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Study thread

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Thread replies: 278
Thread images: 89

File: c.jpg (246KB, 668x808px) Image search: [Google]
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Make a study of this
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File: richard-gonzalez-fhdh.jpg (364KB, 1920x2484px) Image search: [Google]
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>>2878500
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>>2878500
The problem with studying this photo is that eery anon here has seen RJ's study of it and will be consciously or unconsciously pushed into that direction.
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>>2878644
Good effort, keep pushing those values and flip your canvas dude.
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>>2878645
Whose?
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>>2878653
thanks man i did it all over again, did i do good this time?
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>>2878654
Ruan Jia, which >>2878671 posted being cheeky and pretending he did it
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>>2878500
some stuff i knew how to do already, but a lot of it was very hard.
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>>2878671
>that file name
who do you think youre foolin?
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>>2878645
and what's wrong with being pushed into that direction?
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>>2878747

jesus christ anon, did you bother sketching it out first. this actually baffles me because although you're values aren't amazing they're still pretty good for /ic standards, but your proportions and perspective are absolute beginner.

Whats you're study schedule and how do you practice, if you let me know maybe we can find the proof in the puddin'

Don't take this as an insult or me trying to belittle you, just a realistic observation.
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>>2878644
this looks like a study of Jia's study, instead of the actual photograph.
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>>2878761
Not everyone wants to paint like that. Or even if you do want to paint like that, you might be pigeonholing yourself into an existing style rather than actually exploring for yourself and developing in your own unique direction.
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File: IHateDrawingWithHBPencil.jpg (37KB, 548x974px) Image search: [Google]
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here...no2 pencil on a post-it-note
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>>2878500
k
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I wish I had a baby near me right now so I could rape it and tell the judge this demon told me to. Fuck fucks sake, faces are too high level to me, even apples are.

What should I study? Cubes? I need fucking HELP you shitstains.
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>>2878967
Honestly it just looks like you aren't observing the reference. Rather than trying to interpret it in your own style, right now just focus on copying it as accurately as you can. Later when your skills are higher you can try to do something a bit different.
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>>2878967
did you start out with a sketch
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>>2878967
not sure if portraits should be the main focus at this point
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>>2878979
Yea, it was worse tho.

>>2878976
Man, I literally tried to copy 1:1, I've actually been trying to copy things 1:1 for some weeks and see no improvement, how the fuck can I see right?
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>>2878986
It's easy really, zoom in 3000%. That's what I do.
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>>2878986
do you know how to do the loomis head?
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>>2879005
I kind of know how to construct if I don't have to copy, I really lack on being able to reproduce something as it is and that's what's I want to practice.
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>>2878960
You hate drawing with an HB pencil? Could we find a grade more to your liking?
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>>2878986
Compare proportions by looking at how things align vertically and horizontally. Use comparative measurement and try to get everything placed correctly.

When laying in a value, ask yourself if it is too light or too dark. If you put it down wrong, try picking a value that is closer, and then correct it. Pay attention to the rate at which values change--these are edges and it's important for describing different things like how a form turns or how a shadow looks.
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File: master.jpg (307KB, 1214x773px) Image search: [Google]
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>>2878986
>Man, I literally tried to copy 1:1
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>>2879013
>tfw meme guy is here again
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>>2879013
Kek, that's because I gave up because it was a fucking mess already.
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>>2879015
Maybe you are bad because instead of actually trying and working at it, you just give up before you even manage to get something remotely correct
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>>2879010
What if I am a retard and don't know if something is darker or lighter? Sometimes I just stare at it and it all looks just grey.

>>2879017
Hmm, maybe.
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>>2879028
>What if I am a retard and don't know if something is darker or lighter? Sometimes I just stare at it and it all looks just grey.
That's what the color picker is for.
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>>2879031
Oh, for some reason I thought using that was not allowed.
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>>2879028
>What if I am a retard and don't know if something is darker or lighter? Sometimes I just stare at it and it all looks just grey
Quickly flick your eyes back and forth between the reference and your painting. Also remember that values are relative, so things may appear correct at one point and need to be changed later to be more accurate. Like in your image you have a pure white background which means all your values will be a bit off since the background in the reference is a mixture of greys. Or in yours the hair is very bright instead of a darkish grey value, so that makes judging the values on the face much harder.
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>>2879031
>>2879035
it isn't.
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>>2879035
Remember, no rules just tools. Stop limiting yourself with other people's bullshit like drawing on traditional and not just starting with digital.
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>>2879035
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>>2879051
What a god damn liar
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Just realized the monitor the ref was on was darker than normal. welp
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>>2879056
>not recaliberating your screen when you first get it
It's like you don't want to make it.
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>>2878986
I think for now you should focus on sketching more accurately.
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>>2879078
How do you do that?
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>>2879035
As long as you're just using it as a study tool it's alright. You should do your very best to get the values right first, but if you don't check your work how do you know if it's right or wrong ya feel? And watch that you're analyzing and not just mindlessly copying.
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>>2879079
Practice measuring, doesn't really matter what you choose to draw. Just find some good reference or draw from life. Keys to drawing and Drawing on the Right Side of the Brain are pretty good books to learn.

