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Gust Thread

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 363
Thread images: 64

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▶ ion_anim gifs
Just gifs: mega.nz/#!rg4BxBDB!bQCUxB-mLkfORIKSf4ZSMxUzcIsACh2QVsKQoEtUE6k
Gifs, source mp4 and PSD files: mega.nz/#!u0B1ECSb!jo8YI2PaehAfrUB3jHHtqzRyNRAJ4wHI33k1HqQhrEU

▶ Ar Tonelico for Lazy People Pack
pastebin.com/mSMzUqU4

▶ EXA_PICO Visual Collection
nyaa.se/?page=view&tid=782003
info: pastebin.com/UzwjkAUY

▶ Gust Memorial Cards (social.gust.co.jp/pc/event/a16v/mcard)
Countdown: mega.nz/#!9YAA0KrC!7ZkRSoRsIvr_wSEIIvUCY6CVoF7ay-gYRcA95NpWfkA
Valentine: mega.nz/#!cIonSbTT!SHJxP5keZuy-K6D3BKoQihVn3fEyIzM42ETp1AaD594
If you got a card that is not in the folders, please share them in the thread. For New Year and Christmas cards see outdated links.

▶ Miscellaneous Translations
Flash Cosmospheres, Ciel\Ar novel, etc: ar-ciel.unit03.net/
Ciel Nosurge English Story Playlist: youtube.com/playlist?list=PLhWtcwZ5Bzm10RI1TElB3Dnf7kj9UoARJ
Ciel Nosurge Story Summary: unit03.net/view/Ciel_nosurge/Story

▶ Mega.nz Folder of Ar tonelico / Atelier goodies
mega.nz/#F!9YhnxTDD!Mjt9m1Curpa42b-AxWXvlg
Flash Cosmospheres, AT3 Yokkora fan disc and original /jp/ stuff.

▶ [FLAC] EXA_PICO Autistic Music Collection
nyaa.se/?page=view&tid=772205
Info: pastebin.com/Pc88NuEC

▶ [MP3] EXA_PICO Musical Collection
nyaa.se/?page=view&tid=734422
info: pastebin.com/aPxrK3zh

▶ [FLAC] C89 Gust Sampler CD
mega.nz/#!cllCwCyQ!spdeEKeXotwL6WNMHsIZr6udhNGar17oL6rq0-HJPVI

▶ Updated OP:
pastebin.com/FBYAuFjC

▶ Outdated links:
pastebin.com/X8zzKFNx

▶ Previous thread
>>15532278
>>
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Just finished this today.

It's probably my least liked out of the 5 so far on the vita. I feel like I didn't really get to battle all that much and the story felt kind of pointless. Plus there might as well have not even been a time limit with all the extra time I got every assignment.

I think the high points of the game were how the one character's story was about how he wanted to have sex with the little kid and how my game's graphics spazzed out for some reason. The new synthesis system was kind of neat I guess but it became far too easy at some point.

Word on the street is Atelier Sally is even worse so I'm kind of sad. I won't have to worry about that for 2 years or so though when it goes on sale for $20.

What's Sophie like? I liked Totori the best so far.
>>
>>15647027
>liked Totori the best
Eww, why? Also Sophie is even easier and has no time limits.
>>
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>>15647027
>my game's graphics spazzed out for some reason
That happened to you too?
>>
>>15647416
>>15647027
If that sort of thing begins to happen more and more frequently, across games, and Vita resets, it means your Vita is starting to spoil.

I've had that happen to me before.
>>
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>>15647416
Yeah that. I think it made the game better. Of course I kept it like that for the rest of my playthrough.

>>15647373
It's probably because it's the first atelier game I played but I found it more difficult compared to the others in regard to time management. I figure I can get through the other games easier because I have that general idea of what I need to do and what kind of items I'll need but I'm also pretty sure the games have been getting easier.

Plus I liked the whole "going on an adventure" story better than let's say escha's "work for the government" story. I'm pretty excited that the new one apparently has adventures and such.

That and Totori is the cutest one.

>>15648964
Thankfully this has only happened in Escha so far. I have a launch vita so I wouldn't be surprised if it started to go by now. My only concern is that I wont be able to get an OLED one if I do need to replace it.
>>
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I get the feeling this has been asked before, but if Sarly and Shirotaka found a way to bring Earthes' soul into EXA_PICO (assuming Ion came back for some reason), what would they do with him?

I mean a sharl body might work (it worked for Nay after all), but they can't make sharl without the astrocyte modulation virus, and that pretty much kills people unless they're drawing power from somewhere else (like Ion did with the Ar noSurge Tube).

So with a sharl body probably a no-go, what other options are open?
>>
>>15652047
First of all, Earthes's soul is you. Earthes was never brought to EXA_PICO. To actually bring a soul into EXA_PICO you probably need a special apparatus and a lot of energy, like with Ion.

But if they did do that, they would just need a soul "container", which can be a body (like Ion) or a sharl (like Nay) or a cielnotron/tube (like Earthes).

The astrocyte is about transforming existing bodies to sharls. Seeing as how Earthes doesn't have a body, the astrocyte doesn't really apply.

Practically speaking they would just make an artificial Sharl body like with Nay or just make another tron/robot.
>>
>>15652140
I don't think our soul was in Earthes or anything(no such thing as a soul in our world, anyways)

It was more like our Vitas connecting to Interdimend and acting as a window to EXA_PICO and being able to control others.
>>
>>15652140
>First of all, Earthes's soul is you. Earthes was never brought to EXA_PICO.
No shit, sherlock.
>To actually bring a soul into EXA_PICO you probably need a special apparatus and a lot of energy, like with Ion.
Well yeah the question is assuming they did that.
>But if they did do that, they would just need a soul "container", which can be a body (like Ion) or a sharl (like Nay) or a cielnotron/tube (like Earthes).
That's literally the question being asked.
>The astrocyte is about transforming existing bodies to sharls. Seeing as how Earthes doesn't have a body, the astrocyte doesn't really apply.
>Practically speaking they would just make an artificial Sharl body like with Nay
The astrocyte modulation virus is the only way they have left of making sharl bodies, the method of creating them without it was lost with Ra Ciela, or at least with the death of Zill (unless I'm missing something yet again)
>or just make another tron/robot.
I suppose that could work, but wouldn't that just leave Earthes in about the same state as if they just found a way to reconnect the terminal to the Avatar?
>>
>Totori Plus is not available on NZ PSN store.

God damn it. I hate how much effort it is to switch PSN accounts on the Vita.
>>
http://gematsu.com/2016/08/atelier-firis-adds-logy-11-year-old-escha

Now Escha is in the new trilogy. Is it the same world as Dusk, or is there multiverse shit going on?

>next game
>You destroy the world, creating the Dusk setting
>>
>>15654687
who cares, loli escha
>>
>>15654687
If it's the same world as Dusk they should have stuck with the superior artist.
>>
>>15654687
Gust has been making a lot of strange decisions with this game.
>>
>>15654687
I hate this. What are you doing Gust?
>>
>>15655766
Other than out of place cameos what else have they done that's strange?
>>
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>>15655766
Arragh, NOCO, just stay the hell away from drawing feet won't you?
>>
>>15655764
>>15655766
>>15656080
They're just making logy and escha like pamela who exists on different non continuous universe
>>
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>>15654687
Why is she a loli
>>
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>>15657356
Better than an old hag
>>
>>15657432
Eat shit, cakes are better than lolis.
>>
>>15652344
>The astrocyte modulation virus is the only way they have left of making sharl bodies, the method of creating them without it was lost with Ra Ciela, or at least with the death of Zill (unless I'm missing something yet again)
Zill's got to have kept some notes around somewhere about the way Nay's sharl body was made, she doesn't seem like the type who'd throw away research that could be useful.

Also wasn't Nelo in an artificially created human body? Or am I remembering that wrong?
>>
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Slowpoke here. Finally made it this far. I actually feel kind of bad that it took me this long to get here. Once this is all over, I'll give Ar Nosurge another once over.
>>
>>15657442
This. Cakes > lolis and Ayesha > Rorona

Rorona is best Arland though.
>>
>>15657657
I just got my copy last week. Still need to finish up a bunch of other games before I start it though. Hopefully the menus aren't too difficult to navigate without knowing Japanese.
>>
>>15657696
>Hopefully the menus aren't too difficult to navigate without knowing Japanese.
Why would you even bother playing it?
>>
>>15658658
Spend time with Ion and see the story scenes firsthand. I already know the story by heart. I just want to actually play it.
>>
>>15659473
Don't worry about it to much. The menus are pretty simple to navigate through trial and error. I would, however, recommend learning at least some Japanese. Ion deserves at least that much.
>>
>>15660303
Oh I intend to. I just need to figure out the best way to go about it.
>>
>>15659473
Just be forewarned, I've seen this happen before.
Ciel isn't a visual novel. The main objective is to treat your vita like it's literally connected to Ion's world. You leave it on, she tries to get your attention sometimes, other times you try to get hers.

