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Rhythm Game Thread

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Thread replies: 409
Thread images: 39

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Previous
>>15828210
>>
Why was the last thread deleted? Was it because people were shitposting too hard?
>>
>>15858415
No idea

Someone posted hand holding I guess
>>
>>15858415
Someone said that osu wasn't garbage. That's more than enough reason to trash it.
>>
>>15858739
true
>>
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Grace PUR when
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>>15858739
why do people even mention osu in these threads, I think it's got obvious enough that people here will just flame the game lol
>>
>>15858774
hopefully never

Daiuchuu PUR when
>>
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Are we posting collections this time? OK.

One one hand, I really have no reason to hang onto the PS1/2 games. I haven't played them in so long. I just can't convince myself to sell them, though.

Anyway. I cleared Gigadelic H14 today, and didn't particularly expect to do it. Also finally got a good random on Freezing Atmosphere, so I think I just need to take the time to get Please Don't Go cleared to get all A14 10s done.

In the future, please do not make new threads without including the general pastebin.
>>
>>15859029
>h14
>a14 10s

what
>>
>cleared 7 new B to B+ 15s in one day

So this is the power of git gud...
>>
>>15859082
He meant DPH and DPA 10's.

H14 and A14 aren't the proper terms lol
>>
>>15859274
oh nah i get it i was just thinking like sdvx or something

shouldn't he say 14k instead
>>
osu is fun
>>
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I swear she'll freeze me alive if I look at another girl
>>
>>15859572
Shut up nerd.
>>
>>15859572

Welp, time to shut it down. Delete the thread.
>>
>>15858813
heard of sarcasm?
>>
I have a problem
My wrist hurts a whole fucking shittonne from scratching
It started a little painful but now it becomes horrible even when I only have two scratches to hit
I'm playing 8-9s
This happened after trying out shakunetsu brothers for a night, but I thought it'd go away if I just stopped playing IIDX and/or scratch songs, but it's just getting worse
>>
Can x2 and x4 Ojamas stack for a total of x8?
>>
>tfw Hinabita anime never.

;_;
>>
>>15859572
Everything is fun.

>>15858813
Newfags.
>>
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>>15860037
SDVX anime when

It better has Independent Sky as the OP
>>
>>15859934
stop wrist scratching, it's cheating and fucks up your wrists to boot
>>
>>15859934
My forearm feels like I just did a 5hour jack off marathon after playing beach side bunny sph
>>
Wait shit I made the last thread so I could save good rhythm game memes but I never even got to see it

What did I miss??
>>
>>15859934
Dude I started showing symptoms of carpal tunnel once from playing osu and I had to take a 2 month break from rhythm games

literally stop doing what you're doing right now
>>
>>15860115
>>15858739
>>
>>15860126
ok but were there memes
>>
>>15860048
>SDVX anime

Isn't the story too edgy? I don't think it would sell.
>>
>>15860132
>edgy
>worried about appeal to anime fans

are u for real
>>
>>15860127
Probably not. I'm too lazy to check again, but it died after like 10 replies.

Some guy posted a brick wall Daiuchuu cat if that counts.
>>
>>15860049
I don't wrist scratch
>>15860062
Yeah, my upper arm hurt as well
>>15860123
I gave it a week and came back and it only hurts more. This is all I want to do.
Does anybody else have these problems? I scratch with my ring and middle finger. Is there a proper way to do it so that it doesn't cause damage? I've watched how dolce and others play, but trying to replicate it just hurts a whole fucking lot.
scratch songs are my favorites
>>
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>>15860048
Who needs a SDVX anime when we're getting this masterpiece
>>
>>15860269
Underrated post
>>
>>15859934
Get well soon, anon. Switch to Pop'n for a while so you can heal up.
>>
Hey guys, I ordered some switches from sanwa's rakuten and I'm kind of in a pinch here. They came through alright, but I don't know how I'm supposed to pay the shipping. The post personnel didn't know anything, and I haven't gotten any invoices either, not at least any that I would have recognized as invoices. I do know the shipping costs, though, so I know I should pay somehow.
Has anyone ordered something from sanwa? How'd you pay the shipping? Shipping method was epacket.
I ordered to Europe if that's any help.
>>
>>15860154
I'm just thinking by the producers pov.
>>
>>15860600
Sure it wasn't included in the base price? I ordered from them and as far as I know there wasn't any additional payment.
>>
>>15860600
Happened when I bought from them too
I just assumed it was free since it arrived and they never gave me a price or additional charges
>>
>>15860627
Well, what do you know, it was included. Kinda feel like an idiot now.
Anyway, do you guys have any tips on if it's possible to get chinese 60mm buttons to work a bit better? I have one that's real slow to return to the top position, not really a problem but quite annoying since it doesn't have the same feel as the others. Maybe different springs, different switches? I use chinese springs (~100g?) and 25g sanwa switches.
>>
>>15860720
Take the springs out and compare them directly. My default SDVX buttons came with varying springs, and I need a certain combination to make them feel equal.

If it's just a matter of sluggishness, try rotating the actual button and/or give the whole button + casing a good clean.
>>
>>15860744
Alright, will do. Thanks!
>>
>>15860744
That cleaning and turning actually did the trick. Thanks a lot!
>>
>feelarino when started playing sdvx a while ago and now I get B in 10s in iidx
>>
>>15860132
It's not like akame ga kill where characters die left and right
>>
>>15860250
its probably not a problem stemmed from iidx if you havent been doing anything crazy. its probably some external health issue you kinda cant help. i dont really know your situation but it doesnt seem like youre doing anything wrong
>>
800
0
0
>>
>>15862067
MAX 800?
>>
>>15862073
silly anon
>>
>>15862067
i did not expect freedom dive to be the map that the score was set on lmfao
>>
>>15862080
>map
>map

osufags pls go back to /v/
>>
>>15862080
>map
please leave
>>
>>15862067
>>15862080
play better game
>>
>>15862080
Especially since it's so hard to acc. crazy how no one else even comes close even with no mod
>>
>>15862100
I don't play osu. I think the development team and staff are completely retarded, the scoring system has several fundamental flaws that will never be fixed because the development team is retarded, and the community is pure weapons grade cancer. But even in spite of all that, I think high level play is really impressive and awfully entertaining to watch.
>>
>>15862067
>>15862101
>>15862111
guys stop talking abt this or else mods will delete the thread again
>>
>>15859029
How much does a controller like that cost?
>>
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>>15862154

Fully decked out like 1200 dollars after shipping.

Less if you want to replace all the buttons and switches yourself.
>>
>>15862167
why is sif in there lol
like i get its a bad rythm game but come on its a mobage
>>
>>15862175
mobage are inherently trash
>>
>>15862175
>come on its a mobage
starlight stage is good so i don't see what that has to do with anything
>>
>>15862197
i like this lanota game quite a lot :(
>>
Is the US Konami official controller good enough to start out?

I've played a bit of iidx at the round1 in Bloomingdale, but barely even.

I might save for the high quality ones later, although do you guys think it would be better to just save up for a better quality one outright?
>>
>>15862328
It's getting increasingly expensive and it's not even that great. Also TT distance is shorter and it's not microswitched.

I'd save up.
>>
>>15862328
Sure, I've been using it and I can clear 7's, albeit on the PS2 games.
>>
>>15862335
What's the ideal TT distance?