Here's a video on portraits though if that's what you fancy.
https://youtu.be/6Etx8WtPIMI
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>>2879009
2b is best for pencil imo I just can't get darks out of a HB
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>>2878762
>Don't take this as an insult or me trying to belittle you, just a realistic observation.
I really appreciate this, life's been kicking my ass lately.

my art education has been fucked up by youtube, deviantart, and speedpaints. I'm split like 95% painting 5% drawing.
I always wanted to be a painter, but I hated the 80% drawing approach, so i started painting without sketching,
got half decent for imagination stuff, but I never exercised my observational drawing skills.
Even when i draw, it's like combining references and imaginary dragon knights and weird shit.

>Whats you're study schedule and how do you practice.
I had a study schedule to learn what all the fundamentals,principles,theory,etc. were, Then i dived head first into analyzing photos and paintings.
I became really good at analyzing and identifying the fundamentals and techniques in paintings and built up from there.
I almost exclusively paint from imagination or with reference, I didn't study much of anything, I just carefully analyzed what I liked about each image
>Are those two distances the same?
>How do i layer values to get the same effect?
>What type of edge is that?
>Is it graphic?

idk if that makes sense. I don't draw, but I paint. I practice painting no less than 6 hours daily.
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>>2878672
man that guy loves a soft edge...
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>>2879117
This image gives the impression you are more comfortable with drawing, and are pretty good at it. You have some nicer confident linework and shape design, but then when it comes to the painting aspects it is not handled with the same level of confidence and clarity.
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>>2879105
There's nothing wrong with not drawing in outlines.
It's just that you need to make sure that you get the basic proportions right before you move on to the details.
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File: study time 2.jpg (188KB, 663x808px) Image search: [Google]
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>>2879128
Thanks friend, I haven't been painting digitally for the last month or two, so that makes a lot of sense. But I'm glad I've gotten better at drawing haha.

Friend pointed out a problem with the nose so i fixed it a bit
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>>2879105

Well shit there's the cavity in the tooth, reality is made up of Lines, values, colour, texture, shape and form. Everything else fits into each of those categories, you can't produce something that is good without all the pieces fitting together, and most importantly is line.

Like the old saying goes, you can produce a decent image so long as it is drawn well even if the render itself is garbage. Though you can't say the same the other way round.

Line and perspective is what makes objects tangible in space, it cannot be overstressed enough to master these first.

If you're trying to use a Casey Baugh process image to justify why you don't focus on lines and perspective, don't kid yourself, that nigga is a master at drawing/draftsmanship. I mean, at that level you can simplify your process and become a little faster/efficient.

Start drawing, a lot.
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>>2879105
>>2879155

https://www.artsy.net/artist/casey-baugh

Line>everything else.
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>>2879160
Gorgeous work
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>>2879155
fuck you're right

I realized my approach helped in learning to render, but my drawing skill is behind. I only used casey b/c he was the only guy i could think of who painted that way. I see what your saying though, trying to paint like Casey Baugh is like trying to draw like Mark Westermoe. They can effectively cut corners due to mileage, mastery, and so on.

I need a proper foundation otherwise the whole thing is fucked.
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>>2879155
>>2879160
Someone explain this Casey Baugh to me.
Why are they a master at drawing/draftsmanship and how can you tell? It's not anime, so I can't tell. It's no sakimichan.
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>>2879300
my favorite in the thread so far. The whole picture looks a little bit smushed, like you copied the picture correctly and then made the whole thing skinnier
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>>2879323
Not mine. It doesn't capture the facial expression. Too much symbol drawing.
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>>2879117
>>2879056
>>2878966
why are all of you so messy? clean up those fucking edges
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>>2879568
Prompt was to make study, not a finished piece. Entirely possible they met their study goals.
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>>2878645

Stop whining and do it faggot
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>>2878645
post his study so I can study his study
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>>2879627
it's already been posted
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>>2878645
I don't think I've seen this masterpiece, link please.
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>>2879627
>>2879724
you morons, this is RJ's >>2878671
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>>2879754
I don't think the image you linked have influenced any other works in here, anon. >>2878645 gave the impression that it was some masterpiece he was talking about.
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>>2879627
only if you post your study so i can study your study of his study.
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File: port2.png (195KB, 492x506px) Image search: [Google]
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>>2879568
Not sure what you mean but it wasn't a done piece. I did work on it a bit more after posting but man you're hostile about edges.
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>>2879568
I really only cared about drawing it. Painting it was an after-thought of mine so I didn't care too much about doing it right, I suppose I should have stuck to my original intentions.