It's a life/commu sim first and foremost. The story comes out as little nuggets inside that experience. So to that end, you're *REALLY* going to miss out if you don't at least work out a little Japanese.

And the menu's/mechanics are going to be very confusing since you're going to have to make sharls, figure out the repair points, and then there's the quasar if you want your sharl bonus items and stuff.

It's not very no-Japanese accessible, and that stupid summary and yt pl are incredibly misleading.

tldr; it's not a visual novel, get ready to get frustrated.
>>
>>15661152
Yeah I knew it wasn't a VN. You're saying I should leave the system on or the game? Like leave it idle? Maybe I'll see if I can find a guide if worst comes to worst.
>>
>>15655766
>Gust has been making a lot of strange decisions with this game.

I blame Koei Tecmo.

>You know what, Gust? Make your atelier shit a multiverse. Players love that shit, yeah.
>>
>>15661222
Both. If you leave your vita sitting long enough that it goes to sleep, you'll still be able to hear the game.

Occasionally, Ion will call out to you. She gives you about 15 seconds to answer before assuming you're busy. You have to double tap the screen, which will prompt various conversations. You can also prompt conversions yourself most times be double taping the screen.

Just remember, Ion won't always be avaliable to talk. She lives a normal life in her room, all things considered. She takes naps, cooks, eats, bathes, sleeps, and various other things, all in real time.
>>
>>15661152
Also I don't know if I'd call the story summary misleading, per se. It only covers the story bits of the game, and is pretty up front about that.

Trying to cover the daily life bits too would make it take many times longer and wouldn't work well, anyway. Everyone's experience with Ion is unique, after all.
>>
>>15661354
It's not like Pamela and Hagel were strangers to planeswalking themselves.

But the deliberate choice of Escha and Logy, definitely their most popular Dusk game makes it seem they want to reach for an audience.
>>
>>15661438
Didn't Ayesha sell better than Escha & Logy?
>>
>>15661480
And yet eschatology got an anime.

Maybe a KT exec has a hard on for Logy? That would explain his cameo in Sophie.
>>
http://gematsu.com/2016/08/gust-opens-beautiful-girls-festival-project-3-teaser-website
>>
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>>15662069
This is interesting.
>>
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I got collarbone.
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Collarbones too
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I did it and answered upper legs hoping for 絶対領域 and got breasts
>>
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http://www.dualshockers.com/2016/08/10/ps4ps-vita-exclusive-atelier-firis-new-screenshots-show-escha-logy-and-new-characters-on-dengeki/

New scans. The 10 and 12 year old girls seem cute. I wish they could be gay for each other but I'm sure they'll never even interact.

>>15662069
Seems like it'll probably be some dumb dating sim or something. No thank you, Gust. Just tell me more about game 2 already.
>>
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>scans are focusing on some history guy that nobody cares about instead of the loli
>he's probably the last party member instead of one of the loli
>>
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I just don't get why Escha and Logy need to be in this trilogy. Was Dusk not enough? Yes, they're popular with all the female fans who want normal straight couples but they still really didn't need to come back. E&L really was a mistake.
>>
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Another new outfit.
>>
>>15663523
>>15663568
Why are yurifags such cancer?
>>
>>15663737
Blame Totori
>>
>>15663737
>Gust fan
>not being a yurifag
>>
>>15663737
Because I'm not. Stop trying to push your shitty war.
>>
>>15663818
>>15663827
I don't even mind yuri but when people whine that it's not forced in every game, to the point that they want a 10 year old (an age that couldn't give less of a shit about love or sex) to be gay, it's pretty annoying. Why not Firis be gay with someone or go stronger on the Sophie/Plachta relationships? It's especially annoying when we just got a game that was centered around yuri. Also implying only females prefer straight relationships is pretty damn stupid.
>>
>>15663737
I don't know and i don't care i hate yuri and i want it destroyed.
>>
>>15663818
Besides Totori/Mimi and Yoru no Nai Kuni there hasn't been much yuri in their recent games. Maybe Sophie but I haven't played it yet.
>>
>>15661384
>She takes naps, cooks, eats, bathes, sleeps, and various other things, all in real time.

and until you manage to change her sleep patters, she'll do so following the time in japan
>>
>>15663874
>Also implying only females prefer straight relationships

What? I didn't imply that in the slightest.

>when people whine that it's not forced in every game

You don't understand anon. 99% of games are not yuri. Atelier is really the only series I care about. That's it. Can I really not have one game to look forward to?

>they want a 10 year old (an age that couldn't give less of a shit about love or sex) to be gay

Since when the fuck does 2D need to be like 3D? I'm a loli yuri fan and let me tell you something, there's not a lot of options for this. I made one simple remark about how it would be great if the game could have loli yuri and I really don't see the problem with that.
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>>15663923
>What? I didn't imply that in the slightest.
It's almost like I was replying to two posts or something.
>>
>>15664049
I know what post that was meant for and I made that post. I was simply referring to "female fans who like straight couples". I don't see how you thought I implied "only females prefer straight couples".
>>
>>15664082
Gotcha. I misinterpreted it then. I've seen that assertion thrown around before so when I saw your post I assumed that's what you were implying. Sorry about that anon.
>>
According to what Bishoujo Festival is teasing, Gust's next 3 games will be Atelier Firis, a sequel of Yoru no Nai Kuni and a new game about fetishes.

EXA_PICO is dead. Dead and forgotten. RIP.

I'm not even mad, Atelier and Yoru are the better franchises anyway.
>>
>>15664117
It's cool.
>>
>>15664126
>I'm not even mad, Atelier and Yoru are the better franchises anyway.
Atelier yes. Yoru? Fuck no. I'm enjoying it but it's mediocre at best.
>>
>>15664150
We'll know what game 2 is next week. I hope it's not Yoru2 as well. If it is then I just want new main characters.
>>
>>15664157
The teaser mentions yuri and a "new moon". It's obviously something related to Yoru.
>>
>>15663913
Unless you're playing offline, where you can just fay forward time.
>>
>>15664126
I like EXA_PICO a lot.
Didn't try Yoru yet, but I did try Atelier Ayesha, and I didn't like it that much, though it was fun in a way. So, for now EXA_PICO is about the only thing I'm looking forward to from Gust.
Meaning, it's like, your opinion, man.
Unless you meant that Yoru and Atelier will get KT more money which could be right.
>>
>>15664186
Good thing I got the Offline version then.
>>
>>15664157
The characters aren't the problem, it's the shallow and lazy gameplay that needs fixing.

>>15664193
Tsuchiya has to be doing something. With the exception of Ar Tonellico 1 and 2, there's always been a few years between these games. There was a four year gap between AT2 and Qoga, and another four years between Qoga and Ar Nosurge. They don't pump these out as quickly as Atelier games.
>>
Tsuchiyas' next project will be an otome game starring Shurelia. Screencap this post.
>>
>>15664492
I'd still play that.
>>
>>15664126
I wouldn't be so sure about game 3; The teaser only tells you so much.
>>
>>15664126
>a new game about fetishes.
Sounds pretty strange
Also, why is young Escha all over the place? She's not even the best Dusk, do we really need more of her?
Dusk trilogy overall makes me angry, Altugle sisters were the best characters and yet had zero relevance after the first game
>>
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>>15664271
>There was a four year gap between AT2 and Qoga
Two years and half. Also they didn't make announcement so nothing will come out within a half year for sure. Personally I gave up since ar no was a huge flop and GUST aren't independent anymore.
>>
Has anyone tried making custom D&D rules and classes based on Ar Tonelico? I'm having trouble determining how Reyvateils' song magic should improve with level.
>>
>>15667641
Reyvateils don't have levels, the strength of song magic depends on their emotions.
>>
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>>15667700
>Reyvateils don't have levels
>>
>>15667641
It's not D&D, but if you can read it then you might be interested in some person's homebrew Ar Tonelico TRPG system. Has rules for Reyvateils, character stats, leveling up, etc.

http://ux.getuploader.com/hymmmetrics/
>>
>>15666821
Wasn't Ar Nosurge pushing like 200k worldwide without accounting for digital sales? That's in line with the Ar Tonelico games and better than some of the recent Ateliers.
>>
>>15668721
Also factor in it shared many assets with Ciel, which sold over 100k I think. Neither of the games were big budget.
>>
>>15666821
>since ar no was a huge flop
It's kind of sad people see it that way.

