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Touhou Gameplay Thread

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This thread is for the discussion of Touhou gameplay. What have you been working on, /jp/?

Old thread: >>15032643
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Improving my UFO LNBs
>>
Trying to 1cc EoSD on lunatic. I finally got to Sakuya on a single credit.
>>
Rhythm Games threadfag here.
I've tried these games like once, but never really got into them.

Should I get into touhou danmaku?
>>
>>15124838
Download a trial, see if you like it.
>>
>>15124838
You'll probably get biased answers here, but I think these games are great, so I'd say yes, go for it. I suggest trying out EoSD, PCB, IN or MoF first. Remember to install vpatch too.
http://en.touhouwiki.net/wiki/Game_Tools_and_Modifications#Vsync_Patches

>>15124867
>trial
Not sure what you mean by this.
>>
>>15124762
My down arrow key broke off yesterday, rip my touhou life. Anyone play using the numpad? Tried but just cant get used to it.
>>
Cleared Phantasm for the first time! Been a while since I tried, and suddenly it's piss easy. Granted, I bombed the fuck out of the last spell card, but I captured many of the others and had 3 lives left at the end.
>>
Is there a way to focus or pause using native joystick input on the PC-98 games?
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>>15124886
Map arrows to IJKL. Or better yet, get a new keyboard.
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>>15125143
Gotta laptop :v Also havent found a way to map buttons to different keys.
>>
>>15125154
Try KeyTweak. It works, but you'll have to reboot to apply and revert changes.

You can also order a replacement keyboard online and replace it yourself. It's actually pretty easy to do that.
>>
What's the hardest stage 3 boss on lunatic? I'm training my IN stage 3 in preparation for my 1cc, and used to think that Keine was hard, but now I only find one of her attacks difficult: her first spellcard.
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>>15125168
Autohotkey is what the man wants.
>>
>>15126073
except for her first spellcard all of them are completely aimed/static or easy(three treasures country)
>>
>Old thread: >>15032643
Oh please don't try to turn this into a general.
>>
>>15126073
Kagerou.

>>15126099
What's the problem?
>>
>>15126169
>What's the problem?
Generals suck.
>>
>>15127726
God damn man we just went through this shit a while back in the fumo thread.
What makes a general shitty? What makes a recurring thread about a general topic like touhou games different from a general thread? Very little, really. Do you think that linking to a previous thread is going to run these threads down the path of ruin? Get the fuck over it.
>>
>>15126073
doremy
>>
Tried playing in 90 FPS for the first time, then in 120 FPS.

240 FPS was plain silly, although I managed to capture one of Alice's spell cards. Even with 5 continues I didn't manage to make it past stage 4. At some point I just couldn't even bomb fast enough to survive.

It's fun though.
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I finally broke 500m in EoSD Lunatic scoring with ReimuB.
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>>15133704
congrats man
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>>15133704
What would a clear have given you?

700m soon?
>>
>>15126099
The old thread has been linked in the OP since forever.
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>>15134692
Clear would have been ~520m. Seeing as how the (legitimate) WR is a little under 670m, I doubt I'll ever have the skill required for 700m. I might be able to hit 600m if I put enough time into learning the more advanced scoring strategies and grinding credits, though.
>>
I 1cc'd IN on hard a while back. Should I grind lunatic or try some of the other games?
>>
I was about to capture scarlet gensokyo when I bombed accidentally. I got so angry about bombing that I died immediately after that.

>>15135862
I felt that the difference between lunatic and hard is bigger than the difference between normal and hard. I'd give a try to some of the other games.
>>
>>15135862
Are you implying that you haven't played the other games, or just haven't cleared them on hard?

Actually, either way, play a different one. It'll be better practice to clear all of them on hard before going to lunatic.
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>>15136011
>It'll be better practice to clear all of them on hard before going to lunatic
I disagree. I think it's good to eventually decide to stick with one game. Clear a few of them on hard before going on to lunatic is my suggestion.
>>
I started playing touhou for the first time yesterday. I'm starting with imperishable night and i've played about 4 or so hours but i'm still struggling to beat easy mode. I'm gradually getting better but it feels overwhelming. Do I just suck or is it this difficult for all new stg players?
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>>15136068
These aren't games that you can beat in few days. 4 hours is not very much. It took me a month to beat EoSD on normal, but you'll get better and it'll take less.After that every other game except SA and UFO took me like 3 days or so to beat on normal.
>>
>>15136068
If you're getting better then yes it's normal, but if you get to a point where you start feeling frustrated.

Take a break and listen to music or something.


>>15136376
I say it depends on the person as far as how fast it can take you to beat the games.
>>
>>15136068
What >>15136376 said. It took me a month to beat EoSD as well. If you're not prepared to make a serious investment then you'd might as well quit now.

It does get a lot easier when you beat your first one. I started with EoSD and have played 7, 8, and 10. 7 took me a week, 8 took me a few days, and 10 I did in a few hours.
>>
>>15136068
Yeah, if you're new to shmups, expect to spend weeks or even months getting a good ending. And speaking of, switch to Normal as soon as you can, because while Easy is okay for getting used to the controls and mechanics, you won't get a good ending even if you 1cc.

As for general pointers — Play a bit every day. Stick with a game while you're trying to beat it, because memorization is key. Try to learn from your mistakes. If you get stuck in a stupid-death hell or are otherwise getting frustrated, call it a day and try again tomorrow. Read the manual. Explore all the shot types and find which one works best for you. If there's a particular part you're stuck on, use practice mode to figure it out. Hold shift for focused movement.

It does feel overwhelming at first, but once you get a 1cc, you'll wonder how you ever had trouble with it. Hang in there.
>>
>>15124762
I'm trying to complete any touhou game. any
>>
>>15136376
>>15136684
>>15136814
>>15136842
Thanks for the replies, I"m going to keep playing as much as I can for the next few weeks until I am at least able to beat normal mode. I actually downloaded all the windows touhou games but I picked imperishable night to play first cause I liked the main menu music.
>>
>>15137248
Well if you downloaded all the windows ones you might as well download the pc98 ones too.
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>>15137254
Maybe someday but I think I just want to get through some of the windows ones first. They were just easier to download all at once
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Why is SA so hard? Even stage 5 on normal is harder than some extra stages. Is it lack of practice or just my lack of skill?
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>>15140726
You are me
I have more problems with Utsuho though since her spells require a lot of skill and reading
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>>15140726
Aside from LoLK (which I've barely played), SA has the hardest normal mode in my opinion, with UFO close behind in difficulty. You've just got to route it out a bit. Orin is the hardest part of the game.
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>>15140726
>stage 5 on normal is harder than some extra stages
lol
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>>15140726
just practice/memorize, especially know when you should bomb and know how little bombing actually costs you

I was able to get 1cc in SA before UFO, TD, DDC or LoLK so it can't be that bad
>>
>>15135782
>the (legitimate) WR is a little under 670
isn't it like 698 or something
>>
>>15141162
Ichizoku cheated his 698m run.
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>>15140726
Nevermind what I said, stage 1-4 are pretty easy for the most part, it's just that stage 5 is hard.

>>15141060
Well, Rin is definitely harder than Flandre.

>>15141094
I guess this is my main problem. I don't know when freely bombing is safe.
>>
>>15141175
is this confirmed? where?
>>
>>15141191
I'm not the one who analyzed the replay myself, but from what I know, it was at least partially due to different timings on Daiyousei spins for ReimuB and MarisaA, which is really precise, and he did his ReimuB run about 3 weeks after his MarisaA run. Along with various other suspicious stuff throughout his run.