I am >>2879117
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File: study.png (304KB, 1345x2155px) Image search: [Google]
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i fuk it all up
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>>2879176
>https://www.artsy.net/artist/casey-baugh

Casey has a good grasp of lineweight and texture and at the same time his perspective is somehow always right. He just produces consistently good artwork. Casey's work is traditional also, so no cutting corners or ctrl-z, to get that level of finish in some of his graphite drawings is impressive to say the least
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>>2880140
ahh I saw you post before but then I think you deleted it. I really love how soft and smooth you got it. Made me want to study too but It's been a while so I'm struggling a bit. I want to try and incorporate some more of that good soft shit
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File: oi.jpg (141KB, 515x600px) Image search: [Google]
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>>2880188
thanks. i had posted a wip thinking i'd pick up on it much later, but decided to just finish. now i'm done
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>>2880140
>>2880204
wh-whoa
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>>2878986
Look up sight size method. Its easy to learn and is one of the first skills beginners need to learn (just don't stop there and end up as a human xerox machine who can't draw from imagination)
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>>2879042
>>2879051
>>2879054
Don't paint using the color picker obviously but if youre using it to help see value when picking apart images then it's just another tool to study.
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>>2880204

k bro no hiding

explain to me, in simplest terms, or like explaining to a toddler,

the whole blending and crispness thing. lost and found or your approach in general.

your work definitely has what mine lacks/has been avoiding.
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is this even a real photograph? its not a hyperealism painting?
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>>2880307
So the idea is to draw using this technique until I can measure things without needing to actually measure things or people just keep using it forever?
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>>2880356
You can do either. Some people stick with it their whole lives, other people just use it to learn to observe and train their eyes then later abandon it.
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>>2880188
had to stop for today because of a headache orz
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>>2878500
What is this from? Anyone got the source?
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>>2878503
Sauce?
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>>2878500
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>>2880140
d-daisuki!!
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Literally a human xerox machine.
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>>2880518
Fuck you. Well done.
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File: study 1.jpg (83KB, 1890x1417px) Image search: [Google]
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Critique pls
can post progress if it helps
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>>2880975
bad feature placement. the nose looks broken and curved, the lips are too low down the chin, the model's eyes are not droopy, and you're using way, way too dark values.
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>>2880982
Thanks, will hopefully have the time to finish and fix it in the evening. Also excuse me for the resolution.
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>>2880814
too stylized
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>>2880814
what's the point of doing the loomis head in the under sketch if you don't follow what it's supposed to help you with? The distance between her eyebrows to her nose is definitely not the same as her nose to her chin.
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I tried to do a study of Ruan Jia's piece instead of the photograph. i wish i knew precisely what brushes he used
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>>2880140
>>2880204
2nd best anon, 1st still RJ's shit

>>2881131
c'mon, not that brush thing again
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>>2881120
It's an obvious stylization, which the Loomis method can still help as a base for.
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>>2878500
Love these threads - lots of good stuff here!

Here's mine. Anyone know what the reference is from?
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>>2881275
it's from a WWII film called "Ma bite est mon amant"
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>>2878500
she´d be beautyful even by today´s standards
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>>2881375
the photo was picked because she looks like an anime girl
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>>2881379
no she doesn't weeb
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File: Viktoriya2.jpg (112KB, 800x1068px) Image search: [Google]
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>>2880440
>>2881375

It isn't a real vintage photo. The photographer is Steven Meisel, the model is Viktoriya Sasonkina.
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>>2881405
Awesome - thanks!
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>>2881405
fffffffff, i want to start painting this one one too but im still working on the first.
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stop boring everyone with your uncanny juvenile muh pretty gf renditions you wanking wankers
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File: IMG_20170302_210853_658.jpg (1MB, 1944x1944px) Image search: [Google]
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Did this on the train today. There was nobody around to draw from life.
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>>2881464
>uncanny juvenile
What a fag.
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File: rsz_study_fix.jpg (51KB, 945x709px) Image search: [Google]
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>>2880975
Fixed. Critique is welcome.

Also how do shading so that the brushes strokes aren't so obvious? I use pressure opacity but cant make gradual shade because of how the strokes cover over one another.

Thanks in advance.
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>>2881577
>Also how do shading so that the brushes strokes aren't so obvious?
Either increase the opacity so there isn't overlap and paint with the exact tone you want, or you can blend out the overlaps with the smudge tool or mixer brush, or you can manually pick an intermediate tone and blend between two strokes.
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>>2881577
As someone mentioned earlier - it still has bad feature placement. Flipping the canvas can do wonders in terms of keeping the symmetry of the face and seeing what's wrong.

Beyond that, you're not giving a sufficient amount of effort towards every part of the face. In other words, you're just focusing on the features (nose, eyes, etc) while ignoring the rest of the face (cheeks, forehead) etc. The result is that the features seem disconnected from one another, like they're all floating.
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>>2881465
Looks pretty but I can't help but feel like you changed her expression to more calm
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>>2879160
Are you stupid? The person you posted obviously knows how to use values, which is most of what painting is about
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>>2881581
to add to this there are soft brushes you can use to get that affect too. Not so great if you're doing colour because then it can lead to muddy colours, but if you're doing just values it's great. And for bits like the neck you should use a larger brush. All those little strokes just look dirty.