Ar Nosurge had a massive vision behind it, but not enough time or money to show it properly. I feel like Gust knows what EXA_PICO really can be and are waiting to do it properly.
>>
>>15668771
Did fans not like it or something? I loved the game.
>>
>>15669256
Ar Nosurge is plenty good.
A lot of people just talk about it as if the sales reflect the quality of the game.
>>
>>15669485
But the low sakes thing is a meme. The game sold better than two out of three Ar Tonelico games and better than Shallie and Sophie. At least worldwide. I'm not sure if it underperformed in Japan specifically.
>>
>>15668771
The lack of budget really does show, but I still loved it to bits.
>>
>>15669759
Has there ever been a 3D Gust game that wasn't obviously low budget?
>>
>>15669711
Ar Tonelico is also older. Games sold less back in the day.
>>
>>15670358
2006/7 wasn't really 'back in the day'
>>
>>15670388
Have you tried comparing the top selling game numbers for 2006 and now?
>>
>>15670358
>>15670393
Ar Tonelico and Ar Tonelico 2 were on a platform with a much larger install base than Ar Nosurge was, and JRPGs actually sold much better back then. Not to mention game sales in Japan have been steadily dropping since the PS2 days.
>>
Thinking about getting a New 3DS because the opportunity came up, is Atelier Rorona on 3DS a good gateway?

This is after weighing between 3DS and PSVita by the way, I realize I'd be missing out on some games too. On the other hand 3DS has a massive library of other good games anyway
>>
>>15670737
A vita will let you play all of Arland, Dusk, and the Mysterious series. I haven't played Rorona 3DS but I wouldn't start with it if I were you. I don't see any more Atelier games coming to Nintendo platforms anyways.
>>
>>15670767
Why so?
>>
>>15670774
I think the series has always been on Sony and that's where all the fans are. I don't know how much the 3DS game sold but I'd imagine it probably didn't do great. It would be better to start with the series on Vita or PS3 instead of starting with the 3DS game which is different from the rest.
>>
>>15670737
Both systems have solid libraries and are worth owning. Although if you like JRPGs Vita is probably the better bet. Regardless, while Rorona 3DS seems like a fine game (and I love the chibi art style) the battle system is completely different from the rest of the series so it's probably not the best entry point. Plus like >>15670767 said it's probably going to be the last Atelier on the system because it didn't sell well at all.
>>
>>15670737
Is this a Japanese 3DS? Or do you plan on breaking the region lock? Rorona 3DS was only released in Japan, as far as I know.
>>
>>15670737
3DS is worth getting for OTHER game series (notably Etrian Odyssey), but don't get it just for Rorona.
>>
>>15670774
I think Rorona 3ds bombed so hard, Isis wants to recruit it.
>>
>tfw I bought Atelier Sophie
>tfw I thought Monika would be like Linca
>tfw Linca will never come back

Why live
>>
>>15674605
Linca was too good for this world.
>>
I just want to say this but Luca is the best written GUST girl... of all time.
>>
>>15674973
>Atelier Linca and Marion never

Such a missed opportunity. A Christmas cake and a clueless swordswoman
>>
>>15675415
Those two should have been the trilogy-hopping characters instead of Escha and Logy. I'd love to see them show up in each game.
>>
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My brother and I knew the laws of science, of Equivalent Exchange, that gain required sacrifice, that something had to be taken from us. But we thought there was nothing more we could lose, we were wrong…
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>>15675943
If Gust absolutely needs to have a Dusk cameo in the new series, Wilbell is the only right option. I'd rather have no cameos at all though.
>>
>>15676542
Hidari's illustrations really are so cute, especially Wilbell. Why is there so big Dusk series artbook?
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>>15676688
>Why is there so big Dusk series artbook?

I don't know what you're saying but here's more Wilbell.
>>
>>15676797
I mean I want something like this just with illustrations from the Dusk series. https://www.amazon.co.jp/dp/B00LPAZTPU/
>>
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We might still get one.
>>
>>15676797
Dusk games got individual art books if I remember correctly.
>>
>>15674605
Monika was a slut

Linca is completely pure

Big difference
>>
I've been wondering all this time... See how Ion has something to say every time you get back after having restored a memory?
What happens if you restore more than one memory without going out of the dream world?
Does she chain all the corresponding messages, or say only the later, or something else?
>>
Did Ar Nosurge for PS3 have worse translation than Vita one or did it use same translations? I finished Plus version today and it was also the first game ever where I bothered to get plat trophy.

I loved this game too much and I'm willing to buy PS3 version too with less content. Only translation quality bothers me for some reason.
>>
>>15678866
It skips to the most recent. Also, there are quite a few restored memories where she doesn't have anything to say afterwards, though those are more special cases.
>>
>>15679151
At launch the translation of Ar was bad AND had a bug that made minor NPCs totally unintelligable, but they patched it to be better.

Plus uses the fixed translation.
>>
>>15678866
She chains all of them, at least in Offline in my version
>>
>>15670737
>is Atelier Rorona on 3DS a good gateway?
Game was only released in Japan, reviews said it was bad and game bombed hard.
So no.

>This is after weighing between 3DS and PSVita by the way, I realize I'd be missing out on some games too. On the other hand 3DS has a massive library of other good games anyway
PSVita for weeb games, 3DS for more "mainstream" (as in non-weeb) stuff though the 3DS does have it's share of weeb game.
Keep in mind that a fair number of Vita game got/are getting ported to PC.
>>
>>15680238
>reviews said it was bad
That sucks. It looked pretty solid to me.
>>
>>15679442
The translation is STILL bad and bugged, with multiple glossary entries missing. The only thing the patch actually fixed was the misassigned NPC dialogue.
>>
>>15680697
Why are TK so shit at translating Gust's games?
>>
>>15680716
Gust games have rarely gotten good translations, see AT2.

If you don't know Japanese, you're missing out.
>>
>>15667641
There was a thread on suptg where they were actually talking a lot about Song Magic, how the games do it and how to adapt it to specifically D&D.
It was a long time ago, and wasn't followed up by a definite system, but I think it could still be a great help. It was enjoyable reading it, at the very least.
>>
>>15680697
Stop reminding me why I haven't bought that game, I really want to stop being too mad about things to enjoy anything.
>>
>>15680697
No, they did improve the translation. At one point they had three different translations of one character's name in as many text boxes in a row, but that got fixed
>>
>>15680741
>If you don't know Japanese, you're missing out.
Don't remind me. Someday.
>>
>>15668771
>not enough time or money to show it properly
Was it really?
I really feel it's the most polished EXA_PICO got, honestly. The environments are pretty and characters are not painful to look at.
The combat for the first time ever can be original, challenging, fun and tactical at the same time (AT1 couldn't handle original and could hardly do challenging, AT2 wasn't tactical and defense phase was the only part that mattered, AT3 just plain wasn't good at anything). It also takes away much of the annoyance of random battles too, mostly.
All named characters actually have subplots and character traits. Try to compare the party from AT1 and AT2, who had just one subplot that defined them, and frequently a boring one.
The previous point could only be done because Genometrics are not a one-man theatre as in AT1 and AT2. Gust really learned from AT3, inner conflicts are more fun when they're also a bit outer. That's why both AT3 and AnS have the best Cosmospheres. Though the relative lack of focus on the heroine in Genometrics in AnS did hurt the focus somewhat, they feel more disjointed.
The song magic animations are incredibly fun.
Many of the systems are polished in general. Even the Synthesis system I hated in AT2 somehow is really fun here. Still not sure why, to be honest.
About the only qualms where a higher amount of time and money would help would probably be Interdimend/Earthes player choice thing (not sure if Tsuchiya wanted to allow for that, but having more choices and options would make me personally feel more invested in "You are really connecting to another world and the characters depend on you" stuff), Ar Tonelico lore screw-ups, making more different enemy models (Sharls on Ar Ciel, really?) and maybe a bit higher playtime (not even sure about the last one, could be just me enjoying the game too much, but I didn't feel it was as long as AT1 and AT2, for example).
It honestly seemed to be higher budget than all other EXA_PICO games, honestly.
>>
>>15680829
That's just a fix for character names that gets nulled by other screw-up: calling Zill "Ra Ciela" in every instante her name shows up within the monster encyclopedia descriptions.
>>
>>15680937
Though the only lore screw-up they did there was pushing back the date for the Seven Bloodstains just to have Shurelia as a marketing stunt.
And AT2's combat was still somewhat tactical in the harder battles due to not having enough time to increase all emotion trenes and having to think well when not to use only offensive songs. Replekia is not a be-all end-all solution either if the player hasn't bothered collecting IPDs.
>>
>>15680798
You know there's a fan retranslation for it out now, right?
>>
>>15681302
>AT2's combat was still somewhat tactical
Assuming you aren't going for a low level challenge run, the hardest part of AT2 combat is not killing the final boss with EX attacks before you can charge up a satisfying Synchronicity Chain to end the game.
>>
>>15681705
You're ignoring there the battles against Lv. 9 IPDs and the boss battles against Shun in the Resort Underground and against the Jakuri Robo in the Conductor Activator.
>>
>>15681705

I hated that bug, I was all prepped for an awesome damage chain only to have it crash on turn three. Such a letdown.
>>
Playing my first Aterlier game, Totori, on Vita.

The game is good, it's just frustrating having so many alchemy items that I've ALMOST got all the stuff to make but haven't unlocked map parts for.