Also, how modular are the controllers? Like would I be able to easily replace switches later on if I wanted to get one of the DJDao TT? I'm a semi-poor student so I may just get one of the single DJDao TT & get Sanwa buttons and Omron microswitches when i'm working full time during the summer again.
>>
>>15862328
people play high level BMS charts on ps2 controllers; they're perfectly fine to start with while you save up for a dao
>>
>>15862343
kocs wont accept microswitches that easily. its possible and a surprising amount of people do it but its best to just play db for now until you can afford a stock fp7 and go from there
>>
>>15862328
they're not bad, fine for learning, but they're becoming so rare/expensive that it's a big investment anyway and you're better off paying 3-4x for a controller that'll last for life

>>15862343
ideal TT distance is arcade spec

you can't easily mod sanwas into a ps2 controller afaik but it's a drop-in replacement for daos/virgoos.

on the topic of switch/button replacements, I really can't stress enough that you have to order the controller with omron switches. sanwa buttons are totally optional, just a luxury upgrade, but playing without omron switches is awful.
>>
I'm waiting for my JKOC to arrive, it's my first controller and I'm pretty new to IIDX. Should I play on PS2, LR2 or Pendual? (on keyboard I can pass 8's, is the switch going to hurt?)
>>
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>>15862351
>is the switch going to hurt
>>
>>15862343
>What's the ideal TT distance?
AC, 92mm from key 1
>how modular are the controllers
If you're talking the KOCs, not. They're not microswitched, so you can't just swap in omrons without also replacing the button assemblies. And the button assemblies are too tall, so you have to dremel out the bottom of the controller and put it on top of a box.
>>
>>15862355
Mah man... This ain't sows. Answer.
>>
>>15862361
jesus christ
>>
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>>15862361
>on keyboard I can pass 8's, is the switch going to hurt?
>>
>>15862364
I'll figure it out then. Bitches.
>>
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>>15862351
>is the switch going to hurt?
>>
>>15862367
there's nothing to figure out, you're just gonna be playing a different videogame
>>
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i'm 12 and what is this
>>
>>15862385
Those mis matching arrows r triggering me
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>>15862385
I don't quite think I understand what is happening here.
>>
>>15862351
>>15862361
instead of shitposting take this short informational webm from /g/ on switch types vs membranes

https://my.mixtape.moe/cfswtc.webm
>>
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>mfw fucked up the lasers during her entire song

Never playing after a big meal again
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New OC. I fucking lose it when I hear this song.
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>>15862351
PS2 or Pendual for authenticity and better options. The switch will be bad but not that bad.
>>
>>15862067
holy fuck i just watched this

even if trash game you have to admit that's fucking impressive
>>
>>15862367
It depends how you've set up your controls.
But yes, no matter what the switch is gonna hurt.
>>
>>15862351
Switched to a USKOC about a month ago and it wasn't too bad, although I was only playing 3's on keyboard at the time. Can now clear 6's on the controller, so that's cool.
>>
>>15862351
>10dan on keyboard
>9dan on AC

I wish my keyboard IIDX would carry over.
>>
>>15862266
Lanota is great.

Low on the mobage BS too.
>>
What's mobage? I hear people talk about it all the time.
>>
>>15863373
nippon term for shitty mobile games with money-draining/rng/collecting elements
>>
>>15863373
mobile game
moba ge
>>
>>15863373
>MOBA game
its chinese for dota and lol
>>
>>15863373
mobage is a japanese phone game portal
its the combination of mobile and gemu hence mobage
>>
>>15863693
No

>>15863383
>>15863385
Yes
>>
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Best SDVX 3 episode
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>>15863385
>>15863383

Going off nothing, I just thought it meant moe garbage. Similar to the term moeblob or something.

I don't know.
>>
>tfw u hurt a finger
>tfw when it's not one used in iidx
Wehw
>>
Is there a technique for high speed thumb tapping that doesn't make my wrist feel like it's on fire?
>>
>>15864511
Tap real hard.
Use your forearm more.
>>
>>15863030
This is what I needed to know.
Thanks for not being an asshole.
<3
>>
>>15864590
As with other things, your results may vary.
>>
>>15862067
Source?
>>
>>15864640
https://www.youtube.com/watch?v=wl6kjEikx2E
>>
>>15864786

What part of this was special or important. Just looked like some fuck playing Osu! for 4 minutes.
>>
>>15864909
It's one of those things that doesn't look hard if you don't have experience with it. Like someone who never played beatmania before watching someone else play would be like "so what he's just pushing buttons". The rhythm aspects of osu are obviously not on par with pretty much any other vsrg because there's only one input, but his stamina and aim are ridiculously impressive.
>>
>>15864640
haven't played this game in a long time, but I will forever remain ridiculously impressed by cookiezi
>>
>>15865024
I don't think you understand the question.

What part about the video is special or important or significant?

It's just high level Osu play (lol). There's nothing amazing in it.
>>
>>15865024
it doesn't look hard because all he had to do was memorize a really simple taiko chart and draw squiggly lines
>>
>>15865533
he moves the cursor around and presses the button at an extremely constant rate(wow!)

its impressive and difficulty but not really that musical or even fun
>>
Yeah the biggest problem with osu is that it's less of a rhythm game and more of an aiming game, but I don't know what you could do to make it more rhythmic. If it were like, aiming plus 4K that would probably be cool but also impossible to read. It'd be like PJD on meth
>>
>bemanibabbies getting THIS mad over a game they dont even play
lmao
>>
>>15865775
>osubabbies getting this mad because the greater rhythm game community doesn't want them
>>
>>15865775
>>15865793
osu is like the smash bros of the fgc
>>
>>15865842
that's a decent analogy

they're both cancerous autistic kiddie versions of the real thing that want to be cool like their older brother
>>
>>15865842
>>15865849
Can someone make an analogy that isn't /v/irgin tier because I don't know what the dang either of you are talking about
>>
>>15865863
>/v/irgin tier
>smash bros
>>
Osu is akin to Christopher Nolan films
>>
>>15860269
PaRappa was a classic and I am unironically enthused for this anime desu
>>
>>15865930
>>15866013
I still don't know what any of this means. This is /jp/ for crying out loud, use words I can understand.
>>
>>15866017
Osu is the touhou 15 of rhythm games
>>
>>15866022
touhou 15 was good though?
>>
>>15866051
Now I'm even more confused.
>>
Sdvx is the touhou 8 of rhythm games
>>
>>15866022

Even though I've never played one, I can't possibly imagine what can make one touhou good and another bad.

It's all algorithmic laser patterns shooting down the screen to music of Zun's creation that seems to be universally loved.

What can possibly be bad about one? Too easy? Too hard? Music sucks?

I simply don't know.
>>
oh gosh, theyre really going at it.

i started playing iidx and recently got my dao and progress has been super good. right now im challenging easy 10s but am having lots of trouble with scratch+135 and it seems to show up a lot. i move right thumb to 3 but whould i curl my middle finger down for 5 or just slap it with my hand? right now i dont have a preference and just miss it every time and want to develop good habits
>>
>>15866222
Bringing your right hand over for 3 is an ok thing to do to help improve accuracy when things aren't too dense, but you can't always rely on it. Ideally, you'll be able to handle scratch and any combination of 123 with one hand in case your right hand is too busy with 4567.

Common solutions are to have thumb on 1 and index on 3. Some players are also comfortable with hitting both 1 and 3 with a single extended thumb.

Also play with Random.
>>
>>15866222
Depending on the pattern you can hit 1 with left thumb, 3 with your right index, and 5 with your right thumb. It sounds autistic but is actually very comfortable and easy to pull off ingame.
>>
>even nips are now shitposting about muh kojima and muh metal gear in the official bemani channel
when will these cancerous shits leave bemani alone?
>>
Any SDVX players in here? I got seriously addicted when I lived in Tokyo, now I'm starting to face heavy withdrawal, and I'm trying to decide whether or not to put out for a Virgoo.
>>
>>15866478
Do it.
>>
>>15866478
Do it if you like it and can spare the money.
>>
>>15866478
I went from not knowing how to play to beating mid tier 15s in 2 months. Pretty sure there are people who progressed faster than I did.

I think I passed 500 games already so I definitely need a turbocharger when uni starts.
>>
>>15866283
This is pretty much 1048 style, right?
>>
>>15866478
I built my own, it's surprisingly doable if you have access to a jigsaw
>>
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>when you fail dai uchuu stage
>>
>>15867631
Same here, though you can even do it without a jigsaw. A drill and a file are how I made my button holes.
>>
>>15867825
But the jigsaw is fast as fuck desu senpai less time building the controller = more time to git gud
>>
...trying to get into sows, i've got the irc server, i'm on it... but what i have to do for get the invite?
>>
>>15868038
draw mayumi and cum on the drawing
mail it to sherlok
>>
>>15868186
mayumi morinaga?

or some other mayumi?
>>
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zzz
>>
>>15867839
but you can file away like a total autist and get sub-millimeter tolerances!
They're actually a huge disadvantage if you do any kind of surface treatment, though. Had to find that out the hard way. I still fear that something breaks when I need to take some of the buttons away.

