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Is 2D Animation a dead end career?

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Thread replies: 69
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I live in the South and I'm having a very hard time finding a college that allows you to major specifically in 2D, most of them actually badmouth the idea of being strictly a 2D animator. Like most things in a creative medium its a passion thing but do you guys think 2D animation is dying off for good? Am I killing my chances at a successful career pursuing it?

Also; I know how this board feels about going to college for art, which is that it isnt a good idea for the most part. But I want to get the college experience or environment I guess
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2D animation is alive in TV but most artists do storyboards & such... animation is done by gooks overseas unfortunately. I'm still hoping it'll come back home cause there's plenty of artists here who want to learn inbetweening and the jobs would help a lot.

IMO if u wanna do it as a job it'll be like pixel art. Not many people buy that and it's very niche. But if you're good & make a name for yourself then it can work well
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>>2836253
your moms a dead career
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>>2836294
aight
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nigger, 2D animation is prevelant in the east because japan has looked at 3d and realized it can only do so much.

not enough artists are trying to make 2D stand out in the west
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>>2836322
>because japan has looked at 3d and realized it can only do so much.
Miyazaki please.
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>>2836323
Is that something Miyazaki has said?
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>college

here's your college fgt

>>2828725
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>>2836354
Yea i've seen this image 200 billion times. Like I said its more so for the environment and relationship building. It'll force me to congregate and interact with people beyond a business level and grow with them
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>>2836318
Glad we could come to an understanding.
By the way... your gramps left his dentures on my nightstand. He didn't need them last night, but I don't know about today!
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I hope its not the case I luv me some 2d animertions
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>>2836362
Get a real degree is something like business marketing or stem and spend your free time on art if you really want to go to college
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>>2836253
>I live in the South and I'm having a very hard time finding a college that allows you to major specifically in 2D
Don't both SCAD (Savannah, GA) and Ringling (FL) both have fairly prominent 2D programs?

Anyway, I follow a lot of people in animation, and the consensus is that supplementing your 2D skills with 3D skills is the wisest choice.
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If you do 2d puppet rigs it's very much alive. But full on FBF outside of japan/france is pretty dead.
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>>2836432
looking into those
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ayy lamow
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>>2836253
I have a feeling it'll come back with the new generation but cable isn't taking the risk. All it takes is investing in a channel (that is accessible on basic cable) with fresh programming.

The thing is these networks test the waters with anime and judge that as a demand gauge.
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>>2836478
what is fbf stand for?
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>>2836253
Animation in its 2D form doesn't really exist outside of Japan and some subsets of France and maybe some commercials you'd see on TV, even then, only the storyboard and keys are largely worked on in-studio and the rest is outsourced to Korea, China and the Philippines.

If you want to go to an art school to learn animation, don't bother. Not unless you go to the big name schools (CalArts, SCAD, etc). And even then you have to realize they don't focus on learning pure animation, but rather storyboards (which are essentially the only positions that exist in the West). You'll be paying the price to get your foot in the door, nothing more, nothing less.

Decide now OP. Decide what you're looking to get out of going into animation. Do you want to run your own show? Do you want to animate characters moving for a project that isn't even yours? What is it that you want? Think about it.
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>>2836961
What's the difference between storyboards and pure animation?
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>>2836963
Storyboards are versions of the script (of whatever it is) in directed form. They're the blueprints that the animators, voice actors, sound, and so on, will work off of to create the animated version of the script you're working on.

So rather than every movement being drawn out, only the final position and gestures that may lead to that final action is drawn out. My memory isn't great, but these are what the key frames (main actions) are grabbed from.