Also a damn waste that the 2D sprites are plopped right on top of the 3D character models. On PS2 that was fine, because they didn't dangle 3D sprites in front of you right away then say NOPE, you get to see them briefly and then the rest of the dialogue takes place in 2D sprites with the models frozen.

Do they basically do this in all the games?
>>
>>15681800
>first Aterlier game, Totori

Why would you start with the second game in the trilogy? I mean, it's a good game but a weird choice.
>>
>>15681771
Maybe I'm just really good? I mean, taking damage in AT2 is a mistake in the first place, you shouldn't even take damage after seeing a move a few times.
>>
>>15681954
Speak for yourself then. Not everyone can perfectly block all enemy attacks like that.
>>
>>15681800
They don't do that in all games. In Atelier Sophie, for instance, the 3d models of the characters are used in cutscenes, and they are pretty well made too. I have only played Atelier Sophie and Atelier Rorona so far so I can't say anything about the rest of the series but I think that there are more games like that in it.
>>
>>15681310
You sure you aren't confusing that with the AT2 relocalisation? I haven't heard anything about an Ar Nosurge one.
>>
>>15681800
I started with Totori as well, although it actually ended up being my least favorite of them.

Anyway, starting with Ayesha they moved away from using character portraits during scenes. Meruru was the last one to do it.
>>
>>15682716
I was talking about the AT2 one.
>>
>>15682804
The portraits were really well drawn, though. I don't get why there are people who dislike them. If anything, there should be more people who miss them as the portraits had more details than the character models.
>>
Did anybody here go to Comiket? Can I have a rip of that Yoru no Nai Kuni special CD?
>>
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tfw ar no special was never uploaded
>>
>>15685672
Where was it originally?
>>
>>15685903
Ciel Nosurge Genometric Concert CD 2
>>
Quick reminder that Luca is a slut
>>
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>>15687901
I'm sorry, but has Luca even engaged in sexual intercourse? Oh, that’s right. She hasn't even made contact with a man outside of dive therapy. In fact, it’s only therapy involving fields for soothing. Does not having a cliche tsundere personality make you a slut? Is that what you’re saying? Because if you’re saying that I can assure you that you’re wrong. Why would you make this topic when the game is already finished and we know for certain she is pure? Luca has to go up against one of the sluttiest reyvateils in Ar Ciel who just happened to have a lead because she was praying on Croix's innocence. But you know what? Cloche is still a whore. Luca is the best heroine in all three games, she has the best songs. Luca has already won Croix over, she would have done it sooner if it wasn't for her tragedy with her sister throwing her for a mental loop. Maybe you should shut the fuck up before you make retarded topics like this. You know why? Because you're going to be embarrassed when Luca is proven a better waifu than any other in AT2. Cloche tries to latch on to anyone who would have shown her a different and free life. Are you retarded? Are you autistic? You are a fucking idiot and you should never make a topic on this board again and I’m fucking serious. I almost have a feeling you’re the only guy making all these anti-Luca topics because you’re a faggot hater who doesn’t like a heroine because they’re canonically pure. Fuck you, be good at something in YOUR life and then maybe try to troll these fucking idiots on the board, like I give a fuck. It’s so easy to spot out your threads now, you’re a retard. Always doing stupid shit like this. Why don’t you try to be a good poster? Just for once? For once in your fucking life try not to make a topic like this. That’s just you, you’re always right at getting it wrong. Fuck you. You are nothing.
>>
>>15688042
Pasta loses points for talking as if the "Luca is a slut" post were a new topic/thread.
>>
>>15687901
>>15688042
>>15688066
>>15688066

EXA_PICO in general is a dirty franchise about sluts and sexual innuendos. Atelier is the purest Gust series and has the purest girls.
>>
>One of the towns in Atelier Firis is Grau=Tal
Are we EXA_PICO crossover now?

http://gematsu.com/2016/08/atelier-firis-details-kald-kirsche-kai-mea-logy-escha
>>
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>>15688925
Please don't tell me Mea's storyline is all about fixing her and her brothers relationship. Nobody wants this at all, Gust.
>>
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>>15687755
You'll have to be more specific about what it is, because I'm not sure if there is even such a thing.
>>
>>15690339
>>15687755
Oh are you referring to the DVD that came with the CD? Yeah I have that.
>>
>>15690356
Good for you.
>>
>>15690821
Well if you want it, I'll upload it in some time. No need to be passive aggressive about it.
>>
>>15690994
Sorry, there was a guy in those threads who had it but never uploaded even after being asked.
Please do.
>>
>Surge Concerto will be a trilogy
>Story of Ion and (You) concludes in PS4 Japan exclusive game
>Game will use VR to make you feel closer to Ion and make it more modern dating sim compared to Ciel Nosurge
>Combat system will use Purge system from Ar Tonelico Qoga, being the main reason alongside with cultural differences, why it wont be released in west
>>
"It's well worth noting that Item Crafting in JRPGs, especially through use of "alchemy", became widespread after the release of Atelier Marie in 1997 which went on to casually sell a quarter-million units. Pretty much all modern JPRG crafting owes something to, or is directly a pared-down version of, the Atelier crafting system."

I didn't know that this franchise was so influential.
>>
>>15692352
If you can believe TV Tropes.
>>
>>15692412
Atelier Marie is from 1997 though. Are there any earlier JRPGs with similar crafting systems, or any crafting systems?
>>
Does anybody have clean fully destroyed/restored Four Seasons Map from Ciel Nosurge? Especially the destroyed one.
I just think it would make for a great wallpaper. I remember immediately thinking that once I saw it in the videos.
>>
>>15692031
Fuck you. Don't even joke about that.
>>
>>15689366
I want it.

All imoutos and onii-chans should get along.
>>
So, now would probably be the time to ask this. I just beat ciel nosurge for the first time. Is there a way too carry things over from one playthrough to another?
>>
>>15691994
>>15685672
https://mega.nz/#!JokkSaQQ!28RorHj5BBQvELPcAGXNW0srNZXUhWxhW5uBRlQbFBc

It's a 2.8GB file, so I'm not sure if it will be friendly with browsers.
>>
>>15663583
I'm kinda bitter that Sophie didn't get as many outfit as Firis, the sole two she had were really nice and the game led to think she would have a bunch more.
>>
I've just created Plachta's body and watched the cutscenes that come afterwards and wow, Sophie and Plachta are completely in love with each other, the people who say this isn't yuri are lying.
>>
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>>15699496
I'm glad you understand.
>>
>>15699496
Haven't played it yet, so I'll wait to see it for myself. But I'm fine with it either way.
>>
>>15699496
Book lovers.

Myself, I am very early in the game, and first encountered books as monsters.
>>
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>>15696307
Thank you.
>>
>>15699760
How do you get the swimsuit and maid outfit?
>>
I waited all week for the Gust Bishoujo Matsuri update due today, and the website simply changed the date to 25 August.

Gust pls.
>>
>>15707994
Yeah same here. Guess we just have to wait a few more days. I really hope at least one of the two games is something good.
>>
>>15708007
>>15707994
Well okay, the website for Shiroyuri now has a scrolling background of dark clouds and is directed by some guy who also directed Sengoku Musou Chronicles.
>>
>>15708238
>Sengoku Musou Chronicles
That's not a Gust game, fuck you KT
>>
And Beta 5 for the AT2 retranslation is upon us. http://www.at2.metalbat.com/?p=636
>>
>>15711118

They're still going with that?
>>
>>15711118
>You do not have permission to access this topic.
Have you got its mega or whatever they're using there? I'm interested, but not enough to bother registering there.
>>
>>15711543
There's a link for the full patch over at the Atelier Traduction site.
>>
So Ar nosurge PS3 is actually on Flash Sale in North America this weekend, is there any important reason I shouldn't buy it instead of Plus?

PSTVs aren't readily available for firesale prices in Canada for some reason.
>>
>>15716169
No extra boss

Some purification scenarios are paid dlc
>>
Continuing the topic of possible modded Ciel Nosurge translation from the previous thread, what about stuff from CnSiE? If I understand right, shouldn't it be most of the text in the game?
It's already almost a done translation. You just need to ask the guys behind it for permission to use it, and, in case they have it, the script (which would be handy, but is by no means absolutely necessary). The remainder of the text should be all SOL Ion stuff. I didn't play the game, but I can't imagine it being quite as text-heavy, except for Synthesis, maybe.
Of course, it's possible that there would be problems with getting or translating the resources, but the translation itself doesn't seem like as much of a problem as it seems at first (unless, of course, CnSiE creators get stubborn, which would be a bit weird and contradict their stated motivations).
>>
>>15647373
>Also Sophie is even easier

It was dumbed down to the point where I wondered who is the audience for this

>time limit gone
>adventurer level reduced to level 20
>assists are automatic so even that planning is gone
>special moves are automatic and all have the same generic setup

I miss the Arland series era
>>
>>15720438
I agree that most of those are for the worse, but seriously fuck overarching time limits. Waiting around trying to kill time in order to progress sucks. It didn't work in the Arland games, it didn't work in the first two Dusk games, it didn't work in Lightning Returns, it didn't work in Dead Rising. It's a garbage mechanic and I thank christ it's gone. I've had to waste so much time trying to run down the time in shit with time limits that could have been better spent doing anything else.
>>
>>15719737
Unfortunately, I think you are seriously underestimating the sheer amount of text in ciel nosurge. Ion is quite the chatterbox, sometimes.