Anyway, laser cutting is the way it's meant to be done. Chances are that if you're a student like me, there are laser cutters on the campus that might be free to use.
>>
>>15868209

Yeah, that's the one. It only counts if it's still moist when he receives it, though, so make sure to put it in a ziploc bag or something.
>>
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>>
>>15868508
Hell yeah laser cutting is the bitches tits yea I wish i'd have access to one
>>
I think I'm done with these games forever. I spend way too much money and time trying to keep all my controllers in an unbroken state. These games are not in anyway fun for me. They are simply a source of antagonizing stress and crushing hopelessness.

But since these games are literally all I had, I think I am simply going to now lie in bed until I die. Fuck you Bemani.
>>
>>15868725
Or just stop breaking your controllers
>>
>>15868725
how about you make them controllers from 5mm stainless steel?
Then, they'd break you before you break them.
>>
>>15868748

Literally have though about it. Looked up CNC prices and whatnot.

But an unbreakable controller won't make me good at these games. I've gone as far as I can and it wasn't enough.
>>
>>15868725
Are you the dude who falcon punched the fuck out of his IIDX controller?

If so, it's not the game, it's you.
>>
>>15868725
We told you to quit nearly 5 threads ago.

It's about time. Leave forever and never come back.
>>
>>15868771

>If so, it's not the game, it's you

Oh. You see, I thought these games were soul crushingly hard, but since it's just me apparently, I guess all theses games are easy as shit and I am just mentally retarded.

Thanks for filling me in.
>>
>>15868883
If you destroy your controller out of rage because the game is hard, yes you are mentally retarded.
>>
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Museca is fun
>>
Are arcin boards still relevant?
>>
>>15868912

Whatever you want to believe, man.
>>
>>15868883
game is very hard but some people are motivated by challenge and others feel defeated by it.

also, what about moving your right index finger to 3 while scratching and then its pretty easy to hit any combination of 34567. its a pretty slow transition, but if you just deliverately move your hand fast to the position it seems pretty all right
>>
>>15868883
So it is you then.
Word of advice, I get mad at IIDX too.
And sometimes I'm tempted to hit my DAO, and sometimes I do.
But at least I acknowledge that I have a fucking anger problem instead of just blaming the game.
The game doesn't do anything wrong, it just exists. You're the one who gets mad to the point of breaking things.
>>
guys it's the game's fault for being hard, not mine
>>
>>15869085
Im paranoid enough that I think I just Tapping the buttons too hard, can't imagine the sense of regret that comes after having just a smashed your controller.
>>
>>15869097
If it makes you feel better, apparently it still fucking worked after this. And apparently this was the fifth time he did this.
>>
>>15869102

>And apparently this was the fifth time he did this

It wasn't the 5th time I completely smashed it, just the 5th time it was rendered inoperable.

1st- Broken Omron Switch
2nd- Caved in button, had to reglue acrylic piece back together
3rd - Caved in all buttons, had to cut out acrylic to reinforce old shattered acrylic and reglued everything
4th- Complete destruction, rebuilt entirely with wood
5th- Tore usb plug off violently rage quitting, had to resolder wires
6th- That image, merely broke the top 1/2" MDF, cut out new holes on a new sheet and replaced and repainted (half ass rebuild)
7th- Photoelectric encoder broke, had to resolder it
8th- Complete destruction, rebuilt entirely with wood. Too lazy to paint it anymore

And above all that. I wasn't really even talking about. It's more the fact one of my Copal encoders fucked up on my SVSE5. I don't even get that mad at that game. Just sort of open palm smack the controller a little. Not enough to do it any harm. Copals are just delicate.

And even more minor shit like having to open up my Pop'n controller just to plug shit back in. It's all starting to get to me. Just knowing that at a point 3 out of the 4 bemani I play are not playable.

Well, at least my DM setup is designed to be hit a lot.
>>
>>15869165
>smacking encoders
You fucking idiot, they can't take torque in any other direction than the one they are rotating
They're not delicate, you're just an idiot.
>>
>>15869291

I smack the buttons, not the encoders. Like that warning kinda says exactly not to do. I either got a defective encoder or they are just too delicate.

I don't want o sink any more money in fragile copals and I'm not sure if buying an AC would be worth it. I'm not even that great at SDVX.
>>
>>15868883
>>15868725
do you think everyone else has to keep up with repair costs because they unleash autistic rage on their controller weekly? no

that's just you

you should learn to control your emotions at least somewhat before you keep playing
>>
>>15869529

Everyone else? No. But I'm sure I am no where near along in this issue.

I've seen so many videos of fucks rage quitting rhythm games and smashing shit all to hell. Doesn't make it okay, just is not entirely unusual.
>>
>>15866135
Osu is the Dance Evolution of rhythm games.
>>
>>15868725
Why don't you simply just play DDR?
>>
>>15869551
>I've seen so many videos of fucks rage quitting rhythm games and smashing shit all to hell.
Which games though?

I've never seen someone who plays Bemani get genuinely angry at the games, let alone smash their shit because of it.
>>
>>15869559
dance evolution is good though
>>
>>15869559
Osu is the Naruto of Rhythm Games.
>>
>>15869720
this tbqhwyfam
>>
>>15869720
So it's good enough
>>
>>15868925
Literally laughed, good post.
>>
>>15869764
Osu is a gateway rhythm game of the worst kind. It’s a bad game, a clusterfuck of scoring and gamemodes that isn’t very well done by any aspect, but which attempts to compensate for its weaknesses by adding in bad ripoff of other games and WEEBSHIT. The normal anon can see this as the shit it is, and may enjoy it, hate it or be indifferent to it, but all the while recognizing that the game itself, regardless of their opinion, is plain bad.

However, these very aspects that try to smear over the shit of its core make it a breeding ground for aspie, unsociable underageb& faggots who engage in every kind of faggotry both online and in the real world. The stupid pink mascot trying its hardest to look cute, the anime songs, the fanservicey, colorful themes, the whole tablet faggotry and everything about the Osu community fuels their weeb fantasies, while the open chart editor, emphasis on combos, and overall so called difficulty of the game make it fit just right with the gaymer-kid drives of your average preteen and his sense of unwarranted self-importance towards the world. Exactly the kind of shit that makes little kiddies and underageb& retards eat this shit right the fuck up.

Osu is basically THE game to attract the most hated rhythm game fanbase known to /jp/, which is why, regardless of individual opinions, it is the responsibility of every anon to troll the fuck out of this game and everyone who likes it, and ensure that no Osu threads ever encourage the newfriends to show their faces here.
>>
>>15869720
>average but with cancerous fanbase

It's fun.
>>
>>15869796
I can smell the autism through this post.
>>
what the FUCK is a slap random
>>
>>15870362

When a pattern is randomized in such a way as to be able to be easily alternated between your left and right hands. So like a 1+2+3 and 5+6+7 alternating chord pattern.
>>
>>15868508
As I am also a student with potential access to machinery I am not qualified to use and a huge boner for SDVX III, I would like some guidance on building my own controller.
>>
>>15870531
1: figure out a material
wood, acrylic, metal (!) work fine

2: lrn10format
laser cutter proooooooobably uses pdf
mills, jigs, cnc, etc - ask your shop person

3: acquire materials
inventables or the shop might sell some

4: create your drawings
pirate illustrator or inkscape for pdf files
draw out shit to scale using online measurements
cut, you can make multiple layers if you're using acrylic - clear/opaque acrylic looks good. Do any graphics/frosting on the bottom edge of the clear layer.

5. acquire parts
buttons, chink vs sanwa
springs
switches aka omrons
arcin/arduino
encoders
wires

6. assemble
if you can't figure this part out you probably already failed step 2

http://sdvxii.pancakeapps.com/LEONARDO
http://homingpuyo.blog91.fc2.com/blog-entry-650.html
>>
>>15870586
Step 2 sounds like the hardest part.

Also chink vs. Sanwa?
>>
>>15870636
And by step 2 I mean step 4, which means I'll probably lean hard on my friends in mech.
>>
>>15870636
ripoff buttons vs sanwa buttons

turning dimensions into pdfs with the right line thicknesses is the most time consuming part

also making designs, if you have any, takes forever

also make sure you have solder and know how to use an iron or you'll be like me and end up paperclipping and twisting shit together and into your arduino in the desperate hope your IIDX controller maintains electrical contact

this is why i was rejected from the college of engineering
>>
>>15870644
You sure? ime if you can do that kind of shit and make it work, you're exactly what they want.
>>
>>15865024
>Like someone who never played beatmania before watching someone else play would be like "so what he's just pushing buttons".