Though I think you should focus on getting those proportions right still. Make sure you're carefully measuring. The jaw looks especially off.
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>>2880356
It's just part of training your eyes and is a necessary skill to have. Doing studies, using reference, observing and learning in general will all require knowing how to measure. Its as fundamental as learning human proportions or not chicken scratching. It'll become automatic after a bit of practice.
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File: 6f925fe3f09eea66a.jpg (126KB, 800x754px) Image search: [Google]
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You guys ever stop watching porn to pull out a piece of paper and draw an extra aesthetic shape or a nicely squashed boob to better understand the human form?
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>>2881753
That's too artistic to be considered porn, r-right?

Another ref, try a gesture drawing of some characters interacting or smth.
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>>2881753
Yes, I thought everyone has done this
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>>2881701

lol you're an autist and you're never gonna make it.
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>>2881753
The only reason I haven't stopped watching it is because I use it as reference for my gesture drawing practice.
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>>2881295
im not sure if youre trolling. but if youre serious that means my penis is my lover in FR
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>>2878500
Man I don't seem to be able to make these similar to the ref in any way, shape or form
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>>2878500
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>>2882419
too anime. especially the nose and eyes.
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>>2882429
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>>2882302
this kills the joke
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>>2878500
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>>2882871
This doesn't feel cohesive at all. Those faux impasto strokes totally stand out over the faux watercolour look. I would try to use one or the other, or find a way to integrate them more subtly.
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File: study.jpg (176KB, 917x1277px) Image search: [Google]
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first time using a grid. I might finish it once i actually learn to paint digitally
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have to stop must move on
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>>2883394
Holy shit
This is amazing anon
How did you get it so accurate?
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>>2883396
NZT-48
Its alright. I like alot of the other ones in here.
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>>2883396
>>2883394
I'd like to know as well, what's your process? It's very similar, even the highlighted hairs are at the same spots
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>>2879010
>Use comparative measurement
Can I get an explanation of comparative measurement in one sentence?

Do I just eye it up or is it more complicated than that?
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>>2882596
Yours is cuter than the reference, she's got rounder face
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>>2883433
Thank you, an artist taught me about how you can add design to studies so I did
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>>2883442
Are you sure you didn't do it by accident? A lot of shapes are wrong
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>>2883430
>comparative measurement
Literally what the name implies. Measure lengths and angles compared to other lengths and angles.

>width of XY equals length of QR
>width of XY is half the width of the whole
>Diagonal U matches diagonal W

You take any and all measuring points that are convenient. Corner of the eye, corner of cheekbone, corner of mouth, bottom of chin highest peak of eyebrow, etc -anything that can serve as a landmark in a given image. You can use abstract shapes and their corners (edge of a shadow) or actual anatomical landmarks, or a mix of both.

It's helpful to define one measuring unit that you can use to compare to everything else. For an upright figure you might use head length to compare to other lengths and widths.
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>>2883615
I'm sure, her cheek felt sharp so I smoothed it then changed the jaw as well as a few other things out of preference. It's my first time not doing a 1 for 1 copy of something so it'll have a bunch of mistakes
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>>2883430
If you have trouble understanding what >>2883638 said then you should go look up Dongjun Lu tutorials so you can see the method in action.
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>>2883615
>>2883640
Fark, I was just looking at the ref and my study with fresh eyes and I see what you mean kek.
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>>2883642
>dongjun lu
my dude

dongjun has a channel called 'mages learning hub' where he puts up studies. I don't think he uploads on his actual channel anymore
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>>2883615
>>2882596
>>2883646
Update, didn't change the hair because I like it. Thank you for telling me about the shapes.

Boosted the blacks a little like an anon suggested in another thread.

>>2883684
He's hands down the most informative artist on youtube, I've learned a lot from his videos. His gumroads are good, too
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>>2883638
I got that from the name, I was just wondering if you measure it by just looking at it, or if you use tools such as pencil or whatever.
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>>2883685
Final update, calling it done, crits are very welcome though
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>>2881755
gave this one a try.
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>>2883727
One of the best in the threads - IMO. Really diggin' the thick, dark lines you left in. Without them it would be fairly generic.
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>>2883786
Thank a lot, anon
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>>2883784
So you can create form even with just four values and line
Interesting
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>>2883795
>just four values
>just four values
>just four values
>just four values
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>>2883795
almost all good paintings have only 4 values, just look at a sargent portrait or something
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>>2878500
Scrub here. How's this?
I haven't done Loomis or anything else on construction yet. Is it at least good enough for someone who did Keys to Drawing?
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>>2883904
Good effort, anon, i recommend Steve Huston's head construction on youtube and look up Jeff Watts to see how he blocks in heads, if you do 10-50 Reilly head constructions a day and study the Asaro and human skulls you'll get it all really fast.