You don't have to take my word for it, though. I'm not one of the ones involved in CnSie. I have played it, though.
>>
>>15720438
Sophie alchemy and combat systems are miles better compared to Arland. And only deluded elitists think the time limit makes the game more enjoyable

>adventurer level reduced to level 20
>Implying this matters when upgrading the characters opens up right after
>>
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>>15720725
>Sophie alchemy and combat systems are miles better compared to Arland


>Combat is press x to win, no need for items or skills
>Alchemy removed most of the end game choices for gear
>>
>>15720708
Horribly so. He ignores that the interactions with Ion have as much if not even more text than the main storyline, and that's without going into menu text, like the song and item descriptions.

Plus, anyone who has read what aquagon posted in Twitter will realize that right now a decent translation hack is impossible because of the Vita's eboots still being encrypted, and a good part of the text, pointers and menu settings are in the eboot, not in any of the assets.
>>
>>15719737
The CnSiE scripts are available but by my estimations, story mode only accounts for about half of the text in the game.

For example, there are 9 different date spots. Each date spot has approximately 20 events each, ranging from 5 to 10 minutes.

Even low-balling it and saying 5 minutes per date, that ends up being 15 hours of just date events.

There's also other events as well, seasonal ones we haven't covered, timed stuff, I've skipped about half of the Nelico visits. The idle conversations as well.

I think when I looked into the bedtime stories, that was another 4 hours of material as well.

Even just looking at the crafting conversations, while short, each one may last 30s to 2m, there's easily more than 150 items.

CnSiE is definitely a significant amount of translation, but the stretch from existing scripts to completed translation is far more significant than a quick cleanup. With CnSiE completed, I estimate that we'll only have about 50~60% of the game translated.

Also, based on aquagon's research, the codebase is actually very delicate, effectively a house of cards, and it's very easy to cause it to crash, bug out, all sorts of problems.

In the end, at this point, a Ciel nosurge fan-patch would remain a significant technical challenge and still require a large amount of translation work to complete.
>>
>>15722158
How did Kuma-chan even survive recording all this shit. No wonder she cried like a bitch in the postmortem interview, she did more work for that game than half her office will in their career.
>>
>>15722158
Speaking of which, does anyone here still talk to Ion regularly?
>>
>>15722346
In what way do you mean? I'm on day 5 of my second playthrough.
>>
>>15722158
>I think when I looked into the bedtime stories, that was another 4 hours of material as well.
Fuck, I didn't even know about these, since sleeping with Ion felt weird.
>>
>>15722374
I mean for everyone who finished Ciel nosurge and maybe Ar nosurge, especially if you played the online version which spanned 2+ years. You've spent years talking with and interacting with Ion, married her, (re)experienced her life on Ra Ciela with her, married her, then helped her to save everyone and returned her to her world.

And then... what? If you go back to visit her in Ciel nosurge, it feels weird because you've already saved her in your timeline, but you're interacting with Ion from before Ar nosurge. If you go back to talk to her after a while, she tells you how she got lonely and worried that something happened to you, it made me feel guilty as hell so I like to play Ciel every now and then and keep company with her.
>>
>>15722415
Yeah, invite her to bed but start looking around like you're having trouble sleeping and she'll tell you some bedtime stories.
>>
In CnS Offline, does time still pass when you have the game closed? I mean, did they take that out when they gave you the ability to fast-forward?
>>
>>15727971
No, when you exit the game, and go back into it, you have to option to fast-forward the time according to the amount of time that has passed in real life. You can choose not to.
>>
http://gematsu.com/2016/08/rumor-nights-azure-2-announcement-leaked
>>
>>15729655
Good news. I'm really digging the first one. I didn't beat it yet so no spoilers please, but I hope Arnice and Lilysse are back.
>>
>>15729655
Please have new main characters. The first one did not interest me at all.
>>
>>15730078
Fuck off and play something else then.
>>
>>15730137
Okay. I'm not sure why you're angry. I don't care if the other two return but I still want new characters.
>>
>>15730163
I'm always angry. And I misread your post. I thought you were quoting me and your comment was meant as a dig. My mistake. Sorry anon.
>>
>>15730078
I liked their characters, but the tit-centric designs put me off quite a bit.
>>
>>15729655
Cool.

I liked Yoru no Nai Kuni, despite the general opinion that it was bland.

The music was amazing and it's permanently on my list of stuff I listen to while working.

The battle system could use some work, but even if they left it unchanged I don't have a problem with it.
The colosseum was good because you were awarded points for more than just how fast you can clear it.

Arniss was cool, though Lilysses was a boring damsel-in-sacrifice.
>>
>>15731952
>The battle system could use some work
I'm sure Gust has idea on to improve it already.
A lot of people seem to overlook it being Gust's first attempt at real time 3D fighting.
>>
>>15731597
You have Atelier for flat and small breasted characters.
>>
>>15731952
>>15732715
The combat was fine, the game just needed to be harder and it needed a better camera. I liked Lilysse as well. She was a sweetheart. It would be nice if she were able to fight as well; maybe they could steal from Ar Tonelico/Nosurge and have Lilysse providing magic support while Arnice protects her.
>>
Nights of Azure 2. Can't wait. Looks really nice

http://dengekionline.com/elem/000/001/348/1348043/
>>
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>>15732934
>アクション面も大幅にパワーアップ! 前作の従魔システムを越える新システムが導入されている。

Cool, looks like they did upgrade the battle system. We might not get the Servans back, though.

Seems like the main cast will be entirely new, I'll miss Arnice. I hope they show up as a cameo.

The price of almost $200 for a Special Collector's box is very off-putting though. Why did they think a fledging franchise would be worth $200 per box?
>>
http://gematsu.com/2016/08/gust-announces-blue-reflection-ps4-ps-vita
>>
>>15732962
No information on what the game is about at all. Will hold judgement.

Still, disappointed that it's not Tsuchiya.
>>
>>15732934
>>15732950
Nice. Bummed about the new protags but not surprised. Honestly I'm fine with Servans being gone if the core combat is fleshed out. Hopefully this one has some actual challenge.

>>15732962
Not much information there. Indifferent to Mel coming back; I'd much rather have Hidari do another game than Mr. Sameface but whatever. His art's still cute. I just hope Gust aren't stretching themselves too thin with all these games.
>>
>>15732980
Same. I want another EXA_PICO game more than anything else by them.
>>
>>15732980
that isn't his new game? sure sounds like a title he would give a game
>>
>>15732996
All 3 games so far has the same pattern of {Franchise name} ~ {subtitle} ~
>>
>>15732934
Looks good

Was hoping for the duo to return but I guess the endings didn't really fit with that.
>>
>>15731952
>The music was amazing and it's permanently on my list of stuff I listen to while working.

This is only my opinion, but if there's something Gust cannot ever fuck up, it's the music.
>>
Probably dumb question: the Arland trilogy plus bundle on PSN says it's 8.8G but I've only got an 8G card. Is it downloadable on a game-by-game basis or is it some kind of combined launcher thing like the Sly and Jak trilogy gamecards?
>>
>>15732950
You can count me the hell out. Goddam, Gust.

>>15732962
As long as this isn't a dating sim maybe there's hope for this one. Hopefully they don't waist Mel on some garbage.
>>
>>15732982
>Mr. Sameface
Please stop with that /a/ meme.
>>
OK, playing through Proto after Ar Nosurge.
Should I open the wall? I'm kinda torn.
Not sure if the fact everyone will probably be alright in case I connect to them later is worth it. Ion probably wouldn't like it.
But then again, if I don't, the Interdimend goes away, and so does Earthes' influence on the world. Sarly probably won't notice it without such an obvious clue. Without Interdimend, who knows what will happen or when will Soreil's resources run out. Perhaps the timeline where the wall isn't opened is even exactly the thing Tyria's EXEC songs were talking about.
What do you think?
>>
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>>15732962
This may be something that's not shit after all. Female MC and Mel Kishida is sounding positive so far at least. I want gay small/flat chested girls, Gust. I've had enough of all this fuckhuge oppai nonsense.
>>
>>15734146
Obviously you have to open it, as otherwise Ar nosurge doesn't have any meaning.
>>
>>15734282
Why?
>>
Male on male homolust from Gust when?
>>
>>15734341
No, fuck off.
>>
>>15734146
If you don't open the wall Zill wins.

If you don't open it, Sarly is never made aware of interdimend and never re-activates it on Delta nor goes to Quanturv to research it, leading to her never finding Leolm.