The actual animation team will take these drawings and inbetween (draw each frame) that'll lead to that key frame, which is the actual animation part of it. There are some animators that'll do both the key framing and the inbetweening to better control the action they want to get through, but most things are left to the inbetweeners so all the work is finished quickly.
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>>2836941
frame by frame
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Why most US people who create those type of thread always retarded? I 100% sure you can google good animation school in less than 2 minutes
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>>2836432
I live about an hour away from SCAD and tried applying but I was a fuck up in highschool so rip GPA. It took me a little over a month to hear back from the school, I had to call them for them to tell me that I didn't make the cut, desu SCAD was the only school I was interested in going to but bit the bullet and applied for Ai Atlanta which (reasonably) I was skeptical about and simply hoped I could just transfer after bringing up my GPA. They accepted me but kept pushing back my start date for various (mainly financial) reasons (we spent a good couple month discussing ONLY payments and nothing more), it had been about a week after I was supposed to begin and they still hadn't given me the opportunity to even discuss classes or academics so I told them to fuck off. Admittedly looking back (and probably still now) my portfolio was lacking in fundamentals which I'm currently learning to hone and better. I think there's like 4 schools on the east coast that teach 2D, all the rest are either exclusively 3D or have just enough 2D to get students to better understand the 3D courses.
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>>2836418
>college
>free time
Nigga...
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>>2836253
>Is 2D Animation a dead end career?

Have you seen the amount of money hentai artists are making on Patreon doing basic porn loops?
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>>2836323
>Implying Ghibli isn't going to instantly disintegrate once Miyazaki dies.
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>>2839161
Porn is dumb though.
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>>2838586
>Ai Atlanta
Yikes. I'm glad you didn't get caught up in that mess, anon. I don't know how recently you applied to Ai, but I'm still shocked people are still falling for that scam.

If your fundies are lacking, you should check out your local community colleges' art courses. I just got out of NEETing and now I'm grinding for an Associates to nail my fundies, work on my portfolio, and aim for a scholarship to either Sheridan (Canadian school, probably the best or 2nd best 2D program in NA) or Art Center. Hopefully, I can make it...
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>>2839185
You like deep things like?
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>>2839185
Dumb money is still money
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>>2836253
Is 2D Animation a dead end career?

No
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>>2839411
That's straight up poverty tier
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>>2838586
I honestly think the safest bet would be to go to a state school and double major in art, and then some other degree (business is the great catch all one). That way you can still do art, get cheaper education, and get a degree that you can fall back on. Maybe try looking into that?
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You either go with 100% or you dont't.
No bullshit parttime shitty job part time art job
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>>2839412
>25k/yr
>poverty tier

ok
>>
>>2840346
Where do you live where that's an acceptable wage?
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>>2840366
I live in america and that's pretty good over here
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>>2840346
Get out of NYC or Cali
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>>2840380
A American here, you're full of shit. The assistant managers at my job make 5 times that much. Assistant Managers. The big honchos make 20x. You ain't making shit unless it's half a mil if you actually want to get far in Merishit today.
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>>2839214
Lmao this all went down maybe like.....two weeks ago? I was supposed to begin on the 9th of January, then it got pushed to the 24th because of extra bullshit, then by the 20th they told me I had to write an essay explaining to them why I was such a shit in school, I had half a mind to copy/paste my essay that I did for SCAD, but in the end I said fuck it. I knew AI was a scam before I even applied, but I figured I'd just transfer after a few months of bringing up my GPA, I'm not above taking out loans but I need to know for a fact that I'm going to a competent school before I throw my self into debt.
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>>2839411
He's not that good IMO.
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>>2841033
>playing with fire
Fug, anon. Please don't let yourself get caught in the Ai scam, even if you think you can take advantage of it.

Legit go and take some classes at community college to boost your GPA. Why take out loans for a literal scam when you can spend less than >1k each semester at an accredited school? Plus it's not like they'll heckle you about why you did so poorly in HS.

