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Mahjong thread

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Thread replies: 424
Thread images: 101

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Useful links and tips: http://pastebin.com/9WYsXMLF
>>
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http://tenhou.net/0/?log=2016052207gm-0089-0000-d770ab6d&tw=2&ts=5

>Those starting hands
I laughed my ass off when the dealer got hi and ragequit, but seeing his hand, I understand a bit.
>>
Does anyone else get disconnected from Tenhou more often recently?
I haven't gotten disconnected once for about a year or so, but 3 or 4 times in the last week and it's getting annyoing.

Also what is considered a good tie-call-rate?
>>
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Based kamicha saving my ass
http://tenhou.net/0/?log=2016052214gm-0089-0000-12284027&tw=3&ts=9
>>
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>>15272606
This could be good guide, but depending on your playstyle.
>>
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I was thinking today would be a good day to play mahjong and then I got up and lost 3 games consecutively.
>>
>>15272606

Tokujou main has .318 call rate and .201 riichi rate.

Alt is sitting on 46 games and is one win away from escaping ippan hell with .341 call rate and .210 riichi rate. Only been playing tonpuusen on this one, though.
>>
>>15272731
I'm just getting out of a slump myself. It's pure bliss when you get the flow back.

And fuck sticking to safe fast hands once you're first. If you've got the flow, you use it, even if you're 20k points ahead.

http://tenhou.net/0/?log=2016052202gm-0089-0000-5074b23c&tw=1
>>
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>>15272731
We'll get through this, man.
>>
>>15272805
Should've thought that I should stop playing since most of the players I was encountering were all 2-3 ranks above me.
>>
>>15272731
I envy that your shit luck is limited to one day. I'm having a terrible fucking month
>>
>>15272606
I'm doing really well in Tokujou this month (twice as many 1st as 4th 40 games in). My call rate is .361 and my riichi rate is 229.
>>
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Well that was nice.
>>
>>15274256
Congrats son. There's nothing left I can teach you. Keep going strong.
>>
>>15272535
what a pussy. he could still have avoided fourth place. i understand the rage tho
>>
If there were a mahjong client and server to which you could make custom riichi and non-riichi mahjong rules to, what would you like the format to be like?

Something like rc?
tileshand=13
riichi=YES

Something like XML?
<tileshand val="13"/>
<riichi val="true"/>
or
<tileshand>13</tileshand>
<riichi>true</riichi>

Something like CSV?
tileshand,13
riichi,1

Keep in mind that the format may also be used to make mahjong yaku/hands/scoring charts, unless I also make a form of regex for mahjong tiles.
>>
What do you do when you've got bad flow?
>>
>>15274707
you stop playing
>>
>>15274707
Take a break, clear your mind, don't go into games with the "This time for sure" or "I'll make back what I lost" mentality.
>>
>>15274707
First and foremost watch the replays and figure out what is going wrong. Were you just unlucky with the discards after a riichi or were you dealing into obvious honitsu?

After that just take a break and calm down. An hour is usually enough if you were just unlucky. If you are making stupid mistakes just stop for the day, you are probably tired.
>>
>>15274707
yes, stop for the day or at least do something else for a couple of hours before coming back.
also, never play when its late and youre sleepy, never play if youre even slightly drunk, never play if theres too many things around you distracting you
>>
>>15274659
Also, since this program would be available in both source and binary, it would work on operating systems without Adobe Flash, unlike tenhou.
>>
>>15274659
personally, i have no actual preference. im more used to xml-like, but the other true are pretty simple too. xml looks more organized
>>
>>15275232
I see. I don't know of any cases where I'd actually put elements inside of other elements though unless I used it for the yaku list.
>>
>>15272535
>ragequitting
I hope none of you lot ever do this. Showing such complete lack of respect for the other three people is just about the only thing that will really set me off.

Yes, mahjong can be very frustrating at times. I'm hardly immune to it myself. But instead of turning the game into shit, try to recover. If nothing else, playing with a shoddy mental state is just about the only way to practice tilt management and the experience can be very useful in the long run. Not to mention the incredible feeling when managing to pull off a comeback after being pummeled left and right and having had multiple haneman+ hands denied.
>>
>>15275855
If ragequitting is too tempting to resist, maybe one can try tonpuusen games. Games are over in a flash, anyways, and one can make miraculous recoveries.

http://tenhou.net/0/?log=2016052216gm-0001-0000-f267be2c&tw=3

This was the first time in 8 games I'd dealt in, but I grit my teeth and recovered. Also the last game I had to play in ippan. I've reached civilization at last.
>>
>>15274256
How many fucking games do you play each month? That's amazing, congrats mate. Maybe you'll be the first person I know from these threads that will reach Houou if you exclude fake GOGO and fake Hei that is.
>>
>>15275855
As much as I hate the feeling of losing games, the feeling of being able to comeback and surmount a giant lead in South rounds and win is so glorious. I don't understand how people can't appreciate that.
>>
>>15276074
I got on a massive hot streak and went 14+10+14+6 this month, plus the 11 in 7447 which is a total of 55.

UNIVERSE has more than 55 games just in 7447.
>>
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>>15276167
>There were over 55 games in 7447 this month.
Y-you guys are avoiding me! Everytime I check our lobby it's nearly empty.
>>
http://tenhou.net/0/?log=2016052310gm-00c1-0000-3e8d2982&tw=3

I'm rewarded for being a retard.
>>
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>>15276451
Nice
>>
>1:0
>>
>2:0
>>
>3:0
>>
>>15276618
>>15276741
3:0 AND 2:0
>>
>>15276802
Someone join us in need for speed mahjong.
>>
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>>15276806
>>
>>15276857
There, I made a cheap throwaway name to satsify you gremlins.
>>
>>15276933
satisfy, too.

I think it was a pretty offensive username!
>>
>>15274964
Might as well quit then...
>>
>>15277179
Do you live in a zoo or something?
>>
http://www30.atpages.jp/mojan/dbranking_all_en.php?l=L7447&m=0

This has a list of all the games and results in 7447. Just adjust the time zones and you can figure when people are usually on.
>>
>>15277212
I have two todlers, so yes I do.