For one thing this means Cass and Delta never go to Quanturv to rescue her which leads to Cass eventually stopping Zill's guardian army with Class::CIEL_N_PROTECTA; so Zill has the guardians on her side.

Also without Leolm, Sarly never finds out that Ion was being used for Class::CIEL_NOSURGE;, so she never creates the program that lets Ciel noSurge happen in the first place. Ion never meets 'You', never recovers her memories, and never wakes up from making Sharl.

With an army of Guardians and an unending supply of Sharls, Zill would easily have overthrown Felion and the Maternal Overseer plan would have probably gone off without a hitch, especially with no interdimend-boosted Delta to fight her.
>>
>>15734367
>>15734146
Oh, and Prim is never created.
>>
>>15734367
>>15734374
You're probably right.
Did it. It seems it was me at fault for this happening, after all.
Well, at least Ion is gonna be fine.
Also, it seems in the end Zill basically dug her own grave too with Delta's abduction. Not opening the wall would really help her win, I guess. Unless Nay and others managed to somehow challenge and beat her in the future, but even that wouldn't give them a planet to live on.
Also, it's weird to use knowledge of the future to justify my actions. But then again, they did call Earthes a god a few times, and gods are supposed to act like jerks and justify it by some distant cause-and-effect chain afterwards.
>>
>>15732962
There's been update to this article since this was posted.

>Overview

>Blue Reflection depicts girls growing through heartfelt interaction. It is a life-sized projection of youth that wavers between the ordinary and extraordinary with bonds—the substance of interaction between people—as its core theme.

>Hinako Shirai (voiced by Yuki Takada)

>The protagonist. A young girl who has garnered attention as a young and up-and-coming ballet dancer. A year ago, she decided to compete in a contest that would be her gateway to success as a ballet dancer, but injured her foot and was unable to compete. Since then, she has been unable to dance. While she has currently sealed her heart, she believes that her foot will one day heal and she will be able to dance again.

>As the boring days pass, Hinako one day encounters two girls who grant her a mysterious, magical power that transforms her into a “Reflector” and gives her the ability to fight.

>As long as she fights as a Reflector, her foot may one day heal. Hinako continues to fight for that selfish reason. But before long, she begins to notice. Who is she fighting? What is the real meaning of this fighting? And then—the fight that will change the world…

>When transformed into a Reflector, Hinako’s appearance changes. Her hair becomes blonde and the color of each eye is different. She fights wielding a glass-like, transparent sword.

Not sure what to make of this. Reads a little bit like a Persona game, but I dunno.
>>
>>15736618
For those who want a direct link to the original article.

http://blog.esuteru.com/archives/20001003.html

>開発状況30%

Development progress: 30%
>>
>>15736618
Sounds okay. Not exactly original but whatever.
>>
>>15736618
>Yuki Takada
Mausu Promotion really has that non-Atelier Gust business tight don't they
>>
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>>15736618

>one of the secondary characters is called yuuki nei
>she disappears mid-game
>the game is a prequel/sequel to nosurge
>>
>>15736618
Sounds like a magical girl game and that makes me happy.
>>
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>kishida mel making new game with gust

I'm excited for this
>>
>>15738707
Where's this image from my good man

As in, what website did you get it from
>>
Blue Reflection's female MC looks so fucking boring holy shit
>>
>>15739058
Her outfit is, but she's supposed to be a normal schoolgirl at first. She's cute.
>>
>>15739085
No, the outfit is fine. Everything above the neck is an eyesore to look at.
>>
>>15739085
There's a subset of people who find any characters without candy colored hair and extreme personalities boring.
>>
>>15739107
>if someone doesn't like X they must like the polar opposite of X
Fuck off, it's not a matter of black and white and if you think there can only exist two types of characters you are an absolute moron.
>>
>>15739098
Above the neck she looks like every other Mel character.
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>>15738707
This might just be another game I can finally be interested in. Hinako looks cute, I don't know what the anon above is talking about. I need to see more of her magical girl mode to get a better idea of her chest size in it. I mean, I guess they look like an acceptable size in it. I just hate it when small chested girls gain huge tits when the transform but I'm not sure that's the case here.
>>
>>15739639
>I just hate it when small chested girls gain huge tits when the transform
I hate that shit too. I like all sizes but keep them consistent for the character.
>>
>>15738707
He will never top the perfection that was Totori.
>>
>>15739763
While I'm not the biggest fan of her game I did love Totori as a character. Rorona and Ayesha are still better though.
>>
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>>15739756
Didn't think I'd actually have anyone agree with me. I didn't like this manga but pic related is very relevant.
>>
>>15739763
Totori was just one of those rare god-tier characters. It would be weird if characters like her were popping up every day. Cute as hell little girl with a cute as hell girlfriend drawn but an artist that knows what he's doing.
>>
>>15738707

I'll hold my judgement until I see character art of her transformed version.
>>
>>15740088
You mean like >>15739639
>>
>>15740094
...that's it?

A hair color change so slight I thought it was just the lighting for the scene changed, and then a mild heterochromia blue eye?

I can't say I'm thrilled.
>>
>>15740179
And a completely different outfit? You would have preferred she completely change? Go play Neptunia if that's what you want.
>>
>>15740189

I would hardly count a different outfit as a super power.

perhaps if the ribbon things on her back flap like wings when/if she flies, but I'm not going to get my hopes up quite yet.
>>
>>15740179
I think it's better for there to not be many changes other than outfit.
>>
>>15740378
It's just promo art meant to show off the look of the character, not her powers or abilities.
>>
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>>15740179
>>
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>>15741826
Super cute. But why does everyone look so unhappy
>>
>>15741884
>>15741890
Mildly intrigued. I'll wait until there's gameplay info. Although Gust hasn't really let me down yet.
>>
>>15741911
Fuck. This better not be some suffering shit or I'm out.
>>
>>15741923
Oh boy, time for Yuuki Yuna

Doesn't feel quite as grimderp as Madoka
>>
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>>15741923
That seems kind of clear already with the injured foot thing
>>
>>15742009
That's just a flimsy excuse for her to have motivation to fight. Doesn't mean the tone will be dour.
>>
Gust is making games that barely appeals to their core fanbase (atelier and surge concerto) and stretching their manpower under the behest of Koei Tecmo.

Are we watching the slow demise of Gust? What do you guys think of the directions KT has been making Gust go as of late?
>>
So how long do you think the AT2 Retranslation project would take to get out of "Beta" almost done with AT1 from the pastebins and held of getting AT2 since some anon here previously mentioned that its still in the retranslation phase
>>
>>15742639
>Gust is making games that barely appeals to their core fanbase
Citation needed
>>
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Twelve different boxes of varying collection levels, jesus christ.

6 if you put remove the PS4/Vita distinction.
>>
>>15742639
You're insane.
>>
>>15742723
It's already finished. The current beta has a few typos, but it's perfectly playable at this stage.
>>
>>15742639
Considering how small they are I do feel they're stretching themselves thin. But them branching out and making stuff other than Atelier and EXA_PICO is not a bad thing. Especially if the new stuff takes off and then they have more than just Atelier to fall back on in terms of steady income.
>>
>>15741884
>>15741890

honestly, the friends listed do a much better job of selling me than the main girl and the color pallet swap transform.

Chihiro looks like she will be my favorite by a large margin.
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>>15742805
>>15742811
>>
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Just finished my first playthrough of Atelier Shallie, why does it feel like Gust were doing their best to give Ayesha zero screentime?
Also Miruca is the cutest imbuer ever!
>>
So I put in a few hours to Sophie recently.

My last atelier was Rorona and Totori, so Sophie felt kind of different. It definitely feels good that I'm not under duress to achieve certain things within a time period.
On the other hand, it also feels like I'm just walking around doing things until Sophie gets an inspiration and I can synth something new.