Find his replays under the EoSD section here
http://en.touhouwiki.net/wiki/High_scores
>>
>>15141218
so it's still just suspicion. okay
>>
>first torrent I find includes all games
geez oh man, I'll play touhou from the very first one I guess. How long will it take me to finish all games on normal? I've never played a bullet hell game before. Any recommendations?
>>
>>15141299
I started with touhou series as my first proper STG games over a year ago and out of windows games I lack normal 1cc in 3 of the entries out of 10. Granted I don't have very good coordination in general and it took me a long time to learn basics and get the first 1cc.
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>>15141316
Sounds like I will be able to entertain myself for quite a while then. Sounds good.
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>>15141299
Hard to say. My first 1cc (MoF on normal) took me about a week and a half, playing an hour and a half a day. I didn't have any stg experience before that. MoF is one of the easier games to 1cc, but you'll also be improving, so it could take you around that much time or less to 1cc each of the rest of the games.

1ccing all of the games on normal sounds sort of boring to be honest, and I never bothered to do it until way later. More fun to move up to higher difficulties after clearing a few of them on normal imo.
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>>15141337
>1337
For sure, and it's not just the games but the music and fan stuff that might also grab your attention, and as >>15141345 mentioned, there's also higher difficulties and extra stages to work on. I personally have hard time jumping into the next difficulty levels so I just pick up another game, usually playing many of them at the same time to not get burned out with a single one.
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>>15141354
but all of them are the same genre? Or do you mean you play a different one when you get stuck on one of them?

I already have the music and I enjoy the doujins. That is what made me decide to play the games.
>>
>>15141299
I'd start with the Windows games (6 - EoSD) and go forward from there. The PC98 ones can be a bit brutal, especially before LLS. EoSD is a very good starting point.

Don't feel as though you need to "complete" them in order either. Touhou is a pretty open book, you can play what you want. I learned on IN and moved to other games, some people start on EoSD or PCB though.
>>
>>15141373
Thanks for the advise. I think I will start with EoSD because flandre.
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>>15141371
Same genre but varying mechanics and patterns obviously, being stuck practicing one stage in one game might get boring after some time if there's no progress but some other game might feel better at that point. That's how it works for me. For example I had to step out of SA for a while because of how difficult it was for me and picked up and played (and 1cc'd) both IN and MoF in the meantime.
>>
>>15141299
Seriously, start with one of the Windows games. 6, 7, 8, 10, and 14 are all good starting points. There are a few posts with general advice for new players in the thread already, but this can't be said enough: read the manual.

>>15140726
Stage 5 is the only difficult part of that game, but makes up for it by being pretty fucking hard. If you just want a 1cc, you can easily stock enough lives in the first four stages to get through Rin with minimal practice/skill. Okuu is more theatrical than difficult, so as long as you have a couple lives going to fight her, you should be fine.
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x'D
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>>15141829

omedetou
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>>15141829
Super!
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Is there any nifty easy way of assigning different movement keys? Preferrably without some dodgy 3rd party software.
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>>15124762
Just finished my first Touhou 1cc (not counting easy mode) run on PCB Normal.
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>>15144806
well done!
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>>15140726
>>
>>15141175
>>15141191
>>15141218
>>15141257
Their runs had always seemed a bit sketchy, but the recent analysis by the actual current world record holder is what pushed it over. It isn't "just suscpicion" either -- Ichizoku's scores are no longer on Royalflare nor listed on MotK, and probably shouldn't be on the wiki either.
>>
>>15141060
>>15141183
and Ran
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>>15141768
>Okuu is more theatrical than difficult
Hell and Heaven Meltdown wrecks my ass
I realize it can be dodged horizontally but it still wrecks my ass
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>>15146700
>I realize it can be dodged horizontally
oh god how would you do it vertically
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>>15146700
Sure, but she's still among the easiest final bosses, at least on Normal.
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>>15147133
I think she's next after Junko difficulty-wise.
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>>15147875
Speaking of Junko, her difficulty isn't even that bad for most parts, the micro dodge circles are very easy to get used to in my opinion. The worst part of her is that final spellcard with all the randomness, I just can't for the love of god capture it even in pointdevice after a hundred tries. Talking about normal skill btw.
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>>15147875
Wow, honestly? I'd rank them like so:

Difficult: Yuyuko, Shinmyoumaru
Moderate: Eirin, Kaguya, Kanako, Miko
Easy: Remi, Okuu, Byakuren

Perhaps I'm biased by the fact that she comes after Rin, and so seems easier in context.
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Just spent a while getting toyed with by Clownpiece. And here I thought I was getting somewhat okay at 2hu.
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I just finished my first 1cc on EoSD on Normal. Do I continue get good until I can finish Extra and 1cc Hard and Lunatic or do I 1cc the other games?
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So I recently tried to get into Touhou, so i downloaded a pack of the first five games, and have since been playing the first, despite knowing how different the gameplay is for later games. How screwed am I going to be for when I try to get into later games?
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>>15152321
first attempts at clownpiece are always a disaster, when I originally played lolk in pointdevice it literally took me over 100 tries to get that first survival spellcard done without bombing, now I can do the same card on first attempt 9/10 times
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>>15152321
If it makes you feel better, it took me over 100 tries (in point device mode) to beat her moon spell for the first time. It felt like trying to overcome Gengetsu's bullshit all over again
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>>15153093
>13 misses
Now do it with the default number of lives that is 3. You should try PCB and IN since they are not that different from EoSD.
>>
I fucking suck. Trying to 1cc EoSD with Marisa A because she's the most efficient vs. bosses but the farthest I can get is Remilia. And then, she exhaust my remaining stuff quite quickly. At least, I gotta say I'm getting better at deathbombing and I'm getting closer to my goal but man, this is quite time-consuming.
>>
Bad player here so my opinion will likely be uninformed.

Is UFO supposed to be one of the harder games? I can't help but feel the difficulty in the stages spikes a lot earlier than with the other games. By the time it reaches Stage 4 I feel like I'm on the final stage of most of the other games with all the danmaku sprays.
>>
what do you gensokyojins use for joystick support?
>>
>>15153913
Any DirectInput controller appears to work. Don't know about Xinput. Despite this I prefer to use a keyboard.
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>>15153093
Firstly, what >>15153510 said; it doesn't count if you use a handicap. That aside, Extra stages are roughly between Hard and Lunatic in difficulty, so try clearing on Hard first. But actually, I would recommend clearing a few other games before that.

>>15153190
You won't be screwed, you'll just be amazed by how the Windows games are actually good. I mean, 4 and 5 are alright too, but they're still made for an ancient computer system that wasn't even intended to play games in the first place.

>>15153748
>but the farthest I can get is Remilia
The farthest you can get is the final boss? You make it sound like such a bad thing. Just another little push, and you'll be done. Remi isn't too bad, either, once you know what's coming. Maybe focus on conserving lives elsewhere if she's giving you that much trouble.

>>15153893
Yeah, I know what you mean. Stage 4 seems like a real shitshow. However, once you get used to it, a lot of the stuff in stages 4 and 5 isn't even that hard to dodge, it just looks intimidating.

As certain other people have pointed out, the danmaku in 12 doesn't seem like it should be hard on paper. Perhaps the added stress of getting used to the UFO mechanic and trying to collect them optimally makes the rest of the game seem harder. But I'm also a shitter, and can pretty consistently perfect that game up to the stage 5 boss, so it just goes to show that practice makes perfect. Hang in there.
>>
>>15154380
>>15153510
Oh sorry, I didn't think that would be somehow cheating. I'll try it with default lives then
>>
>>15153093
Clear lunatic and start scoring.
>>
>>15154566
It's not exactly cheating because it is a feature of the game, but most people wouldn't count that as a 'real' 1cc or whatever.

But regardless of what anyone else thinks, you should stick to the default number of lives for your own good, since later games don't give you the option to change it.
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>>15154380
>However, once you get used to it, a lot of the stuff in stages 4 and 5 isn't even that hard to dodge, it just looks intimidating.
If I'm perfectly honest I find Stage 5 easier to handle, it just has high bullet density but they're fairly easy to read. Stage 4 I just keep getting boxed in all the time.

Eitherway I'm going with plan Marisa now, pic related for someone in a world of hurt.
>>
>>15155867
Maybe you keep dying because of your fucked-up aspect ratio.
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>>15155952
I don't know how people can play without 4/3 aspect ratio. I guess you can sort of get used to it, but the circles aren't even round. They're oval.