Also, 2:8
>>
>>15277342
My condolences
>>
>>15277342
Gotta just play when the kids are asleep like Kiriya-kun does with Koume, I guess. That's rough; sorry about my earlier comment.
>>
>>15277342
Are you religious? I don't see why else someone wouldn't abort.
>>
>>15277342
>two todlers
At what age will you expose them to mahjong?
>>
>>15274707
Force the flow to be good with my fearless playstyle.
>>
What name is Asapin playing under? His main account is half-dead
>>
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http://tenhou.net/0/?log=2016052320gm-0089-0000-91203d19&tw=2&ts=9

You have to appreciate the times the game just spits in your face.
>>
>>15278391
He has three accounts ASAPIN, トトリ先生19歳, and ヒルピン.

Hirupin is the new account he uses to play during his work lunch (and streams), totori is the account he's playing seriously on
>>
Winning isn't too bad once in a while.
>>
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>>15278396
>>
>>15277605
My older daughter (around koume's age) likes to play with my tiles. I have her draw and discard when I practice my tile efficientcy. She will yell LOOK IT'S HAKU! whenever it pops up. Mainly due to the character from spirited away. She pon'd a eight sou yesterday, randomly.

She'll ask me if I'm losing if she sees me on tenhou, even if im in the lead.

I'll teach her basics in a few years
>>
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finally getting back on track
>>
Stupid question

When you call pon and put the three tiles away,do you still contribute to the winning hand?
>>
>>15279633
What?
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>>15279181
Does she draw mahjong manga characters like the real Koume? (Pic is kirinji mangaka's daughter)
>>
>>15279633
Those tiles are still part of your hand, yes, even though you can't discard them. Assuming that's what you're asking.
>>
>>15279787
No. Her drawings are.... well little more than squiggles at this point.

She only watches crappy Pokemon ripoff animu on Netflix, so no mahjong animu for her.
>>
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What should I do here?
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>>15279974
nothing there seems to be really safe. sou tiles seem to be pretty depleted but someone can still be waiting on 58s as there's still three 6s and two 7s unaccounted for.
pin looks super dangerous. the 4 is probably safe but that 2 is not.
actually what looks less dangerous here is the man tiles, specifically 4 and 6, so i'd go with that if i wanted to fold. if you don't want to fold, probably i'd go with 5s.
how did it turn out?
>>
>>15279974
All your hand looks awful from a defense standpoint, but pushing is equally awful since it's either a 3tile 6sou wait (9sou fucking up your yaku) or a furiten pair wait.

Shit. I'd go 4man, but it's a crapshoot
>>
>>15279974
Well, I wouldn't have called in the first place, because of the chance of furiten if you drew a 9s. But at that point, I'd say fuck it and discard the 8s.
>>
>>15279974
4p

your hand aint worth shit
>>
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>>15280073
>>15280135
Like a dumbass I dealt into the biggest hand. I wasn't sure about putting down any manzu tiles because I thought dealer was aiming for honitsu but now that I look at it again they are the least dangerous according to everyone's discards.

>>15280196
I called to avoid the noten payment, if I happened to draw a 6s it would've been a bonus.
>>
>>15280234
>I called to avoid the noten payment, if I happened to draw a 6s it would've been a bonus.

That's usually understandable, but in this scenario you had a dealer with a doubleton + another call, and with no visible dora in the table. Calling reduces the tiles you can fold with, while also reducing your will to fold since you're in the pushing mindset. Sometimes it's best to just fold.
>>
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>>15280234
Just looking at the board before the reveal, I would've said 7 sou. You keep tenpai and it's suji to the dealer who is almost certainly in tenpai.
>>
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2:0
>>
>>15281880
make it 3.0
>>
I'm so depressed.
>>
2:0
I demand a rematch.
>>
Still 2:0
>>
3:0 now
>>
the losses put more beers in my mouth
>>
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>>15282731
Are you the drunken master?
>>
>>15281097
Does Sega Mahong actually say "dora kyuu"?
>>
>>15282857
I believe it says 'dora dora' for 2 dora or the numeric value of the dora you have, but I usually play muted so I can't remember for sure. Not sure how high it goes, since you can get some ridiculous dora counts in theory, though.
>>
>>15282803
one of those. the former
>>
How do I get courage to fold?
>>
>>15282857
dora hachi, and it does
>>
i hate people. the french are the worst
>>
>>15282954
Wrong thread?
>>
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I think I needed 1 more dora for a full Saki.
>>
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>>15282993
It's okay, I got you.
>>
http://tenhou.net/0/?log=2016052412gm-0089-0000-xb39595684a52&tw=0

please criticize. i only dealt 2500 points in 13 rounds and still ended fourth. luck only goes so far so i clearly fucked up in a way i'm not really noticing.
>>
>>15283069
E1 you abandoned there really wasn't a reason to press the sex button and there was no reason to hold the 6 pin (even if you hit the 7 you are now in furiten). You would have had a 5543 the very next draw which as dealer is certainly good enough for dealer riichi.
>>
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>>15283069
>>
>>15283092
true. i realized reaching was a mistake as soon as i did it, but didn't notice that previous mistake til now
>>
>>15283092
E2-1 I would have bailed (it wouldn't have mattered here but still). You weren't going to make anything and dealer is obviously close to tenpai with an open hand.

Probably didn't need the sex button on E4, but that's more a playstyle choice.

South 3 there was no reason to drop the 4 man that early 2344 is a really nice shape. You dealt in anyway ignoring that the dealer already had the other 2 567 runs. Not a huge mistake because the hand was open, but still a mistake especially into the dealer while you are in 4th.
>>
>>15283069
Your single biggest problem is your tendency to wreck your hand as soon as you reach iishanten. It's as though you've already decided on the final shape of your hand and won't accept anything else. You won't always get your ideal tenpai. Learn not to do this and you'll avoid a lot of backfired discards, and you'll be able to complete hands more often.

The next biggest problem is that you pretty clearly go on tilt when things don't go your way, and your overall tile efficiency takes a nosedive as a result. You also riichi when you shouldn't.
>>
>>15283132
>>15283169

great advice. thanks a lot.

i'm guilty of going on tilt. i became pretty frustrated during that game and it showed. i also tend to become pretty desperate when i'm fourth, which doesn't help to get out of it.
>>
>>15283069
>i only dealt 2500 points in 13 rounds

Yea, but you're also yakitori. You need to win a hand or two to avoid sinking. That's assuming no one fucks you royally.
>>
>>15283069
>i only dealt 2500 points in 13 rounds
You also didn't win a single hand in 13 rounds so why wouldn't you end up in fourth place?
>>
>3:0
>>
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I don't know why I find this so funny.
>>
>>15284828
Super Aryan
>>
What are your thoughts on ura suji?