Huh? Normies cream themselves watching someone play a damn 8.
>>
>>15870687
I remembered some tourist filmed my friend playing Twin Rocket EXH and failed with 67%. That video got over a million on normiebook.
>>
>>15870687
can confirm, am normie
i honestly would sacrifice myself for dolce tbqh
>>
Pop quiz! What was THAT ONE BEATMAP for you? I never got that good so mine was Broken 8cmix ADV. I don't know why, since I was routinely beating other 10s at the time.
>>
>>15870767
>beatmap

Guaranteed (You)s

Mine would be wish upon twin stars exh
>>
>>15870767
Dazzlin Darlin hyper
>>
>>15858036
I can't look at the OP picture without singing Gold Rush in my head

pls help
>>
>>15870767
3y3s normal
>>
>>15869796
This attitude has always bothered me. Sorry for rant incoming.

I will never understand the righteous indignation and elitism people in niche communities display wherever casual participants are concerned. Like, yeah, osu is a casual game played by people who are not "hardcore" rhythm gamers--but there's nothing inherently wrong with that. We don't have a "responsibility" to shit on people who choose to like things casually instead of pouring time and money and research into more obscure corners of a particular hobby.

You people remind me entirely of those in the tabletop gaming community who insist that D&D is a trash game and that anyone who plays it deserves to be mocked. Just because they play and are familiar with a plethora of more obscure tabletop RPGs, they feel as though they have a moral responsibility to shit on people who play the most popular and accessible game in the genre.

In both cases, even if other, more obscure games are objectively "better", the fact of the matter is, most people just play popular games for reasons of accessibility. The vast majority of these "casuals" have probably never heard of the lesser-known games, and maybe they'd be willing to try them out if someone introduced them. Or, maybe they don't care, and are just trying to do what they do for fun. That's the main thing that makes people like this (like you) assholes. You put in so much effort to "troll the fuck out of" people who are literally just trying to chill and have a good time. I really hope that some day, obscure nerd communities can adopt the sentiment "live and let live," but until they do, may god save the casuals.
>>
>>15870873
just breaking into 7s and this is giving me a fuckin headache right now
>>
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guys pls help

my favorite chart in LR2 just suddenly started having this audio glitch where the song will start playing over itself a 2nd time like 10 seconds into the song

This doesn't happen with any other chart

how 2 fix?? Preferably without losing my scores but if it's inevitable so be it
>>
>>15870851
Good taste anon, it's either this or LegenD. for me

the difference is that I can't actually pass LegenD yet
>>
>>15870967
break into literally any other 7 first, even gold rush or something tough like that

i cleared 8s and 9s before i cleared 3y3s
>>
>>15871008
But it's so catchy tho
>>
>>15870955
I think you missed the entire point of my post

i just modified a copypasta from /a/
>>
>>15871057
oh

well I'm not on /a/ so I wouldn't know

still, though, people do hold attitudes like the one in your post and my point is still relevant
>>
>>15869598
theres that one video of that stepmania guy with a fucked up room. it alwsys makes me sad watching that video and when the angry guy posts because i know they cant really help it
>>
>>15871002
I know one SL11 player who is struggling with that one.
>>
>>15871145
>that stepmania interface permanently etched to the monitor
>>
>people who shamelessly use expand judge in an arcade

how pathetic can you be
>>
>>15871408

>people who play a video game for fun at an arcade different than how i play

fuck those guys
>>
>>15871452

>people who play theses games for fun

Doing it the most wrong out of anybody.
>>
>>15870955
>most people just play popular games for reasons of accessibility
There's nothing wrong with this, but then they should also seek out equally accessible communities. For rhythm games that would be something like ziv. Or if they're looking for a faster, more dynamic community, then reddit exists. Doesn't make much sense for them to come to some rolling general thread tucked away in a notoriously autistic subforum of an anonymous anime imageboard. There's nothing wrong with being a casual. I'm a casual in regards to plenty of things. But I look for communities where I fit in if I want to discuss those things.
>>
>>15870955
>maybe they'd be willing to try them out if someone introduced them.
Yeah sure they will, in some parallel universe.

I've got nothing against the game itself, but good god is the playerbase cancerous.
Yes I know osu brought you to this song, now shut the fuck up and respect the source material.

I'd probably be less annoyed by it if osu manages to develop a community focused on originality like the BMS community, but that ain't going to happen in a million years.
>>
>>15871568
I mean, personally, I've been on 4chan since I was 13 years old, so this is the natural place for me to come to discuss things I like.

Back when I was really into osu like a month and a half ago I tried really hard to find somewhere on this website that'd discuss it, because I wanted to talk about this thing that I liked but I wasn't a fan of reddit in general. /v/ or /vg/ wouldn't talk about rhythm games, my attempted threads on /a/ never went anywhere, and finally someone said "hey, they talk about rhythm games over on /jp/". So I headed over here and asked about osu in one of these threads, for which I subsequently got verbally torn apart (as you might expect).

It's likely that people who post about osu in these threads are either a) trolls or b) completely clueless as to the game's reputation like I was. So you shouldn't reply to them angrily either way, because you're a) feeding the trolls or b) attacking someone who literally doesn't know any better. But I digress.

>>15871583
>sure they will, in some parallel universe

When I came here for the first time I had literally never heard of Bemani games (except DDR, but I hadn't thought about it in years). If I scroll back a month and a half in my browser history I can find when I Googled "what is IIDX?" Now I have my own controller, I'm already breaking into 7's, and I've barely touched osu since. Me being a "trash osu player" was really just a matter of me not knowing other games existed.

In general, approaching people from a standpoint of education rather than aggression is a good way to go.
>>
>>15870531
>>15870586
As the fag that just finished my sdvx controller, I'd say this:
1. Material
Cutters mostly cut MDF, wood, and acrylic/polycarbonate. Wood and MDF are easy to work with, and cheap. MDF has no grain, and looks like ass without paint. MDF needs a bit more surface treatment than wood. Acrylic and Polycarbonate are transparent, but polycarbonate yellows in sunlight, acrylic doesn't. Both scratch easily, so when building you need to be careful.

2.
Most hobbyist laser cutters (the one in your trendy hackerspace) can take either raster images (i.e. normal images with pixels), and I think some can take vector images. Find out the model that is available to you and check out its specifications. Most cut up to 1/4" wood/mdf/acrylic, but some can cut up to 1/2" materials(with 90W lasers).

3. Acquire materials
You can buy sheets of MDF from any hardware shop near you. Most probably the same for acrylic.
You will probably want the acrylic to be 3mm/ 1/8" thick, and the controller board 6mm/ 1/4" thick. Any thicker controller board thickness may bring problems with encoders. The reason for that is this: Most controller builds use the cylindrical 300-600 p/r encoders that you can buy from ebay. They have two parts where dimensions are crucial: First, a base "ring" around the shaft, which is typically 5mm thick, and a shaft that is 13mm long. With 6mm mdf, I can just make the encoder shaft reach the knobs and have a bit of clearance between the mdf and knobs. With any thicker MDF, I can't. With actual copals you shouldn't have this problem, though, since they have 20mm shafts imo.

4.
I actually have an inkscape image of an sdvx arcade layout that I made. It might not have the right line widths, but it has the right spacing for buttons. If you want, I can upload it somewhere.

5.
Chinese switches are literally devilspawn
Chinese buttons work (for me)
Haven't yet changed springs, no need yet
Arduino WILL HAVE TO BE Leonardo unless you really like spending time on unnecessary shit, like reprogramming the components of the board and creating your own programmer for it
encoders, take what you can afford. I have 400 p/r res and it's mighty fine.
wires, I'd suggest buying some that have the 4.8mm and 6.3mm terminals (for switches and leds) already crimped on, or if your uni has a hackerspace/electronics lab for students, you can just buy the terminals and wire, like I did. I'd also suggest soldering/crimping dupont connectors on the other end of the wires, so that you can put them directly to the arduino and not fuck around with a breadboard and have to open that shit every time you shift it because of the wires falling off the breadboard.