Pic related is the best resolution to play on. I actually use 1280x960
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>>15156057
You are doing something incredibly wrong.
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>>15154380
>The farthest you can get is the final boss? You make it sound like such a bad thing.
Yeah, because I only get to Remilia once in a while and when I do, I have perhaps 1 life or just some bombs remaining. And that's on Normal. I just suck.

>Remi isn't too bad, either, once you know what's coming.
I 'quite' know what's coming, it's just that the Spell Card where she lurches red round shots at you at great speed is a pain in the ass to dodge (I can pull off some nice dodges of usual danmaku stuff, even on Lunatic, but I absolutely hate rapid fire danmaku, probably the reason why I'm really bad at LoLK)

>focus on conserving lives elsewhere
Dude, I usually got flawless run for the three first stages. I wish I could spare lives on Patchouli but I still have some trouble with the amount of projectile on screen.
It's just Sakuya that I started to understand only recently.

Or it's perhaps just that I got better somehow. I just did a Normal run of 永夜抄 and managed to get to Kaguya before losing. It's just that I'm a slow learner and need some training.
>>
>>15158658
practice mode is your friend, I got EoSD after I had grinded both stage 5 and 6 in practice until I could do them both without losing lives, still lost around 6 lives on stage 6 when actually doing the 1cc later on
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>>15158869
>I could do them both without losing lives
>still lost around 6 lives on stage 6 when actually doing the 1cc later on
lmao what a retard
>>
>>15158869
Wait, what? You can't practice a stage in 6 until you've already cleared it. Did you mean stages 4 and 5? That makes more sense anyway, since stage 6 isn't bad at all in comparison.

>>15158658
I mostly die on Patche, because she has all those random bug-type spells plus non-directional laser. Sakuya is a lot easier to deal with because there isn't too much randomness, and there are a few of her spells that you can misdirect. Understanding really is the key for that fight.

You seem to be on the right track. As long as you're making progress, it's fine, so stick with it and don't worry about being slow.
>>
>>15161526
You can unlock practice stage by just clearing, even if it's not a 1cc.
>>
Hellsinker > Touhou
>>
What happened between DDC and LoLK to make the music so much better in the latter? Besides ZUN watching The X-Files, that is.
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There's 90 fps normal when Lunatic is too hard and Hard too easy.
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Using spoilerAL for added difficulty is pretty fun.
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>>15162692
He decided to stop using guitars.
>>
What is the most fun spellcard in the series?
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>>15174113
Illusional misdirection, I love to dodge that shit.
>>
So how the hell do you capture Satori's first card on Lunatic?
>>
>>15162692
>>15174056
I actually enjoyed the Zun guitars, but yeah you can tell he was trying to go for different feelings and genres for the two games. DDC had a rougher, more rock influenced OST, while LoLK had more synthy sound to it, probably to capture a more sci-fi feeling.
>>
Why is Kagerou such a bully?
>>
>>15175118
ZUN thought it was a good idea to have a red colored boss use glowing red bullets with a red background while transforming into a larger, red tinted from and obscuring your view of said red bullets.

I love DDC, but damn did ZUN make some poor choices in the danmaku.
>>
>>15174113
Doremi's yellow one.
>>
>>15175078
By learning how to move back and forth quickly enough. I remember having trouble with the Lunatic version for a while and then one day it was super easy. The positioning is exactly the same as always, you just have to actually do the weave now.
>>
>>15174056
hey I know this
https://www.youtube.com/watch?v=XAbrUZmidSg
>>
>>15175820
So it's like that card that Junko has, then?
I'll give it another go, thanks.
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>>15175852
Watching a replay should help.

>>15175845
Some glitches are funny, like that one. There was this glitch people found out some time ago in DDC, where you could get 9,999,999 score from some bug with SakuyaA where you could get negative spellbonus and thus negative score. Obviously not a legit score.
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>>15177790
Also this bug, where you can get two nonspells going at the same time. I think it's from a frame perfect kill though.
>>
Just when I thought I had finally beaten my first Touhou game, Yuyuko revives herself and finishes me off.

I feel so defeated.
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>>15178413
I know how you feel.
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>>15175078
For the first wave you stay on the Enemy marker (in the middle of En a bit more towards E) and wait for the lasers to stop moving before you move. For the seconde wave you stay a 1 hitbox space away from E until the lasers stop moving before you move and repeat the 2 waves.
>>
>>15178413
One time I had almost beaten Yukari and I lost to her final spellcard right when time slowed down and she started to explode.
>>
>>15179743
Now, is that strategy Reimu only, or will that work well with Marisa too?
>>
>>15178413
I'm glad that I had loads of resources when I got to that part for the first time.
>>
>>15124762
>Touhou
Never heard of it, is it any good?
>>
>>15181238
it's a solid anime
>>
>>15181238
It has top-tier art, but the music is nothing to write home about.
>>
Still trying for hard 1ccs, still getting distracted by other shmups not really making progress in anything in particular.
>>
>>15177790
>Some glitches are funny, like that one
Video source guy here. Wasn't a glitch, that happened while I was making the SA boss rush and was trying to get midboss Orin to seamlessly link directly into boss Orin.

>>15179743
You don't need to be that strict. Before Lunatic you can stay on 'E' and 'y' to safespot, and on Lunatic you can keep those positions. Really any kind of significant spacing left and right is fine, but I think a lot of people do it this way because they don't have to change much. You don't need to actually wait for the lasers to stop either, and honestly you probably shouldn't, since the bullets will get there shortly.

https://dl.dropboxusercontent.com/u/57796584/misc/recording1.webm

See video; you can be pretty lenient with positioning and timing throughout, to the point where you can almost ignore the lasers.
>>
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>>15178413
>mfw she stole my 1cc right from my hands as I was celebrating it.
>mfw I know exactly how you feel.

I was fucking salty as fuck,and she did it again today.
>>
>>15190397
>>15178413
This kills the motivation
>>
>>15190397
>41 bombs
That's almost 7 bombs per stage. What are you doing?
>>
>pcb stage 5 start
>go to the right

>pcb stage 6 start
>go to the left

Every fucking time.
>>
How the hell do you deal with Stage 3 SA lasers ? They feel random as fuck when yugi throws them and I can only clear so many orbs.
>>
>>15190702
Playing well.

It's PCB, the easiest way to handle it is using SakuyaA and bombing everything. Even Lunatic is trivial because of that.
>>
>>15190969
>1 continue
>playing well
pick one
>>
>>15190953
they're static iirc, play the stage in practice a couple times to get a really good feel for the safe spots and which of the lasers to look out for first to not get overwhelmed with the information
>>
>>15190975
He played well until the end and died then. He says so in his post.

Still, knowing where and when to bomb will net you a PCB 1cc without much effort, you just need to learn the stages and some noncards like ghostknives and Youmu's stage 5 (but don't redirect her stage 6 noncard or bad things will happen).
>>
>>15190991
>>15190953
Practiced it a bit more and a big error I was making is not taking advantage of the initial pause after deployment to move vertically up to get into a better spot.
>>
>>15191026
I really find it a lot easier to just not redirect her stage 5.
>>
>>15191073
Are you talking about right after she shows up, or during her actual boss fight? As the other anon said, they're both static, and you can avoid both with very little movement if you stay at the bottom. Though if moving up works for you, I guess you might as well stick with it.
>>
>>15190953
If you're playing on normal then position yourself to the left side, near the center. There's a big gap there
>>
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>>15191413
>>15191341


I'll try both of these, thanks
>>
>>15178413
remi moved away from being above me right as i was a second away from finishing her off in my first real chance at a 1cc
still havent gotten it
i was trapped in a wall of bullets and that stupid bitch moved away
>>
>flawless no miss no bomb until stage 5
>blow four lives on Youmu
I will never fucking 1cc pcb
>>
>>15191639
Just keep trying, I know Youmu is hard but don't give up!
>>
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>>15191639
It's worth getting good at Youmu, because you'll need every last bomb and life you can get to beat Yuyuko.