It seems to be controversial but I find it useful when defending
>>
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>>15284828
>>
>>15284828
Hitler did nothing ron
>>
Where do I see my replays?
>>
>>15285410
You have to access the Tenhou database.
>>
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Probably easiest method. There's another method but it requires slightly more clicking and I'm about to fail this upcoming phone interview.
>>
>>15285440
>>15285410
Meant to quote blah
>>
>>15285444

Thanks.
>>
>>15272524
so who won in the match of Tenhoutop vs MJAssociationPro?
>>
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>It's an "everyone gets ippatsu tsumos on hell waits while you can't even make it to tenpai" episode
>>
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>>15285660

>do nothing for the first 3/4 of the game but never deal in
>get two good hand in the last rounds
>win
>>
>Riichi on second turn
what
>>
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Would you fold or not? WWYD?
>>
>>15287090
East 1 and a no-yaku iishanten? Fold, even as dealer and even though shimocha can't have daisngan due to two chun in the discards.

Just let kamicha and shimocha deal into each other
>>
>>15287090
Your have nothing worth risking. Fold. 2sou is probably safe
>>
>>15287090
Fuck yes I'd fold, it's only east 1 and you're up against a potential dai san gen, but even if not it'd be a mangan at least, and a riichi from kamicha. Let them duke it out by themselves,
>>
>>15287090
Fold. Is 7m safe against shimocha? That sudden 6m discard is suspicious.
>>
>>15287090
I'd probably toss the 1m and go for a toitoi. It's still early and folding is probably the smart thing to do but I wouldn't think like that in the middle of the game.
>>
>>15287187
>>15287180
I'd go with the 7s first. Suji and since you're holding two, it's less likely to be part of a shanpon.
>>
>>15287195
6s is better. It's furiten for shimocha and double suji for kamicha.
>>
>>15287090
Next time, turn the highlighter off.

Nevertheless, you're faced with a riichi and one guy who called 3 times -- two of which are sangenpai. So yea, you fold the fuck out of this one.
>>
>>15282892
Actually, it's fear that can be used a guide towards folding. After all, you're using caution. Players who aren't scared - either through necessity or ignorance - generally don't fold.
>>
>>15272524
>it's an 2 and 4 dan are in ippan while i'm trying to finally get my second account in jokyou episode
>>
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>>15287853
You know what you have to do.
>>
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>>15287877
>>
2/4

Time to Q
>>
>>15287513
But I am scared
I'm afraid that I won't win any points so I push the shit out of my hands and deal in sooner or later
>>
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>>15288290
One thing you need to realize with mahjong. You don't need to win every hand. Just the ones, that give you the best chances of scoring.
>>
Forever 2:0
>>
...Forever 3:0
>>
>>15287853
Sounds like an easy episode
>>
What rate do I need to make gains? 2.5?
>>
>>15289127
By the way, I mean long term
>>
>>15285540
It's not over yet, they're gonna play 2 more or something
I think ASAPIN and some other tenhou guys are leading, pros are in the middle and a couple of tenhoui are dead last
>>
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I don't know why but suddenly I just lost all my motivation and confidence in playing. I'm feeling lost.
>>
>>15289500
Meh. Happens sometimes. I take fairly lengthy breaks from Tenhou every now and then. Helps against burnout.
>>
>>15288950
Not that guy but it's a bit of a problem when there are borderline R1800 3 or 4 dans in ippan. I actually have to put up a bit of a fight when I just want to inflate my R as much as possible.
>>
>>15278532
Richi, ippatsu, tsumo, ipeikou, dora 4. Hane.

Nice
>>
>>15288295
This is elementary. If somethung looks dangerous, just give up and throw out safe tiles. A battle isnt worth the risk unless the points are high
>>
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>>15289937
>>
>>15289937
>hane
Look again champ.
>>
>>15289127
Depends on dan level.
>>
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You know the drill
>>
>>15290090
Is this a trick question?
>>
>>15290090
Push.

Haku isn't safe, but you're trailing in points and this could really turn things around with your strong wait
>>
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>>15290142
What were the chances, I wonder
>>
>>15290182
Given the circumstances I would've probably done the same thing, you just got unlucky considering all his yaku were dora except for the riichi.
>>
>>15290244
Dora are not yaku.
>>
>>15272731

zawa zawa
>>
3:0
>>
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Well shit.

Somehow managed to come back and win, but I really didn't see that one coming. Guess I could have bailed, but with only 1 call I figured he wasn't even in iishanten.
>>
>>15292862
I don't think you really had the hand to bail. You have 7m and maybe 8m since he didn't call it. Two turns -might- buy you enough time to get more safe tiles, but it could just as likely not. Your hand wasn't looking bad, either, so being hesitant to bail is understandable.
>>
How long does an established account last before it expires because of inactivity?
>>
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1:0
>>
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>double riichi ippatsu tsumo aka dora tanyao
Fucking lesbians ruining my games
>>
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>>15293467
>those discards
>>
>>15293560
Chinesrahjong doesn't take them into consideration
>>
>It's a "Guy in last wins three cheap hands to close the game without coming anywhere close to reaching third" game

It's even more frustrating than me not being able to win those hands to climb into first.
>>
>>15293586
Then how do you defend
>>
>>15293615
>you want to win
>too bad, here chicken hand
>>
>>15293611
Sometimes you just want to throw in the towel Anon. No need to suffer as dealer takes his sweet time buffing his score with endless renchans.
>>
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Why would shimocha do this? There's no suji trap to speak of, people already think he's going for honitsu, and 47s wait has 1 more live tile than 4m wait.
>>
>>15293897
My bad, 4m wait only has 3 live tiles to go out on while 47s wait has 5. Even more baffling.
>>
>>15293897
Hora hora get dora.
>>
>>15293897
>>15293902
No, I can't count. 4 tiles for 47s wait. I'm going to bed.
>>
File: 2605.png (848B, 35x201px) Image search: [Google]
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Not. This. Shit. Again.