6.
Just some general tips:
Wood and MDF curl from surface treatment/painting, so your bottom and top boards might not fit perfectly when you're assembling your shit.
Gluing is hard without any clamps
Small supports at corners are pretty great for having the screws go into
If you have the time, threaded inserts are one of the best things that have happened to me
Bottom of the controller (the panel you open quite often) should have screws that do NOT screw directly to wood, that shit breaks in like 3 times you open it. Use threaded inserts. Or you could use magnets, but then you'll need some enclosures for them and all that shit.
Same if you go the acrylic top & switchable paper graphics route. Use threaded inserts.
Spray lacquer needs a clean, well ventilated room/ somewhere where there are no particles in the air.
Spray anything is expensive and pretty much just annoying, but it gives you a great finish
Always wear a respirator filter when working with MDF or sanding, that shit is just nasty.

For actually building the box, this is a pretty good resource that I used:http://the.bonkler.com/2014/08/sound-voltex-controller-buildlog-part-2-fabrication/
>>
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Comfy
>>
I know DJ Noriken is Kaiden. Are there any other Bemani creators or contributors who are notably good at the game?
>>
>>15872635
DJ TOTTO is also Kaiden.
>>
>>15872661
Despite this, he admitted in the song comments for Adularia to using AUTO-SCRATCH and LEGACY NOTE when playing, since he's not good at scratching or Charge Notes.
>>
Did that anon that had a doa dao receive their replacement pcb from dao yet?
>>
>>15872791
Not yet. I'm still waiting on it.
>>
When you hit a wall, look back to when you started playing. Helps you feel better.

>2 months ago I couldn't even clear Independent Sky EXH
>>
>>15872635
Sasakure UK is kaiden IIRC.

Apparently beatmania convinced Technorch to start composing. No idea if he's kaiden.
>>
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>tfw can barely play more than 2 rounds of ddr
>tfw stuck on a shitty foam pad and cant even use the bar properly when i go to arcades
>>
>>15873290
Who are you quoting?
>>
>>15873310
my despair
home ddr is forever dead
>>
Anybody know what OST the full version of fffff by Five Hammer is on?
>>
>>15873588
i have it from pop'n music request best

it might also be somewhere else idk
>>
>>15873798

Thanks. I fucking love that song. fffff op.2 is going to be my first 44, I just know it.
>>
So I wrote a script to convert the sound voltex sound files from .2dx format to .wav format.
Is there any need for this/these files? The script should work on iidx songs too.
>>
What is it with bemani that attracts so many furfags and trannies, aside from pop'n?
>>
how do i git gud at pop'n? i can't keep track of where the buttons are when i'm playing and hit nothing and/or the wrong button
>>
>>15873313
how the fuck is home ddr dead when you can build a decent pad for less than $150.
>>
>>15873290
how to marathon ddr at the arcade:

bring comical amounts of water, i have a 1 gallon jug

bring a towel, whatever size you want is fine, really - i use a hand towel because it fits in my backpack better

wear athletic shorts, not jeans or other long pants

just play

it helps if there's anyone else there, because then you get automatic rest periods (waiting for them to finish playing), a bit of a social aspect, and you can watch another player and learn something from them, unless they're much worse than you.

if you can't play really hard stuff without getting tired, don't play it too much and just grind out easier songs (new scale 13 and below)

if you do this for like 4-6 hours, a few times a week, your stamina will increase quickly
>>
>>15874206
...how often is "a few times a week", exactly?
>>
>>15874222
personally i spend like 4 nights a week at the round 1 from about 8 pm until they close
>>
>>15874222
> having a Round 1 nearby
you lucky bastard
>>
>>15874111
the analyzed soundtrack already exists if that's what you were asking
>>
>>15874311
Yeah, thought so. It's not like konami was particularly thorough with their file format.
It's just that so many ksm sdvx converts miss the nofx track, I wonder why they don't use the soundtrack.
>>
>>15874157
>aside from pop'n

you have it the wrong way around, pop'n is furry central
>>
>>15874311

What does analyzed soundtrack even mean? They put all the keysounds back together to make the song?

Literally why?
>>
>>15874328
If you're talking about new converts it's because they don't have access to the data, or because the converts get made before the nofx tracks get uploaded. No real point in fixing them afterwards because data converts will get made eventually, just like the convert pack up on sows.
>>
>>15874353
no the exact opposite

the soundtrack taken directly from the game files, rather than through OST/video-out rips.
>>
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>>15874353
>>
>>15874362

Well the "game files" are just the key sounds, aren't they?

There's not whole songs in there. Like with LR2, you have hundreds and hundreds of tiny .oggs per song. With maybe a "background" track the rest of the keysounds are put on top of.
>>
im banned from both the bemaniso and psun irc channels, i literally didn't do anything????????????????????????????
>>
>>15874564
nice try bemanigirl
>>
Neither Gradius, nor Gradius 2012 are clearable songs.

Any video to the contrary is fake. Just reminder.
>>
>>15874353
>What does analyzed soundtrack even mean? They put all the keysounds back together to make the song?
Yes. In the case of SDVX, it's just extracting the nofx track.

>Literally why?
Sometimes there is access to data before the soundtrack comes out. There are versions of songs that don't exist on any OST (e.g. IIDX Another charts that sound different).

>>15874619
I got a full combo with 0 miss count on GRADIUS -FULL SPEED- SPA the other day.
>>
>>15874381
sdvx isn't keysounded

it's literally the entire song with random whooshes and filter effects overlaid
>>
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Which Beatmania is best Beatmania?
>>
>>15874718
III The Final
>>
>>15874718
Dance Evolution, clearly. You ever watch a top player go at it with that game? Fucking magical.

but actually sdvxIII for 2hu
>>
>>15874718

EZ2DJ is best Beatmania
>>
cash rules everything around me cream get the money, dellar dellar bill yall
>>
>>15874945
hey anon, you have a spare invite, yes? i can draw a pic of cindy for you
>>
>>15874945

Speaking of dellar, is the term supposed to be some bemani pun or play on words? I can't imagine it's just lazily replacing a vowel from dollar.
>>
>>15875004
its a term from sows
>>
>>15875016
its not.
>>
>>15875016

I know this. From whence does the term come though? Just a made up nonsense word for their currency?
>>
>>15875051
i think it has something to do with ratio, not sure tho
>>
>there are people in this thread that literally don't live in Japan and play rhythm games outside of gaming centres

lmfao
>>
>>15875131
if ur living in japan then why are u on 4chan lmao
2ch.net exists for a reason
>>
>>15875131
hey man shut up
>>
>>15875131
This life is true suffering
>>
>>15875016
Dellar is the currency used in iidx and afaik it's just the word dollar with an e
>>
>>15875131

Quit bullying you big meanie!
>>
>>15875178
there's a currency? what for?
>>
I have a PC, 1000 USD, and I wanna rythm. What do I do?
>>
>>15875207
You rhythm. Get into sows if you aren't already in.
>>
>>15875215
Sows?
pls i wanna rhythm. I'm tired of Osu
>>
>>15875157
2ch.net is garbage if you want to talk about anything besides hating korea and shinzo abe.
>>
>>15875004
>>15875016
>>15875178
>>15875183
IIDX has in-game currency you can use to buy stupid shit like QPro parts.

Dellar is not the currency anymore.

Dellar was used in Spada, Frico in Pendual, Pular in Copula.
>>
>>15875246
The hot new rhythm game network everybody's talking about. Draw a female pig or cum on a cute, nailable singer, then await further instructions.
>>
>>15875263
>implying you can just join and get AC hdds off the bat.

>>15875246
Sows is a private tracker. Worth joining if you are into bemani games, but it takes time to get anything from there.

If you wanna get into PC rhythm games, your options are IIDX 22 Pendual, Pop'n music lapistoria, Sound Voltex III Gravity Wars (this requires rotating your monitor), and DDR 2014. Look up gameplay on Youtube if you're unfamiliar with any. Pick one, search google for the arcade data, buy a controller from Dao, and accept that you are gonna become autistic no matter which one you get into.
>>
If I get Data from Bemanigirl (or whatever it is), is it identifiable in anyway on PSun? Like will I get fucked in the ass for using it?