Also, Sophie is a really sweet girl.
>>
>>15752046
>Gust were doing their best to give Ayesha zero screentime?
Bringing Ayesha into the game would require them to elaborate more on Keithgriff's and Ayesha's story.
Having Keithgriff present allows Odelia to tag along, which is slightly more relevant to Shallie's plot.
I feel like they're saving the details of it either to keep it mysterious or save it for another time. So much of Dusk's story is unexplained (not in a bad way).
>>
>>15752931
I like the lack of duress too. It worked in some of the older games to give you a push in the right direction but I like that this one just lets you do as you please for the most part.
>>
>>15753041
>unexplained
I felt like none of the subplots had any closure
The artificial beings(especially Lincas), Wilbel's family and other magicians, Nio's condition post-yggdrasil, Threia's thesis, Flameu's seeds, Edge of the World, and even Dusk itself were just kinda left as is and nothing got a reasonable conclusion
Dusk needed one more game
>>
>>15753573
>Dusk needed one more game
This. I loved the Dusk trilogy but Gust did an awful job of wrapping things up. Way too many things that need dealt with. Too bad it'll never happen.
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>>
I'm in love with EXA_PICO series. Recently I decided to also try Atelier Ayesha, but it just seemed kinda bland and overly sweet to me, even if fun on some level (and I guess Ayesha is pretty cute too). I enjoyed it, but I wouldn't really go out of my way to play other games in the series if they are this way too.
I didn't finish it, but I'm in post-game and trying to beat the big Slag Keith set free for a "Sage" ending.
I mean, I think the idea of being an item-maker/shopkeeper who just wants to make the biggest, baddest bomb in the world/sell the biggest, baddest bomb in the world for lots of profit is interesting, but this didn't seem at all what the game was focused on. Also, I didn't like the writing much. Like, I could practically feel the imaginary laugh track when the characters were making jokes like "Wow, this cow eats a lot" or "Linka is an autist, ha-ha". I think Wilbell and the sisters were alright, though, I actually even cared about their quests. I liked Ayesha too, just the right mix of ditziness, hidden competence, nonchalant nature and overall sweetness.
Two questions:.
First: is there Atelier where every item has a dialogue after the first making like there was in AT? I loved those.
Second: should I try out Atelier Iris/Mana Khemia? I heard it is more standard JRPG fare. Also, if I should, what game should I begin with? Is the very first Atelier Iris alright?
Also, should I try out any other "traditional" Atelier anyway, or are they all kinda like Ayesha in tone?
>>
>>15756618
The first Iris is by far the best of the trilogy. The other two don't have as much "soul" for lack of a better term.
>>
>>15756618
All newer Atelier games are overly sweet, and the humor isn't the strongest part of it, I have to agree with you. Dusk trilogy is particularly bad in that regard, "Linca is an autist" is a reoccurring theme throughout the trilogy, along with a few other bland jokes, and they only get worse.
Also you won't be seeing Ayesha in the other two games, and Nio only in one more of them, with a minor role. Its my biggest problem with Dusk trilogy, Altugle sisters were wasted potential.
That said, I still enjoyed the games quite a lot, but Ayesha was the best of three.

As for Arland trilogy, its even more cutesy and has less plot, but I enjoyed it more from alchemical point of view. You get to create homunculi, potion of youth and whatever other fantastic concoctions you can think of. Humor is better too.

I didn't play earlier games, so also interested in how good is Iris
>>
Is that 20k special edition of Yoru only available from Gust store?
>>
>>15756618
Atelier isn't a narrative focused series. They've always been laid back and low-key in that regard. The recent games all have the same type of humor, although the Arland games tend to be more fanservicey about it.
>>
http://gematsu.com/2016/08/blue-reflection-first-details-screenshots
>>
>>15758394
So Persona plus Madoka. If the writing's strong the whole emphasis on befriending the girls and spending time with them could be great. That's a big if though. The personalities already sound pretty cliché based on the little information we have. Maybe they'll subvert said clichés. I'm just hoping they tackle the writing in a mature and thoughtful way if the game is going to be narrative focused. They mostly accomplished this with Yoru no Nai Kuni and Ciel/Ar Nosurge, so I'm looking forward to this with cautious optimism. The screenshots look surprisingly good and I'm loving the cooler color palette. The art direction in general looks pretty great. Mel really stepped his game up.
>>
>>15758575
One of the writers is the author of Kino's Journey.
>>
>>15758394
>full size: 406x406

that image gallery is really disappointing.
>>
>>15758729
I hope the classmates have relationships/interactions between each other and it's not all just about Hinako solving their problems or whatever.
>>
>>15758729

though, on the bright side, you can tell the girls apart from collar bones alone.
>>
>>15758623
Never read it. Is it any good?
>>
>>15758744
They have to serve all of the fetishes listed in the teaser site. I think I got collar bone once on that.
>>
>>15758738
I'm hoping for this as well. Hinako will likely be the center of the group and the one that gets/keeps them together, but hopefully they interact with each other outside of story scenes and actually seem like a group of friends and not just tagalong party members who have no interest in each other.
>>
>>15758829
Yeah. Right now it seems like the central characters are Hinako and the twins but I hope we have other characters that play a main role too.
>>
>>15756684
Mana khemia is the best atelier to date
>>
>>15758962
no it's not
>>
>>15758992
This. MK games are okay but not particularly great. PS2 was a rough era for Atelier. Thank god for Ar Tonelico.
>>
>>15758394
At least the side characters look good.
>>
>>15759110
They all do.
>>
>>15759149
I'll give the two new main characters.

I still can't get over how lazy the protagonist is. I think one of the Dang Rope games had an identical main character. It's bland protagonist syndrome at its finest.
>>
>>15759200
Protag is one of the cutest ones though. And she doesn't look like any other Gust girl that I can think of. All of their designs are tropey so if that's really your issue you shouldn't like any of them. None of them are very original looking.
>>
>>15759218
Hinako should be shorter though. Either that or the twins need to be taller.
>>
>>15758820
what about my fetish of not wanting 9' tall girls?
>>
>>15759218
>And she doesn't look like any other Gust girl that I can think of.
Well no shit, Gust games don't normally have this setting so you don't normally see them pick any random schoolgirl off the street as the protagonist. I don't have a hard-on for wacky original-guaranteed designs or anything but a typical uniform, short, black hair with a blank expression? You aren't even trying anymore. Extreme simplicity and extreme complexity are the bane of designs and I imagine you only found the protag tolerable because she looked like your crush or something.

>>15759323
And 9' tall skeletons at that. Gust seems to be really into those lately unfortunately
>>
>>15759385
Nah I'm just not a whiny faggot. They mostly all have slight smiles in the pics, so your complaint about her "blank" expression applies to all of them. Since they attend the same school they'll likely all have the same basic uniform, like Yuzuki and Raimu do. So your issue would have to be the hair. So tell me, how is short black hair more generic than wavy blonde hair or straight brown hair or shaggy black hair like some of the friends have? Or are they generic too? Which ones aren't generic to you? The ones with candy colored hair like >>15739107 said?
>>
>>15759323
>>15759385
Tallest one is like 5' 2". That's not tall even by Japanese standards. In fact it's average.
>>
>>15759550
Didn't I already say the side characters and the two other main characters? Most of them do at least have an accessory or a less safe styling. And I should point out that you've been pulling all the buzzwords like "generic", "tropey" and "original" out of thin air while I haven't once mentioned them.

>So your issue would have to be
No, no, no, please get treatment for your dyslexia. I already said it is a -combination- of all the mentioned traits.

>The ones with candy colored
Good god once again please fuck off with this strawman. I prefer realistic hair colors and there aren't only two possible colors of hair.
>>
>>15759885
Anon, if you don't know what buzzwords are you probably shouldn't be accusing others of using them.

Anyway, you're complaining that it's a combination of traits that makes the protag boring yet the very same traits you singled out are shared by the majority of the characters shown so far. They all have incredibly "safe" hairstyles, the same uniform, and the same blank expression. It's cool if you don't like her design but to say it's lazy when she meets the same low bar of creativity set by the others is completely false.

>Good god once again please fuck off with this strawman. I prefer realistic hair colors and there aren't only two possible colors of hair.
Which is why I asked you to specify which side characters you liked, and instead you responded with "hurr durr I like them all" which blows your entire argument because Yuri, Rin, Kei, Mao and several others are every bit as "bland" and "lazy" as the protag.
>>
>>15759990
Not that anon but I think we should wait for more art. The classmates all just got a basic portraits but we really don't know their personalities or anything yet. I'd like to see more illustrations to get a better idea of what all the characters are like. I do hope we see more smiles and expressions though. I'm worried they're going to go with too much melodrama and angst. I want cute happy girls, Gust.
>>
>>15760029
I'm just trying to figure out how that anon can find the protag lazy and not feel the same way about at least some of the side characters. But I agree with you on all counts. I'm fine with the story being serious overall but I don't want the game to be depressing and gloomy all the time. Hopefully we'll get more info soon.
>>
>>15759990
Singling out implies there's something left, but those traits are already everything that makes up the protagonist. As I've said, it's a combination. The other characters aren't made out of that specific set of traits. And downplaying the other characters just to prove that the protagonist isn't already the laziest and setting the lowest bar of creativity isn't going to work. Assuming none of the designs are "creative" and outlandish enough for chink art metrics, you still have the bottom of the barrel that's the protagonist, for the reasons I've already mentioned 3 times over. It's funny that you're pretending to have a narrower threshold for this stuff than I do just to defend the worst design of them all.

>They all have incredibly "safe" hairstyles
Wrong. Realistic is not synonymous with safe.