I can hear that misery song by Green day playin.
And dem 4th place comin.
>>
>>15293897
He was probably rushing to tenpai but drew the 4m. Would you really put down a live 4m in that situation? Two people have their hands open and your toimen hasn't put down any manzu tiles.
>>
>>15293897
Waiting on the dora gives him Mangan instead of 7700 or 9600 (if he tsumos). Plus, dropping the dora that late into the game against two yakuhai open hands is risky because people are most likely to wait on it.
>>
>>15293897
>people already think he's going for honitsu
He discarded 4 man tiles, what kind of honitsu is that?
>>
>>15294382
Ron on 7s would also be 50 fu, so 9600 points. Pretty good corner case example.
>>
>>15294483
Ron on 7s isn't 50 fu, it's 40 fu. 20 from winning hand, 16 from open 1m kan, 4 from open ton.
>>
>>15294509
10 fu from ron
>>
>>15294555
That's only for closed hands.
>>
>>15294509
2 fu from pair wait.
>>
>>15294555
You don't get any fu from ron unless your hand is closed.

>>15294579
This is correct. I guess I didn't really read what you said carefully enough, sorry.
>>
>>15294589
Don't worry about it, friend. I should maybe have mentioned explicitly why it's 50 fu, as that is easy to overlook.

Case in point that it's a good example, though! I should save it so I don't forget it.
>>
It seems at least one person quits per game in ippan. No wonder you have to pay to go to joukyuu before 1-kyuu, this seriously blows.
>>
>>15294788
It is a little annoying but just focus on not coming in last when that happens. Much easier than normal, since the rager has a higher chance to deal in, in theory.
>>
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>>15294450
Guess I was thinking about earlier in the hand. When I drew the 7m, I thought he was gunning for honitsu so I turned off my brain and bailed. Need to fix that.
>>
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I fucking knew it was coming, but still
>>
>>15295254
Why didn't you fold you double nigger.
>>
>>15294932
Well, that player is dealer and made three calls strongly hinting honitsu. Y'can't take that for granted.
>>
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2:0
>>
http://tenhou.net/0/?log=2009072911gm-0009-0000-x52602c2fe53e&tw=1
A real man always calls riichi even when he's not in tenpai.
>>
>>15296516
WTF WHAT THAT?
>>
>>15297057
It was a very old bug.
>>
I want to play with /jp/ but everyone is good, I'm scared

where I can practice and do my bad plays without being bullied? are jap apps safe?
>>
>>15297316

http://www.gamedesign.jp/flash/mahjong/mahjong_e.html

Keep playing until you feel comfortable enough to play humans.

And don't fear the apps. Go ahead and install 'em.
>>
>>15297316
Use the Game Design one, Maujong for mobile is ok too. You can even play vs computers mode on Tenhou.

As long as you know your yaku you can jump into Tenhou. Ippan (the first room) is filled with terrible players. You might need to throw away the account eventually, but you should be fine.

7447 is anywhere from high ippan to low tokujou (3rd room) depending on who is in there.

If you afraid of getting reamed by 7447 players, hold off until you can get to 1 Kyuu.
>>
>>15297316
get an account and go to ippan (tenhou)
>>
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>>15297316
>I want to play with /jp/ but everyone is good,
>>
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Looking at the starting hand, this was really far-fetched, but I just knew it was meant to be.
>>
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>>15297401
Lucky you
This is what happened yesterday when I thought I had a sure win hand
>>
File: sbt.png (299KB, 709x602px) Image search: [Google]
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Fuck this shit.

Every time I aimed for 1st place. Every fucking time.
>>
>>15297836
deal in less.
>>
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>that moment when you realize god hates you and you should have kept that fucking 9s
>>
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>>15298105
>>
>>15298105
>>15298111
Yea, you fucked up a yakuman. But don't worry about it.
>>
>>15298252
got second place anyway (toimen disconnected during shimocha's turn as dealer in south 3 and shimocha scored big). there will be more yakuman eventually
>>
>>15298105
You mean 9p?
>>
File: llf4.png (781KB, 1400x1050px)
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>>15298067
Not sure which one be the culprit.
I've been winning 2-3% less since 3dan without much difference in deal-in rate. It went up a bit after I played recklessly.

In fact, maybe I should play even crazier. Need to get yakuman'd at least once.
>>
>>15298580
So what's your deal in rate?
>>
>>15298664
Somewhere around .130, I think. Winning rate ~.230
>>
>>15298698
Lowering your rates to .100 and .200 is better in long term
>>
>>15298733
If you like getting tsumo'd into third place or last, maybe.
>>
>>15298739
Yeah dealing into an occasional haneman while pushing with 2 han open hand is much better
>>
>>15298733
Dunno man. Keeping .110 was extremely painful.
But I'll learn to thankfully accept those 2nd places. That should get deal-in rate lower.
>>
2:0 niggercunts, let's get the show started.
>>
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Guess how many points this hand was worth?
>>
>>15299040
You played into kamicha's riichi chiitoitsu dora for mangan.

Thus, your hand is worth -8000.
>>
>>15299092
I forgot to add in ippatsu.
>>
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>>15299092
Would be a nice story.
>>
>>15299040
South gets a Kokushi, so 32,000.
>>
Eternal 3:0
>>
>2:0
>>
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Well, my final results for the MJ Grand Prix. I missed the cutoff for the current top 50 by 15 points, but I'd likely have gotten bumped off by someone else before the event ends anyway. Regardless, I'm pretty happy to have done this well.
>>
>>15299113
why the hell would someone drop a red five on the same turn someone declares riichi? also toimen had single nan, ton and shaa, an still drops the red five!? wtf was he pushing for?
>>
>>15300003
This lends strength to the theory that the average 7447 player is better than the average ippan player.
>>
>>15300044
for sure
>>
>>15300044
That goes without saying. Most ippan players have some sort of severe brain damage.
>>
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By then toimen had ragequitted, but wow.
>>
>>15300632
I want one of these ragequitters to go back through the replay of them losing and see they missed a tenhou.
>>
>>15300632

you can wait on the most stupid tiles when there's a ragequitter and still count on the disconnected asshole to tsumogiri that shit
>>
>>15300697
has to have happened at some time
>>
>>15300753