I'm starting to lose patience waiting for another freeleech.
>>
>>15875331
Extremely unlikely. You're gonna need a PCBID from sows anyway if you want to actually play online.
>>
>>15875331
you can't even connect to psun without a pcbid, but if you got a pcbid i'm pretty sure there wouldn't be a tie to leggendaria inside the data
>>
>>15875260

Was it Dellar up until Spada or has Sows only have that system since then?
>>
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>>15875131
But I'm already doing that in Thailand

>mfw uni starting soon and have to go back to Poland
>>
>>15874193
Literally experience to gain muscle memory. Git gud at 5-button and move on to 9-button. That's what I'm having to do.
>>
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when i can't sleep i play Hell scaper

https://www.youtube.com/watch?v=FgoI7ML2JoQ
>>
>>15875260
If you subscribe to the e-amuse basic course (324 yen a month) you can buy lanecovers, note explosions and more.
>>
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>>15875661

the kors k remix is better
>>
>>15875749
>not technorch
baka desu baka desu fampai
>>
>>15870967
Don't worry about it too much. I can clear 8s, but the ending of 3y3s always rekts me.
>>
>>15875749
leave
>>
>>15875661
>tfw i'll never own a 5key cabinet
>>
is it just me or is watch out pt.2 normal (6) harder than shakunetsu bros. normal (7s) or checking you out normal (also 7)

they're all scratch charts but watch out has more complex patterns
>>
>>15876285
I agree that watch out pt. 2 spn was heaps fucking harder than both shakunetsu spn
Watch out pt. 2 spn should be a 7 and shaku bros should be a 6
>>
>>15875444
It was just Points before that.
>>
>>15875749
>not technorch

leave and never come back
>>
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is there a way to easily find charts of different 'chart genres?' like scratch, lots of cns, streams, etc

in particular, im trying to find a scratch song harder ryan naghty girl sph but easier than beachside sph
>>
>>15876758
have you tried checking you out sph
>>
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>はわわw!な展開っ! GRV
>fucked up the very last notes
>69%
>mfw
>>
>>15876765
nope not yet, ill try this afternoon
>>
>>15876768
nice blog dude
subscribed
>>
>>15876799
Appreciate it anon
>>
>>15876758

Really Love spa
>>
>>15862413
Lil nigga don't wanna go home
Lil nigga wanna keep dancin'
>>
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what are some other rhythm games I could play on the ps4? mainly playing diva future tone, well spent £70.
>>
Is it just me or has the posting quality really gone down since SDVX III data was released?
>>
>>15877342
DJMAX Respect is coming out in January.
What's the general consensus on Amplitude? I played a demo of it at Best Buy and it was rather ok.
>>
>>15876758
out of all the level 10 scratch songs i find red. full metal jacket to be the easiest.
>>
LR2 automatically switches to 9Key when you play a PMS file, right?
I've decided since there aren't endless play or safe song Hex Edits for data, that LR2 with PMS files is my best bet to grind hard on the 43 wall and beyond.
>>
Reminder that the yoshitaka remix of ghostbusters was a thing
>>
>>15878018

WHEN SOMETHIN' STRANJ, IN THE NEIBARFOO FOO YOU GAN CALL?
>>
>>15878053
Japan was a mistake
>>
>>15877507
i first noticed the drop after SDVX 2
first time i saw someone try making a /vg/ thread and first time i saw someone make a new thread at 100 posts because the original thread was 'old'
>>
>>15878078

Better give SDVX the Osu! treatment then. Have /rgt/ just be nothing but core Bemani. DDR, IIDX, DM, GF, Pop'n, and maybe KBM. Everything else is for scrubs and to be frowned upon.
>>
>>15878122
And ban itg as well
>>
>>15878132

Konami still bitter about ITG being a better game, huh? You already sued it into oblivion, why not just make DDR better?
>>
>>15866389
There is a bemani channel?
>>
>>15878145
ITG is just DDR with shit music. And a more obnoxious community.
>>
>>15878145
Bro check this out *shuffles feet around at incredible speeds*
dude 64th streams lmao
>>
>>15878076
yoshitaka was a mistake
>>
>>15878373
>>15878240

You judging it by what the community made it. ITG and ITG2 are still, to this very second, way ahead of DDR.

>More flexible note usage
>Hands
>Quads
>Rolls
>Mines not done in a retarded way
>Charts that actually require technique
>Plethora or mods and options
>Courses that actually are challenging
>Speed changes done correctly, not just "lol 120 BPM to 999BPM get fucked. Hope you can change you Hi-Speed mid song fast enough"
>Notes that are actually synced to the music, a trait foreign to any Bemani game
>Superior Dedicab (compared to Japaneses pre-X and anything Benson)
>A scoring/grading system that isn't pants on head retarded

You can say whatever you want about the actual song list, which to me is better, but ITG OBJECTIVELY is the superior game. DDR has yet to catch up.

Enjoy your touhou shit remixes.
>>
IIDX scoring needs to be 3 - 2 - 1 instead of 2 - 1 - 0. Getting Goods feels worse than missing the note entirely. Like bothering to turn in late homework only to get a 0. Bitch I might as well have done nothing at all.
>>
>>15878582

It would be the same, people rarely get poors/misses, so instead you just have inflated ex scores.

and your shitty timing would give you the same shitty scores, literally git gud
>>
>>15878499
Enjoy your chiptune arppegio stream files
>>
>>15878499
>More flexible note usage
The fuck does this mean?
>Hands
Stupid gimmick. It's no surprise that most players just use their feet for them.
>Quads
What do you mean by this?
>Rolls
Totally unnecessary gimmick. Just chart the roll properly if you want players to play it.
>Mines not done in a retarded way
I'll give you this, but I prefer charts that have no mines at all.
>Charts that actually require technique
This isn't the Extreme era. Current DDR charts on the harder spectrum require way more technique than anything in ITG/ITG2. Especially 18s and 19s.
>Plethora or mods and options
I can't think of anything useful besides cmod that isn't in DDR. And that's arguably cheating anyways.
>Courses that actually are challenging
Courses haven't been a thing in DDR for a while now. I would like to see them come back. In any case, Legend Road and the SN Boss Rush courses were plenty challenging.
>Speed changes done correctly, not just "lol 120 BPM to 999BPM get fucked. Hope you can change you Hi-Speed mid song fast enough"
I'll agree with this in regards to certain recent charts. The speed changes in Dopamine and S!ck are stupid and random, and don't even match the feeling of the songs, let alone the actual BPM. Aside from that though I think speed changes have been well done for the most part and only abused in boss songs that are supposed to kick your ass. I think the speed changes in Over the period were very well done for example.
>Notes that are actually synced to the music, a trait foreign to any Bemani game
Agreed. Syncing could definitely be better across all Bemani games. I heard they fixed it a lot in DDR A, but I haven't played it so I can't confirm myself.
>Superior Dedicab (compared to Japaneses pre-X and anything Benson)
You refuted this in the same statement. We're not in the Pre-X era anymore.
>A scoring/grading system that isn't pants on head retarded
I'm not sure what you mean by this. In any case the scoring and grades don't matter as long as the game continues to show your judgement breakdown at the end of every song.

>You can say whatever you want about the actual song list
I'm sorry bro but Kyle Ward stuff is bland as hell.

>ITG OBJECTIVELY is the superior game
In terms of pure gameplay mechanics, yeah it pulls ahead slightly because of mines and syncing, but they're too minor to really matter. Pump is better than both of them in this area anyways

>Enjoy your touhou shit remixes.
Still better than Kyle Ward.
>>
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>>15878499
>mfw i actually like most of the 2hu stuff
>>
>>15878499
go snort some baby powder you fucking degenerate

itg is a trash game with a trash community
>>
>>15878700
I think the 2hu stuff that was put into DDR was good, but SDVX totally took the mystique out of having 2huxBemani crossovers. Hard to get excited for it when the entire songlist for another Bemani game is 2hu.
>>
#Fairy_dancing_on_lake
>>
I like ITG and ITG2.