You need to learn form first though before even trying to draw a head or anything else. Good luck.
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>>2883904
>>2883915
Asaro head* sorry
>>
>>2883915
Thanks for your quick reply.formes. I've been mainly doing perspective stuff recently because shit like boxes and spheres were an enigma to me. I'll try the stuff you recommended once I've got formes nailed.
>>
>>2883960
No problem, anon, good luck!
>>
File: greyscale study march 4 copy.png (731KB, 1000x1355px) Image search: [Google]
greyscale study march 4 copy.png
731KB, 1000x1355px
Great ref
>>
>>2884162

that you vetyr?
>>
>>2884193
yep, nice guesswork
>>
>>2884193
no, it's achmed aldoori
>>
>>2884193
No, it's a me, Mario! Hello!
>>
File: march 4th.jpg (52KB, 542x723px) Image search: [Google]
march 4th.jpg
52KB, 542x723px
god I suck
>>
File: Day4.jpg (77KB, 596x700px) Image search: [Google]
Day4.jpg
77KB, 596x700px
>>
File: .png (302KB, 836x918px) Image search: [Google]
.png
302KB, 836x918px
got bored, am I supposed to make it literally the best I can? Because then it's kinda pointless since everyone can make a masterpiece if given enough time.
>>
>>2884355
>Because then it's kinda pointless since everyone can make a masterpiece if given enough time.
laughinggirls.jpg
>>
>>2884360
Well I know that I can make it perfect if I waste another 10 hours but whats the point?
>>
>>2884355
then make a masterpiece lol
it's good practice :^)
>>
>>2884375
The point is I did some pieces that were way too good for my skill level just because I wasted many, many hours on it. I am asking if the thing that you can make in 30 minutes is what really shows your skills and knowledge.
>>
>>2884378
>The point is I did some pieces that were way too good for my skill level just because I wasted many, many hours on it
This guy.
What a fucking joke.
>>
>>2884378
right.
post 'em?
>>
File: .png (246KB, 829x905px) Image search: [Google]
.png
246KB, 829x905px
>>2884390
I am way worse than that in general.
>>
>>2884380
If you're comparing the negative space of the image and have equal sized windows then replicating it isn't exactly hard, just time consuming. It only takes a little while looking over old sketchbooks on Crimson Daggers and ConceptArt to see how quickly people are able to do that.

>>2884355
Try spending an hour with the intention of distilling all the major forms/planes, or getting correct distances between the features or accurately capturing the values and understanding what the cause of the shift is. What you get out of this is entirely upto you though so try to start the study with that thing in mind.
>>
>>2884263
blog?
>>
>>2884162
one of the best on this thread
>>
>>2884355
>Because then it's kinda pointless since everyone can make a masterpiece if given enough time.
not everyone, and that includes you by the look of this. You screwed up a load of basic shit already
>>
>>2884438
Do you have a study in this thread? It honestly seems like the majority of people that attack this claim are those that cannot draw.
>>
>>2884447
>the majority of people that attack this claim are those that cannot draw.
how do you know that? point out the works of the anons who attacked this claim if you know what they draw like.
>>
File: 1482158782017.jpg (484KB, 760x1000px) Image search: [Google]
1482158782017.jpg
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>>2884394
That's not as good as you think it is, at least for a study- definitely consider spending more time on studies (it'll do you some good)
>>
>>2884455
I apologise for using my anecdotal experiences. I also said in an earlier post about how easy it is to pull up examples of sketchbooks from older forums where people get to the level of replicating photos relatively quickly, so its safe to assume that the people unable to do that are also those with poor drawing skills.
>>
File: portrait study.png (101KB, 651x883px) Image search: [Google]
portrait study.png
101KB, 651x883px
>>2878500
>>
File: if you smell....jpg (344KB, 1066x1100px) Image search: [Google]
if you smell....jpg
344KB, 1066x1100px
Man, some great stuff in this thread.
>>
>>2884564
Made me laugh, good job.
>>
>>2884433
Sure! http://horostudios.tumblr.com/
>>
>>2883683
>awesome painting
>gets completely ignored
This is awesome, good job, anon.

>>2882871
I like this a lot, the thumbnail feels like there would be a lot more detail.

>>2881577
You should really learn form before attempting anything like this.