>8 people in lobby
>only 2:0

Do you people even play mahjoing or just talk about playing Mahjong?
>>
>>15301090
I've never played mahjong I just idle in 7447 and pretend like I have.
>>
>2:0
>>
0:4 never
>>
3:0
>>
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>Make new account
>First 10 games are seven 2nd and three 3rd places
Well, I guess there are not many lowest rank players with 1551 R.
>>
3:4!
>>
for all those tokujou players here, how much time did it take for you since you started playing to reach it?
>>
>>15301989
3 weeks. It depends how much you play though.
>>
>disconnect
>someone else takes my spot
Fuck fuck fuck.
>>
>>15301989
8 months. Took me less than a month to get to 3 dan, but I was stuck there forever. I downranked once and was 1 game away from downranking a second time.
>>
Damaten is a disgrace to humanity.
>>
How long do you have to wait for account stats to reset? Is it a year?
>>
>>15302330
how's that? a year without playing?
>>
>>15302330
After 180 days your account gets deleted if you meant that?
>>
>>15302367
>>15302375
Yeah that's what I meant. After that you can register the name again, right?
>>
>1:0
>>
>>15302379
>>15302375
you have to pay to not have it deleted?
>>
>>15302661
Only if you don't play for a while.
>>
>Barely survive and pull mangan on south 4 in two seperate games to salvage 3rd
I guess I just don't have the flow today.
>>
>>15302680
Likely 4th place games that you salvage into 3rds are the most valuable kind.
>>
If you have a 4-6-8 shape and discarding one of them puts you in tenpai are you supposed to discard the 4 or the 8? Also is it better on Tenhou to get mostly 1sts and 4ths rather than 2nds and 3rds?
>>
>>15303632
4 insta-richi or 8 dama if you have no yaku/dora
>>
>>15303632
Discarding 4 gives you a suji trap, discarding 8 lets you use a red dora if you draw it. If you don't have a sanshoku and neither 4 or 8 are dora, you should go for the one you think has the highest chance of being dealt.

In Tenhou, if you're trying to increase your Rate and rank up, getting anything but 4th place is your goal, due to it having the largest penalty.
>>
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>mfw, generally losing all week
>>
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Hhhhhhhhhhhhhhh.
>>
>>15304432
Inb4 4th place
>>
>オーラス, in 3rd place
>early tenpai, know I should aim for gyakuten into 2nd
>ron off of 4th place and settle for 3rd

christ i'm such a pussy
>>
>>15304155
You'll turn it around, monkey.
>>
>Get 4th twice yesterday
>Takes 3 1st and a 2nd to even get back to where I was
These higher dan ranks are annoying as fuck
>>
>>15303632
Discarding 8 you can draw 7 or 3 to get a ryanmen, while discarding 4 you can only draw a 5 for a ryanmen.
If you're not going to insta-riichi you should discard 8.
>>
I think mahjong guides for beginners should stop teaching people about suji and shit. It's honestly not that important for defense. It's far more important to know when to defend, rather than how to defend. Just dealing 100% safe tiles like furiten and impossible waits gets you so far you won't even need suji until you're experienced enough to be able to reason out defense strategies like that on your own.

I think if you start focusing on things like suji too early you'll start playing like "oh maybe I can still push this hand since the tile I need to discard is suji". That sort of thinking is what you have after you've lost 10 games and are seething with rage thinking you're gonna win back what you've lost. It's what you want to avoid. People would benefit more from advice like "betaori if someone riichi's before you".
>>
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>>15306833
>Discarding 8 you can draw 7 or 3 to get a ryanmen
If you want to be in furiten this is great advice to follow.
>>
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>>15307444
>>
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>>15304432
By posting that, you might have jinxed it. But good luck with that.
>>
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You don't see that every day.

http://tenhou.net/0/?log=2016052911gm-0061-0000-cd741e1f&tw=3
>>
>Started month
14+10+14+6
>Currently
20+19+17+14

This last week has been brutal. I've lost 240 pt.
>>
>>15308454
6 dans bust a decent amount. It's the ragequit that's unacceptable.
>>
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Sometimes it just isn't your day.
>>
>mfw played on alt and got discouraged
>went back to main with shit stats
>forget to switch rooms
>"oops i'm in joukyuu"
>win 5 times in a row in this tonpuusen game

Maybe he went in there by accident, too, but there was some other 4dan r1800. I wanted to bust him out but it didn't happen.

http://tenhou.net/0/?log=2016052913gm-00c1-0000-aff30392&tw=1
>>
http://tenhou.net/0/?log=2016052913gm-0089-0000-7193d01a&tw=2

Making a comeback is super satisfying. Got 25 R for the win so now I'm more or less around where I was last month. Also posting stats for the month so I don't waste a post with them later.
>>
>>15308991
>ron rate is higher than win rate
Get your shit together fampai
>>
>>15308991
Call rate is almost double what it should be. .300-.400 is pretty normal. Riichi rate is a little low, but that's because of all the calls.

You deal in way too much. This isn't an immediate problem if you are winning a lot, but you aren't. Read up on tile efficiency or post some replays so we can insult you into better play.
>>
File: azu_drop.jpg (125KB, 567x850px) Image search: [Google]
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Hella crazy week.

I'm seriously considering a month break.
>>
>>15308991
Your deal in rate is way too high. I assume you never defend
>>
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>>15304432

Phew!
>>
>>15308483
>this month

10+7+6+8

I'm hovering around even, but stabilizing.
>>
>>15308483
>L7447
1-0-2-3
>L0
0-0-0-0
>>
Can you hear the wind whisper? It's saying 1:0
>>
>>15294835
I can't fucking get out of here, I'm stuck in ippan. The quitter is always killed before my dealer turn, leaving me either in 2nd or 3rd. I should play tonpuusen instead, maybe people are less likely to quit there.
>>
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>tenhou is down
>>
>>15312773
For 4 hours too. What am I supposed to do now?
>>
>>15312773
I have to open SMJ because of this
>>
alive
>>
>>15312818
support indie open-source mahjong developers:
>>15274659
>>
File: 1370063952512.png (2MB, 1920x1080px)
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>Tenhou is back
>no one is on

C'mon niggas. Let's play
>>
>>15309122
Sounds like somebody's been tilting too much
>>
Haven't played in days
TONIGHT'S THE NIGHT
>>
>>15308454
That flow in E4
>>
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>>15313903
Way too much.
Losing riichi battle is almost guaranteed and these 4-5dan R17 keep pulling deus ex gyakuten out of their asses.
>>
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>>15313691
>that resolution
yikes
>>
>>15301989
2.5 years. But in one of those years I only played the flash game.
>>
>>15301989
My current run. Almost 4 years.