That's easier said than done though, because aside from Karmic Punishment, all her spells are full of randomness that make it a fresh hell every time. Fantasy of Enlightenment isn't too bad, as long as you're patient; as for the others, I can't really help you.
>>
>>15192073
You've got to be faster with getting into the proper positions and timing when to move. Otherwise that stage will mess you up.
>>
>>15192073
Things like this are what make me quit.
>>
>>15136874
Any progress?
>>
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5MNB UFO Lunatic! Died at the end of Stage 5, Shou's first spell, Shou's second non, Shou's final spell, and Byakuren's fourth spell. Lame Shou aside, it was really solid. Proud of this.
>>
>>15199464
nbnv soon? Or scoring?
>>
>>15199529
I think I should be good enough to start some scoring.
>>
>>15199464
nice blog
>>
Do you think LoLK is a good introduction to touhou? I'm thinking of recommending that one from now on. I feel like the pointdevice mechanic is challenging and fun for beginners, and helps get good mechanics.
>>
>>15201258
No, direct new players to better (starting) games like EoSD, PCB, IN, or MoF
>>
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>>15177790
>>
>>15201258
The patterns are too dense for a new player, and pointdevice could give a bad first impression with how grindy and slow paced it is. Maybe easy legacy could work, but I think there are better choices.

I would say LLS is objectively the best starting game due to having easy patterns, no gimmicks, and generous resources, but emulating might put some people off. If that's the case, stick with MoF for the same reasons and being on Windows (though the bomb mechanics might teach new players some bad habits). EoSD would be a good pick as well, but the lategame patterns are way too random to be feasible for newcomers.
>>
Would Seihou be discussed here too?

I beat Kioh Gyoku with every character and still don't have boss rush mode. How do I get it?
>>
>>15201416
>>15201662
why not DDC?
>>
>>15202210
I wouldn't know, I haven't played past 11.
>>
>>15153093
I suggest switching to 4:3 resolution so circular things are actually circular instead of oval.

>>15202210
DDC would be alright. It has spell practice and encourages learning a route to poc (or just bombing for it, especially if you're Sakuya A, which would make for a fairly easy first 1cc). DDC does have Seija though.
>>
>>15201258
I have PCB, because it tough, but nice to chew.

You need to remind new players about vsync patch, of course!
>>
>>15202342
I've 1cc'd EoSD and PCB in lunatic, never used the patch and have still not noticed any difference in input lag compared to the other games.
>>
>>15202432
The vsync patch is a difference of day and night, I feel like you should try it.
>>
>>15202432
>>15202442
Some computers run Touhou worse without vpatch, like old computers with bad specs can have less input lag than newer ones.
>>
best part about vpatch is being able to run in larger windows than 640x480, fullscreening non-native res games in multimonitor setups is a massive pain and so is having to squint at a tiny window
>>
>>15190702
I was mostly deathbombing and bombing for points to get 1ups.
I did some really sloppy bombing though.
>>
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>>15202824
Wrong pic
>>
>>15202847
Sauce?
>>
I wish I wasn't so shite at Touhou. Never going to get a good score.
>>
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>>15207370
feel
>>
>>15207370
feel
>>
>>15207370
feel
>>
>>15207370
feel
>>
Can we talk about JynX's stuff as well in here? Still wondering what happened to BPoHC.
>>
>>15207370
>tfw you're not that bad
>attempt to play for score
>always fuck up in places I wouldn't on survival.
Feel.

>>15209802
/jp/ and /v/ don't really like most of JynX's stuff. Personally I think they're amazing, yet not ZUN-level. BPoHC was heavily delayed due to screwed up schedules I hear, but then again, taking little over a year for a game with some 50 bosses and stuff is acceptable I guess...
>>
>>15209802
You forgot the ":^)" to go with your mention of Len'en.

>>15210131
Making a game with 50 bosses isn't really acceptable in the first place. There's only so far you can push in terms of complexity and sheer amount of content before everything starts to suffer as a consequence, especially in a game like a shmup that's supposed to be relatively straightforward. And the guy clearly isn't at a level where he can attempt such a thing anyway, because his grasp of things like visual and sound design isn't developed enough to make even his normal shmups good. Add in all the stupid SJW shit surrounding the series, and it's no wonder people around here don't like it.
>>
>>15210176
While you're mostly right, I still think it might turn out okay, since the gameplay overall didn't change. Who can say. Though all that SJW shit is mostly Tumblr shitting all over it, while the actual people who enjoy it swim in that cancer.
>>
>>15210176
>Add in all the stupid SJW shit surrounding the series, and it's no wonder people around here don't like it.
What's that?
>>
>>15210233
>When seeing a puppy, many people will think "How adorable!" and cling to that thought. But if that puppy were female, would that derive them of the reason to think that she's adorable? If you saw an eagle and thought "How cool!" would it derive you of your reason to think that if the eagle was male? When you genuinely think something like "How adorable!" or "How cool!" I believe you don't even consider the gender at all. Trying to present that notion, I took the chance to make characters who were nearly all of ambiguous gender. While I have other reasons, this is my primary one.
Overall, this gives them excuse to shit up. While most people just go with the assumption everyone female out of boredom, well... You know how tumblrites are.
>>
>>15210256
Heh, I thought they were supposed to be girls. Well, the character design is atrocious so it's not like I cared much.
>>
>>15210283
Pretty much. I genuinely only care about the overall gameplay since it's a fresh danmaku while I wait for Touhou 16 to get released.
>>
I can't fucking beat EoSD on Normal. Stage 4 and Patchy's first pattern both drain a continue out of me.
>>
>>15158869
Pressure can be a bitch anon
>>
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>>15178413
I think I love Yuyuko
>>
>>15191026
>>15191083
I'm fairly new to these games, what do you mean by redirecting?
>>
>>15210782
start a thread, man
this is for gameplay
let us have one thread please
>>
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>>15210810
alright, I think I love Yuyuko..
but seriously wtf, this got me of guard and if it wasn't because I had extra resourses, it could have costed me my first clear
Also is there any explanation of that last attack? How the fuck does she keep attacking after you beat her?
>>
I think I could 1CC TD, since I can play stages 5 and 6 in practice mode dying about once or twice, but for the love of god I cannot focus during the first two stages and always die in dumb ways
>>
>>15210857
just practice, the resurrection butterfly will come out so naturally after a while and you'll never die to it again even when switching to hard

>>15210872
I feel the same but I just cant be fucked to play the game at all, it's not very enjoyable in the first stages or to practice in general. Similiar problem with UFO.
>>
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>>15210432
Practice the stage. Once you memorize it, you should find that the only really difficult part is the swarm of books right before Koakuma.

As for Patche, if you're only having trouble with her non-spell, then you're not in bad shape, since at least that's an actual pattern you can learn. Easier said than done, maybe, but stick with it.

>>15210805
In general, redirecting is exactly what it sounds like — making an aimed attack go where you're not. For certain attacks where this wasn't intended, creative redirecting can make them trivial. For example, there were a couple webms in the last thread showing how to get the first wave of bullets in Youmu's patterns to shoot harmlessly away to the top and sides. (I didn't save them, but you can no doubt find similar replays on YouTube.)

>>15210857
It's the seal on the Saigyou Ayakashi being temporarily broken, allowing Yuyuko's soul to briefly attack before being resealed.