>>2884162
Kek, I've only come across you a few times and I already instantly recognize your style, great job, like another anon said, one of the best in the thread.
>>
File: Untitled-767.jpg (682KB, 1190x1462px) Image search: [Google]
Untitled-767.jpg
682KB, 1190x1462px
>>
>>2884564

>khajitt has wares if you have coin
>>
>>2878671
Huh, I had no idea there was so much variance in RJ's study and the ref photo. I'm gonna stop focusing on a 1:1 copy and actually study and reinterpret my drawing then.
>>
File: Untitled-1.jpg (89KB, 618x722px) Image search: [Google]
Untitled-1.jpg
89KB, 618x722px
>>2878500
looks nothign like her and it kind of pisses me off
>>
>>2884869
Yeah you made a different version of her that is still cute
>>
>>2884871
... th-thank you
>>
>>2884438
Are you retarded? I did that in over an hour, I could make it perfect if I wanted to waste much more time but what's the point?
>>
>>2884671
nice
>>
>>2884889
I don't think you know how to make things perfect, and the lip drawing from before exemplifies that
>>
>>2885027
Do you have a study in this thread?
>>
>>2885027
Not the anon you're replying to, but that shouldn't be relevant, as anyone could tell that the lip drawing isn't good.
Just, before you try to reply back to me, please TRY to finish up your initial study of the girl. I want to see what it ends up looking like!
>>
File: study040317.jpg (159KB, 668x808px) Image search: [Google]
study040317.jpg
159KB, 668x808px
still need to do a lot like the hair and the hat and the shoulders but i'm fed up with it for now.
>>
File: p1.jpg (2MB, 2480x3322px) Image search: [Google]
p1.jpg
2MB, 2480x3322px
>>2878500
>>
File: Ji.png (284KB, 351x366px) Image search: [Google]
Ji.png
284KB, 351x366px
I suck at values and now the likeness is dead
>>2878500
>>
File: image.jpg (2MB, 3264x2448px) Image search: [Google]
image.jpg
2MB, 3264x2448px
I have aged her 20 years.
>>
File: image.jpg (2MB, 3264x2448px) Image search: [Google]
image.jpg
2MB, 3264x2448px
>>2885476
Christ. Posted from iPhone and it rotated.
>>
>>2885476
Taking away lines will make the model look younger
>>
>>2885480
CHRIST
>>
>>2885476
>>2885480
>mobile users
>>
>>2885480
Your struggle is amusing...

iOS and android save photo meta data about the image rotation. So even though the image is rotated the OS knows to rotate it before showing it, but 4chan doesn't know because the meta data is not uploaded - you have to clear the meta data in the image before uploading.

>shoot your drawing from far away so that you can crop it down (to save upload size), make it roughly half the edge dimensions
>take the photo at a very slight angle so that the accelerometers can properly detect the orientation
>edit the picture in Photos
>first crop the photo down - half the linear dimensions saves about 1/4 the file size
>rotate the image once (even if it is correct)
>save / exit the picture editing - this will clear the meta data that rotates the image
>open the image again in Photos and rotate it back to the correct orientation
>post it to /ic/
>>
File: Repor.png (696KB, 544x764px) Image search: [Google]
Repor.png
696KB, 544x764px
>>2885480
Here: I'll rotate it for you as I have a desktop PC
It'll have to be quite small however
>>
File: IMG_20170305_174121.jpg (3MB, 2592x1944px) Image search: [Google]
IMG_20170305_174121.jpg
3MB, 2592x1944px
I just started working on my realistic drawing, so i kind of tried (Messed up the eyes tho)
>>
>>2885504
STOP
I don't want to see it anymore!
>>
>>2885568
Keep it! One day you'll be good and can affirm the enrichment of your life by looking back at the struggle
>>
File: head.jpg (16KB, 600x600px) Image search: [Google]
head.jpg
16KB, 600x600px
>>2885504
>>
File: Repor.png (6KB, 72x80px) Image search: [Google]
Repor.png
6KB, 72x80px
>>2885587
Here: I'll rotate it for you as I have a desktop PC
It'll have to be quite small however
>>
>>2885598
kek
>>
File: are-you-wizard.jpg (44KB, 600x797px) Image search: [Google]
are-you-wizard.jpg
44KB, 600x797px
>>2885504
>>2885503

Thanks for the info. Much appreciated.

>>2885598
KEK
E
K
>>
File: wutang_aint_nuthing_ta_fuk_wit.png (452KB, 800x1068px) Image search: [Google]
wutang_aint_nuthing_ta_fuk_wit.png
452KB, 800x1068px
>>2881405
i sure am thirsty.
>>
File: face.png (381KB, 852x918px) Image search: [Google]
face.png
381KB, 852x918px
>>2884355
fixed a bit
>>
>>2885746
take it to completion
>>
>>2885723

Kek.
>>
File: study05.jpg (469KB, 1283x1801px) Image search: [Google]
study05.jpg
469KB, 1283x1801px
Crits welcome
>>
>>2885598
kek
>>
>>2885587
LEL
>>
>>2880052
u fuk
>>
>>2881275
this looks beautiful, your style is nice
i love the texture of the paper underneath too
i haven't quite figured how to fake that shit as a digital artist yet, though i'm sure there's a way
>>
>>2886679
Just find a hi res image of a texture, turn it to greyscale, and put it as a new layer set to "overlay" above your image, then change the opacity to something that looks good.
>>
>>2886679
Thanks!
It's actually entirely digital - there's no traditional elements to it at all.