If I were to start a new account, I would probably bring that new account back up within 4-6 months.
>>
>>15309990
You shouldn't be stuck in ippan even if people quit all the time. Just play enough games and you can probably win 10 games on luck alone.
>>
>>15313944
...last night was not the night
>>
>>15314870
how many games do you play a day?
>>
File: shittystats.png (4KB, 237x111px)
shittystats.png
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what can you say about my awful stats? what's too high? what's too low?
>>
>>15316527
Stats actually aren't that far out of line. You deal in slightly too much. Your call rate is a little high, but it's not unreasonable.

The bigger problem is you don't get first very often. You need to focus on making bigger hands.
>>
>>15316153
About 4-5 games per day. With some breaks in between, especially when in a slump.
>>
2:0
>>
>3:0
>>
>>15318208
3:0
>>
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Wow
>>
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>>15318499
>dama in 7447
>auto-win button not activated
>didn't ron Corak
I'd call you a tryhard but you don't even have a rank
>>
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>>15318499
>Multiple people dama in 7447
>>
>>15318499
what the fuck is that? why didn't you ron?
>>
>1:0
>need someone to play :c
>>
>>15318499
Mind games?
>>
im new to mahjong and i say i think i throw too much valuable hands and making furiten like there's no tomorrow.

Also my first match
http://tenhou.net/0/?log=2016053111gm-0009-0000-6db884ee&tw=3
>>
>>15318771
terrible, you seems to only know honitsu and had a chitooi by accident. Learn more yaku. also don't open your hand if it's not the beginning or when it can get you in tenpai. And single wait after all those calls are super risky

Luck won't last forever
>>
>>15318806
alright thanks
>2:0
>>
>>15318499
...did you just riichi with your winning tile?
>>
>>15318771
The hand-formation specific yaku that will be of most use to you as an early player are tanyao, pinfu, yakuhai, kazehai, toitoi and honitsu.

These are pretty easy to understand and a common way to build fast effective hands, depending on context.

The op has useful links for beginners. Use them
>>
>>15318927
I can't really recommend toitoi, personally.
>>
File: 1 Hiro.png (159KB, 632x571px) Image search: [Google]
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It's time.
>>
>>15318771
if you're actually throwing and folding (out of defensiveness, not ignorance) you're already on your way to improving

even once they learn the yaku it's hard for new players to get over idea that their precious hand is always "special" and there aren't three other players who are in all probability in the same or similar stage of development as you, most likely with at least one being faster

it's a complex feeling when you wreck your baiman iishanten against a cheap riichi but find out that it was the correct choice
>>
>3:0
>>
File: 8man.png (462KB, 734x630px)
8man.png
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disgusting
>>
2:0
>>
>when you riichi with five doras and a ryanmen wait and some asshole wins with a dama tanyao nomi
>>
I think tonight was the exact moment when i went from mediocre player to full retard : (
>>
>>15319595
What happened?
>>
Fighting hard for second can be a thrilling ride
>>
>>15319598
pfff i don't even know. i ended up fourth in i forgot how many games in a row and went through a good percentage of my points. two weeks ago i was one win away from 3rd dan and now seems like an impossible goal. feels like i'm doing the opposite of learning.
i know that probably i'll play again tomorrow or the day after in a better mood and play better and win a couple of games, but what good is that if what i do is win once and lose twice? mahjong is all about consistency and it looks like i have none.
so, nothing serious, but i needed to vent. fuck this game.
>>
>>15319595
>mediocre player to full retard
That's me every game.
>>
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Pretty okay, I guess.
>>
>>15319729
That's not very good.

Your deal-in rate (.178) is way too high. Your hand completion rate (.175) is way too low.

Are you always pushing for specific yaku or something?
>>
>>15319740
>Are you always pushing for specific yaku or something?
That's surprising. The answer is probably yes.
Like when I saw itsuu, I'd pursue it to the end of the earth.
>>
>>15319729
>pretty okay
>0.76 first place
>average 3
>those rates
I hope you were ironic
>>
>>15318806
>>15318927
>>15319076
Ok i have tried but i hope this works
http://tenhou.net/0/?log=2016053111gm-0009-0000-b562887c&tw=2

i think i made good progress
>>
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>>15319853
I think you're kidding yourself.
>>
>>15319853

E2: Why discard 8m when 2p passed?
E3: Why push when you already discarded 1p?
S1: You don't even having a yaku. Why are you opening your hand?

Study up on tile efficiency, yaku, and defensive play.
>>
>>15319624
Here's a tip from someone with no natural talent.

If you got 3rd, play again. If you got 1st, 2nd or 4th, stop for the day.
>>
>>15318499
>>15318567
>>15318644
>>15318712
>>15318896

>People posting your game and then other believing the person who posted was the player

Honestly, i clicked the wrong button, was kicking myself for the rest of the game, lost all desire to play after this hand and it actually showed if you were in this game.

I didn't ron because i was going to greed the Suu an kou.

But if you want to instead think otherwise i can just say i was going for Ura or free sex was too strong.

>giving people shit for not having a "rank"
I've said before i don't care for ranks or ratings. I don't see the need or requirement to have one.
>>
>>15320058
Excuses, excuses.
>>
How was everyone's month?
>>
>>15320082
>27 wins

Shit's rigged. How much did you pay the owner of tenhou for that?
>>
>>15320058
So you don't want to play with people outside of 7447 hugbox?
>>
>>15320090
Let's just say I've got about 85 years worth of premium, if you know what I mean.