I know the in-game dialogue is mostly nonsense, but you might get at least some inkling of what was happening if you played it in English. Also, how did you fuck up a screenshot that bad?
>>
>>15211042
You're a nice guy.
>>
>>15203317
Somewhere in here.
http://danbooru.donmai.us/pools/2223
>>
>>15210432
If you're playing MarisaB you could change shot types since she gets 2 particularly nasty spellcards on normal. If not, good luck.
>>
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>>15210131
>not that bad
>always fuck up
>>
>>15211042
>Also, how did you fuck up a screenshot that bad?
Couldn't be bothered to go to practice, reach that part and get the screenshot so i used yt
>>
>>15211042
>For example, there were a couple webms in the last thread showing how to get the first wave of bullets in Youmu's patterns to shoot harmlessly away to the top and sides. (I didn't save them, but you can no doubt find similar replays on YouTube.)
I hope anon uploads them again then because there is jack shit on youtube
>>
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>>15211598
Here
>>
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>>15211598
>>
>>15211617
>>15211620
lol bitch is so retarded she can't properly aim a fuckton of bullets to you!
Thank you anon, I was under the impression this was called steaming.
I didn't even know those were aimed at you tho
>>
>>15211638
Steaming is a method of cooking that uses the vapor from boiling water, rather than direct contact with the water itself, to heat food.

Streaming is when you repeatedly move just slightly to the side to dodge multiple aimed bullets, allowing you to get lots of graze while not running out of room to dodge. For example, see the entirety of PCB stage 4.
>>
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>>15211745
>>
>>15124762
Oldfag here...
Just cleared MoF on Easy.
Are you still hating on people who play Easy Modo?
Also I'm 34 years old and back in the day I cleared (1cc) all the games on guess the diff lvl, and couple of times got 10D, SA and MoF on Normal.
I started with UFO.
Shit was so hard that I was more than happy when I finally 1cced it on Easy! Still remember that final slow-mo before the final Spell Card was finally defeated!
Glourious!!!
Touhou is meditation - pure double distilled escapism through sheer attention overflow - good shit!
And the best thing is that it looks and feels impossible when you are just starting yer as you keep practicing you get better and better until you are finally able to beat the game.
Just like life - practice makes perfect.
Enjoy your Touhous anons!

Salute!
>>
>>15140726
I heard a lot of people complaining about SA and how difficult it is.
I found it to be one of the easiest games so far, at least on Easy.
It is the fastest one, that's for sure, but the patterns are not too hard and there are plenty of Life peaces dropped all aver the place.
For me, it was quite enjoyable to play.
>>
>>15211853
>Just like life - practice makes perfect.
dumb meme
>>
>>15211894
Easy mode is not representative of the games.
>>
>>15152321
She wrecked my ass with that fucking moon - many many tries and still one bomb later i pass! And it was all in Poindevice&Easy mode! I guess I'm not too good at these games.
Still, felt good when I finally cleared LoLK.
>>
>>15211894
Easy is a joke.
>>
Subterranean Animism run, come watch it guys! *w*
>>
You forgot your link, stupid.
>>
>>15212032

wat a baka
>>
>>15212032
lol fag
>>
>>15211894
>I found it to be one of the easiest games so far
>on Easy

fuck outta here
>>
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Just started LoLK because that's where I'm fated to meet my beloved favorite touhou
BUT WHAT THE FUCK IS THIS SHIT
WHAT THE FUCK IS IT
THIS IS JUST LEVEL 2 WHY I'M SEEING SO MUCH SHIT COMING AT ME
I'm don't even know when I'm supposed to see her
Also what the fuck happened in this game? no A or B for the girls?
>>
>>15212438
Compared to the demo, Ringo's patterns are pretty easy lol.
>>
>>15212438
That's not the worst part. I did a perfect stage 1 and 2 on my first try, but I gave up on 4. It's stage 3 where things start to get complicated.
>>
>>15212438
You don't play much 2hu, do you? 15 is meant to be played on Pointdevice mode unless you really know what you're doing. If you insist on playing Legacy, you can still get a good ending and unlock the extra stage on Easy.
>>
So I just cleared my first touhou game. EoSD, all 4 of the shot types 1cc on Easy.

My plan is to do PCB and IN on Easy, then go back to EoSD and try to clear the entire series from then on Normal. Sound like a good way to progress smoothly?
>>
>>15212438
Yeah, like the other guy said, you're supposed to be playing on Pointdevice unless you're really confident or know precisely what the fuck you're doing.

If you're the same guy from that one /v/ thread, then your fated woman awaits in stage 5.

>no A or B for the girls?
Nope, it's the same system as Imperishable Night and Ten Desires (only one shottype per character, but it changes greatly depending on if you're focused or not).
>>
>>15212691
I only cleared 6 and 7
>>
>>15212032
Streaming your 2hu plays is a good thing. But if you advertise here, expect bullying (and links being eaten up by the filter).

>>15212936
>4 of the shot types 1cc on Easy.
Just go up to normal already, you can do it.
>>
>>15212966
ughh.. Maybe I should just play them in order to git gud enough for her
>>
>>15213059
As long as by 'in order' you mean starting from 6 and not 1, go nuts. Playing other games will certainly help if you're tired of grinding the same one. If you're going to play 15 on Legacy and want to clear it on Normal, I'd say practice other games until you can clear them on Hard.

>>15212936
Nice warm-up, now get a good ending already. There's no point wasting your time on Easy, except maybe in 15.
>>
>>15213059
>>15213346
Honestly, unless you really don't feel like emulating, I would say start with 4 instead of 6. I find it to be much better for easing new players into shmups. You can skip 1, 2, 3, and 9 for now, those play differently than the rest of the series.
>>
>>15211894
As aggravating as it was for EoSD to be impossible to actually complete on Easy, I think ZUN needs to bring that back and get rid of people like you.
>>
What was the first game you ever 1cc'd, and is it your favorite?
I just 1cc'd PCB on normal and I feel like I'll never like another touhou game more
>>
>>15215579
EoSD only having 5 stages on easy is actually really good design. It's at least motivated me to push harder so I can see the 6th. It also means you can burn all your resouces on the 5th stage.
>>
I hate to ask this, but is there a way to cheat and unlock EoSD's extra?

I just want to move on so I can try to beat the rest of them. I don't like EoSD, but I can't just feel like I haven't completed it.
>>
>>15215628
In following order:
MoF( MarisaB exploiting the bug), IN, MoF (without exploiting), PCB, SA, DDC, PoFV, EoSD.

PCB is my favorite out of them as well, SA being a close second.
>>
>>15215628
I beat EoSD first but that wasn't with the default lives so IN was my first true 1cc, but EoSD is still my favorite.

>>15215772
If you can't beat normal you won't beat extra.
There's no point in doing that.
>>
>>15215799
I can't 1cc Normal but I can finish it. I really just do not feel like it's worth the time to do so when I could be working on my PCB 1cc which I'm extremely close to.

>default lives
Which reminds me, does the game still count it if I don't use default lives?
>>
>15215799
>If you can't beat normal you won't beat extra.
>There's no point in doing that.

That's not exactly true. If you put effort in, you can beat an Extra before a Normal.
>>
>>15215799
Ooh, whoops, meant to quote you. Rip!
>>
>>15215811
Of course it doesn't count unless you're using default lives.
>>
>>15215628
IN, like most people.

But my favourite is DDC.
>>
>>15215911
Why is IN the usual one?
I would assume EoSD would be.
PCB is still the best anyway.
>>
>>15215628
EoSD, but SA is my favourite.
>>
>>15213596
Not only I don't feel like emulating yet, but I already have 2 games under my belt
>>
>>15215811
If you mean for unlocking the extra, then yes, I'm pretty sure you can do that even with more than the default number of lives, though I wouldn't know from experience.

But that aside, what's your goal here? You want to unlock the extra so you can 'move on'? If you haven't learned enough to 1cc Normal with max lives, you're certainly not going to clear the extra; or do you mean that merely having it unlocked is enough? And in that case, if you're going to cheat anyway, what does it matter?

Cliche as this may sound, there's no shortcut to success. You just need to practice more, until you can 1cc on Normal with default lives (since you don't get to adjust your starting lives after 8). There's no need to go in order, either. In fact, if your goal is to clear an extra stage, you should go for 7's first, since it's kind of an easy-modo version. And once you've achieved one or two other 1ccs, you can go back to 6 and get it over with.