>>2886690 has the right idea. I have a few Photoshop folders full of textures I've created that I drag on top of drawings when they're done. They're a mix of Overlays / Soft Light layers of crunchy textures and a nice subtle Noise layer overlayed on top of it all. Play with the opacities until it stops looking so smooth and 'digital', but not so much that the textures are too much & detracting from the overall work.

Hope that helps!
>>
File: STUDY.jpg (60KB, 627x688px) Image search: [Google]
STUDY.jpg
60KB, 627x688px
>>2878967 grinded some levels and tried again.

Fucking hell. Eyes have different sizes, mouth is weird for some reason and this hair is so lazy, but I don't know how to fix things without fucking up everything around.
>>
File: study.png (570KB, 1500x1700px) Image search: [Google]
study.png
570KB, 1500x1700px
This is the first time i've spent longer than 6 mintues on a drawing in well over 2 years. I'll try and finish but I hoped to post it before the thread died too
>>
>>2878967
>>2888058

The difference between these two is quite staggaring - nice work!

You loosely traced the second attempt though, right? (not implying that's a bad thing - just wondering since they're so different.
>>
>>2889680
No, but I spent the last week trying to eyeball everything right, so I'm used to all the features in her face.
>>
File: 30.jpg (154KB, 800x889px) Image search: [Google]
30.jpg
154KB, 800x889px
>>2878500
never tried to time restrict myself before, so i tried this one in 30mins
might come back to it later to finish tho
>>
>tfw you often participate in this kind of thread but almost never get any comments, either good or bad

Feels bad man.
>>
>>2889966
Get good enough then that people will be forced to comment either sucking your dick or trying claim you aren't actually that good because if you were it would hurt their ego.
>>
super late on this
>>
>>2889758

Just take your time man, no rush. There's a lot of basic proportion and alignment problems going on, I don't think it's going to help you to go fast at this point. If anything it will just exacerbate your issues. You have to learn to do something slowly before you can learn to do it fast, or you'll give yourself bad habits.
>>
>>2889758
Feature placement is unfortunately off. It seems there was very little construction done, and far too much guess-work.

Lets say you have to do another portrait in 30 mins. If you spent a solid 15-20 minutes plotting things out as accurately as you can (perhaps using something like Loomis's head construction method as a base to start off), then filling in the rest is a breeze. The more time you spend properly constructing the head, the better it will be. The more you practice that, the faster you'll be, and the more time you can spend rendering out the forms.

>>2890232
Cross eyed. Her right eye is very nicely rendered, but her left one was not given the same effort.

Her hair should be a different value group than her face too.

I do like the subtlety and soft edges overall though!

>>2889966
I know the feeling - it can be defeating. Which one was yours? I'll comment on it!
>>
>>2889966
>wants feedback
>doesn't ask for feedback
nyoink
>>
File: 300.jpg (266KB, 800x889px) Image search: [Google]
300.jpg
266KB, 800x889px
>>2890251
>>2890260
yeah, it could be easily fixed tho, but i was silly and wanted to throw some value around too in that half hour
>>
>>2878671
looks like shit to be honest
>>
>>2886456
that skin looks like a solid object. add some pores or something
>>
>>2880140
>>2880518
>>2881275
>>2883727
>>2884162

Best ones in the thread. The rest of them are either too unspectacular to mention or the artists are simply lacking the skills to make a nice drawing.

We're all winners for participating though.
>>
Hold my fucking beer, I am on it
>>
File: .png (718KB, 857x925px) Image search: [Google]
.png
718KB, 857x925px
Should I finish it? I feel like it's too shitty to be continued
>>
>>2893163
Continue it if you feel you can still learn more from working on it. Stop it if you feel you have already learned what you wanted. It's a study, not a portfolio piece.
>>
>>2892884
?

what about >>2883394
>>
File: GIF.gif (953KB, 500x606px) Image search: [Google]
GIF.gif
953KB, 500x606px
>>2893172
Detracted points for heavy use of a tracing layer.

All the others tried to bring their own flavor to it stylistically. This one is bordering on a photocopy. I don't think tracing to get a base down is bad, but this one was just too much.
>>
>>2893185
How can you tell it's traced? I feel like that anon really was just accurate in his study.
>>
>>2893185
i don't think it's traced. anon might have used grids or measurements though.
>>
>>2893209
Anon used NZT-48.
>>
File: IMAG0259.jpg (545KB, 1680x2976px) Image search: [Google]
IMAG0259.jpg
545KB, 1680x2976px
>>
>>2893227
You look like you draw anime, anon.
>>
>>2893228
I would rather hear that than be told I look like I draw mercs and orcs
>>
>>2892884
Thanks, anon
>>
File: sketch_soda.png (689KB, 563x1000px) Image search: [Google]
sketch_soda.png
689KB, 563x1000px
>>2893185
Cool jiff I saved it. I can see the spots where I was lazy with detail or just ignored completely.
I agree about the stylization, others have done very well with that.
I myself wanted to study the values and lighting. Maybe I'll do an anime one idk.
As for having a tracing layer, nope. See method below.

