Sketchup vs zbrush vs 3dsmax vs maya vs blender vs other tools for complex environs?
>>3087520
Thankyou senpai
>>3087508
Sketchup doesn't belong in that group. It's a great program, but it has a completely different market and target.
Zbrush - 3D organic modelling. THE tool for character design.
3DS Max - 3D toolset. Industry strength modeling tools. Very, very good rendering, but Maya blows it out of the water.
Maya - Rendering and animation industry standard, with modeling tools. $$$$
Blender - open source, free, all-on-one 3D modeling and animation suite.
Modo - very strong modeling environment. More of a sandbox type of app, for 3D. A lot of people build in Modo, render in Maya.
Cinema 4D - industry strength animation/3D suite, very popular for movies and games.
Lightwave 3D - all-in-one 3D suite that's more affordable. (around $1k)
Mudbox - zBrush like tool by Autodesk (Maya) that's subscription based, $10 a month.
>>3087542
Thankyou for the detailed response, anon. I mostly want to use it to aid my 2d drawing (after reading through anon's FZD notes), although I'd be running it on a my laptop (i7 6500U + nvidia 920M) so that's probably going to invite some pain. (probably going to go with 3DS max and zbrush or maya and zbrush)