I don't like "ITG".
>>
>>15878697

>The fuck does this mean?
ITG is Stepmania, which means it has up to 192nd noted at its disposal to ensure any minute intricacies in a song could easily be charted accurately. Show me a chart in DDR that's anywhere near as intricately times as Go 60 Go.
>Stupid gimmick. It's no surprise that most players just use their feet for them.
While true, it doesn't defeat their intended purpose. Also, hands on doubles become impossible to cheat most of the time so you actually have to
>What do you mean by this?
Quads are just 4 arrows at once. So just 2 hands I suppose. Quads are what I called them.
>Totally unnecessary gimmick. Just chart the roll properly if you want players to play it.
I can call charge notes and backscratch spins a gimmick in IIDX but I don't because they are part of the game. Just because you don't like something doesn't make it a gimmick.
>This isn't the Extreme era. Current DDR charts on the harder spectrum require way more technique than anything in ITG/ITG2. Especially 18s and 19s.
Show me something that's not simply forced double stepping garbage. Konami simply can't into hard DDR charts without speed changes.
>I can't think of anything useful besides cmod that isn't in DDR. And that's arguably cheating anyways.
Mini mostly comes to mind. Players used mini so they could use a higher speed mod. And also more speed mods. Increments of x0.25 up to 8.
>We're not in the Pre-X era anymore.
Yeah, I've not seen or played on an actual Japanese DDR cab since Extreme.
>I'm not sure what you mean by this. In any case the scoring and grades don't matter as long as the game continues to show your judgement breakdown at the end of every song.
I'm not sure how DDR is even scored anymore but it used to have this silly system where notes at the beginning weren't worth as much as notes at the end. ITG is just straight up percentage of DP every arrow all the way across the song. And with 20 different grades and a simple percentage measurement, it's very easy to see your own improvements over time.
>>
>>15878782
>it used to have this silly system where notes at the beginning weren't worth as much as notes at the end
This stopped after Extreme. And nobody ever cared about money score in DDR, in the same way that nobody cares about money score in IIDX.
>>
>>15878782
>Yeah, I've not seen or played on an actual Japanese DDR cab since Extreme.
>I'm not sure how DDR is even scored anymore

why the fuck are you even talking about something when you know nothing about it

DDR has percent scoring now, every song adds up to 1 million

>Show me something that's not simply forced double stepping garbage. Konami simply can't into hard DDR charts without speed changes.

https://www.youtube.com/watch?v=pT6RHQd9Zek

https://www.youtube.com/watch?v=YKQX0kgiNtI

https://www.youtube.com/watch?v=_bk9pytacd4

these are some of the hardest charts currently in the game
>>
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>>15878636
>and your shitty timing would give you the same shitty scores

Not true. Behold my math. I used this random results screen to show the differences possible.

These are the scores provided by the following calculating systems:

2-1-0 System: 73.2% A
3-2-1 System: 81.7% AA
2-1-.5 System: 76.7% A
Sunny Park System: 74.6% A
Lapistoria System: 83.5% AA

As you can see, it makes a difference how things are calculated. Yeah compared to the guy on the left, these scores will always remain the same difference in performance. Only difference is a slightly less oppressive scoring system. Every other Bemani game gets you points for two judgements from the top. IIDX should be the same.

It's a morale thing.
>>
>>15878821

>why the fuck are you even talking about something when you know nothing about it

Because it can still be compared to ITG's without any knowledge of it. And if what >>15878807 said is true then it even further proves my point.

"Oh I got a AA with 965,090 points. What does that mean, what would I need improve to get a AAA? Who knows, the score is essentially meaningless and the grade is arbitrary."

With ITG, you get an S+ you know immediately you need to get 0.45% higher to get your 95.55% up to a 96% and get a 1 Star.

And all those charts are exactly what I am talking about. HEAVILY reliant on speed changes to be as difficult as they are. They'd all be 16s or 17s with a Cmod on.

Good to see at least someone they are using triplets properly, though.
>>
>>15878865

Alright so after rewatching it a few times, EGOISM 440 I don't have a problem with. No forced double stepping and a reasonable BPM range.

Random stops I can't have an issue with because I enjoyed Chaos and Fascination ~eternal love mix~ back in Supernova days.

Also, I don't just hate speed changes across the board, they have their place. For instance DeltaMAX is one of my favorite DDR charts of all time. Really innovative.
>>
>>15878865
DDR's ranking system isn't as different from ITG's as you think.

Here are the highest 6 rankings as of the latest DDR version.

AAA : 990,000 ~ 1,000,000
AA+ : 950,000 ~ 989,990
AA : 900,000 ~ 949,990
AA– : 890,000 ~ 899,990
A+ : 850,000 ~ 889,990
A : 800,000 ~ 849,990
>>
>>15878987

Is that how it is? Neat. I could have sworn there was some fuckery beneath those numbers. At least in 2013. I played some DDR 2013 data for a while and it seemed like there was more to the score. Like I'd get a 954,550 and get an A, then get a 942,860 and get a AA.

Like how on Stepmania you can "feel" what your grade will be. Yeah the score is a good indicator but you know in your mind you got too many goods or misses to get that AA.

And above all, the scoring system argument is literally my weakest one. You could throw it out entirely and I'd still hold fast to the idea ITG is a better game. But I'm tired of arguing so I won't any more. No one here is going to change their minds.
>>
>>15879017
>Like I'd get a 954,550 and get an A, then get a 942,860 and get a AA.
This has not been possible since SuperNova. From SuperNova until before A, the AA threshold was always 95000. The ranking was determined exclusively by the money score.

>But I'm tired of arguing so I won't any more. No one here is going to change their minds.
I'm >>15878781 and >>15878807. I don't care what your stance is, but I'm going to correct you if you say factually wrong things.
>>
>>15878828

That's assuming they would keep the same percentage needed to get those scores.

Just keep practicing and earn good scores. You said it was a morale thing, but with the current system an AA and AAA is a good score, and having a bunch of Goods and getting an AA wouldn't feel as good.
>>
>>15878373
Isn't that generally what rhythm games are about?

Using your fingers isn't more impressive either.
>>
>>
>>15874666
>I got a full combo with 0 miss count on GRADIUS -FULL SPEED- SPA the other day.

lol, no you didn't. nice try satan.
>>
>>15879221
bruh he gonna miss the scratch
>>
>>15879221

>that one song that has all 7 and a scratch right in the middle of some stream

Well fuck you too.
>>
>>15879221
How do you even do this anyway

I just kind of claw-hand mash the keys then S+1+2 with the other
>>
>>15879361
i turn my hand sideways and palm the whole keyboard while scratching with the other hand
>>
>>15878782
>Show me something that's not simply forced double stepping garbage
Healing-D-Vision, Paranoia Hades, 888, Anti-Matter, Possession, Go For The Top, Elemental Creation

Actually pretty much every boss song that isn't some meme chart like Dead End Groove Radar Special. Most of the steps in the boss songs can be done using crossovers. Forced doublesteps aren't too common, and I think that has a lot to do with the fact that in 15s and higher, you're doing 16th notes for most of the song so they have to actually be careful. The bigger problem with DDR charts are the lower difficulty ones, where it's almost all 8th notes. That's where you see a lot of the forced double steps and careless patterning. And it's also more of a problem there given that they're supposed to be easy songs.

>>15878865
>They'd all be 16s or 17s with a Cmod on.
No fucking way in hell. The speed combined with the elongated streams in Egoism are way too absurd. And the sheer amount of crossovers in the latter two are unlike anything else in the game.
>>
so im in the psun irc. what now?
>>
>>15879936
just ask for an invite. if no one answers keep asking.
>>
>>15879958
some guy (nick was ehhhhh) said he would if i told him where i came from
so i said i came from /jp/ and he told me fuck off essentially.
what did i do wrong
>>
>>15879964

You told the truth. Always a poor idea.
>>
>>15879964
some people have had bad experiences with inviting from /jp/ in the past, it's a crapshoot.
>>
>>15879967
>>15879968
wonderful.
ill just hang around a while longer and see if someone takes enough pity on me hopefully
>>
https://youtu.be/pcgr2ThIWnk
>liking jubeat over iidx
>>
>>15879968
Over the years at sows I invited 3 people

2 got banned quickly for shit ratio. The last is doing well.
>>
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My, playing Pop'n
>>
>>15880057

Me* god fucking dammit I can't do anything right.
>>
>>15880016
iidx is hard

my friend told me about someone who hates beatmania because the first time he played sdvx he cleared a 7 but couldn't even pass a 2 the first time he played iidx
>>
>>15875602
>tfw I live in Poland and no arcades in my area
>>
Looking for arcade files for Taiko, Beatmania IIDX and Pop'N Music, any anon wants to share?
>>
>>15880062
I was the same way but I still really like IIDX and prefer it over Jubeat.
>>
Drill mode ande beginner mode are so useful on 5th style. There was no way I was going to git gud playing the same ~6 songs over and over again.
>>
>>15880770
*and
>>15880498
Get on Sows
>>
>>15880775
What is Sows?
>>
>>15880498
leggendaria.