If you're feeling apprehensive of SCAD preferring (any) art schools' transfers to any other college, don't. All that matters is your portfolio and academic progress. Just take some local uni courses, man.
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>>2841018
>half a mil
>animation
Not happening unless you're an IDEA GUY
>>2841033
Don't go to art school. Draw from life.
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>>2836253
Many colleges offer something like a digital media degree concentrating in Animation or something like that. As far as actual positions in animating, it's mostly on TV at places like CN, Nick, and such but as other anons have noted those positions are mostly storyboards, character design, backgrounds, etc. The bulk of animation for most western shows is actually done in Korea (and sometimes Japan) for cheap. In some shows they have an animator who draws the keyframes in the states and the inbetweens are done overseas. DESU education is just whatever is most efficient for you.. If you can go to college for a low cost and study animation I say go for it. But if you have to take out a huge loan to go to calarts (which isn't even affiliated with Disney anymore) I would say no because it's just not worth it to go hundreds of dollars into debt when you can learn the exact same things they'll throw at you from a book or life or the internet for that matter (lots of super informative animation classes on the internet for significantly cheaper than college)
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>>2836290
Yeah, the actual ability to animate is primarily useful for side work so you can create stuff, submit to festivals, and make a name for yourself while you're doing board and character design work.
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>>2839161
>>2839185
At this point in life I've come to accept that I wish for the Shadman way of life. Drawing/animating your fucking fetishes while getting paid for it. I just hope my patreon doesn't flop, I'm learning 3D animation just in case I can pull off some SFM loops.
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>>2836961
Why not pay newbie voice actors?
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>>2841092
But his SFW 'what if X western animation is anime' is good though. He has basic understanding like anime uses less frames than flash cartoons.
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>>2849474
They suck
Talent is rare to find
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>>2849474
>>2849511
Talent isn't the reason at all. There are lots of Seiyuu in Japan, especially newbies.

Japan has a different attitude when it comes to voice actors, it's not the same as the west. Seiyuu are actually real celebrities over there and have very large followings. They are like actual actors. They market themselves as a product/idol, they are in the media a lot. They get paid so much because their fans will buy your product, this is why studios hire them over newbies.
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I don't get timingcharts
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>>2836354
These people were employed when I was a kid watching their stuff. The world they got their first job in is not this one.
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>>2850377
This world is not that different though. Only difference is a bigger skill gap and you actually need to be good.
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>>2850381
You are full of shit.
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>>2836253
>South
>Want to just do 2D
>Schools don't teach it
Are you me?
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>>2850311
I haven't seen it explained better other than from: https://www.youtube.com/watch?v=86tqKH3zxuM
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>>2849474
>>2849687
Why is that the only great voice acting that i have heard in anime comes from tv\cinema actors? Seiyuu is "acceptable" and have very consistent ouput but i never heard them makind some really out-of-borders, truly creative stuff.
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>>2838586
Have you tried going further north like in North or South Carolina?
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>>2841123
Yes, please take classes at the community college, even if you just take math and english. If you do well in those, they really won't even look at your high school grades. I had a friend from high school not get into the architecture school at my university so he went to another university for a year that was easy to get into and just transferred. If you're in Georgia, then go to whatever school is closest to home or cheapest and after one or two years, transfer to the school that will give you the most credibility.
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>>2850445
thanks, really helpful
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>>2850467
Because a lot of people eat up anime in the west even if it has the same five voice actors you've seen in a hundred other anime. Whenever someone tells me they love Vic Minignog I die a little inside.
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>>2836961
>the rest is outsourced to Korea, China and the Philippines.
>>2836290
>animation is done by gooks overseas
>>2836977
>but most things are left to the inbetweeners

Good

Let's say I'm 100% fine with this

How do I find these studios to animate for me and what are their rates?
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>>2854105
1. You google them
2. You google those
3. You realize these are too expensive for one man unless you get a kickstarter together
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>>2855610
35-60k per 22 min is what I saw

that's not terrible, that's definitely within the range of a kickstarter

but audio not included
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>>2836253

If you don't live in SoCal or New York and have parents that make less than six figure salaries, you can pretty much forget about breaking into the industry on the basis of a degree.

Practical advice is to go to a nice local school studying illustration or some other kind of closely related degree and network like a motherfucker. The industry has repeatedly proven that having friends and close professional contacts is infinitely more valuable than being talented or educated.
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>>2857644
Bullshit, this may be the case for a no-skill but if you're good there will be people headhunting you for jobs
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>>2857660

The thousands of stunningly talented literally whos on tumblr, pixiv, instagram etc., disagree with you.

Talented artists aren't omega-level mutants hidden in the farthest reaches of the globe. There will always be way, way, way more talent than job opportunities, especially in animation, and TRIPLY so in 2D.
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>>2857671
You don't know what you're talking about, look at Japan they are worrying because there's not enough new animators to replace the old ones. I hear they will give a job to anyone who can draw at a okay level.

I'm not the best animator but even I got a job working in a European studio because they were scouting out people and found my stuff, I think the fact I was local played a part too.

Maybe it's different in America, I don't know.
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