Why is /ic/ so quick to hate on "cheats" and to call professionals hacks. If cheating makes it so easy why doesn't everyone have a job? I can see why you wouldn't want to encourage a beginner to use extra tools until they understand what their doing, but why wouldn't a pro photobash as much as they feel? Especially in a production environment where you have to do things fast.
Because everyone follows the path of a concept artist or illustrator.
For every other branch of art you need way higher writing skills. It's really difficult to admit it. It was for me. Raw drawing skill doesn't entitles one to a career or money. The only thing that matters is the value you're putting out there.
Many artists are in denial of this. I was. It's called Loss aversion. Has an example, people who spend countless months conquering perspective only to find out that the majority of the industry uses 3D to start a painting. Same with Photobashing or Designdoll, it's a new standard, not a choice.
But it's not easy to admit that the thing you spend months conquering a skill that people don't care about.
So it's easier to call 3D or Photobashing "hacks", "cheating", "nasty art", than to branch out of your comfort zone and adopt them.
>>2862931
Thanks for the thoughtful reply
So is it possible to draw the line anywhere? Should beginners just be focusing on just raw design and neglecting anything that can be done with computers?
Right now I have a bit of a theory that it's hard to practice and improve design without drawing ability, but what about concept jobs where you aren't necessarily designing anything new? It seems like the only things you'd need to be proficient at then would be composition and colour.