Basically, take all the effort you're putting into trying to get around the requirements, and focus it on legitimately getting good.

>>15215918
I'm sure many new players start with 6, but move on to other games before clearing it. While 6 isn't that hard once you know how to play, the lack of helper mechanics and emphasis on fast dodging can make it bewildering for new players, which contributes to the '6 is the hardest' meme, which maybe even in turn contributes to a psyching-out effect.

On the other hand, 8 gives the player a lot of resources and has some very forgiving mechanics, making it relatively easy, and is also the most overrated game, drawing a lot of new players to it as a good second option once they realize that going in order is beyond them.

>>15215628
8, but it's by no means my favorite; that would be 11.

Personally, I think 7 is five boring-as-hell stages finished off with the second-most unfair, unfun final boss in the whole series, so I think you'll quickly find a new favorite once you play some others.
>>
>>15216082
>I think 7 is five boring-as-hell stages finished off with the second-most unfair, unfun final boss in the whole series
Don't talk shot about Yuyuko and her giant fan!
Also, stage 3 is fucking awesome, Alice coming all the time to bother you and it has the best music of the whole game.both the stage and Alice.
>>
>>15216102
Yes, a lot of the music in 7 is great, as are most of the characters. I don't dislike every part of it. But the gameplay is so mind-numbing. Every stage feels the same, just stream stream stream back and forth; stage 4 especially drags on for what feels like twenty minutes of the same shit over and over. Then Youmu is the first boss who's actually interesting to fight, if a bit difficult, but then it's fucking Yuyuko. Saigyouji "dodge every card for five minutes then have to bomb anyway" Yuyuko, the boss who, until DDC came out, I considered easily the worst in the series. The game is like a giant motivation sponge. Finally 1cc'ing it with every shot type was such a relief; I'm dreading having to go back and do it again on Hard.
>>
>>15216082
>with max lives
I haven't tried anything but default lives.

I just want to give the Extra a shot. Finishing it doesn't matter that much. But I don't like EoSD very much and I sure as fuck don't want to play through it again over and over just to unlock the Extra. It does not matter THAT much.

I just want to know if it's possible. If it isn't, then I can go play PCB, which I actually enjoy, and try to 1cc that. Or I can work on completing the rest of them, which I haven't gotten to yet. If it is, then I'll do so, give it a couple of tries, and then move on anyway.
>>
>>15216166
It's most certainly possible. You could download a score file, or use some kind of cheat tool (the wiki has a list of them) to access it in various ways. Or you could get good.

As for trying other games, jumping around between them may not be the most optimal way to get clears, but it's neat to see how they all play and it may help you have more fun, so go for it. I tried a bit of every game before getting my first 1cc and don't regret it a bit.
>>
>>15216082
>'6 is the hardest' meme
First time I hear of this meme.
>>
>>15216200
Good to know.

And I'm trying to play them in order barring LoLK which was the game that got me in to 2hu
>>
>>15216165
>dodge every card for five minutes then have to bomb anyway
What did you need to "bomb anyway"?
>>
>>15212438
They told you to not underestimate the Eagle Ravi, should've listened.
>>
>>15211617
>>15211620
Is that possible on stage 6?
>>
>>15217056
No, you can't misdirect Youmu's nonspell on stage 6, but it's way less dense there anyway.
>>
>>15216298
It's been a while, so forgive my vagueness. What I found when fighting her was that I'd be able to dodge most attacks, slowly streaming from one side of the screen to the other, but she has so much health that I'd always get trapped at the edge anyway and have to bomb out of it.

The only attack I can remember specifically is different; that one where the laser sweeps around getting tighter and tighter, which on Normal is hard enough but on Hard actually becomes a survival card. Even on Normal, you can spend so little time in front of her that capturing it is basically out of the question, and timing it out gets incredibly dangerous towards the end.

Everything else just blends into an endless hell of streaming while not doing any damage. Fuck that fight.
>>
>>15217259
But that just sounds like a something well suited for a final boss fight, and that's what it is.
Also the end is hype as fuck
>>
>>15216165
>Yuyuko, the boss who, until DDC came out, I considered easily the worst in the series
That's some terrible taste you have there.
>>
>>15215628
Lotus Land Story three days ago

It's not my favorite, but it's probably in my top 5.
>>
>>15217296
There's a difference between a fun challenge and just being brutally difficult.

In general, I think Touhou does final bosses well; Remi, Kanako, Okuu, Byakuren, and Miko are all fights that I would describe as "hype as fuck". Eirin and Kaguya I don't find quite as fun, but they still have neat spell cards and provide some sense of excitement. Yuyuko is just a boring slog; none of her cards are flavorful or fun to dodge, and almost none of them even stand out. It's just, "here, you got to the final boss, now burn all your resources getting through this". I didn't have a sense of accomplishment, just one of feeling glad that it was over.

The Saigyou Ayakashi attack is a neat idea, but not enough to save the rest of it, in my opinion.

Come to think of it, I prefer what 6, 11, and 12 did — having a stage 5 boss that's harder than the final boss. It kind of gives you a sense of being over the hump, so that going into the final boss you feel more like "I'm nearly there" and less like "Shit, I played for 25 minutes, now comes the part that's harder than all of that combined".
>>
How am I supposed to beat Marisa's Non-Directional Laser in IN? The space between the stars is smaller than my hitbox. I'm loving the whole game so far but I'm practically bombing my way through it and it feels terrible.
>>
>>15217599
What difficulty?
>>
>>15217599
Get close to the stars, unfocus and dodge through the gap.
It might look hard but it's not. That's all.
>>
>>15217607
Normal. As soon as the laser disappears I'm pincered in by a star. Also what about Reisen's card where she literally covers the screen?

>you get a game over if you continue too much before clearing the game
That's bullshit but I like it.
>>
>>15217645
http://en.touhouwiki.net/wiki/Imperishable_Night/Spell_Cards/Stage_5
Which spellcard? Reisen is one of these bosses that's easy to do consistently, unlike tewi.

>>15217645
Post a replay, I want to see what you're doing wrong.
>>
>>15217680
>a replay
>after continuing
Wew lad.

I believe it's Lunatic Stare Tuning.
>>
>>15217693
Spellcard practice is there for a reason. Don't tell me you aren't practicing your spellcards.
>>
What's the easiest shot type for survival in PCB?
>>
>>15217495
>Come to think of it, I prefer what 6, 11, and 12 did — having a stage 5 boss that's harder than the final boss.
Stage 5 Nazrin is truly a nightmare.
>>
>>15217715
That was admittedly my first run. That I made it all the way to Stage 5 makes me feel not so terrible.

There are a lot of things I don't understand. Like, what's with the things that disappear when I shift into Focused Shot? What's a "familiar"? I think I'm missing these things and because of that it's screwing me over.
>>
>>15217645
Try to predict where they will be a hole in the danmaku and go there, then go down at the same speed as the bullets until she redoes her thing, rinse and repeat until completion. Also don't abuse the quote function please.
>>
>>15217717
SakuyaB I think.

>>15217733
Those things that disappear are familiars. You can destroy them when unfocused, which makes some spellcards easier, or you can destroy their parent, doing so kills all familiars and you gain some time orbs for that.
>I think I'm missing these things and because of that it's screwing me over.
It's one of those things you don't care about unless you're scoring.
>>
>>15217760
But if I can remove some of the bullets without bombing, isn't that a good thing? Or are they too tough to destroy? I fired on one while unfocused as a test and it took me some time.
>>
>only extension of a theme is poorly done
Anyone else also hates this?
https://www.youtube.com/watch?v=P4dnkdikJMw
>>
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>>15217779
my bad, wrong thread
>>
>>15217773
Destroying the familiars make some (non)spellcards easier, but it's not very at all until Eirin's final spellcard. Bombing usually makes killing familiars trivial.
For the stages themselves always try to destroy the parent first.
I forgot to mention that unfocusing makes Keine throw different stuff at you.

