bullshit, more machines (very important) and predefined couples instead of a self insert and severals romances options. Delta was a better characters than Croix and blond paladin guy, though still fairly generic.

But yeah, I wouldn't consider myself a fan of the serie so I don't really mind.

Still, I'd like more games where you can protect some fair maidens, that's one of the best part of the serie.
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