Now it's up to you.
>>
>>15880777
OP was a faggot, sorry.

http://pastebin.com/2pg5zQcA
>>
>>15880779
I have found it, thanks anon.
>>
>>15880057
what chinese cartoon is this
>>
What does everyone here think of the DJMAX games?
>>
>>15881214
I like them.
>>
>>15881214
I missed this song

https://www.youtube.com/watch?v=GvOROyPaFNE
>>
>>15881214
pretty excited for the upcoming ps4 game
>>
>>15878499
>More flexible note usage
>Charts that actually require technique
Except that ITG charts are just straight streams and rarely use crossovers or double steps which require real technique. Once you get past the stamina hurdles most ITG charts are just boring.

>Hands
>Quads
>Rolls
Are awful

>Notes that are actually synced to the music, a trait foreign to any Bemani game
This is the worst argument for ITG that people always bring up. DDR is a dancing game, and the charts are made to follow the rhythm of the songs, not the beats. If a chart followed the melody of a song then it wouldn't feel like dancing, you're just playing an instrument with your feet.
>>
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>>15881147
tanaka-kun
>>
>>15881567

I think you are conflating "boring" with beautifully crafted to flow in a fun and organic way. And there are shitloads of crossovers in ITG.

All hard recent DDR looks like it was made with fucking autogen. Just disgusting, awkward steps, forced doubled steps. Konami simply can't into hard charts properly. Those aren't technique, those are just terrible.

>Boo, I think something is stupid therefore it's an invalid argument
You know what else is awful?
>Crossover streams at 600 BPM
>BPM changes every 2 measures
>BPM ranges from 23-840


And if notes only ever followed the rhythm you'd never have charts harder than a 12. At the upper levels you have to have the notes going to subtle instrumentation.

There's simply a fit and finish and level of care to ITG songs and their charts that I don't see with DDR. Konami doesn't give a shit about making a good game.
>>
Not gonna lie to you guys, I really like rhythm games.
>>
>>15881892
what the fuck is wrong with you
>>
>>15881567
>Except that ITG charts are just straight streams and rarely use crossovers or double steps which require real technique

>Euphoria trills
>Tell's bursts into jumps
>VerTex and VerTex² tempo changes
>Oasis's freezes and gallop spins
>Those dumb retarded holds on Bloodrush coupled with fuckloads of crossovers and a stream at 78 BPM with crossovering that starts on a fucking 32nd note
>Sweet World's 32nd gallop jumps
>Go 60 Go's gallop bursts
>Zodiac's Left arrow 8th timing and right arrow with 12th timing
>Whatever the fuck you call whatever Utopia did
>Robotix maintaining an LR stream keeping 8th timing at 150 BPM throughout a massive-ass speed up to 1337 BPM
>A significant portion of the double expert charts being radically different from the single expert, basically playing more like PIU charts more so than DDR charts

And the ITG3 charts were even more ridiculous, especially in regards to DP.
>>
>>15881889
>Just disgusting, awkward steps, forced doubled steps.
Can you give some examples?
>>
>>15882185

Looking carefully at these patterns on 18s and 19s most of them *could* be done without double stepping if you use some high speed quasi-Afronova Walk type maneuver, but almost no one would do that in the midst of a hard song.

I had to force myself to use it for Afronova, and then I only did it a couple times cause it's pretty intuitive.

Bjut Paranoia Hades Challenge is a small example.

https://www.youtube.com/watch?v=vQ8I-h6dOA0

In between 200 and 300 combo some of those crossover stream jumps are positioned in such a way that if you did the crossovers correctly you would have to either do the jump "backwards" or very quick turn your body like 270 degrees. OR you could double step.
>>
>>15882340
Can't you do those jumps with one foot? It becomes much easier that way.
>>
>>15882354

Yeah, you could, but I thought "bracket whoring" was one of the things DDR elitists shat on ITG players for.
>>
>>15882411
why are you still posting about extreme-era DDR? the game has changed. you're so out of touch and yet you still spout your retarded opinions and ideas like they're gospel.
>>
>>15882411
It's not whoring if it's done with clear purpose and precision. The problem is when people bracket to cheese their way through streams.
>>
>>15882414

Fuck off. I can see these shitty current era DDR charts and see that they're made by bumbling retards who don't play the game themselves.

I don't need to play what the game has become to see that it's terrible.
>>
>>15882340
>Looking carefully at these patterns on 18s and 19s most of them *could* be done without double stepping if you use some high speed quasi-Afronova Walk type maneuver, but almost no one would do that in the midst of a hard song.
Except people do.

https://youtu.be/pBZfXw3rv68?t=1m9s

Stuff like that isn't even uncommon on doubles. Incidentally, I just remembered that there are almost no doubles ITG players.
>>
>>15880782

I am OP and I literally wrote that entire pastebin, fuck you

also i am working on an updated version with more info, still fuck you
>>
>>15882581
how do we know ur op
>>
>>15882701
I am OP
>>
>>15882705
ok but how do we know ur op
>>
>>15882709
He said he's op dude you can't lie on the internet.
>>
Did you ever accidentally fart loudly while playing DDR in public?
>>
>>15882926
i have farted while playing ddr before but it wasn't loud and it was probably attributed to the visibly unwashed, cargo-pant and batman-flip-flop wearing neckbeard behind me
>>
>>15881889
>I can't read them so they're bad
Just because you can't read crossovers and complicated patterns doesn't make them bad. Sure a lot of hard DDR streams look like a nightmare at first but once you get better at doing fast crossovers they are incredibly fun to pull off.

>BPM changes
Personally I love BPM changes and pauses, it adds memorisation of songs and charts to the skillset. Of course I can see why many people hate it. I feel like the major difference with DDR vs ITG fans is sight-readability vs memorising patterns.

>And if notes only ever followed the rhythm you'd never have charts harder than a 12.
Just look at charts like EGOISM 440 and Paranoia Revolution, very hard charts that have their own rhythm to them and don't follow the music beats. Even MAX300 had it's own rhythm and didn't follow the music, and that chart was fantastic.

https://www.youtube.com/watch?v=WFPaPPQYvDk
Perfect example of a fun DDR chart. The steps make their own patterns that go along with the song. Fun crossover streams (not a single double step in the chart). BPM changes that will trip you up at first, but after one or two attempts you'll hit them with no problem.
>>
>>15879361

On 1P, left hand takes S+1+2. Right hand: index 3, middle 4, thumb 5, ring 6, pinky 7. Easy and comfortable.
>>
>>15883200

fuck that just stop being a bitch and slap that shit
>>
>>15881902
>people totally play itg officials these days

and itg officials were such fucking garbage they made supernova 1 look like a professional product by comparison

fucker i will hate on itg and itg players all day long, fight me
>>
>>15881892
>tfw you like rhythm games but are bad at them
shit sucks
>>
>>15883226
>and itg officials were such fucking garbage they made supernova 1 look like a professional product by comparison
I love DDR and think ITG players are babies about certain things, but I know literally nobody that thinks this. SN1 was awful.
>>
>>15883226
>itg officials were such fucking garbage they made supernova 1 look like a professional product by comparison
Your hatred for ITG is downright pathological.

Also Know Your Enemy DPE is one of the most fun charts in any rhythm game
>>
>at the arcade watching someone play ddr
>he's working on a pfc, about 20 notes left in the song
>a horde of niglets stampede the opposite pad and start yelling at him
>he gets a great
>>
>>15883310
>niglets
>current year
do you not visit /pol/
>>
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How do I git gud at knobs?
>>
>>15883356
turn them left and right

play attack on dwarf exh until you can hard clear it
>>
>>15883356
Play more to improve reading and also, don't overturn. Laser assist takes over as long as the game receives constant input.
>>
If I post a picture of a cindy attempt on here, will I get an invite from a generous feeling anon?
>>
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>>15883493
>overturning

It's always those really slow moving lasers that I end up getting errors from. Fucking Hirayasu Matsudo charts.
>>
>>15883504
Unless it's better than getting her tattooed on yourself, no.
>>
>>15883504
You never know. Might as well try.

I have enough dellars to buy an invite but I'm focusing on becoming a Power User at the moment
>>
>>15878700
Is there something wrong with that? Do wish they had more recent remixes though, it's heavily biased towards EoSD, PCB and IN.
>>
>>15883377
I get wristaches just watching that shit...
>>
>>15885086
be that guy who rolls the knobs against the inner edge of his palm/pinky
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