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what your favorite type of animation and why? do you prefer simple

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Thread replies: 26
Thread images: 9

what your favorite type of animation and why?
do you prefer simple and fluid animation or complicated but limited movement
>>
Complicated and fluid
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>>2957602
Fpbp
>>
>>2957602
/thread
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>>2957602
examples? i'm not convinced that this exists.
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File: victor ens Drunk Scottish Guy.gif (1MB, 400x272px) Image search: [Google]
victor ens Drunk Scottish Guy.gif
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>>2958338
watch The Illusionist
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>>2958338
any milt kahl
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>>2958338
Satoshi Kon or Shinichirō Watanabe for example use very complicated but fluid animation.
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>>2958341
holy shit. someone fucking used actual wizard magic to make this
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File: aurora.webm (2MB, 1280x720px) Image search: [Google]
aurora.webm
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>>2960822
>Disney will never ever go back to 2D
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>>2960822
This is so smooth, it feels weird to look at. It's like 60 FPS or something.
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I like how japs are in control of what you see. Cowboy Bebop or Little Witch Academia are real gems.

The downside is that most anime fight scenes feel really artificial and as a result they go more and more overboard with movement, as if that's gonna make up for a lack of sense of weight.

imo French animation is probably the future, as it combines eastern movement and western feeling.

>>2960822
Jesus fuck so that's what it's like to feel the form..
>>
>>2961081
Speaking of anime fights, I did studies on that exact fights and there are some scenes that are just completely unreadable. I understand the freedom in animation, but holy shit, some frames where like "what the hell did spike do?"

French animation are made by aliens.
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>>2961055
>>
>>2961081
Yeah, anime fights have been shit for a very long time. It's just gotten to a point where there is zero suspense of entertainment value, because they're only trying to show off by exaggerating as much as possible. It's so bad you can't tell the satire from the real deal.

>imo French animation is probably the future, as it combines eastern movement and western feeling.
French animation is extremely overrated. It used to be at least half-decent and tried to go its own way, but in recent years it's become ultra commercialized dogshit that takes the worst from the east and the west.
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>>2961181
Not sure if suspense belongs to fights. They are supposed to be epic action.
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>>2957201
i always found that little observational things worked really well in animation, like idk, someone straightening out their tie, girls putting on their skirts, things like that. stuff that involves a lot of movement and intricacy, but isn't all big and flashy with things squishing and stretching out of shape all over the place.
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>>2960822
oh god my dick ;_;
>>
>>2960822
>The swirls never change orientation
>Those arcs

Holy shit that's genius
12 old men were fucking masters
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File: James Baxter Spirit 2.gif (1MB, 214x160px) Image search: [Google]
James Baxter Spirit 2.gif
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>>2961055
was gonna post this one

He almost had a mental breakdown doing it
>>
Fluid
>>
>>2961081
>I like how japs are in control of what you see
what do you mean by that?

>>2963692
I'm almost having a mental breakdown just imagining making that
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>>2957201

Anime animation :3
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>>2961141
It was animated by Yukata Nakamura, the god of battle animation. And he has this style of animating that involves a lot of small details that sometimes last about 1 or 2 frames and no way you can tell without going through each frame and analyse it. Also his choreography and animation flows are always on point.

Check out his works: youtube.com/watch?v=BGqGuQFaDhw
Thread posts: 26
Thread images: 9


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