>>2893189
Thanks

>>2893209
I used 3 grids
Large (big squares) for blocking and laying down form.
Medium for putting down landmarks and minor details.
Small for details.

it helps to go in that order for when you are doing detail with the smaller grid you don't get lost because you have landmarks and other details for reference established.

>>2893210
Yes, It was delicious.

PS this was a good thread stay cool guys.
>>
File: allaroundmearefamiliarfaces.png (697KB, 900x1000px) Image search: [Google]
allaroundmearefamiliarfaces.png
697KB, 900x1000px
>>2893163
It looks pretty good so far, nice shape and tone.
I think I'm done looking at mine forever, though. Just looks like Shelden to me at this point.
Good study op.
>>
>>2893494
Does using grids hurt you?
>>
>>2893576

It does. It's only one step above full-blown tracing.It will not teach you how to draw something from observation well or from imagination.
>>
File: GridSaling01.jpg (113KB, 620x214px) Image search: [Google]
GridSaling01.jpg
113KB, 620x214px
>>2893576
I feel no physical pain.

I use a variety of methods I'll maybe use grids like 1-2 times on something I like. I redraw things I like over and over. My sketchbook is becoming full of various street fashion from google images and for those I didn't even use any guides I just draw lines without using underlying basic shapes or circles.

Build your toolbox use whatever.
>>
>>2893573
>Just looks like Shelden to me at this point.
lel
>>
>>2893494
>I used 3 grids
Large (big squares) for blocking and laying down form.
Medium for putting down landmarks and minor details.
Small for details.

What's the point??
>>
File: study.png (199KB, 700x1000px) Image search: [Google]
study.png
199KB, 700x1000px
first time i do a study out of something, i know it doesnt look like her, that i got lazy at the clothing and the hair is bad, but please tell me how to improve so tell me the good the bad and the ugly pls
>>
Boop
>>
>>2896555
i just came to this board to lurk because someone called it the meanest board ever. I'm a terrible artist, but i'm pretty sure the serial killer eyes you gave her are not that accurate corresponding to her facial expressions and the image you were trying to re-create
>>
File: nevergonnafinish.jpg (371KB, 638x791px) Image search: [Google]
nevergonnafinish.jpg
371KB, 638x791px
>>
File: study.png (364KB, 1000x612px) Image search: [Google]
study.png
364KB, 1000x612px
First time ever doing an actual rendering study/I'm shit at faces and only do anime crap all the time anyways

Tear me apart /ic/ it'll be getting a lot worse from here on out (Keeping original picture to the side for ref, I'm not touch the ref or moving anything from the ref to the right)
>>
>>2897177
Hoesntly it's a very nice base you've done here, it's very clean and seems pretty accurate. There's some small things missing in yours like the forms of the lower eyelids or some of the forms in the drapery. Just start painting it though, you can tweak and fix some small things as you go along.
>>
>>2897177
Have a closer look at her left nostril and lower lip. Otherwise, I like your interpretation.
>>
>>2897177

Judging by this, you've had enough practice to pull off decent line work.
>>
>>2885473
keep grinding fundies finlay, you'll get it in 10 years
>>
File: 1446554857413.png (255KB, 548x654px) Image search: [Google]
1446554857413.png
255KB, 548x654px
>>2878671

I still don't understand where the fuck that CHINESE texture comes from.
>>
File: Untitled-4s.jpg (484KB, 926x1120px) Image search: [Google]
Untitled-4s.jpg
484KB, 926x1120px
>>
File: study.png (431KB, 1100x673px) Image search: [Google]
study.png
431KB, 1100x673px
>>2897177
Thank you for the advice guys I'm trying to work on it now but holy fuck
I haven't been working for literally 2 days but it has been a long time and how long are these studies/rendering supposed to take fuck my life
>>
>>2900175
Well the process you chose is one that is very precise and clinical and can take a long time if you want to bring it to a very tight finish like that. If you aren't used to painting like this it also will be slower than an experienced artist. If were to start with just shapes or rough lines and not worry about layers then it could be a lot faster. Don't think of time too much for now though and just focus on learning.
>>
File: asjhkfhuifdj;.png (179KB, 595x726px) Image search: [Google]
asjhkfhuifdj;.png
179KB, 595x726px
32 minutes, i'm too lazy to do more.
>>2878671
well, fuck
>>
File: Photo Study2.png (470KB, 752x950px) Image search: [Google]
Photo Study2.png
470KB, 752x950px
5 hrs or something
started a week ago
>>
>>2893163
very nice, great tones. I think a key emphasis point, be it more detail/texture on the eyes/or elsewhere would make it perfect.
>>
>>2900543
Are you using a blurry CRT or something? The painting itself looks good but the oversharpening is absurd.
>>
>>2900587
No, I just used the sharpen tool. I kind of like the noise effect on certain parts.

do those parts look that strange??
>>
>>2900543
I see you come from the Ruan Jia school of influence too.
Thread posts: 278
Thread images: 89


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