How /ic/ earn it's money with freelance?
Are there any good sites to make money from illustrations, logos, porn or etc?
>How /ic/ earn it's money with freelance?
we don't
>>3073110
>Are there any good sites to make money
All of them, if you're good.
Think of it like a tournament. The only people you have to worry about are people equal/better than you. Mcgregor or some other professional athlete doesn't have to worry about being outclassed by someone who's less capable than them, so they always stay near the upper level. What they do in their daily activity is enough to BTFO 99% of their competitors.
Most people who call themselves artists usually spend their time just not making anything because they're only competitions are normies, who're at the base of society in terms of everything that requires practice/effort.
In these circles, making an attempt is no different than being the real deal.
If you're a nobody like me, the best thing to do if you want quality work is to have multiple portfolios.
a general rule is 5-10 pieces of relevant work per project. There's a huge difference between knowing how to do something vs. also having it in your portfolio. If someone wants sketches of orcs and you don't have sketches of orcs to show as samples, you're sort of fucked a lot of the time. Think of it like a google search. most of the time is spent scrolling past stuff to get to exactly what you're looking for. A lot of clients are just normie consumers with money. You sort of get used to what they mean by the words they choose.
Fantasy = Game of Thrones, World of Warcraft, or Dark Souls.
Sci Fi = Halo, Destiny, or Mass Effect
Mobile = Clash of Clans, Farmville, etc.
MOBA = Riot Games
New IP = Skyrim, Assassin's Creed, Uncharted,
FPS = Call of Duty, Battlefield, or Sci Fi (above)
Animated = Pixar/Calarts
etc.
>>3073110
I don't need to make money from art so I'm not really motivated to engage in the attention whoring that seems to be required.
>>3073110
NSFW commissions and Patreon.