The only lazy looking side character is Yuri, really.
>>
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>>15760129
Please, elaborate on what the characters I mentioned above have left after removing the traits you're complaining about. All these posts and your arguments still have no substance. You're trying to claim one design is worse than the others with zero justification for that claim. Again, if the protag isn't to your taste that's fine. But to claim her design is lazier or more bland than pic related or any of the others is fucking retarded. You're trying to find some way to pass your shit opinion off as fact and it isn't working. Every criteria you've outlined applies to the same characters you're trying to say are better. You have zero objective arguments to stand on. But don't worry anon, one day you'll learn the difference between facts and opinions.
>>
>>15758815
I love it. It's one of those LNs that tell an experience, not just a story.
>>
>>15760158
>with zero justification for that claim
Fucking seriously? Did you drag this exchange for this long without reading a word in >>15759385 and >>15759885? Or will you cover your ears and sing "la la la your argument is invalid" as a quaint attempt to make your non-existent arguments valid?

Oh yes, I would argue a wavy styling is much less lazy and bland than whatever the protagonist was cursed with.

>You're trying to find some way to pass your shit opinion off as fact and it isn't working.
Sorry, we are both opinionated on this, kettle, that is why you are still in this conversation with me. And I do think you have an utter trashcan and inconsistent opinion as well. If the rest of the characters triggered you that hard, it wouldn't make any sense to give the worst design of them all a free pass.

>Every criteria you've outlined
No, no, it wasn't "criteria". It was ONE criterion and if you were capable of reading you would've figured out what it is.
>>
>>15758575
>>15758394

>So Persona plus Madoka.
I've never played persona before, but I've seen it being talked about a lot.
Am I missing out? Someone give me a rundown of what it's about. The only character I know is the robot girl Aigis.
>>
>>15760226
They're pretty good. Roughly speaking, it's a time management visual novel slash JRPG, but there's nothing quite like it. I've only played P3 and P4 though.

One thing I like about the combat is that it completely shatters normal JRPG tropes. You have to use magic, instant death spells are actually very useful, elemental weaknesses are crucial, and status change magic is extremely powerful.

Also everything goes both ways. Your instant death magic will fuck up enemies, but their instant death magic will fuck up you.
>>
http://gematsu.com/2016/08/atelier-firis-details-edel-luis-meklet-atomina-synthesis-chain-bursts

I just don't know anymore. What are you even doing, Gust?
>>
>>15760678
Elaborate
>>
>>15760678
I thought it seemed plausible given her range, but the VAs are typo'd. Meklet is Sachi Matsumoto and Atomina is Hina Kino
>>
>>15760226
Persona and Persona 2 (and also Persona 2) are solid school-themed spinoffs of SMT.

Persona 3 is a shit-tier waifu simulator with shit-tier gameplay where your party members abandon you in the dungeon because "they're tired".

FUCK that game, seriously.

I haven't bothered with Persona 4 because 3 was so fucking shit.
>>
>>15760787
Just seems like a ton of characters.
>>
Looks like Tsuchiya is making a anime.
http://gematsu.com/2016/08/toei-animation-gust-announce-new-project-september-16
>>
>>15761192
...is it bad that I'm hoping that's Cocona on the left even though the rest of it looks nothing AT-like?
>>
>>15761192
Doesn't say it's an anime, I think. Also doesn't look anything like EXA_PICO. Still, I'm excited for any new Tsuchiya work. Just have to wait 2+ more weeks for announcement and then for the game/anime.
>>
My Atelier: Artworks of Arland book just arrived. It's massive, I thought it'd be maybe half the size it is. Unfortunately being paperback rather than hardcover it makes it a bit difficult to open it up without feeling like I'm going to damage it. The character design sections are also a little messed up, there's no section for Rorona, and the contents refer to the "Rorona section" on page 232 that's actually the Totori section. The Meruru section comes after that. Aside from those sections it seems basically the same as the other artbook that's been scanned before.
>>
>>15761222
>Doesn't say it's an anime, I think.
It doesn't, but what else would a behemoth like TA be doing in a partnership with a flea (in comparison to them) like Gust?
>>
>>15761192
Gah I wish I was in Japan.
>>
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>>15761357
Looking through the notes now, Mimi originally had fatter thighs with indentation on her thighhighs, and Mel was told to tone that down and make her legs thinner. How horrible.
Gino also looked pretty cool in his initial designs, while Sterk's original Meruru design was far more ridiculous than what we got.
In the unfinished version of pic related the anatomy isn't nearly as bad, but the clothing is further left and covering less, so it seems like they decided to move everything over with bad results.

There are also a few fuckups in the book by the translators. Astrid's glasses are described as a "studded belt", Lionela's boots had the English text just written right on top of the kana without cleaning it up, and they mistakenly refer to Cordelia as Rorona in a page about the swimsuit designs. Perhaps worst of all, they changed Esty and Filly's last name to Dee.

I'll take some photos to post later before I try taking it apart to scan it.
>>
>>15761192
Holy shit, they're on fire.
>>
>>15759567
it doesn't matter what their character sheet says when they draw them like giants

they are nearly fucking clamp characters jesus christ
>>
>>15742805
>>15742811
>cow tits x4
Disgusting.
>>
>>15761192
Of all animation companies, they had to pick Toei.

Their stuff tends to look rushed, and their repertoire has always been children's shows such as Sailor Moon.
It doesn't sound particularly inspiring.
>>
>>15760226
It's a massively overrated serie
Persona 1 aged terribly and it was shit IMO so I wouldn't recommend it.
Didn't played Persona 2.
Persona 3 was shit.
The Answer dungeon in P3 was even more shit.
P3 PSP was ok.
Persona 4 was ok.
Also Atlus game have no dual audio option so import/pirate them if you can.

>>15760592
>One thing I like about the combat is that it completely shatters normal JRPG tropes. You have to use magic, instant death spells are actually very useful, elemental weaknesses are crucial, and status change magic is extremely powerful.
And yet it's still a far cry from Pokemon.

>>15760962
P4 removed that "tired" mechanic FYI.
>>
>>15760226
Forget about Persona, play an SMT game.

That is, if you prefer a dark story and demons in modern Tokyo.
>>
>>15762506
>Persona 3 was shit.
>P3 PSP was ok.
What a backwards post.
>>
>>15762561
P3P fixed a lot of shit gameplay-wise and for that reason alone I would rank it higher than vanilla P3.
Also FeMC.
>>
>>15762565
The only thing P3P "fixed" was giving you direct control over your party members. Everything else it fucked up, from removing all free movement and turning the game into a glorified visual novel, to removing the PC's ability to use different weapons because they couldn't be bothered making new animations for the FeMC in a game where weapon types were important.
The FeMC option was the only real good addition and they still fucked that up by leaving in the player getting referred to with male pronouns a bunch of times.
>>
>>15762578
>The only thing P3P "fixed" was giving you direct control over your party members
And this is huge.

>from removing all free movement
It's minor for me but you liked it then I'm sorry for you.

>turning the game into a glorified visual novel
That's what P3 and P4 are. But I'll admit that toning down the difficulty was a dick move.

>removing the PC's ability to use different weapons because they couldn't be bothered making new animations for the FeMC in a game where weapon types were important
I agree, another dick move from them.
>>
>>15762506
>And yet it's still a far cry from Pokemon.
Grinding EV or having a million billion silly names doesn't make a game better.
>>
>>15762630
I'm talking strictly about the combat system.
>>
>>15761585
Post Sterk

Also, while I do love futomomo, I don't think thicc thighs fit someone like Mimi.

>Perhaps worst of all, they changed Esty and Filly's last name to Dee.

REMOVE NISA
>>
>>15761585
post all you have of Meruru
I need more Meruru in my life
>>
File: japanese character design.jpg (94KB, 408x815px) Image search: [Google]
japanese character design.jpg
94KB, 408x815px
>>15762922
>>15762925
http://imgur.com/a/pR4jS
There you go. Unfortunately it's not very detailed for most of them; this is the entire section. Sorry for the shit quality, but the scans will be better, I promise. When I eventually get around to them, that is.
>>
>>15762950
Thanks
Those Merurus are pretty cute, but I prefer her final version the most after all. The hairstyle is too great
>>
>>15762950
Thanks.
Totori is so cute.
>>
File: Cpyk7-AUsAAfw7J.jpg (85KB, 768x1024px)
Cpyk7-AUsAAfw7J.jpg
85KB, 768x1024px
>>
>>15764303
Nice
>>
File: tokitowa_001.jpg (167KB, 1280x720px) Image search: [Google]
tokitowa_001.jpg
167KB, 1280x720px
>>15761361
Some piece of shit full anime RPG again? Seems like the kind of trainwreck on Toei's level.

But remember Ar nosurge Plus had a Toei crossover
>>
>>15764510
>But remember Ar nosurge Plus had a Toei crossover
Wait, it did? I don't remember that at all
>>
File: 20140924214914ebf.jpg (132KB, 640x500px)
20140924214914ebf.jpg
132KB, 640x500px
>>15764556
>>
>>15764575
>Mazinger Cass
Huh. I guess that was Japan-only then for licensing reasons.

Not that I mind, that outfit looks pretty dumb on her
>>
>>15762950
I guess the concept idea for Meruru's Sterk was too edgy.
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