I just accepted a job way beyond my skill, what do I do, /ic/ I need help
if it's a full time job, evolve
if it's a commission, then blow it off
I mean, the only time I seen someone do that, they ended up married.
Maybe it'll work out, if you stop being a bitch nigger.
>>2848589
What's type of job are you getting into, also post work?
>>2848596
The job itself is not difficult at all, but I am a cancer, it's a space rouge-like, can't really show anything, but pic related is my work
>>2848589
Just do your best and if you fail, it's only really the commissioner's fault for hiring you in the first place. It might put a dent in your reputation, if you had one. You'll probably get some money out of it either way. Good Luck.
>>2848607
You're getting paid, right? You'll find a way. If this is a "group project" or some shit and you're working for free you should probably just get the fuck out of there before it inevitably falls apart anyway.
>>2848607
If you drew that monster on the right side, I think you'll be fine.
Indie games aren't exactly the pinnacle of quality artwork.
>>2848612
Yeah, I'm getting paid, gonna try to work a miracle right now.
>>2848607
Why and how did you even get hired if the art director didn't like your work?
>>2848616
The volume and speed is way beyond me, along with a pretty hefty clash of styles
>>2848607
I think you'll be fine, think of this as a learning experience and trust me you'll learn a lot from this project. Also work harder than you usually do.
>>2848607
I think you'll be ok if you drew the monster on the right side.
Just do it. Artists are people, and they're only human. Once you've got a good structural foundation, you're set as long as you use it and apply it well.
>>2848589
You do your best. That's what you do. It's up to the CLIENT to decide whether that's sufficient.
>>2848589
You step up to the plate.
Kids these days...
>>2848589
TRACE
TRACE
TRACE
I know that feel bro. I was commissioned to storyboard an entire episode for a cartoon show pitch. I never storyboarded anything before so I had no clue how time consuming it was going to be, especially when I was already working a full-time day job.
>>2848589
pass it to me :^)