Also
>1:0
>>
>>15320058
>i clicked the wrong button
That's all you needed to say, chill out.
>>
>2:0
>>
>0:4
Every fucking time.
>>
>>15320244
I'll queue with you, you colossal faggot.
>>
>>15320259
But I don't want to play with you.
>>
File: eijika.png (8KB, 199x200px)
eijika.png
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I guess not going with that 7447 game was correct after all.
>>
>>15320548
Holy shit! Link that replay now!
>>
>>15320668
http://tenhou.net/0/?log=2016053121gm-0089-0000-4afbc012&tw=2
The flow can't be any realer.
>>
>>15320731
looks like kamicha didn't like that double ron
>>
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>>15319729
During my first 6 months of mahjong, my stats looked like that too. Years later, I am much better at the game.
>>
Been playing the singleplayer flash game for a couple days. Should I make sure I know all the yaku before switching to Tenhou? I'm completely clueless on reading other players discards and playing defensively. Against the NPCs I feel like I win one round out of a dozen hands and generally end up last place in most games.
>>
>>15322538
Depends on your goal with playing, I guess. If you want to have a better chance of winning/improving then knowing the yaku is rather important because it will help you build hands worth more as well as avoid dealing into bigger hands (ideally).
>>
>>15322660
Thanks. I will keep working on them and practice a bit more before I start playing on tenhou.
>>
>>15322538
Knowing your yaku makes you more versatile with your hands and helps you establish your goals early in a round. It helps you distinguish what hands are allowed open and what are allowed close, making you less prone on mistakes in calling tiles, something that you will see more often in higher-level matches.

Defense-wise, it enables you to deduce what hands your opponents are going after like the common honitsu and tanyao waits.
>>
>0+0+0+2
Well that's always a nice way to start the month
>>
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>>15323501
You're not the only one
>>
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3:0
>>
Ok its official....im playing because i relied mostly on luck rather than skill

Kill me
http://tenhou.net/0/?log=2016060109gm-0009-0000-cad0099c&tw=3
>>
>>15324077
Analyzing ippan games is a waste of time in general, but you definitely need to read about tile efficiency and uke-ire. For one, don't discard middle tiles before dragons and drop valueless winds before terminals. Try Daina Chiba's book
>>
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>>15324077
Didn't watch, but luck will always be a factor. Skill is just another word for experience, so take your lumps and learn what you did wrong. Read up on things like defense and tile efficientcy. Feeling frustrated is good, harness this into a drive to improve and you won't stagnate.
>>
>>15324077
Also, you can play vs bots to practice specific aspects. Don't try to win since you'll only get stuck in bad habits, but have a few rounds where you do nothing but defend and try to infer what types of hands they are going for.
>>
>>15322538
>Should I make sure I know all the yaku before switching to Tenhou?
I jumped right into Tenhou not knowing the yaku. But that was years ago.
>>
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I called chii here to get into tenpai, but I ended up choosing the wrong sequence.

Was I just unlucky?
>>
>>15324762
>>15324779
>>15324798
Yeah i think im more focus on winning rather than making a good hand and defending/reading tiles.

I'll try to do that with bots...

>offtopic
>for some reason from my 1st battle it goes from 1,2,3,1,2,3 places respectively
>i just hope i don't use this as a basis for my performance in tenhou

Also im reading>>15324762 for possible hand creation and safe discards when someone is gunning for ippatsu although even i jumped the gun playing this game because i watch a certain weeb chinese cartoon that doesnt mean im entitled as one of the luckiest person playing mahjong...

Anyway will try to practice more

Also does this game gives you 10 prerequisite games before you designated to a rank?
>>
>>15324889
No, you need to register an account lol. That's why you haven't ranked up at all and that's why your R hasn't changed.
>>
>>15324762
Basically. Anyone who isn't even a dan level player are better off just playing the game and not worry much about shit. Just play and eventually learn the game.
>>
>>15324901
oh...i see

well its not like im playing for ratings anyway...i just play for fun
>>
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>>15324917
>i just play for fun
Yes. Keep it that way.
>>
>>15324917
Ippan is not very fun
>>
>>15324888
No, you choose which tiles to chi when you make the call. Mouse over to the other part of the sequence and it will highlight what is exactly being played. Similarly you can choose whether to kan or pon based on which tile you select.

Also it really doesn't matter with that situation. It's ippan and D is almost certainly going to win. You need a monster or a direct hit.
>>
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>>15325377
I know how to make a chi. Please don't assume things.

I was asking if it was right for me to make a 567 sequence with the 5s instead of 345. I would have gotten a direct hit if I chose 345.

Either way I scored a dealer manga tsumo which secured my second place but busted toimen out. If I had just one ura-dora it would have been a gyakuten. So it's just pointless.
>>
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Mahjong is fun !
>>
>2:0
>>
>>15325377
I spent my first few months thinking when that thing shows up I can't chi the tiles. I realized that's how it works and it blew my mind.
>>
>>15325503
>two 2nd places and no 4th

Damn anon be thankful. I would stop playing for the day if I'm that lucky.
>>
>Forever 2:0
>>
>>15325472
>I was asking if it was right for me to make a 567 sequence with the 5s instead of 345.
Well, in your case, you equally could've gone one way or another. And like in many decisions in mahjong, things could've easily gone the other direction.
>>
>3:0
>>
>>15325472
I would have made the same call. With three of the 3s, two of the 1s and two of the 4s visible, you'd think the 2s would end up a bit isolated, so I'd aim for that one.

But Mahjong is a game where making the right decisions doesn't necessarily mean things will work out.
>>
>start the month
>0+1+0+1

Fuck this shit.
>>
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http://tenhou.net/5/?log=2016051320gm-00c1-0000-3e439565&tw=2&ts=3&js=1

I was looking through Tenhou's yakumans earned list and found this.
>>
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>>15326677
It still baffles me that someone would do anything but fold in that situation

I wish I played against players like this when I had yakuman
>>
>punk who quitted after one hand discards my winning tile
>would be a baiman but he only has 700 points
>if i took it i'd only be second
>skip it hoping toiman would think it's safe and deal it later for a gyakuten
>round ends
>everyone else is in tenpai like me
>punk busts out
>i remain third

if this wasn't ippan i probably have taken it. sucks that i only got to win one hand before being forced to fold against rampant tsumos.
>>
>>15327232
toimen, too.
>>
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>tfw you come back from a game where shimocha got a dealer haneman right in the very beginning
It ain't over till it's over lads.
>>
>>15327240
>tfw you win a dealer sanbaiman and still can't catch 1st

Sometimes it's just over.
>>
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>>15327240
I almost got killed by tsumo the entire game and then this happened. Coming back from the dead feels so good.
>>
>>15327173
Remember that everyone can see that the hand is double yakuman. In case of tsumo, the guy who dealt in would go bust in fourth place anyway. He was iishanten when he dealt in, so it's actually kind of understandable.