>>15217779
It's funny that that's the only PCB theme I don't dislike.
>>
>>15217807
Thanks for the advice. I'd just rather not have to bomb.

Also, do you not like Border of Life?
>>
>>15217822
A life is worth 3 bombs, so just bomb if you feel like you got unlucky and aren't going to make. Spellcard practice should keep you occupied for now so that you won't have to bomb just because you don't know what to do.
>Border of Life
No, I hate it along with necrofantasia.
>>
>>15217872
Your shit taste has no limits or borders
How about the all of stage 3?
>>
>>15217904
Not bad but it's kind of forgettable.
Now I'm wondering if there's a touhou sort but with music instead of characters, that'd be more interesting.
>>
>>15217760
After trying SakuyaB... it's definitely not B. It's A.
>>
>>15217733
Read the manual.

Well, the other anon explained quite a bit about 8 specifically, but you should read the manual for every game. Knowing the mechanics is key.

Speaking of knowing mechanics,
>The space between the stars is smaller than my hitbox
You're not the only one with a tiny hitbox. In general, the bigger a bullet is, the smaller its actual hitbox is, proportionally. (Exceptions are special objects like Okuu's suns, Kogasa's umbrellas, Unzan's fists, and Clowpiece's moons.)

For those big stars, the points won't hit you, only the centers. They're there to psyche you out; being slow-moving and in a fixed pattern, they're easy to dodge by themselves, but the random small stars that fall among them are the real killers. Either way, Marisa's version of that spell is way easier than Patche's, so just practice a bit and you'll be fine.

You could also try playing as the Magic or Scarlet team, and fighting Reimu instead. Her fight is literally just half a dozen variations of 'move back and forth', so it's a bit easier to grasp than Marisa's.
>>
>>15218211
Alright, thanks again.

Is there any particular reason why Wriggle just reappeared and tried to hit me with another spellcard? That's never happened before.
>>
Seems like there are a lot of new players in this thread. I suppose that isn't a bad thing.

>>15218489
If you get a certain number of time orbs per stage (differs per stage and difficulty) you get a bonus spellcard which you can't lose lives or bombs on.
http://en.touhouwiki.net/wiki/Imperishable_Night/Gameplay
>>
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>>15218489
You're really going to ask that in the first post after being told to read the manual?

>>15218551
2hu is (not) reclining
>>
>>15218551
>Seems like there are a lot of new players in this thread
I got into the series because after beating Sans i wanted more stuff thrown at me for me to dodge, and since I like 2D qts this was my only option.
/v/ is shit for actual discussion, after posting how much I love CP on the /1cc/ threads, I wanted to see some real talk on the matter.
thanks for reading my blog I guess
>>
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>>15218582
>posting how much I love CP
modsmodsmods
>>
>>15217917
http://tohosort.comoj.com/song/
It was added fairly recently, I think.
>>
>>15218942
It bet this takes hours and hours to complete.
>>
PCB's extra stage doesn't make fucking sense, after I learn something about it, it changes and fuck me over, is it random or what?
>>
>>15219053
It's anything but random. It's fast, and unforgiving, and if you mess up your positioning you'll get swamped under a ton of bullets, but it's not random in the least. The whole strategy for the stage is to learn *exactly* how to move so you can get through it every time.
>>
How do you let go of bad habits anons?
I think i stay focused way too much and it slows me down at the time to reach quickly.
>>
>>15219575
Let go of shift for unfocused movement.

Actually though, I can't see how that could become a lasting bad habit if you just play more.
>>
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>>15218582
>I wanted more stuff thrown at me for me to dodge
>/v/ is shit for actual discussion, after posting how much I love CP on the /1cc/ threads, I wanted to see some real talk on the matter.

Holy shit,are you me? Except the Undertale part.Is it any good btw?
The only reason I started coming here,is because I wanted to talk about the games seriously./v/ sometimes has good threads but now it has gone to shit.

Speaking of serious,how do you deal with Youmu Spellcards?
I have only reached Yuyuko with 4 lives only once and lost .Her fight is absolutely brutal and her spellcards are draining my resources too fast.
>>
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>>15219802
There are 2 very helpful webms itt about that, also practice a lot, she is a cunt.
>Is it any good btw?
Well, it has good music and you dodge stuff coming at you, no shooting tho. I really liked it.
>>
>>15219802
Not to go too off-topic, but it's a neat goofy RPG if you don't expect too much.

Anyway, Youmu. I assume you're playing on Normal. It's just the spell cards you're having trouble with?

Fasting: Right before time slows down, move to the opposite side of the screen (that is, where she's about to end up) and dodge the wave while shooting her. Rinse and repeat. This one shouldn't get too dense.

200 Yojana: Same basic idea: get in position to hit her before the slowdown, then dodge while hitting. However, this one can get very dense, and I often end up bombing; can't offer any pro tips here.

Karmic Punishment: Hit her when you can, but before the waves come towards you, get right to the bottom middle. There's a gap there where you can dodge waves from either direction while barely moving.

Fantasy of Enlightenment: First off, don't get hit by her sprite. As soon as she gets to the top, go all the way to the left and about halfway up. The shots from her are aimed, so just slowly stream them in an arc a bit down the side and then across the screen. The upward bullets may force your hand and make you move too fast, so if it's not looking good about three-quarters of the way across, give yourself plenty of room to cut back. Don't go too far down, as you won't have enough time to react to upward bullets. This one is way easier with a homing shot.

Five Signs: You'd better be good at reading ahead. Take full advantage of the slowdown and charge through the wave as much as possible before it speeds up and whacks you in the face. Again, I'm kind of bad at this one.

Infinite Kalpas: Fuck.
>>
>>15217495
What's your favorite Touhou game? And why aren't you playing that instead, then?
>>
>>15217495
Play a real shmup and grow up, kiddo.
>>
>>15217733
>>15217773
on the matter of familiars, their health is different depending on the attack, it's only rarely worth killing them to make survival easier. The attacks you can make significantly easier by destroying them are:
maybe wriggles second non (if you kill the familiars she only shoots the green rings that are not dangerous at all)
Mystias last nonspell (third if you count the one before the dialogue, second if you don't)
keines midboss nonspell (kill the 2 middle ones and then kill her before the pattern gets difficult)
keines first nonspell (again kill the 2 middleones)
keines first spell (kill 3 on the first wave and then 2 per wave) - this might be more confusing than helpful on lower difficulties, but onl lunatic definitely worth it
keines second nonspell (just kill what you can kill before you have to dodge)
maybe reisens second non - it becomes trivial when you kill 2 familiars, but it might be easier just to kill her dirrectly while focusing
eirins final mandatory spell (just kill all of them if you want to)

maybe I forgot something, but those are the ones that come to mind right now
>>
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>>15218582
>/v/ is shit for actual discussion, after posting how much I love CP on the /1cc/ threads, I wanted to see some real talk on the matter.
So you spammed the threads with CP and then you're complaining about how much those threads are shit. Amazing logic there mate.
>>
>>15219974
I think he means that posting how much he loves CP is the only thing that thread was good for, so he went here after doing that
>>
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>>15219959
>Infinite Kalpas: Fuck.
This is like Eternal Meek to me,I always bomb it regardless because its the final stage and I want to concetrate on the final boss.

Fantasy of Enlightment is the only spellcard I can capture,only because I main ReimuA.

I found some spellcards,like Karmic Punishment,to be easier when I switch between Unfocused and Focused fire instead of staying Focused and doing micrododging while in Slo-mo.The Unfocused speed in Slo-mo is quite fast,which really helps when you see an opening.I have captured it only once though.

