How do I know how crowded the windows in the red oval should be? Since I'm looking down, I know the windows should look more crowded as you go down, but is there some method to determine how crowded they should be? Currently I just went by rough conjectures.
>>2957581
>he didnt read the sticky
Literally Loomis, faggot.
>>2957612
>>2957612
Thanks
YOU DID IT AGAIN?!
*closes the door and locks it*
WHAT DID I TELL YOU, NEWFAG? WHAT THE *FUCK* DID I TELL YOU LAST TIME?
*undos belt*
*grabs you from behind*
STOP SHITPOSTING!
*throws you on the couch*
*starts beating you with the belt*
*smack*
*smack*
*smack*
STOP *smack* SHIT *smack* FUCKING *smack* POSTING!!!
READ THE FUCKING STICKY! *smack*
POST IN THREADS THAT ALREADY EXIST!!! *smack*
*you're bleeding and crying now*
*smack*
*smack*
GET *smack* IT THROUGH *smack* YOUR SKULL!! *smack*
YOU'RE WHY MOMMY LEFT, YOU FUCKING IDIOT!! *smack*
STOP MAKING ME DO THIS!! *smack*
*smack*
*smack*
*smack*
*smack*
FUCK!!
*throws you to the ground*
*you lay in a heap sobbing*
*reties belt*
I HAD BETTER NOT SEE ANOTHER *FUCKING* SHITPOST FROM YOU AGAIN. YOU POST IN THAT GODDAMNED /BEG/ THREAD WITH YOUR RETARD FRIENDS AND YOU DON'T COME OUT AGAIN!! YOU UNDERSTAND ME?!!!
*unlocks door*
*leaves you to find the loomis books
google some actual apartment buildings so your drawing doesnt look like a box with rectangles pasted on it
1. Draw a rectangle
2. make an x in it to find its center.
3.use the x to find the now apparent midpoints of the rectangle, then bisect the rectangle with them.(the middle of this thing is further down than you would think at first. The midpoint of the line in virtual reality is not equal to the midpoint of the line on the picture plane. The cross-center, however, always is identical, so it helps here.)
4. Repeat. Note: this works for all rectangles.
This is not reccomended to do if you are a shitter who sucks at straight lines, like me. just a ruler/line tool, since you're planning something like windows, yeah just use line tool, looks like you already did.
One problem I see here is that you said you're looking down, but you actually aren't. Two-point perspective doesn't handle vertical foreshortening properly, and so if you were to use 2-point like you are now, the windows would not get any more crowded at all! However, 3-point would just be a hassle, so maybe either do autistic exercises for years until you can freehand it or just build it in google sketchup
The loomis guides that guy posted is good.
This might help you OP.
http://jsrun.it/ent/PerspectiveEditor