That 2p looks super spooky, though, so I can only imagine I would have banked on them not getting it and bailed all day long.
>>
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Shit like this is what makes mahjong fun.
>>
>>15327259
Things like these are why I don't understand why people ragequit when they get ron'd to hell and back but still survive. When you're this far behind all your inhibitions vanish in thin air and you just start playing like a madman, making it in its own way fun even though it's a state you'd never want to be in. Gotta find ways to relish this kusoge more.
>>
>>15327232
second is good. if you're third and can finish right there and finish second, you should take it always.
>>
How is this furiten? Right dropped 1m and I could pon or ron it, but ronning told me it's furiten.
>>
>>15327878
Because you have a Pei in your pond. Any wait being furiten = all waits are furiten.
>>
>>15327901
rip, thanks
>>
Fuck everything.
>>
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>>15328708
My friend of color.
>>
>>15328708
What happened? Dealt into a big hand? Lost your early lead to unstoppable tsumo rampages? Misclicked?
>>
So how do I get this sort of game sense? I've played a few games and I just seem to focus on making hands with what I have an not really spreading out based on what has been put out and such.
>>
>>15329190
I dealt into an open haneman. I was under the assumption that one of the tiles dealt from 2 turns ago was safe. It was not. I could've easily broken up my 1 han hand but I keep making the same mistakes.

>>15329226
Learn how to fold.
>>
>>15329226
You'll pick things up as you acquire experience. When keeping up with what's going on in your hand isn't that much of an issue anymore, you'll automatically start paying attention to what has been discarded in order to find the paths with most useful tiles remaining.

Until you're comfortable with building your hand, don't overthink defense. But since not defending at all is both boring and ill-advised: if you're not tenpai and someone declares riichi or has made two calls with multiple dora, start discarding safe tiles. Just a rule of thumb.
>>
>>15329247
It happens. Unlucky how they probably received the necessary tiles to set up said wait right after the tile was discarded. I know I've dealt into hands like that.

>>15329226
Keep track of where the dora are, pay attention to the tile discarded after someone calls chi. Note whether or not one player is discarding one particular suit (could be honitsu or chinitsu). There's more, obviously. It gets easier. When I started I was only looking at my own tiles, too.
>>
>>15329247
>>15329358
>>15329378
Onwards with the grind then
>>
>>15329595
Don't get upset if people get huge hands when you're stuck struggling to reach tenpai. Everyone will have games like that. Online mahjong is about consistency over the long term, I feel. Also, don't let the results of one game carry onto another game. New game, new beginning. If you made a mistake in a previous game, acknowledge the shortcoming and keep going without letting it weigh you down.

Good luck.
>>
scored a great comeback from 4th place on first game of the month. hope june will be better than may.
>>
>>15329883
I'm currently just messing about with the gamedesign one, whilst I'm not getting massive hands its pretty fun to play and think about what I can do.
>>
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>>15329965
>pretty fun to play
I remember the times when I had fun playing this kusoge. It seems so far away now.
>>
>>15330419
Isn't it fun when you make a gyakuten or when you score a dealer haneman?
>>
1+0+2+0 = 3戦
Say i think im doing good this month
>>
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i misclicked and instead of pon i called kan. the rinshan was a winning tile
>>
>>15331164
If you didn't call kan you wouldn't have got that 4p anyway.
>>
1:0
>>
>>15331179
oh, i know, but the irony was amusing
>>
Ippan is harder than tokujou.
>>
>>15330625
3rd is what you get when you're the worst player out of the people who actually know the rules
>>
2:0
>>
>3:0
>>
>>15331332
>0:4
sadanimegirl.jpg
>>
>goes afk but doesn't disconnect
>>
Miracle rush

http://tenhou.net/0/?log=2016060218gm-0041-0000-xf33896aab2e7&tw=3
>>
>>15331841
It isn't really a "miracle" considering you're playing in ippan.
>>
>>15331841
Plenty of replays don't seem to work on the HTML5 version. Pretty sad, it's nice to look through replays on mobile.
>>
>>15331869
You're just jealous m8.
>>
>>15331869
Well tokujou didn't pose any challenge to me, if you really insist on using the 'inferior room' card based on a single game.

http://tenhou.net/0/?log=2016010318gm-0029-0000-xa9f608dfe3a6&tw=0
>>
So this is the power of 6dan.
>>
>>15332610
I sure hope that was 7447 and not joukyuu. It was joukyuu, right?
>>
>>15333354
It says the lobby in the top right.
>>
>>15333372
Oh right, so it does. I don't pay too much attention to any runes on screen as I can only "read" them.

Pains me to see people with tokujou qualifications queue in joukyuu. At least the houou folks have an excuse for queuing in tokujou when it can take more than twenty minutes to get a game in off hours otherwise. Can't imagine the 6dan was below R1800.
>>
>>15333413
I once saw a 6-dan at R1740, I felt bad for him.
>>
>>15333413
Sometimes when I switch over from one of my alts to my tokujou main, I don't pay attention and I accidentally queue up for joukyuu.

One of the reasons I was so happy I grinded to tokujou is because that means there was no chance for me to accidentally queue up for ippan.

>>15331250
Had one of those games where I only won a single 1100 point hand and was consequently fourth due to everyone getting small tsumo hands.

Then my second dealer turn came and BAM dealer mangan and WHAM dealer haneman game over.

The whole game felt like a fucking tonpuusen game since no one was above 30k points at any time until I hit my groove.
>>
>>15331957
Ippan players are the worst of the whole bunch, though.

Nice luck during your tokujou game, though.


This is what a real miracle rush would look like.

http://tenhou.net/0/?log=2016031218gm-0029-0000-47339635&tw=3
>>
>>15333563
Time for you to get into houou so you won't accidentally queue in joukyuu!
>>
>>15333906
That's my goal. To never accidentally queue up for joukyuu. Houou is the only way.
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