But yeah all the others one destroy me,but I am getting better at them.Thanks for the help anon!
>>
>>15219996
If he's the guy that is spamming CP on /v/ then no. He's deliberately shitting up those threads on purpose.
>>
>>15219965
Much as I would love to just play 11 endlessly, I decided to clear every game on Hard. Staying in your comfort zone doesn't help.
>>
>>15217259
You can capture Final Sin (lasers) on normal no probs, you've just gotta be daring enough to know where your limits are on the lasers.
You're probably thinking about that nonspell with the bubble bullets. You can clear that one in one stream if your streaming is perfect and you abuse her lack of invincibility while she brings up her fan to get a lot of shotgun damage in. Beyond that, it's absolutely possible to crossover.
Dead butterfly completely fits your description, boring streaming.
Swallowtail butterfly is one of my favorite cards in the series.
Ghost is streaming, but it's really damn fun streaming. Seeing all of those bullets converge is really fun. It's also very possible to crossover.
>>
>>15219802
Youmu is pretty easy. If the prismriver sisters don't give you much trouble then Youmu should give you any trouble at all.
Midboss Youmu:
You can cheese her non spellcard but that is lame. Just stay in the lanes as long as possible. When the green wave of bullets spawns just get far away from where you are before it gets near you, because that way you'll have to dodge a lot less bullets. Just don't move too much when the second wave is finishing or the blue bullets aimed at you and the red bullets away from you will rape you.
Fasting: just stay in the middle. When the time slow downs, unfocus and go up. Do that and you'll be capturing it 100% of the times.

Boss Youmu:
You can cheese her first non as well. Same advice from her mid boss appearance applies here except that you don't need to move far away when the green waves comes. The only hard part is when the waves intercept.
200 Yojana: When the red shit appears look for the less dense part and stay there. If you get unlucky and it gets really dense just forget about the blue bullets and dodge the red bullets like you've never dodged before until the time slows down, or just bomb.
Her second non spell is aimed away from you, so get close and shoot her. When you see the daggers coming just back down a bit and they shouldn't hit you.
Karmic Punishment: same advice from Fasting applies here, except this time is even easier.
Enlightenment: Just stream. Go left and then right but don't get near the borders of the screen.
Five Signs: Before the time slows down look for a less dense part and stay there. If there isn't, when the time slows down, unfocus and traverse up through the bullets.

Stage 6 Youmu:
Her non is even easier this time so you shouldn't have any problems with this.
Kalpas: I'm not sure if this is static but for each wave I stay in the center and dodge like this: center, center, left, right. The spellcard should end there.
>>
>>15220131
No.
I always wanted to talk about the gameplay, while sometimes just adding a pic of her in my posts, much like >>15220090
I wasn't the only one posting her on those threads though, you must be thinking about one of them
>>
>>15219959
>Infinite Kalpas
>Kalpas
It's static. Safespot between the n and the e in the enemy sign at the bottom of the screen, at least on lunatic. No idea for other difficulties. If you aren't focused or aren't Reimu B, you might have to dodge a bit at the end.
>>
>>15221925
Holy shit, there is, and on Normal too. That's pretty fuckin' degenerate, but I like it.
>>
Speaking of PCB

>>15212936 its me again.

Just completed a PCB 1cc on Easy with Sakuya-A. Heard from general browsing that it's a bit easier than EoSD due to point items giving lots of extra lives.

Yeah.

That was a massive fucking lie.

Everything up to the 4th boss is fairly easy. Then it's giant laser beams of doom. The 5th boss is not more difficult than the 4th, actually pretty fun to fight. That last boss is basically bombing 4 times then dying repeatedly, hoping I have enough resources saved up from the rest of the game. Yeah. I didn't capture a single spellcard from Yuyuko. I only won this attempt because I went into the final fight with 4 lives remaining.

I actually have some questions about the game that I can't find answers for.

1. What's with the start of stage 3. 1 group of enemies, screen blurs up and then Alice appears? I don't get it?

2. Are you supposed to just time out Yuyuko's last spellcard?
>>
>>15222072
Trying to compare games is kinda tough i think, different people will find different things hard. Youmu and Sakuya destroy me but I always thought Reisen was easy and many people seem to get tripped up by her.
>>
>>15222072
>1. What's with the start of stage 3. 1 group of enemies, screen blurs up and then Alice appears? I don't get it?
What isn't there to get? Alice has two midboss appearances.

>2. Are you supposed to just time out Yuyuko's last spellcard?
Yes
>>
>>15222072
Just play on normal already. Stage 4 on easy is harder than normal because the bullets take forever to leave the screen.
>1
It looks cool. There is not more to that.
>2
Yes
>>
>>15212936
>>15222072
Honestly i think you can just make the jump to Normal. At some point Easy just does nothing to help your fundamentals and won't teach you much about what to expect on higher difficulty.

Yuyuko's final card is a timeout, yes.
>>
>>15222084
I found Youmu to be much easier than Yuyuko. Then again, the only thing that could be harder than Yuyuko for me is a boss I can't defeat at all considering I had to bomb through everything.

>>15222085
I thought there might be some plot significance to Alice showing up so soon and blurring the screen weirdly that I wasn't getting.

>>15222095
Unless everyone is wrong about the difficulty of IN, I should be able to blast through that really quickly on easy, at which point I will be going up to and staying on normal.

Pointless note, my favourite song so far is Lunar Clock ~ Luna Dial
>>
>>15222109
>at which point I will be going up to and staying on normal.
Why don't you like normal? Why don't you start playing on normal now?
>>
>>15222072
>PCB on Easy with Sakuya-A
The easiest of easy modes.

>>15222109
>at which point I will be going up to and staying on normal
You're just wasting time. Clearing yet another game on Easy isn't going to help you at this point.
>>
>>15222072
Were you the guy that asked the best shot type for survival?
>>
>>15222121
Because it annoys anons, apparently.

No, that's not the actual reason. I just prefer practising the simple stuff before I move onto something harder. This is my first attempts at playing bullet hell.

It's not like i'm boring myself to death by playing something that's too easy (because for me it's not easy), so I really don't understand the complaints.

>>15222127
My days aren't so numbered that I can't play video games unless I am absolutely optimizing my training techniques.
>>
I've been playing EoSD on and off for fucking years and I'm gonna give it another shot in the hopes of 1ccing it. Someone told me the best way to get good enough to 1cc Normal is to just play on Lunatic and get gud there.

I have been playing Lunatic and it has been kicking my ass. I can't even get past Cirno consistently.

So I guess I'm just asking if I got good advice? I mean the game is definitely harder so it might help my fundamental skills but the patterns are different. If my goal is just to 1cc Normal is practicing on Lunatic a good way to get there?
>>
>>15224511
If your goal is to 1cc normal, then you should be fine with playing on normal. Use stage practice until you can consistently do each stage with only 1-2 or less deaths. Try and understand how each attack works. Looking at replays is fine for this.

Moving straight up to lunatic is bad advice imo. It's good to move up to the next higher difficulty soon after you 1cc the previous one, but unless you have previous shmup experience, there's no need to jump up to lunatic before doing normal.
>>
>>15224511
No, that's terrible advice. There are a few problems with it, but foremost among them is that it sounds really not fun.

Playing on Normal will give you a more natural progression through the game, develop your skills at a steady pace, and be a lot less frustrating and more rewarding because you'll actually make visible progress. In addition to this >>15224537 advice, don't be afraid to use a continue or two at first just to unlock stage practice and see what you'll be up against.

Once you can at least 1cc one game on Normal, then you can worry about higher difficulties and other challenges.
>>
>>15224537
>>15224870
Alright, thanks for the advice guys.
>>
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new thread when?
>>
Is it normal that the stage in those games are only fun the first time you play them?
I'm trying to not lose lives on EoSD's final stage fuck if the little shits on the start doesn't take 1p then Sakuya pretty much always does.
Also I always fuck up on Remi's 2nd non or even the first one even though I know and have avoided them before successfully (even the first time I made it to her)
>>
>>15227462
Honestly I just rely on bombs for a good portion of stage 6. At least for the latter part of fighting Sakuya.

Like don't just mash the bomb key but be willing to press it faster than you normally would.

For the stage itself try to remember where fairies spawn from.
>>
>>15227195
Here
>>15228080
Thread posts: 320
Thread images: 50


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